DaVinci Resolve Fusion - Face Rig Tutorial - 2D Face Rig like Duik using Fusion

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  • čas přidán 14. 10. 2024
  • In this tutorial, I will show you how to rig a face character using DaVinci Resolve Fusion, getting ready for 2D animation without Duik or any other plugin.
    #2D #Rig #Fusion #animation #DaVinciResolve #tutorial #facerig

Komentáře • 75

  • @richiebakez
    @richiebakez Před 2 lety +10

    This is actually dope as hell. Great tutorial man. Crazy that these things are possible within fusion.

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      Thank you for support, I'm happy that you like it! yess Fusion is great, we can do a lot!

  • @reedy1116
    @reedy1116 Před rokem +1

    You are incredible! I will learn so much more by just trying to recreate what you make in these videos, than any "masterclass" available. Thanks!

  • @mwitkowski
    @mwitkowski Před 3 měsíci

    Thanks dude! These are exactly the tutorials I needed after ditching Adobe! Keep up the great work!

  • @MEGATestberichte
    @MEGATestberichte Před 8 měsíci

    Very well done. Awesome Tutorial.

  • @tuna9715
    @tuna9715 Před 2 lety

    crazy work!!! I fell in love with fusion after watching this video

    • @tuna9715
      @tuna9715 Před 2 lety

      You need to make another tutorial on human rigging. You are like the only person on CZcams that can rig human in Fusion this professionally!!

  • @FrancoAversa
    @FrancoAversa Před 2 lety +2

    GREAT ! you explained all the steps very calmly and precisely. Truly a clean and precise workflow.
    I didn't understand why you didn't hook the whole eye to the face, just the white part.
    If you move the face the pupil remains stationary, in my opinion it should have moved as well as the white part and then with the first control independently. Apart from my consideration, congratulations for this beautiful video.

    • @cezarfarias
      @cezarfarias  Před 2 lety +2

      Hi Franco, Thank you for your words! So for the eyes, I was looking for more flexibility in the animation. That way, the character can "look" in any direction but not necessarily in the same direction on the head. But Thank you for your consideration. I always appreciate all feedback :)

    • @imiy
      @imiy Před 7 měsíci

      ​@@cezarfariasany way to keep the pupils "parented" to the eyes but still having an option to move them separately?

  • @cliveagate
    @cliveagate Před 2 lety +1

    Amazing! - I look forward to seeing more tutorials on 2D rigging/animation :)

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      :) Thank you for support the channel. More content are coming

  • @4sk3wrecital
    @4sk3wrecital Před 4 měsíci

    Dude, i consider you as genius

  • @khalifah_iskandar
    @khalifah_iskandar Před rokem +1

    Man .. i never notice the invert transform . wow . parallax getting easier with resolve .. this software is godlike

  • @rcarendsen
    @rcarendsen Před rokem

    Very nicely explained... What a great idea to make an animation like this .. now the only thing is how to do it if you want to add a girl .. with long hair . 😂 Because he is now lonely..
    Thank you very much.. 👍

  • @detachsounds
    @detachsounds Před 4 měsíci

    Thanks for the amazing tutorial!
    I have a question. If I chance the design in photoshop, will it update automatically in davinci?

  • @wmdavidson3408
    @wmdavidson3408 Před 2 lety

    Great tutorial Cezar. I do hope to see more of your work.

  • @morganmendieta3738
    @morganmendieta3738 Před 2 lety

    This is great. So i have an after effects plugin that does this,.... but after your tutorial It's like seeing how things are built from scrach great tutorial.

  • @karmamentis
    @karmamentis Před 2 lety

    That's AWESOME! 🔥
    Thanks for sharing 🙏

  • @Play-PAL
    @Play-PAL Před 2 lety

    Amazing tutorial .❤
    Subscribed.!!

  • @NoilVM
    @NoilVM Před rokem +1

    Muchísimas gracias. Estaba buscando donde enseñaran a hacerlo en Davinci.

  • @danm7596
    @danm7596 Před rokem

    very nice

  • @mcabrera_dg
    @mcabrera_dg Před 2 lety

    Wow!!! Excellent tutorial.

  • @laserfixer
    @laserfixer Před 2 lety +1

    Great Video. Thanks

  • @aidanoliver8209
    @aidanoliver8209 Před 8 měsíci

    This is insane. 🔥I’m subb’d.

  • @franktavares6770
    @franktavares6770 Před 2 lety +2

    Conteúdo grandemente sensacional, muito obrigado por compartilhar seu conhecimento.

  • @makintau3450
    @makintau3450 Před 2 lety +1

    Amazing!!

  • @PeeJ_ENT
    @PeeJ_ENT Před 2 lety +2

    very cool video

  • @NCHEstudio
    @NCHEstudio Před 2 lety

    This is the tutorial, thanks!

  • @djsouls2
    @djsouls2 Před 2 lety +1

    Agradecer aqui pelo seu conteúdo, tem me ajudado mt!

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      Valeuu, muito obrigado, bom saber q esta sendo util

  • @rogeriofreitas2842
    @rogeriofreitas2842 Před 2 lety

    Espetacular , não imaginava ser possivel tantas coisas no Fusion , muito obrigado por mostrar e ensinar, abraços Rogério

    • @cezarfarias
      @cezarfarias  Před 2 lety

      Obrigado Rogério, fico feliz em saber que o conteudo esta sendo util. Abraços

  • @kokomon_desu
    @kokomon_desu Před 11 měsíci

    oohh finally i found a tutorial that combined affinity designer and davinci fusion, i'm new at davinci so i always wondering what kind of file that works just like adobe illustrator integrated with adobe after effect and it turns out simply using psd file >o< thanks for the tutorial!

