is paralives the next big life simulation? (HUGE game news)

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  • čas přidán 6. 02. 2024
  • Paralives just released official gameplay footage AND a release date!
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    Watch the trailer! • Paralives - Gameplay O...
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    This video is family friendly, but The Sims 4 is rated T for Teen and this video is intended for an audience aged 13 and up.
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Komentáře • 1,1K

  • @Paralives
    @Paralives Před 5 měsíci +4326

    24:24 yes, those are the team's pets 😌

    • @PizzaMadeMeFat
      @PizzaMadeMeFat Před 5 měsíci +225

      awe that's so cute love the little details you guys are putting in I hope by the time the games comes out i'll have graduated college and have a good job so I can buy it on release day :)

    • @lavandergirl0209
      @lavandergirl0209 Před 5 měsíci +107

      Hey Paralives!! Can't wait for 2025 ❤

    • @jimjimjimmy7793
      @jimjimjimmy7793 Před 5 měsíci +44

      I love the lil Easter eggs

    • @madbyinstinct
      @madbyinstinct Před 5 měsíci +17

      Can't wait to play this game ❤

    • @fenixfox4366
      @fenixfox4366 Před 5 měsíci +25

      will player manage to have polyamorus characters would that work .. as its a thing I have always wanted in the sims and its just not their and I do know that these are two very different games I just am wondering also well does to u all on the progress you've made with this Wonderfull game I am so very excited

  • @nolifeonvenus
    @nolifeonvenus Před 5 měsíci +4596

    i feel like paralives is defo gonna become a big game but in like a diff way to the sims. i like the fact that theres going to be more competition for the sims (and just life sims in general), i cant wait to see where this goes from here!

    • @dfhfggfsdfsdfd7398
      @dfhfggfsdfsdfd7398 Před 5 měsíci +437

      i feel it's going to be famous in the way maybe stardew valley is famous (??? or like animal crossing, in the "cozy games" type of way maybe

    • @aknavvy3188
      @aknavvy3188 Před 5 měsíci +128

      it’s giving life is strange before the storm episode 1 and other cozy games on steam, as a life sim. like growing up but more life simmy

    • @melinaalba63
      @melinaalba63 Před 5 měsíci +61

      Yes! I like that they didnt go the way the sims went like all the way. Of course it's similar but some things are quite different and i think that will be a plus for them

    • @blearkob
      @blearkob Před 5 měsíci +73

      It definitely seems to me to be adjacent to Stardew Valley where The Sims is like Animal Crossing. It's a similar concept initially, but really isn't the same game (ie more leveling up and stats focused) and I think that will always be better than just creating a clone of what's already successful. While I doubt it's going to become "the new Sims" like a lot of people seem to be hoping, it will definitely end up carving out its own niche alongside the Sims' longstanding franchise

    • @blueblack3591
      @blueblack3591 Před 5 měsíci +4

      Yes more chill

  • @jjquinn1098
    @jjquinn1098 Před 5 měsíci +4842

    Paralives: "No paid DLC"
    lilsimsie: That's a massive, massive, massive-"
    Me thinking: 'Eff you to the Sims"
    lilsimsie: "Selling point"
    Yeah okay fair lol

    • @nikkiboney
      @nikkiboney Před 5 měsíci +218

      Ngl it definitely felt like a dig lol

    • @blueblack3591
      @blueblack3591 Před 5 měsíci

      Yes i agree 😂 ​@@nikkiboney

    • @EmiaRose
      @EmiaRose Před 5 měsíci +37

      My exact thoughts 😆

    • @buggibii
      @buggibii Před 5 měsíci +77

      "Why can't be both?"

    • @meganhutchens7435
      @meganhutchens7435 Před 5 měsíci +39

      For some reason I don't believe it.

  • @princessjellyfish98
    @princessjellyfish98 Před 5 měsíci +2349

    I totally feel Kayla's concerns about the audience for paralives. I've been super excited for this game ever since it was announced and have been following its development. I would hope that the community around paralives would form not out of hate for the sims, but out of love for the life sim genre. Out of all the new life sims that have been announced, this is the one I'm most excited for by far, and as an indie game, I am already deeply impressed by what they've shown. I hope I'll be able to play in early access to see what they've come up with!

    • @Kiki-st5bc
      @Kiki-st5bc Před 5 měsíci +9

      Yes so true!!

    • @lolno6465
      @lolno6465 Před 5 měsíci +45

      Yes this is so true! I Love the Sims. I've been playing since the Sims 1 and while yes, i am critical of the Sims 4 and don't Play it i don't think of paralives as the Game that Kills the Sims. I would Love If this leads to Sims 5 being a great Game, i would simply have multiple great Games to Play! But i do feel Like alot of patreons Love paralives for the Game itself so that's great

    • @cryingwatercolours8127
      @cryingwatercolours8127 Před 5 měsíci +35

      Honestly I’ve semi forgotten about the sims now that i focus on Paralives so much. I hope others can also start to see Paralives as it’s own game, rather than in comparison to the sims, and I think with Inzoi and LBY coming it could happen.

    • @blueblack3591
      @blueblack3591 Před 5 měsíci +1

      Yes hope so

    • @Dao_Tui
      @Dao_Tui Před 5 měsíci +16

      I hope people don't just turn to the game out of hate or spite for EA. But honestly, after their broken packs they won't fix, ignoring players that need help... they kinda deserve to taste some competition. Not out of hate, but out of their love for the game. If they love the game as much as we do (or did), then they will want to keep it alive. That also means they'll have to try harder to make sure their game is not broken or gets the fixes it needs. That they don't just do money grabs anymore and actually try to deliver quality for the money they ask. That would mean that people who are now mad, would learn to enjoy sims all over again.
      I played sims since sims 1 and I still play that one! Sims 3 is my favourite... sadly, they left that game BROKEN as well. Still charging full price even though sims 4 basegame is now free. You got waaaaaay more in sims 3 DLC. Okay, build mode is amazing in sims 4 though, but customisation in sims 3 was the bomb.
      That said, I am really looking forward to Paralives in the hopes I can fall in love again with the life simulator games as I did with sims 1 and 3. Sims 4 turned into a build mode simulator for me as the gameplay got so.. uninteresting and wonky :/ If this game can force EA to do better because now they'd have serious and real competition, then perhaps I will learn to enjoy sims again too.
      I will always love the sims... 1 and 3 :')

  • @marita2g
    @marita2g Před 5 měsíci +1211

    Alex Masse has said many time he won't release a date until he was completely sure, but that he has always had a date in mind. So for him to announce 2025 as the year, then he must be serious :D

    • @maxonite
      @maxonite Před 5 měsíci +75

      @@layeleeI think a lot of people want to play all or several of these games, they’re all different and focus on different aspects. Paralives is very unique, LBY or Inzoi really aren’t cozy games. So even once those have released, I don’t think people will necessarily lose interest in Paralives, especially those already subbed to their Patreon. I am a Patron and I do find the other games interesting but they will never be the same as this, so I’ll keep waiting even if I do play LBY

    • @avatarophelia
      @avatarophelia Před 5 měsíci +48

      @@layelee i highly doubt that the funding relies entirely on being a the sims competitor because the game itself seems interesting enough. i don't care that much about life by you (and i have no interest in playing inzoi) and i bet i'm not the only one waiting specifically for paralives. there's a reason people still support them on patreon

    • @babycakelings
      @babycakelings Před 5 měsíci +18

      @@avatarophelia Same here!!! Of course I may change my mind, but life by you has no interest to me. Also, in my opinion, the more good life sims the better. The Sims has been the only one for too long.

