Adding Multiplayer to Minecraft in Roblox

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  • čas přidán 31. 07. 2023
  • thank you for watching!
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    #gamedev #roblox #programming
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Komentáře • 748

  • @twonix
    @twonix  Před 7 měsíci +54

    The next part is in the works, and YOU can help!
    Mineblox is heading in the direction of recreating Minecraft 1:1
    The code is opensource here:
    github.com/mustafakhafaji/Mineblox
    Feel free to contribute!

    • @ScriptiqueOfficial
      @ScriptiqueOfficial Před 7 měsíci +3

      NOOOOOOOOOOOOOOOOOO WAYYYYYYYYYYYYYYYYYYYYY

    • @ScriptiqueOfficial
      @ScriptiqueOfficial Před 7 měsíci +5

      I was about to say that you did what I call a "dani" and disappeared lol

    • @routerTheWifiMachine
      @routerTheWifiMachine Před 7 měsíci

      I see this projects starting to get bigger! Can't wait for the next part to this seires!!

    • @No_se_y_tu
      @No_se_y_tu Před 7 měsíci

      Whats the game name

    • @bradleywhais7779
      @bradleywhais7779 Před 7 měsíci

      Cool. Maybe I'll look at it.

  • @JodhaAT
    @JodhaAT Před 11 měsíci +1319

    now remake roblox in roblox

    • @goobertnelius
      @goobertnelius Před 11 měsíci +158

      It's has already be done and it's called RetroStudio

    • @OliRoJo
      @OliRoJo Před 11 měsíci +10

      🤯🤯🤯🤯

    • @Wildbirdpo0
      @Wildbirdpo0 Před 11 měsíci +12

      @@goobertneliusyea

    • @Dalas0130
      @Dalas0130 Před 11 měsíci +5

      That’s already a thing

    • @EnglishSimRacing
      @EnglishSimRacing Před 11 měsíci +14

      @@goobertneliuswell Minecraft in Roblox has already been done before he did it so it doesn’t really matter.

  • @DevLazl
    @DevLazl Před 11 měsíci +583

    In my honest opinion, this is the most intriguing and entertaining Roblox development series I have ever watched. I have been around the block for Roblox development, but nothing I have ever done or completed can compare to this incredible progression of an immensely confusing engine such as Minecraft by a solo developer who is probably in high school. You have so much potential man. Don't stop doing this - I can see this is something that you have a future in. Your work is inspiring. Unlike most, when you've encountered a super frustrating roadblock such as converting all of your client-sided magic to the server as well which could mean re-writing entire systems, (GAH!!) you persist and do not give up. It's not like you're some big CZcamsr who does it for the views, heck, you are doing it out of pure gumption and the desire to succeed! You have my eternal respect, thank you, thank you, thank you!
    ~ Your favorite and long lasting fan and supporter,
    Lazl

    • @twonix
      @twonix  Před 11 měsíci +65

      Thank you so so so much for these kinds words Lazl :D

    • @scripteddev_
      @scripteddev_ Před 11 měsíci +7

      @@twonix Can u make a tutorial how to make a simple Minecraft game cuz I'm too stupid to script something like that ._. ! cuz u know we, humans, need to LEARN stuff (that was random ngl)

    • @roblox-w6d6l
      @roblox-w6d6l Před 11 měsíci +1

      I agree!

    • @Waffle0.
      @Waffle0. Před 11 měsíci +3

      In my honest opinion, this is the most intriguing and entertaining Roblox development series i have ever watched. I have been around the block for Roblox development, but nothing i have ever done or completed can compare to this incredible progression of an immensely confising engine such as Minecraft by a solo developer who is probably in high school. You have so much potential man. Don’t stop doing this - i can see this is something that you have a future in. Your work is inspiring. Unlike most, when you’ve encountered a super frustrating road block such ad converting all of your client-sided magic to the server as well which could mean re-writing entire systems, (GAH!!) you persist and do not give up. It’s not like you’re some big youtuber who does it for the views, heck, you are doing it out of pure gumption and desire to succeed! You have my eternal respect, thank you, thank you, thank you!
      Yes. I did write all of this without copy pasting.
      Also i copied you because THIS COMMENT IS A WORK OF ART!

