How Does YouTube Perceive Difficulty in Rhythm Games?

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  • čas přidán 27. 06. 2024
  • READ DESCRIPTION BEFORE COMMENTING
    This video is NOT meant to put the casual viewer in a negative light at all, rather to simply educate people on how the majority perceives difficulty in rhythm games and to teach others on how to avoid certain fallacies regarding rhythm games in the future. Casual viewers are the reason why rhythm games are as successful as they are and we are extremely appreciative of all the support you have given us over the years. Hope that clears a little bit up!
    Also, I meant to say "isn't detrimental", my b lmao. Didn't realize until someone pointed it out.
    Amy G. Dala's vid: • brian rants about perc...
    Shoutouts to Amy G. Dala/Send It for the inspiration to make this. Go check them out here:
    Main channel: / @sendy8578
    2nd channel (Amy G. Dala): / @amygdala-qr9gk
    Special thanks to April for helping with the script.
    Support the channel!
    Patreon: / etiennesm
    Twitch: / etienne_yt
    Discord: / discord
    Instagram: / etienneyt
    Song used: Toonorth - Silience
  • Hry

Komentáře • 810

  • @CTL
    @CTL Před 3 lety +2601

    It's like how Flight of the Bumblebee gets so much attention despite not being anywhere near the most impressive piece for an instrument.

  • @AverageTreyVG
    @AverageTreyVG Před 3 lety +1389

    "world record" is the universal clickbait for anything

    • @ThinkAboutVic
      @ThinkAboutVic Před 3 lety +11

      Hey SMS dude

    • @icedspade
      @icedspade Před 3 lety +6

      People keep saying that but don't get a guiness world record stamp

    • @linuxnoodle8682
      @linuxnoodle8682 Před 3 lety +73

      @@icedspade well, Guinness isn't exactly the best organization for world records. Billy Mitchell, for example

    • @pangolinh
      @pangolinh Před 3 lety +26

      DONT CALL NINJA AT 3 AM (NOT CLICKBAIT) (FASTEST DEATH WORLD RECORD) (COPS CALLED) (GONE WRONG)

    • @ampersand64
      @ampersand64 Před 3 lety +31

      EK says many of his Cytus scores are "world records," when he really means that his video is the highest one-handed score on the internet. I love the guy, but man, his fanbase of 6-year-olds think he's such a god when he's just a really good Cytus player.

  • @koboss
    @koboss Před 3 lety +2402

    *posts good score that you worked forever for*
    “Bro your girlfriend must be happy haha”
    “Wow rip any girls that date him”
    “This video must be your best pick up line”

    • @dogethedoge25
      @dogethedoge25 Před 3 lety +562

      "Rip keyboard"
      "YOURE NOT HUMAN YOURE A ROBOT"
      "i can do that its easy just spam"
      "HOW YOUR FINGER NOT TIRED"

    • @Garma_Zabi
      @Garma_Zabi Před 3 lety +506

      "learn a REAL instrument"
      "you could have developed a skill with the time you wasted playing this dumb game"

    • @edherman7652
      @edherman7652 Před 3 lety +224

      @@Garma_Zabi these triggers me the most

    • @Sakisageosu
      @Sakisageosu Před 3 lety +335

      "if you start to play piano/guitar, you will be the best musician ever"
      "asian father: congrats you passed the tutorial"

    • @lajenehuen260
      @lajenehuen260 Před 3 lety +284

      "(Something relating to Asians)"

  • @Mephistel
    @Mephistel Před 3 lety +325

    I thought this video was going to be about how the CZcams algorithm learned to classify rhythm game songs by difficulty by analyzing the videos or something. I dunno I'm dumb.

    • @rydotion
      @rydotion Před 3 lety +8

      same lol

    • @helios1_
      @helios1_ Před 3 lety +5

      me three

    • @jakezepeda1267
      @jakezepeda1267 Před 3 lety +3

      I too have been tricked. Oh well.

    • @MikeTheEntei
      @MikeTheEntei Před 3 lety +1

      same kekw

    • @pukesan2746
      @pukesan2746 Před 2 lety +1

      Yeah, I thought so too, I was about to be surprised and actually, kind of impressed by CZcams, but I was fooled…

  • @LuckyHamburger
    @LuckyHamburger Před 3 lety +768

    Vaxei's titles are great. Just the song name, star value, and some data about the score in the most hilariously laid back way.

    • @ThinkAboutVic
      @ThinkAboutVic Před 3 lety +99

      Or just the alphabet

    • @omegaorigins9917
      @omegaorigins9917 Před 3 lety +64

      His descriptions are great

    • @1N3K0
      @1N3K0 Před 3 lety +48

      The laid back videos just add to the mysterious vibe vaxei has and I love it. Never seen his face only the back side of him 4 years ago

    • @happystabbedman6857
      @happystabbedman6857 Před 3 lety +4

      Whitecat: 👀

    • @freddiebensonstan7037
      @freddiebensonstan7037 Před 3 lety +43

      @@1N3K0 we've seen him in da maid costume doe

  • @Signicial
    @Signicial Před 3 lety +919

    I feel painful, this is actually telling a lot of facts...
    They asked me to do something 40+ kps, while I can only do Long Note and Accuracy + Ratio.

    • @justinrealasf100
      @justinrealasf100 Před 3 lety +1

      U shared me this vid now imma watch and listen

    • @dogethedoge25
      @dogethedoge25 Před 3 lety +16

      I know that your weakest skillset is vibro so i feel bad for you

    • @bag1ner
      @bag1ner Před 3 lety +20

      haha fool moon night go brrrr

    • @dogethedoge25
      @dogethedoge25 Před 3 lety +1

      beginnerbothal o no pls i cant vibro

    • @bag1ner
      @bag1ner Před 3 lety +9

      @@dogethedoge25 no pls i can't alpha i have rusted so much because i have lost motivation to play that much

  • @GreenDeLeBean
    @GreenDeLeBean Před 3 lety +760

    I swear you could upload straight up jumptrills and mashable patterns and most casual viewers would think youre a god

    • @Emerald12222
      @Emerald12222 Před 3 lety +72

      Fool Moon Night on Osu Mania in a nutshell

    • @M4TTYN
      @M4TTYN Před 3 lety +23

      it's about perceptive if your out the loop you'll see awe in low level to basic things.

    • @winterispretty6464
      @winterispretty6464 Před 3 lety +15

      Add some sv and they think you are a legit hacker

    • @vioco
      @vioco Před 3 lety

      Yo man, nice pfp! I have it too on most my accounts

    • @dogethedoge25
      @dogethedoge25 Před 3 lety

      What about LN

  • @nado1908
    @nado1908 Před 3 lety +236

    I feel the perfect example of this is the Rhythm Heaven series. Compared to other rhythm games, it's songs have a very low NPS but is still difficult because there's no clearnote chart, the best the player gets is audio ques, paying attention to the rhythm, and the rare visual que.

