Biomutant: Who Is This For?

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  • čas přidán 20. 06. 2024
  • A lot has already been said about Biomutant, and although I don't want to kick Experiment 101 while they're down, I feel genuinely confused by this game. Who was this made for, and does it really appeal to any particular demographic? As always, these are just my opinions, and please don't let them dissuade you from enjoying the game if you disagree. Thanks for watching, timestamps are below.
    Timecodes:
    0:00 Intro
    4:49 Sound
    9:44 Graphics
    15:36 Combat
    35:19 Story
    44:01 Quest Design
    45:17 Crafting
    49:10 Puzzles
    49:39 Conclusion
    Sound effects obtained from zapsplat.com
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Komentáře • 283

  • @ErrrorWayz
    @ErrrorWayz Před měsícem +402

    I was so hyped for this game and it was.... ok.

    • @worldstarmb
      @worldstarmb Před měsícem +5

      to be fair we knew what this was when it was announced. there was no reason to actually buy this.

    • @ErrrorWayz
      @ErrrorWayz Před měsícem +42

      @@worldstarmb If I remember correctly the original idea sounded absolutely brilliant - you could basically evolve a mutant on the fly to create a fully tailored mutant with bespoke powers. What we got, again if I remember correctly, was points in "punchy punchy" or "shooty shooty". I still played about 8 hours or so, it, was... ok

    • @caliperez725
      @caliperez725 Před měsícem +3

      I enjoyed it, beat it 2.7 times..

    • @ErrrorWayz
      @ErrrorWayz Před měsícem

      @@caliperez725 yep not bad but just not quite as advertised. 2.7 is very specific what happened to the last 0.3? 😀

    • @rustynuts89836
      @rustynuts89836 Před 25 dny +1

      Same. I couldn't even put the time in to beat it. I got bored

  • @partymantis3421
    @partymantis3421 Před měsícem +256

    I was so hyped for this thing,
    playing as a mutant rat in a post-apocalypse overtaken by nature? sign me up!
    But with the clashing tone of kiddy vs gritty, comic word effects vs the "realistic"artstyle, simplistic angel/demon on your shoulder choices & the narrator "translating" the critterfolk language yet still uses words like "mooma & poopsy" , (just say mom & dad what are you doing!) it just kept piling up.
    & you describing it as a:"story driven game without the story" summes it up pretty well.
    Great vid man, keap it up

  • @Vortexnicholas
    @Vortexnicholas Před měsícem +244

    It’s proof not every game needs to be an open world or have weird rpg elements in it. Biomutant would’ve been better if it was like a ratchet and clank linear style smaller levels , a more focused non rpg game.

    • @yourtrunkrattles4398
      @yourtrunkrattles4398 Před měsícem +15

      Nah thats boring

    • @jonholla6463
      @jonholla6463 Před měsícem +13

      We've already played ratchet and clank as well as copies they shouldn't have done that, they should have taken longer to develop it and fully flesh out everything

    • @AlphaGarg
      @AlphaGarg Před měsícem

      braindead take

    • @MadMadNomad
      @MadMadNomad Před 29 dny +9

      The open world and the looting/crafting are literally the ONLY parts that (Sort of) work! Linear levels won't fix bad combat, bad story and boring characters, or awkward progression and meaningless skill unlocks. In fact, a linear Rachet and Clank-style game practically DEMANDS tight combat and carefully escalated challenge, balanced with new weapons or abilities that are both effective and fun to use. What part of this game suggests anyone involved could pull THAT off? Though I absolutely agree that the game needed more focus. Cutting the slap-dash faction and morality systems would've been a good start. This one might've worked better as an open world survival/craft-em-up, with minimal story, fewer NPCs and formal quests, and more open-ended gameplay in general. Although, Survival/crafting usually implies some level of base-building, and if those mechanics got the same level of polish everything else did, well...they probably shouldn't try to add anything MORE to this mess. But the colorful kung-fu animal post-apocalypse, the weapon and armor crafting, and the idea of being a little racoon-mutant loot goblin... all that stuff had potential. Once I got past the painfully slow tutorial and story set-up, when they finally took the rails off and let me do whatever I wanted, I had a reasonably good time. Just exploring ruins and slapping together ridiculous weapons out of random junk I found. The "zones" or bosses you need special gear or vehicles for weren't a bad idea, but it sucks that once you got the suit for one, the quests for all the others played out more or less the same. It would've been better if you just had to scavenge and craft items until you made something with sufficient resistances. Or if the parts and blueprints for the vehicles were scattered all over the map, instead of being tied to a single fetch quest from a designated quest giver. Basically, I think the game needed more focus mechanically (Just do a couple of things that you know you can do reasonably well, scale back on that ambition) and LESS focus narratively (Didn't need a story, and the attempts to graft one on are clumsy as hell.) Just let me run around being a mutant rat Mad Max, looting the remnants of the old world to fight the goofy-ass monsters of the new one.

    • @Sturmensky
      @Sturmensky Před 26 dny

      I'd say either go with what you said, or focus on a tighter, more linear story-driven experience. Or, better yet, both. I remember finding the intro up until the end of encountering your old home to be the most engaging part of the game. The moment it shifted to broad open world, the amount of raw filler became... painfully obvious.

