Do Arcade Exploits work on Sega 32X? Mortal Kombat 2!!
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- čas přidán 8. 09. 2024
- Like the title says, do the arcade exploits work on the Sega 32X version of MK2? This video is for @HeadlockedGaming a HUGE name in the MK Kommunity. Watch as I dive in and find out the answer, in this fun play through on very difficult.
Enjoy!
It always makes me laugh how Kintaro looks like a bald guy with a white goatee in the battle plan.
I always saw him as an executioner as a kid. Never got to fight him till I was a teen, ten years after the game released.
Mortal Kombat II 32X the BESTO home console version.
Genesis music and sounds were darker and scarier to me as a kid lol. I like the music better than the arcade more so than not.
Genesis music tended to have more of a distortion sound to it sort of similar to how metal does. That might have been what you were picking up.
This is my favorite home console port of MK2
As soon as you started playing I noticed that high quality audio!
Sound affect sound good the BMG is horrible genesis 8bit sound
Its literally the best all around homeport of MK2. Great sound, visuals, and no load times!
you are one of the most humble you tubers I've ever come across, with you saying ,"thank you for clicking on the video" thank you for that. No one usually does this.
If you enjoy this version, you should try the 32X Arcade Edition (Hack)! There are a ton of enhancements, and I personally feel like it plays closer to the arcade than the original 32x version!
For giving Headlockgaming a shout out I am going to sub to you as well. I like both of you guys channel. Headlock plays on the hardest difficult and I enjoy that a whole lot. You do a great job with explaining the gameplay and don't worry about difficulty.
Baraka is and has been my favorite MK character since I first saw MK II in the arcade ages ago before the home ports came out. He's the coolest.
Should try the 32x arcade edition. That rom hack adds so much
Agreed, really makes it a better game. I wish my flash cart supported the CD audio from it, or wish the author would convert it to a 32X CD game.
This maybe the best version. I was a huge SNES fan and it’s real good but this looks and sounds kick ass
The 32x is far superior then the snes. it is the best of its time. Snes sound is too muffled, missed a lot of sprites, has less colours, less resolution, is less fluid, the people are not in the correct position vertically. Even mega drive has more sprites and resolution than snes.
Anyone that says the snes was better, is because they never had the 32x to compare, and is a hater. I had (and still have) both
Amen, bro!
I can respect this 👊🏼🫡
A PC version is the best from that time.
@@kordelas2514 it is not a console. And i believe there's was a dos version that was really bad. Not sure about a cd rom based, it might have come later.
@@gabrielmassa We are talking about home ports. And it was the best for its time.
1:39
"He also visits the.... SCORPION" 😅🤣
Brilliant timing.
After the addition of all the voices & a bunch of arcade perfect sound effects, this version has so much more life to it than the Genesis. I just wonder if Probe could've improved the music at all using the 32X. Much of the music was already pretty good, but some of it could've been improved & the music from the arcade after defeating Kahn wasn't even attempted on here. The SNES had a very good version included. Character resolution on here is definitely better than the SNES. Too bad Probe left out the sounds for Sub-Zero's ice, Scorpion's spear, Kitana's fan lift, Jax's wave, Kung Lao's spin, Cage's green balls, Kintaro's roar, Reptile's force ball, a couple more Kahn taunts, etc. All of those but Scorpion's spear were included on SNES. I can't decide between 32X & SNES. They each have pluses & minuses that kind of equal out. What I do know is that if Sculptured Software had used a 32 meg cart instead of 24 on SNES that this wouldn't even be a contest since Probe had 32 megs & could only come to a draw with the SNES version. Sculptured would've been able to add the few missing sound effects, probably de-compress the voices to perfect arcade quality, add the opening screens & maybe get image quality on the characters even better. Nice video man!
Early and ready! This gets a thumbs up before watching! I love the exploit videos. Thanks for posting. It’s always cathartic to see you fight and beat the cheating computer! Lol
32X version from the standpoint of speed and gameplay is the best cartridge version. Most of the arcade combos work as opposed to SNES version, while SNES has a better color palette and more accurate sound.
In the arcade, start as player 2, there is a a duck jump method that indefinitely let the cpu walk backwards( doesn't seem to work when start as player 1 ) , i used this exploit when I was a kid to beat the game by just let time run out;)
The 32X is limited by the Genesis, being only able to read 4mb at a time. So you could have a larger cart, to carry the higher quality assets, sprites, backgrounds, and sound etc, but the machine can only access 4mb of it at a time just like the Genesis.
Compare NBA Jam TE
Now I am no expert on how programming works but I always hear that the 32X and the Genesis are doing split duties on 32X games. That could lead to an argument on if the 32X truly was a 32 bit console similar to how the Playstation was. That makes me think a 32X vs PS1 comparison really wouldn't show that much as it's largely going to come down to your own personal preference of CD Audio or no load times.
