What’s Taken Tears of the Kingdom So Long?

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  • čas přidán 18. 02. 2023
  • Tears of the Kingdom has been one of the most highly anticipated games since its announcement in 2019, during a Nintendo direct. Although not much information has been shared about the game, it’s gained an immense amount of hype from fans, leading to it winning Most Anticipated Game at the game awards at the end of 2022.
    The unfortunate part about this game is how long it has taken to release, causing concern for many players. We waited since 2019 (2017?) for a release that should’ve been fairly quick to produce, considering the assets, world, game engine, and physics were already made from breath of the wild. What took them so long?
    Let’s start from the beginning of development. While most fans found out about the game in a 2019 Nintendo direct, this was obviously not the beginning of development. In December 2017, the Creating a Champion book was released, a really cool book which detailed the development process and lore of breath of the wild. In the last pages, eiji aonuma revealed that development for the next Zelda game had already begun. I find this quite impressive, because this is not long after the release of the final DLC pack for breath of the wild, meaning that they really didn’t take a
    break between projects. This also kind of implies that they’ve had something planned already for this title. In fact, in an interview with kotaku in 2019, eiji aonuma explained to us how the birth of tears of the kingdom was from his team not being able to stop coming up with ideas for dlc, to the point where they ended up just making a sequel altogether. This is a similar story to the creation of Mario Galaxy 2, actually.
    A few days before this report, the game was properly announced in a Nintendo direct, with very little information provided, other than the fact that ganondorf? Was back, theres a weird arm, and the game is in development.
    After this it then took 2 YEARS for a new trailer to drop at e3 2021.two key details were announced this time, 1 being that the sky would play a big part in the story and gameplay of the game, and 2 being that the game would release in 2022. I always found it interesting how they left the release window so vague, not even willing to give
    us the release month, but in hindsight, it makes sense. They just didn’t know how long it would take to complete development, and they couldn’t make any promises in case there was delay. Unfortunately they didn’t even manage to meet this release window. This is where fans really started to get annoyed, me included.
    Its forgivable that there wasn’t any information released on the title for 2 years between 2019 and 2021, we can wait, as it only means that theyre putting time into making the game even better. But then delaying it further to 2023?
    This began to worry people as a sequel to a game shouldn’t end up taking longer than the original. As previously stated, they had the game engine, physics and assets from breath of the wild to work with, so its not like they were building a game from the ground up. Alongside only 2 teasers being announced at the time, they really did have us left in the dark.
    One argument for the delay is obviously Covid19. This affected basically every company, and businesses like Nintendo which are situated in Japan really struggled to adjust due to their work culture and infrastructure in the country. This is why we barely got any Nintendo games or directs in 2020, btw.
    The problem with this argument is that the release date was given AFTER the effects of 2020. Which means not only had they gone pretty much back to normal development, but they were able to give a release window with some leeway in case things took a turn for the worse again, and yet the release date still wasn’t met.
    So, what took this game so long? Will it forever be a mystery? I think that we can theorise
    and make some educated guesses on the cause….
    Credit to Mister Mike on spriters-resource.com for the Zelda 2 sprites
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Komentáře • 646

  • @broski7792
    @broski7792 Před rokem +396

    I'm hoping that it was in Development Heaven, rather than Development Hell. Hopefully they delayed it because they were enjoying making the game so much that they didn't want to stop

    • @Nosidda
      @Nosidda Před rokem +46

      This is why I'm personally not worried. A lot of people who are concerned should watch the series Nintendo released about the games development. It's very clear that the developers enjoyed making BotW, and the passion and joy they expressed on stage when accepting their GOTY award shows how excited they are about Zelda's future. There's clearly a ton of love going into this game.
      Perhaps the reason it's taking 6 years is because the game just needed that development time, because there's just that much more going into the game. Hell, the entire reason we're getting a sequel at all is because the developers imaginations were so wild for making DLC, that a sequel just made sense.
      Nintendo almost never makes direct sequels, but most of the time when they do make a direct sequel, it's because the developers weren't done with it yet. They still had ideas that they wanted to express. That's how we got Mario Galaxy 2, and I think that's what's happening here with TotK.
      Zelda has never disappointed in it's major releases. The closest we ever got to that was Skyward Sword, and even then it's quality of lack of quality is often debated. A disappointment for some, but not everyone. But even then, every other major Zelda release is regarded by a ton of people as legendary. A Link to the Past, Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, all legends. I see no reason to be worried, especially since the devs seem so passionate about this game and are getting all the time they need to get it right.

    • @Nosidda
      @Nosidda Před rokem +17

      @Game Design Andy Just because they're a corporate entity doesn't mean there's absolutely no good things happening there. Nintendo of Japan has proven on multiple occasions that they are far better about good development conditions than most other companies. The devs clearly love what they're working on, you can see it in the interviews that they adore working on these games. Nintendo themselves delayed the release of Animal Crossing New Horizons in order to ensure the devs didn't need to crunch. They just raised the salaries of their Japanese devs by 10%. The executives have cut their own salaries multiple times when times were bad to avoid layoffs. Yes, Nintendo has MANY problems, but it's still worth appreciating the good things about them while criticizing the bad.
      Yes, the game took 6 years to make. So what? Welcome to the world of game development, take it from someone who has a degree in game design. Games take ages to make, even when you recycle assets. Assets, by the way, that were likely commissioned to outside sources during the original games development as it still took 6 years to make, and now asset flipping likely just means fewer outsourcing rather than faster development. This is especially true if the game is still ambitious. Every developer will tell you that TotK taking 6 years is NOT abnormal, it is normal. Video games are extremely complex, and unless you want the game to release unfinished and buggy, have patience. Zelda games have never released as unfinished and buggy messes akin to Cyberpunk, so why the hell are people so damn worried just because development is taking a bit longer? If anything, asset flipping just means they've been allowed to get more ambitious than last time, hence why it's taking so long. There is zero reason to believe at this time that the long development is due to the game being in development hell aside from people thinking it's taking too long, so that must mean it's in development hell.
      The team behind this game have managed to release legendary games that were made on extremely tight and stressful crunch, Majora's Mask and Twilight Princess come to mind. So why be worried about them taking their time?

