Redesigning Halo's Grizzly and Wraith Tanks

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  • čas přidán 10. 04. 2020
  • This series is a companion to the "Everything Wrong with" videos. In this particular video, I take a look at the designs of the UNSC Grizzly and Covenant Wraith and try to make them more practical/realistic while still retaining the soul of the vehicle.
    Rarefaction wave gun video: • RAVEN Cannons - Future...
    Artist for the fully sketched redesign in the thumbnail:
    / fuji52371950
    Check the channel "About" section for the link to the creator of my profile picture.
    Songs used (in order from first to last):
    Halo CE - Covenant Dance
    Halo CE - Perilous Journey
    Halo 3 - The Ark (Farthest Outpost)
    Second channel: / @spookstoon
    Patreon: www.patreon.com/user?u=2750276
    Twitter: / spookston
    Reddit: /u/spookston
    Discord: / discord
    Twitch: / spookstonwt
    Steam: goo.gl/BYQjC9
    #halo #everythingwrongwith #scifitanks
  • Hry

Komentáře • 706

  • @Spookston
    @Spookston  Před 4 lety +235

    Artist for the fully sketched redesign in the thumbnail:
    twitter.com/Fuji52371950

    • @abeamir5136
      @abeamir5136 Před 4 lety

      epic

    • @martytheanimator6426
      @martytheanimator6426 Před 4 lety +3

      A fun thing about the 279 is that the fuel tanks are external, which seems like a glaring weakness until you look at the overall profile of the tank.
      The Covvie tank could share a similar trait as well, allowing for a reduced risk of fuel leaks/fires from a penetrating hit to the hull.
      The tradeoff is that it would be a mild pain to refuel and should it be tracked one would have far more problems than a tank track getting blasted off and immobilizing the tank.
      Also, you get less protection due to the fuel tank not soaking up rounds if it were placed in the hull like with the Grizzly redesigns. And while the quad track design was meant to increase off-road capability in an urban environment that is still under the shadow of a nuclear weapon it was a mild failure due to how complex it was for the Soviets and how impractical it had turned out... Paired to the reduced likelihood of nuclear warfare.

    • @Atli-Eiriksson
      @Atli-Eiriksson Před 4 lety +1

      Just out of curiosity Spook, are you a Mech Engineer or just a tank enthusiast?

    • @cyboot214
      @cyboot214 Před 4 lety +3

      in the optic that the grizzly and scorpions have been made to face human opponents then you're right ...
      but...
      if you're designing something to face plasma weaponry then the focus shouldn't be on avoiding penetration but overheating rather.
      so there may be an interest in keeping the thin, compartmentalised body, to help with heat dissipation (high ratio surface to volume) and prevent heat conductivity (thin connections)
      plus having multiples small Faraday cages may prove useful seeing that everything plasma have a magnetic component to it...

    • @SpartanJey1219
      @SpartanJey1219 Před 4 lety

      Hey Spookston you should do a review on the tanks in Destiny 2 like the ones for the fallen, cabal and the vanguard

  • @sgtjoon1233
    @sgtjoon1233 Před 4 lety +1125

    Object 490: Exists
    Spookston: Q U A D T R A C K S

    • @kostarak3160
      @kostarak3160 Před 4 lety +74

      war thunder space race event exist*
      Spookston: Q U A D T R A C K S

    • @RavensEagle
      @RavensEagle Před 4 lety +21

      I am glad spookston talked about object 490 was wondering if he even knew about the design.

    • @ALV694
      @ALV694 Před 4 lety +7

      Apparently it was made to increase grip to withstand the shockwave of a nuclear blast

    • @nahuelleandroarroyo
      @nahuelleandroarroyo Před 4 lety +3

      @@ALV694 i would have tried some kind of legs (like contruction vehicles deploy)

    • @ALV694
      @ALV694 Před 4 lety +11

      @@nahuelleandroarroyo u mean clamps that artillery and construction vehicles use to make sure the vehicle doesn't tip over during operation

  • @Bernoris
    @Bernoris Před 4 lety +1513

    To be fair, not many people can properly redesign a existing tank, even draw them
    So I'll say you did a good job

    • @duncanmcokiner4242
      @duncanmcokiner4242 Před 4 lety +6

      This is actually very similar to what he made: sta.sh/01ye4b7ahys0

    • @2Potates
      @2Potates Před 4 lety

      @@duncanmcokiner4242 I still don't really understand the point of such a configuration.

    • @FrauleinMuller999
      @FrauleinMuller999 Před 4 lety +20

      @@2Potates Comrade...
      Gun on front, good angle of depression, and silhouette of small. Tank smart, smart win war, enemy underperform, we glorious victory.

    • @FrauleinMuller999
      @FrauleinMuller999 Před 4 lety +1

      @First name Last name если вы перевели это, ваша мама гей . . .

    • @2Potates
      @2Potates Před 4 lety

      @@FrauleinMuller999 I have my doubt about it. It looks rather, awkward.

  • @skytheannur6168
    @skytheannur6168 Před 4 lety +362

    Honestly, I enjoyed the second Grizzly design as it brought back the idea of a gun carriage more or less, and still kept a scifi element.

  • @highgrounder5238
    @highgrounder5238 Před 4 lety +564

    In case you ever wanted to make a new series, i think that a simple How to make a custom tank would be good. Nothing super risky from your side and it would serve as a good guide on making custom tanks.

    • @cromwellthesynth
      @cromwellthesynth Před 4 lety +5

      I wouldn't mind something like this for Tanks, IFVs, ideas for Modern/Sci-Fi tank destroyers or SPGs etc

    • @thefunnynamehere266
      @thefunnynamehere266 Před 4 lety +3

      I was making a Star Wars fan race with a friend and we’re working on tanks and wanted to give them tracks so that would be nice

  • @bobmar1y
    @bobmar1y Před 4 lety +204

    "I gave the Wraith tracks"
    Look at how they massacred mah boy

    • @TheStephenShow
      @TheStephenShow Před 3 lety +19

      Still better than what 343I did to the Elites.

    • @bobmar1y
      @bobmar1y Před 3 lety +12

      @@TheStephenShow Better than what they did to basically everything.

    • @QasimAli-to5lk
      @QasimAli-to5lk Před 3 lety +2

      Disagree

    • @user-xb1wh5mt4l
      @user-xb1wh5mt4l Před rokem

      Maybe some kind of forcefield tracks? Halo forcefields actually repel matter so much that they are weaker on the feet so as not to lift the user off-ground a few millimeters into a potentially dangerous sliding. Basically, not make the entire tank hovering, but have some kind of visible energy goind around its sides like tracks and keep the tank above ground.