  • @animefantastic9705
    @animefantastic9705 Před 5 měsíci +1196

    I don't think Paralives is going to crush the Sims into oblivion but I do believe they have the potential to be a major competition for Sims. Especially with the proclamation of free expansions and not locking stuff like weather and pets behind paywalls. As someone who plays with pets a lot in Sims. I am interested in seeing how pets work in this game. Like you Kayla, I too am very interested in this game. I am sure a lot of people are.

    • @maryathesecond6183
      @maryathesecond6183 Před 5 měsíci +47

      Sims is so big that it would need lot to crush it, I mean lot of people still play the earlier games too and there is always people willing to chill money for Sims. However I hope that having competition, meaning Sims isn't only option will force Maxis to make better quality for their own work since its no longer given that someone wanting to play life sim picks up the Sims once there is options

    • @TheDawnofVanlife
      @TheDawnofVanlife Před 5 měsíci +21

      Exactly, people really want the dragon of EA slain but really I just want a shake up in Life Simulation. At this point, also, Paralives is not a purchasable game. Everyone got hyped about InZoi’s social media sweep and we haven’t heard much from them since. Everyone will be talking about Paralives today cause the news is fresh, but when (if) it drops in 2025 and IF it’s good enough to get a playerbase, then we’ll see what kind of shakeup the market has. I would love to see Life By You (if it can exist by 2025 a I don’t think June will happen), Paralives, and Sims co-exist!! And maybe Inzoi if it isn’t vaporware. I do not care about InZoi but every life sim fan having those choices in front of them is better for the genra. Paralives is the one I am most interested in actually playing.

    • @FunGameGirl97
      @FunGameGirl97 Před 5 měsíci +2

      I would love if we can have the option to control the pets if we want to but also have the option of letting them do their own thing like sims 4

    • @Rethory
      @Rethory Před 5 měsíci

      ​@@TheDawnofVanlifeInzoi still share informations about the game if you know where to look. Even recently they shared a look at a new Los Angeles inpired world.

    • @user-PuppyDan
      @user-PuppyDan Před 5 měsíci +4

      It will be nice to have more then just one life sim out there. It will allow people to have a choice rather then it's the sims or nothing. It may also help the sims to improve if there are other options out there. As it stand now Sims is the only one of it's kind.

  • @OnTheNerdySide
    @OnTheNerdySide Před 5 měsíci +502

    27:20 looks like there's no character shadows in the game yet, which is why it looks like a sticker of a baby on the floor

    • @ThemermaidPearl
      @ThemermaidPearl Před 5 měsíci +88

      Yeah they said they are still working on lighting and other life mode shading

    • @Eventide215
      @Eventide215 Před 5 měsíci +57

      @@ThemermaidPearlThe funny thing about the lighting is the "Lumen Lights" shop beside the cafe. It's a sly little nod at using Lumen lighting tech in the game.

    • @electrovu
      @electrovu Před 5 měsíci

      that's it! I'm glad you pointed it out

    • @lilly3920
      @lilly3920 Před 5 měsíci +8

      Ooooo yeah the lighting really would make the characters blend in more with the scene. I was trying to figure out what they could do to fix that

    • @Eventide215
      @Eventide215 Před 5 měsíci +18

      @@lilly3920There's really no need for a "fix" exactly. At this stage of development shadows usually aren't complete, if they're even implemented at all yet. The whole like "polish" part of game development happens in the final few months before a release.

  • @bgjck
    @bgjck Před 5 měsíci +2073

    It's cool that the people behind Paralives want to have free DLC but how are they (indie devs) gonna make money in the long run?

    • @SorwestChannel
      @SorwestChannel Před 5 měsíci +417

      The thought I have is they might release the 1.0, iron out a few bugs, and then let the game fly on its own.
      So instead of many dlc to have continued support, they'll switch to future projects instead.

    • @TsukiMo0n
      @TsukiMo0n Před 5 měsíci +1175

      This is what they mentioned in the email sent to us patreon: When Paralives comes out in Early Access, we will be making frequent updates to release new features and content for free. Then, after the Early Access phase and the launch of the 1.0 version of the game, we will keep making big updates and they will always remain free.
      The reason for this decision is that, as players ourselves, we believe that purchasing a game should come with the guarantee of a fleshed out experience. We aim to make Paralives our labor of love for years to come, continuously coming up with exciting new stuff to experience in the game. As a small team without any shareholders to please, we believe the money we make from selling the game alone will be enough to support us and the development of free updates in the long run.

    • @SorwestChannel
      @SorwestChannel Před 5 měsíci +99

      Nvm, finished the video. Free expansions? I.... I'm not sure how they'll keep afloat if those expansions have quality content.

    • @lydia6561
      @lydia6561 Před 5 měsíci +372

      Just look at Terraria :) it can happen for sure

    • @elainalien
      @elainalien Před 5 měsíci +120

      In terms of paid DLC, I recall in the past of someone mentioning out of this world features like supernatural pack might be a paid for DLC. Anything that doesn't make sense in the Para's world will likely be paid for dlc. In terms of somewhat realistic packs though, those DLCs will likely be the free ones?

  • @barbararab6390
    @barbararab6390 Před 5 měsíci +572

    Paralives having free dlcs is such a huge deal. I found out a year ago that to get the sims with everything (from dlcs to object packs) it would cost in my country 4k, the price for a computer. So seeing a game that is like that but affordable is amazing

    • @peepdaras2566
      @peepdaras2566 Před 5 měsíci +14

      hell yeah it's a huge deal, in my country ONE dlc is like 20k (for comparison last week I bought a pair of nice shoes at like 31k, EA is asking too much man)

    • @doraleonetti
      @doraleonetti Před 4 měsíci +17

      where i live, all the the sims dlcs are more than 3x the price of my rent (and i live in a nice 2 bedroom apartments, in a building with doorman and elevator, in a really nice neighboorhood), the sims is crazy expensive.

    • @evieweeee
      @evieweeee Před 3 měsíci +6

      Also paid dlcs are basically a form of microtransaction from triple A companies. If its not an expansion pack, it should be free. Heck, stuff packs and kits shouldn't even be bought.

    • @khakis69
      @khakis69 Před 3 měsíci +5

      What I really hate about the expansion packs, is that it seems like they're never on a good sale. If they had old ones on 80% off sales every now and then, I would actually get them.

  • @mel_ooo
    @mel_ooo Před 5 měsíci +508

    it's on purpose that the characters and world have different art styles to make them stand out more, i personally love it, it's unique and has personality which i think is what makes paralives stand out so much! everything i've seen from this game so far has made me more and more excited

    • @OstoTheCyan
      @OstoTheCyan Před 5 měsíci +79

      I'm so glad someone else feels this way, I honestly love the contrast in style between the paras and the world itself.

