Our Games Are Disappearing, But People Are Fighting Back
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- čas přidán 9. 04. 2024
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www.pcgamer.com/knockout-city...
• "Games as a service" i...
www.stopkillinggames.com/
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How do you expect anyone to trust your reporting on a topic like this after your botched handling of the Kotaku hit piece on kabrutus and attempting a gamer gate 2.0? It’s wild to me that you’d even keep this channel. Go back to WoW, the objective truth doesn’t need your lies and manipulations.
If buying isn’t owning, then piracy isn’t stealing
Right, Piracy wouldn't be stealing under that analogy.... it's more like digital trespassing.
Try before you buy shouldn't come at a legal precedent. It should be the gold standard of quality control. If your game is trash that shouldn't fall to the consumer to foot the bill.
Fuck yeah
Which, by the way, is what the AAA companies are doing. First you pay $70 for the game or _access_ to that game. Then, sometime down the road they shut down the server , cutting off your access to that game or most of its critical components. The sooner you ask to be reimbursed or refunded for the game, they tell you to go kick rocks...
...That's AAA piracy. They literally took your money and ran! 😕💰🏃🤬
Exactly the way I see it as well. First you pay $70 for the game or full access to that game; then at some point down the road they either cancel the game or pull the plug on the server. When you ask for reimbursement or a refund, they tell you to go kick rocks. 😦
That's AAA piracy at work. They take the money and run! 💰🏃🤬 Same goes for movies if you paid $20 for a perpetual (permanent) stream and sooner or later you get cut off.
Buying a "license" to play a game is just their loophole to give you less consumer rights on buying a product. Practically speaking, we buy a product.
No, we pirate it.
@@kesamek8537 When it doesn't have Denuvo, you mean. Don't pretend piracy is what it used to be lmao
Glad to see you covering this. Ross is a fucking gem for putting his time aside to get this going. I really hope it manages to have an effect.
Gordon freeman saves the day
It's sad when younger generations just mock people for wanting to own things. This kids don't even realize how important it is that you fully own something. It's not being greedy it's making sure you aren't being robbed or screwed over. Even out of the scope of video games there are farmers that have been fighting against drm software on their equipment because they face the same issue as us.
And also the same kind of bs with seeds sometimes, farmers "licensing" seeds for planting and not actually owning them. Even though seeds are actual physical things and not software.
@@stoferb876 to be fair, what youre referencing are the GMO seeds. Those are proprietary, and shitty or not, Monsato has to protect their IP. Farmers use GMO products because they require less labor to bloom. Its not like theyre forced into using those "liscenced seeds" , but us gamers are certainly forced since we have no alternatives outside of a company doing what larian studios did and taking it into their own hands and releasing physical copies in this day and age...
@@dogsbecuteMonsanto has sued farmers for stealing their IP, because they've set up fields with experimental crop directly beside the regular fields of farmers, well knowing that, let's say wheat is wind-pollinated. They were also well aware that the pollen of their wheat would inevitably get transported to those farmer's fields by the wind and pollinate their crop. And when that happened, they've sued and effectively ruined many of them.
Just search for 'Monsanto vs. US farmers', it's quite an eye-opener.
It's directly correlated with the right to repair, which is also something that affects many farmers, but in the end, every single one of us. And it's correlated to a lot of other criminal and disgusting nonsense, like removing functions from hardware _after_ you've bought it, forcing consumers to accept arbitrary changes of the EULA (like, if you don't accept the new EULA, your tv will simply stop to function) or products that don't work anymore after the company shuts down or decides to shut down the according servers.
Especially the need to have a permanent internet connection in order to use hardware that can perfectly function without being connected to the internet is obnoxious. I own a Quest 3, it _is_ an impressive and fun pieace of hardware, but the 'always online' policy is pissing me off beyond imagination by now. Even more so since Meta is a POS company that gives a rats ass about functionality and consumer friendliness. In the end, you will often run into massive problems _because_ of the always-online enforcement.
They don't know better, they're born in rent, subscription, license world
Ross is a actual consumer advocate. Unlike some people who are only consumer advocates when it suits their political interests
THIS. All the drama streamers are so tiring.
@@atomixfangIt barely counts as drama. It's more propaganda than anything
Ross is the man. He's an absolute legend.
