Out of Bounds Secrets | Pokémon Black - Boundary Break

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  • čas přidán 23. 11. 2023
  • You won’t want to miss the Arc System Works Black Friday Sale - make sure to check it out now here! bit.ly/3SMXHSW
    Every episode I have - • Boundary Break
    Patreon Support Boundary Break: / boundarybreak
    DISCORD: discord.gg/boundarybreak
    Animator: Smashtoons: / thesmashtoons
    Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
    Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
    Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca
    Commenting corrections and vulger/constructive criticism is accepted. However, due to misinformation being a rampant tool for online trolling. Anyone posting incorrect corrections as fact will be removed. Anyone commenting additional(supplemental or complimentary to the existing content) information and dressing it up as a correction/gotcha moment will be removed.
  • Hry

Komentáře • 581

  • @BoundaryBreak
    @BoundaryBreak  Před 6 měsíci +121

    Take advantage of the amazing sale and get you or a loved one an Arc System Works game today!: bit.ly/3SMXHSW

  • @chugga
    @chugga Před 6 měsíci +991

    Good finds! I didn't think it felt rushed at all contrary to what you said. Maybe Part 2 could include the areas new to the sequel?

    • @atomdecay
      @atomdecay Před 6 měsíci +20

      ole Conroy

    • @beastonrye
      @beastonrye Před 6 měsíci +14

      Omg chuggaconroy! Great to see you. I’ve been watching you way back when you started uploading Luigi’s mansion, super Mario sunshine and pikmin. You’re literally my inspiration

    • @TomatoSus
      @TomatoSus Před 6 měsíci +1

      Hi chuga :)

    • @caldermcwhinney2563
      @caldermcwhinney2563 Před 6 měsíci

      ^^

    • @eShears
      @eShears Před 6 měsíci +9

      We need to see the beginning of BW2 where Bianca presents the starter Pokémon to you, because a 3D model of her is used there

  • @cosmicvalkyrie9418
    @cosmicvalkyrie9418 Před 6 měsíci +244

    Their use of perspective tricks is so impressive. I had no idea the sprites were layers, makes me wonder how they’re able to spin around in the musical minigame

    • @Roadent1241
      @Roadent1241 Před 5 měsíci +7

      From my making GB games I would say that's simply sprite/actor swapping. Here it seems you can overlay multiple actors to get whatever bits in front you need?

    • @minisculex3
      @minisculex3 Před 5 měsíci +1

      ​@@Roadent1241100% agree it a actor/layer swap to show the turn

    • @fhakubeton
      @fhakubeton Před 5 měsíci

      😊
      😊

    • @anamethename3327
      @anamethename3327 Před 5 měsíci

      Pasage?

  • @Rainbowkittenism
    @Rainbowkittenism Před 6 měsíci +575

    I love the limited 3D in this game it's so charming.

    • @TheJordanPayne
      @TheJordanPayne Před 6 měsíci +28

      It only took 14 minutes. Amazing.

    • @gameyfirebro9645
      @gameyfirebro9645 Před 6 měsíci +18

      SaltyDKDan fans just show up out of nowhere.

    • @Ninja1Ninja2
      @Ninja1Ninja2 Před 6 měsíci +9

      you can see they were thinking of how to make x&y

    • @yeahSloom
      @yeahSloom Před 6 měsíci +12

      God I love the chungus the limited 3D chungus they used in this chungus its so chungus

    • @loghorn-feghorn
      @loghorn-feghorn Před 6 měsíci +4

      If you could only see the frown on my face when I read this comment

  • @tallestlalafell2345
    @tallestlalafell2345 Před 6 měsíci +412

    Man, I miss Pokémon sprite work. Gen 5 was definitely the peak when it came to sprites.

    • @mr.punisher5100
      @mr.punisher5100 Před 5 měsíci +37

      Yeah the problem with the switch to 3d is that a lot of the pokemon became desaturated and more lifeless, they're slowly fixing that though

    • @StellarCove
      @StellarCove Před 5 měsíci +13

      ​@@mr.punisher5100It only took an entire decade for them to start....

    • @user-pi2go7wv4j
      @user-pi2go7wv4j Před 5 měsíci +1

      Though they were pretty much cardboard cutouts.