    • @lavandergirl0209
      @lavandergirl0209 Před 5 měsíci +82

      YES! Like I understand what Kayla is saying and how she feels about it, but guys lets be honest, if the Para's matched the enviroment of the world they would just have less texture and details and to be more clear, they would be uglier. And thats definetly NOT what you want from "human" characters right? We want them to be pretty to look at and to feel real and human even with the "drawing" art style the game has. So I feel like the Para's having more lines,details and depth than objects is not only great but it is necessary!!

    • @OstoTheCyan
      @OstoTheCyan Před 5 měsíci +8

      @@lavandergirl0209 ONE HUNDRED PERCENT THIS!!

    • @mel_ooo
      @mel_ooo Před 5 měsíci +24

      @@lavandergirl0209 absolutely agreed! i think most players will just need to get used to it, right now it's just very new and unfamiliar, in 2-3 years most will probably look back and wonder why they were so against the art style 😅

    • @Jamielove73
      @Jamielove73 Před 5 měsíci +9

      I also really like it but I understand why some people don’t

  • @annieonpaper
    @annieonpaper Před 5 měsíci +219

    i have no problem paying for a GOOD dlc. like if they released a vacation dlc with a different world or a farm dlc stuff like that id be happy to pay for

    • @maxonite
      @maxonite Před 5 měsíci +32

      I agree, perhaps they will change their mind, but also, if they somehow manage to add those things for free, I will not have any complaints lol

    • @heathenised
      @heathenised Před 5 měsíci +28

      EXACTLY!!! we got so used to EA's greedy and flawed way of releasing dlcs that we're all traumatized, lmao. there's nothing wrong with a couple of dlc's every now and then, especially if they WORK and have the right ammount of content for the price!

    • @blaireshoe8738
      @blaireshoe8738 Před 5 měsíci +22

      Honestly, that's how I felt when they added the second farm to Stardew Valley. "I would have paid for this, but it's awesome that it's being added for free!" It was such a huge update, a real labor of love from its dev.

    • @victoriaanne6332
      @victoriaanne6332 Před 3 měsíci +4

      Imo paid dlc should add something that isn’t intrinsic to the nature of the base game. For example, a supernatural element is not intrinsic to a life simulator. Seasons and domestic pets are intrinsic to life simulation though. The base game should include ideas that broadly apply to most human experiences. And paid dlc should be something that you could not easily expect in most real life scenarios.

    • @iamsoup_official1
      @iamsoup_official1 Před 3 měsíci +2

      Or I think it would be cool if they made DLC about supernatural aspects because it is a life sim so I expect aspects of life to be in it but for stuff that's not real like the supernatural werewolves, vampires, fairies, mermaids, etc.

  • @royalpeaches7183
    @royalpeaches7183 Před 5 měsíci +311

    im so excited for this i think the interaction system is so interesting, even though its more limited than the sims its like kinda more realistic that you cant just flirt w someone 20x in an hour and then propose. i think its so cool!

    • @dely5553
      @dely5553 Před 5 měsíci +72

      agreed and i LOVE the way you can develop relationships that are one sided-- like the secret crush one

    • @royalpeaches7183
      @royalpeaches7183 Před 5 měsíci +33

      @@dely5553 YESS secret crush is so cute. sims 2 kinda had that w allowing crushes ans "in love" to be one sided so im hoping this game expands that concept

    • @acaseymonster
      @acaseymonster Před 5 měsíci +28

      Yeah i actually really like that interactions are more simplified and streamlined cause I get so overwhelmed by the sims’ massive social wheel.

    • @royalpeaches7183
      @royalpeaches7183 Před 5 měsíci +5

      @@acaseymonster same! i feel like i only use a few of them

    • @tarekbouwmeester
      @tarekbouwmeester Před 4 měsíci

      ​@@acaseymonster for real, especially since most of them do the same thing anyways!

  • @MG-xe6js
    @MG-xe6js Před 5 měsíci +562

    People are making very bold public assumptions and comments without understanding product and game models and economics.
    Subscription models were not the norm in gaming until large greedy companies more recently realized they could pay out shareholders and executives with huge bonuses through this method. There are hundreds of people working on a AAA title like The Sims, which requires more money without actually getting higher quality games, vs a team of ~ a dozen like Paralives that is overall cheaper to maintain. Also, some members may not stay on full time after launch, like the guy who does music and sound, because he may only need to be contracted out to work on new DLC.
    One time sales can absolutely sustain a smaller team over time, since they aren’t massively overpaying execs and shareholders. Plus, as DLCs are released, more sales happen, which replenish the available pool of cash.
    If Paralives sales taper off in the distant future, they’ll wind down releases, and will most likely already be working on the next game as a studio, or the next version of Paralives

    • @ktqueen
      @ktqueen Před 5 měsíci +71

      I wish this were higher up because you are quite right we’ve only recently moved into the everything is a subscription part of capitalism and it is by no means necessary but a byproduct of the neoliberal system, companies needing to continously have higher profit for bigger payouts to shareholders and execs.

    • @annajackson5443
      @annajackson5443 Před 5 měsíci +72

      i think stardew valley is a really good comparison, because it has been completely sustainable without any DLC

    • @someonewhocantmakeuptheirm2671
      @someonewhocantmakeuptheirm2671 Před 5 měsíci +34

      there have been many games that have been majorly successful without any payed dlcs. minecraft (before the marketplace),stardew valley etc. if the base game in itself is good enough that will be enough to make more ppl play and be profitable

    • @MG-xe6js
      @MG-xe6js Před 5 měsíci +40

      @@ktqueen exactly! And it’s such a shame that people are unable to understand or refuse to acknowledge this, so their skepticism is entirely misdirected at indie studios vs this capitalism hellscape that forces us to pay thousands of dollars for DLC to have “complete games”.

    • @Rethory
      @Rethory Před 5 měsíci +37

      They firmly believe that it has become the norm to pay for DLCs and microtransactions in today's gaming industry, and therefore fail to comprehend that players simply desire high-quality games. Numerous indie game developers have achieved success without the need for any DLCs or microtransactions, solely by offering players a comprehensive and authentic gaming experience. A life simulation game that does not require any additional payments will undoubtedly sell exceptionally well, particularly when the leading game in this genre is published by a greedy company that is widely despised for their avarice. By paying once and not having to worry about future paid content, as opposed to a game where one would have to spend over $1000 for everything, the choice seems quite obvious. I am genuinely not concerned about Paralives' financial future.

  • @Arstatoid
    @Arstatoid Před 5 měsíci +461

    been following this game for 5 years (since it was announced) and to finally hear it being released next year omg 😭 and the graphics give life is strange vibes honestly and i love it so much and the shade towards ea at the end 😭

    • @MAndSquared
      @MAndSquared Před 5 měsíci +22

      Wait, it’s been five years? I genuinely did not realise

    • @Arstatoid
      @Arstatoid Před 5 měsíci +1

      @@MAndSquared yeah its been a while loll

    • @ashtaylor4107
      @ashtaylor4107 Před 5 měsíci +1

      It is shocking to me that it has already been five years!! Wow what even is time?!

