How to Deal with Byproducts in Satisfactory

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  • čas přidán 31. 05. 2024
  • Byproducts in Satisfactory can be annoying, but they don't have to be! Every byproduct has at least one recipe it can be used in so you can have an efficient and waste-free world.
    Follow me on Twitter: / satisfactorycn
    0:00 Intro
    0:31 Aluminum Byproducts
    2:07 Polymer Resin
    2:59 Heavy Oil Residue
    4:41 Nuclear Byproducts
    6:43 Outro
  • Hry

Komentáře • 90

  • @Surkai25
    @Surkai25 Před 7 měsíci +40

    Forgot to mention sloppy alumina. No silica generated and use pure aluminum ingot. No silica needed at all

    • @fkraft92
      @fkraft92 Před 6 měsíci +4

      These 2 alternates are exactly what I use in all my aluminum factories. In my opinion, its the only way to go. The default recipes for aluminum are crap.

    • @wolfhunter98
      @wolfhunter98 Před 6 měsíci

      If you need more aluminum then sloopy with normal isnt bad. If you have crystal handly.

  • @COMPAKTMUSIC
    @COMPAKTMUSIC Před 7 měsíci +58

    This is great for new players! I remember starting oil for the first time back in update 3 and having no idea how to handle polymer resin

    • @SatisfactoryNews
      @SatisfactoryNews  Před 7 měsíci +8

      Thanks! This video may be based on personal experience 😂

    • @mystic5008
      @mystic5008 Před 6 měsíci +3

      for me it was the damn excess liquids I'd end up with cuz u cant just awesome sink them in a pinch like u can w polymer resin

  • @Ronin11111111
    @Ronin11111111 Před 6 měsíci +21

    The fun thing about the alternate oil recipes is you can wring more product out of the same amount of oil. If you turn the crude oil straight into polymer resin and then into rubber a single piece of rubber will cost 0.92 oil instead of the 1.5 of the original recipe. Same with fuel, if you first directly turn crude oil into heavy oil residue then into diluted fuel, you'll get a lot more fuel/oil then with the regular recipe. It's true for plastic as well, but the difference there is miniscule.

    • @fishtail2616
      @fishtail2616 Před 6 měsíci +2

      Can’t you get 1 Oil -> 3 Plastic/Rubber using Diluted fuel and recycled Plastic/Rubber

    • @Ronin11111111
      @Ronin11111111 Před 6 měsíci +1

      @@fishtail2616 I don't know, but probably. But that method sounds more complicated and harder to balance, making Polymer is only 1 extra step.

    • @jasam01
      @jasam01 Před 4 měsíci

      @@fishtail2616 Yep, those are by far the best two recipes. And they're super easy to balance, You just have the output of the rubber/plastic smartsplit into the plastic/rubber with the rest overflowing to your storage.

  • @Zion800
    @Zion800 Před 6 měsíci +7

    Just to point out... as a help for the players who plan on recycling nuclear waste.
    There is ONLY 4 Uranium Nodes on the map. I utilize 32 Nuclear Power Plants at 200% on my map. because using any more uranium makes it almost impossible to recycle the waste fast enough.
    You need uranium to recycle waste as well. So bear this in mind if you use more than 33 power plants (I use 32 because its an even number)
    I built my Power plant above my recycling plant in a massive super structure. I ship all resources I need into the centralized location. It makes radiation less prominent.

  • @Rudester95
    @Rudester95 Před 7 měsíci +6

    No where near these items but good information to know. Thanks for the tips!!

  • @dondumitru7093
    @dondumitru7093 Před 7 měsíci +8

    If you are taking a liquid byproduct and attempt to re-use it in the same process, I highly recommend that you have a dedicated separate production loop that only uses the byproduct input.
    Don't mix a liquid byproduct output in with any other source of that liquid. The risk is that the OTHER source of that liquid might dominate in the mix, causing the byproduct source to backup and cause a stall.
    Liquid byproducts must have their own DEDICATED production loops to deal with the liquid byproduct.
    (Solid byproducts can be mixed-in thru the use of Smart Splitters to prioritize use of the byproduct source. And there are designs for creating liquid systems that prioritize inputs, and if you are skilled enough to understand and use them, then more power to you, you are probably well-prepared to deal with that complexity. Personally, I find it easier to just create
    dedicated production loops to deal with any liquid byproducts, no fuss, no muss.)