    • @greninjaarc-z396
      @greninjaarc-z396 Před 5 měsíci

      dude has the best jojo as their pfp. huge respect

    • @Sacred_Sword
      @Sacred_Sword Před 5 měsíci +3

      @@user-pi2go7wv4j That was kind of the point. It encouraged you to use your imagination for battles like most RPGs do.

  • @1337million
    @1337million Před 6 měsíci +130

    I had a rough idea of how the sprites worked in Black/White, I knew from sprite sheets I found online that they were divided up into different parts, but I could never fully imagine how they put them together to animate them! Really clever!

    • @newgameld2512
      @newgameld2512 Před 5 měsíci +3

      If you've seen gameplay of any of the Paper Mario games, that one uses that technique too.

    • @TheMegaMarshtomp
      @TheMegaMarshtomp Před 5 měsíci +6

      The amount of effort they put into the Pokémon REALLY contrasts with the work they put into the -3DS- I mean Nintendo Switch models.

    • @SpinachEdits
      @SpinachEdits Před 5 měsíci

      please come back to pokemon black! I'm so interested in what they did in the game ever since I started playing this game!

  • @sharpester7277
    @sharpester7277 Před 6 měsíci +228

    I like how the aesthetic of the Generation 5 Main Series Pokémon games and a lot of DS games evoke a lot of PlayStation 1 and Saturn era games similar to the first two Suikoden games and the first two Vandal Hearts games. Where it is a 2D-3D hybrid, where it uses 2D character sprites for the characters and 3D graphics for the backgrounds.

    • @4pixels_
      @4pixels_ Před 6 měsíci +22

      would you say that this limited 3d is charming?

    • @atomdecay
      @atomdecay Před 6 měsíci

      Man, I definitely suggest you look into a game called SIGNALIS. Not only is it a really well made throwback to ps1 Survival Horror games, but there is a VERY simple mod that allows for switching between the top down isometric view to a 3rd person camera, & let me tell you, there are DOZENS of things you can only see with the camera mod. For example, there is a room that has an oxygen chamber where, when you examine it, your character says "There is someone inside. It's difficult to look at her." but in normal gameplay, you can't see anything inside it at all. It's the angle. BUT, when you switch to the modded 3rd person camera, I swear I am not making this up, the creator actually completely modeled a burnt woman who is breathing laboriously & obviously in pain. Again, this is only visible when using the camera mod not available in the base game. It's absolutely BURSTING with cool shit when you switch between cameras.

    • @metro9640
      @metro9640 Před 6 měsíci +11

      ​@@4pixels_Yes.

    • @brogamin179
      @brogamin179 Před 6 měsíci +2

      Gba does the same thing.

    • @metro9640
      @metro9640 Před 6 měsíci +5

      @@brogamin179 gba (pokemon) is fully 2d. You're right if you're thinking of gen 4 though

  • @MrJamieRose
    @MrJamieRose Před 5 měsíci +23

    Gen V was truly the peak of the pokemon game design. the team had enough time and experience to make games that were truly well thought out and cared for. the focus on story, the immersion of the world, and the engaging music were all so well done. seeing this video really opened my eyes to see the remarkable programming that sits underneath.
    I really hate how the community didn't understand how good these games were when they were released, but I'm glad people are finally starting to come around to seeing it.

  • @Daydricoldsmith
    @Daydricoldsmith Před 5 měsíci +18

    I don't think the old pokemon games will ever really die out, the old games just have so much charm, and thought put into them that they just keep coming back.

  • @illusorywall
    @illusorywall Před 6 měsíci +38

    The constant running static/ snow layer is pretty interesting! I'm sure it's not resource demanding in the slightest, which is why it's no problem to make it work that way, but it's still unexpected.

    • @TeruteruBozusama
      @TeruteruBozusama Před 6 měsíci +1

      It could be 3 frames or so..! If 5fps it's not too demanding probably..!

  • @topazboy333
    @topazboy333 Před 5 měsíci +3

    him calling pansage "pasaj" was all I needed for me to believe that he really hasn't in fact played BW lol. Great video though, thanks!