    • @star-yh3us
      @star-yh3us Před 4 měsíci

      ​@@ashtaylor4107 an illusion lol

    • @macarenacabral4258
      @macarenacabral4258 Před 3 měsíci

      OMG! I don't quite like the graphics and I couldn't pinpoint why until you said it. It reminds me of life is strange!. 😅

  • @crispymojo8751
    @crispymojo8751 Před 5 měsíci +619

    Kayla's shirt is super cute! 🌼

    • @SammyLammy1D
      @SammyLammy1D Před 5 měsíci +23

      Agreed! Looks cute on her! Reminds me of my great grandmother (and I mean thar ad a compliment, not that Kayla looks old) because she wore similar shirts and Kayla's personality reminds me of her as well.

    • @crispymojo8751
      @crispymojo8751 Před 5 měsíci +11

      @@SammyLammy1D Aww, that is lovely!

    • @PercyNotAble
      @PercyNotAble Před 5 měsíci +14

      Bro I know what I’m going to say is like totally irrelevant, but seeing this interaction might have restored my faith to in humanity. One is not really used to people interacting with so much love and understanding under YT comments, but it’s truly beautiful. I wish you both, dear random strangers, the best of night/day

    • @SammyLammy1D
      @SammyLammy1D Před 5 měsíci +5

      @@PercyNotAble aww thank you! After the week I've had, I really appreciate it 🙏. I wish you a good night/evening/day wherever you are as well! 😊

    • @lumylevenhagen
      @lumylevenhagen Před 5 měsíci +9

      Agreed! 😍 it looks like some shirt from animal crossing!

  • @internetjunky4327
    @internetjunky4327 Před 5 měsíci +140

    I actually love the clash of styles, the characters are so so unique and I imagine it's like looking into a book and getting the characters coming out of it and living in the real world

  • @jeseppi1483
    @jeseppi1483 Před 5 měsíci +278

    I kinda disagree with the characters not matching the backgrounds. It kinda reminds me of the style of life is strange etc. I rlly like it, it makes it feel more like an indie game and more stylised which is a huge selling point for me. I love stylised gameplay, so I feel like they’ve done a really good job in that department n is one of the major reasons why I’ll be buying it on release

  • @Dean_W1nchester.
    @Dean_W1nchester. Před 5 měsíci +355

    It seems like the upgrades to jobs are also linked to ur paras personality/ skills (with this particular para having the option to listen to music) and I love that added detail linked to their personality!

    • @ThemermaidPearl
      @ThemermaidPearl Před 5 měsíci +17

      Yeah even the dialogue is linked to the para's personality. Like Anisa is serious so she gets options like saying yes without emotion to a job. Or talking about music with her composer friend. They are trying to make sure personality affects your interactions

    • @Eventide215
      @Eventide215 Před 5 měsíci +10

      I hope there will be some negative impacts too. Like taking that option to listen to music while at work should have a negative impact on top of gaining the musical knowledge skill. Something like because you're listening to music you get a lower chance of upgrades per day (as if your job performance is slightly worse) or your customer service is slightly worse because of it. Meanwhile though on another job like say you're a janitor somewhere, listening to music could have a good impact because you're not interacting with anyone really and helps make the job less monotonous.

    • @powerpuff4ever
      @powerpuff4ever Před 4 měsíci +1

      And I love how there are choices specifically connected to the para being a “serious” kind of person and that the personality updates were also relevant to that. It really makes me more interested in what the other vibes evolve into

  • @a-yam943
    @a-yam943 Před 5 měsíci +123

    I say this as an artist myself but the game seems a little geared towards the arts right now personality wise, which is great, but I think it could use some balance. I especially noticed this in the talents section, I think it could use more “left brained” talents, for example logic/analysis/observation skills (which could be used in careers like scientist, doctor, even arts fields like journalists and critics), handiness skills (building and fixing for careers like construction workers, plumbers and electricians), problem solving skills (for careers like doctors or lawyers), conversation skills, deduction skills. Things of that nature. A large amount of the population makes up blue collared jobs and for a life simulator I’d like to see more of those careers, skill sets and lifestyles being represented. I know we didn’t see much based on this trailer so I don’t know if those things are being added but in the talent category I would really like to see those more “left brained” analytical skill sets being represented. The game looks fantastic though and I’m really optimistic for how it will turn out!

    • @a-yam943
      @a-yam943 Před 5 měsíci +40

      Also re. the art style, I adore it. I hate the direction modern games go with their art styles, I think realism looks plasticy, stale, and unimpressive. I am so excited to see a game with such a unique look and personality becoming so popular. And they did say they will allow for custom content, so for anyone who doesn’t like the art style, the ability to change appearances will be available.

    • @alanarama
      @alanarama Před 3 měsíci +2

      I wasn't sure if the skills displayed were more creative because these particular paras are creative types, I'm hoping (and mostly sure) they'll have those skills too. I'd love like a plumber or electrician job where you go to houses to fix objects or people bring stuff in for a repair shop style

  • @ZapP101
    @ZapP101 Před 5 měsíci +35

    Paralives feels more minimalistic in their menus, like with the social tabs, they're very in depth, but they are also small and precise, without a giant menu of a thousand different options that all essentially do the same thing.

  • @tourmii
    @tourmii Před 5 měsíci +28

    I also love that they put the “(with bugs and missing features)” because I’ve been playing a lot of early access games and as time goes on it seems like people forget that they’re playing an early access game and complain to the gods about all these bugs and things. Like duh. If you don’t want bugs then early access games are not for you. We’re literally play testing it. We are helping to find the bugs and reporting them so they can be fixed by full release

  • @FeyBunny
    @FeyBunny Před 5 měsíci +211

    ‏‪16:11‬‏
    The problem with this analogy is that Stardew Valley is a passion project that was made for players, by a player. The developer made this game with the enjoyment of the players in mind.
    EA, on the other hand, only sees money. Even if the dev team of The Sims 4 has passion for their work - it is crushed by corporate expectations and greed.
    We want to see EA fall and die not because The Sims 4 is inherently bad, but because it was made by corporate, for corporate.
    People are so exited for Paralives because it marks the start of a new era, where EA will have to start fighting for the consumers and actually give a shit about us if they want to keep us - because now they have competition.
    Is it fair to put all of these expectations on Paralives? No. But it's going to happen nonetheless, whether it's fair or not.

    • @kitkat4760
      @kitkat4760 Před 5 měsíci +9

      this. exactly what i was thinking!

    • @Jully5Jullyet
      @Jully5Jullyet Před 5 měsíci +25

      YES. They NEED competition. EA basically has the monopoly on this genre for 24 years. The competition cannot come soon enough.

    • @TheDawnofVanlife
      @TheDawnofVanlife Před 5 měsíci +17

      EA won’t fight, EA gave up on the SimCity series, litterally. And it wasn’t even really tottally because of City Skylines…they had a bad 2013 launch and just kinda abandoned the genra.
      EA makes money from games other than the Sims. If it really hits a point where they don’t think Sims is worth it, they might close up shop on it. I honestly don’t think that is going to happen tho, I think there will be a point of coexistence and there first move might be discounted packs. Paralives if it launches will have a big launch, but the real test is a month after launch when people have settled inti the game a bit.

