Is Borderlands 2's Ultimate Vault Hunter Mode too Hard? (UVHM Worth Playing?)
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- čas přidán 24. 08. 2024
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Hey guys, back with another Borderlands 2 video and today, I figured we could talk about whether Ultimate Vault Hunter Mode is Too Hard and if UVHM is Worth playing.
As always, if you liked this video, feel free to leave a like and let me know what you think!
Difficulty isn't that problem, it is balance. Raiding in TVHM was fun because any Build/Guns could work. UVHM limits choice and homogenized gameplay. A bazillion guns became like 7
Yeah. You cant just use your favourite guns, ya gotta think smart.
it sucks that most of the time you have to depend on slag
Zee Hologram Think smart: use the guns the internet suggests.
@@lordbunbury you here from it being free on epic too?
I would argue that the balance is a lot _better_ in Ultimate Vault Hunder Mode, actually, because the enemies and loot are guaranteed to be scaled to your level anywhere you go. In the earlier modes-Normal Mode and True Vault Hunter Mode-I find myself trying to rush through those modes, because they're boring and shitty. Consequently, I sometimes find myself in a bit of a pickle when I just want to do the next story mission, but then can't because it's labelled as being too "tough" for the level of my character. In Ultimate Vault Hunter Mode, you don't ever have that problem, because any mission at any time is guaranteed to be suitable for your level. Furthermore, you have a lot more skills at your disposal in Ultimate Vault Hunter Mode, and you can actually farm early bosses in the campaign for their legendaries; legendaries that are actually suitable for your level. All in all, Ultimate Vault Hunter Mode is leaps and bounds better than Normal Mode and/or True Vault Hunter Mode. In my humble opinion, it's not until the overpower levels that things finally start to get truly difficult. _That's_ when things start to feel very limited, in terms of the builds and items you need to use in order to survive.
Is it too hard? No! Is it too restrictive and not well-balanced? Absolutely!
Narf D. I'd be fine with dying fast if I didn't have to switch weapons like a pirate with goddamn flintlocks just to use Slag, damn it.
And yes, most vaulthunters have a reliable way of using slag, but since you HAVE to use it, it destroys different playstyles.
Thats exactly what I meant with "too restrictive". It takes away your choices by giving you a definitive answer to the question "Do I want to slag everything?". Its not that much about your playstyle anymore, as it is more about your way of slagging to kill mobs easier.
And while its possible to get through UVHM without Slag, it still begs the question: Why should I do that if it makes the game considerably more tedious and harder?
Narf D. Why cause #fuckslag
Narf D. I find it funny that they could fix this problem with ONE option (Autoslag? Yes/No? All enemies will be affected automatically by slag, only works in single player or private matches) I'm so goddamn sick of slagging things.
The most depressing thing when I first tried UVHM was watching an enemy out regen the damage from my turret focused Axton
Axton is complete garbage in UVHM. He does no damage, his turrets do no damage (despite slagging enimies), and he dies way too easily. I’m struggling with him as well.... May as well make a new character and have fun
@@Steve00300 Grenade/tediore reload build.
@@Steve00300 Lol idk about you guys but i have a turret based axton and i am having an easier time than my krieg or zer0.
@@weakestpakistani9730 huh. So your turret Acton build is easy, whereas the op's turret focussed build struggles? The only difference between your turret build and his therefore would be class mod which affect turret skill. WOW one class mod makes all the difference!
@@Christoff070 There could be a huge difference in our skill point investment, just because we both prefer turret based skills doesnt mean our builds are the same. Maybe he wasted his skill points in laser skill, maybe he picked crisis management instead of grit, maybe he picked up nuke capstone by ignoring double up or gemini both of which are exponentially better. It also depends upon the playstyle, i remember how ineffective my turret placement was in tvhm and i was getting constantly killed so by uvhm i changed it slightly and i am having a better time than my tvhm krieg who constantly kills himself and my melee zer0 which is plain bad in solo play. And yes one class mod can make all the difference in the world, i went from a regular pointman classmod to a Legendary soldier, and it made all the difference in the world.
I think you missed that the bandits went from storm troopers to a lvl 99 mafia boss. you peak your head and they be sniping ya across the map with a shot gun.
With zero I one shoted the worrier in tvhm now I'm getting one shot sniped by friken bolt froken bolt
the bad part is, getting sniped across the map with a shotgun is just your own fault, shotgun shells pellets fire so it is not like they all get 1 explosion, its your own fault because you slipped on a pellet and died from lead poisoning.
@@hellsgames5322 Normal Mode: OMG BOX THING SHOOTS AND PEOPLE DIE W O W
TVHM: I can hit a moving Target!
UVHM: Fastest Guns on Pandora: The Army
Fr
Well, it's your fault for looking at his shotty.
UVHM is slag simulator
fucking slag...
Weirdly enough, i dont mind slagging and health gating. It force me to use more tools, instead of using only one bnb weapon.
The build and wpn limitation tho... That sht aint fun
I dont like DUPH. BL1 had much better damage system.
Agreed DPUH is deffs the way to go in UVHM. As you've said it's nearly the only weapon to do serious damage on non-slagged targets.
I also use Axton with slag turrets
I have NEVER used the grog nozzle other than that mission it's specific to.
"Always carry a grog nozzle" shit like that is why UVHM is a problem, it forces you to use specific gear and playstyles, in this specific example you want people to use a side quest item which was never intended to be taken out of it's side quest. UVHM might not be a problem for people like you who enjoy farming for hours for specific gear, but for those who want to play casually or use regular gear they find it's pretty much a no go.
You're misinterpreting. Carrying a grog is so that you can make it easier if you're struggling, or if you want to expedite shit so you can power farm something. That and get through areas easier if you see fit. You don't need a grog, you also don't need a bee. Just get any slag weapon really and utilize the mechanic. On my UVHM Maya I use ruin to slag enemies so I don't carry a slag weapon. Hell, I don't even use a shock weapon all too often. And in terms of gear I normally use a lascaux, an infinity(rarely), a shock fastball, a Banbury Volcano, and hornet. Given that, if I want to make things easier or get through tedious bits, or when farming, I might use a sandhawk. The volcano I got from my TVHM warrior kill, the hornet I got from the terramorphous quest in TVHM(community patch), lascaux from the pool in frostburn on UVHM, and an infinity from a bit of doc mercy killing.
UVHM is meant to be fun for those who want to challenge themselves, or take their character to its absolute limits.
You always farming after 2-4 level, not fun to play
Well basically every character can go through uvhm without a moxxi weapon even sal or krieg
with Zero i never used the grog
or other "importend" weapon, and i run without Problems throu Uvhm
i only use the harold on a crit-zero buield
I would have been fine with a mode that just lets the enemies scale with your level. They didn't need the health boost or regen.
i just love getting one shot(ed) with absolutely no enemy's around.
I edited UCP to keep the game as is, but just removed the hp regen. Gearbox can fuck off with their artificial difficulty.
@@saverofthehumens Is the hp regen such a problem in UVHM? Tbh, i never really noticed it, though i did not play soooo much UVHM (Didnt make OP8, only 2 Chars on level 72)
@@Craydy It makes DOTs useless, which is really lame.
Okay, that is a good point.
When a mode REQUIRES a broken character or a broken shield just to kill things it is not hard... it's broken. I know this is an old video but it popped up in my feed.
Old but required now.With BL3 coming out,it's troublesome to think it might have the broken uvhm of 2.
Agreed. After TVHM I lost interest.
Them nerfing solo strategies for raid bosses (gear usually) quickly also made me lose interest after TVHM and Dragon's Keep.