    • @zerointerest9297
      @zerointerest9297 Před 3 lety +19

      As a rhythm heaven player this is true

    • @zetexztt
      @zetexztt Před 2 lety +5

      as a rhythm heaven player no LOL, rhythm heaven is extremely easy once you learn it

    • @Shenaniganizer620
      @Shenaniganizer620 Před 2 lety

      Ok this is barely related but i want to talk about a similar kind of rhythm game that i find hard. Bullets Per Minute (BPM) and to a much lesser extent pistol whip are insanely hard to me due to the problem of multitasking. There is one hell of a learning curve to be able to do all the fps game actions, but you are required to do them on the beat which is, while rewarding, incredibly frustrating.

    • @petrikhorr
      @petrikhorr Před rokem +2

      @@zetexztt exactly, like you just said: *once you learn it.*

    • @zetexztt
      @zetexztt Před rokem +2

      @@petrikhorr yeah, and you learn it from like a one minute tutorial. i was able to get all Perfect on megamix in one day

  • @itslilac5806
    @itslilac5806 Před 3 lety +464

    HeY sTrEamEr plAY RaP goD
    hEY STreAmEr PlAy ReaLiTY cHeCk ThrOuGh thE SkUll, it;S tHe HardESt SonG iN ThE GaME

    • @toone1562
      @toone1562 Před 3 lety +47

      "Beat saber players" be like

    • @the-royal-chef
      @the-royal-chef Před 3 lety +1

      TRUEEEEEEEEEEE

    • @tcjon4321
      @tcjon4321 Před 3 lety +13

      bruh i still remember when i was new to the game and i still thought that RCTTS and overkill were hard songs

    • @itslilac5806
      @itslilac5806 Před 3 lety +1

      @Tc Jon I got so crazy hyped when I passed overkill lolz. It’s been a while since I’ve played tho

    • @Darkrealm7
      @Darkrealm7 Před 3 lety

      @@tcjon4321 lmao yea, I used to hold them in such high regard but beat them easily once I got customs

  • @Kyoko1
    @Kyoko1 Před 3 lety +776

    more notes on the screen = harder, right?
    *ar11 intensifies*

    • @numbers7097
      @numbers7097 Před 3 lety +82

      EZ: hello there!

    • @Kyoko1
      @Kyoko1 Před 3 lety +18

      @@numbers7097 pishifat... :(

    • @apollo1211
      @apollo1211 Před 3 lety +8

      Well I mean osu is a harder game to understand than mania or ddr

    • @arbi9506
      @arbi9506 Před 3 lety +5

      @@apollo1211 You're very funny.

    • @apollo1211
      @apollo1211 Před 3 lety

      @@arbi9506 So are you with your mediocre CZcams content

  • @paydaygh9388
    @paydaygh9388 Před 3 lety +168

    I’m a relatively new Clone Hero player with fantastic speed, but almost no technical ability. When I see high NPS I think “I can do that, and so can anyone else.” However, when I see Randy speed up disc songs, Frosted transitioning perfectly between complex tapping methods, or Ace hitting notes with a 2 frame window, I think to myself “Only this player and their skill set can achieve this accomplishment, that was amazing”

    • @drunktrunk8211
      @drunktrunk8211 Před 3 lety +4

      all i can say is how tf do u read that

    • @SimplyAstonished
      @SimplyAstonished Před 3 lety +7

      Depends on the High NPS. supernovae high NPS is megatechnical. something like sweeping solo a-d in dix millie is easy asf for example.

    • @SimplyAstonished
      @SimplyAstonished Před 3 lety +3

      also WTF song. its always my party trick song. cause its easy but looks impressive.

  • @Flaaroni
    @Flaaroni Před 3 lety +251

    Wait till you see Beat Saber viewers on CZcams. 95% of them still think Reality Check Through The Skull is the hardest level in the game

    • @toone1562
      @toone1562 Před 3 lety +10

      "Beat saber players" be like

    • @alphazetavr1888
      @alphazetavr1888 Před 3 lety +8

      Do many people still think that, I feel like it’s more of a meme now cause it’s an old map

    • @Flaaroni
      @Flaaroni Před 3 lety +40

      @@alphazetavr1888 It's definitely a meme in the competitive community but ask any casual player what the hardest map is and chances are they'll either say rap god or rctts

    • @alphazetavr1888
      @alphazetavr1888 Před 3 lety

      Flaaroni that’s really sad

    • @northern_limit
      @northern_limit Před 3 lety +2

      do they really still do that? I haven't been into the game for 8 months and I thought maybe by now something would've replaced it in the casual audience

  • @krushrpants
    @krushrpants Před 3 lety +260

    Its frustrating to see streamers whose sole focus is basically farming for fluke scores on things that casual players would find impressive. These types of streamers generally have a much higher viewer counts than people who are genuinely putting in work, or those who are objectively better at their game. I think another aspect of this is that many of the "top" players in rhythm games play content that is just plain not relateable to average players. For example, I can probably count on one hand the number of people who understand the difficulty difference of getting a 99.25 on an ITG 19, and getting a 99.50. And while currently there are less than 10 people globally who maybe can 99.00 a 19, the average FA player getting 100% on tech 11's will always get more viewers. Its easy to understand perfection, and its easy to understand a difficulty you can probably do yourself.

    • @dcskater012345
      @dcskater012345 Před 3 lety +5

      This comments reminds me of Flash's video's. They're all quads of charts that are like 11 and below. Granted, it's FA+ but I find it amusing when people get super hyped over those scores. To each their own though.

    • @Flash244MCGaming
      @Flash244MCGaming Před 3 lety +3

      lstoast is literally this lmao, its not that bad because he explains difficulty to his viewers on tik tok or twitch sometimes but he farms for views so much it hurts because hes actually really good at beat saber

    • @user-mv1yq2ko3p
      @user-mv1yq2ko3p Před 3 lety +1

      I am not sure if "fluke scores" refers to osu because you didn't mention this game at all but it's so true in osu. that chika chika map Etienne mentioned has a huge difficulty spike when the rest of the map is way easier so hitting that spike can be about luck. even if you can't hit it you still can get lucky and fc by endlessly retrying the map. true that this kind of players (pp maps players) get way more views than others. meanwhile players like Aery will never average even 300 views on a video despite how much effort he put in his unique skillset. I feel really bad for him but I am glad he doesn't care and keeps doing his stuff

  • @worldsendloneliness
    @worldsendloneliness Před 3 lety +336

    even if people take the initiative to educate people on these sort of games, people wont care at all, their just here to watch, and make the "he's prolly asian" and "i bet ur gf loves ur fingers" jokes.

    • @replayarena8429
      @replayarena8429 Před 3 lety +49

      Sadly true. It’s rare to even find someone who genuinely wants to learn more, though thanks to the perception of inflated difficulty, most people don’t feel inclined to look past that and see how it’s more than just being able to button spam for a period of time.