    • @dundee6402
      @dundee6402 Před 5 měsíci +18

      The only problem with that statement is that EA doesn't actually give a shit about competition. They either continue their awful model of exploitation of the players, or, if the games aren't deemed profitable anymore, they close off studios and kill off franchises. This is exactly why they're one of the most hated companies.

    • @filipeeeeeeeee5615
      @filipeeeeeeeee5615 Před 4 měsíci +2

      Also, I think a lot of sims fans, especially older ones, were also fans of games of franchises where EA fumbled the bag and then discontinued. Closest exemple is simcity but it’s not the only one.
      Simmers who only play sims might not know, but EA is hated by gamers of all genres, and it’s been declared the worst gaming company in America for yearssss. If EA ever dissolves (it won’t) and it’s IP it’s redistributed, you would see fans from various franchises celebrating ahaha
      Edit: I don’t think paralives will end the sims or EA, what would end the sims would be sims 5 flopping, like simcity 2013 did. I hope para is enough for them to take more attention to detail in the sims 5, that kind of pressure…

  • @IIAmorFatiII
    @IIAmorFatiII Před 5 měsíci +84

    Funny thing, yes, the pet pictures in the café are pets from the devs

  • @thepokemonqueen
    @thepokemonqueen Před 5 měsíci +61

    i absolutely adore that the instrument and music knowledge skills are split because thats how practical vs theory works for music irl! i might be grade 5 level in practical saxophone but that level of skill doesnt translate to me playing piano (i cant lmao), but i can still read music written for piano up to grade 8 level because im working towards my grade 8 theory lol, so this skill mechanic is really realistic

  • @lucytoyne3577
    @lucytoyne3577 Před 5 měsíci +239

    hii paralives looks so good ive been following along with its development and i cant wait to play the finished game

    • @lucytoyne3577
      @lucytoyne3577 Před 5 měsíci +4

      woah this was only posted seconds ago i didnt even realise

  • @CaroGomezCarrillo
    @CaroGomezCarrillo Před 5 měsíci +86

    About the art style being different between the Paras and the enviroment: There's public post on the patreon doing a deep dive explanaation for the art direction and the ideas that lead to this particular style. I really encourage everyone who's not completely sold on it because it brings a very unique perspective on background and foreground that are verry inspired.
    I won't link it to avoid getting my comment deleted, but the posrt is from jan 28 2022.

  • @Etoile_J
    @Etoile_J Před 5 měsíci +39

    I definitely agree that there doesn’t have to be a competition between paralives and TS4. I want to play both games for different reasons and thats more than ok!

  • @emilyprice178
    @emilyprice178 Před 5 měsíci +24

    21:05 I believe the Paralives equivalent of CAS is PAM - short for Paramaker.

  • @UncleVenz
    @UncleVenz Před 5 měsíci +34

    GTA 6 and Paralives 2025
    that goes so hard

  • @buchenbj
    @buchenbj Před 5 měsíci +81

    28:08 no one gonna talk about the waifu pillow 🤨

    • @palyername
      @palyername Před 5 měsíci +13

      thank you so much for pointing it out I'm dead

    • @Corgisimmer07
      @Corgisimmer07 Před 5 měsíci +3

      Kinda scary😅😅😅😅

    • @homu790
      @homu790 Před 5 měsíci +9

      that’s what I love about this game already. ain’t no way in hell the sims team was going to give us a bodypillow

    • @homu790
      @homu790 Před 5 měsíci +2

      that’s what I love about this game already. ain’t no way in hell the sims team was going to give us a bodypillow

    • @RedRaiju
      @RedRaiju Před 5 měsíci +3

      If I don't see hundreds of mods that customize that pillow I will be extremely disappointed.

  • @Nightfire613
    @Nightfire613 Před 5 měsíci +144

    I'm so scared that they're gonna overpromise and underdeliver (underdeliver feels like the wrong word, but I just don't know if they can do the whole "No paid dlc, only free updates!" model, because I immediately have to think, how will they make money long term? They have to pay people to develop the free updates, so where will that come from? If they charge 60 USD like the Sims 4 originally was, that may cover it for a while, but I'm scared it's going to either crash and burn, or worse, become a subscription based game)

    • @lavandergirl0209
      @lavandergirl0209 Před 5 měsíci +101

      There are many games like No Man's Sky that sustent themselfs only with the sales of the game, because since the "dlc's" are always free, everytime there is one big update the sales increase, and that is enough to maintain the team. Paralives's team is only made by 11 people, is a very small amount, and you cant compare it to The Sims 4 for example because there are hundreads of people that work or worked with them, its a huge franchise, Paralives is an indie game, so that system of no paid dlc's could actually work.

    • @RazberrieSherbet
      @RazberrieSherbet Před 5 měsíci +13

      This was my thought as well. Once the game comes out, the majority of people who want it, will buy on release. That will give them a massive amount of money up front. But it won't last, and when the money runs out, what then. This leads me to believe (assuming they are telling the truth) that they are not planning to do many updates for the game. What we get on release, will be the finished product. Maybe a patch here and there to fix any bug, but that's it. Without a steady cash flow, they have no way to continue making content for the game.

    • @lavandergirl0209
      @lavandergirl0209 Před 5 měsíci +48

      @@RazberrieSherbet but the game is literally being realesed incomplete, in Early Access, like??? Why do you think the realease version is going to be the final version when its literally not? They have said it before that the game will have many updates after even being lauchend at its 1.0 version. In the public patreon post that they released today they said that early access wont come with some basic stuff like pools, but it will come after so, I just dont think you read the informations correctly

    • @cryingwatercolours8127
      @cryingwatercolours8127 Před 5 měsíci +29

      Updates being players and CZcamsrs back, which brings new players. Minecraft did it for a while without dlcs (in fairness they spread to other platforms ) and so did stardew valley. I reckon Paralives has got it in the bag. The base game is already gonna be so full, just going by what will be added during early access (source- roadmap!!) that the updates will probably feel very fun? Just my theory

    • @luciacastille
      @luciacastille Před 5 měsíci +5

      @@lavandergirl0209ummmmm - you completely misunderstand what early access is. razberries is saying that the actual release will be mostly finished. but early access is not that

  • @itsmaherferas
    @itsmaherferas Před 5 měsíci +48

    I really really hope this game will receive the success it deserves 😭😭💔

  • @JO-rx4tk
    @JO-rx4tk Před 5 měsíci +9

    I agree that the Paras and the backgrounds have different textures, but I think it works.
    Not that it's the same style, but the "mismatched" styles reminds me of the TV show, Disenchantment - the backgrounds of that show are all beautiful, soft artful watercolor pieces, but the character styles are zany cartoons.
    But it just works.
    I think mismatched styles can really work when it's clear that it's being done intentionally (and Paralives reads very intentional in this regard).

  • @moodycowplant
    @moodycowplant Před 5 měsíci +108

    Paralives is the one I’m most excited for

  • @zobuggie
    @zobuggie Před 5 měsíci +51

    not related to the vid at all but kayla's shirt is absolutely adorable!!

  • @brandoniswhoiam
    @brandoniswhoiam Před 5 měsíci +107

    As a Montrealer, I’ve been supporting this game since day 1.