    • @Xboxzilla
      @Xboxzilla Před 22 dny

      Should've used 360-degree ball wheels

  • @mammothmk3355
    @mammothmk3355 Před 4 lety +455

    You know, even since I play Halo Wars I always have a feeling that the Grizzly *is the actual main battle tank* , not the Scorpion.
    Scorpion fit the light tank role more than it's official designation ( MBT btw), since it can be transport via Pelican, and have small cannon, giving it acceptable firepower for marine support during their planetary campaign. ( In Halo, ground warfare is more like WW2 US Island Hopping campaign than current traditional ground combat, due to orbital superiority)
    Grizzly fit MBT role more since it have devastating firepower, heavy armor and well, you can not lift it with a Pelican, so more suitable for planetary garrision duty. ;)

    • @Spookston
      @Spookston  Před 4 lety +207

      Yea, the Scorpion definitely fits the "light tank" role more than anything, despite weighing 66 tons.

    • @mammothmk3355
      @mammothmk3355 Před 4 lety +86

      @@Spookston Kind of weird for a light tank to be 66 tons.
      It's like Bungie just take a look at Western Country Main Battle Tank, and decided to base Scorpion from that.
      I mean, really, those Western tank are really, really heavy. According to Wikipedia, the latest version of M1 Abrams is over 70 tons, while the T14 Armata weight just 48 tons. ;)

    • @midgetman4206
      @midgetman4206 Před 4 lety +17

      @@mammothmk3355 god dang, what do they put in them? That is double the weight

    • @mammothmk3355
      @mammothmk3355 Před 4 lety +20

      @@midgetman4206 Well, this is what I can find about the M1A2C Abram (Wikipedia btw):
      M1A2C (SEPv3): Has increased power generation and distribution, better communications and networking, new Vehicle Health Management System (VHMS) and Line Replaceable Modules (LRMs) for improved maintenance, an Ammunition DataLink (ADL) to use airburst rounds, improved counter-IED armor package, improved FLIR using long- and mid-wave infrared, a low-profile CROWS RWS, Next Generation Armor Package (NGAP), and an Auxiliary Power Unit (APU) under armor to run electronics while stationary instead of the engine, visually distinguishing the version by a small exhaust at the left rear. More passive ballistic protection added to the turret faces, along with new Explosive Reactive Armor mountings (Abrams Reactive Armor Tile (ARAT)) and Active Protection systems added to the turret sides. Prototypes began testing in 2015, and the first were delivered in October 2017.Fielding is expected to begin in 2020.

    • @kirknay
      @kirknay Před 4 lety +20

      @@midgetman4206 DU armor is heavy af, and they cared more about making it pricy, over having a good p-w ratio. Mil-Ind complex at its best.

  • @LeopardInTheMist
    @LeopardInTheMist Před 4 lety +312

    Something comes to mind that does not get considered much when thinking of sci-fi tanks: they are designed for rather earth-like environments.
    Like, a tank on mars would need dust protection, but could be better armored (on account of the lower gravity), and could get better range than in an earth-like environment (thinner atmosphere and less gravity). Then there is the issue in places like Venus. High heat and air pressure. You would need a tank that could resist the temperatures and corrosive environment. Then also a projectile that would not melt on traversal to the target.

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 Před 4 lety +31

      You'd still need easily light armor because you have very little air to ventilate your engine (if you can even account for a proper filter for the radiator with the extremely thin sand), so you don't want to overwork it.

    • @nahuelleandroarroyo
      @nahuelleandroarroyo Před 4 lety +35

      Why fight on a corrosive environment? The place was not habitable on the first place

    • @elijahaitaok8624
      @elijahaitaok8624 Před 4 lety +8

      Doesn’t it also rain molten metal on Venus? I think you would need liquid gas cooling just to keep electronics running, never mind having it manned just have it drone controlled.

    • @thefirstprimariscatosicari6870
      @thefirstprimariscatosicari6870 Před 4 lety +43

      Usually a military doesn't send armies to fight where no one lives, because A) it would be very difficult to supply them and B) it's likely there wouldn't be anything to fight over in uninhabited areas.
      This applies to Sci-Fi as well. Why would one send armies to fight on the surface of Venus, when there's nothing worth the effort there, and the atmosphere would straight up destroy a tank in a matter of hours unless one uses magical technology, at which point they wouldn't use tanks anyway.

    • @northropi2027
      @northropi2027 Před 4 lety +18

      Others have pointed out that you wouldn't be sending people to fight in uninhabitable places, but wouldn't it also be a waste to design all tanks to specific environments if you're planet-hopping? A lot of these might be brought from planet to planet and having to carry and maintain entirely different tanks for different purposes, fine-tuned to every different environment, sounds like it's not worth it

  • @itsnotwhatyouthink6863
    @itsnotwhatyouthink6863 Před 4 lety +332

    Ehhh, not a bad attempt.
    Getting rid of the hover aspect sorta kills its identity.

    • @midgetman4206
      @midgetman4206 Před 4 lety +45

      He is basing it on current knowledge, unless we get something that works like that without requiring enough energy to power a city then we will have to keep using tracks

    • @xxfalconarasxx5659
      @xxfalconarasxx5659 Před 4 lety +64

      @It's not what you think
      The video was about redesigning the tanks to be more practical. However, a lot of the Covenant vehicles are sadly just so impractical, it's probably beyond salvageable, since Bungie and 343 prioritised making their technology look unique and alien, rather then thinking about how feasible their designs would be in real life. It is basically impossible to redesign the Wraith without drastically changing their overall aesthetic.
      The Wraith is basically shaped like a metal horseshoe crab covered in inexplicable neon lights, and a pointless purple paint job that tells the enemy "shoot me". In modern warfare, it is very important to design tanks that cannot easily be spotted, but the Covenant don't seem to have the slightest clue what camouflage is. It has a gun that fires a big blue ball of glowing stuff that lacks muzzle velocity and range. It hovers just for the rule of cool, not accounting for the fact that hovering removes all traction from the vehicle. It has inexplicable weak spots on the vehicle that can be exploited with small arms weapons. I mean there is a literal Death Star style weakness in the form of a hole on the back of the vehicle.
      The reality is though, if you want to make alien technology look realistic, the best way to do that is to design it in much the same way humans would if we had access to the same level of technology. Yes, this would probably look boring to some, as the final result would be something very similar to human designs, but what can one expect? We design military equipment with practical applications in mind. We don't design them to be ornate or aesthetically pleasing. This is why Main Battle Tanks in different countries tend to have striking similarities, despite most of their developments being unrelated.

    • @haassteambraker9959
      @haassteambraker9959 Před 4 lety +38

      What he went with would better fit the aesthetic of the Brutes rather than the bulk of the Covenant methinks.

    • @mejxicatl
      @mejxicatl Před 4 lety +49

      @@xxfalconarasxx5659 Actually, within the lore of the game, the purple color of the vehicles and ships of the Covenant can be justified by their psychological effect: the Elites paint their ships the color of their blood ... Just imagine British tanks or battleships like the USS Iowa or the Yamato painted blood red 😂

    • @junatah5903
      @junatah5903 Před 4 lety +31

      @@midgetman4206 ah yes, i remember current technology where balls of plasma being stabilized with it's own magnetic field, realistic.

  • @FreedomFighterEx
    @FreedomFighterEx Před 4 lety +74

    What everyone else thinking of quad tracks : UNSC Scorpion
    What big brain mother Russia thinking of quad tracks : Object 490

  • @Tigershark_3082
    @Tigershark_3082 Před 4 lety +122

    All of your designs were really cool, especially the second grizzly design. Great work, man!