  • @nocsha4119
    @nocsha4119 Před 6 měsíci +15

    Shesez people are gonna murder you for that pronunciation of Pansage 😂😂😂

  • @jedimasterpickle3
    @jedimasterpickle3 Před 5 měsíci +18

    Gen V is gorgeous. Easily the best looking Pokemon games. It makes sense when I think about it that it's really a 3D environment given how much the camera likes to show off. That bit about the ferris wheel in Nimbasa City was wild. Very curious if it stayed the same in the sequels.

  • @ThibautMahringer
    @ThibautMahringer Před 6 měsíci +109

    I want to see more, I love how this game mixes 2D and 3D into a coherent whole

    • @heromedley
      @heromedley Před 6 měsíci +3

      2.5D

    • @ThibautMahringer
      @ThibautMahringer Před 6 měsíci +4

      @@heromedley Isn't 2.5D sidescrolling games in a 3D environment (like Sonic Superstars for example) ?

    • @dozzy9984
      @dozzy9984 Před 6 měsíci

      @@ThibautMahringer Kinda, from what I understand. It's more about the camera being locked in place like in 2D, but enviroment being 3D. F.e. original The Sims apparently is a 2.5D game (despite that the only 3D stuff in it are Sims, rest is images). Probably gen 4 is also a 2.5D. Gen 5 is weird, because some stuff is definietly 2.5D, but others are 3D with 2D sprites (like bridges or main part of Castelia City).
      I think Heroes of Might and Magic 4 also is one, but I'm not sure, they used a weird technique where they took a screenshot of a 3D model for each frame, then animated stuff using those. So basically game lacks 3D models in the files, but it theoretically uses them, but they're just flat images of 3D stuff (it's weird, and I don't think I ever encountered that in a different game, but it's definietly a decent space saving technique).
      Outside of than that I can't recall examples of other 2.5D games that aren't platformers.

    • @ThibautMahringer
      @ThibautMahringer Před 6 měsíci +1

      @@dozzy9984 There's no official definition of what it truly is.
      But to me, 2.5D define a character that only move left or right, but in a 3D environment, even with camera effects.
      All my examples are from Sonic, but if you look at games like Sonic Unleashed, Generations and Colors, the 2D parts can have camera effects to emphasize the action / speed, yet Sonic is still moving from left to right, to me it's still 2.5D, even with the camera shifts (though the camera shifts are scripted).
      I'm not saying your interpretation is wrong though, it also makes sense.
      Though, 3D models turned into sprites was also used in the Donkey Country games on SNES amongst others, and they are very much 2D games as everything is sprites, there's no 3D anywhere in those games.
      Anyway, I agree, 2.5D is inherently tied to platformers, you could also say that fighting games are 2.5D, at least with my interpretation but that pretty much ends there.

    • @iseegreen5297
      @iseegreen5297 Před 5 měsíci

      This is an advert for you people to play octopath traveller

  • @Jlipper
    @Jlipper Před 6 měsíci +20

    As someone who did happen to use an Action Replay after beating the games, seeing those rocks from buildings is all too common for me.
    And the quadrants being loaded in out of view is also something they have done since Diamond and Pearl.
    In those games, you could easily speed past load-zones (but only if you intended on doing so) and corrupt a quadrant, causing very interesting effects with how the zones load in.

  • @JaybugJabbers
    @JaybugJabbers Před 6 měsíci +31

    Really satisfying to see that whole Dragonite skeleton. Also super cool to see how the Pokemon sprites were put together, I think that's my favorite part. The B/W sprites are by far my favorite sprites of the franchise. Anyway, thanks for covering one of my favorite Pokemon games, I'd love to see you delve into it more when you have the time.

  • @SpielefreakJ
    @SpielefreakJ Před 6 měsíci +17

    I always loved that they used this 2D/3D mix in these games. They look absolutely great if you properly scale them up in Emulation.
    A bit sad GF seemingly would'nt go such route, even as a toggle in settings.

  • @NotForLongNFL
    @NotForLongNFL Před 6 měsíci +86

    Pokémon Black was the first game I ever raised a Pokémon to level 100 in. Thanks so much for doing this!!