    • @Pucapable
      @Pucapable Před 5 měsíci +25

      Same! I got weirdly emotionally attached after I found out the team is in Montreal. Them being francophones also brings out my cultural pride lol

    • @brandoniswhoiam
      @brandoniswhoiam Před 5 měsíci +12

      @@Pucapable, and now… the $ being behind the number is starting to make sense. 😅

    • @gennywaffle
      @gennywaffle Před 5 měsíci +4

      Oh damn! I didn't know! That's awesome!

    • @alexxx5749
      @alexxx5749 Před 5 měsíci +1

      No one caresss

    • @sory8086
      @sory8086 Před 5 měsíci +1

      Omg whatt? How I didn't know this!!! This is awesome!!

  • @Nevaeh-nr8xn
    @Nevaeh-nr8xn Před 5 měsíci +45

    Paralives looks really good can’t wait for it to be fully furnished

  • @eckic
    @eckic Před 5 měsíci +15

    the best way to look at the 'competition' is to think of it like this:
    there are a bunch of fps games on the market. all have unique selling points and have drastically different systems with only some core elements being the same. but, the player base of these fps games usually overlaps too. yes, many people do have a favorite title specifically that they play. so rather than pitting the sims and paralives against each other, i think it would be more beneficial to recognize that, their cores are the same but offer different things. it is up to you to decide which games cater to you the most.

  • @echung168
    @echung168 Před 5 měsíci +32

    I'm curious what the minimum specs Paralives will require and how accessible it will be for most/many players who want a new life sims. The good thing with EA is that they want Sims to be playable on the lowest spec computer.
    Because it'll be a one-time payment, how will they maintain funding and updates and potential profitability? Will there be smaller in-game micro-transactions? Will it just have slow updates? Will it only be funded via Patreon as it's doing now? Kickstarters? Etc...

    • @user-th1pv6ks5o
      @user-th1pv6ks5o Před 4 měsíci

      I assume slow updates.

    • @alanarama
      @alanarama Před 3 měsíci

      That'd be a fair point if ea games worked well on standard laptops but it doesn't run that well on them at all, it lacks features and still doesn't run as well as other games. I like accessibility and all but life sims are games too and sometimes to game you need a gaming set up.

  • @enigmaoffc3148
    @enigmaoffc3148 Před 5 měsíci +5

    The problema with paraluves is that they keep making a lot of promises, someone is probbaly writing them down and will come for them when they break one of those promises.

  • @jiminpocoyo
    @jiminpocoyo Před 5 měsíci +4

    something I thought about the career ranking is that *upgrading your rank* is different from *being promoted in your career* because everyday you upgrade your skills in the career, but this doesn't necessary means that you are being promoted. sounds very realistic to me

  • @ShadowAnimeation
    @ShadowAnimeation Před 5 měsíci +12

    To explain the art style thing. Those "simple" sketch looking character graphics take more production and rigging than normal 3D. So I would assume that want that style for the characters, but don't have the resources or ability to do the whole environment that way. Plus as an artistic choice, it kinda makes the characters pop, as opposed to fading into the environment. Which I find interesting 😅

  • @FrechdachsKitten
    @FrechdachsKitten Před 5 měsíci +20

    Thank you for pointing out the problems that may occur with over-hyping and having very high expectations for and at a game

  • @chlorine1316
    @chlorine1316 Před 5 měsíci +25

    It definitely looks like a new and promising life simulator, the art style is beautiful. I can see how it can follow/be compared in the sims universe as well, thanks simsie for these awesome, informative videos!!

  • @brianlhughes
    @brianlhughes Před 5 měsíci +6

    The game "Factorio" was built by a small company in Europe and it too has no paid DLCs. The company has upgraded and fixed the game so much, improved the graphics etc and it has a huge mod community. It's had the perfect development cycle and several new games have spun off it's design.

  • @brittanylester7087
    @brittanylester7087 Před 5 měsíci +7

    I'm so glad you're addressing it up front that we need to manage expectations and stop comparisons with other games. I've been following and supporting Paralives from the beginning because I'm excited to see a group of people trying to create something beautiful we can all enjoy. But I also understand my support comes with risk that it won't work out, and I don't expect them to "kill" the Sims. Like you, I don't even want that! I love the Sims! But I also really love the vibe of Paralives, something cozy and a little less... chaotic haha. They're different games, and that's good.

  • @its__Ev
    @its__Ev Před 5 měsíci +8

    (I love Kayla Don't come for me she's my fave) HOWEVER I do feel like some of her comparisons with games promising similar stuff, like Disney dreamlight valley promising to be free, or worrying about the toxic Sims fan base turning on paralives overlooks a key thing, which is of course, corporate greed. Disney and EA are both massive corporations that have the power to promise the Moon and deliver but instead, Disney was like actually no we're going to keep making money off of this because we hate you and EA continues to release mega broken expansion packs and still has active bugs in the game from years ago with no intention of fixing them, which is why The Sims fanbase is the way it is currently. I genuinely think all this game has to do to make a giant wave is going to be be a stable game, and don't ask us for money when the last time we paid you you made our game unplayable.
    (Anyway like I said Ily ur great pls pat the cats for me, dont hate me okay byeeee ❤️)

  • @caleschip
    @caleschip Před 5 měsíci +11

    i think maybe the para look like the dont fit because there aren't any shadows? in the picture of the kids' room i could see what you were talking about! there were no shadows on the para really so they look very sticker-like in their environment lol

  • @TheDawnofVanlife
    @TheDawnofVanlife Před 5 měsíci +24

    Yes, the art style is intentional!! Including the textures of Paras vs furniture and environments. I kinda love it.

    • @Sushigabby
      @Sushigabby Před 4 měsíci +1

      oh cool! i personally love it too!

  • @kikidoll7101
    @kikidoll7101 Před 5 měsíci +12

    This looks cute. I really appreciate you taking the time out to address that this is not a Sims killer. There is room for more than one life sim game. I’m rooting for every last one of them. ❤

  • @ForagedDahlia
    @ForagedDahlia Před 5 měsíci +8

    i am really excited to see more of this game, the life sim community needed this! just the fact that the paras(?) or whatever evolve as you play the game is amazing!

  • @wildwaters8348
    @wildwaters8348 Před 5 měsíci +16

    Honestly I'm really into the Sims and am very excited for Paralives! I never got the sims because I just can’t/ don’t want to spend that much money on a game to get all the things I want out of it. If Paralives keeps what they promise (no paid DLC) I don’t care if they take longer to perfect their features, because I'm getting them eventually. Definitely looking forward to it!

  • @AJ-wg3kt
    @AJ-wg3kt Před 5 měsíci +8

    My name is Anisa and I NEVER see my name out in the wild. Then recently it was in a James video and now the Paralives trailer! What is happening!!!
    PS. Thanks for this detailed walk through. I’m also cautiously optimistic! ♥️

    • @pagingdrbitchcraft
      @pagingdrbitchcraft Před 5 měsíci

      Me too! Unfortunately, that’s the best part of this game for me 😅

  • @ShenaniganGrey
    @ShenaniganGrey Před 5 měsíci +8

    I kind of like that the Paras have a sort of different style because sometimes characters will blend into their environment in more recent games -- at least for me!

