pEDH Deck Tech - Malcolm/Kediss

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  • čas přidán 6. 08. 2024
  • We're back with another Pauper EDH Deck Tech! This time we're taking a look at Malcolm/Kediss, a strong partner pairing that leans heavily into competitive Pauper Commander.
    Deck List:
    Malcolm/Kediss - www.moxfield.com/decks/1-7cN3...
    Deck featured on The Tryhards: • cPDH Gameplay - Malcol...
    0:00 Intro
    0:29 Commanders
    2:40 Combos
    9:01 Tutors
    12:48 Outro
    If you'd like to learn more about Pauper EDH, then be sure to visit www.pdhhomebase.com for more info.
    Follow us on Twitter: / dark_confidants
    #EDH #Commander #pEDH #Pauper #MTG
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Komentáře • 11

  • @prosaPDH
    @prosaPDH Před 2 lety +1

    Greats videos man. Im from Brazil and written about PDH. Nice tech

  • @CommonConnoisseurs
    @CommonConnoisseurs Před 2 lety +3

    This is a fantastic breakdown of this list!

    • @dark_confidants
      @dark_confidants  Před 2 lety

      Thank you! Glad you enjoyed the video. It was really fun breaking down the combo lines, but I loved going in depth for the tutor package here.

    • @dougfile6644
      @dougfile6644 Před 2 lety +2

      Aha! A coming-together of the 2 best PDH channels on CZcams 😊
      Love the content everyone. Keep up the good work 👍

  • @gavinforbes5645
    @gavinforbes5645 Před 2 lety +1

    That’s a great deck tech, it’s really interesting to see how combos are assembled from the much more limited PDH card pool.

    • @dark_confidants
      @dark_confidants  Před 2 lety

      Thank you and agreed! Even with a card pool of just Commons, there are still layers of complexity to it just like in all of Magic.

  • @grizzerotwofour7858
    @grizzerotwofour7858 Před 2 lety +1

    Very cool. Like the in depth deck tech

  • @dougfile6644
    @dougfile6644 Před 2 lety +1

    I was wondering if you would include the counterspell suite. Do you guys play Dream Fracture in PDH?

    • @dark_confidants
      @dark_confidants  Před 2 lety +1

      The cantrips and counterspells were left out as they were a bit more straight forward. As far as counters, generally we play the ones at two Mana Value or less, or if they have alternative casting costs, like Foil. 3 Mana for a counter isn't a great rate generally when looking at all the other options. Only issue is that the other counters may be a bit more narrow (Dispel, Red Elemental Blast) but being able to have multiple answers in a single turn to protect the combo is valued higher than a hard counter at a higher cost.