I was doing fine with my Mechromancer up till TVHM.
As soon as i started UVHM, i was struggling so hard..
@Democrats are cunts But it's not hard.There is nothin "DIFFICULT" about uvhm,nor is there a difference in the games combat.Infact,killing enemies becomes EASIER once you have a slag weapon due to the increased multiplier.
No,The biggest problem here is that enemy health numbers become too high without a broken build,and that enemies can literally one shot you due to hitscan on their end unless your health gating or using the grog nozzle.Thats not hard,that's unbalanced.
Democrats are cunts my god you sound like such a tool lol
Unbalanced is the word you are searching for. Playing as Zer0 makes it even clearer. There is a thin line from one shotting mini-bosses to getting one shotted by minions. Sometimes there is no challenge in a boss fight, sometimes you have to record the footage and play it in slow motion to find out why you are dying in an instant with no explainable reason, before you find out that RPG loaders can fire an almost invisible, insanely fast homing missile that can one hit you.
RPG loaders are one of the most BS enemies in the game.
For real, I had to figure it out for an hour if there was a bug, because I kept dying with full health for no apparant reason.
@@bojacxfanren For some reason one of them one shotted me from full health and shield while being 2 levels below me ON NORMAL! Oh i hate them so much :(
The most annoying enemies in uvhm is eternal skeletaur
@@watersheep2428 more like crystal skeletons, those can go fuck themselves.
It's not that it's too hard, it just sucks all the fun out of it like a shop-vac plugged into your femoral artery.
Also, the enemy health regen just plain sucks.
I agree on the health it sucks
Also it's plain retarded and pointless, no one gives a fuck if you can make it to op 10 lol
duddude321 the health regen is my only big problem, I can deal with everything else, but when I’ve wittled an enemy down to nothing, reload for a few seconds, then their at half health and one shot me when I’m at full health with full shields, you can fuck right off
Me:Damages a enemy
Also me:Regens my rockets
Enemy's hp:Sike i aint low
Everyone in the comments be like..."its not that hard if you grind for 100 hours for the best equipment in the game"
Th grind is part of the game and people might not enough time to do it but Borderlands is a looter shooter. Nothing comes to you on a silver platter with this game.
Getting a herald and a grogg is not hard lol
@K King my mentality 100 percent. now wow is even easier than it used to be and this game still dont compare.
100 hours really isn't that much considering how long it takes to beat one casual play through.
2000 hours and counting and still no 94% sham. I’ve pretty much resigned to the fact that it’ll probably never come.
I mean first play through you feel like an unstoppable Force everything after that is "go fight the shark with a stapler"
First playthrough I was stuck fighting captain Flynt for an entire month. I didn't know anything about the game.
@@snineHD you definitely shouldn't be allowed to play games
busterkitty 27 he might be new you bith
ME BOUY YER HORE STOK this guy prolly save edits and then drones on and on about how the game is soooo easy
Oh Yeah for normal and true vault hunter it was the opposite, normal gave me a challenge, true vault hunter was a fucking cakewalk
The fun of the Borderlands games comes from the feeling of going in guns-blazing, just you (and maybe a couple others) versus hundreds of enemies, and winning. It also comes from being able to choose your favorite combo of guns, characters, and skill tree paths. UVHM takes all that away. Say what you will about it being fun because you're overcoming a huge challenge, but I still get that feeling in TVHM just fine, without the added frustration.
Agreed. There’s nothing fun about spending 100 bullets to kill a single maniac
@@martynas1819forced to use the bee shield lol
I just want enemies to scale like they do in UVHM but still be able to play casually 😭
SAMEEE!
I know that this is an old video and an old comment. I'd like to see an option where you can set your own max level. So you can play to say level 50. That way, you can farm etc and there is a limit to what is expected of you. Where now, with the new level increase, people who have reached level 72 OP8, suddenly found themselves with more grinding.
If you have an optional level cap, it means that the casuals can play how they please, while still being able to enjoy end game content. Currently, if you want to raid, you really should be aiming for max level, if you try and farm for specific weapons, by the time you have them all, you're overleveled for the first one you found.
@@band-o-lear The entire issue is that slag is required to maximize damage, and the gameplay is built around slagging before dpsing, which forces you to swap weapons constantly in order to maintain a competitive consistency.
Oh yeah
Like having fun while still being able to play longer
The rabid stalkers and skags piss me off the most
hahahahaha
Same
Yep
Players: we don't like to switch weapons all the time, Gearbox: SLAG YOU
Maya/Zero mains:i'll pretend i din't see that
So basically, you can handle UVHM if you have certain weapons n gear you can never find.😎
Never? Hah i got a world drop bee it gave me hope that you can do anything
DanK MelonZ I’d say the Bee is pretty much the only way to feel like you can take on UVHM, since it is pretty easy to farm. But other than that, no. It’s a mess without the Bee or DPUH. Plus characters like Zero basically can’t consistently slag by their abilities.
i have finished op8 story with only blue non unique weapons for fucks sake
@@ebs_987 antagonist shield bro
BeeBitch combo is the only way to go
For me it's not that it's hard, it's that it takes too long just to get through a single standard encounter with enemies. It just gets really monotonous.
I just hate that you HAVE to play uvhm to reach 72.
I don't understand why they can't just have tvhm scale to lvl 72 once you beat the warrior, kinda like 2.5 for the first game.
Are you telling me BL1 has a New Game 2.5 mode?
or be able to restart the campaign in true vault hunter like you apparently can in uvh, but have the levels scale up to your level but not have them BSingly op like in uvh
@@Leostar-Regalius yeah... Ive played through uvhm with only 2 characters so far, Krieg and Zero.
Krieg was okay since I usually just stacked melee and relied on release the beast, but zero.... Well, it was a pain... Had to slag almost every enemy and the bosses early on were complete crap since you don't have access to all of zero's op gear right away. Tbh, I haven't even leveled zero to 72 because I got frustrated and quite understandably, bored (pun not intended).
@@TheMock5000 imo it's pretty understandable that you need to use all kinds of possibilities to maximize your damage output in the hardest mode the game has to offer.. i love slagging enemies tho and mostly play coop so it pays off even more.. if people already cry about this in uvhm they should never EVER try the witcher 3 on hardest difficulty where you literally need to use different potions (that you will have to craft first) on mostly any type of enemy
@@gbdeath4265 but slagging is really the only way to do decent damage, so there isn't really that many alternatives, so there isn't a choice. That's why I hate it and why I love Krieg. He really doesn't need slag and can go pure melee.
What's worst is they didn't learn from this, they kept adding "harder" op levels which are just more of the same bs.
They just don't know how to make challenging games at all, they boast about having millions of guns yet they make most of them obsolete by poorly balancing harder difficulties.
They just suck at that.
Literally EVERY single Borderlands "pRo pLaYeR" has the cheapest gear possible.
Grogg Nozzle, DPUH, 94Sham, Shamfleet, whatever.
It's just not fun at all. I didn't even bothered with the op levels. Hell, UVHM is already restricting enough.
Yeah well,that's just, like, your opinion, man you forgot about the bee
1:there isn't a thousand guns, its less.2: op levels are completely optional so that noobs don't complain, and they still complain! Like there is litterly a ton of guns that are awsome, you just have to be good and the game. Like hit crits and spec you're character right
@@grandduelslover3055
I already beat the op levels with most classes.
It's just abusing broken gear. Walk in the park. Not fun at all.
My favorite class, Psycho, has its melee build become useless in the op levels.