  • @OtherMomo
    @OtherMomo Před 6 měsíci +8

    I think, since all the Pokémon need to be viewed from the back when used by the player, a lot of them have, let's say "economical" layering so that when flipped, there's less sprite models to fully swap and replace, which would be why so many almost work just when flipping the pov

  • @zakvillarreal8236
    @zakvillarreal8236 Před 6 měsíci +3

    6:35
    That's not an eye. Woobats eyes are the small things on the sides, covered by tufts of hair. The big pink thing in the center is his nose.

  • @celestialsylveon6453
    @celestialsylveon6453 Před 5 měsíci +2

    Man watching this makes me really impressed with how the PokeMMO devs took this and made it support any resolution and many zoom values, because they had to probably just have everything loaded at once but keep all the effects in the same manner

  • @breakingaustin
    @breakingaustin Před 6 měsíci +3

    You can tell Derek hasn't really played Pokemon calling Pansage 'Passahje' 😂😂😂😂

  • @SerpiaXerma
    @SerpiaXerma Před 5 měsíci +8

    I'd love to see some of these areas (eg. the Castelia City skyline) at different times of day to see if there are any differences (eg. Brightened light sources, potential additions to the skyboxes like stars etc.)

    • @Emily-cw7tj
      @Emily-cw7tj Před 5 měsíci +1

      Me too! And during different times and seasons too!

  • @YOEL_44
    @YOEL_44 Před 6 měsíci +5

    10:05 The textures are actually ok, is just that the layer behind the facade (the one that gives the glass effect), and the facade itself are z-fighting because of the very low vertex accuracy.

  • @Dexvox43
    @Dexvox43 Před 6 měsíci +8

    I'd love to see a part two to this! It's fascinating how a lot of this stuff is pulled off (especially for the DS)!

  • @dedec.5739
    @dedec.5739 Před 6 měsíci +5

    My favorite (and first!) Pokémon game get's it's own episode.
    I'm very happy about it.

  • @LordRemiem
    @LordRemiem Před 6 měsíci +112

    Pokémon Black and White were two damn masterpieces and really ambitious projects (no old pokemon but all new, mature plot etc.)... but... it sold so poorly that I feel like it had a part in the franchise's slow degradation 😢

    • @Dad_Shoes
      @Dad_Shoes Před 6 měsíci +20

      It didn't sell all that poorly; around 15 million copies while other new generations around this time sold around 16-18 million. But they were unfairly hated for both being "too similar" with "not enough changes", while others said it felt "too different" with many not wanting to read the plot details.

    • @colinlohden9359
      @colinlohden9359 Před 6 měsíci +16

      @@Dad_Shoes black and white and black and white 2 some of the best pokemon games

    • @Dad_Shoes
      @Dad_Shoes Před 6 měsíci +2

      @@colinlohden9359 I agree, but many didn't think this until recently.

    • @BlueSodaPop_
      @BlueSodaPop_ Před 6 měsíci +15

      ​@@Dad_Shoesthis is actually so true. I remember a few years back i interacted with the online pokemon community for the first time and got clowned on for liking Gen 5. Now basically everyone came around and says they're (some of) the best and that they love them. I wonder how exactly they all changed their minds so quickly, honestly

    • @LooneyTunesBackInActionWasGood
      @LooneyTunesBackInActionWasGood Před 6 měsíci +14

      @BlueSodaPop_ You wanna talk about being made fun of, Garbodor is unironically one of my favorite Pokémon of all time. I don't care that people think it's "just a living pile of trash", it's just as valid as any other Pokémon. People say Gen 5 Pokémon were "running out of ideas", I say they've always been out of ideas. A seal literally just named Seel. A psychic duck named Psyduck. Gen 1 was no more creative than Gen 5.

  • @Halkel2k6
    @Halkel2k6 Před 6 měsíci +5

    Several years back, I found out an oddity with Pokeballs when using a sprite ripping tool that works on gameplay. If you look at ripped sprite on a sheet, apparently every ball that can be used to catch pokemon has two angled sprites that's usually unseen by the player due to the flashy effects while catching a pokemon. The oddity is, The Pokeball has a 3rd frame to this while all the others do not. I dunno if this'll work but maybe your free camera can show it off from a back perspective. It's strange how only one of them have this but none of the others do but it could be a sudden decision by the devs to just leave it as 2 as no one would see. This 3rd sprite would easily line up a smooth animation to the open ball sprite (I still have these sprites as proof). I mentioned it in Chuggaaconroy's Black and White Video but it was left out.

