Half-Life 2 Mod: Alone Mod Demo 5
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- čas přidán 21. 08. 2024
- "Half-Life 2 Alone Mod takes place in the usual City 17 that we're used to, but with a twist: everyone, and I mean everyone, is gone. No Combine, no citizens, nothing-just all gone without a trace, leaving a dark and eerie atmosphere. It is also nighttime, Adding to the eerie vibes. Please note that this doesn't have any gunplay in it "
Mod creator: @WadDeIz
Link mod:https:/ /www.moddb.com/mods/half-life-2-alone-mod/downloads
Background music [Self Esteem Fund Slowed]: • Half-Life 2 Alone Mod ...
Playlist: • Half-Life 2 Mod: Alone...
i5 10400f
gtx 1050ti 4gb
16gb ram
I imagine that this is the "bad ending" of the Half-Life timeline, where Gordon Freeman never arrived to save humanity and the suppression field eventually wiped out the human race. After the Combine extracted all of Earth's resources, they completely left, and this is what remains.
ok but the earth clearly isnt completely extracted of al of its resources lol. not at all applicable, earth would be in a very, VERY bad state if this bad ending happened
@@CRT_YT let us pretend, bro. u must be so fun at parties.
@@JustAnAverageGuy5731but it isnt
@@Personan642 shhhhh
@@skybluenerd219 1
It'd be pretty funny if you put a jumpscare warning at the start of the game, but put no jumpscares, so people would be paranoid through the entire playthrough
My man you are a genius i might actually add that
Visual hallucinations would work
What about adding footsteps even with nobody on sight?
@@WadDeIz Wind and electricity noises would also be great
@@Arshlim yeah I'm working on soundscapes atm
Mod turned the game into "No-Life"
Post-Rock-Life
smart
"Gordon, can you hear me? Everyone is dead."
Sure, every human is gone, and that's scary. Clearly worse however, is the fact that a whole interdimensional empire's presence, possessing advanced technology and capable committing unspeakable things, is just gone. Not even the automated systems, such as Overwatch or heavy machinery, seem to be active. Even the invase species on the other side of the spectrum, the organic ones from Xen, are not present. No traces of recent conflicts. Not a hint of the Gman either.
The silence is definitely deafening. I like this mod.
would be cool if automated systems are still present
(also i don't count cameras, turrets and cscanners and overwatch voice as living beings so yeah)
if all npcs has to be removed, maybe make a seperate camera, turret entities and just have them as props or in-active or something?
@@wedoalittletrolling723 Honestly, the idea of overwatch trying to stop you with it's entire arsenal missing is hilarious. At most it can fire a few empty headcrab canisters. Besides that it would probably just waffle on about the crimes you've commited, lol.
@@funny6938 i think since gordon wouldn't be teleported to breen's office and also wouldn't kill 2 cops, overwatch would just speak pre-criminal lines, only automated stuff are on the map, like cameras and turrets but no living organism
that sounds more cool to me atleast
Not to mention, even Ravenholm's corpses are absent ☠
@@wedoalittletrolling723 I think the Overwatch voice would probably be too busy responding to whatever catastrophic situation it is that's going on here, to speak any of its usual pre-criminal lines. It would probably be issuing orders and requests, heard by no one, to try and get any of the following problems addressed:
* Dr. Breen's disappearance - Breen is an exceptionally important asset to the Combine, so there are probably systems to monitor his health and location.
* The Citadel seems to be a site for the repair and deployment of large synths such as Gunships, Striders, and Dropships. This seems to hinge on the labor of a lot of Stalkers and transhuman soldiers - the disappearance of all those workers, and of the synths themselves, would immediately grind the Citadel's functionality to a halt.
* The disappearance of Advisors in the Citadel.
* The Overwatch voice might prioritize the issue of the Citadel suddenly becoming more or less completely unguarded, in which case it would probably be trying to contact ground units to order them to abandon their posts and guard the Citadel.
* Depending on the scale of the mysterious depopulation event, the Citadel/Overwatch voice may have lost contact with all other urban centers on Earth, and so it may report a total communications failure.
* If it even extends as far as the Combine homeworld, losing contact with them would probably be an extremely high priority problem that the Overwatch voice would try to get addressed.
Hearing the Overwatch voice administering endless warnings and orders to an empty city seems like it could be rather unsettling...
"wake up, gordon freeman"
"5 more minutes please"
"okay so you wanna play that way huh? well then how about this"
PFFFFFFFFFFF
its like when your parent grounds you and takes your xbox
but instead of xbox, its every living being
Unforeseen consequences.