What a horrible mode. It's for tryhards only.
I have NEVER come across a person with a unique build, they all just spam youtube videos op builds.
@@yeahwellthatsjustlikeyouro7466 melee krieg is useless on op8? Well thanks for telling me you suck at the game!
@@grandduelslover3055
He is useless, that's a fact.
Only good to kill trash mobs and then against bosses can only be good if you only use his axe throw. Otherwise that "12% chance" is guaranteed death.
Don't forget that AMMO COSTS in UVHM are ridiculously high!! In single player mode, you pretty much have to bring a Gunzerker along with ammo regen (even if he's just a passive NPC on controller 2) or you pretty much lose all your money refilling ammo.
Money is laughably easy to get in TVHM and UVHM, and is generaly useless without mods that make the stores better. Only thing you really use money for is ammo and Moxxi tipping.
Say what you will about BL:TPS, it's overall character balance and viability is vastly superior. Especially in UVHM. It's nice to see that development from Gearbox.
Nick Sheldon it wasnt gearbox tho they never touched tps
Really? Who worked on it then?
2k Australia, i think gearbox did work on it as well though.
Gearbox assisted in the production.
Too bad it was poor otherwise
A year ago I would of said No.
Now that the DLC is out I am saying this and only this. That pup skag is a raid boss now.
Draven are you sure you don’t love having 3 mental breakdowns just doing the first mission on UVHM DLC because despite having yellow or better weapons, even the midgets can three shot you?
UVHM just basically gets rid of all the scrubs
UVHM removes every vault hunter except Salvador.
Draven So true
Ha, i played through uvh as a level 50 as i never bought the level packs. I then got tiny tina's dlc and my god what a mistake that was. In the mines the game sent me a lvl 55 super badass orc warlord. It took me a good 20 mins to kill him and i had to do a ledge glitch just to do it. Good thing i was a gunzeker who could regenerate ammo.
I just wanted to level up to max, without having to face enemys with 4x more health, or having to use Slag, this is boring.
Imo, its the restrictive-ness of the mode that ruins it for me. Its pretty boring to basically be forced into running certain kinds of builds, regardless of your skill level. I look at games like the Dark Souls series as to how New Game+ mechanics work well. The enemies are harder, generally having more health & damage as well as new abilities or resistances. And during boss fights, new mechanics are introduced into the fight that make you play the boss a little different (some, not all). But you can basically play the game however you want. Want to go OP OP Dex build? You got it. Havel tank? Bingo. Melee & Mage Goku? You can do that. Its certainly difficult not using over-powered or game breaking mechanics, but you can still play the game how you like or want. You don't really have that option in UVHM or OP levels.
i used cheat engine to max out all the skills
I could agree to SOME BOSSES. General game i can enjoy with which ever build i come up with. Right now using a only Melee Zer0, with a slag rapier, legendary ninja, love thumper and thunder fast fall. Not even ultimate badass stand chances.
I play like this because it is both challenging and fun, high risk high reward, as of right now playing with gun builds it's too easy, and i'm playing in OP8.
I think it just takes getting used to, at first i sucked in this mode, then i didn't, then the OP came, suckd again, then didn't, then using only melee Zer0, it was the same.
I totally agree it took away one of BLs main features and that was the random weapons and at that point it like ill go play another fps out there if I want to deal with a limited weapon set.
Personally Ive found my own personal UVHM in using cheat engine to make the game think that there are 4 players in the game its much better the UVHM and you can still use normal random builds and not be shoe horned into redundancy.
Yes you can. Any build is useable aslong as you're not awful at the game
minh tu hoang good for you
Slag everything... and make sure you have Tiny Tina's Assualt on Dragon Keep.
Magic Missile makes things much easier :)
VinylicPumaGaming magic missile are not necessary at all, most of the time they are even a bad choice compare to:
hum I don't know characters skill: axton's double up or maya's ruin for exemple
Or some other piece of gears way more usefull: slag transfusion Grenades, slag bouncing bunny's, slagga, pimpernel, or even slow hand's
Etech sniper, Shotguns, and Pistols are bad, and of the discussion
Actually, I understand your point of the use of slag transfusions, the Slagga, the Pimpernel, and the Slow Hand but I would disagree with you about the use of a slag variant of the Bunny. Magic Missiles have some of the highest elemental effect chances in the game.
i thought grog was the best part of tiny timas
You right. The Grog Nozzle and the Magic Missile have some of the best elemental effect chances in the game.
When one hit can wipe out your shields, and the next two hits can kill you, and your mini-map looks like an unhealthy teenagers face with all the red dots on it, yes, it's too hard. The only character that I'm not constantly smashing my keyboard apart in switching between the grog nozzle and my main weapon was Salvador, who off handed the grog nozzle. If they had just made the enemies scale with your level, it would have been enough of a challenge without being rage inducing.
Then you were not playing smart. You don't need a grog in UVHM, nor do you necessarily need to break your keyboard down all the time switching between your slag / main gun. Slag grenade mods are a thing. Skills that slag are a thing.
If your minimap is full of red with you caught in that shitstorm, you were not playing smart. There are ways to limit the amount of enemies you deal with, if you just run blindly triggering multiple spawns at the same time, then of course you're going to get your ass handed to you. Just pay attention to what you're doing and you will have a lot easier time.
@@Nabekukka I'm pretty sure he does do that,he's not a noob to the game if he's got to uvhm. And you shouldn't have to rely on slag to kill enemies in any mode. Otherwise they should rename it to "ultimate slag hunter mode"
@@Christoff070 Laughs in *Poop Train Conductor With 1.3Mil Melee Damage* . Who needs slag when you have the shiniest meat bicycle?
@@closetfriend8171 hehe yeah but I wanna do more than just melee to survive uvhm my boi
‘Unhealthy teens face’ 😂😂😂
those orc guys in tiny tinas dlc that level themselves up were rediculous to fight even on tvhm
So true
Im guessing you haven't fought an op8 iron god
@Timothy Gillis lol i forgot completely about triple o but yeah >-> if it wasn't for that one area in hammerlock dlc he would be bullshit to farm,
Isaac Byrnes not really lol you just let him chase you in a circle and shoot him on the way around it’s actually very easy to kill. Just time consuming
@@GreenninPCtrue, the only way he is difficult to fight is if you go at him with under level weapons or reckless abandon
Let’s be real. Without duping a large majority of people would have trouble with this game.
Without duping there'd be 120 people online max. Can't tell you how many messages I get from 6 year olds begging me to dupe.
Brother
Just get good?
@C Rizzy "smart" as in just cheat and be bad?
@@DaladendDarrowmere That's your own fault for hosting an "online" game and not a "private" game.
It's not that hard with the right equipment. UVHM just limits the variety of viable builds and equipment loadouts
Alextwopoint0 funny that the game with litteral hunfreds of millions of guns limits the amount of viable one to 100 or less
Edit: hunfred is officially replacing hundred in my vocabulary XD
That´s pretty much the point, yes. There are only a few weapons that you can really use effectively and most of them are unique/legendary/pearl/seraph. Certain kinds of guns become pretty much useless(for example the only vault hunter who really can use jakobs snipers in UVHM effectively is Maya because she deals tons of elemental damage anyways no matter the weapon). And the game pretty much forces you to rely on certain skills or equipment, UVHM without a grog is pretty much suicide, same goes for any Zer0 build without Kunai.
i think the way they limited your arsenal was just stupid, also, out of the 12 pearls that came along with both lv expansions, only 4-6 were useful, even the new guns added with the dlc were too weak for the dificult they should be found, not only that, but seraphs become available only in UVHM were most of them are also useless
also sandhawk and interfacer, there are some builds that make some other guns at least decent, but mostly were way too weak, and the pearls were just pitful on how weak most of them were (good thing community patch solved some of these problems)
Alextwopoint0 i don't actually rely on slag that much...if you use cover well and always aim for the head, you only really need slag for the badasses
I feel like ultimate true vault hunter is very cheap, repetitive and you die waaaaaaayyyyyy too fast despite having the best gear
Thinking about this. I never even did True Vault Hunter Mode to completion, but might do that now before B3 releases
Sima Jin shutup ps plus noob
Of all the things you stated here, the thing that really makes me question UVHM is the fact that you're basically railroaded down certain builds if you want to be able to survive.