    • @stevejeffrey11
      @stevejeffrey11 Před rokem +2

      Yes, they had too many new ideas that would not all fit in a DLC so they decided to make a sequel

    • @suckernmahdurg8131
      @suckernmahdurg8131 Před rokem +1

      @@Nosidda If you can give me faith in the game’s development maybe i can find similar faith in myself 😭👍

    • @dRac_XII
      @dRac_XII Před rokem +3

      @@Nosidda cope

  • @_Romer
    @_Romer Před rokem +8

    Now that I’m actually playing the game I can definitely see why it took so long to make the game.

  • @jhollo
    @jhollo Před rokem +190

    A lot of people forget that BOTW was delayed three years and the team couldn't stop thinking of new ideas. Go back and watch the gameplay from 8 years ago and you'll find different Sheikah Towers that don't glow, a magic meter, slightly different shaders, and more of a focus on the Wii U gamepad. So much changed even though it was meant to release a year after the gameplay reveal. They could've just spent that time polishing the gameplay, but instead began overhauling the world and it's mechanics.
    It's not out of the question that the Zelda Team did the same thing to TOTK. The sky islands might not have been thought of when the first teaser dropped in 2019, leading to more development time.

    • @jayevans6146
      @jayevans6146 Před rokem +11

      It was only really delayed 1 year, and two is stretching it. It’s initial release was 2015. Then 16, then the start of 17

    • @moemuxhagi
      @moemuxhagi Před rokem +2

      BOTW WAS ANNOUNCED 8 YEARS AGO ???

  • @nunooliveira1628
    @nunooliveira1628 Před rokem +77

    1. Covid
    2. Launch window without competitors
    3. Positioning to extend Switch lifetime
    4. Getting a glitchless game with DLC already prepared

    • @capalottyslimalini2878
      @capalottyslimalini2878 Před rokem +6

      I’m going straight to Korok forest to see if frames drop 😂

    • @20000dino
      @20000dino Před rokem

      I heavily doubt number 3 is true. The Switch is already six years old, and it shows. NO ONE wants it for 3-4 more years.

    • @dizdawgjr34
      @dizdawgjr34 Před rokem

      And the fuse mechanic (a system that allows you to fuse literally any tool and item in the game together and it still having a use alongside it working properly was probably one of the longest and most challenging parts of development for this game.

    • @dizdawgjr34
      @dizdawgjr34 Před rokem

      @Game Design Andy Now that we know about the fuse mechanic as well that explains part of it, that system is absolutely ridiculous in how difficult it would be to develop.

  • @ValuedValue
    @ValuedValue Před rokem +531

    im finally truly the first person lmao "No views" finally i've accomplished my life. I'm sobbing. I am actually crying. I love you

  • @Tass...
    @Tass... Před rokem +178

    Regarding the interview with IGN where they said the game name would reveal too much i think they changed the name of the game some point after that. Tears of the kingdom in no way gives anything away. It's very possible that they changed it because the original name was too spoilery. If that is the case i expect we will find out at some point after the game releases.

    • @EndoYoutube
      @EndoYoutube  Před rokem +34

      Yeah that definitely could have happened

    • @7milesdavis
      @7milesdavis Před rokem +2

      I’ve been asking myself this question for four years.

    • @ElliotKeaton
      @ElliotKeaton Před rokem +22

      Maybe it's a pun on _'Tiers of the Kingdom'_ and it references the sky, the land and the underground?

    • @alcides2494
      @alcides2494 Před rokem +26

      What I’ve hear some people say and I agree is it’s not the title but the logo that hints to the plot, the logo shows an ouroboros (snake eating its own tail showing a cycle without end). What’s more interesting is that it’s 2 snakes instead of one showing to beings bound to an unending cycle

    • @QnjtGWonQNqVsbYyzjx4
      @QnjtGWonQNqVsbYyzjx4 Před rokem

      @@ElliotKeaton Then, why don’t they name it after that? I think ‘tear’ have it’s meaning and the pun is just added on top

  • @MilkPridd
    @MilkPridd Před rokem +339

    I thought at the time that maybe the delay had something to do with Elden Ring. They saw just how far the game developers had taken their Breath of the Wild concepts and how many gamers responded favourably to the difficulty, in-depth combat systems and enemy/boss variety and realised that what they had, as fantastic as it most probably was, could be, and probably needed to be refined and elevated even further if they wanted ToTK to make as many shock waves as BoTW did, now that they had a direct competitor. If this was the case the delay could only be a good thing.

    • @7F0X7
      @7F0X7 Před rokem +28

      Even if they pushed the release to 2023 as to not compete with Elden Ring, it makes absolutely not sense to push it all the way to May. BOTW came out in March '17, so it would make sense for TOTK to drop in the first quarter of 2023. The fact that they needed the entire first quarter + 2 more entire months is a bad omen IMO. I hope I'm wrong, but I have a bad feeling about this game.