    • @Tigershark_3082
      @Tigershark_3082 Před 2 lety

      And here I am, back on this video once again. The designs as still sick as fricc, and the video is great. It's awesome to see how far you've come, Spookston!

  • @dhammanunthd.4387
    @dhammanunthd.4387 Před 4 lety +160

    Can you review tanks and other IFVs from Tom Clancy’s Endwar? Maybe even their artillery as well. A lot of their vehicles look quite grounded and have lots of upgrades, should make for an interesting video.

    • @Spookston
      @Spookston  Před 4 lety +51

      I definitely want to cover Endwar at some point.

    • @youronlinegirlfriend5508
      @youronlinegirlfriend5508 Před 4 lety

      Bruh thats what ive been saying the fastback and the cockroach are dope

    • @IO-hh2fz
      @IO-hh2fz Před 4 lety

      Don't forget to include the upgrades they can recieve in the review, the US and EU IFVs change their main weapon on the first upgrade.

    • @FrauleinMuller999
      @FrauleinMuller999 Před 4 lety +1

      The Russian tank from that game is a huge WTF
      "standard T-100's are already incredibly lethal, but the SGB have continued to upgrade and modify these behemoths. One popular upgrade is to fit the Ogre with two 27mm anti-aircraft guns, one attached to each side of the turret."
      and looking at the wiki the other vehicles are very interesting in a positive and negative way at the same time

    • @TheTrueAdept
      @TheTrueAdept Před 4 lety

      @@Spookston You should do Ground Control vehicles as well, they're pretty interesting design-wise...

  • @MCAroon09
    @MCAroon09 Před 4 lety +39

    the first Grizzly concept looks even cooler than my honey badger, I like how you have used a RAVEN gun and an unconventional oscillating turret

  • @jakobc.2558
    @jakobc.2558 Před 4 lety +90

    I have a feeling like he is just going to paint a M1 Abrams.
    Edit: He didnt °o°

  • @raven800plays
    @raven800plays Před 4 lety +4

    so for those who want a better reference to the designs explained in this video, look of the "Strv 103B Swedish MBT" for the "Scorpion Redesign" and then look up the "ISDF 'Bulldog' Assault Tank" from Battlezone: Combat Commander for the "Wraith Redesign"

  • @TheTrueAdept
    @TheTrueAdept Před 4 lety +12

    Actually, for multi-track designs, it makes sense after a certain size and tonnage. I should know because of one artist that I had a commission with knows his tanks despite working for End of Nations. Basically, when your tank starts to get large enough to be considered an apartment block or weighs in over a certain tonnage (the man explained that it was something around 100 tons), you have to split the tracks because of a single-set track is problematic in terms of track tension, length, and other things.

  • @yoshimitsu-2911
    @yoshimitsu-2911 Před 4 lety +8

    I like how you incorporated tech that you've already gone over, as well as that the raven gun while being state of the art now could be a tried and true weapon by the time that halo takes place

  • @MADNIKstudios
    @MADNIKstudios Před 4 lety +34

    I dunno about that second Grizzly design. I understand a breakthrough tank isn't doing it's job if its side is facing the enemy, but that thing looks like it would be a real bitch to turn in the event you need to quickly face an enemy unless all 4 tracks have independent drive.

    • @doomslayer7719
      @doomslayer7719 Před 4 lety +9

      They likely* would.
      *Again, likely.
      Most tanks can only turn on two by independent operation, four basically requires independence.

    • @MADNIKstudios
      @MADNIKstudios Před 4 lety +2

      @@doomslayer7719 Most tanks aren't that long. It's not so much the tracks, but the length of the tank is so long that it would still take time to turn it

    • @Kill4Time255
      @Kill4Time255 Před 4 lety +12

      Soviets designed something like this . designed in Kharkov factory OBJ 490 had 4 track system and dual engine drive capable of going 90kph on rough terrain with 2200hp. With only one goal in mind, Fast breakthrough of enemy defences.
      With front tracks designed to shear off in case of mine impact and extreme angled armor to shatter, absorb all known AT weapons at that time , and equipped with APS called “Shtandart” and Nozh Explosive reactive armor designed to shear of long rod penetrators in half. Boasting 152 mm gun with 1.4 meter long ammunition with fully autoloaded unmanned turret, and its crew in the back capsule. This tank was the pinnacle of breakthrough design. interestingly only reason this tank was cancelled was due to extreme cost in manufacturing thermal imagers and FCS system required to operate the tank. Not the tank design itself, it was actually cheaper to build than T80 tank

    • @Nnneemo
      @Nnneemo Před 4 lety +1

      Hydraulic ressor - just lift some trucks to fast turning.

    • @epion660
      @epion660 Před 4 lety +1

      @@komradearti9935
      Command: "You got a new idea? Alright, here's a budget to make a wooden prototype. We'll be down in a few weeks to check it out."
      Researchers: *builds obj490*
      Command: "Ok no more budget for you. I'm getting real tired of your shit Dimitri."

  • @revolverDOOMGUY
    @revolverDOOMGUY Před 4 lety +11

    I LOVE the object 490. I really like how blocky and yet modern it looks. I alway tought that GW should make a new Imperial Guard tank and base it on the Object 490, because it fits estetically and it looks badass. Put a las destroyer on the turret, make it so that it elevates far more (so it can deal with enemy gorund vehicles and air vehicles since laser are good at tracking flying objects), put an autocannon or an heavy bolter on the roof for anti-infantry and BOOM! The mega sloped ceramite armor would work really well lorewhise. Maybe make it even a grav tank? Give it some active protection system like an energy shield of some sort? I would call it the DORN tank, or the VULKAN tank.

    • @user-xb1wh5mt4l
      @user-xb1wh5mt4l Před rokem +1

      Now there's a Dorn tank, though it is more of the Fallout 4 tank with Churchill parts.
      A 40k Obj. 490 would be cool, especially as a Great Crusade relic, because it would explain the lack of WWI trackss and allow for all kinds of crazy obscure weapons.

  • @knightjack
    @knightjack Před 4 lety +2

    4:47 That's a great drawing. Keep up the fantastic videos!

  • @britbong3037
    @britbong3037 Před 4 lety +44

    Wish these were in the game now. Not bad furry

    • @junatah5903
      @junatah5903 Před 4 lety +1

      Tbh, I see quite a few flurries in the comments talking about his curve drawings as "bulges".
      Used to be a furry, but this what made me convert.

    • @ronangoss4904
      @ronangoss4904 Před 4 lety +9

      I think my favourite part was at the start when he said "if these drawings look like shit this is your fault"

    • @enfield_the_enigmatic2989
      @enfield_the_enigmatic2989 Před 4 lety +4

      @@junatah5903 What?

    • @enfield_the_enigmatic2989
      @enfield_the_enigmatic2989 Před 4 lety +1

      @@thomasmiller1263 Right?

    • @britbong3037
      @britbong3037 Před 4 lety

      Juna monkS

  • @normtrooper4392
    @normtrooper4392 Před 4 lety +6

    That idea for an active defense system is really great!

