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"How We Win" (Demon) by DeeperSpace | Geometry Dash 2.2
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- čas přidán 12. 03. 2024
- This is the second last level of DeeperSpace's series, and as expected it's a bit easier than "Space Invaders". However, some of the gimmicks make it quite tricky regardless, such as the acceleration slopes at 0:30 and the touch blocks, required for the orbs, at 0:54. In particular, the former is noticeably harder than the rest and a bit inconsistent as well, which could be frustrating for a lot of players. It was requested for 9 Stars, but I think it could be an Easy Demon to be honest.
Visually, it follows the "fanmade official" style, utilizing many default blocks and similar decoration style that RobTop uses at times. Some examples are the arrows and rotating circles around portals and orbs. Still, FreeedTheDolfin, who made this one, is not afraid to get a bit creative, such as the aforementioned gameplay gimmicks and the digital display at 0:46. Both feature some really cool visuals that synchronize well to the song. Alongside the block design and choice of colors, these fit perfectly into the level overall.
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VIDEO INFORMATION
Game (version): Geometry Dash (2.2)
Level: "How We Win" by FreeedTheDolfin
ID: 102343047
Music: "How We Win" by FWLR
www.newgrounds.com/audio/list...
LINKS
Discord: / discord
Twitter: / vipringd
Twitch: / viprin
Thumbnail by Erdyuri: / erdyuri
thanks for playing vip regardless of the gameplay issues😭i appreciate that you're always around to upload levels u enjoy since you're one of the few gd youtubers remaining that represent my vision of the game.
Glad you noticed the gameplay issues, it's very hard. Your level is my favorite in Deeper Space list, I love the strong energy and the music choice, really cool structuring and gameplay concept too. I never heard of you though, consider making more levels cuz this is a banger.
can you please make the acceleration part way more lenient for the player
@@Tetraverse I don’t want to change it in the real level yet but here is something I’d like u to try in a copyable:
- go to the wheel part
- find the sequence triggers (there are 4 of them for each wheel)
- click on the spawn triggers above each of them and change all of their delay values from .05 to .04. that will make the time to fully charge more lenient.
playtest and let me know if that’s any better and if it is I’ll maybe change it
@@freeeeed I really do not get how the first coin works
@@AtlasFox_ at 5% you have to skip the yellow orb and stay along the ground where there's a switch that reduces the gravity, hitting it makes the spikey guys in the next section jump higher making the coin obtainable
1:01 This part with the dual robots actually super creative wtf
DeeperSpace getting two BACK TO BACK Viprin uploads insane. Both levels are some of the best we've seen in 2.2 Good stuff!
Nah 💀
this was worded like you think deeperspace is just some guy, was it the case?
Okay that was absolutely perfect usage of a dual at the end - perfectly replicating the tube gameplay RobTop was going for with Explorers but making it unique in that you never know which part of the dual you play. AAAH just perfect and so much fun by the looks of it.
This is how we win.
This is how we rock.
This is how we move it.
move it.
How the rock
@@CrazyDarK167 0:46
edit for comment below this one (0:27)
im glad to see that 2.2 demons arent extremely complex with lots of stuff going on the screen like some lvls weve seen before it realises like r3d room, instead we have sick looking lvls with nice features but we can still see whats going on them
deeperspace my beloved
A very dynamic level with lots of good effects and transitions. In some parts, I liked the unusual use of some elements related to the movement of objects and pulsations. The creator did a good job
love the ideas presented here, all of the deeperspace levels are turning out super good visually!
What a fun level! It all feels so energetic and bouncy and it has such interesting concepts with the gameplay which may be a bit tricky to get used to but they are really creative regardless. Pretty cool!
That dual part is super cool, and I also like how the ending shows all of the DeeperSpace levels and focuses a bit more on the upcoming final level
THATS MY GOAT FRED!
Another Amazing 2.2 level. GG Viprin
That dual at the end surprised me a lot. I have a lot to learn if I plan on making a dual only level 😅
"It's about drive, it's about power" ahh song 😭
If you aren’t a Fred fan what are you even doing
I love this level and the song is the same song Fortnite used in their chapter 2 battle pass trailer
THIS IS HOW WE ROCK
THIS IS HOW WE ROLL
THIS IS HOW WE WIN
very cool level
This How We Rock, This How we Win, This How We Win This How We Win.....
I just hope they fix the bugs and inconsistencies with the gimmicks, especially with the dash orbs, and it definitely needs a nerf if they're targetting for a 9 star. so far, the players are not having it on this level unfortunately
I love the unique gameplay and I hope that hold to charge ball thing actually comes to the game at some point
the robot/ball/spider part alternating between 2 players is the exact reason I don't use gradient icons
its been a while since the last time we got a great level with older FWLR music, cant wait to play all of DeeperSpace level series!
This level is gonna teach other Games how Geometry Dash Wins!
That part at 1:01 is SO satisfying, oh my gosh
This level is so fun to play
Está cool el vídio 😮
this one goes so hard
i like the deeperspace levels honestly. they're just nice and energetic, you can just feel how much fun the creators had when making the levels while simultaneously having a fun experience with their stuff, and this level honestly is no exception. it's not a very big level but it gets you moving and that's what makes it as good as it is
I like this :)
RobTop style is back baby
how come the music is in a different pitch
(also great lvl btw kinda funny how the creator requested 9 stars and it got rated medium demon)
Song gives me fn ch2 nostalgia
Y'all be yappin' 0:51 is much harder than acceleration. In fact, second attempt, full acceleration part (on mobile too). And I'm not even good at the game- If there's a part that pisses me off it's either the triple spike before the swingcopter or the swingcopter itself.
Felicidades
this feels like robtop type level on the highest level
"THIS IS HOW WE X, THIS IS HOW WE I, THIS IS HOW WE XI XIA"
Way better than space invaders
Man when I played this it started me halfway through the level
FRED SWEEP
This is how we move it
Bro!? I have make a level in the 2.2 after this level ,_,
(sorry..) Hey vip, there's a bug in your level 'UltraViolet' near 32%. fix it pls
I wonder why are they using another account for deepspace projects, the old maybe was just for the 2.1 projects.
manix lost the credentials for the old account so we had to make a new one 💀
@@freeeeed there's no way xd manix lost it v:
HOW do you get that first coin
0:30 how do i do this???
Time the acceleration, I usually release when my icon are beside/align the floating block
@@MMRgDm-ps9wrthx 💯🙏
Every recent tab level it doesn’t show to win
Uffffff
How we get the coins
FIRST!!!!
olmost your were close 5th you will get it next time XD
2.1 when
Guys I think we won
Hi
After see thid video i beat the level😂
Unfortunately, the charging mechanic barely works and kills the player half the time.
I wish it was only half the time
I lost personally
Fortnite chapter 2 season 1 trailer music
Nah I'd win
40% i don't understand
фирст
i can imagine he cheat his way to win 💀
i win, you lose
😢😢😢😢😅😅😂
26 views in 1 minute, Viprin really fell off
🫡
WAIT WHAT YOU REPLIED I DIDNT EXPECT THAT AT ALL
Lmao
💀
first
Crazy to think the Deeper Space series has been updated after 6 years which was probably the time the project started
That is a insane not a demon Viprin.
Don't be fooled this level actually sucks to play