    • @MilkPridd
      @MilkPridd Před rokem +52

      @@7F0X7 I'm not worried because in my view the difference here is between perceiving their team "needing" until May 2023 vs allowing themselves the opportunity of an additional year of interesting development and content. I don't think it would have been because they didn't want to compete with ER but that ER raised the stakes beyond what they had anticipated. Elden Ring changed the game and did what all open world games that took inspiration from BoTW couldn't up until that point. If i'm correct the Zelda team, having built up enough trust and goodwill through their efforts with BoTW were probably allowed additional time to capitalise on, and cannibalise from the success of Elden Ring. They did say when it was delayed "to make the experience something truly special" they were taking some more time. They've got a first rate track record overall. So there isn't much reason to doubt them.
      If they were desperately scrambling to cobble together something out of a project that just wasn't working for them they wouldn't have given a solid date for May. This is coming from somebody that was highly sceptical until the last trailer. I feel all the people worried are only filled with despair because of how much BoTW means to them, not because of any objective evidence of disaster and struggle. Anyway, I hope you're wrong too.

    • @GuY-ExE
      @GuY-ExE Před rokem +4

      ​@@MilkPriddand they also say they took inspiration from red dead redemption 2

    • @Roantanoto
      @Roantanoto Před rokem

      @@GuY-ExE where did they say that

    • @daveonezero6258
      @daveonezero6258 Před rokem

      doubtful.

  • @Camlegofan
    @Camlegofan Před rokem +90

    “A good is eventually game, a rushed is forever _game_ “ - Shigeru Mario

  • @danielmarbella1197
    @danielmarbella1197 Před rokem +106

    A piece of art needs its time. And this studio is still one of the few that still has the purpose of designing pieces of art that endure time.

    • @itz-electro
      @itz-electro Před rokem +1

      *cough* wii-u... *cough*

    • @sanscalvo6927
      @sanscalvo6927 Před rokem +15

      @@itz-electro It has nothing to do with it, it was just a console... The quality of it’s games never suffered and that's why most of them ended up coming to Nintendo Switch

    • @redumbrella795
      @redumbrella795 Před rokem +2

      Majora's Mask took less than two years.

    • @calmv_
      @calmv_ Před rokem +7

      @@redumbrella795 yeah and the game is pretty short

    • @aquaabouttogetfunky
      @aquaabouttogetfunky Před rokem +8

      @@redumbrella795 And? If the devs of TOTK need more time to make the game the best of their abilities (especially post Covid) then we shouldn’t complain.

  • @elsahyrule6711
    @elsahyrule6711 Před rokem +122

    Perhaps in 2019 when they announced the game they had planned an earlier release, however when Covid happened it slowed development right down for possibly two years. I think that is the reason for the longer delay.

    • @dr_ubo
      @dr_ubo Před rokem +38

      It's common sense, but apparently common sense is not common and gamers are absolutely disjointed from reality.

    • @edgardomarineros7951
      @edgardomarineros7951 Před rokem +4

      Thank you! People seem to forget that everything changed when covid appeared.

    • @-im-aim
      @-im-aim Před rokem +1

      exactly

    • @buibuiopolismayor7329
      @buibuiopolismayor7329 Před rokem +2

      Yep, I think that’s the logical reason. Covid happened, they decided to take it easy and maybe go back to the drawing board and see what else they can do since they have all this time. maybe they then realized they could do more and just went with it and delayed it more.

    • @woody5476
      @woody5476 Před rokem +3

      In this video, he pointed out that the 2022 release date was given after Covid had already started easing up, and the workforce was starting to get back to normal.

  • @imagomonkei
    @imagomonkei Před rokem +102

    I'm just throwing this out there, but I think the vehicle/weapon crafting had a TON to do with the delay. My guess is we'll be able to build just about anything we can imagine, and all of it will function.

    • @Engelinz
      @Engelinz Před rokem +21

      Idk how to feel about this Nuts & Bolts feature…

    • @woody5476
      @woody5476 Před rokem +4

      God help us if they turn it into a Labo game! Lol

    • @ThatOneGuyYouSawAMonthAgo9576
      @ThatOneGuyYouSawAMonthAgo9576 Před rokem +2

      ​@@Engelinz The thing is that it doesn't work for Banjo and Kazooie but it's perfect for ToTK. The bike was amazing, as long as they don't make it stupid then honestly this is both a great way to traverse and also makes sense in the world.

    • @YesPlatinum
      @YesPlatinum Před rokem +1

      I think all the new features made it way too demanding on the Switch, and they've been working on optimization so it doesn't lag like all hell. That would make sense since it's on a rather unpowerful console compared to the competitors.

    • @DieterPrivate
      @DieterPrivate Před rokem

      I hope not, don't want to see a Nuts and Bolts focussed game...

  • @mr.cheesytoad5845
    @mr.cheesytoad5845 Před rokem +7

    Welp, this certainly aged interestingly lol

  • @rtsstream
    @rtsstream Před rokem +7

    seems like a follow up video is needed now that we know about the fuse and ultrahand mechanics..which would obviously add endless development hours ...

  • @yourpaljake6024
    @yourpaljake6024 Před rokem +46

    Honestly, when I saw 2022 I was like, alright its gonna be released in Spring 2023. And damn I was spot on with that

  • @nikkothegoblin
    @nikkothegoblin Před rokem +22

    I'm like, some percentage sure I remember self criticism from Nintendo that BotW was basically shown entirely upfront, which they didn't want to do it again for fear of spoiling too much. From what I can tell about the game I get it, it's probably going to be way more dense and story rich in comparison. However, yeah we really haven't gotten too much of a strong hook outside of wanting to play the sequel to a game I love with all kinds of content additions and mechanics improvement

    • @gibbleway
      @gibbleway Před rokem

      good because BotW l;ooked silly from the outset despite open world mechanics

  • @RGC_animation
    @RGC_animation Před rokem +4

    As Shigeru Myamoto famously said,
    "A rushed game is forever bad, but a delayed game is eventually good."