    • @oxygengas5082
      @oxygengas5082 Před 3 lety +2

      It's they're not their

    • @trashomega3084
      @trashomega3084 Před 2 lety

      @@replayarena8429 how the fuck would you find someone like that if they didn't already know about rythme games

    • @replayarena8429
      @replayarena8429 Před 2 lety +1

      @@trashomega3084 I mean… I was that person who wanted to learn more? Granted I did already know about rhythm games before but it wasn’t until Arcaea that I actually got invested. I like to think there’s some small minority that’s learning in genuine interest, regardless if they’ve seen the biased perception or not. It’s just a matter what content you come across and how you choose to consume it.

    • @trashomega3084
      @trashomega3084 Před 2 lety

      @@replayarena8429 i guess so.

  • @happythirsty
    @happythirsty Před 3 lety +24

    This reminds me of school talents shows. I competed as a pianist but the other pianist won because his muddy same-note piece was faster :

  • @sebastianmitchell4776
    @sebastianmitchell4776 Před 3 lety +171

    I guess you could say the same with any niche interest, like rock climbing or even juggling. You have to try it yourself to comprehend the difficulty

    • @M4TTYN
      @M4TTYN Před 3 lety +8

      but amazing most don't try fighting games for the fear of losing.
      i know you don't want some OG completely owning you but that ass beating is a lesson a hard lesson it helps.

    • @iiovemiku
      @iiovemiku Před 3 lety +11

      oh yeah, rock climbing looks super easy but even basic stuff becomes a huge challenge when you actually try. my best was probably a 5.10b or c lol

    • @JuicedLeaf
      @JuicedLeaf Před 3 lety +30

      @@M4TTYN the reason people don’t try fighting games is because it takes literally hundreds of hours fighting against a training dummy and shitty Ai before you can even start to comprehend how your online opponent kept you in a seemingly perpetual hit stun, and then it takes hundreds of hours of being treated like a training dummy online before you start to actually win matches.
      New players learn nothing when losing because they don’t even know how they lost and what they should’ve done to prevent it.

    • @afj810
      @afj810 Před 3 lety +1

      @@JuicedLeaf This is why combos in fighting games should have a cap.

    • @JuicedLeaf
      @JuicedLeaf Před 3 lety +8

      @@afj810 most of them do, but ultimately punishing players for playing well is terrible game design so they have to implement systems that let players chain a combo into new ones. Nearly every game that does this though makes that a prime opportunity for the victim to break out, but a new player isn’t going to know all of this.
      But even if they do somehow know it’s possible to break out at that moment (whether via tutorial like in skull girls or some online tips and tricks) they’re not going to be able to know what to do and have the reflexes to do it.

  • @Ravie_B
    @Ravie_B Před 3 lety +345

    I saw the title and immediately thought of "Beethoven Virus DDR Level Asian"

    • @azurehaiku
      @azurehaiku Před 3 lety +82

      and its a fucking pump it up cab

    • @NFMiguel
      @NFMiguel Před 3 lety +57

      I was just gonna comment on that, and it drives me mad that the comment section is always filled with the exact same type of comment about how Asians are gods at everything they try to do yadda yadda

    • @KataokaTTV
      @KataokaTTV Před 3 lety +12

      I thought of that one "MOST IMPOSSIBLE GH3 SONG" video from like 2008 that I think had like 30 million views

    • @lovelymayapop
      @lovelymayapop Před 3 lety +12

      @@NFMiguel kinda typical of viral youtube videos to have the most unoriginal comments ever

    • @snil4
      @snil4 Před 3 lety +22

      Also "hardest song on beat saber" which is just country rounds expert, which even at that time I'm sure there were much harder charts even officially.

  • @FighBat
    @FighBat Před 3 lety +119

    I actually had this happen to me not in rhythm games, but in speedrunning.
    I uploaded a video that was a run that would be top 10 without a core mechanic and some dude said this isn't what people want to see, I waved him off cuz I didn't care and just wanted to push myself in a unique way.
    Just something I took away from this video.

    • @VoidHxnter
      @VoidHxnter Před 3 lety +14

      People like this don’t realize that there has to be a video to show you getting that run before you can submit. Those videos don’t really have entertainment in mind, just to get a run into the speed running boards.

  • @thatotherandrew_
    @thatotherandrew_ Před 3 lety +71

    I think a really good demonstration of this is Rhythm Doctor - where there's rarely more than 3 notes on the screen at a time (the final boss in the game is literally one repeated note at 2 different constant speeds), and yet some rhythm game players struggled with it, due to the game's different musical concepts and variations.

    • @thespeedyyoshi
      @thespeedyyoshi Před 6 měsíci

      And because of it, less popular….😢😢

  • @azurehaiku
    @azurehaiku Před 3 lety +379

    yeah clickbait is becoming. really harmful
    channels like bandoot just kind of putting "THIS IS THE MOST IMPRESSIVE BEAT SABER LEVEL EVER" without any mention of the song, the person who made it or the things it was derived from (looking at the extra sensory maps)
    it just kinda hurts, especially when the community that's being disregarded is very small and could use the attention

    • @bananya6020
      @bananya6020 Před 3 lety +40

      yeah i mean bandoot is kind of a cool person (talk to him on twitch) though he kind of goes overboard on titles

    • @epicmoo3410
      @epicmoo3410 Před 3 lety +36

      Agreed. Bandoot is a cool guy and beatsaber is great but his titles can get way too clickbaity and it sucks

    • @icedspade
      @icedspade Před 3 lety +14

      Vaxei is the only one who make his video title look calm. And no clickbait too

    • @M4TTYN
      @M4TTYN Před 3 lety +6

      @@icedspade he puts the song star rating that's it simple to the point thank god.

    • @KingRazer
      @KingRazer Před 3 lety +11

      His title are misleading tbh it's annoying how if he makes a video on some simple map it turns into people who haven't even played the game going into peoples streams saying this Map is almost impossible and bandoot can only get an A on it every other like 10 minutes

  • @nuke9915
    @nuke9915 Před 3 lety +14

    my brain is not fast enough to comprehend rhythm games, so i just see non-repetitive patterns and think "hmmmm, difficult"

  • @catbugtf
    @catbugtf Před 3 lety +33

    with the rise of fnf, this has become extremely relevant

    • @Rose-ez7yn
      @Rose-ez7yn Před 3 lety +10

      "Guys I beat MILF/Ballistic/Expaguration PERFECTLY (even though it's 65% acc but hey it's also FC)"

  • @supremechaosbeing2696
    @supremechaosbeing2696 Před 3 lety +37

    what i understand from this: bunch of notes isn’t actually too hard it’s just pressing button fast but more complex sequences are much more difficult because you have to like process what things to press

    • @sydosys
      @sydosys Před 3 lety +10

      not so much that you have to process what things to press, that comes naturally at this level, its the action of pressing them that's usually difficult. many patterns can also be very awkward to hit physically, even if you know perfectly well what notes to press and the rhythms are simple.
      of course, some patterns can also be very difficult to read in some games, and there's stuff that makes it harder to read as well, such as flashlight mod in osu, or SVs in osu!mania (look up polyriddim)

    • @coocoo3336
      @coocoo3336 Před 2 lety +2

      Ye. Even in adofai thats true. Maps like cardboard box - the limit does not exist. Are extremly overated when you compare it too omega omega parts or ghoul by camellia

  • @TryTane
    @TryTane Před 3 lety +115

    I'm trash at osu! but when I show my gameplay to my friends bc they want to know what kind of game it is, they're like: "wtf dude you're so good!!" Aahaha... no I'm not.....