    • @SatisfactoryNews
      @SatisfactoryNews  Před 7 měsíci +9

      I generally agree. Most of my systems that use this work with no issue because I've clocked things properly, but none of us should trust liquids in this game.

    • @anthonybasile6079
      @anthonybasile6079 Před 6 měsíci +1

      There's a fan created pipe manual. In it there's a diagram for a pumping station that has priority feeds. Works perfectly, highly recommend.

    • @dondumitru7093
      @dondumitru7093 Před 6 měsíci

      @@anthonybasile6079 I have that pipe manual, it is outstanding. Anyone who is ready to level-up their fluids game, that is the first thing you should review.

    • @ghost46857
      @ghost46857 Před 3 měsíci

      Nah, just make sure your byproduct pipeline is prioritized by making the refill pipeline line have a height bump higher than the byproduct pipeline right before the byproduct pipeline connection, thus the byproduct line isn't backed up. Channel Moo has a good video on how to do this, which I've used successfully. Look for the 'Satisfactory - Tips & Tricks for Recycling Water with Aluminum and other Late Game Recipes' video.

  • @schnebot
    @schnebot Před 6 měsíci +4

    i enjoyed the game a lot, then i unlocked oil. fluid handling was the game is the bane of my existence.

    • @natmarelnam4871
      @natmarelnam4871 Před 3 měsíci

      was this before pumps or something? Maybe they fixed the problem since then but I've had no issues with liquid physics beyond use error like forgetting to power a pump

    • @alan-daniel
      @alan-daniel Před 11 dny

      @@natmarelnam4871 in my experience it definitely has issues in the current game version (and yes, i've studied the community-made pipe manual front-to-back many times, and the only thing I haven't done in the game is the very last space elevator phase, am about halfway through that). It can just be really finicky when it comes to things like recycling water as a byproduct back into a factory's water system
      Also I feel like laying the pipe itself is particularly prone to issues, as it seems like pipes have a tendency to ghost-connect to different pipe nodes if your mouse cursor gets anywhere near them while placing a pipe (like say you're trying to connect a pipe between two junctions that are placed in front of refineries, if the cursor gets near the refinery's input it can sometimes actually connect to that, even though the pipe structure visually connects to the junction).
      I'm definitely in agreement that they're the bane of my existence. I'm at the point where I try to use as little liquid as I can in a build now

  • @davidhesselhof6750
    @davidhesselhof6750 Před 7 měsíci +5

    The plolymer fabric alternate recepie is also worth thinking about

    • @rannorgana
      @rannorgana Před 6 měsíci

      It's the only to automate Fabric production which needed for Gas Filters and subsequently Iodine infused filters which combined with the Hazmat suit, it prevents taking damage from radiation.

    • @agentnull5242
      @agentnull5242 Před 6 měsíci

      ⁠@@rannorganaPlastic/Rubber recycling loop?

  • @saysikerightnow3914
    @saysikerightnow3914 Před 2 měsíci

    Heavy oil residue and petroleum coke are extremely useful. If you get caterium computers and rubber/petroleum coke circuit boards, then all you need for computers is oil and caterium.

  • @Boiling_Seas
    @Boiling_Seas Před 6 měsíci

    The diluted fuel recipes are absolutely amazing, as they double the heavy oil residue into fuel. Combined with the polyester fabric to deal with the polymer resin, you have lots of coupons/fabric and fuel. One pure oil node goes from 600 oil to 800 HOR and 400 resin. With water, that gives 1600 fuel and 400 fabric. Two inputs, plenty of power and coupons.