  • @colegarcia7574
    @colegarcia7574 Před rokem +12

    As long as the quality matches up to the time it took to make, I'm happy to let them work on it as long as they like

  • @HyruleGamer
    @HyruleGamer Před rokem +5

    "What’s Taken Tears of the Kingdom So Long?" - Developing the PERFECT mechanic for petting dogs & cats in TOTK!

    • @HecmarJayam
      @HecmarJayam Před rokem +1

      This is a must. With motion controls and all.

    • @Dairunt1
      @Dairunt1 Před rokem +2

      And let the dog chase a stick!

  • @dirt_mcgirk
    @dirt_mcgirk Před rokem +20

    I think the hardware struggles play a role in the development

  • @caleb_widogast_fan
    @caleb_widogast_fan Před rokem +3

    Gamer when a game takes more than two years of development: OMG DEVELOPMENT HELL???? WHY TF IT HASN'T BEEN RELEASED EARLIER????

    • @NuiYabuko
      @NuiYabuko Před rokem

      Exactly. 3-5 is normal these days and potentially 6 isn't even that out of the norm.

  • @ezral.l4173
    @ezral.l4173 Před rokem +5

    the fact that it got delayed when we have a fully built engine give me hope that this game will defeintly have amazing new fetures

    • @bitz3225
      @bitz3225 Před rokem

      Yeah, Nintendo aren’t dumb. If they have an engine built and they delayed it, it’s because this game has some huge new features and updates/mechanics to separate it from its predecessor.

  • @wilhelm4789
    @wilhelm4789 Před rokem +47

    I do wonder if TotK will have a cycle of days like Majoras mask, since we’ve seen the three mazes from BotW both on the ground and floating in different clips, which could be time dependent. The logo of the game is the Oroboros as well with the snake eating it’s own tail reflecting a never ending cycle. Perhaps Link and Zelda lose to Ganon initially and Link gets sent back in time over and over again to try and beat him 🤷‍♂️

    • @Brand-pn5yz
      @Brand-pn5yz Před rokem +3

      Yeah since majoras mask was a successor to ocarina of time. Its basically a sequel to ocarina of time by the way where navi the fairy took off and link went to look for her. They had some ideals for the new game after oot. But things went a totally different direction! And fans asked questions about what happened to navi and why she leave? It was never answered. She was nowhere to be found.

    • @johnxina7496
      @johnxina7496 Před rokem

      No

    • @mide8845
      @mide8845 Před rokem

      I'd rather like to think it's the first and last game in the series, so all that happened before Skyward Sword with malice or whatever and the floating islands

    • @RobinsMusic
      @RobinsMusic Před rokem

      @@Brand-pn5yz cause she was annoying as hell

  • @moneyandhow.
    @moneyandhow. Před rokem +1

    GREAT Quality Video.

  • @juanaugustolopez8747
    @juanaugustolopez8747 Před rokem +23

    I think the delay actually gives more hype for the game. It means they aren't reusing as much from the previous game, probably only the engine and some parts of the map and assets. If was realeased 2-3 years after Breath of the Wild, it would probably be more like Majora's Mask, were there was a LOT of reused assets from Ocarina of Time.

    • @ct2586
      @ct2586 Před rokem +9

      From the trailer lots of the locations are directly from BotW. Hopefully it won't just be the same game with sky islands put in. I'm sure it will be great either way though!!

    • @tumultuousv
      @tumultuousv Před rokem +1

      @@ct2586 obviously... it is the same map. But they've obviously added things to the areas. Drastically.

    • @heffe4257
      @heffe4257 Před rokem +3

      It definitely looks like the same exact game. It looks like a dlc. Hopefully I’m wrong, that’s just what it looks like.

    • @mimoe7587
      @mimoe7587 Před 10 měsíci

      @@heffe4257 I'm happy, and i'm sure you are, that you were wrong. Before the game came out they said TOTK looks like BOTW DLC.
      After the game came out people are saying BOTW looks like a beta version of TOTK in comparison.

  • @nick277
    @nick277 Před rokem +1

    Title is a play on the word Tear. Tears as in crying and tears as in torn.

  • @Neyan42
    @Neyan42 Před rokem +1

    my main theory is that they are expanding the size of the map, either by literally zooming in and making everything bigger, or by letting us go to north and west hyrule

    • @mimoe7587
      @mimoe7587 Před 10 měsíci

      Your theories of how was wrong, but overall point was right! They arguably tripled the map with the Sky and Underworld.

  • @_RK_800_
    @_RK_800_ Před rokem +26

    4:57 It’s not the name that’s the spoiler, it’s the logo. The Ouroboros (a snake eating it’s own tail) is the logo for Tears of the Kingdom, which is the symbol for infinite birth and death. Demise cursed the Zelda universe into a loop, which ultimately means that this is after Breath of the Wild, yet before Skyward Sword

    • @7F0X7
      @7F0X7 Před rokem +3

      I wouldn't mind that plot device *IIIIIIIFFFFFFFFFFFFF* they carefully explained how the three separate time lines reconverged into one in the first place. I'm sick of the ambiguous crap, I just want a well thought out story masterfully told.

    • @QnjtGWonQNqVsbYyzjx4
      @QnjtGWonQNqVsbYyzjx4 Před rokem +2

      Great imagination. What if the three timeline are things happening once but split to different path and reconverge into one. One timeline happen first but the hyrule split to different timeline once the timeline looped

    • @xero1022
      @xero1022 Před rokem +2

      Skyward Sword being the first story on the chronology is official, Nintendo released an official order of the games, so anything that happens on TOTK is a really long time after Skyward Sword.

