Animate Textures With Set Driven Keys - Maya Tutorial
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- čas přidán 10. 09. 2024
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Welcome to Maya!
Maya is a beautiful (and frustrating) world where you can do anything you put your mind to. Today, we're going to learn how to animate textures using Maya's set driven keys!
If you have any questions or get stuck, let me know in the comments below & I will do my best to help you!
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-*I do not give private lessons*-
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My name is Skitty, and I want to help you with 3D animation. I have 8 years of experience working in game development, as well as children's TV shows such as Inspector Gadget, Little People, and Jim Henson's Doozers.
What textures have YOU animated?
Ha! Hahaha errm yeah :)
Thats how I do my faces, too :)
Other question:
"Remember to always use a reference" - could you elaborate? :)
Thanks❤
Sure!
I made it the channel's slogan because no creation is 'original'. We are limited by our world, and our understanding of it. And because of these limitations, we naturally try to make connections with everything that we see. So even if we are creating something that doesn't exist in our world, drawing inspiration from things that do exist will help your audience connect with it on a personal level.
This applies to all aspects of art, but doubly so with animation. We can't perfectly replicate movements from memory and need to see it in motion to truly capture the essence of the movement. This doesn't always mean watching reference footage though, sometimes just sitting at your desk and moving your arm to see how it bends is all you need.
That was a lot of words, so here's the short answer:
Animation without reference = jank
@@SkittyAnimatesThank you! That was really helpful and clear! :) You are so right, I really feel like I missed this one in my own work so far :/
I will really try to keep this advice close to my heart ❤
THE QUEEENNNN IS BAAAACKKKKKKK !!!!!!!!🎉🎉🎉🎉🎉🎉
Yep! this lady is something special👏👏👏🖖
Awesome! You managed to get it out on a milestone too! I haven't tried rigging textures on characters yet, but when I do I'll be sure to re-watch.
Exactly what I was looking for. Thank you so much
Amazing thank you for sharing this amazing animation tutorial with us.
My pleasure 😊
its been good to see you skitty after a long time hope that u would be regular now! i am your new subscriber skitty and i watch every tutorial of your channel. those are really awesome and in very detail and thanks for this video and always love your videos.
Thanks for the kind words!
Regular uploads are going to be tricky going forward but I will do my best!
I haven’t watched your content in a while too and I happen to be watching right when you uploaded 😅 and congrats on the baby!!!!!
Haha that's quite the coincidence! Thanks!
Congrats on the baby!
Thank you! 😊
so glad i found this video definitely one of the best vids i've found for this
I have been wanting to learn this technique for a while now, you make it seem so much simpler than i thought it would be
I thought the same before I finally learned it!
@@SkittyAnimates Congrats on the baby BTW, that's pretty exciting
Thanks! She's a pretty cool little bean ☺️
Back at it again!! Long time no see :)
From a 3D animator to another, your channel is pretty cool. Keep it up. ❤
Thank you! 😊
So glad to see you back!
thank you for the tutorial c:
Very useful and consise while staying informative, huge thanks!
Glad it helps!
THANK YOU!!!!!!!!
Happy to help!
Thanks :D
Happy to help!
Just what I needed for my next project. Hey, and congratulations.
Thank you! 😊
the animation crush🥰
Welcome back Skitty! :D
Thank you! 😊
hey Skits .. its been a while ... i hope that you are doing well ..
thanks for the video ... great stuff as usual
Thank you!
❤
Nice! ✅✅
so cool! thanks
Thanks for the tut! I'm using advanced skeleton to rig my model. How can I combine this facial texture to it?
is there a way to do this by moving the UV of the mesh? I want to do something like this for multiple characters in my game but i don't want to use up so much of the players performance doing so many draw calls for so many individual texture files for each and every character
Welcome back 😁
Can you make a video on how to do this but with animatable irises?
For example, eyes of characters in games like "A Hat In Time", "Billie Bust Up" and "The Legend of Zelda: Twilight Princess"
So the eyelid is a sprite sequence, but the iris is a texture that is animatable using bones/armatures
👍
which camera you using ?
I'm using a Google Pixel 8 ☺️
Hi
Madam I want to overing character in air tutorial madam
did you get Maya 2025 yet ?
Not yet! I actually don't have Maya at all right now. My license was through work and I'm currently on Maternity leave 😅 so I won't have it again until August