  • @allisonherr333
    @allisonherr333 Před 3 měsíci

    The music thing makes total sense, my brother and I both started with viola and cello respectively and now we each can play 3+ instruments and it gets easier every time

  • @Rosebud_official
    @Rosebud_official Před 5 měsíci +6

    Omg, this game is so good. Out of all of the new simulators popping lately this one is the most promising. I love the fact that more life sims are coming now.

  • @heyitsjazzi
    @heyitsjazzi Před 5 měsíci +13

    I really love the style of the characters, it's obviously very different from anything we're used to but I honestly think the style is so fun and cute! It's weirdly more realistic to me than the sims (even though neither are truly going for realism of course) I can't wait to watch you make builds with it when it finally comes out too! 😁

  • @MegaCocoa125
    @MegaCocoa125 Před 5 měsíci +13

    Honestly the game looks like everything I've wanted it to be. I'm plenty used to games being in Early Access, so I know I won't get all enough fuss about that. And honestly, I love the art style! They have mentioned that they wanted the environment and characters to look different, which is fine by me because I think both look great. Can't wait for more information!

  • @user-qo9kz7md5o
    @user-qo9kz7md5o Před 3 měsíci

    i love the way interactions work here, because in sims it always felt like a chore to make friends, but this together bar makes it so much seem easier and enjoyable

  • @ashleynoble2880
    @ashleynoble2880 Před 5 měsíci

    I think the black thing in the build ui was the blanket that's thrown over the couch. The fact that you can add blankets to different couches is awesome

  • @MakaylaWeiser
    @MakaylaWeiser Před 5 měsíci +4

    Honestly with the game already looking this good and how much time there will be between now, the early release, and final release, i think theyre going to do an amazing job with the final product! I'm so exicted!

  • @ArtByDesign80
    @ArtByDesign80 Před 5 měsíci +9

    16:44 I think there was a video last week that early access for Life By You is June 4th 2024.🤷🏻‍♂️

  • @YikesItsYaaks
    @YikesItsYaaks Před 4 měsíci +2

    also not a fan of the character artstyle, but this video rlly made me excited about this game! the houses look so cute and it feels like i recreate my friends more realisticly in this game which already makes me excited about paliyng it with them on discord nights :)

  • @MadelynDancerr
    @MadelynDancerr Před 5 měsíci +13

    Your top is SO CUTE!! You go, Kayla, you go.

  • @OrganizationZero1
    @OrganizationZero1 Před 5 měsíci +4

    I think I'll like all the different numbers and levels to level up, as it matches my playstyle. What I'd be more worried about is these getting maxed out too fast, as that might give the player a feeling of no longer progressing (and everything being too easy)

  • @larkendelvie
    @larkendelvie Před 5 měsíci +3

    My problem with no DLC is how the devs add content in the future. I don't expect free content but I do want value for my money. I also don't want to have devs living poorly due to a non-sustaining revenue system. I would be happier with an annual DLC that is meaningful. BUT NO KITS or PACKS.

    • @kallielatham9960
      @kallielatham9960 Před 5 měsíci +1

      updates, like many other games without dlc. ever played minecraft? stardew valley?

    • @larkendelvie
      @larkendelvie Před 4 měsíci

      @@kallielatham9960 Devs deserve to be paid.

  • @fishisnotcool
    @fishisnotcool Před 5 měsíci +1

    23:31 it looks like a blanket to put on a couch like the red flannel one in that picture

  • @chiyosumizome1826
    @chiyosumizome1826 Před 5 měsíci

    Yes! Follow up updates!! Thanks for sharing this so much! I'm really excited about other life sims too! I'm ecstatic for more life sims.

  • @serenawinters205
    @serenawinters205 Před 5 měsíci +6

    Thank you for mentioning DDV! I'm so freaking mad about that, I waited for MONTHS for it to go free and missed tons of content for nothing

    • @fusetunes
      @fusetunes Před 5 měsíci +1

      same, and now i kind of don't want to buy it out of spite 😭

    • @dogz200816
      @dogz200816 Před 4 měsíci +1

      I also was mad about it, but what made me the most upset was that they raised the price as well. If I would have known it wasn't going to be free I would have bought it when it was cheaper. It just turned me away from the game altogether 🤷🏼‍♀️

  • @katehigen7018
    @katehigen7018 Před 5 měsíci +4

    While Idealistically, it's not sensible to compare the sims and paralives, It's only natural for comparisons to be made, since this is the first concrete life simulation game we have had to rival the sims franchise. I have good feelings about this game and i don't think that them being an indie game will limit the quality and the complexity of the game's mechanics in any way. The developers are clearly passionate about making a game which encapsulates all the elements that made long time simmers fall in love with the older sims games- elements that in my opinion are completely lost in the sims 4.
    While Paralives might not destroy the sims, i sure hope it makes EA wake up and realize there's finally competition - something that i hope will make them make quality games like sims 2 and 3 again- because the sims 4 ain't it

    • @chich824
      @chich824 Před 5 měsíci +3

      Yeh im tired of how subpar the sims 4 is .... and ea doesn't give a frick coz there's nothing else like that in the market as of now. It's infuriating. Another thing that annoys is the sims 4 fanbois that just want to hype up a game that's shallow and basic in everything other than build/buy. Personally i hope Paralives destroys the sims tbh

    • @katehigen7018
      @katehigen7018 Před 5 měsíci

      I don't think the sims is going to die , lots of people like the sims 4 even though i think its an awful game. For me though, as someone who's played all the games, 4 just seems so bland and lifeless, i can't play it for more than a couple of minutes without losing interest.
      thankfully sims 2 and 3 still exist :)

  • @SynergyCraft
    @SynergyCraft Před 3 měsíci

    The building aspect is so pretty and cooool, I want this game asap and I hope its as good as it looks!
    Thanks for the great video :D

  • @BrookeAzgard
    @BrookeAzgard Před 5 měsíci +1

    that lounge room from build mode gives me such citrus vibes~ stunning!!! 😍

  • @loveoflyrics7589
    @loveoflyrics7589 Před 5 měsíci +3

    I’m so stoked for another video about this 🥺

  • @MsSmontalvo
    @MsSmontalvo Před 5 měsíci +4

    I would absolutely love to hear more of your take on Paralives! I've been following them on Patreon for years and enjoy hearing different perspectives and opinions. I 100% agree with you that it's not a "sims killer" thing, it's a different simulation game. I think it'll be amazing on its own, although it makes sense that people will constantly compare them since it is the same genre. I'd like to think that as long as they continue a healthy involvement in their community, they should do great. I'm a huge Stardew Valley fan, as well, and I think it's a great example of how an indie game can really blow up if done properly.

  • @adaode3413
    @adaode3413 Před 4 měsíci +2

    personally, I love how the style of the world and parafolks are kinda different. IIt makes the people kinda stand out, and I like it a lot

  • @jasperk5562
    @jasperk5562 Před 3 měsíci

    This looks SO FUN, i love the way u can set preferences and personality traits! Like sleep schedule and messy level are ways to not have to micromanage as much. Sounds fun!

  • @leahvigs
    @leahvigs Před 5 měsíci +3

    my jaw dropped at “no paid DLC” 😍 i’m glad it’s taking so long for this to release, that means they’re actually putting effort into making it good. as a lifelong sims lover i’m super excited for this and i truly hope BOTH the sims AND paralives don’t gather a fanbase that hate eachother!