He also shoots for realistic goals. He laser focused on games that remove ALL function and playability (for any mode) when the publisher decides you can't play it anymore. Something much easier to fight on than trying to go way outside that scope.
Thanks for talking about this, Ross needs all the help, he's just a regular dude that loves games, not a lawyer, not an archivist. It is absolutely necessary to have this codified in law because companies also kill private servers for dead games like EA did once to BF2 after it already ended support. It's so irksome that they don't keep servers up and then have the audacity to shut down community efforts.
play the project reality mod, shit still holds up till this day.
War to actually have games be a permanent product not a service
Its literally as simple as not giving them money.
@@jeremyhahn3612 It's literally not and your comment is REALLY stupid because explain to me how NOT giving a company money will discourage them from pulling the plug on a game that requires a central server to play?
@@kaijuultimax9407 The only reason they turned software into a service to begin with is because they thought it would make them more money. Stop handing over money for live service games and they'll stop making them. Hand over your money instead for games which don't have a live service component and they'll start making those instead.
Games that require a server will NEVER be permanent. Servers aren't free and they require staff to maintain. Any game that requires a server to play will disappear and be unplayable in the future. Guaranteed. Every single one of them.
@@Me__Myself__and__Ithis man is right, Stuff like destiny 2(destiny 1 is dead) and overwatch 2 and Diablo 4, anything that’s requires constant online connection is not going to last forever and we should not want games that don’t require constant connection like how hitman 3 requires online to have the stuff you have unlocked, I mean think about it, does anyone here think that overwatch 2 will still be around 3-5 years and not just be replaced with overwatch 3
The statistic about playing games that are 6 years old isn't even all that surprising when you consider the likes of Stardew Valley is 8 years old. Deep Rock Galactic just turned 6 in fact. Not counting MOBAs and battle royales, a lot of the best games that still hold weight today are 5 years old at least.
Maybe I'm just not getting the full context from these reports, but it seems like a no brainer with all the live service model games. So many games are being designed to hold people for years and years. Of course people are going to be playing these multiple year old games.
it was on average 7 years old. the games being played are as old as stardew valley. league of legends is 14 years old.
Yea even in most genres games that have come out in the last 5 or so years are not worth replaying or picking up for those who haven’t played it yet. Story writing and a lack of fun qualities makes me hate most of these newer games.
Time goes by way too damn fast
Also, there are still quite a few "Games as a sevice" games or otherwise games with continuing content updates that have come out 5+ years ago, and they'd obviously want to keep players playing, so the good ones are still alive for good reason.
I am so happy people are FINALLY taking note and talking about this. So much abandonware out there that could benefit from consumers having the right to maintain.
Very true, too many of their developers are defunct and there are way, way too many games that aren't even anywhere close to underdog cult classic status. We'll never see even the most simple remaster for any of those games unless the fans do it. Instead we'll get more sequels and reboots and save bets on stuff like Dead Space Remake and such.
you know what argument the industry will probably use? the double standard of trying to convince courts that their products are considered marketplaces first, and thus should be considered as stores opening and closing, whilst also trying to convince people that their microtransactions are not exploitative and predatory and not a keystone component of the player experience
Crazy this was all strated because one man decided to imagine Gordon Freeman as a sociopath.
what? why does this have upvotes? what am i missing
@@dogsbecute Check over at Accursed Farms and Look up "Freeman's Mind" playlist
@@dogsbecute Ross Scott made an old machinama called Freeman's Mind where he narrates the original game through the eyes of Gordon and he gives him a hilarious personality.
It's fantastic. You should give it a watch. In fact, I think I will give it another watch.
@@dogsbecute they're referring to one of the oldest running channels, who's also effectively been advocating for games preservation for like 15 years
Hell, just look at what happened with City of Heroes. Shut down back in 2012, a few private servers popped up a couple years later, and at the beginning of this year NCSoft, the IP holder, granted the license to one of those private servers. Over a decade later, and an MMO got legitimately resurrected by the fans.
No shit? I never knew about that. Is it still live? I'd absolutely love to play CoH/CoV again
They got lucky because the server software/code got leaked. Meanwhile Wildstar is still held hostage by NCSoft.
@@fus132 Oh, I know. But it's still a pretty awesome development in the whole "preserving games" space.
That's pretty rad.
I've done everything asked on stop killing games and its surprisingly quick and easy, and with enough people it can make a big impact. I hope way more youtubers advertise it and more communities can join together for this campaign. It's not just about games, it's about consumer rights.