    • @DevLazl
      @DevLazl Před 11 měsíci

      @@Waffle0. 😄

  • @brooksmusic79
    @brooksmusic79 Před 11 měsíci +63

    Roblox has a very pleasant lighting engine (probably optimized for younger people with all the saturated lights and colors), but I really like seeing it in a proper Minecraft-like environment. Great job!

    • @Ultranam3
      @Ultranam3 Před 11 měsíci +1

      fr

    • @b2hots
      @b2hots Před 6 měsíci +1

      You can change those settings but I honestly prefer the default Roblox lighting

  • @GoldenNinja50
    @GoldenNinja50 Před 11 měsíci +173

    been watching since episode 1 this is really interesting good work lol

    • @tocaizo
      @tocaizo Před 11 měsíci

      helloo golden ninja 50 u commented 10 mins agoo

    • @A_very_bad_username
      @A_very_bad_username Před 11 měsíci +1

      for whoever is watching this: hi

    • @_Gam3r
      @_Gam3r Před 11 měsíci

      yo its that annoying guy

    • @susana311071
      @susana311071 Před 11 měsíci +1

      i remember watching this guy very long ago i think he changed alot, i am not really bothered to check what kind of videos he be making

    • @tocaizo
      @tocaizo Před 11 měsíci

      @@susana311071 same

  • @Gurtopolis
    @Gurtopolis Před 11 měsíci +8

    This is crazy cool. I have never seen the process for these remakes. And it seems like care and time is going into this. I hope to see this finished man.

  • @enchantedrose4947
    @enchantedrose4947 Před 11 měsíci +4

    love this series

  • @nicknamedd_
    @nicknamedd_ Před 11 měsíci +6

    Love the terrain generation, reminds me about how simple yet stunning Alpha terrain was. Keep up the good work!

  • @cloudy_xDD
    @cloudy_xDD Před 11 měsíci +17

    Personally I know some won’t like the technical side of the game but I found your explanations as someone trying to make a game myself intriguing. Maybe there’s a possibility you could make a technical dedicated video for people who are more interested in it if you have the time. Keep up the amazing work and I hope your project goes amazing. ❤

  • @The_BrickYT
    @The_BrickYT Před 11 měsíci +40

    I have an idea for the caves, you should add some granite/diorite and gravel pods in the stone like in the real minecraft, and for the caves, you basically add pods of a black block that the game will automatically delete and you will be left with an empty space.

    • @gan1
      @gan1 Před 11 měsíci +1

      how mc does it is they create worms that eat through and change direction randomly kinda like basic perlin and 3d perlin but in between (from what i kow)

    • @The_BrickYT
      @The_BrickYT Před 11 měsíci

      @@gan1 yeah but for a small project I would use the first one

    • @gan1
      @gan1 Před 11 měsíci

      why did you reply in 2 milliseconds, also the first one is less optimized and simply makes no sense. it is easier and better to simply delete holes rather than filling blocks that should be deleted after. considering some caves are opened up, that would be unnecessary and would require heavy raycasting@@The_BrickYT

    • @The_BrickYT
      @The_BrickYT Před 11 měsíci

      @@gan1 Yeah well i guess both have pros and cons, my version is used in MCPI reborn and works perfectly

    • @kingofgameing107
      @kingofgameing107 Před 11 měsíci

      pls no diorite it looks ugly

  • @MagicDeveloper
    @MagicDeveloper Před 10 měsíci +1

    Already looking forward to the next part, by far the most amazing roblox dev log!

