Well done, man. It's not a blockbuster game, so not a lot of people watch these videos, but if it makes you feel better, we few appreciate the work you put in.
Firstly, I want to say I really appreciate anyone nerding out over details like this, so thanks for the hard work... I do have to say thought that I question your conclusions/methods, and maybe I misunderstand some of your numbers but.... 1. Your route has mixed terrain, and at least in my experience hard terrain seems to have the balloon tiers behaving worse so some of that time could have been lost there. 2. The time difference between the tires in many cases seems trivial except in cases where you become stuck and the mud tires have a massive gain in time from not becoming stuck. My conclusion would be that in any case where you know ahead of time that there is ZERO chance of being stuck, then sure choose the faster tire and save time(right tire for the job). But in all other cases, you are better off with the best mud tires, because the time loss of being stuck even a single time will negate any time gained over 50+ successful trips with the best off-roads.
Hey look I'm back from the dead after 2 years, thanks for the comment and reasonable question. The mixed terrain is to simulate actual game environments, because testing static performance leads to incorrect assumptions. While all you say is true, I specifically said in the conclusion that if you are on a route that has deep mud, why would you use a 6x6 that is clearly not suited to the task? There's bigger trucks specifically made for that task. You use the medium trucks for their speed and utility, not their mud crawling capability. There's quite a few maps with very few long mudpits, and i assure you if you stop running mud's as "insurance" you'll notice a massive time difference. The more experienced you are the more this rule applies and the more time you'll save. Hope that clears up my perspective.
@@TheHumanHighlighter yeah, thats reasonable. I think from a new player perspective, maybe you just don't have that many vehicles especially if you play maps in order so you might not have better than 6x6 or 4x4 for mud. If you have experience and you have all the vehicles, then moving to more specific tires for each route or map could have value. I definitely find the information interesting and useful for sure, I was just went into the video thinking there would be far more significant difference or one would be the "golden goose" of tires to use and it was interesting that there really didn't seem to be much difference over all. I do think it's interesting though that in many cases of not so deep mud the off-road tires cut down to a point that there is "off-road" terrain under the mud.. if you get around to doing more videos, I would be curious what the best "worst case scenario" options are, as on my first play through, i've gotten too Amur, and after much trial and error I have still not found any "best" truck or tire combination for the maps.
If you play maps in order, the only painful stages will be early because of levels locking you from upgrades, most of the maps (except a few obviously) have easy terrain and often have answers to the more difficult stuff baked in (Example being the P16 for the first area which decimates mud and hauls anything you need anywhere, or the Tayga in Russia). BTW, if you are new, consider following an order similar to this czcams.com/video/CfRuKwTAKgE/video.html because the base game ordering is all over the place considering difficulty. The difference between the tires was a showcase of a worst case scenario, the route I took was horrible for offroad tires and favored the mud's. The whole point of it was to show that unless you are literally bottoming out (which means the truck should not be used for that area) offroads are better in almost every way, even when in a mudtires "playground". As for conquering the harder maps, I'd say your collected upgrades + truck choice (and in turn tire options) will be the biggest determining factor on how easy everything is. For the harder parts of Amur, I literally almost never ran 6x6 trucks in my latest run. Having to unstick with a rescue or take 10 minutes to inch thru mud was not very fun and I intend not to repeat that. As for suggestions, well, it's the same song and dance as any other "op truck" video: 73210, Ziks heavies, Flat nose kolob, Antarctic if you can manage tilt, some people swear by the Dan, and the Mack Def. + Kenworth also pull up for some western muscle. I plan to make A full comprehensive guide when the game releases an official last update where everything I say is set in stone. Mind you, I slapped this one together because nobody was talking about the nuance of tires and grip, which is probably why you are so confused and could (and did) easily misinterpret what I'm showing you. Hell, even this video has tons of outdated and technically incorrect stats, although the core idea still hold true. Also, a lot of community members (Go check out Nathan Province's videos) have done amazing work on the topic since my video, and I will return, but this is all I have to offer for now. Best of luck out there, may you stay upright my friend.
I appreciate you highlighting the effect of tires sinking far enough in mud to hit the solid earth underneath. On North Port, I had a mission to transport a drilling rig salvage trailer, and I repeatedly got stuck in a nasty mud patch while driving 6x6 off-roaders, mud tires or not. I ended up using the CAT 745C to drag it out, but I looked up some videos to see how other people might have done it with normal trucks. It turned out that the Pacific P16 worked very well, but I couldn't understand why such a heavy vehicle could manage the mud when off-roaders just spun their wheels. Now, it makes more sense.
Nice work. Theoretical proposition, experimental proof. Scientific thoroughness! I’m sorry you’re tired of making the video, I’d love to see some more demanding test videos from you that often justify the in-game implementation of a real-life mechanics.
Excellent video! I made a video similar to this, but without incorporating numerical values to make it simplified. I’ve used parts of your video to further explain this to folks that still wanted things further broken down. Your video was very thorough and well tested
How in gods name does this have under 1000 views. This is awesome, thank you for all of your work. Also why did I never think of quitting and reloading to make worn paths easier?
"Trying to learn video editing, sound mixing, and just making a video in general requires a large amount of effort, and I have massive newfound respect for CZcamsrs cranking out high quality content." ^This is basically how I felt when I first started making videos. Just putting together the "skeleton" of your video (without all the polish) takes an amount of work that will surprise anyone who hasn't done it, and this is especially true when the video you're trying to make has an ambitious level of depth/complexity. I used to think that all it takes for a CZcamsr to succeed is having the right ideas for what videos to make and when. Little did I know that taking ideas and shaping them into actual content took so much additional work. Looking back, it's almost as if I thought that if I just had the right ideas, Adobe could print my thoughts into an .mp4 file ready for upload to CZcams, lmfao.