    • @thunderbladen8692
      @thunderbladen8692 Před 4 lety +4

      I'm pretty sure the UNSC had some form of prototype APS on their ships to either disrupt or destroy guidance on plasma torpedoes, but I've always wondered why they didn't miniaturize it with their tanks.

    • @junatah5903
      @junatah5903 Před 4 lety

      @@thunderbladen8692 yeah, I believe the pelicans had 3 diffrent systems.

    • @normtrooper4392
      @normtrooper4392 Před 4 lety +3

      @@thunderbladen8692 I was wondering the same. Since the covenant pretty much refused to change their technology at all, it would have been a real help

    • @nichsa8984
      @nichsa8984 Před 3 lety

      @@thunderbladen8692 tank:needed internet network to connect base
      people: *smashing the computer portable*

  • @Rrgr5
    @Rrgr5 Před 4 lety +5

    The second redesign makes more sense, since the original concept seems more like a tank destroyer than a MBT, also, like everything in Halo, it would make more sense if the main gun was a MAC, like almost every other weapon in halo universe, either a MAC or an ETC gun, you know, 500 yrs in the future... (Also, pls do a series about the small arms, would be nice to see everything wrong about those too, there is so much to talk about it)

    • @bastionaudio
      @bastionaudio Před 4 lety

      @FBI
      No, gunpowder can only do so much, so do more you need something else, different propellent, different projectile launching method, or some energy based weapon, mainly rail\gauss, laser\plasma or accelerated particles, ill stop on last one, cause particles are tiny and very-high energetic and pretty-much weightless, with compact powerful powersource, particle weapons are the future, NOT RAILGUNS, or lasers, maybe microwave-plasma, or electric-plasmoids. Light are weak, in atmosphere it waste energy on air, in space it TOO SLOW, and difraction effect is so severe, you can point laser dot on the Moon, and laser spot be a big as 30 km wide, or maybe even bigger still.

    • @Rrgr5
      @Rrgr5 Před 4 lety

      @FBI ETC gun is also a possibility... And can even reuse the propellant gases to recharge the plasma cartridge.

  • @glacier4286
    @glacier4286 Před 4 lety +3

    Loved those redesigns, well done man.

  • @thorshammer7883
    @thorshammer7883 Před 4 lety +75

    Can you do a video on the ground base vehicles in Star Wars Empire at War Forces of Corruption of the Empire, Rebellion, and Zann Consortium and Starcraft vehicles please?

    • @Spookston
      @Spookston  Před 4 lety +22

      At some point probably.

    • @ironstarofmordian7098
      @ironstarofmordian7098 Před 4 lety +4

      @@Spookston in the case of Star Wars, you'll pretty much need to design a new tank force for each of the major factions because all the good tank designers were killed during the Republic golden age along with good fleet and ship designers.

    • @TheKingofbrooklin
      @TheKingofbrooklin Před 4 lety

      I think you will like the imperial 2-M Saber class repulsor tank. It is a hover tank but Star Wars repulsor vehicles dont have the same movement problems as the other franchises.

  • @jambonbum4412
    @jambonbum4412 Před 4 lety +1

    The concept of redesigning alien and fantasy/fictional tanks is hard yet I think you did an amazing job. Your inspiration of existing tanks was genius. Using already alien looking tanks was a great idea. One of my favorite videos! Keep it up this blew me away! :)

  • @gabevietor3685
    @gabevietor3685 Před 4 lety

    I can't wait for more of this! I actually really like your drawings. Very practical, almost blueprint like.

  • @iandesoucey9369
    @iandesoucey9369 Před 4 lety +19

    I like the grizzly design, but when fighting plasma weapons, how important is armor in the conventional sense? I don't know a whole lot about tank stuff, but wouldn't the priority for UNSC tanks to be heat resistance so the tank doesn't melt from plasma? The covenant doesn't use many armor-piercing or kinetic weapons, so shouldn't the value a magnetic defense system?

    • @Spookston
      @Spookston  Před 4 lety +11

      Sheer armor mass can be good for absorbing the plasma's heat and dispersing it, sort of like a heatsink. Composite armor is also typically made out of heat resistant materials like ceramic.

    • @kirknay
      @kirknay Před 4 lety +4

      @@thefullmetalmaskedduo6083 True that, so the best option is to keep the plasma bolt from hitting in the first place.

    • @kirknay
      @kirknay Před 4 lety +9

      @@thefullmetalmaskedduo6083 Aren't those anti-personnel weapons though? Unless you consider a .50BMG to be a anti-personnel rifle, I don't think they can really do much against modern armor, let alone armor centuries ahead of us.

    • @kirknay
      @kirknay Před 4 lety +2

      @@thefullmetalmaskedduo6083 Tungstuen: great for penetrators in armor piercing rounds. Terrible for armor.

    • @ANTSEMUT1
      @ANTSEMUT1 Před 4 lety +1

      @@thefullmetalmaskedduo6083 a sustained fusion based weapons sounds like more trouble than it's worth, you'd always fight to keep the plasma at the same temperature range and not lose plasma containment.

  • @alexkorman1163
    @alexkorman1163 Před 4 lety +9

    The issue with the design is that since covenant plasma mortars come down on a target, having such weak looking roof armor seems like a terrible idea.

  • @nosignal2568
    @nosignal2568 Před 4 lety

    This video was really cool! The visualizations, although crude, elucidated enough about the design for me to fill in the blanks with what I knew about the world.

  • @f4fphantomii468
    @f4fphantomii468 Před 4 lety

    Daaammn we need more of this!
    That's an awesome tank you got there : D

  • @lazarusgrey4866
    @lazarusgrey4866 Před 4 lety

    Awesome! I hope that there is another redesign video in the future 👍

  • @ramennight
    @ramennight Před 4 lety

    Thanks for making! Enjoyed it.

  • @ryuyokamikaze
    @ryuyokamikaze Před 4 lety

    It's a lot better than what I would have drawn and you came up with some pretty cool stuff too ^^

  • @sic2344
    @sic2344 Před 4 lety

    bruh, your art is good. clean, clear, and simple

  • @thesil3ntone988
    @thesil3ntone988 Před 4 lety

    I actually love those designs, props!

  • @bob123728
    @bob123728 Před 4 lety +37

    "I'm not good at drawing curves"
    How about *bulges* , Awoo-boi?

  • @unsconi4948
    @unsconi4948 Před 4 lety

    Nice to see a "everything that should be " series, love to see how this goes!