  • @Dogflamingo
    @Dogflamingo Před 11 měsíci +6

    You should have it so that you don't load in textures for blocks further away (and put some "fog" effect over it, so it's not noticeable) then load in the textures when you get close. That way you can increase your render distance even more.
    Great work so far, excited for the next video

    • @HexaflexagonFan
      @HexaflexagonFan Před 7 měsíci +1

      or maybe load in solid colours instead of textures, if the block is far away

  • @rovertronic
    @rovertronic Před 11 měsíci +1

    I really like the chunk difference method you are using! That was an issue with my Minecraft clone, after 700 chunks were loaded the server memory exceeded 8 GB and the server automatically shut down. That was because I stored _every single block_ in memory instead of having a difference table like you do.

  • @raskali7268
    @raskali7268 Před 11 měsíci

    i was searching for roblox devlogs to get motivation for my own stuff and i realized that i know you from your bloxburg videos that i used to watch a lot :) a welcomed surprise indeed

  • @amisek666
    @amisek666 Před 11 měsíci

    This is the devlog i was looking for a long time, and i really enjoy watching your vids, good work👍

  • @collin2097
    @collin2097 Před 11 měsíci +7

    Not gonna lie, the idea of having the mined blocks generate new material behind them seems very interesting! It also reminds me of some rather old games which did a similar thing, a notable one being "Azure Mines" which seem to do a similar style of how it generate the blocks you mine.
    Very cool!

    • @wolfsyncc
      @wolfsyncc Před 11 měsíci

      almost every mining game on roblox made by a slightly smarter than toddler has that

    • @HexaflexagonFan
      @HexaflexagonFan Před 7 měsíci +1

      @@wolfsyncc It would be nice if YOU attempted to implement these algorithms, to really see that it is much harder than you think

    • @fishthingidk
      @fishthingidk Před 5 měsíci +1

      @@HexaflexagonFan You guys are both right, its easy and most mining games have that. I've even created it myself in less than an hour

  • @neoncreeper1287
    @neoncreeper1287 Před 11 měsíci +3

    btw if you want to get rid of the weird shiny surfaces, you can use custom material variants to remove the shininess of anything
    if you want, i can turn the material variant i have that does this into a model and give you it's link

  • @rothan34
    @rothan34 Před 11 měsíci

    You have improved so much! You're probably already better than me since I personally suck at math and keeping things organized..

  • @MrEfreeman
    @MrEfreeman Před 11 měsíci

    awesome. I have always been interested in making a game. I have been watching a lot of devlogs lately. Im glad i ran across yours, subbed, liked, and notifications on. Awesome stuff

  • @MACAYCZ
    @MACAYCZ Před 11 měsíci +20

    14:55 I think it would be better to load some chunks every frame other than loading every chunk once a 4 frames, also I would assign higher priority to loading chunks in your fov.

    • @mysterymemerman
      @mysterymemerman Před 11 měsíci +5

      Loading chunks every frame would be basically pointless and most likely performance intensive

    • @orange_jam_yt
      @orange_jam_yt Před 11 měsíci

      @@PalmDevs not rlly worth loading every frame maybe every 2 but defo focus on FOV which i think he does do since he explained he focus on the chunks infront or sum idk watched this like 5 days ago lol only came back because i remember seeing something in here i needed that i couldnt find explained elsewhere

    • @MACAYCZ
      @MACAYCZ Před 11 měsíci

      @@mysterymemerman No, it would actually run more stable because currently you will have FPS drop every 4 frames, but if you load only SOME of the chunks every frame, the FPS would be more stable, also as I said you can assign priority to some chunks so that would also help

    • @MACAYCZ
      @MACAYCZ Před 11 měsíci

      @@PalmDevs It's not about lower render distance, you could have the same but it would look better and FPS would be more stable.

    • @MACAYCZ
      @MACAYCZ Před 11 měsíci

      @@PalmDevs Well if you are loading the chunks once a 4 frames, the frames aren't stable, that's logical, also the game would be more responsive, that's also logical.

  • @nocluebruh3792
    @nocluebruh3792 Před 11 měsíci +2

    Ive used multithreading on some of my own projects (outside of roblox but its the same thing) and its pretty op but it can cause some sync issues with the rendering

  • @Slammedf18
    @Slammedf18 Před 11 měsíci

    You did an amazing job👍👍 I love that terrain and the tunnels it looks amazing!