  • @brunobarata6884
    @brunobarata6884 Před 6 měsíci

    I like going full Polymer Resin, with "Alternate: Polymer Resin" recipie. As then using "Residual Plastic" or "Residual Rubber" will give you the biggest yeld out of those. But you will need quite a bit of water and this setup uses a lot more refineries, therefore it has a bigger footprint, but it's the way to go if you want to maximize plastic or rubber output. And you'll stll have quite a bit of heavy oil residue left to turn into fuel or turbo fuel.

  • @WackoMcGoose
    @WackoMcGoose Před 7 měsíci +2

    If you do [Sloppy Alumina]&&[Pure Aluminum Ingot], you cut silica _completely_ out of the production chain, but you'll have to source a fair bit of outside water, as you'll be running at a deficit. If the smelters back up and clog up your aluminum scrap line though, it's the _intake water pipes_ that will clog and require a flush. Add in [Electrode Aluminum Scrap] to swap coal for coke, and you can make aluminum easily out on the western Oil Islands.

    • @IainB
      @IainB Před 6 měsíci

      Those two recipes are game changers, they remove so much of the complexity of dealing with aluminum

  • @ArlosPA
    @ArlosPA Před 6 měsíci +3

    I just love how you spend all your time talking about Silica with the aluminium ingot setup but never once tell people how to handle water which is the harder one in my opinion. I still have the emotional scars from that water byproduct.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 6 měsíci +1

      I'm pretty sure I mentioned the water, it's just pretty simple because you can easily loop it back into the system.

    • @ArlosPA
      @ArlosPA Před 6 měsíci +4

      @@SatisfactoryNewsOh hell nah. That's not simple at all. I had only problems with that. In the end I finally found two solutions. 1. Wet concrete and a sink. 2. A mod that adds a fluid sink. No tickets but the fluid is gone.

    • @XPaveway
      @XPaveway Před 4 měsíci

      ​@@ArlosPAyes it is, use valves

  • @lily_astral
    @lily_astral Před 6 měsíci +59

    I wish they did nuclear waste realistically instead of basing it off the cultural meme that it's dangerous :/

    • @ostlandr
      @ostlandr Před 6 měsíci

      Well, considering that even scientists cling to the throughly debunked Linear No Threshold model of radiation hazard like it was Holy Writ instead of a broken model. . .
      The most virulent, idealogical, radical anti-nuclear group on the planet bills itself as "The Union of Concerned Scientists."
      Oak Ridge National Laboratories invented, built and successfully tested an explosion proof, meltdown proof, ultra compact nuclear reactor in 1970. Literally walk-away safe. But, nobody cares.

    • @mattplays3824
      @mattplays3824 Před 6 měsíci +2

      If you watched any Kyle Hill videos then you will know nuclear power is one of the cleanest power sources

    • @lily_astral
      @lily_astral Před 6 měsíci +14

      @@mattplays3824 read again

    • @Tuck-Shop
      @Tuck-Shop Před 5 měsíci +11

      The waste in game is straight out of the reactor core complete with other isotopes and elements. Like Plutonium. It is more akin to used fuel rods straight out of the core and before processing.
      Once these useful radioactive materials are extracted then it is the safer nuclear waste you are thinking of.
      The closest in game equivilent would be the non fissile Uranium. Which is still radioactive but can be stored or used easily.

    • @roilo8560
      @roilo8560 Před 5 měsíci +1

      They should add thorium lol

  • @IanTheWonderDog
    @IanTheWonderDog Před 6 měsíci +2

    Granted, they could change their minds, but Snutt at Coffee Stain Studios has said that being able to sink Nuclear waste or use it to produce way more power was an intentional choice they put in the game, with no plans to remove it.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 6 měsíci +1

      I'm not sure what you mean. You cannot sink nuclear waste, you can only turn it into Plutonium Fuel Rods, which you can then sink or burn for more power.

    • @IanTheWonderDog
      @IanTheWonderDog Před 6 měsíci +1

      @@SatisfactoryNews yeah, that's what I meant. You can get rid of nuclear waste by making Plutonium fuel rods and sinking those.
      It is possible I misunderstood that part of the video.