This is a recycled problem from even the Atari days. In 1983 the game crash (which Japan called Atari shock) had consoles drop 97% in revenie to home conputers because of oversaturation and garbage quality. It's essentially happening again, but with more if a strangle hold on milking every title for every dime and locking the doors behind them; a trick known too well by "boomers". They're functionally bringing the game industry and franchises to slaughter while throwing the bones to people who fed them. Wizards of the Coast even tried it with the attempted TOS change to D&D until that exploded. So yeah, if people don't try to remedy it now, there either needs to be a huge shakeup like Nintendo did to save it, or it will be swept under the rug of microtransactions, broken releases, forced wokeness, the McDonald's "always online or we'll pull your license" approach, and "gambling but not gambling" loot boxes. Start the shake up now, go Tron mode and fight for the users! Yeah, Nintendo used to be the good guys!
If buying is not owning, piracy is not theft.
I'm really glad you covered Accursed Farms channel. He was advocating against this practice for a long time and finally we have a precedent.
I'm reminded of the loot box fiasco caused by EA, where they pushed the envelope so far with Star Wars: Battlefront 2 that multiple governments had to step it to legislate them.
I hope what Ross and your reporting is doing causes the same pain for companies to stop their shitty nickel and diming. Enough is enough.
Still playing Heroes III because Ubisoft doesn't understand how to make a worthy sequel. Props to the geniuses who reversed engineered H3 and added new factions.
Heroes of Might & Magic V was the last game I bought from those companies. Heavy DRM, awful gameplay.
I've boycotted every AAA game evr since (2006), and I find everything I need in the independant market. You can check out Hero's Hour, it's a great spiritual successor.
So long as when the customer goes to a storefront and sees "buy" and "purchase" they own the product
As for this cope about Eula and TOS those are not contracts they have never met the legal challenges contracts have.
See a contract by definition is a meeting of the minds which is impossible if it's a one way agreement. with no way of recourse, compromise or despite. It's basic contractual law, and consumer rights standards.
Kind of sure at one point we had the South Park episode about the human centipad
Yeah. Buy buttons on digital storefronts may be a piece of major legal ammo against this purchase a license crap. If Steam ever suddenly went away how many gamers would lose access to hundreds or even thousands of titles?
Seeing as gaming peaked during the 360 era it’s not surprising that nobody wants to play the micro extortion games of today.
2:20 They tried raising prices on games and it failed horribly. When $70 Quad AAAAs die to $40 AAs. Imagining threatening to do the thing you all ready lost at doing and on top of that still thinking you have bargaining power.
Nonsense. 70$ Spider-Man 2 sold as much as 60$ Spider-Man 1. It's not the price, it's just that the games suck
Preservation is key, but it ain't for the execs who probably know nothing about games
Just 💵 and thinking they can take our Personal Property
The executives are likely thinking "why preserve the old game when we can just sell a new, worse version?"
@@TheRogueWolf then piracy is not stealing (:
I was an avid player of The Matrix Online from launch until they turned off the servers in 2009. I would love for Sony to give us old guard players the ability to make our own private servers. It's been dead for 15 years, there's no good reason to not let us have a shot at playing it again. Aside from greed of course.
I'd LOVE to start The Matrix Online and play it alongside you as a newbie...
"foundational memories"
settlers, dungeon keeper, dawn of war, supreme commander
i just realized why im so jaded with gaming lmfao it all makes sense now
They don't make many strategy games anymore.
My foundational memories are StarCraft 64, Populous 3, WarCraf1 and Star General. Same boat.
@@KaiserMattTygore927 all of them ruined, dissapointment all around, utterly thrown to the gutters its a shame, a SHAME
Another benefit is that this would reduce piracy as well. Many people are wary that games will be removed nowadays and simply pirate it to take matters into their own hands. If we didn't have to worry about when the service would end or we'd lose access to the 'license' we buy for a game, we'd be much more comfortable purchasing a product.
Yes! Glad to see Ross’s campaign getting spread around. Let other people know!
Please Europe continue to help make the world better because NA, Asia, and the rest of the world sure as hell won't give even half of a shit about this topic.
Ross has been flying this flag for years, I'm glad to see others finally picking up on it
devs and publishers need to be serious in supporting ways to archive abandoned & expired online games.
video games should not be like a travelling carnival show that went poof once the business season went dry.