  • @shiraj.h
    @shiraj.h Před 11 měsíci +6

    I think that this whole thing is amazing! I have a few suggestions that would be really cool in the game, but no pressure to implement them:
    - A coordinates system. This one is probably the biggest one especially for multiplayer when you need to find someone or something.
    - The Bare Bones texture pack. Bare Bones is a texture pack for minecraft that simplifies the textures of the game to their bare bones. It isn’t affiliated with Mojang, but still check if it’s not copyrighted. It would fit this game really well if you implemented the Bare Bones textures!
    - Randomly generated clouds in the sky would be a really nice touch to the game to make it look more complete, this one is really just a quality of life suggestion.

    • @kirbythepinkguy
      @kirbythepinkguy Před 11 měsíci +1

      Mojang uses bare bones on their promo arts, clearly its copyrighted

    • @HexaflexagonFan
      @HexaflexagonFan Před 7 měsíci

      he already implemented clouds

  • @notarandom7
    @notarandom7 Před 11 měsíci +1

    you should look at the talk of a minecraft developer who helped with terrain generation (I think). They also talked about cave generation and stuff!

  • @scoutcast7633
    @scoutcast7633 Před 11 měsíci

    I've just come across 2nix on my yt page, i was shocked to not have watched his videos yet, im gonna continue watching his series!

  • @fortniteog_yt8039
    @fortniteog_yt8039 Před 11 měsíci +1

    This is really nice so far! I wonder how its going to look in the future!

  • @azazelgaming6573
    @azazelgaming6573 Před 11 měsíci +2

    Creating ores should be pretty simple, after the base terrain pass or whatever you call it you simply use 3d perlin just like you wanted to do it with caves just smaller obvs.

  • @Jasonic_Youtube
    @Jasonic_Youtube Před 11 měsíci +1

    Im loving this, by the way can you try to make series recreating realistic spiderman game

  • @TheEpicFlyer
    @TheEpicFlyer Před 11 měsíci +13

    I recommend the render display being WAY farther, a settings that lets you lower it or higher

  • @showmaker8168
    @showmaker8168 Před 11 měsíci +1

    I hope this guy adds alot of customisation like options from mods like mouse tweaks, inventory profiles next, or rubidium

  • @252g
    @252g Před 11 měsíci +4

    You know it’s a good day when 2nix uploads

  • @Ash_Nova
    @Ash_Nova Před 11 měsíci +1

    So much work was put into this! Keep going :)

  • @clementinesuite5150
    @clementinesuite5150 Před 11 měsíci +1

    Howdy, your video series is just amazing. It's interesting and educationable, and you helped me with my testing place also. However, i have some questions for you about code, and they are related to world generation (i'm not english, so expect some grammatical mistakes)
    1. How you made 3d perlin noise? I mean, can you show or at least explain how you coded it? Because i really need it for generation
    2. How you detecting block sides which are not visible for player? Because i have no any idea how to make this, but i need it (if you dont want to answer this question then you can just skip it)
    3. How you detect whether block is visible or not? Like, how do you generate only the visible blocks? Like, maybe i know how to make it on top blocks, but i dont know how to make it on mountain side blocks. This question is related to your optimize way which means block appears around the block you just broken. How you detect positions which have to be filled? And also, how this system will work with the caves and something like this?
    So, it's all and i want to say thanks to you for this video series because it helped me a lot, and it was interesting also
    U. P. D. If you will find some grammatical mistakes, please, tell me about them

  • @KatTheCaz
    @KatTheCaz Před 11 měsíci

    i first didnt think much of it but now... Its awesome! I really didnt expect you to continue. Respect man! Please dont stop with this. And please(If its going to be multiplayer) add Singleplayer. I am a depressed Introvert that would like some lonelyness like the one you currently have in this game. Thank you

  • @Xicloud2
    @Xicloud2 Před 6 měsíci +1

    Issue with the block dropping: if you add sand when the sand is placed on the air and then drops (yn how in mc theres san physics) the blocks that were floating on-top have to fall with the sand and on top of the sand when it lands. (Scenario 4) 7:34 | Tip: thick fog is a way Minecraft uses to hide terrain generating in front of you.