I have recently restarted Snowrunner and tweaking the trucks for my own enjoyment and this explaination of tire stiffness might answer some of the questions I have had when even after increasing size and friction of various tires my mud performance is underwhelming. Thank you for your work.
Wow, this research is stunning! I've never made this reflection and will most definitely switch to offroadtires and experience the difference. This video is very pedagogical and it helped me better understand how the game works. Great job!!
I, and I'm sure the theory component of the Snowrunner community appreciates this level of detail on this subject. It seems like there's a lot going on behind the scenes in this game, with many variables to consider when planning your routes. But as you mentioned, it's all about right tool for the job.
Hey, dude the algorithm brought me here. Thank you for your time. It was interesting seeing the data. It’s a shame that so many values and mechanics are hidden to the hardcore community.
Cool video, I didn't realize the tires can cut through to the dirt under the mud. The one thing I though u could have tried differently was while doing the unloaded test as soon as you hit mud u switched to low gear. If one of the tires had more potential traction it could have maybe gone faster in a higher gear. Just something I noticed. Keep it up. Really quality first video.
Thanks, I'm glad you learned a thing or two. As far as the gear choice, as soon as the game's auto transmission started to want to shift gears (which you can tell by your RPM going down by listening to engine noise) I would usually put it into Low +, also if you hold the "clutch" as the game calls it, and move the "stick" into another gear position, as long as you don't let go it doesn't actually change, so visually it might look like I'm in low gear but its really just me hovering it over the low gear so I can instantly drop it as soon as the auto shows signs of downshifting. Keep in mind I'm only human, so there were a few times I remember shifting into the wrong gear, but generally I follow the rules above to maximize performance. I hope that explains what you are seeing here, and by all means if you can replicate my runs and do them faster then me with the same truck, send me the footage and I'll use it next time
The best way to get the best grip, is use the "diff lock" option, and here's why... when you are in heavy mud/water, with free turning axles, the tyres that grip, have no torque, and the tyres with no grip, are spinning wildly throwing mud everywhere... with diff lock, all four tyres are turning at the same time with equal grip... Also, this game incorrectly identifies the cars/trucks as "all wheel drive"... all wheel drive automatically powers each of the four wheels individually, providing the handling fir said vehicle, whereas, "four wheel drive", or "4x4", turns all four tyres together... Note: I mentioned four tyres, as in like scout cars, like pick-ups etc... the same rule applies for 4x6s, 4x8s, and so on...
Just wanted to let you know I appreciate the way you carry yourself, your first video was far more informative than any other video I watched, I feel like now you’ve done a good introduction to the way you structure your videos you could focus on sub 10 minute videos to save yourself time while still being very informative, anyways thank you for this video it’s like no other I’ve ever seen!
Very interesting and informative. I didn’t know that there were 2 layers to the mud/dirt like that, but suspected there might be something like that happening, so it does make sense that something with thinner tires could potentially cut through and find traction underneath. I quite like how you ran a longer test route through varied terrain, and I think that might account for the closer time differences. What you lose in the swings, you make up in the round-abouts as they say. One thing I would be very interested to see tested (but lack the patience to set up properly and execute myself) is a comparison of the various trailers’ performance. One of my biggest frustrations with the game is dragging various trailers through mud, and not really knowing how each type operates makes it difficult to select the right trailer for the job. Like, how much of an affect tire size and placement matter, as well as number of tires and whether there is any problematic geometry that can cause increased drag in certain terrains. More a general comment than a request for you to make a video about it, though if anybody knows any information or videos about that subject I’d be grateful for the information. :p
Splendid video, and a heartfelt thank you for your effort. I admit I didn't expect offroad tyres to perform better than mud tyres in that particular stretch of terrain in Wisconsin, but I'm glad your tests confirmed a certain consistency in performance. Because tyres in SnowRunner still baffle me after almost 700 hours of gameplay. I think I've accumulated enough experience to 'read the terrain¡ before choosing which tyres to mount on which truck, but sometimes I still get the feeling that the same tyre model (e.g. MHS II) seems to perform very differently on different trucks in the same category and of roughly the same weight. Cheers! //Rick
Well done, but as you said nothing in this game is black and white and since I lost the count on how many times tayga tires saved my ass where every thing else faild me they will continue being my first choice to gp trough most of the challenges, but it's very good to know that off road tires are an option. It gives some vehicles a chance, and it's useful to do lighter tasks faster. All this suffering would not be necessary if devs gave us propper status in game. BTW. I Always overlooked the extra grip snow tires give till yesterday, when I decided to equip the azov 64131 with them. and oh boy... It became my best truck to roll on frozen places by far.
Nice testing, but I think the biggest flaw here is the manual runs you did. Your runs are not exactly the same, and that's a problem, especially considering how sometimes, doing the exact same thing, but just being one centimeter to the left or right, will have drastic consequences. Sometimes you can go through an area just fine, while being just one centimeter more to the left will get you stuck. IMO the only way to properly test this would be using some kind of automation tool to make sure you always do the exact same thing.
Incredible work! Would love to see you cover scouts, even tho I totally understand if you do not have the energy for it. Still, thanks a lot for this info.
That is great to know, even after all that time playing the game. Also the algorithm is doing you dirty, only 12k views for a great video like this one?