  • @TheCurlySimone
    @TheCurlySimone Před 5 měsíci +3

    This game looks pretty cool so far! Also simsie I love your shirt it’s so cute

  • @maryappleseed4869
    @maryappleseed4869 Před 5 dny +1

    Palia is already out and I own more land on there than I will ever have in Sims.

  • @dilsdoes
    @dilsdoes Před 5 měsíci +2

    this is so granular! i don't know how i feel about that, it seems kind of micromanage-y but i'm not completely opposed to it.

  • @MinicartTSR
    @MinicartTSR Před 5 měsíci +5

    I'm actually really excited for Paralives, especially the build and buy mode and I'm looking forward to building and decorating houses more than anything. The gameplay looks really good too, however, I'm not overly keen on the look of the Parafolk. I still think the team have done an awesome job on this life sim game and I'm looking forward to its release.

  • @binuxuser
    @binuxuser Před 5 měsíci +3

    Hoping this and Life by You turn out great. I've always been skeptical about indie Sims clones because as far as I know, the scope of these games is so large that a significant amount of time and money needs to be invested for the product to even be viable. That said, it does seem like the team put the work in to make the game the best it can be.
    I still love Sims, even TS4, and I'll probably continue to play it for years, but these indie offerings also deserve their time to shine. Not necessarily for the sake of competition, but just to have more great games out there.

  • @skriftallion
    @skriftallion Před 5 měsíci +1

    i’ve been a bit skeptical about this game but seeing the build mode made very interested, really liking the amount of customization for both build mode and character creation! would definitely love to try it in the future and i hope it doesnt require an insane pc since at least for now i cant afford a nice gaming one

  • @bethanywatt4388
    @bethanywatt4388 Před 5 měsíci +1

    I like the art style, it reminds me of classic Disney films with the painted scenery but animated characters, it feels whimsical and cosy

  • @natalie-723
    @natalie-723 Před 5 měsíci +19

    every single thing they've shown has blown my mind, every time. i am so confident that when this game comes out it will be my favorite game of all time. i am a little bit worried about the free dlc thing, i really hope they change that tbh. i just dont see how they will be able to fund a huge game like this with only the money they make from patreon and the base game. they are very ambitious and i really think the dlc being free is gonna change

    • @blaireshoe8738
      @blaireshoe8738 Před 5 měsíci +5

      Keep in mind: sims team is HUGE, hundreds of employees and lots of board/stockholders, major overhead costs like large office space, which all require money, plus corporate capitalistic profit-chasing. The paralives team is, what, 12 people? Pretty sure they all work from home, so no office upkeep costs, and the music and sound effect folks won't be full-time pay I imagine once most of that is completed, just contracted out as needed for updates. There are no investors to pay back, because the people "investing" are all via patreon, who expect nothing (except a hopefully great game to buy!) in return. The costs of making a AAA game vs an Indie game are vastly different, there is hope they will be able to deliver on their promises

    • @heathenised
      @heathenised Před 5 měsíci +5

      maintaining a team of 10-12 people is a lot easier than mantaing a company of 1000+ employees... it's not hard to understand, people.

    • @heathenised
      @heathenised Před 5 měsíci

      maintaining a team of 10-12 people is a lot easier than mantaing a company of 1000+ employees... it's not hard to understand, people.

  • @HannahJo32
    @HannahJo32 Před 5 měsíci +9

    18:10 Disney Dreamlight Valley is made with Unity.
    Unity changed their entire financial model last year.
    Devs moved off Unity because of it. Lol it up. It was wild!

  • @JulianaLimeMoon
    @JulianaLimeMoon Před 4 měsíci

    At around the 27:35 mark, she mentions the baby and the toddler looking like stickers that just got added to a photograph, not looking like they are actually in the room, but I think - or at least that's how it is for me - that's mostly because they don't have shadows. Even when the background and the characters have the exact same artstyle, if there's no proper shadow, they look like they're just floating there.

  • @semsclassic1750
    @semsclassic1750 Před 4 měsíci

    Your excitement is contagious !! I've wishlisted the game and will probably buy it a few months into early access just so I know what I'm getting into haha

  • @emilyfreeman1373
    @emilyfreeman1373 Před 5 měsíci +7

    I think Paralives will be a great game and I can’t wait for it to be released but I don’t think it will fully replace the sims because it’s just a different kind of game

  • @SisterDizzy
    @SisterDizzy Před 5 měsíci +5

    this early access trend is a bit weird to me because it used to be if you were a beta tester, you didn't have to pay to do it.
    when i beta tested a few wow expansions, it was absolutely free.
    i absolutely find it a little weird and uncomfy

  • @ashleyshanks6367
    @ashleyshanks6367 Před 4 měsíci

    I love how the personality progression aspect, I feel like it's going to make the game a lot more immersive and give your para more of a purpose

  • @powerpuff4ever
    @powerpuff4ever Před 4 měsíci +1

    Paralives feels like it’s going to be such a cozy game. The art style and beautiful lighting and more limited but highly intentional approach to character interactions makes me feel like I would play with these characters in a completely different way to how I play with Sims. I don’t think I would want to kill these

  • @natcatwink
    @natcatwink Před 5 měsíci +5

    Is it just me or does the screenshot at 28:28 look like the characters match the style of the background a bit better and are less sketch-like? I agree with Kayla that I like the style of the world and the characters but they don't match very well. It's definitely not a dealbreaker for me though I'm so excited for this game!

  • @MarinaPerla9
    @MarinaPerla9 Před 5 měsíci +10

    I wouldn’t worry about the early access thing. The sims 4 was also released in early access but they lied me said it was fully done and still charged ppl full price for it

  • @minebe
    @minebe Před 4 měsíci +1

    I love the style of the people and the environment. I think its very contemporary, and a nice break from these attempts to be either ultra realistic or just cartoony. This feels beautiful and mature.

  • @breakergold9496
    @breakergold9496 Před 3 měsíci

    The more granular approach to things like skills and personality makes me super excited. It’s going to allow for much more specific customization and allow for more diverse sims.

  • @cottage-core_
    @cottage-core_ Před 5 měsíci +8

    Im hoping they change "vibe" to something like Disposition. would age better.

    • @N0T_LUCY
      @N0T_LUCY Před 5 měsíci

      That seems like something they could easily change even after release luckily

  • @samararauch4047
    @samararauch4047 Před 5 měsíci +4

    I was hoping the character design would change :/ I don’t like how different it is compared to everything else

  • @zombiedeatheater
    @zombiedeatheater Před 5 měsíci +1

    Ive been a member of the patreon for 3 years... they are mega interactive and the more support they get the more staff they hire. They show us things theyve trialled and ask us what things we'd prefer. They also ask for ideas and wishes for how we'd prefer to play.
    Fingers crossed theyre able to keep it up... the main thing about the free dlc is because they want the game to be complete but rather than waiting another few years to have everything in one go theyll release it as it gets developed plus fans get to help bug test it

  • @AmandaC.
    @AmandaC. Před 5 měsíci +4

    I’ve been so upset with Paradox so I wasnt so excitedfor Life by You but Paralife, OHHHHHH I’M SOO EXCITED!