  • @ItsStingray
    @ItsStingray Před 11 měsíci +5

    Yay another Minecraft let’s play!

    • @pooppoopbutwithp-lf2ci
      @pooppoopbutwithp-lf2ci Před 11 měsíci +1

      I loved the part where he re-terraformed his world! It looked so cool!

  • @EnderThePirate
    @EnderThePirate Před 11 měsíci +8

    When you release the game you should make it so players can change their render distance (which you are probably gonna do anyways)

  • @JayXenox
    @JayXenox Před 11 měsíci +2

    I had an idea for the past couple mineblock episodes, why dont you use raycasting to load chunks? i was thinking about it, use raycast to make lines from the player and load chunks from where the client sees, and if they keep going that directions, then the chunks are already preloaded for them, but if a player rotates around and goes to a different direction it does the same. yea or nea?

  • @utc_3
    @utc_3 Před 11 měsíci

    Wow! Amazing work man I really love this and its amazing that your code isn't godawful like its good.
    You might like video called "Reinventing Minecraft world generation by Henrik Kniberg" one of the minecraft devs talk about how they achieved new generation system haha.

  • @gabe8168
    @gabe8168 Před 11 měsíci

    It might be possible to check when a block hits the players hit box and when it does then try to pick it up. If the inventory is full then stop the code for picking up that type of entity until the inventory state changes. Although this way isn’t fully optimized it should be a fast way to make it so that the player don’t keep trying to pick up blocks they can’t and so that they only try picking up those around them. Easiest way is probably a list of entities and a variable indicating if they can be picked up, only fully determine if they can once they are attempted to be picked up. If they can’t then wait until something changes before checking again

  • @St0rmGuy
    @St0rmGuy Před 11 měsíci

    Dont stop, if you made this in High School, imagine when you have even more skill! Earned my sub

  • @john_skiper2631
    @john_skiper2631 Před 11 měsíci +22

    As a guy who mainly played minecraft back in the day, I can confidently say that the terrain generation is hella accurate. Good work man 👍

  • @bluenightrblx
    @bluenightrblx Před 11 měsíci +1

    this is great and super intresting! You need to make tutorials!

  • @playbyan1453
    @playbyan1453 Před 11 měsíci

    Also minecraft uses spawn point to respawn, but from that it randomly adds position to offset player respawn point in a radius instead randomly in a map. Not sure if you do this but great vlog anyway.

  • @shiko_real
    @shiko_real Před 11 měsíci

    9:37 i know this feeling of success when u figure out something so cool and just dont know how to express it

  • @dabonthehaters92
    @dabonthehaters92 Před 11 měsíci

    I'd recommend when you're recreating systems like the dropped items to instead of reimplementing it fully base it of the implementation in game. For example, with the dropped items you implemented a system specifically for it but in Minecraft dropped items use the entity system which is also used for mobs, falling blocks, etc (basically most things with physics can be implemented as an entity) because in the long run it will probably reduce the amount of work. I'm not really a roblox dev though and I'm not really that smart but I think it will create cleaner code and overall easier to make new features.

  • @0kql56
    @0kql56 Před 11 měsíci

    This is amazing, best Roblox dev log by far!!

  • @funtimefreddyandfriends3743
    @funtimefreddyandfriends3743 Před 6 měsíci +1

    Your Minecraft in roblox videos helped me graduate high school. I wish I was joking, but your videos actually helped.

  • @imaiden_B
    @imaiden_B Před 11 měsíci +1

    This is coming out great! I liked seeing the code, even though I don't understand a lot of it lol. Can't wait for next episode, keep it up 2nix!

