Godot Indie Game Dev: Droian Metroidvania - Wall Jumping & Smarter Enemies! (Heatwave Stream)
Vložit
- čas přidán 2. 07. 2024
- Welcome to another chaotic (but productive!) livestream!
In this episode, Kaado tackles two exciting aspects of Droian's development:
Conquering a new Wall Jump Mechanic: We dive into the code (with a few detours for summer woes and a very exciting cold tub stream) to create more satisfying and controllable wall jump for our intrepid hero, I.A.N.
Also:
- Kaado fixes I.A.N's collision box bug.
- Kaado tries to figure out how to make our enemies patrol better and be more aggressive.
Join the fun and witness the development process firsthand! We also have a sneak peek at Droian's development progress and a classic "ending with a bug" moment.
Timestamps:
00:00 - Beginning
00:45 - Intro to the Stream
03:00 - A Rant about Summer heat wave and parties
05:35 - Our Website and about us
12:35 - Let's get to work
13:09 - Update on Droian Development
16:56 - The new mechanic on the Wall jump
22:26 - Suddenly a fire, but it's okay 👀👀
31:00 - UGS Cold tub stream
33:50 - Back to programming
53:00 - IT WORKS ✨💖
01:00:00 - Messing with I.A.N's Collision box
01:09:00 - Fixing animation bug on wall jumps
01:25:00 - Animation bug FIXED
01:30:00 - Back to working on Enemies
01:38:00 - Making the enemies patrol after losing I.A.N
02:13:00 - PROGRESS, not there yet but getting there.
02:30:00 - Ending with a bug as tradition 🫠
Hashtags:
#GodotEngine #IndieDev #Metroidvania #GameDev #Livestream #WallJump #EnemyAI #SummerHeatwave #ColdTub #Development - Věda a technologie
AMAZING PLSSSS MORE
Of course! More coming every week!