    • @ostlandr
      @ostlandr Před 6 měsíci

      If I could mod (or commission one) I would have it so that reprocessing nuclear "waste" would give depleted uranium, small amounts of fissile uranium, plutonium for fuel, some new ingredient for an alternative recipe for power shards, and leave behind a smaller amount of waste that has to be stored away.
      IRL burying waste from the "once through" process is like dumping the recyclying in the trash. You get so many cool isotopes back that are useful for industry, medicine, Radioisotope Thermoelectric Generators (Nuclear batteries, they are a real thing) and more. Only a small fraction is actually both waste and dangerous. Blend that into concrete and pump it underground. NFP.
      Also, having uranium deposits in the ground be radioactive is pretty silly IMHO. If that were the case, you could just mine the fissile uranium and manufacture fuel rods directly.

  • @TheFinagle
    @TheFinagle Před 6 měsíci

    Excess fluids that can be recycled can be dealt with through proper use of pipe fluid mechanics. As I recall (Its been a bit since I played) fluid pipe junctions will prefer input from lower supply sources over higher ones so if you make your recycling pipe level and feed the added fluid in from the top of a junction aliened vertically it should never back up.
    You can also use pumps and head pressure to create the same priority effect.

    • @wolfhunter98
      @wolfhunter98 Před 6 měsíci

      Never did trust that with my fuel plant. Not saying you're not correct, but that's something that can't back up. So I sink all waste fluids.

  • @JoshDRivia4
    @JoshDRivia4 Před 6 měsíci +1

    The smart thing to do is use Advanced Turbo fuel power or Diluted fuel power all until you unlock Plutonium fuel then go Nuclear, that way you can avoid dealing with nuclear waste.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 6 měsíci +2

      Very true! It took me a long time to work through all the nuclear waste I built up before building a plutonium setup. It was pretty stressful.

    • @JoshDRivia4
      @JoshDRivia4 Před 6 měsíci +1

      Hind sight is a bitch, I'm waiting till 1.0 to do a 2nd playthrough, the 1st one has been a disaster. Lessons learned though!

    • @ostlandr
      @ostlandr Před 6 měsíci +2

      @@JoshDRivia4 Like Granddad used to say, "Good judgement comes from experience. Experience comes from bad judgement." He also said "We all have days where you wish you had three legs, so you could walk with two and kick yourself with the third one."

    • @JoshDRivia4
      @JoshDRivia4 Před 6 měsíci

      @@ostlandr You're Grandad was a wise man.

  • @wolfhunter98
    @wolfhunter98 Před 6 měsíci +2

    Any good way to get rid of water? Been just sinking with the wet concrete alt.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 6 měsíci +1

      Yeah, if you can't recycle it into another system, wet concrete is probably the easiest way to get rid of water.

    • @JamesB84
      @JamesB84 Před 2 měsíci

      I dump the used water back into the main supply...

    • @wolfhunter98
      @wolfhunter98 Před 2 měsíci

      @@JamesB84 I've had machines back up from the pumps adding too much water in. Or an even a 1:1 precharged pipe can have issues. There's some way (that I read, never tested) to force pipes to use one incoming line 1st.
      But it's so much easier to slap down a concrete and sink it. Limestone is everywhere and free tickets and zero risk of a backup.

  • @combycat
    @combycat Před 5 měsíci

    For polymer resin, what i do is get some mycelia, and research 'Polymer Fabric' recipe, because leaves can't be harvested easily and continuously, and a byproduct and a little water? That's perfect!

  • @bholluBhollu
    @bholluBhollu Před 5 měsíci

    Just one thing for newer player... find the packaged diluted fuel or the blender diluted fuel later in game
    You will be producing HOR using a alternative recipe because its the best

  • @typhonplume9374
    @typhonplume9374 Před 7 měsíci +5

    The whole video could be summarized as use your filter splitters properly to send waste to the Awesome Sink. Minus Toxic Waste... that's always a pain to deal with.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 7 měsíci +7

      That's one way to interpret it. While I mention that sinking solid materials is always an option, you can also have a more efficient game by repurposing these byproducts and building them into another material. This video is mainly to show players that they have more options than simply sinking items.