  • @bean9786
    @bean9786 Před 29 dny +58

    3:08 'I know this might sound like a nit-pick'
    no no, that's actually fucking agregious. Even as you were explaining it beat for beat I was struggling to figure out what the fuck I was looking at. I'm 3 minutes into this video and I'm already frustrated - how would this NOT get spotted by QA testers??? or even the devs trying to play their own game????

    • @Ahmed-wd1xi
      @Ahmed-wd1xi Před 7 dny +2

      Literally like professionals made this? And it got past QA? And development? And the game testers? And literally anyone who played the first 3 minutes of the game???

  • @Banilla468
    @Banilla468 Před měsícem +147

    I was having a lot of fun with this game. Learned pretty quickly that it was mid, but the design was charming, and it was stylized in some ways. I got it for free and I was bored.
    The RPG level-up system was where my interest lied. Basically, I crunched the numbers and realized I could be absolutely broken in terms of DPS by just putting all of my points into luck. Played for about 10-15 hours, putting every. single. level-up into my luck stat.
    Then I decided it was time to dive into the armor creation system. I had avoided it because it looked fucking stupid, just attaching a rivet to my shoulder jutting out perpendicular to my body, but hey, Some of the armor upgrades let me boost my luck. That's my whole prerogative.
    Tried adding a piece of luck-boosting armor to my outfit. Reset my luck stat to what it was at level one. Stayed gone when I took it off. Uninstalled the game right then and there.

    • @joshevertonyt
      @joshevertonyt  Před měsícem +50

      Dear lord that is painful, that would turn anyone off

    • @feloniuspunk7078
      @feloniuspunk7078 Před měsícem +8

      Wowwwwww hell no. Send the CEO to prison. Right now

    • @Ahmed-wd1xi
      @Ahmed-wd1xi Před 7 dny

      That is absolutely bonkers

    • @Banilla468
      @Banilla468 Před 2 dny +1

      Been thinking about this comment I left here a while back.
      Really drives home how important Focus is to game development.
      I was able to put up with so much 🐂 💩 to play this game. And, like, it was downright enjoyable at times!
      I don’t think there’s any version of this game that was **good** but people absolutely die by bad games all the time. Fallout New Vegas barely runs, even after patches and everything, but it knew what it wanted to be and really locked in on that vision.
      Bio mutant could have been a cult classic if they just cut back like 80% and made it more of a dungeon crawler with a passable-enough story and cut out all the sub-systems.
      No classes, let the players level up an attribute every level, and let them unlock new abilities based on their attributes every other level.
      Rewarding me putting everything into luck by making my ultimate give everyone around me random effects in the spirit of d&d wild magic would have been such a fantastic reward for engaging in the game

    • @taylororourke2525
      @taylororourke2525 Před 21 hodinou

      @@Banilla468I was gonna say! It was probably because your new armor didn’t have all the fancy doodads your old armor did, so once you moved them over it would rock! I’m glad you enjoyed the game too, it was an extremely 🤷‍♀️ game that I’m glad I played lol.

  • @phillipmitchell2254
    @phillipmitchell2254 Před měsícem +48

    I wish they'd finished it.
    Also it needs to be said that THQ had Experiment 101 rush the shit outta this game and it missed a lot of its promised content as a result.

    • @HL3AlcAida
      @HL3AlcAida Před měsícem +13

      But it was also the devolpers fault because Bio Mutant was never meant to be that "big" and open world.
      Thats really sad if they had more time or experienced staff they could have made a new bazo kazooie.

    • @phillipmitchell2254
      @phillipmitchell2254 Před měsícem +5

      @@HL3AlcAida I keep holding out that the E101 guys would make an unofficial patch for it but I'm pretty sure THQ Nordic killed the team and parted them out to work on other games.

    • @MadMadNomad
      @MadMadNomad Před 29 dny +6

      I kinda wish someone would take another crack at some of these ideas, 'cause they had potential. Not that "Narrator does all the dialogue" bit, though. Whoever suggested that shit shoulda gotten a long, silent side-eye from the team, and never brought it up again.

  • @MrLildru870
    @MrLildru870 Před měsícem +71

    I 100% completed it. I don't know why, but my smooth monkey brain thoroughly enjoyed it. I played exclusively played melee.

    • @MadMadNomad
      @MadMadNomad Před 29 dny +9

      Me too. I mean, I took the option to skip the rest of the Tribal Faction nonsense, but I fully explored the map, did all the side quests, got all the vehicles/mounts, did all the stupid music puzzles, etc. It lets you make a giant sword out of a piano, and it goes "Plonk!" whenever you hit someone. That's gotta count for something.

    • @hedgy_wedgy69
      @hedgy_wedgy69 Před 29 dny +1

      I'm only 4 1/2 hours into the game... Its not bad, but it could be better honestly... I still enjoy this game tho

    • @SugarFree91
      @SugarFree91 Před 16 dny +6

      It's okay to like stuff.