UVHM (And to extent the entire game) is ruled by picking OP guns over your "favorite weapon" Oh? You like The Emperor SMG? SORRY MATE! Here's the DPUH. Have fun!
The Bee is your friend, my friend.
blackbox64 you know, for him
A N D “ H I M “ N E E D S T O G E T G U D
good thing I like the DPUH
blackbox64 just use crits though. the dpuh is used by people who have no brain.
It's just a game dude, not even a competitive one. Chillax
The fact that you need to have the grog nozzle, A DLC QUEST WEAPON, to deal with being shot once in UVHM, made me quit.
But you don’t need the grog nozzle. At all. I’ve used the slagga ever since I started UVHM cause I couldn’t be bothered to go though Tina’s DLC to get it.
Too much work for me.
The grog nozzle is a moxxi gun, which heals you per shot. The grog has the highest heal rate per shot, sitting at 60% heal rate. The highest obtainable is the rubi at 12% heal rate, followed by the hail at 5% heal rate and all other moxxi guns sit at 1-2%. Considering that in the OP level, especially OP8-OP10, bandits and wildlife are as deadly as they would be in reality due to bullshit damage and health, you need to heal on just to survive the fight since the damage is too high to be acceptable to soak in
Well, i can agree with you up to a point. There is unbalanced, and i dont know the decisions they made, but i could understand if the balance includes the dlcs as, not completely necessary, but a common obtainable, at last, the dlc's are a great effort and a really really great adition, good story and gameplay while being, literally 8€ the full game with all dlc's (in last summer sale) So, yeah, if a developer puts a paywall after a 20€ dlc that adds almost nothing apart from op weapons, they're shit, if we found that some of the best weapons are from good story and cheap dlc's, well, what do you want? that the dlc give almost nothing useful and every weapon you use lategame is the same you saw thousands of times while playing the 4 story runs? That would be a bad decision also.
Not seeing what you're saying. I've completed UVHM with Maya, Axton, Zero and Sal. UVHM was easiest with Sal, then Maya, then Axton and most difficult with Zero. If you struggle with Sal in UVHM the problem is you, not the game design.
I don't even have a slag wep in my loadout, I just run Maya with ruin and roll with it. A lot of the game boils down to your ability to utilize your surroundings, dodge, and/or create distance between you and the enemy.
I think it was. IMO they would've been better off sticking with the BL1 model. TVHM had the perfect balance of challenge and fun IMO.
UVHM is doable but not in a fun way
It's not hard when you know what to do, but is it fun? Not really. Slagging is annoying and messes up flow, bullet sponges bore the life out of you, and having to take every little encounter deadly seriously makes you feel weak.
It's the hardest game mode you aren't supposed to feel like a god there...
GB Death no shit but it's supposed to be fun instead of grindy and tedious
For BL3. Scrap normal mode. At the end of the first playthrough all enemies scale to level 35. Then second playthrough enemies level up with player, but dont have health regen.
Andrew Giniewski i think health regen is fun. It makes the game fast paced. Maybe just lower it to around 20 percemt the current speed. Also it should be delayed like a shield. Maybe if an enemy is not damaged within 5 seconds, they start to regen. That way, snipers wont be forced out to other play styles.
+Stephen Reaves Imagine the hairpulling dread of attempting to complete the early mission Bad Hairday where you have to deal the final kill to bullymogs using melee attack. That mission practically sums up why enemy health regen is the biggest sin of UVHM
I really like the scaling idea, if 3 has it I won't need to play the borefest that is UVHM to get scaled weapons+enemies 😂
You literally just described how the game already is but without health regeneration.
irarelyupload No, you have to get through normal mode and TVHM to get to enemy scaling. This way we wouldn’t need normal and TVHM.
I just don't see the joy in playing the game that way. I don't mind difficult games, it just saps the joy out of it when you have to min max to barely grind your way through. And BL2 is a game that IS FANTASTIC and full of joy. Kudos to Gearbox for supporting it for so long. The free DLC is the Cherry on Top.
Cherry on the top of a shit sundae.
Aaand it's not that free anymore)
Well you dont need unique guns to play uvhm i have played through uvhm using greens and i have done just fine.
If you want an answer and skip the video here is the answer:
“Well yes, but actually no.”
9:32
You're welcome
Actually
"Well no, but actually yes"
Is how you shouldve said it
@@calebblake1294 then u dont know what u are doing then.
In single player, yes. In some places it's ridiculously hard.
The drops for legendaries now it's super high just farm 1-2 good weapons for 10 mins or so and you'd be set like savage lee or bee shield
Not if you have Salvador's unkempt harold + grog nozzle combo.
And that limits the gameplay.
I wouldnt say its ridiculously hard solo. That being said, some missions solo require you to do dumb stuff like car hopping (to deliver shit in a certain period of time alloted). Also playing any mission that requires you to (kill/deal) with Rabid Stalkers/Special stalkers like Henry are a complete pain in the ass to do becuase they randomly bug from place to place and are almost impossible to hit even with a DPUH. Asside from that and some annyong bugs here and there, it's honetly a cake walk to beat UVHM. Like most people on here said, the real tough part begins after 72.
@haryy lawson i think you are kinda proving his point, that if you do not have sorta specific gear. it becomes a slog.
I never bothered with UVHM for one reason; refarming legendaries for a third or fourth time.
Also, the need for slag was annoying as hell. I found my favorite playstyle (DoT elemental with Maya and Gaige) was extremely nerfed. I said no thanks.
TallulahSoie I play DoT maya UVHM OP10 and i managed to make it work
Here’s how you know it’s too hard:
If a game that sells itself for having billions of guns is limited to less than a hundred that are actually useful, then it’s too hard.
You have to play the game a specific hit-and-run fashion that defeats the whole purpose of Borderlands imo. I’d much rather play regular vault hunter mode the way I want rather than farm for loot and have to constantly slag enemies.
Well i have went through uvhm without using nonuniques pretty easily like not even purples with mostly using greens.
@@explodifier6021 I don't believe you, prove it
@@Christoff070 okay well you look through my youtube livestreams of me playing with zero.
@@explodifier6021 sure, what is the video called?
@@Christoff070 jakobs guns at high noon
*Yes it is hard to do UVHM*
*I can barely keep playing when I constantly hearing Gaige's screems of pain*
Plague Doctor Raven Music to my ears!
Heard that
I am starting to get real tired of Krieg's tired running sounds. "Urhm.. Nurm... Nuff... Urmm"
@@hobnails my is just buzz sawing ever 1 when my heath is low.