  • @99percent_
    @99percent_ Před 6 měsíci +5

    Thanks for the video!! My favorite Pokémon generation! I’d love to see more, like N’s Castle, the Elite 4, Victory Road and much more! And if we’re talking about B2W2, I’d love to see Humilau and the Marine Tube!! And the Abyssal Ruins!
    Man, there’s so many interesting places to see out of bounds!

  • @Snickerway
    @Snickerway Před 6 měsíci +1

    Now I’m never gonna be able to unsee all the sprites doing the Smooth Criminal in this game.

  • @massdefection
    @massdefection Před 6 měsíci +12

    This was great, I'd love to see some comparisons with Black/White 2 as well to see if they'd done any changes in culling or formatting anywhere.

  • @deeznutz5248
    @deeznutz5248 Před 6 měsíci +2

    The game being 3D was something I thought everyone knew about, it was obvious?

  • @GermanPlasma
    @GermanPlasma Před 6 měsíci +25

    Back when developers still had to try to make games artistic. Fitting in optimization, creating charming sprite work. This game has soul, unlike whatever we are getting in current year.

    • @JeskidoYT
      @JeskidoYT Před 5 měsíci +1

      games had TIME. TIME IN DEVELOPMENT. Adequate hardware! Limitations to the cartridges!

    • @grn1
      @grn1 Před 5 měsíci

      @@JeskidoYT Time is a big one. Gamers have come to expect new Triple A titles with more content than ever before and better graphics than ever before for a similar price to what many of us paid as kids. Even with modern advances in development tools a lot of those things require more time than before while development teams often have less time in part because if they don't release the next game they'll run out of funds because they aren't charging that much. This is a big part of the reason why we see so much DLC content that cost way more than it's really worth, they have to keep money flowing in so they can develop actual content (hopefully, some studios really do put out the same stuff year after year). Of course many publishers are also publicly traded companies which means they are legally required to do everything in their power to make their share holders more money year over year (which is responsible for a lot of the enshitification we see in the broader tech industry, companies reach a point where the only way to make more money is to screw over their customers). Another unfortunate truth is that there are enough whales (people who spend ridiculous amounts of money of things like cosmetics) that crappy free to play games (admittedly some are surprisingly good) are both more profitable and more sustainable than core games. One of the reasons I own a Switch is because as much as I sometimes hate giving Nintendo my money (due to their anti-consumer practices) they are one of the few still pushing core games with excellent single player experiences and occasionally great couch co-op experiences.

  • @esmeestevens4018
    @esmeestevens4018 Před 5 měsíci +1

    yes please! It's so bizarre to see my fave pokémon game being made and modelled like this, give such a different perspective. I'm stoked to see more of it!

  • @thegoomix
    @thegoomix Před 6 měsíci +2

    It's been 41 seconds and this is already in my recommended that's crazy

  • @thecatherd
    @thecatherd Před 6 měsíci +1

    Given how restrictive the camera is in this game it's a REAL treat to see how the 3D and 2D blend.

  • @Sencilia
    @Sencilia Před 6 měsíci +3

    I'd like to see that underwater aquarium in Black and White 2.

    • @dustux
      @dustux Před 5 měsíci +2

      Marine tube

  • @Zuckfuk
    @Zuckfuk Před 6 měsíci

    Regular devs: "We'll just put dev cubes there for the buildings"
    The B/W crew: "WE USED TO RIDE THESE BABIES FOR MILES!"

  • @justinclark9670
    @justinclark9670 Před 6 měsíci +1

    Lets all ban together to buy this man a rocketship so he can do an out of bounds of life.

  • @StickMaster500
    @StickMaster500 Před 6 měsíci +2

    I heard if you take the camera out far enough in Undella Bay, you’d be able to see Blueberry Academy

  • @grubfriend
    @grubfriend Před 5 měsíci +4

    I recently saw a video that showed N being off-screen during the Chargestone Cave 'cutscene' in BW2 I think, so I wonder how many more there are. I'd be curious to see if larger Pokemon (eg wailord or legendaries) make the battle background scale more.