  • @Dovoline3
    @Dovoline3 Před 4 lety +9

    Really? A coaxial autocannon and gun-missile system in this day and age? Wasted tonnage I say. And I think a traditional turret would work better than an oscillating turret, especially if its not well armored. Remember, this thing's going up against a weapons system that primarily derives its damage from heat and chemical reactions - an oscillating turret is too easy to jam up if it takes a plasma bolt to the wrong place, and you don't want to get Tiger 131'd. I also don't really think the UNSC can get away with rear crewing, considering the largely detached nature of UNSC ground operations combined with the stealth capabilities of the Covenant. None of the ground battles of the war really had a traditional front line, and UNSC units often found themselves engaging in a planetary mishmash of conflict zones, where flanking the enemy was comparatively easy for both sides.
    The crew needs to be in the middle of the tank, that's a hard requirement, and although I'd like to just have them right on top of the engine that's not how mass works, so the next best place would be the back. Though making the tank overall smaller and shorter would be ideal, given the nature of UNSC ground engagements it has to be assumed that the tank is the only armored vehicle in its unit, and the unit is operating on its own. It needs a certain amount of battlefield endurance, which necessitates a larger hull and turret, because the turret is going to be unmanned and needs to carry enough ammo for the main gun to last an engagement or two - for the main gun, singular, as well as for the APS and coax and roof machine guns. The good news is, we don't have to worry about the main ammo cooking off, because rather than using two guns or a high fire rate gun, we're going to use the UNSC's own tech to solve the problem the original Grizzly used two guns to solve - we're just going to rip the gun off a Gauss Hog, upsize it, and slap that in the turret. And if that's not possible, that turret's definitely got room for two Gauss guns, and considering even one of those on the back of a Warthog can make a Wraith's day a whole lot worse... frankly even just slapping one of those into a tank turret with no other modification and a lot more ammo already gives us something almost as good as the Grizzly. For the hull, we're going to go full Israel and cover it in more remote machine guns.
    So to sum up:
    The ideal Grizzly redesign, making full use of the equipment and situation canonically available to the UNSC, would take your first Grizzly redesign and keep the hull layout, but size it up. The turret would be something in the style of a traditional modern MBT, but placed more towards the rear than on your design. The turret could then contain the ammunition for one APS, one remote-controlled heavy machinegun, and any of one tank-sized Gauss cannon, two Warthog-sized Gauss cannons, or a single Warthog-sized Gauss cannon, with different packages of additional support equipment such as a drone, applique armor, ERA, smoke launchers, and other gear available for the turret depending on configuration and weight saving. The front hull would also contain ammunition, for a second APS, at least one more remote controlled machine gun, and one manned machine gun position, so that the Marines can feel less useless. Additionally, instead of a dual track, a quad track will be used, so that all four crew members (Driver, Commander/Top MG, Gunner, Combat Engineer/Hull MG) have their own escape door.
    And then your Wraith redesign I actually think would fit better as a UNSC vehicle, as it's pretty much exactly what I'd expect the UNSC to design for a theoretical carrier for a tank-sized Spartan Laser.

  • @CragynosII
    @CragynosII Před 3 lety +1

    One thing that could keep both the strafing and multidirectional movement of the wraith, as well as keep an alien look, are a pair of treads that are mounted horizontally rather than vertically. The treads would move in opposite directions for forward or backward movement, and rotate the same way to turn or strafe. Make them 'smart' treads that can change the size or shape of the tracking. The idea is that it would slither along on these tread-blades like a snake.

  • @PS-mw9cc
    @PS-mw9cc Před 4 lety

    Fun fact: early in halo 1 development the seraph's in-game model was actually the main covenant battle tank or IFV thingy. However, it got cut and replaced with the Wraith, but (as is well-known) the Seraph returns in Halo 2, Halo 3, and Halo Reach

  • @SweetJuliaBrown
    @SweetJuliaBrown Před 4 lety

    Keep up the good work, love the video

  • @ECHOFOXTROT289
    @ECHOFOXTROT289 Před 4 lety +2

    I’d love to see you going on a rampage redesigning every halo vehicle.

  • @TheArklyte
    @TheArklyte Před 4 lety +11

    3:40
    "Our breach will swing vertically and expand cartridges vertically."
    Hold up, how long the rounds you're using are? So there's a solid meter of turret below the guns? Mind you, we're speaking about oscilating turret with ammo being carried in the turret *back niche,* not in carousel in hull. Once again, oscilating turret. Ok, watching the rest of the video now to hopefully see this adressed again.
    4:20
    Good take. Problem is inconsistency of Covenant weaponry. It's said to be all powerfull and yet by logic it shouldn't be. What's worse, apart from underused Needler and Brute's Type-25 Spiker Carbine, *they DON'T have **_kinetic_** weapons at all.* People forget that plasma ISN'T magic. Charge, temperature and element might vary, but it's not magic. Shuttles were *bathed* in it. And as a result we developed what? Yep, thermal resistant types of ceramics. Lightweight tiles designed to survive that and protect the craft. Do you see them on Pelicans? Nope. Meaning that Pelicans are able to survive a significant thermal stress. Same goes for their _openly hanging_ cargo. Now we go worse, how did Halo CE ended? By destroying a Halo ring, believed indestructible by Covenant by making human fusion ship reactor explode and melt through a section of it. Same reactor that _in normal conditions_ *contains said energy 24/7.* With proper use of materials that are SHOWN to be available to humanity and different other methods like usage of "smoke" aerosol rich with metallic particles you can dissipate the temperature.

    • @josephburchanowski4636
      @josephburchanowski4636 Před 4 lety +5

      Keep in mind, not all plasma are created equal. The plasma at the center of the sun is very different from the plasma at its surface.

    • @TheArklyte
      @TheArklyte Před 4 lety

      @@josephburchanowski4636 Let me quote myself from a part of my comment you haven't read:
      "Charge, temperature and element might vary, but it's not magic."

    • @josephburchanowski4636
      @josephburchanowski4636 Před 4 lety +10

      @@TheArklyte Density is also a big part of plasma. Low density plasma is easy to deal with. High density plasma will wreck your shit. It isn't magic, but just because you have thermal resistant materials, whether that be ceramics or ablative plastic; you could still take large damage from plasma weapons, depending on the plasma.

    • @ANTSEMUT1
      @ANTSEMUT1 Před 4 lety +2

      @@josephburchanowski4636 you can still disperse it fairly easily outside of a containment field. Also extremely high temperature plasma just wants to spread out, just look at how much trouble human's IRL have with dealing with the stability of plasma flows in fusion reactions.

    • @ANTSEMUT1
      @ANTSEMUT1 Před 4 lety

      @@josephburchanowski4636 so there's diminishing returns with how dense and hot to make plasma for this application.

  • @benaylott2013
    @benaylott2013 Před 4 lety +1

    I've seen the object 490 before & I've always been intrigued. A video on your thoughts & it's overall design would be pretty cool

  • @metanumia
    @metanumia Před 3 lety +1

    At 4:36 your redesigned Grizzly tank concept is actually very close to what I think the U.S. Army's Next Generation Combat Vehicle (NGCV) platform should be. The only changes I would make to your Grizzly concept to make it a real-world NGCV design candidate would be to remove one of the two RAVEN cannons and to make the remaining cannon a 130-140 mm L/66 caliber RAVEN main gun with a rapid auto-loader located below the unmanned turret in the hull. The armored crew capsule in the front part of the hull is a great design, and the Russians used the same concept in their new T-14 "Armata" MBT. I would also implement the latest standard of composite armor (modern Dorcester) in the central volume of the pointed pentagon that makes up the frontal hull (in front of the armored crew capsule) to reduce overall mass relative to a 2.336 meter x 1.75 meter x 1.5 meter solid RHA-steel block. This is a great future tank design concept, and I think you should probably send a proposal to DARPA ASAP!