    • @_RK_800_
      @_RK_800_ Před rokem +1

      @@QnjtGWonQNqVsbYyzjx4 that would make perfect sense

    • @_RK_800_
      @_RK_800_ Před rokem +1

      @@7F0X7 I’ve got another theory (although I remember it from Game Theory)
      What if Hyrule Warriors was canon?
      I mean, it makes perfect sense. Hyrule Warriors is all about every version of Link and other characters coming together, but it has a plot and it makes sense

  • @loneranger4282
    @loneranger4282 Před rokem +3

    Since it took FAR longer than any other Zelda game, and is a sequel, I have really high expectations of the game.

  • @ilovemalechickens
    @ilovemalechickens Před rokem +4

    They are playing their cards EXTREMELY close. ToTK is going to be a banger

  • @FTChomp9980
    @FTChomp9980 Před rokem +5

    Tears of the Kingdom probably took a while to develop because those DLC ideas for Tears of the Kingdom not to mention add more content then the original.

  • @totallytoffy
    @totallytoffy Před rokem +1

    It's only taken 6 years?, that's the average time a triple A games takes... they just announced it super early.

  • @OnlyMichaelSparrow
    @OnlyMichaelSparrow Před rokem +1

    I got a tears of kingdom ad in middle of this. Coincidence?!

  • @BossXAOC
    @BossXAOC Před rokem +1

    you shoudlnt forget that breath of the wild was announced to be released 2015 and released 2017 for a new console too. Especially with zelda they just want to assure to deliver the best possible experience. There shouldnt be any worries

  • @tripledeath5874
    @tripledeath5874 Před rokem +2

    Honestly im still playing breath of the wild with 3000 hours in, with how great of a game that botw is im fine waiting even 2 more years for this game. And knowing nintendo they judt want to make the game even better

  • @Muzangetsu
    @Muzangetsu Před rokem +5

    Outside of the obvious (crafting, new mechanics, story etc), i think it comes down to them wanting to actually use the power of the Switch since BotW was limited by it being a Wii U port. From what i remember they didn't even decide on making a Switch version till very late in development. Looking at the trailers in comparison to BotW it's pretty clear it looks better. Draw distance is way better along with lighting and such. I think they ended up rebuilding the game to a certain extent so it not only runs better but looks better as well.
    Of course they have a head start when it comes to the models and the main land mass being laid out. However, if they took the time to tweak the engine and such they would also have to tweak the content they are recycling to go with the upgrades. Personally i feel this is a major reason for the long development time. Sure they had a great starting point but rebuilding that takes a lot of time and can push back other parts of the game they were working on.
    If this was a new game made to this scale i don't think we would be seeing a release for at least a couple more years. Of course this is all speculation and maybe once the game finally comes out we will get some more insight on what caused the long development cycle.
    I would also point out that even though the main land mass is being reused they're also changing and adding to that along with making the sky and underground areas. Just my 2 cents.
    At the end of the day i think they're playing their cards close to their chest since they showed more than they wanted with the BotW trailer. With all that said, i really think we're in for treat when it finally releases.

  • @tanzolo4487
    @tanzolo4487 Před rokem +7

    I think it’s going to deliver. Only thing I’m concerned about is file size. I loved the fact botw entirely is on the cartridge.

    • @tumultuousv
      @tumultuousv Před rokem

      @@jordankelly4684 examples of different sizes of games on other platforms and switch?

    • @Zucker1210
      @Zucker1210 Před rokem

      it's only 18.2gb so its only 4 more than botw which is good

    • @do0nv
      @do0nv Před rokem

      @@Zucker1210 Source: Dude trust me

    • @Zucker1210
      @Zucker1210 Před rokem

      @@do0nv ??

    • @luisoncpp
      @luisoncpp Před rokem

      Don't worry about that, there are cartridges with more than enough size. Many companies decided to cut down costs by using smaller cartridges than the needed but Nintendo is not like that. They always charge full price, so they don't need to cut manufacturing costs.

  • @thatsmattbaby
    @thatsmattbaby Před rokem +1

    i don’t want to have knowledge of the game prior to release. i don’t want anything major unveiled. this is nintendo’s first 70$ release, the game is going to deliver fine and dandy. chill

  • @nitzke1336
    @nitzke1336 Před rokem +60

    I think high expectations of a sequel to that (almost) masterpiece can never be met. But when not expecting too much expectations will always be met.
    I am sure this game will be great but as a sequel to such a great game I have low expectations. I'm interested in seeing how they drop this bomb tho.

  • @didgeridooo
    @didgeridooo Před rokem +1

    2:06 i wonder if maybe that'll be ganons arm and it connects him and link

  • @k-lawn
    @k-lawn Před rokem +1

    My belief for the delay:
    1. COVID
    2. Significantly smaller development team

  • @shellderp
    @shellderp Před rokem +5

    As a dev myself, it's not a surprise at all a game like this takes many years to complete. It's an insane amount of work I'm amazed they can even do it this fast

  • @mltyblnd
    @mltyblnd Před rokem +1

    honestly who cares how long it takes as long as its good and polished/fleshed out throughly

  • @BitchChill
    @BitchChill Před rokem +5

    Years of the kingdom

  • @jpreismccabe
    @jpreismccabe Před rokem +1

    I think the major thing is optimization. There is always something u can optimize to make the game run better. This is always something u have to balance out as a Game Dev how long is the Team working on new features and how long optimization. The features we already saw are looking more complicated and seemingly have a broader range of uses. So yeah much was already made but I think they used the time they got from the previous work wisely and focused more on Story, which is one of the things u can criticize about Botw that the Story was a bit Basic if u exclude the Story telling through Level Design and Sound Design which not everybody is willing to interpret what they are seeing or hearing and played every previous Zelda to get the Easter eggs like Lon-Lon Farm for example. Thats probably why they are so hesitant of sharing information, because some crazy People could already figure it out. And I mean Zeltik already made a crazy Loop theory which could actually be true from a 3-min trailer. Third Reason is for Botw they needed a selling point hence the Trailer, but now that everybody knows what they could expect Nintendo wants to keep it a secret as they don't need a selling point any more because of Botw.