It took me 6 months to find this video... but I am glad that I did. I've done as much testing, or perhaps even more than you have, and came to similar conclusions. Tho, there is something that I feel I should mention. Something that almost no one out there has considered when it comes to tire tests. It's the fact that OHD tires consume more fuel for the same distance than other tire models. Your very first test with the Voron shows it off quite well. 77 gal remaining for the MHS 2, and 75 for the OHD's. Covering the same exact distance over the same exact ground in the same amount of time with only a second of difference. The time difference is basically nonexistant, but the fuel consumption on the OHD's is about 15% higher than every other tire type in the game. This is something you might want to test for yourself.
Damn, I actually never noticed the fuel part. Luckily circumstances have improved for me and I'm planning to make a part 2 covering tires in different conditions (snow and whatnot) along with testing some tire combos on scouts. If you'd like to join me or maybe even just brainstorm, I'd love some veteran hands and a different view when making my follow-up.
I was always suspicious of those mud tires. I even started using off-road tires on most of my vehicles just because intuitively, the mud tires didn’t seem to do much, and in some cases seem worse.
Hard mode player here, do you think some of the starter "Heavy Duty" class trucks have a place on maps past Alaska/Michigan? Or should you just invest in a Big 8x8 for most jobs?
The Azov's and Kolobs are really the only bunch worth their salt, some swear by the Dan but the lack of suspension height kills it. You are spot on with the assumption that really the big boys are the only option, and even then the way the game models (or lack thereof) torque kinda kills the heavies. Best of luck in hardmode, especially for Taymir.
Would have loved to have seen a video for at least some of the heavies to test the dirt-under-mud theory, as they are the only ones that can actually mount high saddles and have the absolute heaviest loads, theoretically pushing them furthest down into the mud possible dependent on tire choice.
More technical vids please, maybe comparing trucks on terrain? I think once you get your shit down on editing it'll make it faster, but I quite like the naive style you kicked out, it's different to the millions of samey glossy high production vids.
Thoughts on loaded truck pulling a loaded trailer, vs empty truck pulling loaded trailers? Does the load push those narrow tires onto dirt and increasing traction?
Though we don't have a choice on trailer tires, they don't have to be the same as those that actauly do the work the variouis truck need to do. They are simply pulled through the various materials and thus only really need to float vs sink in to the actual surface area as drive tires on the truck needs to do. Truck tire's need grip, trailer tires do not.
THMS cause the rear suspension to drop on most trucks so it drags in the mud more. you gotta multiply the suspension stiffness x2 to get it to stock. otherwise you're comparing vehicle at 2 different ride heights, too many variables.
The whole point of this was to test applicability IN-GAME as it currently works, I know about the TMHS glitch but I'm not going to edit game files. Doing so would alienate and console players watching this because they are incapable of doing such a change. I understand where you are coming from, but I set out to test general performance in the game's maps, not eek out every possible variable and find the mathematically perfect tire. Testing things in a vacuum usually doesn't yield results that are useful for high variability tasks, such as inconsistent mud thickness, variable terrain types, fuel usage, and the list goes on forever.
Can you please just help me solve my dilemma? Paystar 5070 vs ANK Mk38. I need a truck to use in Hard Mode in Alaska and Michigan. Financially I can afford Paystar. I like its engine sound, I like how it looks... it just doesn't feel that capable. I mean, it could be due to the weaker engine, it's just slow... I don't know what to do... I reallt want to drive Paystar but I also don't wanna spend this much money on a lesser vehicle. I don't need versatility, for this kind of stuff I have Fleetstar, I need something to pull that Kodiaq from the swamp. In early game ANK is superior because of the better tires, but maybe the difference wouldn't be that significant once I upgrade Paystar with OHS II.
You'd have to give me a full breakdown of your current gamestate and what you have/don't have down to a T. Unfortunately, if you talk about different vehicles with different upgrades, it gets really messy really quick. Some have high lvl req's before they actually become useful, others require lots of map exploration for upgrades etc... Point is, you do what you think is best for right now with your current gamestate and learn from your mistakes.
@@TheHumanHighlighter exploration is not a problem for me. I always start hard mode with travelling to Alaska, and pick up most of the upgrades: ANK raised suspension, advanced special gearbox, heavy engine in Pedro Bay, top Fleetstar engine, high range gearbox, AWD for Kodiak, all Hummer engines, raised suspension for Tween Steer - basically everything I can sell without rescuinh the Royal BM17. I need an offroad truck for Michigan maps. I usually use ANK cos it's capable right from the start. However, I like Paystar a lot, I think it's got the best looks and the best engine sound. My question can be simplified down to: can an upgraded Paystar (balanced gearbox, OHS II wheels, raised suspension cos otherwise it has no rear suspension travel) be as capable as fully stock ANK? I use my offroad truck to pull out stuck heavy duty trucks and for 2 cargo in the bed deliveries, rarely with a trailer, not a semi-trailer, cos I use C70 as a semi truck. And another important part of that question is wether Paystar will have better range. Right now I'm testing (yes, I paused my game and I'm writing) in a brand new non-hard save file at rank 2 ANK Civilian vs Paystar. I can not play up until lv11, so I test ATHS Paystar vs ANKO Civillian. Route starts from the garage in Black River, than I go to the right, go uphill as if I drove to the waregouse, I drive past warehouse, turn to the foresty road with tree roots, than to the highway, go through the log station, than down that smaller highway I drive to the river. I cross the river, drive to the tunnel and finish at the garage in Smithville Dam. Both trucks carry the smaller fuel semi-trailer, like the one found in Island Lake cos Civilian don't have bed. Otherwise I'd have picked Service Spare Parts. So far ANK consumed ~72 liters garage to river, ~28 liters crossing the river, than ~17 river to tunnel and about 10 liters tunel to garage. 71 liters is what left in the tank (yep, I lost 2 liters rounding) Paystar with 3.4 liters consumed while idling in AWD, with the ability to switch to RWD... IT DID WORSE!!! ~95 liters it has swallowed by the time we finally got to the river (it was painfully slow!), it took it ~38 liters and quite a bit more winching to get to the other shore, roughly the same 17 to 18 liters to the tunnel, and the same 8-ish to get to SD garage. I expected something like a tie: worse tires burn more fuel but switchable AWD and a more fuel efficient engine compensates for that. But no, even on tarmac the difference is roughly proportional to the tank size difference. I'm about to test ANK with all-terrains but, honestly, I don't expect it to do that much worse.