You probably just reload next to barrels and make them hit you.. that's why mine always screams in pain xD tbh it sounds terrifying tho like she's getting tortured or something o_o ... i hate that reload skill... and barrels
enemy health regen was a mistake. game already had healer type enemies. inherit healing counteracts their entire principle. dots became useless and u had to focus ur attantion on one enemy at a time while hoarding.
slag dependency hurt zero the most since he has no way to passively apply it. kunai applies slag rarely and he is one the worst characters with grenades. also many enemies cannot be crit especialy in dlc content. and hia deception crit boost is bugged. and his melee build is the most demanding in gear and is the hardest to build legit.
i am glad tps ditched this and hope future borderlands stays with the tps uvhm system
Brewserker i didnt specify. i only play at op8 anyway. to me op8 is the uvhm
At least kunai still does something and have this perk won't hurt. Gaige is the one without any viable slag or debuff skill. IO helps little in slagging (u need to stop shooting at all like forever to gain one 50% chance slagging shot. It's not even 100% without a narrow selection of class mods! I just don't get it!). Don't mention that IO is sitting at the bottom of a skill tree which focuses on dot. u need to waste at least 10 skill points on useless DOT skills to get it. So if you wonder if there is a skill not just useless but also makes the fight harder and more painful, try gaige's IO.
He can't be that bad with grenades you can throw a lot in deception without breaking it
MrSurprise 22 and thats about it
Alex Novikov, "[Zero] deception crit boost is bugged" - what's that bug?
On UVHM I am stuck on the mission of saving Roland.
Ok now I'm done with UVHM
@@WillMadison9 lol
lol
@@WillMadison9 Damn 1 year
@@WillMadison9 😂
The only thing I dont like about UVHM is the necessity of the grog nozzle. If it werent for that weapon the mode would be a lot harder and since its not even regularly optainable I consider it a design flaw. This game mode shouldnt rise and fall with one quest weapon simply because the other methods of health regeneration cant keep up with the action. Thats the only reason I like the UVHM in TPS better than the one in BL2. Equip Salvador with nozzle and anythin else you're good to go, try out a different approach you are pretty much dead.
Salvador is completely invincible if you give him a grog lol. I’d rather slag to have never existed at all and for a more balanced game to arise. Hopefully Borderlands 3 is like that, but just trying to learn how to play BL2 UVHM OP+ is like having a second job. I appreciate what they were trying to go for honestly, and in the end it’s interesting how the community has tried every single imaginable build to see what works, but it still always comes back to using glitches, exploits, or DPUH and Grog.
A grog isnt necessary to play the game you can play all classes without a grog well.
Too hard? *laughs in 600 stacks of anarchy* edit: *takes long time to kill enemies even with 600 stacks* ok I see your point.
I have legit just got back into bl2 and made up gaige, this gave my hopes up a little
its not too bad, you need ridiculous gear though
That is the problem, not about skill anymore, it's about getting the most OP gear you can to beat it.
Sinbreaker you don't need any specific gear. I play on op8 and use gear that I like, not just cause it's powerful. As long as you have slag UVHM should be no problem
Borderlands 2 doesnt take skill, takes a basic understanding that the most powerful guns are that good for a reason; because they work best. Its a casual relaxing game for the most part.
And same i beat UVHM with powerful guns that i liked over the OP guns
No it's not, its a basic concept about most open world games. Best weapons = ez
I knew as soon as I clicked on this video there would be a lot of Virgin fanboys stating how easy UVHM is for them. Yes uvhm is hard. and thats the point. but the vid isnt just talking about that, It's saying how rediculous the game gets at UVHM. it isn't fun, as you can't play the way you want nor can you play with casual weapons. The video was more of a Rhetorical question. UVHM is very hard and meant to be so. But its not fun and thats the problem with it.
Metal & Memes Oh wow you have such a good point my whole comment is totally nullified.
I like how you instantly called anyone who would reply to you "virgin fanboy". It shows that you are actually afraid of a response from someone, so you try to shame them out of it. That being said you are wrong and just bad at the game. Its not hard until the OP levels, period.
@Jim Beauchamp Is it bad that I agree even tho I'm not 35 yet?
If it's impossible to beat with casual weapons, then how did I do it with Gaige that has zero points in Annarchy? I like how you start off with insults and saying everyone else is wrong while shoving your "facts" down other people's throats.
Edit: wrong word.
Virgin weeaboo
I was *a little surprised* when i realized Zer0's melee dash wouldnt even remove 1/4 of a non-slagged enemy's hp
I know this videos 2 years old at this point, but UVHM playing as Axon has become a game of throw down my sentry, get downed and hope the sentry kills an enemy before I respawn. It got so bad at one point that I was killing one enemy at a time before dying respawning, killing one more, dying and so on. It’s the sole reason I kinda gave up on the mode.
Damn that sounds just awful lmfao
What bothers me most about UVHM is that you can't level there, but still face the mentioned difficulty. I find it VERY frustrating to die 10 times to the boss in friendship Gulag (and of course many times in the bloodshot stronghold), to receive a bunch of green **** and a sliver of XP, so tiny that I cannot even tell if it was from the loader genocide I just committed or the boss itself.
That's what bothers me. A game (IMO) should either be high risk --> great rewards or a game you can comfortably play when you're drunk, to just chill. Borderlands (UVHM) gives you the the aforementioned difficulty but usually ends up giving NO reward.
Farming is only remotely fun if you get to reap some reward from it, otherwise it's just time better spent on job, family or BETTER games. I've sunk more time into (my still not max leveled) Gaige than I'm willing to admit and for normal and TVM I thoroughly enjoyed it. I have not enjoyed one second of UVHM. I get crits all the time (not that I have much input on it with anarchy), I use slagg (I have the magic missiles aka best nades in the game) but my weapon and shield just don't stack up to the difficulty, and since enemies have literally never dropped a good weapon or shield for me in UVHM, I can't progress.
I'm not saying borderlands 2 is a bad game. It's a great game, (until you hit UVHM). I'm just sad that I don't get to enjoy what many people seem to think is the best part of the game.
if your having trouble that early in the campaign and you cannot even kill a normal constructor with a blue look in the 5 mins with a shock / corrosive weapon its more your fault
Drop rates, in a game who monikered the term "Shoot and loot" are my fault? Got it. I will try to git gud at getting usable items.
squeaiker whenever I start a new character I play the dlcs first coz its shorter and you can get the better gear quicker :l
Lmfao in uvhm you don't farm for the fuck of it, you only farm to get better gear and shit.
@@TrickZ_Retz
1.this "mimimi" thing you despise is calld feedback.Outside its hardcore crowd,UVHM and the op levels were not well liked by the community nor casual players.Comparing it to the pre sequal,why do you think UVHM changed so much between games?People despised the artificial difficulty of it and gearbox toned it down in full force.
2.Farming becomes a chore in uvhm.Saying it's "subjective" is wrong when your REQUIRED to obtain highly powerful gear just to get started on a build.On top of this,Grinding for a weapon with good parts turns the whole game into an rng simulator,forcing hours of needless grinding for a pefect weapon that you need rather than want.