No console port of MKII uses CD audio, except the 32X Arcade Edition rom hack. Saturn and PSX both have midi soundtracks.
32x graphics always looked weird to me. Don’t get me wrong they aren’t bad, I even play the 32x NBA Jam from time to time but they’re just a little odd looking.
From what I understand, the 32x has a separate video output that gets merged with the genesis video out. The extra colors and some higher definition graphics are spliced in, sort of masked over the genesis output. It's mostly as pixelated as the 16 bit game but with way more colors at a time.
I just remember down, up, right, up, left, select, on the snes version :P
Been awhile since I've seen the tree deacons being fed.
Great playthrough dude also shout out to Baraka I agree he's so underrated as a character is design and story
I appreciate the comment thanks dude 👊🏼
This was the version I had as a kid and I still got it but. remember loving it don’t have a console to play it on no more though thanks for all the content 😊
Same. Heck, I loved the 32X growing up, and not until many years later when I saw it mentioned on CZcams did I ever learn, or even consider that the console was a failure. I was too busy playing the hell out of games like Mortal Kombat 2, Knuckles Chaotix, Blackthorne, and Star Wars Arcade for the idea of the 32X being a bad console to ever cross my mind.
Love the video man. GGs on this brutal version of the game.
Thanks Nile 👊🏼
The Super Nintendo version is usually the preferred port.
Awesome video Darryl. Meant to ask you a while a go, we'll have to try out UMK3 DS online sometime
Good evening great wanted to see your opinion again for 32x Mk 2
Thanks for sharing bushy never seen this or played it,
Yeah that sound chip is downright charming.
Character names in the life bar chewed up a lot of ram & worked the cpu really hard to where it would not perform at optimum speed.
I still think the SNES version sounds and looks better, but this version is definitely a huge step up from the Genesis version...
The SNES version would be superior if it wasn't for the controls. Absolutely zero delay on 32X. The SNES delay is more noticeable after playing on the 32X.
Even Ed Boon the creator said himself the SNES port is the closest to the arcade than any other
The Genesis and 32X versions have more fluid looking character animations and seems to play a little faster, but the SNES version is the closest to having all the arcade content imo. The music in particular on the SNES version was very well done. At least the 32X version has Goro's Lair this time.
It’s kinda funny that there’s not a lot of love for Baraka. He’s my go to guy and the only character I can easily use to win with one life. And it seems to me the AI is weakest against him on the arcade. In fact, the only time I have to use the punch button is against Shao Kahn. A great character to use for new players.
The only thing the 32x is handling is the character sprites, the stock Genesis is doing all the backgrounds. Probe took the easy way out on programming this, just like they did with the rest of their 32x games (and the dozens of other MK ports they did).
The 32X is handling voice overs, while the Genesis handles music.
Feed the Trees!! 🌲👶🏼
Their hunger is immeasurable 😂
I would love to see some play throughs of Genesis MK and 32x MK 2 hacks by Lin Kuei. Great hacks more arcade accurate to the originals.
I still think the 32x version looks like booty compared to snes, but it definitely is an upgrade on the genesis, and seems very playable.
32x looks way better. Better proportions of character sprites, and more colors in every background.
Shame they needed 32 bits for that. Couldn't fix the original sound though omg 😅
This was just an upgrade from the 16 bit. But the gameplay was always good and the sound effects from the screams. Anytime you uppercutted on snes it would pause and say something f.
I played that version the most as a kid.
The jump backward exploit works on the regular genesis too!
18:57 this stage isn't in the Genesis version. You get a blue portal instead
Hey Darryl Nice video, Never got to play the 32x version so no review from me at this time. Ill keep on watching you as you play and experience these versions and waiting on your ultimate comparison of these versions together .Keep this coming my friend.
Thanks once again my friend, when you get the chance to play it, the 32X version is solid, you’ll enjoy it 👊🏼
What kinda cheese ? Swiss ,American ,Jack ,Colby ,Munster, cheddar , blu cheese 😂 I can keep on going 😂
Well trying to compare a 32 bit add on to a stock 16 bit machine yea the 32 bit add on should beat the 16 bit system
Character names in the life bar chewed up a lot of ram & worked the cpu really hard…
Just an over lay and over lap doesn't use up much ram at all its more of artistic affect thats all
@@BIGGIEDEVILnot true , it is a very taxing on the cpu especially if u don’t program in c language.
This is the MK2 I have in my primary collection
Look at those "fine" Motorola 68000 graphics running at 7.6 Mhz!The 32x was a little better than the stand alone Genesis,but the 32x is what did Sega in and Saturn never had a chance!
Lol Motorola graphics 😂 thanks for the comment
You can use sub zero to freeze the 2 bosses at the end of the game.