    • @offworlder2390
      @offworlder2390 Před 10 dny +2

      The game has a lot of “soul” in that it has a very stylistic and unique approach to the art direction and gameplay and story and world but it just didn’t come together as a good gameplay experience.
      It felt like it should have been fun but it just kinda wasn’t as awesome as I hoped.

  • @vulksi
    @vulksi Před měsícem +9

    Have you ever wondered what your palicoes were up to before they met you in monster hunter, this game explains it.

  • @MadMadNomad
    @MadMadNomad Před měsícem +51

    The even more pointless thing about the "Morality" system is that it's super easy to cheat. Aside from the prisoner rescue stuff, you get "good" and "evil" points when you capture small animals with your net, and can either "Pet" them, or kill them. I simply maxed out my "Good" points through normal gameplay, by just choosing NOT to be a dick for no reason. Once I'd unlocked all the "Good" powers, I then caught and killed a bunch of small animals to get all the "Evil" ones. And then turned my "Aura" back to "Good" using the same method (Catching and petting them instead). I retained access to both sets of powers afterwards, meaning there was literally no downside to doing this. Well, other than time wasted...and that the fact that almost none of the powers were worth it. That's not a "half-baked" system, that's just straight up RAW.

    • @rusteddenial453
      @rusteddenial453 Před 24 dny +3

      Ya but also the fact you wasted all that time doing that mate when u could have gone outside take up painting maybe go to the gym

    • @cherry9787
      @cherry9787 Před 7 dny

      ​@@rusteddenial453 This cheese takes 2 minutes

  • @littlebeasty5839
    @littlebeasty5839 Před měsícem +23

    bro the trailer for this game looked rad as hell, i was sadden to see the "finish" product.

  • @zompreacher
    @zompreacher Před 15 dny +4

    Started playing this game in Early Access and it had a very distinct "unfinished vibe". Clearly that never went away and you articulate very well the flaws and issues. Also it seems you found your viral hit recipe- longform deep dive reviews on obscure games everyone wanted to play but no one really finished. At least that's why I clicked on it - I have biomutant on my steam account and I've had it for YEARS and I've always said I'll pick it back up but never did. Thankfully this video is saving me the time. Also, you might find more things to review on steam since consoles have less games so they all individually get more attention in general. Please keep up the good work this was really good!

    • @joshevertonyt
      @joshevertonyt  Před 15 dny +1

      Thanks mate! Appreciate the encouragement, and yeah it was such a slog to be honest.

  • @mahmoodalmahmood7014
    @mahmoodalmahmood7014 Před měsícem +11

    Ps2 movie licensed game style

  • @diegeticfridge9167
    @diegeticfridge9167 Před 29 dny +33

    Played this game high as the clouds and loved it, don’t remember a thing, but I remember having fun

    • @Michael-cb3uw
      @Michael-cb3uw Před 24 dny +6

      Definitely looks like weed would improve and make the game worthwhile, solely on the fact that cannabis is awesome

  • @johnconnor5157
    @johnconnor5157 Před měsícem +46

    In my opinion, i think biomutant is the game for those who want to play biomutant.

  • @wishes_._
    @wishes_._ Před měsícem +9

    I actually really liked biomutant, and I feel like I am the only one

    • @wolfuii4171
      @wolfuii4171 Před 9 dny

      I like it too but….yeah let’s be real this game objectively is janky, clunky, broken, and ultra mid. This game needs to be cooked more before it got released. But subjectively to me 7/10

    • @Ahmed-wd1xi
      @Ahmed-wd1xi Před 7 dny

      Honestly that's fine. I'm glad you had fun with it. Just because we criticize a video game doesn't mean we criticize the people playing it, and I wouldn't want anyone to not have fun with something I happened to not have fun with.

  • @Ikarusu
    @Ikarusu Před měsícem +10

    The game looks absolutely unpleasing, the characters seem to be aiming to have a stylized look but all environment and graphics are like those Ocarina of Time remakes on unreal with the abuse of blur, rimlight, reflections, etc, everything looks like plastic and smudgy because it's so reflective, the lightning looks so unfitting most time with some places looking too dark or too bright probably due to the day and night system, the UIs are trying to have a comic book vibe which doesn't fit the banjo vibe of the game and fails on itself by not looking like a comic at all during the dialogue boxes.

  • @xcom54
    @xcom54 Před měsícem +10

    Yes, IMO it's quite obvious the dev of this game got way too ambitious, and probably had a lot of project creeps...

  • @TheLeetCasualGamer
    @TheLeetCasualGamer Před 25 dny +5

    I got this for $7 and still had buyers remorse.
    It felt like a car trunk stuffed with ideas that were popular at the time. Insignificant choices trying to be an old Bioware game. Gunplay as Ratchet and Clank were making a comeback. RPG open world mechanics like Elders Scrolls. The conquering bases felt it resembled Ghost of Tsushima taking back towns from Mongols. Crafting from survival open world like Fallout. Four major fights that serve as the ultimate goal, wooo, wonder where I heard that one.
    Not that these ideas are bad and you're allowed to use things that worked before, but it causes a lack of focus in design.
    Another very notorious example of this is Duke Nukem Forever. No idenity, too many cooks in the kitchen taking off of ideas popular at the time. Only difference is that Biomutant couldn't cook where Duke hit world record of development time and burned the kitchen.