    • @potatopotato-lf1ns
      @potatopotato-lf1ns Před 3 lety +11

      That’s why I don’t tell my friends about my rhythm games, like I have them hahaha

    • @-undefined-
      @-undefined- Před 3 lety +46

      I know people who see me play osu, and at first they thought it was insane. Although I've improved massively however, to them it seems like there is no change because it's still just a lot of fast notes. Like bruh, I went from mid 6 digit to almost 4 digit and you can't tell any difference

    • @Mao0039
      @Mao0039 Před 3 lety +10

      It even worst at the arcade when someone mash a lvl 2 song and someone come by and say "holy shit ur so good"

    • @shanestaley6595
      @shanestaley6595 Před 3 lety +8

      same, the average person looks at a “slightly higher than average” rhythm game player and thinks its insane. ill play a hard in pdiva (difficultly is misleading in those games hards more “normal”) and get a 90% and my friends all panic and think im god, meanwhile im just spamming abababab patterns

    • @SummerAzures
      @SummerAzures Před 3 lety +6

      I relate to this. I play DDR/Stepmania at about a 10 feet level and my friends tell me to join competitions and can't understand when I tell them I'd get absolutely toasted

  • @Leo137
    @Leo137 Před 3 lety +46

    well, not all good players are entertainers. There's a difference

  • @theonlybass8947
    @theonlybass8947 Před 2 lety +7

    nothing makes me sadder than seeing a new 4k/vsrg player asking "how do I increase my NPS?"

  • @fetzel5055
    @fetzel5055 Před 3 lety +20

    It's so funny how the "godmode" thing is now primarily associated with whitecat, when it was actually popularized by uploads of plays by cookiezi during his prime and the likes (or even earlier)
    Just shows how much of a dominant and impressive force he's been and continues to be in the game

  • @WillyOsu
    @WillyOsu Před 3 lety +14

    Great video, really sums up what the issue with viewers who might not understand what actually makes something hard in rhythm games over what they do understand and what keeps their attention. After thinking a bit I'm almost certain I've been one of these people for rhythm games I'm not as familiar with, but I also think I've become more mindful of challenging rhythm as my experience has grown. Not sure if there's really a good way to prioritize better plays over the ones viewers want to see but who knows what the future will hold.

  • @tryhardr2658
    @tryhardr2658 Před rokem +5

    I was playing 4k mania at school today. I‘m not a really good player, still struggling on passing low 3 star maps, but when I played some 2.6 - 2.8 star maps in front of them, they say "You‘re insane" and "HOW DO U DO THAT"
    I played a LN map, and they said it looks easier than the streams maps I played, when I didn‘t sweat much on the stream maps and nearly failed the LN map

  • @plasim.
    @plasim. Před 3 lety +23

    9:34 thanks for putting in a beat saber clip

    • @Personyee
      @Personyee Před 3 lety +1

      What’s beat saber?

    • @plasim.
      @plasim. Před 3 lety +1

      @@Personyee A virtual reality rhythm game where you slice blocks to the beat of a song, I think you might like it

    • @uyk765
      @uyk765 Před 3 lety +8

      kinda sad to know that beat saber get constantly shit on by other rhythm game communities
      good game, shittiest community, would be better if beat saber clickbaits didn't exist

    • @hashiispep
      @hashiispep Před 2 lety

      @@Personyee lmfao

  • @calvinthedestroyer
    @calvinthedestroyer Před 3 lety +22

    One thing that always comes to mind is having a 2 min song in ddr with only one arrow. It would be the easiest song and the hardest song!

    • @Prism019
      @Prism019 Před 3 lety +6

      **cough cough that one Down ITG meme chart**
      Edit: I guess my friend must have edited the chart to make all the arrows down and sent a video to me. Damn, got jebaited.

    • @laurensweyn
      @laurensweyn Před 3 lety +9

      "Biiiiiii Bi Bi Bi Bi Bbibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibi-"

  • @viktoriatheskinnynerd2674
    @viktoriatheskinnynerd2674 Před 3 lety +11

    This video has become much more relevant now with the popularity of friday night funkin.

    • @Lh0000
      @Lh0000 Před 3 lety +4

      In all fairness, I highly doubt that game was made with professional skill in mind, and was more built as a casual game in general.

  • @Tsukastan
    @Tsukastan Před rokem +4

    The worst thing about rythm game difficulty perception is having irl friends that discredit your score because it "looks so easy it's just spamming"

  • @arisu707
    @arisu707 Před 3 lety +27

    There is this idea that when osu players play hidden with fast bpm normal viewers think they memorize it from finish to last but as someone whom plays alot of hd dt its reflex or reading

    • @MMenyan
      @MMenyan Před 3 lety +19

      you don't even need hddt, a lot of viewers assume they memorised when it's just nm or hr bc they don't think of the possibility they can read it or they don't consider it feasible
      from what i heard, a big thing to ppl who never seen the game before is the order of the objects

    • @akunin417
      @akunin417 Před 3 lety +14

      This is doubly weird when you realize that the faster the ar, the easier HD becomes, it's such a hard mod to play well with at ar 7, but 9-10 and it's just a preference mod on anything that isn't a spaced stream/tech map.

    • @raynei
      @raynei Před 3 lety +7

      @@akunin417 I think it's the effect of modern maps. If we were still playing ar 7-8 2009 maps I think most players would be able to do ar7-8 hd

    • @ayeronical
      @ayeronical Před 3 lety +1

      osu on hidden in any gamemodes is just a bonus score amp if you’re trying to hit a good score, if you played a map for about 1 to 5 times, the rhythm is already in your head, making it easier for you to determined where 3 1/4s appear and 2 1/2s appear.
      This also applies to mania, I don’t know how I hit 300s during mania hidden on 800 combo, but that’s really just reading patterns that you can already foresee as a player of the gamemode.
      This is basically the reason DT and FL is the only high multiplier that gives 0.12, since they coordinate more on map memorization or consistency. HR gives a small share of difficulty increase due to how usual you might lose, and the circle size shrinks, while HD may give a multiplier, this doesn’t affect the star difficulty (just like FL, memorizing the map doesn’t mean you’re good at the game, but DTing a map still relies on speed and reading. everyone can do a 7 star nomod if they passed the map a thousand times). That’s basically how we react to usual patterns we’ve seen repetitively.