Lets not forget about the awful drop rates. They always been somewhat meh in normal and THVM, but because we could use almost any weapon or class or build, the drop rates were never a big issue. HOWEVER, because of the massive restrictions of UVHM, and because WE NEED THE BEST AND ONLY THE BEST WEAPONS, the low drop rates became very clear. We need to farm legendaries ALL THE TIME. There is not a worse feeling of having so much trouble killin a freaking hard badass enemy and get a useless white or green weapon. If i kill a strong enemy, there should be at least a guarantee of a good weapon. At some point, its not rewarding, its punishing, basically turning BL2 into a bore, a chore and a grindfest. I like a challenge, but it just becomes boring and i go play something else. (I still like the ideas but Gearbox seriously broke the game with UVHM)
hernani pereira the drop rates would have been a non issue if they didn't remove the BL1 mechanic that increased your chances of getting more powerful gear the higher your level. In other words, BL2 lacks an important feature from BL1 that respected your playtime by increasing the likelihood of getting rare gear to force you to grind.
i agree, i see some youtubers, players etc, say that even at max level and with the "best" weapons they STILL find sometimes amazing weapons. BL1 and BL2 have different leveling design of the gear and its ramdomness/value, and it seems BL1's is overall better. I just hope they learn from mistakes made
hernani pereira Id rather not see the return of the Steel Anarchy thank you
Bl1 parts designs were abhorrent and caused so many issues with getting the gear you wanted
At least in bl2 the weapons have a purpose on their own (uniques etc) Think about it, had the hellfire been a htperion smg in 1 the bitchfire wouldve broke the game
Outsidw of craw and lance pyros
Merciless Mode the hybrid weapons were one of the best parts of bl1's loot system.
The Bitchfire sounds really fun actually! Someone should Willowtree that if possible!
The randomization of bl1 prevents you from getting perfect gear easily, and it also makes the loot chaotic and fun.
Loot is suppose to be fun, not hyper-balanced. Bl2 hyper-balanced the loot, causing most of it to be rather boring and not as rewarding. The hyper-balanced bl2 loot is just a byproduct of the shitty loot system they're in...
boyishdude1234 I dont think you realize how much hybrids broke the game. Until 1.3 the bitchfire was a modded weapon, 3 shots and the thing would kill any non resistant mob. Balancing loot gives names and rarities a meaning other than these parts make my weapon a oneshotter. I'll take my 3 sandhawks and slagga over it any day.
Wanna know why, because hybrids made raid bosses 2shottable
if you are watching this in 2019 go for the bl2 reborn mod. quality of life fixes, new weapons, class mods, relics, improved lootpools, reworked skill trees.... its awesome and free.... do it
Sony/PSN should allow mod tools too :(
@@ghostofuchiha3807 Im playing on my ps4 pro with a Modded Zero ( Full skill tree, new mods, BAR Stats increased, New grenades with modded effects) I used to play legit up to op3 and got tired of farming. I havent looked back since, i'm having too much fun.
How?
If you dont want an entirely changed game too you can use UCP
HOOOOOW?
UVHM gives you as much satisfaction as doing chores, homework or housework. It's just a total grind. I have finished but couldn't finish a few side missions mostly the kind that have waves of enemies.
There's literally like 50% more guys and they have more HP. So you get way more, they do more damage, but they can take way more damage.
The part that's annoying is that there are a lot more 'Badass' bosses of all types and some are easy but many are a grind. So many times you take them out and they literally drop NOTHING!
The other annoying part was having enemies re-spawn after like 20 mins as it takes so long to grind through it.
I get why people want to get to L61 and try out the UVHM but it's VERY DIFFICULT TO ENJOY after you had just finished the game 2x on easier settings.
So you have to do the same thing again, however this time you'll be working your ass off just to clear out those really basic enemies that just keep spawning. Your guns are kinda crap and you really have to watch your ammo as those basic enemies will require literally 3-4 headshots to kill them while "Slagged" not without slag. Multiply those headshots by 5 (15-20 headshots) and you'd be about on pace.
Once I finally got some better weapons it was much more enjoyable. That didn't happen until I had nearly finished the game but got a few Legendary's that really were an upgrade, the game became somewhat enjoyable.
Go for it if you want, do it because you want to accomplish something, don't do it for fun.
Then there's that one 12 year old kid with modded norfleets and DPUH's who doesnt know how to cant play the game normally, and he's like:
"Git Gud"
You mean literally everyone claiming the game is easy?
It is but only if you do all the side missions but then you'd tend to be overleveled for the story mission and that takes a lot of time which a lot of people can't be bothered doing
Yes, those players are true moronic the menace in the videogame industry
Which isn't possible in UVHM, and people claiming this make me wonder if they've even played it.
This guy thinks only kids cheat. Most cheaters I've come across and have sold tools to are middle aged balding men who don't have the time to put in endless hours into a game or are past their primes and lack the mechanical skill but they have the finances to be able to regularly purchase updated scripts/cheat tools.
Too hard? Not really.
Unbalanced? Yes.
5:55 skills are still unbalanced/weak for UVHM.
MrDeothor should be top comment imo :/
Thanks!
Community patch is the key
Pre-Sequel: perfectly doable UHVM, lots of fun
BL2 UVHM: i have lost $7 million to dying on one mission
I can tell you playthrough 3 had me quit the game. Played solo and got bored of playing side missions that took 60+ mins
Let's be honest even tho some people look down and hate the Borderlands the pre sequel one of the things it does right is UVHM.
I could barley do UVHM on Borderlands 2 which let me to liking the pre sequel lot more.
Chris Godwin tps allows to actually make use of the huge array of unique guns in the game, unlike bdl2 wich just force the average skill player to pray and go with stupidly op equipment on solo
yup pretty much BL2 UVHM in nutshell
What the fuck is your build/character?! OP8 is easy in Borderlands 2 and Ultimate is no trouble at all. You just have to be smart with your builds and parts for your guns. Many MANY weapons can be viable not just certain uniques. It really isn't all that difficult.
SaltGenerator V2 that not suppsode to be the point of the game its not supposed to be this hard its not fucking bloodborne
BL2 UVHM: Shields? What are those? The paper bag over your head? That wont save you from me >;D
But slsy the builds ain't the issue it's about getting right weapons,shields, and mods with the low ass drop rate. When I'm fighting a very annoying hard boss for 18th time in a row alone and no legendary drop it just makes yea quit the game for a while.
I think it should be more merciful towards solo players its a little too difficult at times when ur the only one plus the better chance for everything with other players
The only content that would actually be too hard for people who aren’t garbage is OP8 raiding, which wasn’t even intended to be done solo.
Absolute crap. It's easy ffs
i think what bugs me the most, is i prefer solo play. i always seemed to get matched with assholes. i prefer a more tailored experience, over soul crushing difficulty.
@@dickhead6139 Super Badass Varkids (and Ultimates as well) and Badass Pyro Thresher are hard if you don't have good gear... And you can say: "You can slag 'em and that's it" well yes, you can but the thing is, they can go underground and no longer be affected by slag, not to mention the Badass Thresher do a shit ton of dmg when he pops up... Those two are a really pain in the ass.
When game developers add another game mode to make it harder but everything in the game doesn't work anymore it's not that it's too hard, the game doesn't work.
"Borderlands 3 UVHM will also be alot better balanced" Pain.
Not only would I say that the final difficulty is NOT FUN but as a result of being not fun and causing you to lose interest it is too hard FOR MOST PEOPLE. If you love to farm then idk maybe its in your genes. Otherwise its not fun enough to fuck with for most people.
Oh don't get me started on my disdain for not being able to play my character THE WAY I WANT TO PLAY MY FUCKING CHARACTER.
I honestly just don’t like that I have to play in that mode to max the character. Let us have level scaling in the other modes too and the ability to restart the story.
I really, REALLY hope they think of something better for BL3. I was personally happy with playthrough 2.5 in BL1 after 1.4 patch, when enemies just scaled with you up to level cap.