  • @randymachine2247
    @randymachine2247 Před 5 měsíci +1

    not showing late game places like black city, victory road, or even the cut scene when the plasma castle come out of the ground in the elite four is a crime lmao

  • @11Najim11
    @11Najim11 Před 6 měsíci +4

    video starts at 2:30

  • @Cobaltoad
    @Cobaltoad Před 3 měsíci +1

    watching this video had the same mental impact on me as when i was first told santa claus wasn't real

  • @crunglemcbungley
    @crunglemcbungley Před 5 měsíci +2

    God I love the limited 3D they use in this game, it's so charming

  • @steelhurricane4089
    @steelhurricane4089 Před 5 měsíci +1

    Dude Pokemon Black is my favorite game! I loved this video so much!

  • @JesseMario
    @JesseMario Před 6 měsíci +3

    I definitely would love to see more of this. I learned so much about these games and I want to learn more.

  • @amoura39
    @amoura39 Před 6 měsíci +3

    That's so lovely that you allow requests in your Discord channel. That's so lovely to be so interactive and open to your audience. 🥰🥰🥰🥰🥰🥰🥰🥰🥰💛

  • @Valkenhyne
    @Valkenhyne Před 6 měsíci +1

    that sponsorship comes out of nowhere lmao, it's like a jumpscare

  • @_Banjo_
    @_Banjo_ Před 6 měsíci +1

    In Black 2 and White2 theres a ton of 3d moments in the story - such as SPOILERS... freezing of a town from some kind of airship

  • @HayamiKohinata
    @HayamiKohinata Před 5 měsíci +1

    This is SO interesting! PLEASE do a part 2!!

  • @Toadaboticus
    @Toadaboticus Před 6 měsíci +1

    OMG My Comment on the original Mario RPG about cant waiting to see the remake came true much much sooner then anticipated. I just saw you had liked it 4 months ago. Thank you so very very much for making such great content.

  • @Baltaczar
    @Baltaczar Před 6 měsíci +2

    Why did you put Unwavering Emotions as the background music? don't you know it's hard watching a video with tears in your eyes? (amazing video)

  • @JaredThe
    @JaredThe Před 5 měsíci +2

    The world of Unova is so interesting to me in so many ways and game development wise is always a big one! I’d love to see a lot more from the areas past Nuevema and Castelia, all of the game’s other massive bridges and the big towers around the world would be super interesting to see a pan out of, and most definitely the Pokemon League and N’s Castle. There are a few cutscenes in the game that always seemed to be done in-engine with models of stuff like Zekrom and Reshiram and it would be amazing to see pan arounds of those scenes if possible.

  • @ZakZwald
    @ZakZwald Před 5 měsíci

    The tilted sprites in the overworld remind me so much of how the Link's Awakening remake keeps the overworld slightly tilted so you can see everything. Very clever!

  • @PokeMaster22222
    @PokeMaster22222 Před 5 měsíci

    5:04 Yeah, the same kinda thing happens if you use a Walk Through Walls AR code and skip the gates; some towns end up partially-loaded like this.

  • @TheAlienDude
    @TheAlienDude Před 5 měsíci +1

    My first Pokémon game… what memories.

  • @ludgerkres.1437
    @ludgerkres.1437 Před 5 měsíci

    Gen 5 was so beautiful, and most definitely this video gave me a few surprises, even though I played the game a few times over and played competitive for years too. Thanks for this one!

  • @IAmNotAFunguy
    @IAmNotAFunguy Před 6 měsíci +5

    You should have shown us the battle environment during rotation battles.

  • @MoonSarito
    @MoonSarito Před 6 měsíci +2

    Pokémon White was the first game in the series that I originally bought on physical media, to this day it is my favorite region and in my opinion one of the games that puts the DS to the limit in both sound and visual quality.
    I really hope that the Pokémon Company doesn't screw up with the remakes like they did with BDSP, Unova deserves a complete and well-made remake with new additions like it was with FRLG/HGSS/ORAS.