  • @austinglander1337
    @austinglander1337 Před rokem +2

    I’m happy to wait for this game given how great BOTW was. If it can come close to BOTW in depth and charm, it will be a smash success

  • @TommyDaSavage
    @TommyDaSavage Před rokem +1

    Can’t wait til May 12th! Finally!

  • @jnee
    @jnee Před rokem +1

    I have a feeling the added verticality and need to load an even bigger play area + time reversing mechanics must have made this a real challenge to optimize. So maybe it's just been version after version trying to get everything to run smoothly. No doubt this is going to push the switch to its absolute limit

  • @yannguerin3164
    @yannguerin3164 Před rokem +1

    I dont know what any of you are talking about. Every Main line Zelda game this century has always taken 4-6 years to make.
    Wind Waker 2002
    Twilight Princess 2006
    Skyward Sword 2011
    Breath of the Wild 2017
    Tears of the Kingdom 2023
    That's why we get masterpieces everytime.

  • @JohnDemetriou
    @JohnDemetriou Před rokem +1

    A delayed game is eventually good, but a rushed game is forever bad. - Shigeru Miyamoto

  • @edonis2787
    @edonis2787 Před rokem +1

    I’m glad they didnt rush it, and if they did id gladly wait longer

  • @indiesongwriter5474
    @indiesongwriter5474 Před rokem +4

    I really hope that they have a lot of enemy and combat variety.

  • @narufan987
    @narufan987 Před rokem +4

    I think either the game got caught in development hell (not a clear vision, Covid, too many ideas) or became something much more ambitious (a lot of improvements, substantially more content, innovations on top of an already innovative game), although it's most likely a mix of both lol

  • @MichaelW.1980
    @MichaelW.1980 Před rokem +1

    Well with the BotW Trailer pretty much showing 70% of the story and the criticism surrounding it, they clearly didn’t want to make the same mistake again. So I suppose that will be the reason why we didn’t get a story trailer until now.

  • @a_goose_boii5208
    @a_goose_boii5208 Před rokem

    it'll be there in 9 days We just gotta be ready!

  • @durtypan
    @durtypan Před rokem +1

    I hope there is some mindblowing thing in the middle of the game, like a dark world or an expansive underground area

  • @NatixSaNDawn
    @NatixSaNDawn Před rokem +2

    me, a silksong enjoyer :

  • @jinushaun
    @jinushaun Před rokem +1

    My theory is that it was delayed because they couldn't figure out how to make it different enough from BOTW, especially at $70

  • @TheMalioman
    @TheMalioman Před rokem +1

    1:34 not to mention both Nintendo and Monolith Soft were already hiring for tears of the kingdom right before BOTW launched. so the game's been in development for 6 years at this point

  • @PJDAltamirus0425
    @PJDAltamirus0425 Před rokem +1

    Never rush art, I played a game that was rushed and it is regarded as the most polarizing xeno.

  • @jeffloud6180
    @jeffloud6180 Před rokem +2

    The new copyrights Nintendo obtained for this game specifically the time manipulation you see in trailers and the new sky combat that hasnt been shown.

  • @That_Guy_Denial
    @That_Guy_Denial Před rokem +2

    How is it possible to be so underrated

  • @KellCollect
    @KellCollect Před rokem +3

    Love the video
    Do u think u will ever be streaming again?

    • @EndoYoutube
      @EndoYoutube  Před rokem +1

      yes, but i need to get a better computer that can handle it

  • @gkgyver
    @gkgyver Před rokem +1

    I'm less concerned about TOTK, and more about the question how long it will take until Nintendo releases the next actually new Zelda game. If the next console is around the corner, all they got is a port of TOTK.

  • @Ri_Shin_Marco
    @Ri_Shin_Marco Před rokem +1

    Good for them for delaying it!
    FFXVI was anticipated for Summer 22 but Yoshi-P said they take their sweet time to polish the game for a whole year even through the game is finished.
    I rather have them delay it to 2024 than get a game that performes like the recent Pokemon games...

  • @ionzOG
    @ionzOG Před rokem +1

    I’m glad there not revealing much. I can be excited and surprised for once

  • @NickHamilton88
    @NickHamilton88 Před rokem +1

    I will never care how long a game takes to make. I’d rather have them perfect it than rush to ship early.

  • @ninjaeddy1717
    @ninjaeddy1717 Před rokem +1

    Given the lengths they went to make the first game, hopefully all the delays are about making the game better instead of actual development problems

  • @Xanderqwerty123
    @Xanderqwerty123 Před rokem +1

    If we get a game every other year, we'll get another pokemon gen 8 or 9

  • @JordyQ
    @JordyQ Před rokem +2

    Is 6 years really that long? Been waiting for the ElderScrolls 6 for 12 now and tbh I don’t even think they’ve started it lol

  • @ehsbe1056
    @ehsbe1056 Před rokem +1

    I think, with the upgrade to the world, the story and the inspiration that elden ring likely had on this game, although relatively late in development, this game could have a real shot at being one of the all time greats, it’s gonna be a complete upgrade on BotW

  • @truthseeker9117
    @truthseeker9117 Před rokem +1

    I'm glad it took them so long. Bang out a Zelda game every 7 months and it turns into Marvel...do one every 7 years? Legend...

  • @VfxBlender
    @VfxBlender Před rokem +1

    I have noticed when Nintendo delays things it’s generally a good sign.