    • @twonix
      @twonix  Před 11 měsíci

      Would you prefer if there's less of technical parts in the video? Thank you

    • @RealRodey
      @RealRodey Před 3 měsíci +1

      No keep it like this, its really interesting and fun like this to watch.
      Can't wait till the next video! I really wanna play this game! ​@@twonix

  • @madnessmyth
    @madnessmyth Před 11 měsíci +8

    As for dropped items, i wished you would of done it with a entity system like Minecraft did. Would of been a cool showcase of an entity script.

    • @madnessmyth
      @madnessmyth Před 11 měsíci +4

      Because it don't look like a entntiy, it should have gravity and motion, and an NBT data something like {Count:1}

    • @ropi314
      @ropi314 Před 11 měsíci +1

      I thought of that too, but then i thought of performance and well. if it was separate parts (hitboxes), different entities would be able to collide with eachother and if you set the hitbox to cancollide off then the entity would just fall into the void (oh and also it would lag a TON if there was many entities at once). Maybe would be possible with humanoids but i don't know.

    • @ropi314
      @ropi314 Před 11 měsíci

      there IS a improvement for dropped items which is basically what you said, NBT data for count (so dropped items could merge into a maximum of a stack).

    • @madnessmyth
      @madnessmyth Před 11 měsíci

      Cool. This project is cool :D@@ropi314

    • @madnessmyth
      @madnessmyth Před 11 měsíci

      Sleeping the items is a good idea, when a block is broken or placed ontop then renable collision and disable anchored, humanoids could make the peformance worse. Unloading them is already a good omptmization, Minecraft has the same issue but they deal with it greatly by stacking. and sometimes stacking only phyiscs and not visual.@@ropi314

  • @Colin__
    @Colin__ Před 11 měsíci +1

    There's a pretty neat resource on the devforums, it's a minecraft StarterCharacter which has built in skin support, it's pretty neat. It's called P6 rig, or something along those lines.
    By the way, you should probably set the EnvironmentDiffuseScale and EnvironmentSpecularScale to 0 (can be found in Lighting), makes everything less blue and reflective, in turn making it look a bit more "Minecraft-y"

    • @Spiderfffun
      @Spiderfffun Před 11 měsíci

      This is just budget RTX minecraft though, why remove the rtx?
      joking of course

    • @kirbythepinkguy
      @kirbythepinkguy Před 11 měsíci

      ​@@Spiderfffunwhat does this have to do with rtx

  • @AqquaRoblox
    @AqquaRoblox Před 11 měsíci

    I've waited so long for this keep up the AMAZING video :)

  • @tobyvr4658
    @tobyvr4658 Před 11 měsíci

    amazing video this is actually insane good job man that deserves a follow

  • @ggddx
    @ggddx Před 11 měsíci +2

    Can you use different chunk generators depending on the biome like the old generation for plains, the new one for mountains etc.

  • @ExoticBubblegum
    @ExoticBubblegum Před 10 měsíci

    I tried to do this myself once and its nice to see how other people are doing it. Im just unsure how caves would render...

  • @fpguim
    @fpguim Před 11 měsíci

    seeing the progress on discord was so cool

  • @grqfes
    @grqfes Před 11 měsíci

    this series has given me a better appreciation of normal minecraft. i feel like i just used to take it for granted.

  • @Descart_FKA_Subtl3
    @Descart_FKA_Subtl3 Před 11 měsíci

    Also make movement smoother like when you stop moving your camera kind of like tapers smoothly to rest. Love all of this

  • @oglothenerd
    @oglothenerd Před 11 měsíci +1

    As someone making a Minecraft-like game without an engine, I still think this is super impressive!

  • @MarminShiro
    @MarminShiro Před 11 měsíci

    LETS GOOO 2nix posted a minecraft in roblox devlog :O

  • @couththememer
    @couththememer Před 11 měsíci +1

    Bro this is probably the most majestic Roblox devlog I’ve ever seen, period.