  • @Fundores
    @Fundores Před 5 měsíci

    This is super neat! I would have never thought it would look like this

  • @csharley1993
    @csharley1993 Před 6 měsíci +1

    Loved this! And would 100% love to see an episode on Outer Wilds!

  • @Sientir
    @Sientir Před 6 měsíci

    This had way more to show than I would've expected, and it's actually kinda mindblowing!

  • @JeremiahMcGowan
    @JeremiahMcGowan Před 5 měsíci

    This was so cool to see man! Thank you

  • @yveshku5583
    @yveshku5583 Před 5 měsíci +1

    Genuinely love Pokémon Black and White are probably my favourite in mainseries. While it's not surprising for 2d sprites on the 3d environment, I found it fascinating still just some of what is and isn't modelled as well as the layering for different sprites to animate them. Was very fun to watch.

  • @johnbray7887
    @johnbray7887 Před 5 měsíci

    This is super cool. I'm going to go watch the other videos in this series now.

  • @macaroniii03
    @macaroniii03 Před 5 měsíci +1

    these are my favorite games of all time. seeing this was really awesome. would love to see more from black and white as well as black and white 2

  • @yeetyeetonthestreet-colinm1186

    dude wtf thank you so much for this man … this scratches an itch in my brain since i first played this game about 11 years ago… i always wondered what was behind and around the map, and if i could i would love to explore past the map. thank you so much !!!! completing my childhood. This is my favourite game of all time

  • @thegamerproandnews5106
    @thegamerproandnews5106 Před 6 měsíci +1

    ok i know this may sound dumb but the background audio of the video made me tear up it reminded me of simpler times, times that were without hardships a past life that i have no control over

  • @aaravs524
    @aaravs524 Před 3 měsíci +1

    Aaaa a part 2 would be amazing

  • @smivan.
    @smivan. Před 4 měsíci

    Great observations, gotta love to see all the little dev tricks in action.

  • @DerToasti
    @DerToasti Před 6 měsíci +3

    Part 2 featuring Black 2 would be great! Also sections a bit later in the game that are more complex.

  • @jaxpool155
    @jaxpool155 Před 6 měsíci +3

    probably one of the more fascinating things to me is seeing that gamefreak was doing the forced perspective leaning thing with the overworld sprites long before a link between worlds came out, when the latter was praised a ton for that

  • @ryantheironspiderofficial4663

    Really happy to see a new upload from the channel hope to see more soon. Also I have a recommendation I would love to see a boundary break on the Scott Pilgrim video game which is my personal favorite side scroller beat em up I don't know if there's anything interesting to find out of bounds or anything but I just thought it was a cool suggestion for an episode

  • @dluorine
    @dluorine Před 6 měsíci

    I have been WAITING!! for bw boundary break bc its one of my fav games of all time :D nice work on this vid!!

  • @BipolarAradia
    @BipolarAradia Před 6 měsíci +2

    6:01 pansage????? u said pa-sa-ge

  • @dougggtheoof
    @dougggtheoof Před 6 měsíci +16

    The battle sprites were always something I was curious about.
    That's seriously impressive stuff, multiple parts for so many Pokémon

  • @AfterTheFirstNever
    @AfterTheFirstNever Před 6 měsíci

    Loved this dive into one of my absolute favorite Pokemon games!

  • @grease887
    @grease887 Před 6 měsíci +1

    i really liked this boundary break, i was not aware of it being rushed at all until you mentioned it. really good video, i hope you come back to this and even get some stuff from b2w2

  • @SunshineCasy
    @SunshineCasy Před 6 měsíci +1

    They were so close to reaching the style that Octopath Traveler uses! Even though I don't prefer a faithful remake, I'd make an exception if they used Octopath's style.

  • @JigglesMcRibs
    @JigglesMcRibs Před 5 měsíci

    The ferris wheel carriages are probably just LODs for a distant static-view version of the model.