I still fire up my super nintendo from time to time.(my original one I got when I was 5) I'd be heartbroken if, in 10 or 15 years, I didn't have the ability to revisit one of my favorite newer games like Ark, PoE, or D3 etc. However, I can almost guarantee that if the SNES had a digital only library, Nintendo would have shut it down by now. This needs to be shared as much as possible.
"Almost guarantee?" They've already shut them down for Wii and DS, and are infamously keeping most SNES games off the market even where they are supporting their "virtual console" emulators.
@@0LoneTech Gotta pay that sweet online subscription to play snes and gba games xD
Come to think of it, Apple Arcade already does that... You can't buy the games and if the sub time is up, you can't play anymore.
That's why emulation is not going anywhere anytime soon.
i dont like heavy handed laws but some industries do need regulation for shitty practices and i think the EU would be the perfect entity to levy laws that do things such as "After an X amount of years go by, publishers are obligated to let the players set up their own private servers." or if the game sells a certain amount of units and the game is planned to be taken down, they should give an x amount of months notice to consumers and in that time set up a framework to make the servers go private after the company stops supporting its own product. We see this shit in the farm industry with the tractors, we see this shit with apple , and now we are seeing this shit in the video game industry. IN those other cases, its a right to self repair, in our case, its the right to keep what we fucking paid for.
The grey area is not going to be an issue in Europe, quite the contrary. Whenever industries have tried to abuse their position by using grey areas, once this is being considered at the legislative level, the result is more often than not a course correction in the consumer’s favor. In this case, the stores, whether physical or online, tell you you “buy” a product, the EULA then says you actually only buy a license. Historically, this type of practice has not been looked kindly on. Trying to push this in France specifically is a brilliant idea, as it is a particularly friendly environment in this regard.
So glad this is getting around! I first saw this on Ross’ channel and was hoping it would spread. We have power in numbers
I have The Crew plus the DLCs... and I haven't played it as much as I would have hoped for. Heck I don't even know if it has a proper ending or not because I never reached it. I've only played it a total of 9 hours. Not nearly enough of substitution when looking at the total price. So now I feel like Ubisoft robbed me of my money. And now all players that own The Crew 2 and The Crew Motorfest and any other game like that need to ask if their games are really safe or if their money are getting stolen. And it's not just Ubisoft, but other game companies too. This is pretty much the same situation as with Stadia except 10 times worse. This is not just the games on one console. This is ALL games in ALL gaming platforms.
yeah tahts pretty shitty i should be able to buy a game, let it fuck off and collect dust, get high 3 years later and say "hmmm i never played this, lets see whats up!", or i should be able to put a game down after putting a few hours in and coming back later on, maybe years later, to finish it. Hell, cyber punk is in this boat for me. Bought it on release, played it for 2 hours, nearly threw up in my mouth and left it alone until literally like a month ago. Idk what happened, but i randomly wanted to play cyberpunk and to my surprise, the game is fucking AMAZING, its been sucking up my play time, and honestly it would be fucking assinine if i missed out on this experience simply because i bought the game and didnt play it for years and CDPR decides to just shut the game down (i know its an offline, SP game, but that kind of reinforces the point of how shitty these live service games are getting...)
Thanks a lot for covering Ross' campaign!
My only gripe with your video is that you mention it as an awareness campaign (especially at the end), but it is NOT. It is a call to action, to get in touch with governmental bodies who might just uphold our rights! And yes, so far a lot of steps are restricted to owners of The Crew, but as soon as the UK petition is validated by the government, >ANY< citizen of the UK could sign it!
Ross is getting signal boosted everywhere, I am proud to have seen this brewing AGES ago when he would talk about it in his dead game news and other videos.
The current state of game ownership is the equivalent of buying every aspect of a house except the land it's built on, basically allowing the IP owner to perform "eminent domain" at any point without any worry of backlash.
I don't understand why they do this instead of adjusting the game to allow private servers, which not only allows the game to live, it would make them a bit more money from post-mortem buyers who become interested after the closing. eh, companies be companies...
