GBO2: Zeta 3A, Colony Drop Area
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- čas přidán 9. 09. 2024
- Zeta 3A! Appeared in Gundam Evolve, Its Amuro's Zeta that he used near the end of the Gryps War/Conflict. It was specifically built for Amuro, and was later used to help teach pilots on the Zeta A1.
Zeta Gundam 3A Is a 650 cost General MS. This suit was quite the surprise, we didn't think we would get the MS this early to be honest. when looking at the suit its pretty much Zeta HML's kit, but tuned to be for a general instead of support. You get Zeta's Beam Rifle, Its own version of the HML that not only can be charged when walking. You can also Fire it once for a single stun or charge it fully for a continuing beam that stuns 4 times total. Similar to how Gundam Unit 4's Cannon is, or ReZEL C-types Dual Mega Cannons. Your get 4 Grenades in the launcher similar to what OG Zeta has, but they fire faster, and only have 35% build stun instead of 50%. Your Vulcans are also really good, pretty much the same vulcans that GP01 has. Only needing 15 Vulcan shots to stun someone. You get a beam saber that has the GP03 Stamen downswing (very fast), and a Bayonet that Zeta/ReZEL/Zaku Zeta have, that has the Zaku Zeta/TR-5 downswing pattern. (Very fast as well.) With both having really good swap times, letting you saber DS into Bayonet DS into Saver DS for huge damage. You have MA-1 as well, letting you move around while taking shots, you don't have shield break protection though, so be careful.
When transformed you get to use your Beam rifle per usual, your Cannons fire together instead of staggering like Zeta's. With the biggest change is the HML, instead of being a normal stun when charged its a heavy stun instead. This lets you set up your allies, delay your enemy a few seconds, and set yourself up for a serious combo execution. you also get Aerial melee, similar to what S-Gundam, Anksha, and a few other have. Letting you melee in the air freely, however you do NOT get any fall protection unlike S-Gundam. So if you are hit when falling you WILL drop. Unlike S-Gundam that absorbs the hit like it has MA active and can preform its aerial attack still. You also gain a biosensor skill. the same bio that Zeta and Zeta HML have when they reach under 30% HP. This increase your Defense, attack, and speed.
Overall, Zeta 3A is what 650 was kinda crying for for a bit now, another frontliner that can actually play the ranged game if forced. You get 2 melee weapons with very fast animations for each, with both having great range. Your beam rifle and HML have good reach and hit okay if you dont wanna invest into them. your legs break A LOT though! I heavily recommend you use leg level 2! If they break more often then use 3!
In these fights I will admit I played way more greedy then i normally play, didn't help that in match 1 you see no one really helped me when it came to wanting to frontline, its why i have almost 30% Diversions. The second fight i wasn't happy we lost, damn base bomb robbed us of the W when it was used earlier in the match. but yeah, I like Zeta 3A, its a solid alternative to Rebawoo if you get tired of it. Its meta as well, expect this to be a stable at 650 for a while.
Interesting build. I'm seeing a lot of similarities to other folks and even some ones I just slapped together. Amuro's Zeta is truly the perfected version of what we would have gotten with the Zeta Gundam as a whole. Also, great round!
yeah, I struggled to find the right build for 2 days till i settled for the first one. It pretty much has a bit of everything to finish the job. Im glad we got a Zeta thats meta and up to date, shame about OG Zeta though, i dont know how you can even bring it to line to Zeta 3A. Also, glad you liked the vid!
The backslash tech to preserve thruster gauge 👌
That color scheme looks great !! Great matches too, its a shame that the suit its a little too squishy
Glad you enjoyed the matches! And thanks for the compliment. I do wish the suit had more HP or even leg armor.