  • @FirehawkSHD
    @FirehawkSHD Před 4 lety +9

    How about some aerial vehicle analysis next? Like airborne aircraft carrier concept in different game/movie or fictional planes in general (yukikaze, ace combat series, sky crawler)

    • @reggieloaiza2285
      @reggieloaiza2285 Před 4 lety

      I think ace combat bases many of its planes from real world planes, although it would be interesting to see him take a look at the made up planes from AC, such as the Morgan or the Falken.

  • @zacharymurphy2099
    @zacharymurphy2099 Před 4 lety

    That halo 1 footage hit me in the soul. I haven't seen it for a very long time.

  • @jasminelove4180
    @jasminelove4180 Před 4 lety

    This is really good
    More redesigns pls

  • @polygonalfortress
    @polygonalfortress Před 4 lety

    you did a fairly good job at drawing the tanks

  • @westwing23
    @westwing23 Před 4 lety +3

    As a tank enthusiast, i hated the grizzly/scorpion and wraith tanks. I can't exactly draw it here in the youtube comment. So i'll describe it as quickly as i can.
    For the grizzly, the turret has some merits but the hull and tracks are terrible. Honestly, just stick with a Leo2A7 or M1A2 SEPV3 Tusk 2 style for MBT (heavy fortifications) but make the armor more modular so it can be repair in the battlefeild. For the rapid fire design, just take 2 40mm L70 style bofors that runs 3P rounds and crank it up to 300RPM which could get you 600 RPM if you cycle the 2 guns correctly. The 3P rounds have 5 different programs and they are very deadly. Any mass group of the covenant force would be dead in seconds. 3P round is like an overkill shotgun after the proximity is triggered. Which is actually a really big plus against the flood.
    For the wraith, i agree the whole thing is shit and the obj 279 does seem like their style but take tracks away and keep it hovering. For the guns on the 279, just give it the anti air guns it had on the wraith and make the barrel longer and you're set.

  • @hoodie4439
    @hoodie4439 Před 4 lety +9

    The rhino tank is pretty interesting, i think you should review it, it is like the grizzly tank and the scorpion combined. I believe the tank is also form halo wars but i could be wrong

    • @dashiellgillingham4579
      @dashiellgillingham4579 Před 4 lety +2

      It's not really a tank, it's a universal weapons system that the astartes have found ways of cramming anything and everything into. It's closer in it's stock design to an American Bradly than anything.

    • @lukebeall1068
      @lukebeall1068 Před 4 lety +4

      Dashiell Gillingham They’re referring to the one from Halo, not 40K.

    • @the_corvid97
      @the_corvid97 Před 4 lety +1

      Isn't the Rhino more of an SPG?

    • @dashiellgillingham4579
      @dashiellgillingham4579 Před 4 lety

      @@lukebeall1068 Oh. Duh.

  • @drakonna6281
    @drakonna6281 Před 4 lety

    i absolutely loved this, please draw more on next videos!

  • @assain999
    @assain999 Před 4 lety

    Great job spookston

  • @arstotzkanatthedmz4486

    I appreciate your effort :)

  • @darthvendar6841
    @darthvendar6841 Před 4 lety

    the drawings are actually really good

  • @EmonWBKstudios
    @EmonWBKstudios Před 4 lety +4

    Well, I know what I'm drawing next, he said, adding to his list of way too many things to draw.

  • @arsonisticfox6215
    @arsonisticfox6215 Před 2 lety +2

    Talking about the plasma cannon's wasted potential, in the books Cortana found a way to make the plasma cannons fire a beam, instead of the ball. If you ever redo this video, you could include that.

  • @jamesorthegreat9070
    @jamesorthegreat9070 Před 4 lety

    Nice tank art man.

  • @2Potates
    @2Potates Před 4 lety +2

    I would've given the wraith a bunch of ball wheels sticking out just out the sides of the vehicle, wich i know isn't exactly practical but it would look alien without hovering.

  • @ANTSEMUT1
    @ANTSEMUT1 Před 4 lety +1

    Also plasma can be dispersed enough by something that has a high heat capacity factor used in sufficient quantities in like in some sort of chaff set up, so you don't necessarily have to use magnetic field projector to protect the tank's hull from plasma damage.

    • @bastionaudio
      @bastionaudio Před 4 lety +1

      Heat capacity ? TUNGSTEN is your friend !!!

    • @ANTSEMUT1
      @ANTSEMUT1 Před 4 lety

      @@bastionaudio tungsten particles released as chaff for a plasma countermeasure sounds like an needlessly expensive way of doing things.

  • @captainjacobkeyes7804
    @captainjacobkeyes7804 Před 4 lety +11

    Here's a question: why dont we put more atgm launchers on tanks? Is it a weight problem or rather something else? In a game like Wargame certain tanks will come with added atgm's and having that added firepower pretty much always gives you an edge until you run out of ammo.

    • @crocidile90
      @crocidile90 Před 4 lety +11

      Because they either require shenanigans to get it to fire out of the cannon which most countries don't bother (unless you are Russia and Germany, and even then their MBTs rarely shot cannon ATGMs) or that it is easier to McGuyver it on to light armored Vehicle (LAVs like APC, cars, and IFVs) that would need the hard hitting firepower.
      MBTs have cannons and adding ATGMs would either be redundant at best and accidentally debilitating at worst (i.e. M551 Sheridan when the gunner forgets to flip the switch from missile to cannon and breaking the cannon shell in the barrel). That is why Tanks don't have ATGMs as they are either an annoying redundancy or would be an expensive addition to a vehicle that doesn't need that firepower unlike a Humvee or BMP-2 in which a .5m penning ATGM would be wonderful to use on heavy armor or fortified structure.

    • @LordKebise
      @LordKebise Před 4 lety

      @@crocidile90 An ATGM launcher could easily be added to the outside of the turret, gun-launchers are cool but the Sheridan was simply too lightweight for it's own recoil, while MBTs have no problem but the expense of the ATGM itself. Personally, I would see a small ATGM launcher mounted outside the turret as a fairly valuable addition to an MBT, make it a small, fully external, rotating launcher for maybe 2 missiles with a camera etc, much like existing remote MG systems. Could be helpful as a rapid second shot against ground targets, or particularly as defence against helicopters, something modern MBTs are equipped to target but often lack the elevation to do so.