One of my favorite games is unavailable for purchase (except for hard copies) and the multiplayer servers don't exist anymore because the company couldn't make money off of it anymore. Game is Transformers Fall of Cybertron, and while I could blame Activision for pulling it the delisting also falls at the feet of Hasbro because neither side did anything to preserve the Transformers license that Hasbro gave Activision so legally Activision COULDN'T keep it published. I still have my PS3 copy of the game but by the time I moved to PS4 and later PC I couldn't get new copies.
these stories are absolute nightmares. i cant buy a lot of my favorite games anymore either, thank god emulation exists and im fotunate to have a PC that can handle more current hardware emulation with few hiccups. Without that i would be assed out. I have actual back ups of gameboy, gba, GC, and DS games, and they work like a charm. A lot of emulators are getting taken down lately, but for right now its doing the job. I also have backups on a random SD card thats jammed into my Wii. Its my favorite way to emulate games, and my Wii is still kicking. Its the OG wii with 4GC controller ports!
PUBLIC DOMAIN.
Games should be allowed to be afforded the same protections as other media that go beyond the time of their original copyright. Also, would be great if there was a revision to copyright laws to avoid abusive lobbying practices.
If these two things could happen, it wouldn't solve ALL the problems games have in the domain of preservation, but it would absolutely go a long way into helping. It would solve the BIGGEST issues at the very least, and set groundwork to avoid companies straight up deleting our games forever.
Finally, Another gaming youtuber talking about Ross video. Thank you so much for making this video.
We also must not forget the long term impact of killing games what it does for the gaming as a culture: comparing to music and movies we have nearly century worth of content we can access. What would the music and movie landscape be like if playback of the media would just cease functioning after maximum 10 years from the release?
This is great stuff. I have been playing video games since 1993 and I am displeased to see the current state of the gaming industry. Since I am a completionist, trying my best to get 100% achievements for every game, it is so frustrating constantly having to deal with server shut-downs and unobtainable online achievements.
Just FYI: the whole "If you just raise the temperature gradually enough, frogs will remain in a heating pot of water until they die from being boiled," thing only works if you previously removed the larger part of their brains (because it was an experiment about whether fleeing the boiling pot was an autonomic reflex response). I think the implications for human consumers are clear: *Corporations have a vested interest in **_removing your brains._* I mean, what did you _think_ the rise of social media was all about?
ROSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Holy crap freeman's mind was a good series I can't believe he came this far holy crap
10:47 I bought FFXIV on Steam and sat on it thinking I could use it after I registered the stand-alone client to my account. I came back later, found this wasn't the case (and I will never understand why) and that I had the Steam version for too long to get a refund, a limitation on top of the two hour limit I had _never_ been informed of. That whole thing is just as much on Valve as it is on Square Enix frankly.
Doesn't the US have some sort of a clause that if software is no longer supported by the developer, you can legally reverse engineer it to keep using it?
Anyone remember Loadout from Edge of Reality? Happy Wars on PC? They have been shut down for years, and were a lot of fun, and I will never be able to experience them again and honestly it sucks so much. Preservation needs to be made of all games, even old versions of games as they're changed. The culture of our current generation is disposable.
Imagine my total lack of surprise...
Online-only games are always going to be the biggest problem with preservation, especially in the distant future where the internet as we know it will no longer exist and unofficial servers fall by the wayside. Of course that said, there's plenty of great progress in the revival of online-only games and virtual worlds. Even Lucasarts' Habitat virtual world is getting a full revival by the people who made it and Time Warner's own old virtual world The Place has multiple unofficial clients. Not sure about SIGGRAPH's Cityspace though.
Getting even a single region/country involved in consumer protections on digital products can have an impact for everyone. Look at Australia and everyone now being able to get refunds on games though Steam.
And if a company decides to do the whole "shut down and write off assets" as far as I am concerned, those assets should become public domain. If the tax payer is going to pay for their failures, then the taxpayer bought it.
It's depressing that the bean counters can just shut down a game when it stops generating profit, because games are so much more than that.
Yup. Unfortunately, that's what happens when moneymen smell blood. 20 years ago, we had passionate people running game studios, making games they and we all wanted to play, and for a brief moment in time, there was (somewhat) harmony between gamers and their makers. Now they've all been infected with the brain worm, where none of the leadership play the games they make, and just want a red arrow to go up on a spreadsheet every 4 months. Ghouls, the lot of them. They have no understanding or appreciation of the art, science, and cultural impact some games have.
Ross is a legend, it may be an uphill battle, but doing nothing about it is the worst outcome.