You said a word that definitely fit my experience with UVHM, "shocking". I was so into borderlands 2 when UVHM came out, I had all my characters on level 50 and then I managed to download the DLC when I didn't have internet, man I tried so hard that I ended up frustrated on BL2 until now I am finally OP10
UVHM is the only way to play in my opinion. Enemies scaling to your level makes sure you're consistently getting the best possible weapons and XP. Farming in normal or TVHM is pretty useless most of the time due to the fact that if you farm one particular enemy enough, you will have surpassed his level, making the rare item that they drop not viable.
Nicky Showtime thats the problem. UVHM *forces you* to find the best guns and the best methods of obtaining XP. That goes against the most basic principles of the gameplay in Borderlands (you can use any gun you want, can use any build you want, you can screw around and do whatever you want: those are the basic principles). Borderlands 2 UVHM disregards those principles for the sake of being "unfair".
We shouldn't be forced to use slag either, its not even fun to use like Cryo (TPS debuff element) or Corrosive (BL1 debuff).
The fact that we are forced to do anything in BL2 UVHM is a bad thing.
then just stay in tvhm if that's too hard
Nicky Showtime The weapons you come across are trash lol. Literally the game changes after tvhm.
Cicero oh for sure. I prefer UVHM though.
Traj You can't stay in True Vault Hunter mode! That's the goddamn problem! (Just play in TVHM, I know youre a level 54 and every enemy dies in one shot now but whatever. If you could REDO TVHM with higher levels, then it'd be fine. UVHM is STUPID. You might enjoy it, but you seriously can't deny it being stupid, you HAVE to use slag(yaaar, I'm gonna switch between twenty of me guns like a pirate with flintlocks) , you're prevented from trying certain playstyles......erghhhhh! UVHM is stupid....goddamn it I hate it. I like playing with my brother, he likes to play games to have fun, shooting enemies a hundred times then dying? Not fun. No bandit should be IMPERVIOUS TO BULLETS! EVER! I don't care if he's not slagged, 20 Revolver shots should kill him!!!
Always losing precious money too until I have none in that UVHM, that's why I just play up to TVHM and stop after that. Borderlands 3 here I come.
A few things about UVHM that will make it much more doable.
1. Don't even begin to attempt UVHM without careful preparation first. If you are still having trouble in TVHM, you are not ready for UVHM. Take the time to level your character a little more to get more perk points, and do some grinding to get better gear. It doesn't have to be the best gear, it just has to be enough to make TVHM a low enough threat for you to feel confident enough to move on to UVHM. I highly recommend the grog nozzle, a high capacity shield or some decent health regen over time, a grenade that can heal you, and at least one each of a decent fire, corrosive, and shock weapon. Also take careful care about your class mod, as you are going to need something that takes great advantage of your playstyle.
2. Practice makes perfect. If you must, go through the various areas in the game multiple times over in TVHM to practice your playstyle, learn more about the game mechanics, and how best to counter different types of enemies. Also take the time to become as familiar as you can with all the different manufacturers and what types of gear they make, and how they compare to each other. Then apply that knowledge to your gear build based on who you are playing and what perks you are investing. This knowledge can be the difference between life and death in UVHM.
3. Never underestimate the gains from your badass rank. Badass ranks are unlimited, and you can earn points to invest for doing the same things over and over across multiple characters. Most likely, you are not going to have a badass rank high enough to carry you on it's own. However, it's still worthwhile to grind this up as much as you can stand to so that it can make your life just a little bit easier.
4. Slag is supreme. Slag enemies in UVHM as much as possible. If you get slagged, there's no shame in running and hiding until the slag wears off. This is why I recommended the grog nozzle, as it's an easy way to ensure most of your shots are landing on a slagged enemy. Just don't forget that slagged enemies take reduced damage from slag elemental shots, so switch to something else after the slag has been applied.
5. Always shoot for crit spots, and take elemental damage type into consideration. Shock depletes shields, Corrosion eats through metal and armor, and fire burns through flesh. When you don't have access to those, explosive is decent against anything. Combine this with your use of slag to maximize your damage output as much as possible. Don't forget that enemies can have elemental attributes, and have increased defenses against attacks of the same elemental type as they are attributed with. If an enemy is attributed with the element that would otherwise be best used against them, use something else.
6. Be very careful about how you spend your perk points on skills. Take into account the boosts from your class mods, and make sure the guns you are using make proper use of your perk allocation. If a perk point isn't going to help you much with what you have, it might be better not to invest into it more than you need to for unlocking later perks that are useful. Also, don't forget that class mods allow you to surpass the normal point cap on individual skills.
7. When playing with friends, make your characters with knowledge of different types of builds and strategies and work your way up to UVHM under the mindset of functioning as a proper team together. Ideally, at least one of you should be playing as a Support Maya to distribute health and to be able to get team members up when they are down at a distance. Otherwise, play as characters and builds that complement each other to maximize your team efficiency. Work together instead of making it a competition to be the best, and collect loot based on in whose hands it would be most useful to the group as a whole.
8. Finally, if UVHM ever feels like it's still undoable, that means you have more grinding to do. You will know when you are where you need to be in strength when UVHM feels like a challenge, but not an impossible chore. Strength can come from a variety of sources, but your best bet is to search and grind for better gear. If there are areas you have access to in UVHM that are doable for grinding at the moment, those places are preferable for their better gear drops. Otherwise, you may have to go back to TVHM for a while.
One specific thing that really hurts is getting second winds in UVHM. Enemies take longer to kill because of the increased health, you can't reliably get crits in FFYL, and if you depend on grenades or action skill for slag, you're screwed. I've died a few times because I couldn't kill a tougher common enemy in FFYL without reloading a rocket launcher, which takes too long.
Bullet reflecting enemies are just broken in UVHM, since enemy health is multiplied but yours isn't, so it is incredibly easy to kill yourself with your own bullets. Slag on the player is also bad, because it is also more effective on you in UVHM, not just enemies.
Another issue is that UVHM starts harder, and gets easier as you go along, because you gain skill points. I gave up on UVHM early several times before I finished it, then by the time I finished the story it was easy other than still being fragile.
its not harder in that you have to play better, you just need to have the right gear
the enemies arent smarter or anything they just have bigger numbers so its not any more challenging if you have a good enough build and a handy slag weapon
i cant stand it myself
a game that was hyped mostly for the huge arsenal have a mode that limits you to less then 25% of its guns. for me that is just stupid, especially when the new guns that came in this mode were also most useless
yeah its pretty sad
build/gear variety is basically nonexistent
UVHM is full of artificial difficulty. Bullet sponge enemies do not require more skill to kill, just more patience or bigger numbers.
Reptilian
Artificial difficulty? I never understood that term since every difficulty in every video game is practically artificial.
Bullet sponge enemies? Then use slag, you dork. It does require more skill as you need to manage slag.
Brewserker slag takes zero skill to manage, lol. All you have to do is swap between weapons. There is no skill in that whatsoever.
Artificial difficulty = fake difficulty (in some cases, unfair or bullshit difficulty)
A great example of adding *artificial difficulty* to BL2 was giving every mob x4 health and health regen for UVHM.
Actual difficulty would be something like that difficult but very well designed super boss in Kingdom Hearts 2 Final Mix: *Lingering Will* ...
There is a difference between the two, and I have played plenty of games where there is actual difficulty (Kingdom Hearts 2 Final Mix Critical Mode) and some games where the difficulty is dumb and artificial (BL2 UVHM).
Know this video is almost 2 years old but just found it. I honestly hate the extreme difficulty levels in the games. Like everyone I enjoy getting better loot but at this stage in my life I don't have time to grind through crazy hard modes. Its time consuming and anger-inducing. Being a married man I just want to come home and rest after work. I don't want to play something that stresses me out even more. Also doesn't help I don't play online. Which makes RAID bosses impossible pretty much, at least at high levels.