@@TheHumanHighlighter I don't want to do the most rational desision, I need a good excuse to use Paystar - a truck I like. Rational decision would be to use ANK cos it's free.
@@TheHumanHighlighter can you guess who's shown better fuel economy on highway tires? Yep, the ANK Civillian. This time it's flat bed semi-trailer with 5 Service Spare Parts. It did significantly worse on dry pavement: 16 L to load at th SD warehouse and reach the tunnel, but it NAILED the Black River trailer store section with 27 L vs Paystar's 39 L, than we drove to the drilling island, crossed the river next to wooden bridge and took the shortcut from a 3 dollar gas station to BR Garage. Allthough not proportionally to the size of the fuel tank but stilp ANK consumed less fuel with only 152 L vs 175 L for Paystar. 48 L left in the fuel tank vs 65. Why is ANK so much more fuel efficient?!?!?
Welp. Apperantly there all like 3 mud only pits in the game so unless you always gonna be on 1 on those muds are better but for litterly anything else offroad!
An excellent & well executed tests. Thanks, well done for not using the winch, I only use it as a tow rope for delivering trucks to where they need to be Here's one of five 3 minute videos of a vanilla GMC MH9500 without AWD or mud tires fitted (UOD11), no winching on muddy track from Season 10 North Peak garage taking 2nd left into town, without, then with packed metal beams. No getting stuck either czcams.com/video/w84FOvB0IEQ/video.html
If you'd like I can make a Google drive and upload all 3 hours of footage there so you can watch it, and if that isn't enough feel free to copy my route and truck loadouts and do the research yourself. I was trying to keep it tight and not overly long, so ended up cutting alot of footage, sorry to hear that not having a visual analog is detrimental to your perception of factual evidence, but there isn't much I can do for ya.
Too long of a video, too mutch of unnecessery explanation, and noise and sarcastic voice. But was a good idea of a video and you made your point and it was usefull.
Very interesting and informative. I didn’t know that there were 2 layers to the mud/dirt like that, but suspected there might be something like that happening, so it does make sense that something with thinner tires could potentially cut through and find traction underneath. I quite like how you ran a longer test route through varied terrain, and I think that might account for the closer time differences. What you lose in the swings, you make up in the round-abouts as they say. One thing I would be very interested to see tested (but lack the patience to set up properly and execute myself) is a comparison of the various trailers’ performance. One of my biggest frustrations with the game is dragging various trailers through mud, and not really knowing how each type operates makes it difficult to select the right trailer for the job. Like, how much of an affect tire size and placement matter, as well as number of tires and whether there is any problematic geometry that can cause increased drag in certain terrains. More a general comment than a request for you to make a video about it, though if anybody knows any information or videos about that subject I’d be grateful for the information. :p
Well done, man. It's not a blockbuster game, so not a lot of people watch these videos, but if it makes you feel better, we few appreciate the work you put in.
Firstly, I want to say I really appreciate anyone nerding out over details like this, so thanks for the hard work... I do have to say thought that I question your conclusions/methods, and maybe I misunderstand some of your numbers but....
1. Your route has mixed terrain, and at least in my experience hard terrain seems to have the balloon tiers behaving worse so some of that time could have been lost there.
2. The time difference between the tires in many cases seems trivial except in cases where you become stuck and the mud tires have a massive gain in time from not becoming stuck.
My conclusion would be that in any case where you know ahead of time that there is ZERO chance of being stuck, then sure choose the faster tire and save time(right tire for the job).
But in all other cases, you are better off with the best mud tires, because the time loss of being stuck even a single time will negate any time gained over 50+ successful trips with the best off-roads.
Hey look I'm back from the dead after 2 years, thanks for the comment and reasonable question.
The mixed terrain is to simulate actual game environments, because testing static performance leads to incorrect assumptions.
While all you say is true, I specifically said in the conclusion that if you are on a route that has deep mud, why would you use a 6x6 that is clearly not suited to the task? There's bigger trucks specifically made for that task. You use the medium trucks for their speed and utility, not their mud crawling capability.
There's quite a few maps with very few long mudpits, and i assure you if you stop running mud's as "insurance" you'll notice a massive time difference. The more experienced you are the more this rule applies and the more time you'll save.
Hope that clears up my perspective.