Very well spoken episode. Very good, clear and easy to understand.
Regarding zoomers only knowing live service games:
I feel SO depressed whenever I look into some good ol' single purchase, fair and square indie game's steam community posts and all I see is kids trash talking the devs because they want perpetual monthly updates for FREE, on games they paid $40 for a single time.
The live service rot is all they've ever known, and that also sets their expectations for "content"
Wow ok I'm glad to see you covering this, Ross seems like a cool dude, I've been watching his stuff for a couple years now and I'm glad to see him leading the charge on this.
This could have easily gone unnoticed, and I'm very glad that even channels only adjacent to gaming have been talking about this.
As a systems administrator, letting normal users set up live services is a huge security risk that should never be undertaken. The weakest link in any security chain is the human, particularly the human that has no idea what they're actually doing
Ive always thought if you take a game off a dedicated servers you must legally within a time period offer a physical copy or the option to downloads the game in its final form to access as long as you have the files. now if you fail to request a copy thats on the player but there shouls be an option to retain a copy of the game
Excellent subject today!
Thank you for signal boosting. As a owner of the Crew (twice: Steam and PS4), I was disappointed and angry that Ubisoft elected to do this. I am super glad that someone took up the mantle and organized us gamers to fight back and claw a little bit back. 🧡💛🧡
Neocore have also announced their plans for Inquisitor Martyr. Considering it's always online, it was always a concern that support might eventually just stop, so it was nice to hear their plans to create an offline version with all of the seasonal content added on and another new character to top it off.
Destruction of games is unfortunately the gaming industry's version of planned obsolescence. It is probably at least partly true that games lasted forever then people would buy new games less. Not that that excuses the destruction of games.
until I actually own the games that I buy, then I'm not stealing the ones I don't.
This is a two way street.
Didn't nintendo do this with Mario Maker totally broke the game by shutting servers
Kudos to covering this, am curious to what the outcome will be. If I had to guess, I would say politicians will kick it down the road and just say they have a "User Agreement" so it isn't an issue we'll tackle.
You know what? Have “Games as a service” publishers commit to clearly labeled minimum runtimes for these products: runs 5 years, runs 10 years, potential customers can then evaluate if the price-performance ratio is enough for them to a make a purchase commitment. And if the publishers Yoink the service beforehand? Refunds in ration to the Leftover runtime.
older generations of games were also just, more fun and engaging, in like every way.
I play games to escape reality, as do most people, to immerse yourself in that world and enjoy your time.
and when you have games shoving microtransactions, battle passes, fomo shop item bs, etc, it really pulls you out of that world and back to reality.
I just want to play a game and have fun, enjoy myself, not have to worry about my wallet and expenses..
An adjacent note: As technology progresses, games increasingly have enough quality to (and more importantly, games that continue development & are cared for) compete with newly released games or potential games in their space.
Warframe 11 years
Destiny 2 7 years
Stellaris 8 years
Xcom2 8 years
Darkest Dungeon 8 years
Eve Online 21 years
Starcraft 2 14 years
World of Warcraft 14 years
This is why I will never condemn piracy.
The biggest slap Id ever experienced was every time Square would patch first soldier so you couldnt play on pc. They wanted it to be a mobile game ONLY and thats what killed it.
They've been removing LAN features.
So sad.
The live service model is designed to force monogaming. How long before it is considered anti-competitive
Both Indie game and AA games for life! Also Nintendo can try and target down Emulators as much as they want, they won't win in the long term as gamers won't give a shit
i still find it really sad that knock out city shut down. really loved that game
planned obsolescence bugs me, you can't buy Sims 2 now they've switched to Sims3
One thing that is not talked about in relation with "The Crew": The game shouldn't had to be in this situation in the first place. The devs decided to require a server handshake to get through the start page of the game. I understand that they wanted to push the multiplayer aspect, but that could have been done in a different manner. The game itself was a great moment to moment single player experience. Low key that might bite Ubi in the tender parts. Gosh, consider that one of the reasons why I picked up a second copy of that game on the cheap is that there is only a single save slot in the game ... for ... some ... reason. 🧡💛🧡
I’m so glad you mentioned knock out city
Sorry but company's are bringing this on themselves. I hate launchers hate live service games don't even get me started on season pass crap. I am the original gamer started in 70s still love gaming. Go back to proper single player games with basic multiplayer like old cod days and counter strike.The greed in the industry is ridiculous and trying to make people addicted to constant overpriced dlc is a joke.