Borderlands is definitely a fun game you can play over and over and never really get bored. But at UVHM its just not fun anymore.
That's why not every game is for everyone and why you shouldn't force yourself to play something you don't like. If you don't want any challenge in your games at all I think you're just soft. I can understand why at a certain level can be too much but hard games can be great experiences.
@@user-un8jx8yo7z i dont mind hard, i enjoy the souls series but the time commitment for bl2 is getting to be too much. I have most characters at lvl 50 and have started uvhm but having to spend hours at each boss to get the specific weapons, especially when i can beat the boss pretty easily at that point it just feels like a waste of time.
Honestly ult vault mode is what made me give up on borderlands 2 it was way to much of a slog true vault hunter mode is fine and i normally love playing games on hard modes but ult just made me want to use the bane on myself lol
Considering the AI is actually pretty good shots for the most part, the jump between tvhm and uvhm is kinda intense. You go from moderately handling most things to mobs damn near one shooting pretty quick. You really gotta play with slag and get specific items like the double Harold and norsefleet to compete with the health and damage most mobs do. I wouldn't even think of solo killing a raid boss without bore or storm front grenades.
a 15 MINUTE video and you answer is, Yes and No. Jesus christ!
Would you rather a 5 second video with just the answer? He gave a lot of good info.
As a Gaige main, UVHM Deathtrap isn't as strong as he is on Normal and TVHM, but he can still do some work. OP 8 is where he really falls short.
In the end instead of fixing balancing issues or nerfing guns they just kept releasing higher difficulties
it's hard enough to have pushed me to use golden keys to get gear that was up to my level, since i was incredibly unlucky with drops, i just kept on leveling and that just made the game harder and harder since i wasn't getting the drops i needed to continue.
I would love to have op-levels at lvl 50 in true vault hunter mode. The fun of a bit easier gameplay, but also super fun and cool weapons.
I gave up on TVHM. I play solo and didn't have equipment that would keep pace. I simply got wrecked by the enemies.
And yes, that's true hunter, not ultimate.
What level is your gear?
Everyone says uvhm is easy till the blaster Goliath appears.
I'm already struggling with True Vault Hunter Mode. Screw it, as soon as I'm done with 'True', I'll play 'Ultimate' just so I can level up faster. I want this game to be an enjoyment, not a chore.
If you beat tvhm and arent lvl 50 you're doing something wrong. I didnt do any side missions and still got there well before the warrior
I'd say one of my biggest irks with uvhm is the slag dependency like sure I played as Gaige and Maya so the element wasn't a problem but trying to go through it without a slag element is just ridiculous
I told a guy that I don't go up to uvhm, and he spent the next while raging at me. I don't like how childish some people get when they find out others play differently, in fact borderlands as a series is made for that variety in playstyle! That's why there's so many characters, weapons, builds, etc. The way I see it, because of all the differences between the tvhm and uvhm and because they are played differently, they should be treated as different games. Some people like how one plays, others like how the other does.
@C Rizzy its basically the same as uvhm except with skills
i love borderlands and watching these videos, despite them being years old makes me so happy
When start uvhm. Most guns are useless and its nearly impossible to get to sanctuary. What you must farm for when starting uvhm is a bee and a unkempt harold. Also a legendary mod for your character class.
tbf getting to sanctuary is still pretty easy. lvl 50 gear from tvhm gets you there. however afterwards ill agree. to much farming which is why i mostly stick to tvhm when i want to replay the game
The problem with UVHM is not the difficulty but the insane amount of grinding required to get to 72 (Now 80) and OP 8 (Now 10) per character you are looking at about 500+ Hours of grinding to get specific OP level weapons for example farming Savage Lee every OP level to get a Harold to drop and which could take hours upon hours to get a single drop.
I'm hoping Gearbox takes a page out of Destiny's book with BL3 and has a cap and some way of infusing gear to cut down on the late game grind we saw in BL2 and for the love of God remove OP Levels and or make it so a OP 1 item goes up to OP 2 once completing the future OP levels.
T.O.F.U I completely agree except I always get the DP Harold or just a Harold in general every time, which makes me think Lee has a high drop rate for the weapon
@@solarft Now that I got the game for a console I farmed that gun on normal and TVHM and it took maybe 5-15 tries each, so definitely not even an hour was wasted, 30 mins at most. For TVHM I tried to get DP variant with torgue grip so I could maximize it's effectiveness, but got bored and quit after "a long while", as it didn't even drop another. Although it wasn't that long it felt like getting a specific part and accessory would take a while so for TVHM it wasn't worth it.
Point being, getting a specific variant may take hours, otherwise it's a reasonably short grind. Wish I could find the statistics somewhere, but seems like nobody can be arsed to check statistics anymore with the small community.
WhiteZe yeah specific farming can be a pain
Man i have two characters maxed and not even 200 hours playtime
With an OP build? No. Playing normally? Yes.
I wished Gearbox changed it, but it's their choice.
I completely agree with it being too restricting, all I am is a guy who wants to see bigger numbers and feel like a god when i finally have all my skills maxed out, but now each fight is like a puzzle and i pray every time i go to the highlands or caustic caverns that i won't end up coming up against an ultimate badass pyro thresher
UVHM was made for Salvador, and even that could not contain him
The main problem i have when playing in uvhm is the health regeneration when you first start up uvhm its hard to out dmg this and they tend to heal most of the dmg you dealt while you are reloading
Uvhm isn't hard, but b/c there are nerfed weapons, thats what make it hard, AAAAANNNNDDD op levels are a bitch
I think the biggest problem is that nvhm and tvhm don't display the importance of slag very well, as it is incredibly easy to get through both modes without them. Therefore, you go into uvhm not really understanding how to use slag effectively, as it was just kind of... "There".
When I hit lvl 50 it unlocked UVHM but I wanted to continue in TVHM and finish the DLC because I was close to the end of it. When I went to UVHM I was lvl 54 or something and I had lvl 40-50 gear because they were "ok" in TVHM. I didn't know how useless they are in UVHM. My melee Zer0 with low gear and no proper melee orianted equipment got f.cked so hard I stopped playing. After searching how UVHM works, which skills are actually useful and what gear I should use I started playing again as a sniper Zer0. That feeling of overcoming the difficulty once felt impossible is awesome. You really understand how powerful you become after struggling for so long. At the same time it is annoying that you need to have a powerful gear (which becomes useless once you level up so you have to keep getting new good gear), use specific skills (some skills are essential and others completely useless) and slag everything. TVHM was most enjoyable one in my opinion.
Kürşad Bostan and that’s why I probably won’t play uvhm . I like melee and it’s what I want to use. I don’t like being forced into specific builds and play styles. Granted I do snipe a lot too, but that’s beside the point. I prefer to melee, just some things are basically impossible to hit with it, lol.
Puma: is UVHM hard?
Gearbox: Slaps Op 1-8
Puma: Is OP8 reasonable?
Few years later
Gearbox: *Adds OP9-10*
Gearbox: *Laughs in Slag Fest*
and increases the level to 80 so doing max visual damage doesnt even kill most normal trash mobs
I prefer a level 50 TVHM build. You can be OP yet present a challenge at the same time
This gave me a good grasp of why things just aren't working that were or in my mind should.
Thanks a bunch chief.
Normal:
Wow I found this new gun! It actually does pretty well!
TVHM:
Wow I found this new gun! It’s not great, but I can make it work!
UVHM:
Wow. I found a Lyuda by farming it’s source. So surprising.