  • @Daily_Cool_Facts
    @Daily_Cool_Facts Před rokem +2

    The title could be so secretive because the blue green circle behind the words is a snake eating itself, signifying I repeating time loop or smth like that

  • @Ardi_0
    @Ardi_0 Před rokem +2

    I haven't watched the video yet, but from the title alone: It haven't taken long. 3D zelda games takes about 5/6 years between each.
    If we start from WW.
    WW - 2002
    TP - 2006
    SS - 2011
    BotW - 2017
    TotK - 2023
    Also they've released a remake and A Link Between Worlds came out in 2013.

  • @rozalindachesebro
    @rozalindachesebro Před rokem +1

    ... False premise: It hasn't taken a long time. It's taken a pretty average time for AAA studio development. The same amount of time Breath of the Wild had, in fact. Skyward Sword came out in 2011, Breath of the Wild 2017, Tears of the Kingdom 2023. And that's only one more year than what was between Twilight Princess (2006).
    Games take a really long time to develop, especially games as big as these two. You shouldn't want them to rush their process. I'd rather have a finished game than get it faster.

  • @JustAGenericHero
    @JustAGenericHero Před rokem +1

    My brain on 0:45 : "one of the most Hylian-ticipated games"

  • @designdigitalarchitecture

    Art takes time. Be worth the wait

  • @tigerheart7718
    @tigerheart7718 Před rokem +1

    The best part...We still have beetle!

  • @fen6300
    @fen6300 Před rokem +1

    One of TotK main developers, Monolith Soft, was working on XC3, that and covid delayeed the game

  • @Flo_GMR
    @Flo_GMR Před rokem

    So hyped

  • @depressedwatermelon411
    @depressedwatermelon411 Před rokem +1

    Always expected another switch like a switch 2 even though the oled is still fresh. But after the ps5 situation it started to make sense that they didn’t reveal anything since they probably couldn’t make it

  • @lordfrog7549
    @lordfrog7549 Před rokem +1

    A rushed game will forever be bad. A delayed game eventually will be good.

    • @tumultuousv
      @tumultuousv Před rokem +1

      Not the exact quote but sure. It's "eventually will be good"

    • @lordfrog7549
      @lordfrog7549 Před rokem +1

      @@tumultuousv thanks i forgot the quote lmao

  • @gaigedicus585
    @gaigedicus585 Před rokem +1

    Maybe silent realms are coming back, tears of the kingdom, sacred tears, GUARDIANS, the sky and stuff.

  • @MiriamForsythe
    @MiriamForsythe Před rokem +1

    you gotta keep in mind that monolithsoft is behind it, and they were making not only dlc for xenoblade 2, but also xenoblade de and 3 at the same time. this delay would make sense given that

    • @bobboberson8297
      @bobboberson8297 Před rokem

      3 weeks late but monolith soft has massively expanded in the last several years. they had to make xenoblade 2 on a skeleton crew because nintendo needed them for botw but now they have enough employees to support working on multiple games.
      Also somehow xenoblade 3 released months early so if anything there should have been extra developers available for totk

  • @Ethan-tc7zg
    @Ethan-tc7zg Před rokem +1

    To be fair Covid slowed the development a lot sooo it makes a lot of sense

  • @keaton1749
    @keaton1749 Před rokem +1

    Sequels to great things *video games, movies* dont get trailers they get 30 second teasers and for good reason. I agree with Nintendo

  • @19STARLIGHT92
    @19STARLIGHT92 Před rokem +2

    all i can say is you don't rush a master piece.

  • @DEvilParsnip
    @DEvilParsnip Před rokem

    It really comes down to, "in the development team we trust", with the release of the first masterpiece, we are willing to wait for something as good, unless the wachoski brothers have any input into it, then all expectations are at rock bottom.

  • @PigDaddy2020
    @PigDaddy2020 Před rokem +6

    The majority of development time on BOTW was used to create the huge interactive world & the handful of mechanics that support it, primarily the dynamic physics system that drives most of the interaction. That being said, the actual content part of the game was very sparse & barebones, as made apparent by the excessive use of copy/paste shrine design & limited enemies/bosses, among many other things.
    The fact they are taking so long now gives me hope that TotK will be focusing much of this development cycle on having more diverse content, since the engine & other systems are already in place, & can be adjusted with minimal time & effort. Dungeon crafting has often taken the longest time other than primary engine creation & bugfixing in most other previous titles tho. I expect this title will be no different, as uniquely themed dungeons have commonly been the most requested feature for the sequel to have, tho it is possible that they spent the majority of their time making new above ground & below ground areas instead. My guess is they have been doing both actually, since again, with the engine already in place, creating new overworld areas (even relatively massive ones) would still not make sense to have taken six full years, but rather more like half that time even if new assets needed to be created.
    From everything we have seen, including interpretation of material from leaked artbook images (which is not certain, only speculated!), it seems as though this game will be delivering it's most oft requested additions - that being what looks to be seven more traditional style dungeons (to coincide with seven "tear" images), more enemy diversity (a small handful of which have already been revealed, that being - Gleeok, Redeads or Gibdos, Kargaroks, & what appears to be a new type of fat moblin, & not just a variation of the existing ones from BOTW), & a story that is focused more on the critical events at hand, not just dialog based backstory told through random, assorted memories. IMO, this is what has been taking the developers so long. Essentially, crafting a Zelda game that actually lives up to the quality of it's predecessors & appeases it's old fans who prefer the more classical style of gameplay, while also maintaining & expanding on the modern formula beloved by so many newcomers (& old alike) returning to the series as well.

    • @CordeliaWagner
      @CordeliaWagner Před rokem

      I love Breath of the Wild for not having a story. I love that it is not linear.
      I don't need dungeons when there is such a big world to explore and interact with.

    • @PigDaddy2020
      @PigDaddy2020 Před rokem

      @@CordeliaWagner I can understand your point of view too. I've just been playing Zelda games for so long now (since the original when I was only 6 years old), that to not have dungeons feels weird to me! Hopefully this new upcoming sequel will manage to incorporate plenty of what we both love!