  • @arcticafrostbite617
    @arcticafrostbite617 Před 20 dny +3

    I remember the trailers making the game look so exciting. and then when i finally got my hands on it. it went "is this a soulslike?" i got like half way done with the war-band shit and was like "uh?"

  • @Heffy_Boi
    @Heffy_Boi Před 13 dny +2

    By no means do I think Biomutant is exceptional (in fact, the story was genuinely as simple as it gets) but it strangely gave me a rare feeling of wanting to get to the end of my long work days to dive back in for hours upon hours.
    Everything you've critiqued is very much accurate, that much is clear to me but it still holds a special place in my heart, if for no other reason than it being a pleasant distraction from one of the most unpleasant times in recent memory.

  • @darianstarfrog
    @darianstarfrog Před měsícem +8

    Its sad, i love how it looks

  • @emalinedickinson7492
    @emalinedickinson7492 Před 22 dny +2

    680 subscribers. Well 681. Well-scripted, well-voiced, and with poignant direction, I think this was very excellent.

  • @thesecutor4625
    @thesecutor4625 Před měsícem +7

    I just wish they had leaned into any one thing instead of just kinda going halfway with everything. The narrator is supposed to make this feel like a documentary but they never actually play around with that. As you said the creatures all look like cheap plushes so why didn’t they lean into it and have the weapons and environment look like toys and plush blankets or pillows. There are so many directions this could be taken in but everything is so one note and benign, the problem is though to take it in any direction you just have to axe other parts but it’s certainly preferable to having no real style.

    • @joshevertonyt
      @joshevertonyt  Před měsícem +3

      That is a great point, better to have a polarising style than none, but yeah, so much is "throw it at the wall and see what sticks"

  • @Skarwind
    @Skarwind Před měsícem +9

    I was so upset with it. It was like a hate beat for me. Just had to finish it cause I got it at full price. The gameplay was okay but I just had no love for the story or the locations.

  • @acepimpin11
    @acepimpin11 Před měsícem +6

    Maybe I'm assuming too much but maybe the game would have been better off NOT being open world.

  • @jnoirj3124
    @jnoirj3124 Před měsícem +18

    Guns were completely overpowered during the games release. I think they nerfed them eventually, but I still believe they are overpowered simply because they have infinite ammo.

    • @wolfuii4171
      @wolfuii4171 Před 9 dny +1

      They nerfed them? I’m still playing this game( almost done with it) and the guns are best weapons to use in the game, the melee attacks sucks until you get to the third of the game where you have the best stats with it( and even then their not as good as the gun unless you do the whole juggling attacks when you parry them but I don’t use that as much as before) and the Ki powers are 💩. The only good ones are the ones you transverse with( the mushroom and the levitation) maybe because my specialty is with dead eye and not the others ones but still the guns are op. They ether are lying or they got rid 1% of the damage you would usually have before the nerf.

  • @eternalifyshorts
    @eternalifyshorts Před měsícem +23

    dude you are so underrated

    • @joshevertonyt
      @joshevertonyt  Před měsícem +2

      Thank you so much, I try to out as much time and effort in as I can

  • @Floopiss
    @Floopiss Před měsícem +27

    th guns have infinite ammo. you can literally just shoot the enemy until it’s dead. all you have to do is avoid being hit. there’s no reason to even have a melee weapon lol

    • @demgutts
      @demgutts Před měsícem +10

      Weak ass guns and they don't get better until later, having fun pew pewing

    • @maxnum1sgameclub263
      @maxnum1sgameclub263 Před měsícem +2

      Depends if you know the crafting system (wich is weird) you can make a truly op gun or you can waste the best parts possible. And you have the in combat reloading wich can be extremely slow.

    • @MadMadNomad
      @MadMadNomad Před 29 dny +2

      Yeah, my problem was that I ended up finding some parts and making a stupidly powerful gun fairly early in the game, and there was never a reason to use anything else. Which sucked a lot of the fun out of exploring and looting, because nothing I found was better than what I already had.

    • @Triggermangravy
      @Triggermangravy Před 29 dny

      I wish ammo was limited

  • @acepimpin11
    @acepimpin11 Před měsícem +3

    They made some wonderful character designs and settings. It is apocalyptic but still has a cozy charm to it. I forgot about it until I heard it was coming to switch recently.. still decided against it the second time around.

  • @Bansmax
    @Bansmax Před měsícem +9

    A really enjoyable watch! More game reviews please!

    • @joshevertonyt
      @joshevertonyt  Před měsícem +1

      Thanks man, had a good time doing it so more to come!

  • @Cunaverse
    @Cunaverse Před měsícem +5

    This is an incredibly well made video and very clear points throughout, thank you for sharing perspective

  • @ElectroBooze
    @ElectroBooze Před 22 dny +2

    I was watching one of my friends on Twitch play. He asked me if I had played it yet. I said yes. He asked me how I liked it. I said that I didn’t really like it and that it wasn’t my type of game. He told me “You don’t know what you’re talking about.”
    How does one not know what they’re talking about when saying they didn’t like something and that’s it?