    • @johndane9754
      @johndane9754 Před 4 lety +1

      As far as I know it's a reliability, practicality, doctrinal, and cost problem, mostly doctrinal. The tank will need to expose itself for a (relatively) long period of time in order to guide the missile to the target. During that time its chances of being found and destroyed by that enemy tank's friends skyrockets within a new york minute.
      Missiles are also more susceptible to failure whether its remote guidance system is messed with by ECMs, it's cable is cut by something in the environment while in flight, the radio signal is interrupted, the guidance laser is blocked by something in the environment, or the missile software goes on the fritz. All of these do and have happened. A regular old tank round is unguided thus not susceptible to those thing besides operator error. Tank rounds are also faster than ATGMs with no minimum range to arm and don't need a clear line of sight to work without fail.
      Next is what does the army want a guided missile firing tank for? If your MBT is for maneuvering around the battlefield then having it sit still for a few precious seconds, waiting for it's guided missile to hit it's target, or hope, if it's a fire and forget, then that would be counter productive to how the army uses the tank. If the doctrine puts more emphasis on breaking through a battle line then a guided missile equipped tank does make more sense so long as there's less risk of it being shot at. As for cost, regular tank rounds are cheaper and easier to make than guided missiles.

    • @shadowywarrior
      @shadowywarrior Před 4 lety +2

      the reason being is. why? you're essentially creating a redundant system that doesn't necessarily even need to exist. the purpose of the tank, here is to engage other armor right? That's what their big cannon is for.
      So the drawbacks for an ATGM launcher on a tank is actually a lot more than any sort of pros. Sure you have an ATGM launcher that can engage targets further than a Tank main gun can. but Active protection systems are counters to ATGMs, as well as the fact that you're sacrificing ammo. You either have one or the other, or a little of both, leaving you vulnerable in drawn out fights. You're also adding more weight on the system, taking up more space on the tank itself which also sacrifices defense systems

  • @somerandom5535
    @somerandom5535 Před 4 lety

    Rather good redesign for tanks that exist exclusively in a virtual space.

  • @davidthomas2870
    @davidthomas2870 Před 4 lety +2

    Here is a thought: if straifing is somehow critical to the redesigned wraith, as well as being able to traverse terrain that even tracks cannot (hence why it would be a hover tank in the first place), why not use contrarotating drive screws? Theyd rip up the ground badly, but with this vehicle being one of very few non hover vehicles in the covenant inventory, that may actually be an advantage, making it harder for wheeled UNSC vehicles to advance over ground such a vehicle has retreated over. This could also allow the vehicle to straif sideways. It would make it very slow and even heavier, however. Would still need a turret as drive screws on land vehicles have poor neutral turning ability compared to tracks except in soft ground (although with this chunky boy it may just make soft ground for itself, so who knows).

  • @James68W
    @James68W Před 4 lety

    Never seen a Beholder used as a meme but I'm here for it

  • @natoartiljerija1441
    @natoartiljerija1441 Před 4 lety

    Any scorpion based tank design needs the turret in the back to look like a stinger and the tracks extending beyond the hull to mimic the claws. Gotta keep it iconic and stylish.

  • @Dubrocq
    @Dubrocq Před 4 lety +1

    Halo scorpion main cannon should have been a big coil gun. Its what makes sense for the unsc to be using at that time.

  • @zenicwhite1918
    @zenicwhite1918 Před 4 lety +1

    you know your a lot better at drawing than you say you are its better than i could do

  • @AgradRorwelz
    @AgradRorwelz Před 4 lety +1

    Quad tracks and dual guns ala c&c original mammoth tank design are actually a good
    Idea. If
    You hit a mine you are still mobile and can get out of a kill Zone. With dual cannons combined with an auto loader and crewless turret, you can space fire if a secondary threat appears and/or put two shells in near instant succession to defeat most advanced Armor such as Spaced or modular or era. Also a Higher chance of overloading and defeating active protection systems. Especially if the shells are dual or quad warheads. Also AA missiles and a dual anti infantry auto cannon which it actually has in the videos would mean with an advanced targeting system any threat could be countered simultaneously.

  • @bdj_tvk
    @bdj_tvk Před 4 lety +1

    I like the first design for the grizzly. It definitely works not only in a sort of lore fitting way but on top of setting in both practicality and in the games. However, the Wraith, I have a major problem with. We're talking about an alien civilization that has had no major Wars with another Interstellar Empire other than the UNSC and has had no need for major tank usage/ mortar platform usage. Camouflage, while should always be considered, has a lore reason to why they're painted that way. On top of that how to make no sense in the covenants advanced technology when we've seen that some Wraith variants can outright use invisibility technology. The only major Wars The Covenant has fought in or against """major"""Powers, were the Ungoy uprisings which were put down by an arbiter and finished with the glassing of their home world and were mostly fought in spaces too small for vehicles or in space. The other simply being ragtag Kig-Yar Pirates which would not necessitate such higher Firepower weaponry, especially since most of them were in space craft, not on land. While I like the cannon, the Wraith is supposed to be a mobile platform which can change positions quickly and overcome most if not all terrain and be dropped from drop ships easily, so why have tracks that can possibly falter on Terrain where hovering simply disputes that factor? I do like your points in the videos, but I think you're taking a more Human/UNSC look and reasoning for anything past asthetic.

  • @metalwarrior5629
    @metalwarrior5629 Před 4 lety

    Awesome opossum brother

  • @_Xerota_
    @_Xerota_ Před 4 lety +2

    I know they're not tanks, but would you do the Wolverine and Kodiak from Halo Wars? I really like those vehicles.

  • @khahinmetameta7826
    @khahinmetameta7826 Před 4 lety

    Yes!!!
    A redesign of halo tanks

  • @baltazarhernandeznaithanja7893

    Wow excelent video , i would love a redesigne of the halo rhino tank, that is a bigger one

  • @Janx14
    @Janx14 Před 4 lety +1

    The magnetic field countermeasures are an interesting idea that is sad wasnt in universe. I like it as sort of a 'primitive form of shield' that feels at home with the UNSC as we know they have good magnetic technology, as evidenced by their railgun and gauss weapons. Alas it probably also falls into the weird camp of "why dont covenant ground vehicles have shields?"

    • @caav56
      @caav56 Před 4 lety

      Covenant has a justification of being religious as fuck, up to the point, when AI of the tank starts screaming "HERESY!!!", when Cortana just changes settings of the gun and uses it to fire a powerful plasma beam, instead of a short burst.

  • @grumpytiger4981
    @grumpytiger4981 Před 3 lety

    Sees video: oh that's neat
    Darpa: FIRE THE ANALYST AND GET ME HIS LOCATION

  • @polishpotatos9282
    @polishpotatos9282 Před 4 lety +1

    “Can take multiple hits from a plasma cannon”
    *4 shots with a pistol* fuckin explodes

    • @bastionaudio
      @bastionaudio Před 4 lety +1

      I am not sure, if plasma, with all real physics attached to it can even burn anythere near modern HEAT not to mention APFSDS, if HALO have tank with composite armor like abrams, t-80\90 or leo, nothing but some really big ship based plasma weapons be able to do anything to that armor, pinpoint damage so severe can only be done by kinetics with mass. Plasma, lasers and other sci-fi (beam) weapons are useless against any modern tank armor, same with troop vests. If you put any modern ground forces in a place of similar of UNSC, Covenants won't win any ground battles EVER, unless they will use BEAM SCORCHES to burn one single tank

    • @polishpotatos9282
      @polishpotatos9282 Před 4 lety

      @@bastionaudio plasma is just very very hot.i am making a joke about the tank being ineffective against small arms fire.