What about Player 2 exploit where you actually jump towards the CPU opponent and then it starts walking backwards?
The squealing sound they make when they get hit ! 😂
The exploit is jump back and kick.. No ducking needed in the arcade or SNES versions.. jumping back and kick exploit is still not like the arcade or the SNES on the Genesis or 32X versions.. They pause longer before jumping towards you.. Compare the exploits and you'll notice a big difference in the gameplay.. Even though the 32X version still has the same crappy Genesis music, at least it's more comparable to the SNES.. This should have been the standalone Genesis version with all the voices etc..But still even the colors are slightly better on the SNES.. But it's still a lazy job by Probe..
I own the sega saturn version and the arcade exploits dont work for that one. But funny enough the AI is much dumber in that version. They hardly ever will block sub zeros freeze. So you can infinitely freeze + uppercut.
Also on the saturn and ps1 version as sub zero or reptile if you have some one backed into the corner you can infinitely slide into them and they can not get up in time to block it.
theres another coded menu other than test mode, i just cant remember how it was done lol.
great vid !
It's literally a better Sega genesis version
Man. This brings back memories. Not all of them good lol. I didn’t hate this version. Just not a big fan of it.
Shao Kahn more like Shao GONE! 😂😂😂
Lol I like it 👊🏼
I don't get why people still complain about the Super NES versions and that the names are not inside the power bar, every good fighting games in existence other than Mortal Kombat has had characters name outside of power bars so not sure what the big deal about that was. Maybe they are just piss cause it doesn't look exactly like the arcade or maybe they just like bad games. Games like Tekken, Street Fighter, Virtua Fighter, Yie-Ar Kung Fu, KOF, Fatal Fury, BlazBlue, Guilty Gear, Soul Calibur, Samurai Shodown, Last Blade, Clay Fighter, Marvel vs. Capcom, Fighter's History, Primal Rage, etc., all had names outside their power bars. The only other fighting game that had names inside power bar is that awful Time Killers arcade fighting game and even the Genesis port of that game had their names outside the power bar.
It's because it's not like the arcade obviously. I guess the developers were either out of sprite/tile-map layers or they couldn't figure out how to do it because MK1 SNES has names in the power bar. I think MK1 was the only game on the system that had names in the power bar. I grew up on the SNES port it was top notch for the time but I think the Saturn version is the best and closest to the arcade in sound and visuals if you can deal with the in battle loading stutters which isn't nearly as bad as the PSX version. For O.G. console ports it goes Saturn/SNES/32X/Genesis/PSX for me.
@@Jolly-Green-Steve That's fair. Saturn MK2 has some strange voice samples. I gather that you were talking about MK2 on the Saturn because I don't think MK1 is on the Saturn?
Is this actual hardware or emulation? Nothing beats the original hardware!
Arcade aside, if I'm not playing MKII on Super NES, the 32x is a great alternative. A bit darker and a bit "grungier".
As always, I am a gentleman kombatant.
Meaning a Friendship always for the girls!
This could have been way better,
If they don’t let probe do the port.
Probe was totally ass and any other developers at the time would have did a way better job on the genesis and 32x
.
12:00
Baraka: “Yo Liu Kang. I’m headed to to store. Want anything”
Liu Kang: “Yes. An ice cold WATAHHHHHH”
😂😂
Sub Zero: Ice cold water? Hold my beer!
Man the SNES version still looks a lot better
Characters look smaller than the arcade
32X version is far superior to the SNES version.
32x has same Genesis graphics, some sounds but also arcade sounds
That’s the only thing that’s good about it 😂😂😂😂😂
Hey Darryl Tsung , always awesome to see you trying out different ports of Mortal Kombat2 , , I'm actually amazed you can tolerate the awful 32X system , ,gosh i hated my old 32x its on my list of awful right up there with that over hyped steamy pile ""Zelda Link to the Past"" , , , that snes Zelda just totally suks , , , antiquated overhead view with essentially 8-bit graphics and idiotic PINK HAIR Link 😮 man it was garbage , , , similar to garbage 32x Doom 😮😢😮
Look like grainy and pixelated...japanese mk2 ps2 is getter than arcade version
The snes version definitely looks way more like the arcade than the 32x. It has always boggled my mind at how a 32bit system looks way worse than a 16bit system. It's not even close.
Well the big problem is that the system still has to piggy back off the Genesis. SOME things can get the better treatment of the add on, but not everything at once all the time. And let’s be real, most ports like this were VERY budget.
Barak....Obama Wins!
😂😂
Lets face it ps just made most things better and killed the competition totally haha 😅
shaolin monks into deception conquest ?
This version is total crap. SNES is far superior.
Internet wouldn't be such a crazy fun place without you snes, nokia, intel, apple etc believers)))