  • @phoenixofjustice713
    @phoenixofjustice713 Před 5 měsíci +1

    I wish the main series or maybe a spin-off pokemon game continued using this graphic style, a 2D/3D mix. Cassette Beast is the demonstration that it can work

  • @lapine.mp4lapine.mp350
    @lapine.mp4lapine.mp350 Před 6 měsíci +2

    im fairly certain that everyone knew it was a 3D game with 2D sprites, its kind of obvious

  • @PiNkSuGaRx2Alicia
    @PiNkSuGaRx2Alicia Před 5 měsíci

    loved this episode and want to see more! we gotta see N’s castle and the elite 4 and legendary pokémon

  • @chrysalissaturniidae7731
    @chrysalissaturniidae7731 Před 5 měsíci

    i had no idea the amount of work and artistry that went into achieving the illusions of these environments and such... so cool omg

  • @sddreamcrystal
    @sddreamcrystal Před 6 měsíci +1

    I used to make animated stamps over on Deviant Art using the Black and White Pokemon sprite... for the longest of times I didn't realize they were not 100% one solid sprite but multiple sprites layered... Now that makes me wonder a few things about sprites are ripped from games and how that layering thing may affect sprite sheets.

  • @kuuravr
    @kuuravr Před 5 měsíci +1

    Watching takes me way back when I began playing Pearl and then Black they day of its releases, it always had a charm to me that made me fall in love with the franchise all over again, there they are beautifully designed and the latest games are missing that creative charm in my personal opinion.
    Seeing how they were pulled off just makes me admire the developers' work even more, I want to see more of these games

  • @dj_enby
    @dj_enby Před 4 měsíci

    this was so cool!! i can't wait for the wonder episode :D

  • @thekiss2083
    @thekiss2083 Před 5 měsíci +1

    It's almost like Gamefreak were masters of small-scale, 2D graphics, and the decision to go full 3D with such a tiny and inexperienced team has hamstrung the series for over a decade now!

  • @lynn8656
    @lynn8656 Před 6 měsíci +6

    i would love to see battle effects in the battle arena - does the whole space fill when you use surf, for example?

    • @BonaparteBardithion
      @BonaparteBardithion Před 5 měsíci +1

      Would it move and pan relative to the environment or relative to the camera? The Pokemon don't stay in place in the spotlights during the pan out, so I think it's more likely the effects would look the same regardless of where the camera is in the environment or at least that they would fill roughly the same amount of the screen.

    • @lynn8656
      @lynn8656 Před 5 měsíci

      @@BonaparteBardithion oh, that’s a good idea! i was thinking maybe the battle arena was that big so effects like that could fill a space with more depth or something, but that makes sense :))

  • @elmalejemplo7028
    @elmalejemplo7028 Před 4 měsíci

    I love this Kind of videos! Let there be a second part!

  • @silveramyknux241
    @silveramyknux241 Před 5 měsíci +1

    0:04
    lol, Serena is in the intro.
    She’s gen 6 which makes kinda funny.

  • @Fermin-hw5pd
    @Fermin-hw5pd Před 5 měsíci

    Seeing the Pokémon Center from the second floor feels surreal

  • @adamosman2142
    @adamosman2142 Před 5 měsíci

    My lord it felt like we didn't see so much! The models for some more complicated Pokémon would be great! Like Rayquaza say. Would be great to see the Pokémon League and definitely some more gyms. Also I believe some more pivotal story moments have very cool environments.

  • @Rolliingthunder
    @Rolliingthunder Před 6 měsíci +1

    I love/hate the way he says pansage. Best pronunciation of pansage ever🤣

  • @untrustworthybagel
    @untrustworthybagel Před 6 měsíci +3

    Pah-sauge vs. Pansage lol

  • @JohnK2004
    @JohnK2004 Před 5 měsíci +1

    We really need to get this guy to do Spider-Man 2 I really want to see what things look like during the black cat portal mission or what the lizard looks like under water where would that Arctic section in the black cat mission looks in the area around the zoo

  • @ferdinandoph
    @ferdinandoph Před 5 měsíci

    Pokemon BW is my favorite Pokemon game, I'm so glad you covered it❤!! I would love to see a second part too

  • @dustux
    @dustux Před 5 měsíci +1

    Black 2 and White 2 will be more interesting. I found a secret myself in Black 2. In Driftveil Bridge, there are some Pokemon Centers in the background

  • @cosmicangel233
    @cosmicangel233 Před 6 měsíci

    This is SO FASCINATING