  • @mattsmash93
    @mattsmash93 Před rokem +1

    Thinking about armor specific to plasma threats, I imagine what works for HEAT would probably work pretty well for covenant plasma weaponry. I could be wrong, but I think something like spaced armor or era would still be effective against the covenant plasma weapons.

  • @antaresmc4407
    @antaresmc4407 Před rokem +1

    About the raven gun, I don't think it's desirable in this case as they are less efficient with propellant specially for high speeds due to venting the gas before it can fully expand. This would require either a lesser firepower or much bigger gun, which would be harder to reload fast.
    I would instead propose a CMC gun, with incredibly low thermal conductivity and high hardness allowing very high rates of fire with minimal wear even with energetic propellants. The use of powerful propellants is important as they allow higher velocity, smaller rounds and lower recoil thus improving both firepower and fire rate (obviously at the cost of wear), and the design is compatible with caseless and CLG concepts to compound. Electric guns and recoil absorbers are a good option for quick fire rate too :)

  • @carrosivejones1969
    @carrosivejones1969 Před 3 lety

    Honestly, the drawings weren't too bad and they got the job done; they showed the blueprints of what a more practical redesign would look like.

  • @Tarotb
    @Tarotb Před 4 lety

    Thank you!

  • @sciencechicken7669
    @sciencechicken7669 Před 4 lety +1

    Ok some one make a mod to halo which replaces the old designs with these absolute chad designs!

  • @rapha3828
    @rapha3828 Před 4 lety

    Nice vídeo

  • @Dat-Mudkip
    @Dat-Mudkip Před 3 lety +1

    Surprised you didn't consider trying an over-under dual cannon setup. Higher accuracy, improved stability, and the ability to fire only one round if needed, but also able to fire two rounds within just a couple milliseconds of each other. The biggest issue would be weight, but thanks to unobtanium the device is extremely light-weight without sacrificing armor.

  • @Commander_Keel
    @Commander_Keel Před 4 lety

    Not gonna lie, I had to rewind a couple of times when he said "we are pretty much forced to use the quad track setup". Spook, are you okay?
    memes aside, great job with the video as always keep up the good work!

  • @usmcqueen3861
    @usmcqueen3861 Před 4 lety

    the drawings help a ton

  • @gni8031
    @gni8031 Před 4 lety +3

    6:18 I love that concept I would never have imagined such a tank
    .

  • @mohamdmlg9027
    @mohamdmlg9027 Před 4 lety

    Damn thats pretty good

  • @RpattoYT
    @RpattoYT Před 4 lety +2

    _You might want to try _*_building_*_ your _*_redesigns_*_ in a game like _*_Kerbal Space Program_*_ as there are weapons mods (BDA) to facilitate exactly this sort of thing, and you'd have to work within some constrains to put your design to the test. Or perhaps not even KSP, but something like _*_Space Engineers, Simple Planes_*_ or _*_Storm-works._*_ They all provide useful modular or procedural building craft design, that's quite easy to pick up and at-least in KSP, it has a somewhat realistic physics system analogous to the real world._

    • @bastionaudio
      @bastionaudio Před 4 lety

      Nah, From The Depths is best bet, You not only can build it whatever you think it would like you can even buld weapon you want, from 18-500 mm. single-shot or autoloader ? OR maybe beltfed, conventional or RAILGUN ? Maybe pixel-by-pixel even, if you so desire (yes it would require ton of spare time but whatever), you can setup AI made it behave like you want, you have all ground planet if you need, with mountains and stuff, but what even impressive, game have full fleshed enemy AI, so you fight your prototype with pre-made construct, or test it with something you build, possibilities are ENDLESS !!!

  • @blakjewellio1407
    @blakjewellio1407 Před 4 lety +2

    The thing is about the wrath is that you’re trying to imply that their design philosophy would be the same as us but in reality they would probably choose some design philosophies that differ especially with them having access to technology like the hovering thing they might find as why bother with wheels Or treads when gods have gifted us The air cushion especially when it comes to the mortar idea they think differently just look at their tactics I get the idea and it’s much more efficient in the Idea is amazing but I just don’t think the aesthetic works to make it alien the wreath is alien because the design principles are not how a human would make it in my opinion but excellent work on the video I enjoyed it but I do love the design you came up with for the grizzly and it definitely takes more inspiration of the name The first design anyway

  • @Tounushi
    @Tounushi Před 4 lety +1

    The second redesign of the Grizzly is basically an assault gun...

  • @GymBossAniki
    @GymBossAniki Před 4 lety +11

    I just noticed that the fire power focused redesign of the grizzly looks like a nice better detailed version of the "stealth" tank from pre xbox launch halo versions. Nice work!
    As for the wraith design, I agree with some others that the hover is too intrinsic to the character of the tank regular covenant wise to design out but if it was given a more brute design, the new redesign would be on the right track (pun partially intended )for fitting in.

  • @samdaman9214
    @samdaman9214 Před 4 lety +1

    Spookston- So there's this thing called the O b j e c t 4 9 0

  • @Seboilba
    @Seboilba Před 4 lety

    I'd love to see the UNSC use magnetic countermeasures against plasma weaponry in the lore somewhere i feel that could fit under the category of "experimental shit" that oni toys around with

  • @grantreichel6870
    @grantreichel6870 Před 4 lety

    Glad I'm not the only one who likes the Halo CE wraith more that it's later iterations.

  • @Trixter9000
    @Trixter9000 Před 4 lety +1

    I have a feeling that we might be wrong about one aspect of armor in this concept. Sloped armor might be useless against plasma weapons. See, plasma projectile is a spherical orb of superheated matter that expands in spherical pattern upon impact, evaporating everything that comes into contact with it. From this perspective plasma's damage is a lot similar to HE-shell's but evaporating armor like cumulatives do. In that case, sloped armor might be worse than simple vertical armor plates because a for the same armor thickness you pay with a much higher weight and lenghth.

  • @markuskorriman
    @markuskorriman Před 4 lety +1

    I think the term you're looking for is "cassette" autoloader, JSYK.

  • @mrexists5400
    @mrexists5400 Před 4 lety

    6:22 if i were to see this picture without the context of this video, i would think it was on odd variant of the amx 50 foch

  • @ernstbusch179
    @ernstbusch179 Před 4 lety +1

    The first of your own designs had a big crew safety problem because of the upper plate on top of the crew compartment. Even a old hesh round could destroy the tank. And the last one was just a slightly redesigned obj. 279. I still liked the designs tho.

  • @Duke_of_Petchington
    @Duke_of_Petchington Před 4 lety

    Spookston the Grizzly is designed as a Siege Breaker for UNSC armoured force.
    raven guns and in general recoilless cannons are obsolete, however I recommend looking up Case telescopic Ammunition (CT Ammo), as that can more effectively use swing breach guns and allows for more ammo to be stowed. for an example of a CT Ammo weapon system id look up the CTA40 40mm Auto-Cannon employed on the British Army's warrior IFV upgraded turret and Ajax