  • @EnchantedSmellyWolf
    @EnchantedSmellyWolf Před měsícem +5

    I remember playing this game doing everything I can and to be honest the story made no sense. Why are we wasting going around the world to do things when your main story is about capturing some guy out of vengeance in the end? They just threw everything in that game. Thay is pretty much it.

  • @TheRedGuy1990
    @TheRedGuy1990 Před měsícem +3

    Honestly, while i havent FINISHED the game, I do enjoy it. It seems like thematically its geared towards children and teaching them about being eco-friendly. I enjoy the silly names they give things. However, it CAN be repeatative with all of the pieces you need to collect. It reminds me a little bit of Fur Fighters on PS2.

  • @SaturninePlaces
    @SaturninePlaces Před měsícem +8

    If the game was good, people would be able to say why. It's so obvious that the game is either unfinished or poorly done, everything they may have put passion into is drowned out by the lack of polish or barebones content. Kids may not have been the intended audience, but they are the easiest demographic to pander to for the least effort, and you can scrape together something for kids very easily when your initial idea doesn't look like it'll work out. They likely ran out of time and had to wrap things up and ship the game, and had to settle for poor optimization, black-and-white morality, one single voice actor, stilted cutscenes, mid combat, tell-don't-show story, the ending, etc.
    Probably would have been better served by limiting the scope of the game, focusing on doing a few things right, and optimizing what matters most instead of having so much left in the state they did, but that describes every poorly received AAA release too.

    • @joshevertonyt
      @joshevertonyt  Před měsícem

      I agree, scope creep was such a huge factor into why so much of the game feels half-baked. Not uncommon but still sad to see, because some features and ideas had potential

  • @DuskyPredator
    @DuskyPredator Před měsícem +17

    I had trouble after character creation had no female option.

  • @monsutanokage9639
    @monsutanokage9639 Před 20 dny

    At the end, true evil was a narrator. It’s He, who knows everything and pulls the strings of story via “cutscenes” and by a lack of “choice” ^_^

  • @luchokzk242
    @luchokzk242 Před měsícem +2

    experiment 101 was formed with experience developers from big companies, so it wasn´t their first game development

  • @Blexmer1
    @Blexmer1 Před 24 dny

    The alignment system is what made this game one of the only games I've asked to refund a game on steam. It was so shallow and after the first main choice outside of the tutorial it showed it was gonna continue. Good review, thanks for the breakdown and retrospective.

  • @diobrando5896
    @diobrando5896 Před měsícem +10

    I got biomutant for free. I think it's a good game when the internet goes out long periods

    • @___AVARICE___
      @___AVARICE___ Před 28 dny +3

      Thats the free effect tbh. Ive gotten many games on psplus that people have said are mid or bad that ive thoroughly enjoyed since i didnt have to pay or have expectations

  • @cgzepp
    @cgzepp Před 26 dny +2

    I was actually thinking about if someone did a "is it worth it now?" For Biomutant today. I bought it at launch and was super hyped, but got sad pretty fast

  • @alexwallach7683
    @alexwallach7683 Před měsícem

    Nice video. You have a very distinctive voice. Very good for narration. Maybe you could produce some sort of series of presentations with power point slides? 🤔 Anyway, keep up the good work. I've got to go to the toilet now on a pee run. 😉

  • @kharijordan6426
    @kharijordan6426 Před měsícem +4

    About the guns I think 🤔 you were supposed to upgrade luck so you can find super powerful gun parts....it does suck that the game doesn't tell you about this. I forgot if luck was separate from crit chance but upgrading these two things makes guns better. Not your fault....100% the dev's fault for making it that way without fully explaining it.

    • @joshevertonyt
      @joshevertonyt  Před měsícem +2

      Partially my fault haha, I usually upgrade crit chance heaps in games and did put quite a lot into luck, just never got it far enough to push it over the edge

  • @roykalager2360
    @roykalager2360 Před měsícem +2

    I wanted this game. It suck that it didn't release well.

  • @glossyplane542
    @glossyplane542 Před měsícem +17

    small amount of advice: for the thumbnail I think it would be better if you put the "who is this for" in 2 or 3 lines and put it in the spot left of the protagonist and also change the color to just white. Changing the thumbnail can also cause a new influx of viewers sometimes.

  • @HaughsCausedit
    @HaughsCausedit Před 13 dny +1

    I tried to play this game once. It caused my ps4 to overheat and broke the fan. I was in character creation.

  • @Paws_Network
    @Paws_Network Před měsícem +3

    This is a very high quality video, you deserve more subs.

  • @InvasionAnimation
    @InvasionAnimation Před měsícem +1

    neat video!