    • @awayekevin3397
      @awayekevin3397 Před rokem

      @@CordeliaWagner yeah, except that big world to explore and interact with has nothing to do in it except fighting the same 3 enemies, do the same boring puzzles (yes puzzles in botw absolutely suck and no having different solutions don't magically make them good when they barely expand upon concepts), collect some korok seeds (that can barely be considered as content).
      Totk will probably be the saving grace of zelda since they will allocate time to actually make content.

    • @NuiYabuko
      @NuiYabuko Před rokem

      ​@@awayekevin3397 You not liking or being dismissive of content doesn't make it content though.

    • @awayekevin3397
      @awayekevin3397 Před rokem

      @@NuiYabuko that wasn't an english sentence.

  • @sirthisisawendys9030
    @sirthisisawendys9030 Před rokem +2

    I wish more games did what they’re doing with TotK. There is no doubt development was affected by Covid. Many games were released despite not being able to do their best due to it. The most notable in my experience was bravely default II. The first few chapters are pretty good but you can see the major drop in quality mid game.

    • @luisoncpp
      @luisoncpp Před rokem

      There is a caveat about that: very few new games made by Nintendo EPD have been released since 2020. Nintendo has been relying on other developers and subsidiaries to release the content.

    • @NuiYabuko
      @NuiYabuko Před rokem

      ​@@luisoncpp And?

    • @NuiYabuko
      @NuiYabuko Před rokem

      What? lol That seems par for the course when it comes to BD.

    • @sirthisisawendys9030
      @sirthisisawendys9030 Před rokem

      @@NuiYabuko I thought the first two were pretty good :(

  • @link-mx9op
    @link-mx9op Před rokem +1

    I could not be more excited for being forced to fight hundreds of thousands different monsters for another 5 years straight

  • @QnjtGWonQNqVsbYyzjx4
    @QnjtGWonQNqVsbYyzjx4 Před rokem +1

    Maybe the new mechanic is related to tear or kingdom. Perhaps there are different kingdom fighting each other? The software drought indicating new console and they moved on from the switch. If the zelda game consider the idea to be full game worthy, they mean it. They think it’s comparable to BotW and other games before it.

  • @tnl-warrior3218
    @tnl-warrior3218 Před rokem +1

    the spoiler from the title is the snake that wraps around it

  • @julien6871
    @julien6871 Před rokem +3

    No the game massive, the leaks prove it

  • @Pacmanfan-po9rn
    @Pacmanfan-po9rn Před rokem +1

    I just want it to release so they can make a new 2D Zelda

  • @fridgewaffles
    @fridgewaffles Před rokem +1

    I would much rather a game be delayed and released in its best form than a rushed game that isn't perfect. Nintendo only has one shot to make a perfect sequel for a perfect game.

  • @thecarnomeleon538
    @thecarnomeleon538 Před rokem +9

    It's been a perfectly normal amount of time that it takes to make a good game

    • @DarkMaestro88
      @DarkMaestro88 Před rokem +5

      Exactly. This whole video is unnecessary and full of speculation/opinions.

    • @tumultuousv
      @tumultuousv Před rokem +1

      Alright but a sequel with reused map and engine? That's seriously strange (not in a bad way). Makes me think they're adding a lot more than expected.

    • @tumultuousv
      @tumultuousv Před rokem

      @@DarkMaestro88 obviously. It's a speculative video.

    • @DarkMaestro88
      @DarkMaestro88 Před rokem +1

      @@tumultuousv It comes off as less a speculation video and more of a hit piece. There’s just a lot of negativity when Nintendo has given no reasons to be worried whatsoever. Aside from that I agree with you. I think there’s going to be a massive amount of content in this game and the majority of it isn’t being talked about or shown. I think they’ll have the same map from BotW but with improvements and some changes, and then on top of that have the entire sky filled with islands while also having a huge other underground area. It would all add up as to why they’ve put so much time into working on the game and as to why it’s got a $70 price tag. Nintendo knows this is their biggest title and they’re just not going to drop the ball on it. I think people should be extremely excited for this game.

    • @Zucker1210
      @Zucker1210 Před rokem

      @@tumultuousv Well i think it makes sense cuz if they don't have to make a completly new world they can put more of their focus on the sky and better dungeons

  • @nightbrand8016
    @nightbrand8016 Před rokem +1

    Honestly I think they kinda just wanted to build hype. They know how much we want it, so they're taking their time to highlight the anticipation. And then using that time to probably flesh out a bunch of detailed, interesting things

  • @luisoncpp
    @luisoncpp Před rokem +2

    I think it was due to covid. Nintendo released a lot of great games since late 2020, however most of those games were not made by Nintendo EPD.
    The Kirby games were made by Hal Laboratories, Paper Mario and Fire Emblem were made by Intelligent Systems, Mario Strikers was made by Next Level Games, Age of Calamity and Fire Emblem Warriors were made by Omega Force, Xenoblade Chronicles was made by Monolith Soft, POkemon Snap was made by Bandai Namco, Metroid Dread was made by Mercury Steam, Mario Party Superstars was made by NDCube.
    The only Nintendo EPD games that were released since then have been re-releases, Splatoon 3 and smaller games like Switch Sports or Big Brain Academy.
    Nintendo has been always a very traditionalistic company, my guess is that the work from home switch really disrupted their workflow. I hope that they are _back to normal_ already, but I cannot say it for certain yet.

  • @GonzoGoesToBitburg87
    @GonzoGoesToBitburg87 Před rokem +1

    I think the game was done years ago, but Nintendo decided to "bookend" the life span of the switch with this game, the same way the console was launch with BOTW