The Beauty of Dead Space | Flurdeh
Vložit
- čas přidán 16. 04. 2023
- Exploring the beautiful, and terrifying scenery of Dead Space's eerie, dark spaceship, USG Ishimura.
Patreon: / flurdeh
Subscribe for more!
Twitter: / flurdeh
-- About the game --
Dead Space is a 2023 survival horror video game developed by Motive Studio and published by Electronic Arts. A remake of the 2008 game of the same name developed by EA Redwood Shores, it was released on January 27, 2023. Set in the 26th century, the story follows engineer Isaac Clarke, a crewman on a repair vessel called the USG Kellion assigned to the USG Ishimura, a massive planetary mining ship that has gone silent above the planet Aegis VII. While investigating a distress call sent by the ship's medical officer and Isaac's girlfriend, Nicole Brennan, the Kellion's crew is attacked by creatures called Necromorphs.
-- Credits --
Camera Tools by Frans Bouma
/ fransbouma
Music: "Main Title Theme - Dead Space Soundtrack" - Trevor Gureckis
Flurdeh is all about interesting and beautiful game worlds and scenery. Exploring memorable, atmospheric and beautiful locations in video game worlds both old and new in a series of videos dedicated to preserving these places and the beauty of videogames accompanied with game ambience or music related to the games. - Hry
Watching Flurdeh videos in 8K is peak CZcams bliss. Never stop making these, as a game designer, these are inspiration gold!
That's interesting, what project were you working on?
Glad to know the experiments with 8K is being noticed (and watched) by someone!
@@laurensdesmet70 Thanks, that's really interesting, art direction and design should definitely breathe the game's story, mood. I am a self-taught writer and believe that video game's ability to tell and feel the story shouldn't be ignored and telling good stories should be a requirement (some people disagreed with me on that though)
@@writerlairchannel2636 I agree with you and I understand that there is an open discussion to what degree story and gameplay ought to be balanced. The Last of Us takes a rather traditional approach and has been criticised for it. Playdead's Inside has been criticised for a lack of explanations, being too open to interpretation. I hope to find a good in between for SELINI, or at least get a step closer to finding out how to fully embrace the medium's potential to tell stories in a way only possible in video games.
@@laurensdesmet70 Yes you understand me, and focusing too much on the story as interactive movies genre did with Telltale, Don't Nod and others gets a lot of criticism for it so yea balance is definitely needed, even in interactive movies
I've never watched a video in 8k so this is a first , great work man .
The beauty in atrocity
Thank you for this! Every video to me is like going on a little visual adventure. I do a lot of art for games, but do not really have the time to play a lot currently. So I really enjoy to get an impression of these great worlds and designs by following you. Thank you! ❤
Amazing showcase!
A Cyberpunk Overdrive video might be fun!
just watched Event Horizon since playing this. CLASSIC
Is there any chance you could make one for EVE ONLINE?
"Yup, died there. And there. Wow, didn't even know starbucks had a coffee cup sponsor on the bridge..."
Starbucks: in space, no one can hear you 💩 your pants in fear.
Hogwarts Legacy next?