  • @barronwaleford1446
    @barronwaleford1446 Před 12 dny

    Imagine being excited and getting it finally only to hate yourself at the end

  • @titoskeleton9571
    @titoskeleton9571 Před měsícem +2

    I played it and it felt... unfinished, as if there was more to be present but they just left it out and sent the game out
    example: when you join the bad guys and make good decisions they change their mentality and want to help you, the leader even worries about you, starts thinking that making the big monsters eat the tree might not be the answer but in the ending it just goes "fuck this world", they behave as nothing happened or that you didn't do anything
    same as joining the good guys, they don't care about you and start asking to end the competition, but it's the same with them.
    it felt like there was a lot of the story missing and frankly it needed that missing part but even then it felt like it was missing 40% of a game. I felt disappointed by this game.

  • @TallMonster
    @TallMonster Před 16 dny

    i had sooo much hope for it

  • @heathsmetalwerx
    @heathsmetalwerx Před 3 dny

    Can't say I agree I actually lobed the ideas on the game especially crafting. Great different game for me.

  • @pandymandy
    @pandymandy Před měsícem +8

    I do not have much to say on this one, as I have very little investment in the topic.
    However I've found myself at a greater willingness to commit the time, and some anticipation, with a new Josh Everton release, even if some topics are (for me) a tough sell.
    I say as much though, because you do continue to deliver.
    I am mostly shocked at the depth for which you've regarded this title as it seems particularly obscure; not something I'd even heard of until seeing this video. I may be posing such an opinion from bias informed on video content alone, but it feels almost a waste of critique. And I am not certain if it is simply in my personal lens, but it feels like you had a lesser strength of interest in the topic after a point in the digest.
    Nevertheless as food-for-thought on creative integrity, and good accompaniment dialogue to work, I thoroughly enjoyed the exploration of Biomutant as from your experience. And also saddened by the frequency with which such simple development issues like user-interface (per the start of the video) are able to get passed through on officially licensed media in the market. It is not all films, games, stories, etc, but an alarming amount seem to forgive themselves in negligence as years proceed. To me, in deeply valuing what a game is intent on saying, the sheer lack of meaningful writing just oozes either a lack of care or stiff working conditions. I will remain perpetually worried what concessions of the next ten years will bring to video games in media as developers seek a _concluded_ project over a _finished_ one, more and more.
    I do hope Experiment 101 - like all creative teams in the early stumbling phase - may learn and grow from this and show a new product that demonstrates an ability to evolve.
    Great video, Josh.

    • @joshevertonyt
      @joshevertonyt  Před měsícem +2

      As always, I look forward to and sincerely appreciate your viewership, feedback, and insight. Thank you again for the thoughtful and constructive comment, hope you enjoy future content!

    • @Daniel-tp4vy
      @Daniel-tp4vy Před měsícem

      my dude just talk normal

  • @dylhas1
    @dylhas1 Před 28 dny +1

    Biomutant had unbelievable potential and I hope they make a sequel. There’s so much they could fix to make the game a great experience. But things like the character designs and weapon building are great, but everything else is meh

  • @themoabrigade
    @themoabrigade Před měsícem +2

    honestly, I rather enjoyed it.... but yeah I do agree.... its a massive mess of a game which could have used at least 2 or 3 YEARS more worth of development. Though I didn't play this on a console, I played it on a PC..... and I would rank it about as bad as Sonic Unleashed, its worthy of a "hate play" and has some good parts
    if they make a Biomutant 2, I would be interested, but I would 100% watch some streams, or wait till there are some reviews on it to see if they learned from the first game

  • @a.dackee9737
    @a.dackee9737 Před měsícem +2

    When I went into GameStop 3ish years ago I went in looking for kena bridge of spirits, saw bio mutant and thought “oh this looks cool” bad idea

    • @HL3AlcAida
      @HL3AlcAida Před měsícem

      Sadly Kena never released physical :(
      At forst i thougt it would be an adventure but it was Darksouls Pixar edition ^^
      I hope the devs will do a second game

  • @magdaciechocka3076
    @magdaciechocka3076 Před 23 dny +1

    Pro tip: just get Rain World for better post apo rodent experiance

  • @incorporealnuance
    @incorporealnuance Před měsícem

    I have a few of japanese friends who're obsessed with this game- but I don't think it's for the gameplay; they mostly just like thinking about the characters making out. Maybe the translation is just really creative?

  • @darkdude9248
    @darkdude9248 Před měsícem +2

    I had a near identical experience. its very much a game for teenagers at that awkward period before edgy stuff becomes cool. I had a terrible time with combat though, I chose a psi-freak I did nothing but MAX Intelligence. ended up one shoting every single enemy, and since I didn't need weapons it made crafting useless outside of instantly maxing out new armor (which that was rare)

  • @nakishodoglitterfox
    @nakishodoglitterfox Před 21 dnem +1

    I enjoyed it. I really did.

  • @ChuckFinelyForever
    @ChuckFinelyForever Před měsícem +2

    This game managed to lose my attention in about 2 days, a pretty impressive feat

  • @GalletaGalletosa
    @GalletaGalletosa Před 20 dny

    It is an ok game that sticks out from the rest thanks to the premis and animals, but i think everybody expected much more

  • @GoreGutztheImpaler
    @GoreGutztheImpaler Před měsícem +1

    Before watching: Not for me. However I can tell by the title of this video, the thumbnail, and the video length. That this video is for me.