  • @jaspurg8573
    @jaspurg8573 Před 11 měsíci +1

    You don't want to risk this game getting copyrighted right?
    I have some cool ideas!
    1. Entities: Okay so, what would be really cool is if you could implement more detailed bosses into this game, bosses inspired by for example terraria bosses. Like the skeletron or the eye of cthulhu. Minecraft is known for having nether, but ever since microsoft bought minecraft, they have started focusing more on normal animals. Don't do that. Trust me, if you just add all types of entities and enemies, zombies, floating eyes, you get the idea. Everyone will LOVE the game, there's nothing better than a fantasy filled game.
    2. Dimensions: Just like alot of games today, dimensions would be cool. Just like nether but maybe come up with your own ones?
    3. Different classes:
    Melee : close range weapons like swords
    Ranger : long range like bows and guns
    Mage : magic weapons like a magic staff
    Summoner (optional) : you summon your own pets that kill enemies nearby.
    4. Lore ( A MUST ) : whether u use chat gpt to make it or not i dont care. I JUST NEED A STORY TO EVERYTHING IN THIS GAME PLEASE 😭Not like a story mode, just clues to why the mobs are where they are and why dimensions exist (like gods or something)
    these are just ideas though, and i dont really expect you to even see this.

  • @MrRhombus
    @MrRhombus Před 11 měsíci +1

    The terrain makes me think of beta Minecraft, keep that terrain it’s perfect

  • @errorhostnotfound1165
    @errorhostnotfound1165 Před 11 měsíci

    10:27 wow it looks so good. Just has that nice old-Minecraft feel to it, idk

  • @InvertedBeans
    @InvertedBeans Před 11 měsíci

    Oml- just looking at the game is giving me that - you just started a new world in Minecraft I want to play right now. Annd it looks like it has shaders

  • @Bahhumbug2016
    @Bahhumbug2016 Před 11 měsíci

    this is the best minecraft inspired game on roblox i have ever seen good job!

  • @dog-yc3mu
    @dog-yc3mu Před 11 měsíci

    the stacking could work that the block becomes bigger and doesnt just stack a few blocks in the same area

  • @internalconnectionsucks
    @internalconnectionsucks Před 11 měsíci

    yo bro never give up, altought i would recommend adding camera shake

  • @luca_.0
    @luca_.0 Před 11 měsíci

    ur really good man i wish u luck in the future

  • @pada765
    @pada765 Před 11 měsíci +1

    you know its a good day when 2nix uploads (:

  • @ar_th
    @ar_th Před 11 měsíci

    Wow didn’t know you created games but dang you’re good 😳

  • @jeff6185
    @jeff6185 Před 11 měsíci

    This channel will blow up when game finishes

  • @madnessmyth
    @madnessmyth Před 11 měsíci

    Pretty awesome. Since Actors got a new update. Multi threading has been easier. Would not recommend adding it yet since its not out in actual Roblox.

  • @Twi_543
    @Twi_543 Před 11 měsíci

    3:33
    Pretty sure multithreading can use one cpu core but multi processing uses multiple cores

  • @TheRealItsStarZ
    @TheRealItsStarZ Před 11 měsíci

    I literally can't wait for you to finish this game then publish it

  • @9kxre
    @9kxre Před 8 měsíci

    PLEASE dont give up bro me and my sister are trying to play minecraft but im poor and the closest thing we could find is this gamepass filled free model thats used in almost every game when you search minecraft

  • @not_log1c
    @not_log1c Před 11 měsíci +1

    Earlier, It looked like another generic copycat minecraft game. Now... it looks amazing! You deserve a sub

  • @DYSTOG
    @DYSTOG Před 11 měsíci

    can't wait for the next video

  • @dante-zx4ys
    @dante-zx4ys Před 11 měsíci

    video with title "Reinventing Minecraft world generation by Henrik Kniberg" may help with generating terrain

  • @Mask_Hdth
    @Mask_Hdth Před 6 měsíci

    OMGGGG this is going to be sick i love the vids btw❤

  • @chriszcoolgamer3032
    @chriszcoolgamer3032 Před 11 měsíci

    Add mobs too like animals and zombies and stuff make you ur own monsters too that would be cool

  • @sketchy1664
    @sketchy1664 Před 11 měsíci

    i have a suggestion: make running fell more minecraft like, and make blocks don't shine like plastic, The game is good and i enjoy watching your videos.