I'm a gamer from the 90's and am with you
Thank you for covering this, very based!
The solution I see here is after the servers go down have the option to buy a dedicated server or the other unfortunate option is everything is going to be peer to peer meaning no companies are going to have to pay for dedicated servers
Thinking about the games I grew up with....Ultima 4 onwards, The Bard's Tale, the SSI Gold Box games, Wizardry, Dungeon Master and a bit later stuff like Command & Conquer...ahhhh good memories...
What I like about this, is the fact that Accursed Farms is actually encourang peopple to contact politicians as job one, and assigning social media outrage to a low priority task. That what should be done. Also, even if the players don't win, the threat of legal action and subsequent headaches might give game companies pause when recklessly sunsetting games.
The law should be written that if a game company or studio is going to stop supporting the game, the game/server code should just be posted to github so the community can keep running private servers and maintain the games as their passion projects. When the community stops supporting the game and turns off the servers, then I think that's fine. Obviously, the data would go away... so all your skins and whatnot would vanish but the servers could stay up.
This is will continue to happen. Because we don't own our game purchases anymore. We pay for a License, which can be revoked.
We as a consumer have zero rights.
Piracy is the way comrades
How do you pirate an online only game? that doesn't solve the issue of the movement.
Cool story, The Crew isn't cracked princess.
Piracy doesn't really achieve much for combating the shitty companies. They'll either create more f2p live service games or if enough people start pirating they'll spend more money combating it (they dont currently cause those players are likely to never pay for the game anyway)
@@voultronix761they would combat it regardless of pirates because they are stupid
@LTDLetsPlays it would make thinks worse.
Yeah I'm an advocate for companies giving back dollar amounts for unspect currency. It's ridiculous to already have to do this currency transaction and then, All of the value is lost once the servers go down. Such a gigantic companies refunding this void amount would be a cinch but, greed always wins with them.
I like the idea, but it doesn’t affect me personally when game services shut off. I buy games constantly, play them for a few hours, and never touch them again. Only games I have that are over 100 hours are survival crafters, Destiny and Division 2, and Old School RuneScape. If those games shut down, there’s plenty of other games to take my time. Even if the experience isn’t the same.
Save the games, save the world!
Thanks for spreading the word
10:23 A simple phrase to all things involving video games would stop this-And including Digital games/sales/goods/services
I miss M.A.G. on PS3. It's the last live service console game I purchased.
I also miss the voxel team shooter "Ace of Spades" on PC. It's zombie mode was one of the most interesting to play back in the day.
Still got my M.A.G copy sitting on my shelf. That game was so far beyond it's time, great memories.
certain devs and people inside these game companies are purposefully destroying games and communities where the gamers are "OG" gamers and people who prefer singleplayer. Gamers need to get together and start funneling their money to modders and smaller game companies, we can build the next best gaming company, we just have to band together, one last time everybody!!
I am part of that large percentage of players who do not play new games. Because I have a toaster that cannot run games of AAA graphic fidelity.
Also, I don't trust review scores until the game has been out for at least long enough for the general audience to play through it to the end and tell me whether it'll be a good fit for my interests.
You have to find standing. At this point France is the first place to move in this direction with having lawsuits that test the laws on this topic. The closest thing here in the States would be "Right to Repair".
I think an international or a major nation like the US. Set up a demand that every published are obliged to donate their source code to a State runner service. That sole purpose is to preserve a game for history.
And allow a company to f.ex rent or buy f.ex a 5y right. To give online support or something.
But yes the best is if the game owner give the network code out for everyone. So communities can set up their own support!
Don't forget this is against publishers interests, giving old live service games to the players means there will be fewer players willing to buy the new unfinished buggy live service games being released.
You're asking publishers, to make an effort, to have less potential customers.
This is going to be a very up hill battle :/
I played WoW exclusively from December 2008 to March 2019.
I think that this campaign might stand a chance, if it's brought onto EU level. The EU is a lot more consumer-focused and has already banned some other shady practices by the companies.
A cool old example of companies doing the right thing was Phantasy Star Blue Burst. Even let you Transfer your account off the main server iirc.
Also hope that as this moves on, Governments look at games as Art that needs preservation and not just a product.