  • @EternalGuardian07
    @EternalGuardian07 Před 8 dny

    I remember the trailer, thinking it would be more action-oriented, like Devil May Cry or something. As soon as I saw the class selection, I knew this would be unsatisfying. Something about it told me it would not be as tight to play if they need to accommodate multiple playstyles.
    I get that the voice over is supposed be a Attenborough-esque nature doc narrator, but it doesn't make it any less annoying. "Dialogue" goes on way too long, too.

  • @andrewscherman6165
    @andrewscherman6165 Před 22 dny

    The controller sound issue isn't present on PC, so maybe make it clear that this is a review of the PS5 version. Then again, a mid game on lesser hardware being disappointing isn't a surprise.

  • @OptimalMario
    @OptimalMario Před měsícem

    I totally forgot this game existed

  • @LockDOTspot
    @LockDOTspot Před měsícem +1

    I didn't know this game ever released.

  • @azurephantom100
    @azurephantom100 Před 21 dnem +1

    i enjoyed the game personally but that is due to the type of person i am and all the issues you had with the game are valid. i cant say i remember any slow downs but i can say the giant click with the guns never happened to me (im on xbox one) my best guess as to why the game was so bad on ps5 might have been due to it being on ps5 sometimes games made with older hardware plays better with its generation of hardware and poorly with newer hardware it might play better on ps4.
    as for your issues with the guns damage did you use a crit build? if not that might be the reason i spec-ed heavy into crit and luck and it melts enemies the rapid fire super wanfu is worth it when the you can unload so many high powered shots its something that i know needed more work and better scaling. really much of the combat choices need a focused investment it really shows how trying being a jack of all trades is bad and the class choice was at the start was telling you to focus on the class and not round it out

    • @joshevertonyt
      @joshevertonyt  Před 21 dnem

      Yeah definitely should have focused more on crit chance, so that's my bad for sure

  • @costanzafaust
    @costanzafaust Před měsícem +1

    Playing this game made me so angry at times that I decided to destroy the world out of spite instead of saving it.

  • @RH-beefhemoth
    @RH-beefhemoth Před měsícem +7

    It’s the perfect starter action RPGs for youths new to gaming

    • @NandolfBlockbuster
      @NandolfBlockbuster Před měsícem +4

      But Fable exists? This is definitely not the correct game to introduce someone new to the genre, unless you want to overwhelm them. And the story isn't interesting enough to engage someone that doesn't have much interest in the RPG mechanics.
      Fable is way simpler, while still retaining the meat of the action RPG genre (it even affords itself a morality system), while having a compelling and easy to understand story. Fable is what Biomutant wanted to be.

    • @TheTideKing004
      @TheTideKing004 Před měsícem

      ​@NandolfBlockbuster, except fable, isn't as widely available to everyone. It's locked behind a console choice.

    • @NandolfBlockbuster
      @NandolfBlockbuster Před měsícem +1

      @@TheTideKing004 True, you need a PC to play Fable.

  • @renardnoir2581
    @renardnoir2581 Před 29 dny +1

    Now see. The combat section is something I both completely agree with. An yet am baffled that you said the guns are bad. They are easily broken overpowered. With 0 skill point investment required. Except the shotguns. Firerate just guts them.

  • @bigwaveyyy626
    @bigwaveyyy626 Před měsícem +1

    I mean… I really enjoyed it..

  • @grinninggoblin3698
    @grinninggoblin3698 Před měsícem

    I played through the game, don't remember a lot of it, as a psi-freak using pretty much only ki spark and levitate. I felt like a thunder god I battle, but I found the fighting boring even before I could use lightning nonstop. The only fights i looked forward to were the bosses, and in 2 of them you use vehicles rather than your own skill, and the other two felt super reliant on guns. I felt like specializing in intelligence and magic hurt me in the end.

  • @leifreon6117
    @leifreon6117 Před měsícem +8

    so. I can tell you from experience, that the game is just, Better on PC. The combat system is better on keyboard than a controller, the performance is on average better, but naturally subjective to your rig. Good PC will have better performance than a PS5, less good might not. Also I'm fairly certain the oversized Klick is actually intentional. As you stated the sounds come from the controller so you might not hear the noise over the actual button presses, and if you're tunnelvisioned and not seeing the bright yellow word, there's a massive one to go "OI! YER OUT OF AMMO!" Though. Yeah, nothing can help the bulletspongeyness.

    • @joshevertonyt
      @joshevertonyt  Před měsícem +1

      Makes total sense, it definitely feels like it lends itself towards mouse and keyboard. I feel like if I'd picked it up on PC I might have a slightly different review, but as you say many of my complaints are too baked into the game to be changed by platform. Good point about the reload visual too, I didn't consider it might be intentional

  • @phillipmitchell2254
    @phillipmitchell2254 Před měsícem

    Yeah the way to do guns is to unlock the best ones in side content and kitbash their best parts together

  • @talion4033
    @talion4033 Před 27 dny

    I remember being really excited for this game ever since it’s initial reveal. I enjoyed playing it when it came out but it was extremely repetitive

  • @Spaced-Station
    @Spaced-Station Před 26 dny

    I wish that you had discussed the dev process. My understanding is that the game wasn't originally designed to be whatever it is. I have not played.