@@TheHumanHighlighter yeah, thats reasonable. I think from a new player perspective, maybe you just don't have that many vehicles especially if you play maps in order so you might not have better than 6x6 or 4x4 for mud. If you have experience and you have all the vehicles, then moving to more specific tires for each route or map could have value. I definitely find the information interesting and useful for sure, I was just went into the video thinking there would be far more significant difference or one would be the "golden goose" of tires to use and it was interesting that there really didn't seem to be much difference over all. I do think it's interesting though that in many cases of not so deep mud the off-road tires cut down to a point that there is "off-road" terrain under the mud.. if you get around to doing more videos, I would be curious what the best "worst case scenario" options are, as on my first play through, i've gotten too Amur, and after much trial and error I have still not found any "best" truck or tire combination for the maps.
If you play maps in order, the only painful stages will be early because of levels locking you from upgrades, most of the maps (except a few obviously) have easy terrain and often have answers to the more difficult stuff baked in (Example being the P16 for the first area which decimates mud and hauls anything you need anywhere, or the Tayga in Russia).
BTW, if you are new, consider following an order similar to this czcams.com/video/CfRuKwTAKgE/video.html because the base game ordering is all over the place considering difficulty.
The difference between the tires was a showcase of a worst case scenario, the route I took was horrible for offroad tires and favored the mud's. The whole point of it was to show that unless you are literally bottoming out (which means the truck should not be used for that area) offroads are better in almost every way, even when in a mudtires "playground".
As for conquering the harder maps, I'd say your collected upgrades + truck choice (and in turn tire options) will be the biggest determining factor on how easy everything is. For the harder parts of Amur, I literally almost never ran 6x6 trucks in my latest run. Having to unstick with a rescue or take 10 minutes to inch thru mud was not very fun and I intend not to repeat that. As for suggestions, well, it's the same song and dance as any other "op truck" video: 73210, Ziks heavies, Flat nose kolob, Antarctic if you can manage tilt, some people swear by the Dan, and the Mack Def. + Kenworth also pull up for some western muscle.
I plan to make A full comprehensive guide when the game releases an official last update where everything I say is set in stone. Mind you, I slapped this one together because nobody was talking about the nuance of tires and grip, which is probably why you are so confused and could (and did) easily misinterpret what I'm showing you. Hell, even this video has tons of outdated and technically incorrect stats, although the core idea still hold true.
Also, a lot of community members (Go check out Nathan Province's videos) have done amazing work on the topic since my video, and I will return, but this is all I have to offer for now.
Best of luck out there, may you stay upright my friend.
I appreciate you highlighting the effect of tires sinking far enough in mud to hit the solid earth underneath. On North Port, I had a mission to transport a drilling rig salvage trailer, and I repeatedly got stuck in a nasty mud patch while driving 6x6 off-roaders, mud tires or not. I ended up using the CAT 745C to drag it out, but I looked up some videos to see how other people might have done it with normal trucks. It turned out that the Pacific P16 worked very well, but I couldn't understand why such a heavy vehicle could manage the mud when off-roaders just spun their wheels. Now, it makes more sense.
I've been playing for 2 years and just correctly learned how to use the transmission, and when, upon entering our driving in mud/snow
Nice work. Theoretical proposition, experimental proof. Scientific thoroughness!
I’m sorry you’re tired of making the video, I’d love to see some more demanding test videos from you that often justify the in-game implementation of a real-life mechanics.
I'll do my best, I think my plan is to get a hold of some extra helping hands to speed up testing and make it less of a hassle to collect the footage.
Excellent video! I made a video similar to this, but without incorporating numerical values to make it simplified. I’ve used parts of your video to further explain this to folks that still wanted things further broken down. Your video was very thorough and well tested
I follow you as you are my "go to" for snow runner info/gameplay.
How in gods name does this have under 1000 views. This is awesome, thank you for all of your work. Also why did I never think of quitting and reloading to make worn paths easier?
If you're still playing: It's faster to jump between two maps to reset the mud. But an area around the trucks does not reset.
Incredible work. The complexity of this game is astonishing
"Trying to learn video editing, sound mixing, and just making a video in general requires a large amount of effort, and I have massive newfound respect for CZcamsrs cranking out high quality content."
^This is basically how I felt when I first started making videos. Just putting together the "skeleton" of your video (without all the polish) takes an amount of work that will surprise anyone who hasn't done it, and this is especially true when the video you're trying to make has an ambitious level of depth/complexity.
I used to think that all it takes for a CZcamsr to succeed is having the right ideas for what videos to make and when. Little did I know that taking ideas and shaping them into actual content took so much additional work. Looking back, it's almost as if I thought that if I just had the right ideas, Adobe could print my thoughts into an .mp4 file ready for upload to CZcams, lmfao.
Pretty impressive that someone took the time to do all of this, that's really nice!
I have recently restarted Snowrunner and tweaking the trucks for my own enjoyment and this explaination of tire stiffness might answer some of the questions I have had when even after increasing size and friction of various tires my mud performance is underwhelming. Thank you for your work.
Thanks for highlighting the facts and doing to bothersome testing.
Perfection, I knew there was more to the tires than the simple stats.
Wow, this research is stunning! I've never made this reflection and will most definitely switch to offroadtires and experience the difference. This video is very pedagogical and it helped me better understand how the game works. Great job!!
Much details in this video. Thank you, good sir for your efforts.
I, and I'm sure the theory component of the Snowrunner community appreciates this level of detail on this subject. It seems like there's a lot going on behind the scenes in this game, with many variables to consider when planning your routes. But as you mentioned, it's all about right tool for the job.
just the thing that i was looking for
Hey, dude the algorithm brought me here. Thank you for your time. It was interesting seeing the data. It’s a shame that so many values and mechanics are hidden to the hardcore community.