  • @jasonmyboi8792
    @jasonmyboi8792 Před 11 měsíci

    Subcriber Earned , well deserved

  • @zen_craft_animation
    @zen_craft_animation Před 11 měsíci

    Roblox as an engine always amazes me with what people can do with it like really.

  • @Vryformal
    @Vryformal Před 11 měsíci

    turn down specularity in lighting so its more like mc (good job bro)

  • @pixelatedj
    @pixelatedj Před 11 měsíci

    so far, looks like the best minecraft clone I've ever seen

  • @SailorMel
    @SailorMel Před 11 měsíci

    Loving these vids dude.

  • @itsJohnne
    @itsJohnne Před 11 měsíci

    Yo this might ever turn out better then minecraft haha the generation of environment and the worm like tunnels looks next level

  • @Yerta_i
    @Yerta_i Před 11 měsíci

    I love this! let me know if a "tester" role is available.. I want to play around with new game!

  • @Stofferi
    @Stofferi Před 11 měsíci +1

    yk... Remaking minecraft must be the most satisfying challenge for the newerish devs.

    • @twonix
      @twonix  Před 11 měsíci

      You're so right about that, small additions and changes make a significant difference

  • @megajjn
    @megajjn Před 11 měsíci

    you should do moabs like sheep so you can have beds for your spawn point and cows and pigs for food

  • @liberatio8703
    @liberatio8703 Před 11 měsíci +1

    I really wish the best to you, the amount of effort put into this project is unbelivable

  • @saniks3174
    @saniks3174 Před 11 měsíci +1

    Make a camera like in Minecraft so that if you walk your arm goes to the right and left

  • @mkalic7423
    @mkalic7423 Před 11 měsíci +3

    I can't wait to play it! It looks awesome! You're really good at this!
    Is it going to have Private Servers? An option to save our Builds?

    • @twonix
      @twonix  Před 11 měsíci +1

      That sure will be a thing!

    • @mkalic7423
      @mkalic7423 Před 11 měsíci +1

      @@twonix Nice! I can't wait to create an entire Village XD

  • @k1ndaconfused4
    @k1ndaconfused4 Před 11 měsíci

    i really think you should change the roblox movement animations to r6, because using r15 can be clunky with large blocks, r6 would ujst feel alot smoother

  • @Voxelstice
    @Voxelstice Před 11 měsíci

    This is actually incredible. How did you make the trees/plants spawn in the exact same location in the same seed? Tried to make my own version of minecraft in roblox before but I had issues mostly with lag
    (this video randomly appeared in the home page)

  • @TheNoviceAnimator_
    @TheNoviceAnimator_ Před 11 měsíci

    How did you learn to code stuff like this- I wish I knew- this is awesome

  • @wizer_robloxyt6496
    @wizer_robloxyt6496 Před měsícem

    i have an idea for minecraft-lighting system, you can do smth like this:
    local raycast = workspace:Raycast(blockWorldPosition, vector3.new(blockWorldPosition.X, blockWorldPosition.Y + 10000, blockWorldPosition.Z), raycastParams)
    and in the "renderBlock" function check if raycast is not nil and do this:
    if raycast.Distance 10 and raycast.Distance 16 and raycast.Distance = 30 then
    --set BlockSideDecal.Color3 to white color
    end
    (i know this code is sooo bad, but you can make it a lot better)

  • @Wertyhappy27
    @Wertyhappy27 Před 11 měsíci

    If and when you do beds, make it so that when you die itll tp you there instead

  • @Vexiusssssss
    @Vexiusssssss Před 9 měsíci

    NIIIIX CONTINUE PLSSSSSSSSS I LOVE THIS ! IM GONNA GET ANGRY I SWEAR