  • @andrewmcpeters74
    @andrewmcpeters74 Před 29 dny

    i was hyped. never even finished it.

  • @samuelpalazzo3694
    @samuelpalazzo3694 Před 23 dny

    Im here to defend this game, i bought it for like 15 usd on a steam sell. And to this day your hard press to have more fun when youre so stoned/drunk to care afbout story or concept

  • @bringbackpluto4134
    @bringbackpluto4134 Před 12 dny

    for less than 10 dollars, I'd say you got a solid experience

  • @IlRe720
    @IlRe720 Před 29 dny

    Seen so many reviews for this game, I have it, just can’t bring myself to play it, I’d rather just appreciate what it could have been instead of coming to hate what it is XD

  • @PhilipNorton42
    @PhilipNorton42 Před 25 dny +2

    I hated this game. There were some good ideas in there, but for every 1 good idea there were 50 awful ideas that got in the way. Fighting the same monster over and over again in copy paste locations. And that narrator realy grates on my nerves very quickly.
    In fact, the best thing about the game was were I refused to save any characters since they were all annoying as hell. So, the final scene where it shows you who you saved ended up being 2 minutes of looking at empty seats. I wish I recoded that now as it had me laughing so hard I couldn't breathe.

  • @jjhh8152
    @jjhh8152 Před měsícem +1

    So much potential for what later became a meh game. I’m happy I just played someone else’s copy of it.

  • @TheDoomsdayzoner
    @TheDoomsdayzoner Před měsícem +1

    I was hoping for some of the cool evolutions and other buffs. A bit disappointing.

  • @bluenovacorgi8230
    @bluenovacorgi8230 Před 25 dny

    I miss this game just wish there was more to do...i miss ma boi LemonHead

  • @demario1212
    @demario1212 Před měsícem +7

    the price hurt this game the most

  • @Pastafari4
    @Pastafari4 Před 10 dny

    I kinda like this game as a curiosity. But the boss-fights are like a personal hell. And honestly, while the gameplay is fun due to curiosity, it's ultimately lacking to be as good of a game as it could have been

  • @I8one2Many
    @I8one2Many Před měsícem

    I actually enjoyed this game as a casual game.

  • @user-zw8lq7hb3e
    @user-zw8lq7hb3e Před 24 dny

    Man y'all hate too much this game is fun and has many options for replaying different styles it's a solid 4/5 not perfect but very fun

  • @jonahfalcon1970
    @jonahfalcon1970 Před 5 dny

    Who is the game for? The people who made it. It's a game the devs wanted to make. It's like a fan fic version of itself. If it feels like an unfocused game, it's because it's the game the devs thought were cool or belonged in the game. There was no one to say "no".

  • @Jason0binladen
    @Jason0binladen Před měsícem

    Those short cutscenes that didn't make sense and were not necessary were hiding loading screens I mean they could have just made a spinning circle like every other game but

  • @Thenextday8
    @Thenextday8 Před měsícem +4

    I don’t think it was a bad game, I enjoyed it lol it was very different at the time

  • @therisingdaikon
    @therisingdaikon Před 21 dnem

    I played for xbox and ther was alot wrong with this game but ate thesame time there was alot i really liked one of my biggest problems were Feeling overwhelmed in the beginning Trying to make sense of what was going on but when it got going traveling the world was awsome and creating your Character and watching him change was awsome also im 50/50 on combat

  • @AtomicEy
    @AtomicEy Před měsícem

    2017 - 2021 considering the game was in development hell it's about what i expected.

  • @CypherOfSolace
    @CypherOfSolace Před 26 dny

    This is for the me that played the xbox 360 in 2010.

  • @brubels7905
    @brubels7905 Před měsícem +1

    The longer you play the game the less deep the game felt like the status effects? Really cool so many ohw they just do the exact same just a different death animation.
    Just a lil thing super wong fu most ability's are useless but when you have a decent shotgun it becomes a nuke with the time slow effect😂

  • @bloodybladenum1920
    @bloodybladenum1920 Před měsícem

    I was hyped for it and then...
    narator

  • @BY-xd1yr
    @BY-xd1yr Před 27 dny

    My take on this game is that there are enough interesting ideas and concepts that if there is a Biomutant 2, it has the potential to be great. But the first one is just eh.

  • @xel_los
    @xel_los Před 3 dny

    I kinda liked it and idk if deserves an hour of critique

  • @michaelq92
    @michaelq92 Před 25 dny

    Sound bars are not super worth it if you’re investing in a subwoofer. Think of it as you’re paying for a soundbar to simulate the position of base but you’re paying for a subwoofer to physically position heavy base output in a room. They’re both an upgrade to an existing stereo setup but the soundbar has a significant price mark up as it’s designed as a standalone stereo system. Obviously anyone selling audio equipment might disagree with this assertion and have access media refuting it.
    (Edit) because I’m realizing how I’m probably a lot older than the average demographic here but like 90% of children under twelve will: have a mild existential crisis with enough of this midline good or evil shit, or just learn to filter out everything but keywords.