Cool video, I didn't realize the tires can cut through to the dirt under the mud. The one thing I though u could have tried differently was while doing the unloaded test as soon as you hit mud u switched to low gear. If one of the tires had more potential traction it could have maybe gone faster in a higher gear. Just something I noticed. Keep it up. Really quality first video.
Thanks, I'm glad you learned a thing or two. As far as the gear choice, as soon as the game's auto transmission started to want to shift gears (which you can tell by your RPM going down by listening to engine noise) I would usually put it into Low +, also if you hold the "clutch" as the game calls it, and move the "stick" into another gear position, as long as you don't let go it doesn't actually change, so visually it might look like I'm in low gear but its really just me hovering it over the low gear so I can instantly drop it as soon as the auto shows signs of downshifting.
Keep in mind I'm only human, so there were a few times I remember shifting into the wrong gear, but generally I follow the rules above to maximize performance. I hope that explains what you are seeing here, and by all means if you can replicate my runs and do them faster then me with the same truck, send me the footage and I'll use it next time
The best way to get the best grip, is use the "diff lock" option, and here's why... when you are in heavy mud/water, with free turning axles, the tyres that grip, have no torque, and the tyres with no grip, are spinning wildly throwing mud everywhere... with diff lock, all four tyres are turning at the same time with equal grip...
Also, this game incorrectly identifies the cars/trucks as "all wheel drive"... all wheel drive automatically powers each of the four wheels individually, providing the handling fir said vehicle, whereas, "four wheel drive", or "4x4", turns all four tyres together...
Note: I mentioned four tyres, as in like scout cars, like pick-ups etc... the same rule applies for 4x6s, 4x8s, and so on...
Just wanted to let you know I appreciate the way you carry yourself, your first video was far more informative than any other video I watched, I feel like now you’ve done a good introduction to the way you structure your videos you could focus on sub 10 minute videos to save yourself time while still being very informative, anyways thank you for this video it’s like no other I’ve ever seen!
Dude, this is a sea change. Thank you for investing and not just following the dogma
Very interesting and informative. I didn’t know that there were 2 layers to the mud/dirt like that, but suspected there might be something like that happening, so it does make sense that something with thinner tires could potentially cut through and find traction underneath. I quite like how you ran a longer test route through varied terrain, and I think that might account for the closer time differences. What you lose in the swings, you make up in the round-abouts as they say.
One thing I would be very interested to see tested (but lack the patience to set up properly and execute myself) is a comparison of the various trailers’ performance. One of my biggest frustrations with the game is dragging various trailers through mud, and not really knowing how each type operates makes it difficult to select the right trailer for the job. Like, how much of an affect tire size and placement matter, as well as number of tires and whether there is any problematic geometry that can cause increased drag in certain terrains. More a general comment than a request for you to make a video about it, though if anybody knows any information or videos about that subject I’d be grateful for the information. :p
If you're still playing: It's faster to jump between two maps to reset the mud. But an area around the trucks does not reset.
Nice, please make more videos like this!
Dude. Thank you for doing this and putting in all this hard work. You’re a badass.
It helps me eaven if you have talked about it :)
Great video
Impressive work
This definitely deserves more attention
Splendid video, and a heartfelt thank you for your effort. I admit I didn't expect offroad tyres to perform better than mud tyres in that particular stretch of terrain in Wisconsin, but I'm glad your tests confirmed a certain consistency in performance. Because tyres in SnowRunner still baffle me after almost 700 hours of gameplay. I think I've accumulated enough experience to 'read the terrain¡ before choosing which tyres to mount on which truck, but sometimes I still get the feeling that the same tyre model (e.g. MHS II) seems to perform very differently on different trucks in the same category and of roughly the same weight. Cheers! //Rick
Well done, but as you said nothing in this game is black and white and since I lost the count on how many times tayga tires saved my ass where every thing else faild me they will continue being my first choice to gp trough most of the challenges, but it's very good to know that off road tires are an option. It gives some vehicles a chance, and it's useful to do lighter tasks faster. All this suffering would not be necessary if devs gave us propper status in game.
BTW. I Always overlooked the extra grip snow tires give till yesterday, when I decided to equip the azov 64131 with them. and oh boy... It became my best truck to roll on frozen places by far.
I needed this! Thank you so much!
Nice testing, but I think the biggest flaw here is the manual runs you did.
Your runs are not exactly the same, and that's a problem, especially considering how sometimes, doing the exact same thing, but just being one centimeter to the left or right, will have drastic consequences.
Sometimes you can go through an area just fine, while being just one centimeter more to the left will get you stuck.
IMO the only way to properly test this would be using some kind of automation tool to make sure you always do the exact same thing.
Amazing work, thanks for compiling it
Awesome video! And criminally underrated!
Incredible work! Would love to see you cover scouts, even tho I totally understand if you do not have the energy for it. Still, thanks a lot for this info.
Great video and thank you for your hard work brothaman
That is great to know, even after all that time playing the game.
Also the algorithm is doing you dirty, only 12k views for a great video like this one?
A video about Scout truck tires would be awesome!
I'll try to do it soon, but be assured I WILL do it at some point.
in general - they all suck
@@TheHumanHighlighter quietly holding out hope
@@TheHumanHighlighter so never? :(
Very informative, thank you. When you have recovered, could we have the scout video? Pretty pleeease?
Either way, keep it coming. Happy mudding :))
Doing my best, I've got a full schedule but I'll find some time soon
@@TheHumanHighlighter No worries - life comes first. I'm subbed and will get the notification. (I hope). All the best :)
Love the content! I've been playing the game wrong.