  • @GHSpaghetti
    @GHSpaghetti Před 3 lety +65

    When it comes to guitar hero especially people seem to only see the rhythm games for the "memes" as the game doesn't interest them, this can be extremely off-putting arguably alot more than just someone clickbaiting their title a bit for views. But that is probably a seperate issue overall, top players want recognition for their achievements and for some despite what they do will get overshadowed, the overall thing to take from this is we can complain about this all we want but nothing is going to change because there will always be ignorant people on the internet.

  • @varanova6086
    @varanova6086 Před 3 lety +64

    I think CZcams looks at difficult scores based on how blown their minds are

    • @dragoniux4364
      @dragoniux4364 Před 3 lety +4

      This.

    • @zx9018
      @zx9018 Před 3 lety +15

      knowing from experience, I think you have to play the game and understand how hard it is to do something for you to truly realize how good the score is. I saw some 100pp play from my friend, and I tried it, and I realized how much better he is, and how hard things actually are.

  • @thelordflygon6169
    @thelordflygon6169 Před 3 lety +5

    Despite the fact it’s not a rhythm game, I think this is the same reason that videos of spam challenges got so big in the geometry dash CZcams community.

  • @WriggleNB
    @WriggleNB Před 3 lety +12

    Before when I was playing Groove Coaster, my mindset was "I have to be perfect on these hard songs so I can be a good player too."
    Though, I wasn't really having fun. I think that's important with everything, you should value the entertainment you get out of what you're doing.

  • @sendy8578
    @sendy8578 Před 3 lety +43

    This video expresses my thoughts perfectly you don't even know LMAO. Interesting that you mention newer players gravitating toward these higher nps songs themselves since they'll receive more gratification (from both themselves and others) than if they were playing technical charts. This is very true for the Clone Hero community specifically right now. Very, very rarely is there an upcoming player that focuses on or even plays highly technical charts. But yeah very well thought out video Mr. Etienne

  • @sploob865
    @sploob865 Před 3 lety +4

    CZcams thinks that if you can hit chord jacks at 90 bpm you will ascend into god hood

  • @LightLock
    @LightLock Před 3 lety +5

    at first I was like yeah higher nps means harder. But now I realize I was including different patterns in that thought. I didn't know that people literally only looked at how many notes and ignored the pattern

  • @stanleychen2584
    @stanleychen2584 Před 2 lety +4

    osu has to be the biggest culprit of perceived difficulty. everything looks super easy until you load up the map

    • @jazzling
      @jazzling Před 2 lety

      beat saber is the other way round

  • @logcabinElectric
    @logcabinElectric Před 3 lety +5

    Very great video on the topic. It's funny because even as a rhythm game player myself (Osu!Taiko) there are things within the community as a whole that I miss when watching other games. This really helped put a few of those things to light and helped me understand some more general concepts with in the genre as a whole.

  • @arthurmarmocathala
    @arthurmarmocathala Před 3 lety +77

    Damn whitecat and his neverending godmodes! /s

    • @whenisdinner2137
      @whenisdinner2137 Před 3 lety +10

      If he gets clapped this OWC the whole ranking system is going to get exposed.

    • @oxey_
      @oxey_ Před 3 lety +1

      @@whenisdinner2137 _if_, _if_... Dustice and him on the same team seems really scary, though I'm looking forward to what UK and australia can do

    • @whenisdinner2137
      @whenisdinner2137 Před 3 lety

      @@oxey_ true

    • @voxel9470
      @voxel9470 Před 3 lety +13

      Tbh the reason why whitecat is at #1 is coz he is consistent and versatile so I bet he will be good at tournament

    • @whenisdinner2137
      @whenisdinner2137 Před 3 lety +6

      @@voxel9470 no he got number 1 with DT inflation and farming a lot. He is nowhere near as versitile of consistent as other tournement players and especially Vaxei.

  • @chiffaonosu
    @chiffaonosu Před 3 lety +6

    Okay, comment from osu!std player who knows one osu!mania pro player - I cannot understand what is going on in high end mania. At all. I can keep up with Taiko to some extent (when it isn’t 300+ bpm at least, can’t read that shit), I understand CtB... kinda, but I can’t understand mania. This video is very good in this way. It actually is relatable for me, and works for my friends watching me playing standard once in a while. Good job, man, good content

  • @Hero3life
    @Hero3life Před 3 lety +45

    A lot of my buddies who don't know the game (CH) say they just get lost when there is very complex and fast sections. I'm like, "holy fuck that was nuts" because of my knowledge of the game, but they are mostly like, "Wow that's a lot of notes." And they really just don't understand how much time it takes to hit some of these sections. Or they don't care to learn. It's a hard thing to explain. Good video :)

  • @MartZOZ
    @MartZOZ Před 3 lety +14

    Etienne just debunked the entirety of robeats videos

  • @RyDawgE
    @RyDawgE Před 3 lety +39

    "Yeah I'm a pro rhythm game player"
    "Oh what game do you play?"
    "Friday Night Funkin"

    • @acoolduckinabanana7274
      @acoolduckinabanana7274 Před 3 lety +6

      “I’m a pro gamer because I can beat ballistic”

    • @ecoleafv
      @ecoleafv Před 3 lety +13

      i can’t take fnf players seriously when they say that lmao

    • @duykhangtran4406
      @duykhangtran4406 Před 3 lety +1

      You can't say you are a pro rhythm gamer if you only play the most casual rhythm game

    • @onyxiris6451
      @onyxiris6451 Před 3 lety +6

      @@duykhangtran4406 Literally this. I’ll take people who play Geometry Dash more seriously than FnF players unless they’re on the leaderboard and even then...

    • @ej-jz5rc
      @ej-jz5rc Před 3 lety +7

      the FnF community is literally a dumpster fire

  • @saxwastaken
    @saxwastaken Před 3 lety +8

    IIDX has the best scoring sytem IMO, when you reach a certain level of difficulty it's all about how high of a score you can get rather than how perfect you are.
    you can get a higher score by missing a bunch of notes as long as you hit them accurately compared to someone who gets a full combo but has shit accuracy.

    • @pawface7271
      @pawface7271 Před rokem

      Preach it
      And aside from that, "Full Combo" reallllly should be reserved for perfect accuracy as well. Ghost inputs are a thing, but spam tapping is a fucking detriment to the scene.