  • @JadedGoldfish74
    @JadedGoldfish74 Před 3 měsíci

    How do I deal with iron ore? All of my miners look really nice, but jeep on spitting out these nasty lumps of rock. I can't find any use for them!

  • @Orangnus
    @Orangnus Před 6 měsíci +1

    Heavy oil residue + water = shitload of fuel

  • @fasty93
    @fasty93 Před 2 měsíci

    0:25 damn we got stainturn in satisfactory? (Its a play on words with coffee stain studios and saturn)

  • @natmarelnam4871
    @natmarelnam4871 Před 3 měsíci

    Normal person - how do I use my polymer resin?
    Me - Infinite recycling loop!!!!
    At first I was just playing but now my goofy experiment to use my extra fuel produces 90% of my rubber/plastic.

  • @luxlucifer666
    @luxlucifer666 Před 6 měsíci

    I personally use the Oil residue for fuel

  • @limpanskok
    @limpanskok Před 7 měsíci +1

    The waste for nuclear power how complicated is such a facility

    • @SatisfactoryNews
      @SatisfactoryNews  Před 7 měsíci +2

      To process it into Plutonium Fuel Rods? It takes a lot of different types of ingredients, including nitrogen, sulfur, aluminum, steel, concrete, and Milestone Tier 8 because you need the Particle Accelerator.

    • @meta3584
      @meta3584 Před 7 měsíci +4

      Basically its so complex that you need to unlock everything in the game to be able to do it. And use materials from every type of plant there is

    • @frag2
      @frag2 Před 7 měsíci +5

      @@SatisfactoryNews i will 100% do this and not send it to 500+ storage containers

    • @markusstoiber
      @markusstoiber Před 7 měsíci

      I built like 50 Containers at the end of the map behind my half a dozend reactors (most running at 200%)...
      The setup is running over 100 hours now and is maybe at 50% fill.
      Even at a small Spot of the map you could build storage for thousands of hours of massive nuclear power plants i guess. Absolutly no point to take care of the waste imho

  • @Vadymaus
    @Vadymaus Před 6 měsíci +2

    I'm looking for a game release and stable mod support. Basic satisfactory is too simple imo, personally I would like to solve more complex production chains with big overhaul mods.

  • @miers2002
    @miers2002 Před 10 dny +1

    Or just do it the Let's Game it Out way 😂

  • @LaszloTanczos1
    @LaszloTanczos1 Před 6 měsíci

    You can sink everything except raw materials, aren't you? So basically if the math doesn't fit or you do not want to use products yet, you can sink. And since there is no sink limit you can't really fail, can't you? Please correct me if I'm wrong.

    • @SatisfactoryNews
      @SatisfactoryNews  Před 6 měsíci +1

      Yeah, that is correct. You can sink just about any solid item. However, doing that with every byproduct is not very efficient. Some players don't care. Some players care a lot. It all depends on your playstyle. This video is focused on how to use byproducts in efficient ways and to not waste anything.

  • @alexandrebozier4703
    @alexandrebozier4703 Před 6 měsíci

    Noooooooo I will spend hundreds of hours again to try to reach Step 3 again x)

  • @thebloxxer22
    @thebloxxer22 Před 7 měsíci +1

    Encased Uranium Cell is an absolute PAIN.

  • @RustyEcks
    @RustyEcks Před 7 měsíci

    Whoo!!

  • @berry2740
    @berry2740 Před 4 měsíci

    Just put it into sink and for liquids just put em to boxes and sinkit

    • @SatisfactoryNews
      @SatisfactoryNews  Před 4 měsíci

      That is one option, yes, but often there is a way to make use of your byproducts :)

  • @gundam2jimmy
    @gundam2jimmy Před 7 měsíci

    I Awesome Sink my Plutonium Fuel Rods.

  • @mk3suprafy
    @mk3suprafy Před 3 měsíci

    Late game...about 700 hours later

  • @metalhos
    @metalhos Před 6 měsíci

    game is like Settlers, just without enemy. it really lacks a challenge or two.