Your a legend for this, I had to sub
It took me 6 months to find this video... but I am glad that I did. I've done as much testing, or perhaps even more than you have, and came to similar conclusions. Tho, there is something that I feel I should mention. Something that almost no one out there has considered when it comes to tire tests. It's the fact that OHD tires consume more fuel for the same distance than other tire models.
Your very first test with the Voron shows it off quite well. 77 gal remaining for the MHS 2, and 75 for the OHD's. Covering the same exact distance over the same exact ground in the same amount of time with only a second of difference. The time difference is basically nonexistant, but the fuel consumption on the OHD's is about 15% higher than every other tire type in the game. This is something you might want to test for yourself.
Damn, I actually never noticed the fuel part. Luckily circumstances have improved for me and I'm planning to make a part 2 covering tires in different conditions (snow and whatnot) along with testing some tire combos on scouts. If you'd like to join me or maybe even just brainstorm, I'd love some veteran hands and a different view when making my follow-up.
Titanic work!
btw you editing and narrative are pretty solid. Just get rid of that black background, throw some faded picture there or smth )
I'll try to make the vid more watchable next time, this one was more "function over form"
@@TheHumanHighlighter your head is in the right space.
You are are going to doing the best things.
Word to God
Cool video dude. Keep up the good work.
I was always suspicious of those mud tires. I even started using off-road tires on most of my vehicles just because intuitively, the mud tires didn’t seem to do much, and in some cases seem worse.
Good video
I would love to see the scouts
I rather liked the video... I'm going to go test out some different tyre combinations on my lorries now...
Thank you for this video
Hard mode player here, do you think some of the starter "Heavy Duty" class trucks have a place on maps past Alaska/Michigan? Or should you just invest in a Big 8x8 for most jobs?
The Azov's and Kolobs are really the only bunch worth their salt, some swear by the Dan but the lack of suspension height kills it. You are spot on with the assumption that really the big boys are the only option, and even then the way the game models (or lack thereof) torque kinda kills the heavies.
Best of luck in hardmode, especially for Taymir.
Fantastic content.
thank u 4 the work!
Great video bro.
WOOOOOOOOOOOOOooooooooOooooooOOooooOOOOOOOooooOOOOOOoooooOOOO
NOICE
Would have loved to have seen a video for at least some of the heavies to test the dirt-under-mud theory, as they are the only ones that can actually mount high saddles and have the absolute heaviest loads, theoretically pushing them furthest down into the mud possible dependent on tire choice.
Tell that to the KRS Bandit
More technical vids please, maybe comparing trucks on terrain? I think once you get your shit down on editing it'll make it faster, but I quite like the naive style you kicked out, it's different to the millions of samey glossy high production vids.
Maybe, you've already realized, but switching maps resets tracks.
So offroad tires are better except for when they're not?
All the time i spent with my mudtires on, when i shouldve kept my my offroad tires. The sadness
So you’re saying I shouldn’t just pick a tire based on looks?
Could I have the name of the beat track you are playing when testing the Tayga.
Thanks
I gotcha czcams.com/video/EtZ2m2Zm3vY/video.html
@@TheHumanHighlighter ah yes.. the lofi. Word up.
Thank you
Thoughts on loaded truck pulling a loaded trailer, vs empty truck pulling loaded trailers? Does the load push those narrow tires onto dirt and increasing traction?
Though we don't have a choice on trailer tires, they don't have to be the same as those that actauly do the work the variouis truck need to do. They are simply pulled through the various materials and thus only really need to float vs sink in to the actual surface area as drive tires on the truck needs to do. Truck tire's need grip, trailer tires do not.
Trouble you for JAT test?
What platform does this information apply to, PC and or Console?
The game is the exact same on both, the only difference is graphic settings and control inputs being slightly different
Thank you for replying.
THMS cause the rear suspension to drop on most trucks so it drags in the mud more. you gotta multiply the suspension stiffness x2 to get it to stock. otherwise you're comparing vehicle at 2 different ride heights, too many variables.
The whole point of this was to test applicability IN-GAME as it currently works, I know about the TMHS glitch but I'm not going to edit game files. Doing so would alienate and console players watching this because they are incapable of doing such a change.
I understand where you are coming from, but I set out to test general performance in the game's maps, not eek out every possible variable and find the mathematically perfect tire. Testing things in a vacuum usually doesn't yield results that are useful for high variability tasks, such as inconsistent mud thickness, variable terrain types, fuel usage, and the list goes on forever.
Anyone who openly calls themself a dumbass and accepts criticism.... Is good with me 😎
L + math + no chain tires
Can you please just help me solve my dilemma? Paystar 5070 vs ANK Mk38. I need a truck to use in Hard Mode in Alaska and Michigan. Financially I can afford Paystar. I like its engine sound, I like how it looks... it just doesn't feel that capable. I mean, it could be due to the weaker engine, it's just slow... I don't know what to do... I reallt want to drive Paystar but I also don't wanna spend this much money on a lesser vehicle. I don't need versatility, for this kind of stuff I have Fleetstar, I need something to pull that Kodiaq from the swamp. In early game ANK is superior because of the better tires, but maybe the difference wouldn't be that significant once I upgrade Paystar with OHS II.
You'd have to give me a full breakdown of your current gamestate and what you have/don't have down to a T.
Unfortunately, if you talk about different vehicles with different upgrades, it gets really messy really quick. Some have high lvl req's before they actually become useful, others require lots of map exploration for upgrades etc...
Point is, you do what you think is best for right now with your current gamestate and learn from your mistakes.