  • @chamoas23
    @chamoas23 Před 2 lety

    Great video mate, ou make it look so easy. it is great thanks

  • @CarlosArthurTavares
    @CarlosArthurTavares Před 2 lety +1

    Parabéns pelo tutorial, temos pouco conteúdo sobre Fusion para motion especialmente quando se trata de controladores (rigs). Pelo sotaque parece ser brasileiro kkkk
    Faça tutoriais em português tbm

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      Obrigado Carlos, tem alguns tutoriais aqui no canal em portugues

  • @rocketsciencedesign
    @rocketsciencedesign Před 10 měsíci

    If you wanted a more pronounced parallax - say the nose moving further in relation to the eyes when moving the transform rig center, would you do that in the expressions of each shape transform - like maybe multiply the "FACE_RIG.Center" by some numerical amount, like 1.05 for larger movement, or less than 1 for a smaller movement? Or would it be better to have the loader image a smaller or larger pixel scale than the base layer depending on whether you want it to move more or less than the rig center position?

  • @Chadislav
    @Chadislav Před rokem

    You’re GOAT

  • @imiy
    @imiy Před 7 měsíci

    Wow. That's like Joysticks&Sliders Ae script.
    Is there a way to keep the pupils parented to the eyes but still having an option to move them separately?
    Is there a way to create a macro or something like that, like you have done with Simpleman?

  • @agonewarrior1
    @agonewarrior1 Před 2 lety

    This was great! Can you please make a tutorial on how to animate the eyes and hairs of some manga character that is a png still image?

  • @scyfox.
    @scyfox. Před 27 dny

    I love that you use Affinity and not Adobe

  • @kozprod7537
    @kozprod7537 Před 2 lety

    GR8 VDO LETS RIG THAT STUFF

  • @flufflessMovies
    @flufflessMovies Před 2 lety +1

    Awesome, thank you. Now we need to figure out, how to predefine repetitive animations, and automate blinking.

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      Yeep, this will be very handy

    • @flufflessMovies
      @flufflessMovies Před 2 lety

      @@cezarfarias I created a simple blink animation with key frames and made them loop. This works good. Problem is, that I now can't animate the Eyelids anymore, without changing the loop.

    • @martinclay7557
      @martinclay7557 Před rokem +1

      @@flufflessMovies Hey Fluffless, how about creating double eyelids. keep the looped lids but create another set of lids as a foreground to them and animate these independently.

    • @flufflessMovies
      @flufflessMovies Před rokem +1

      @@martinclay7557 That is almost too easy. Thank you for the great idea. I think it should work.

  • @bluetoohfi
    @bluetoohfi Před 2 lety

    Vídeo fantástico!!!!

  • @ChristianSylvestre_atrprod

    Bonjour, Merci pour cet excellent tutorial. Je vous pose une question sur la disposition de votre interface. Comment avez-vous fait, pour mettre le viewer à gauche, les nodes au centre et la barre d'outil au-dessus ? Merci pour votre réponse.
    Hello, Thank you for this excellent tutorial. I have a question about the layout of your interface. How did you do, to put the viewer on the left, the nodes in the center and the toolbar above? Thank you for your answer.

    • @cezarfarias
      @cezarfarias  Před 2 lety +2

      Thank you for your comment, I appreciate it. To change the layout of the interface go to the top bar and click in Workspace/Layout Preset/Fusion Presets and select Left Flow.

    • @ChristianSylvestre_atrprod
      @ChristianSylvestre_atrprod Před 2 lety

      @@cezarfarias Ah ! Ok Merci.

    • @cezarfarias
      @cezarfarias  Před 2 lety

      @@ChristianSylvestre_atrprod any time 😉

  • @ponmenervioso6684
    @ponmenervioso6684 Před rokem

    Hi, good content. What software do you use for your initial character design?

  • @dhruvkhanna1215
    @dhruvkhanna1215 Před rokem +1

    How were you able to move your media out display to the left and the nodes panel to the right. My Workspace has The media out display on top and the Nodes below.

    • @axonic3d
      @axonic3d Před 12 dny

      I'm honestly wondering the same, the node panels on the bottom feels so cluttered and I have no idea how to move it either. Dunno if it has to do with versions either as I'm on version 16 (later versions have issues on my laptop). Hopefully this comment will bring some attention alongside an answer...

    • @dhruvkhanna1215
      @dhruvkhanna1215 Před 11 dny +1

      @@axonic3d Hey! You can go on up to Workspace -> Layout Presets -> Fusion Presets -> left flow. I think it should work for version 16 too

    • @axonic3d
      @axonic3d Před 11 dny

      @@dhruvkhanna1215 I did that, but weirdly enough the Fusion Presets option is missing. :(

  • @BrunoReisVideo
    @BrunoReisVideo Před 2 lety

    tô chocado com a caixinha de invert transform kkkkk não conhecia

    • @cezarfarias
      @cezarfarias  Před 2 lety +1

      Kkk é uma mao na roda

    • @BrunoReisVideo
      @BrunoReisVideo Před 2 lety

      @@cezarfarias eu fazia na raça tipo Point(1,1) - Transform1.Center, tal qual os australopithecus

    • @cezarfarias
      @cezarfarias  Před 2 lety

      @@BrunoReisVideo hahahhaa bom, nao mais, bem vindo aos tempos modernos da caixinha de selecao

  • @immensives147
    @immensives147 Před rokem +1

    Fuzon ok

  • @ismaelferreira6447
    @ismaelferreira6447 Před 3 měsíci

    Br?