  • @SorAosu
    @SorAosu Před 3 lety +50

    While the evidences and arguments presented in the video are accurate and reasonable, i think it's gonna be very hard or even nearly impossible to teach the viewers about rhythm games' knowledge and insights, since most of them aren't really interested in rhythm games and only watch them for entertainment, hence don't want to dive deeper in.

    • @Scopatone
      @Scopatone Před 3 lety +23

      This 100%. The rhythm community is probably one of the most closed off/smallest communities I've ever been part of. The only people I meet irl that say "I play rhythm games" are either above average or VERY good and have been playing for years. There is no mid-low tier regular players I've met, it's mostly casual players that hop on for a song or 2 with their friend and play like a difficulty 2 or 3 on Pump/DDR just to screw around. Most people into rhythm are REALLY into rhythm games that I've seen

  • @itsdarious555
    @itsdarious555 Před 3 lety +4

    this video is really necesary and very well done, good job etienne, many casual players should watch this XD

  • @derailedamazementisfuzzy
    @derailedamazementisfuzzy Před 3 lety +2

    just getting back into rhythm games after being away from them since ~2015 these videos are amazing rhythm games have def needed content this good

  • @pikachu-dr1vs
    @pikachu-dr1vs Před 3 lety +15

    9:13 my man obama chilling in the corner

  • @TNTspaz
    @TNTspaz Před 3 lety +4

    This was obviously already been a thing before but Friday Night Funkins popularity turned this into a much more toxic issue. With many casual players labeling tons if high skill players as elitist for even bringing up the notion that Friday Night Funkin has poor charting and isn't as hard as people perceive. Especially with the poor hitmap code in the base game.
    It really exposed the ignorance of the casual audience even though rythum games are fairly widely known and popular after being around for decades.

  • @Simrasil_
    @Simrasil_ Před 3 lety +4

    yo your audio quality has really improved, you're making some great content keep it up :D

  • @meepilee7991
    @meepilee7991 Před 3 lety +5

    These problems mostly apply to geometry dash as well. It all really comes down to these types of rage games (They're all rage games imo, you can get to the last part of the level and messup a bit and fail) since they look way too easy compared to the actual difficulty of them. Heck this is why npesta is such a meme and people dont like osu/think they need a trackpad or smth to be good (well good enough to beat any map)

  • @KudosK42
    @KudosK42 Před 3 lety +29

    Ok now... How do we get this video spread to other people's recommendations?

    • @Signicial
      @Signicial Před 3 lety +11

      I tried to let more people get this too.
      Good contents never hit the algorithm, which is what I really dislike about the system.

    • @KudosK42
      @KudosK42 Před 3 lety +2

      @@Signicial sigh, short, sweet, and dopamine striking video like *EVERY CAPS ON THE TITLE* is what people want, attention span is no more than 5 mins. I hate those people.

  • @DuBCraft21
    @DuBCraft21 Před 3 lety

    I appreciate you including the GHOS7 pass from taichi in beatsaber. I spend a lot of time hanging around streams in that community and still see people try to request that horrid map constantly!

  • @diddy_dante
    @diddy_dante Před 3 lety +5

    Same goes for the people getting impressed by music instrument playing. Some things are so much harder then they seem while others are fast but require little technicality

  • @eirgel38
    @eirgel38 Před 10 měsíci +2

    this happens in skateboarding too (and everything else ever) where "flashy" stuff like tres are the most impressive despite being relatively easy

  • @TetraBui
    @TetraBui Před 2 lety +5

    This has gotten a lot worse the the video has gotten more relevant with the FNF community

  • @catofdoom11
    @catofdoom11 Před 3 lety +2

    I really like this video and the points you put out do make a lot of sense. It's toxic for the community when people go from stream to stream requesting songs just cause x streamer played it and people who just grind shit to get views and shit from casuals or new people to the community

  • @d.h.jack_rhythmgames5091
    @d.h.jack_rhythmgames5091 Před 3 lety +5

    Sometimes I would really wish there exists some kind of 10-min-ish all-rounded basic introduction video on rhythem games so that everyone can refer to it to clear up casual viewers' misunderstandings.
    I guess it requires a lot of work, an impartial mind, and the ability to produce educational yet intriguing video.
    Wouldn't that be epic.

  • @KedKi
    @KedKi Před 3 lety +12

    I think a lot of these issues could be solved by doing some more editing on score videos, like commentary tracks, including failed attempts at hard sections, or including text highlighting difficult patterns.
    Of course this obv would take a lot more work, and it could be off-putting to non-casual viewers who can already tell what's impressive about a score.

  • @johnwiese6760
    @johnwiese6760 Před 3 lety +3

    For violin its tremolo, basically just spam the bow as fast as you can and it sounds way more impressive than it is

  • @digitalunity
    @digitalunity Před 3 lety +22

    The real difficulty in rhythm games is being able to find and afford the ones you like to watch

  • @dcskater012345
    @dcskater012345 Před 3 lety +17

    Its almost like how casuals viewed a Max 300 FC as something amazing back in the day. When in retrospect, people who actually played DDR new that it wasnt even something to bat an eye at. I used to get praise at the arcades back then because everyone standing around watching thought it was the most impressive thing ever. To me, max 300 was always played in my warm up sets because the patterns aren't difficult, but enough to get the blood pumping.

    • @MikeTheEntei
      @MikeTheEntei Před 3 lety +2

      That's more because Max 300 is one of many, many boss songs. Pretty much anything 15 and above (and even lots of 14s) are impressive to casual viewers. Sure, it's easy compared to a lot of hardcore songs now, but it literally used to be the hardest song in the game.

  • @tcjon4321
    @tcjon4321 Před 3 lety

    i love how you added taichi playing ghost in beat saber, fits really well with the topic of the video

  • @marqqqddr
    @marqqqddr Před 3 lety

    Great channel and video.

  • @ChronicalV
    @ChronicalV Před 3 lety +5

    Ok, world's fastest gamer
    But seriously, great points made here. I'd like to also mention how alienating it can be for someone who IS aware of these points in various high level gaming communities. Going into any other game I guard my words carefully because I'm aware that the laymans perception is often innacurate in terms of judging the difficulty or skill of a game or player. More of an isolated personal case tho.

  • @guitarherorobloxgod
    @guitarherorobloxgod Před 3 lety +4

    LeafgreenHD is who started the “World Record” thing in the Clone Hero Scene. Before that, it was simply “first place”.

  • @theauxer2836
    @theauxer2836 Před 3 lety +1

    I can't believe I'm months late but I hope more people see this video. A lot of communities don't understand these things you explained. (Especially the FNF community who think mods with just a bunch of random notes are the coolest)

  • @Nox__
    @Nox__ Před 3 lety +5

    "Nps isnt difficulty"
    Damn this sounds like fnf charts.