@@TheHumanHighlighter exploration is not a problem for me. I always start hard mode with travelling to Alaska, and pick up most of the upgrades: ANK raised suspension, advanced special gearbox, heavy engine in Pedro Bay, top Fleetstar engine, high range gearbox, AWD for Kodiak, all Hummer engines, raised suspension for Tween Steer - basically everything I can sell without rescuinh the Royal BM17.
I need an offroad truck for Michigan maps.
I usually use ANK cos it's capable right from the start. However, I like Paystar a lot, I think it's got the best looks and the best engine sound.
My question can be simplified down to: can an upgraded Paystar (balanced gearbox, OHS II wheels, raised suspension cos otherwise it has no rear suspension travel) be as capable as fully stock ANK? I use my offroad truck to pull out stuck heavy duty trucks and for 2 cargo in the bed deliveries, rarely with a trailer, not a semi-trailer, cos I use C70 as a semi truck.
And another important part of that question is wether Paystar will have better range.
Right now I'm testing (yes, I paused my game and I'm writing) in a brand new non-hard save file at rank 2 ANK Civilian vs Paystar. I can not play up until lv11, so I test ATHS Paystar vs ANKO Civillian.
Route starts from the garage in Black River, than I go to the right, go uphill as if I drove to the waregouse, I drive past warehouse, turn to the foresty road with tree roots, than to the highway, go through the log station, than down that smaller highway I drive to the river. I cross the river, drive to the tunnel and finish at the garage in Smithville Dam.
Both trucks carry the smaller fuel semi-trailer, like the one found in Island Lake cos Civilian don't have bed. Otherwise I'd have picked Service Spare Parts.
So far ANK consumed ~72 liters garage to river, ~28 liters crossing the river, than ~17 river to tunnel and about 10 liters tunel to garage. 71 liters is what left in the tank (yep, I lost 2 liters rounding)
Paystar with 3.4 liters consumed while idling in AWD, with the ability to switch to RWD... IT DID WORSE!!!
~95 liters it has swallowed by the time we finally got to the river (it was painfully slow!), it took it ~38 liters and quite a bit more winching to get to the other shore, roughly the same 17 to 18 liters to the tunnel, and the same 8-ish to get to SD garage.
I expected something like a tie: worse tires burn more fuel but switchable AWD and a more fuel efficient engine compensates for that. But no, even on tarmac the difference is roughly proportional to the tank size difference.
I'm about to test ANK with all-terrains but, honestly, I don't expect it to do that much worse.
@@TheHumanHighlighter I don't want to do the most rational desision, I need a good excuse to use Paystar - a truck I like. Rational decision would be to use ANK cos it's free.
@@TheHumanHighlighter oh, dammit, I forgot All-Terrains for ANK aren't available until rank 6. Than I'll test both on highway tires
@@TheHumanHighlighter can you guess who's shown better fuel economy on highway tires? Yep, the ANK Civillian. This time it's flat bed semi-trailer with 5 Service Spare Parts. It did significantly worse on dry pavement: 16 L to load at th SD warehouse and reach the tunnel, but it NAILED the Black River trailer store section with 27 L vs Paystar's 39 L, than we drove to the drilling island, crossed the river next to wooden bridge and took the shortcut from a 3 dollar gas station to BR Garage. Allthough not proportionally to the size of the fuel tank but stilp ANK consumed less fuel with only 152 L vs 175 L for Paystar. 48 L left in the fuel tank vs 65.
Why is ANK so much more fuel efficient?!?!?
Welp. Apperantly there all like 3 mud only pits in the game so unless you always gonna be on 1 on those muds are better but for litterly anything else offroad!
An excellent & well executed tests. Thanks, well done for not using the winch, I only use it as a tow rope for delivering trucks to where they need to be
Here's one of five 3 minute videos of a vanilla GMC MH9500 without AWD or mud tires fitted (UOD11), no winching on muddy track from Season 10 North Peak garage taking 2nd left into town, without, then with packed metal beams. No getting stuck either
czcams.com/video/w84FOvB0IEQ/video.html
too much theory, too little practice shown.
If you'd like I can make a Google drive and upload all 3 hours of footage there so you can watch it, and if that isn't enough feel free to copy my route and truck loadouts and do the research yourself.
I was trying to keep it tight and not overly long, so ended up cutting alot of footage, sorry to hear that not having a visual analog is detrimental to your perception of factual evidence, but there isn't much I can do for ya.
Horrible audio. I'd suggest a better mic before you record any more videos. So much static.
very nice job buddy it very clear now
Too long of a video, too mutch of unnecessery explanation, and noise and sarcastic voice. But was a good idea of a video and you made your point and it was usefull.
I found file about tires and mod it so i make it realistic with chain tires
Great video
Very interesting and informative. I didn’t know that there were 2 layers to the mud/dirt like that, but suspected there might be something like that happening, so it does make sense that something with thinner tires could potentially cut through and find traction underneath. I quite like how you ran a longer test route through varied terrain, and I think that might account for the closer time differences. What you lose in the swings, you make up in the round-abouts as they say.
One thing I would be very interested to see tested (but lack the patience to set up properly and execute myself) is a comparison of the various trailers’ performance. One of my biggest frustrations with the game is dragging various trailers through mud, and not really knowing how each type operates makes it difficult to select the right trailer for the job. Like, how much of an affect tire size and placement matter, as well as number of tires and whether there is any problematic geometry that can cause increased drag in certain terrains. More a general comment than a request for you to make a video about it, though if anybody knows any information or videos about that subject I’d be grateful for the information. :p