  • @Gingy_Music
    @Gingy_Music Před 3 lety +8

    As a pretty good beat saber player (top 3000 ish), I can say the casual player can really mess up a high level player, with “play rctts”. It also somewhat hurts to see insane accuracy scores, like 99s or 98s neglected. This mostly happens when people come from casual channels, (tempex and others), with a much lower understanding of the games mechanics. Luckily, we do have great channels like the Cube Community, who display great tech, acc, challenge and speed scores.

    • @gaetanlesingechannel9496
      @gaetanlesingechannel9496 Před 3 lety

      yeah the acc aspects is so underestimated most low rank players dont quite understand the constistency needed to score a 98% on long maps

    • @epicmoo3410
      @epicmoo3410 Před 3 lety +2

      When i still to this day see people unironically talking about how rctts is the hardest map and bandoot is the best player it just makes me sad and cringe

    • @OrangeW
      @OrangeW Před 3 lety +2

      pain-peko

    • @gaetanlesingechannel9496
      @gaetanlesingechannel9496 Před 3 lety

      @@OrangeW lol you got the first fc

    • @Bogglemanify
      @Bogglemanify Před 3 lety

      I said this on the recent acc map that Cube Community put out but a reason I love beat saber so much is that super simple maps can have insane plays on them. This makes beat saber super unique compared to every other rhythm game.

  • @pascald7863
    @pascald7863 Před 3 lety +3

    Same thing for deathstreams in taiko. Very fast deathstreams but with same colors repeated for a while are MUCH easier than slower ones with color variation every max 4 notes, speed is simply a difficulty factor.

  • @kisparks
    @kisparks Před 3 lety +2

    I'm reminded of a video that the algorithm feeds me labeled "DDR Level Asian" and it makes me sigh because it's pump doubles.

  • @NandiiVRC
    @NandiiVRC Před 3 lety +1

    the fact you used Kierans spacetime attempt cracked me up hehe

  • @craft_warrior177
    @craft_warrior177 Před 3 lety +3

    I think a good example of this is the 100 meter dash vs parkour, and attempting to use speed as a judgement. Yes, the person doing the 100 meter dash is moving faster, but parkour requires different techniques and decision making, which are difficult, and not represented if you use speed as a judgement. (not that the 100 meter dash is easy, proper technique is important there too)

  • @coleo6141
    @coleo6141 Před 3 lety +1

    Tbh I'm a relatively new clone hero youtuber and I completely agree with what you have said. I have tried technical songs and I have tried tappy songs, i have tried fcs vs high scores, and people tend to go for the speedy fcs the most

  • @zetorux
    @zetorux Před 3 lety +6

    Here's all you need to know: If Jonx #1 did it, then it was impressive -Jonx #1

  • @warguy6474
    @warguy6474 Před 3 lety +9

    tbf in the case of osu and speed players, nps of streams makes a large part of a play impressive. For example, zestiny and aetrna both have plays that are difficult and are perceived as so because of the sheer speed of how many notes there are.

    • @finadoggie
      @finadoggie Před 3 lety +5

      not that that perceived difficulty is unearned though, the speeds that they can go at are insanely fast for just two keys, and way above the amount of skill that it would take to do the jacks in fool moon night

    • @unova3557
      @unova3557 Před 3 lety +5

      There's just more competition in the jump skillset than the extremely fast stream skillset. aetrna is pretty much the only person who can do really really fast streams at this point, but for jumps there's Whitecat, mrekk and Vaxei (maybe Micca aswell) all competing on similar skill levels. So I think that aetrna has mainly gotten his popularity off of the sheer skill difference between speed stream players, and the lack of competition in this subset.

    • @whenisdinner2137
      @whenisdinner2137 Před 3 lety

      You forgot acerin (gayz)

    • @whenisdinner2137
      @whenisdinner2137 Před 3 lety

      @@unova3557 did gayz die?

    • @warguy6474
      @warguy6474 Před 3 lety +5

      @@whenisdinner2137 gayz is in a weird place he's definitely good at speed but he's slower than zestiny and merami. Its the same for informous. In the end it doesn't really matter how fast you are unless you fc, given the example of aricin and zestiny, zestiny may be able to stream upwards of 300, but aricin is much more consistent and accurate at 250-290 making him overall better. Aricin has impressive plays but what I'm trying to say is that in terms of raw nps, merami and zestiny are practically unmatched.

  • @xxmysticexpertxx113
    @xxmysticexpertxx113 Před 3 lety +14

    I realized that forgotten 1x rate (dan 10 shoegazer) looks impressive to people when its not too hard at all

  • @euphoria_kisses
    @euphoria_kisses Před 3 lety +4

    "Players should be comfortable with expressing their unique skills"
    This was why I left the SM/Etterna community (among other reasons such as veterans quitting). I had a skillset that made me shunned as a "one-dimensional" player, and eventually, it made the game unfun for me. I still miss playing the game but I'm not ready to dive back into playing the game anymore

  • @oak6225
    @oak6225 Před 3 lety

    8:02 Didn't expect you to show EGHD's play on BUCHiGiRE Berserker here, nice!

  • @swiggity6232
    @swiggity6232 Před 3 lety

    I love Cpol's thumbnails. For the crazy plays he completely changes his thumbnail layout and just has a few question marks to signify it as insane. For osu! a lot of the plays look so easy when youre watching but if you combine it with actually reading and clicking its so fucking hard

  • @twitertaker
    @twitertaker Před 2 lety +1

    6:53 Fun story from back in the time: For I thought the famous GH3 Song was called "The Devil Came To Georgia First" because of the "First FC" part, GHPhenom put in his title.

  • @RonaldPoe
    @RonaldPoe Před 3 lety +3

    I consider myself a top American player of an obscure rhythm game called Neon FM (the arcade version is incredibly rare but I have one locally). It's basically a drum simulator you play with your fingers and has 5 large buttons. Anyway I've recently noticed it's often harder to hit songs with the scroll speed slowed to 3 (it's normally at 4 when under 50) than ones set to like 8. The faster speed is more tiring and impressive looking but the slower one is a lot more awkward. '
    Just my two cents ...

  • @YayapLives
    @YayapLives Před 3 lety

    Due to the technical gate causing most people to have not played it and the perceived difficulty of it being physically active nearly every Beatsaber video I've seen has commenters expressing amazement at the players skill. granted the 400pp+ stuff is actually bonkers but even for the easier stuff too. Also accuracy and swingthrough are only tracked via points too so you could theoretically get a FC that is like 50% of the total possible score meaning that there is a much smaller accuracy focused group too.
    Also I guess it just fits the whole concept of aesthetically looking really impressive.
    cool vid.

  • @bredodd
    @bredodd Před 3 lety +3

    1:06 fnf "hard" mods be like

  • @mixios7798
    @mixios7798 Před 3 lety

    That 8 line beatsaber clip (ghost+++ i think) I felt that

  • @violation07
    @violation07 Před 3 lety +6

    The PP system is litterally broken ;_;

  • @linkmaster647
    @linkmaster647 Před 3 lety +1

    Thank you!
    Yes, this all my struggles, I do consider myself being at a pro level of rhythm play (sure, not as crazy as some others, but Iv'e got my skills) and I really want to prove myself to everyone that I do have such skills and deserves to be in the pro players.... I tried once so far (technical limitations, I don't really have the material to capture gameplay so.... I have to do with what I have...) I did some videos on Cytus 2 on my channel, hoping to get some recognisations but.... well guessing because my channel is still well... on the begginings, doesn't help much and I don't know what else I could do... Cytus is probably the game I'm best for aside.... one execption, Harmoknight (not really well known at all....) but I'm ranked 3rd on the cyberscore leaderboards on there... all your points you showed I agree with and even would say: having too many notes is actually bad because it just end up in note spamming (looking at you freedom dive hidden hard in Cytus 1...)
    TL:DR
    I agree with the points you made in the video and currently am struggling to show my own skills to others to prove myself...

  • @Nedyarg1100
    @Nedyarg1100 Před 3 lety +2

    I know I believed many of these misconceptions about clone hero until I tried the game and then realized just how hard some of the really easy looking patterns actually are and how easy some hard looking patterns are.

  • @Hans5958
    @Hans5958 Před 3 lety +3

    We need the Part 2 because FNF lol

  • @vynmo6114
    @vynmo6114 Před 3 lety +8

    For osu!std, even most players have note speed as the be-all and end-all for determining not only map difficulty, but a player's perceived skill in the community.
    There are a few examples, Freddie Benson who even became global #1, but still had 0 respect from the community because he was a "3-mod aim one trick" to the point where he semi-quit, and only got respect by the community when he fc'd Airman DT which had high BPM streams, despite being a great player, people only saw him as one when he had a skill that was respectable in their eyes (note speed). Another one Whitecat being dismissed as a 3-mod aim one trick, undeserving of being the global #1 for months and only gaining respect after fc-ing ROR HR, and getting several other stream scores that no one thought would be achieved any time soon, which still sometimes get dismissed because "the note speed is too low".
    The inverse is also true, players who specialize in speed get immediate idolization, Ryuk was a top ten aim player that everyone made fun of because his note speed was low. But he practiced speed for 2 years and came back and he automatically became respected in the community as one of the best players (which is deserved), but people only cared about his scores when they had high bpm streams. The most extreme example right now is Xeltol, who was a rising speed player with insane high bpm scores like Ascension to Heaven DT 6 miss, but when he became a mainstream player, people considered him the best player in the game despite his only outstanding skill being note speed. He's incredibly respected for his 3 mod scores, while people actively hate on Freddie Benson, Mrekk, and Whitecat's 3 mod scores because they're 3 mod scores was aim-based and Xeltol's was note speed-based. Xeltol is also praised heavily for scores no one thought was possible before, like Mou Ii Kai DT 1 miss and Ascension to Heaven 3 mod, but Whitecat also sets scores that no one ever thought was possible, like 1-hope Sniper HDHR, Happy Song 1xSB, Altar 2 miss, Euphoria, and Galaxy Collapse 6 miss, but people don't care about it or bring it up after a week because they're just aim scores, while people still bring up Xeltol's scores after months because they're note speed scores, so they're automatically better in the eyes of the community.
    There are other examples like 90% of Woey's scores being dismissed by pretty much everyone except for us tech players, but how the osu community perceives difficulty is always biased by whatever social media circlejerk they follow, which is typically aim=bad, note speed=good, to the point where casual youtube viewers' perception on difficulty is more accurate than veteran players sometimes.

    • @mrsparklepants5636
      @mrsparklepants5636 Před 3 lety +2

      I don't think I've ever seen more facts spat about osu! ever before, especially for Woey, I'm not a tech player (you can probably tell from my replays), but tech players have a hard time getting noticed or getting the respect they deserve.

    • @raynei
      @raynei Před 3 lety +2

      can kinda agree on everything you said, but not the part about casual viewers perception being more accurate than veterans. These casual viewers are the people fueling the pp = good theory, and they know too little to know what's actually impressive. You can split scores into 3 types, the first type being the "holy shit what the fuck did I watch" these can probably include cross screen jumps, 300 bpm deathstreams, etc. These plays can be shown to anyone, casual or not and they'll think it's impressive. Then are the more obscure scores that new players fail to comprehend the difficulty of, such as gn's polygon ez play, or his the government knows ez play. These are reading and finger control plays that often get overlooked by casual viewers, but will get recognized by more experienced players that have tried and know the difficulty of these plays. Then there are the plays that you've listed, the 90 acc woey plays, I've been playing osu for a year and I haven't heard of them nor seen them, so they're probably really only for tech players like you.
      Also this is my first time making a long comment and I have to say it's actually kinda stressful lmao

    • @raynei
      @raynei Před 3 lety +1

      I also think the idolization of speed was somewhat bound to happen. Because osu has gotten generation after generation of aim players. Tuna, mathi, Freddie Benson, and alot others in the top 20. This essentially makes speed a niche skill and when a speed player finally shows up, everyone goes wow wtf this person insane because it's so rare, and aim equivalent plays get less attention because people have seen similar plays already.

    • @bananya6020
      @bananya6020 Před 3 lety

      also gn is a good ez player but he gets more respect compared to techplayers like woey on ez scores just because ez looks so confusing. while his nomod scores and such never get the respect they deserve, especially such as everything will freeze 1miss which everyone brushed off when it was a really impressive score in stream speed which a lot of people still can't do

    • @badereric
      @badereric Před 3 lety

      @@bananya6020 to be fair i can understand that, many of -GN's EZ scores are completely unique, however there are quite a few FCs on everything will freeze right now.

  • @UglyStru
    @UglyStru Před 3 lety

    Idk about the jacks part, watching Chris PFC the triple 16th jumps in DEGRS was the most incredible thing I've ever seen in DDR.

  • @egcart4957
    @egcart4957 Před 3 lety +3

    I THOUGHT I knew what all those words meant, hold on let me get a thesaurus

  • @sigmarthcipherius5153
    @sigmarthcipherius5153 Před 3 lety +2

    Me, before getting into rhythm games: Man, Freedom Dive is very scary =m=
    Me, now playing Taiko no Tatsujin (Arcade): Freedom Dive buffed my triceps.

  • @Fainted_soul
    @Fainted_soul Před 3 lety

    Thank you for putting taichis ghost run on beat saber . i feel like that game needs more clout

  • @gearsfan6669
    @gearsfan6669 Před 3 lety

    exactly, I may not stream me playing clone hero but I still like to sit down and play it, I've become really good at tapping sections because that's how I like to play (having mainly played Rock Band and having gotten used to solos being able to be tapped rather than strummed), the patterns part is also true because I can hit sections that are insanely fast but they are so easy in terms of notes being hit that it's just second nature