2:52 scared the living shit out of me
As if Valve's maps aren't creepy and feel isolated enough
Gordon overslept for more than 20 years
The supression field caused humanity to die out
Gordon is 100 years late
Even though I know this is unlikely to happen, it would be very interesting to imagine that the portal in Nova Prospekt teleported Freeman to Kleiner's base not after a week, but say, 10 years later. And instead of a ruined City 17 due to civil war, we would be walking through an empty City 17 that had been reclaimed by nature
what would have happened to Alyx considering she also went in the portal, maybe she teleported to another timeline, and Mossman and Eli too
Portal 2 moment
Thats what kinda happened in this clip czcams.com/video/7a01MEq9ZSY/video.htmlsi=PexwIjo26kV10Kpo
@@tamestingray401alyx got teleported to the half-life alyx areas
That's for sure what would have happened had Freeman not exploded the top of the citadel. The combine was already wiping the resistance's ass throughout the uprising, it wouldn't last much longer.
humanity got destroyed and gordon came late, everyone died and the combine moved on
Но кто тогда питает электрическое освещение в некоторых местах?
@@JackfromshackJoe biden
@@perroguau3489Wake up
If Humanity was destroyed, he could have seen dead bodies of citizens and the resistance around here and there
@@Jackfromshack Оставленные генераторы ? Допустим что комбайны решили что их деактивация и демонтаж будет дороже чем если их оставить, допустим что Гордон пришел примерно неделю, или даже пару дней спустя после того как все комбайны покинули планету.
The last man on earth heard a knock on his door...
The -cremators- _janitors_
"HEY JACKASS, YOUR RENT IS DUE"
He was tweakin the whole time.
In a Source engine game, even if you are alone, you feel like you are not alone.
The saying "right man in the wrong place" makes more sense right now
My head-canon is that this is a Freeman variant who escaped stasis (Fresh from the previous game with just his suit but no weapons) but was entrapped and herded into an abandoned City 17 world where the Combine successfully sapped the world of its resources and left it a husk. G-Man didn't come after him because the trap was a fail-safe feature if ever a variant broke free. And here he is at 27 years old, alone, processing and contemplating the last 8 days he just went through. jfc Half-Life is dark af
And plus Freeman never saw city 17 before so imagine being dumped in a foreign place, where everything is in not only different language but also different script, and everyone and everything is gone. Just a giant monolithic tower over him, he doesn't know what it is, how it got there, for all this Freeman knows its some random place.
This is like that SpongeBob episode where the bikini bottom residents leave town because it's the day without SpongeBob, you can say this is the day without Gordon Freeman.
Gordon Hatedman :(
WE NEED TO GET FREEMAN BACK!!!
Literally this, and Gordon is more important because, without him the humanity would be screwed, and just like this mod XD
The spongebob was cartoon and ghis is the version of the man daily basis life
1:09:08 The fact that the fire is still burning means that someone was there....
or some.. _thing_
Y O U A R E N O T A L O N E
The fire is a lie
You know someone could be watching.
Man, this empty world really scared the shit me. Gordon arrived late
Gman forgot to set his alarm
It is dark. The combine seemed to have left. The humans must've been slaughtered to the last. Everything is so lonely and the silence is deafening. You seem to be the only one left on this dystopian world. It's so silent. At this point you wished at least the combine was still around here. You envy the dead of the events. Not even a glimpse of Gman himself. You are alone. No is coming to save you. There is nothing you can do.
no! I am not so crueal!
Damn I guess you could say we don't go to ravenholm.
I'd like to see Ravenholm the most memorable place there, because it probably would be the home of IT.
Naah.. This is "Only You can go to Ravenholm.."
I think this is the only source engine map/mod that gives me that “unnerving” atmosphere people say is so common. I know there were people here, along with an entire alien race. But the quietness of the maps combined with how dark it is is just.. weird
Gotta love how the train station's windows are still bright eventhough its nighttime
I'm changing that in the next update, but for now they are "lights"
@@WadDeIz I'm sure this is some source spaghetti with the textures being always lit
@@WadDeIzyou should add a single enemy somewhere but it's out of bounds and all you hear is it dying once. Actually, maybe make it a human NPC dying so we just hear the noise of that happening. Perhaps it's just Gordon's mind playing tricks on him or they're voices of anguish from the past.
Finally, Half-Life themed liminal horror...
liminal these balls
i wish zoomers never coined that term
@@TannuWannudon't you think that zoomer is just an invented type of zombie?
@@Nsodnoajdjksl no?
I think this is exactly what Garysmod would look like if we didn’t have access to tools and access to a catalog of items. And it's truly scary, Yes, we still have a command line, but... Will you have time to remember commands when you hear a sound that only an NPC can make?...
"The car is ready now for you Dr Freeman!"
"We're picking up radio chatter. they're looking for your car! get your car in the garage!"
"... It is difficult to keep track of time in the constantly gloomy sky. Is it evening or already day? A voice is heard. A woman reads out the weather forecast. The voice comes from the broken window of an apartment building, from an old TV on a table in the middle of an empty apartment... "
I really like how this mod looks. It’d be fun if new puzzles were introduced due to the usual road blocks not being in the game any more.
You're too late, Gordon...
everyone is gone
Resonance cascade? 7 hour war? Combine? Bro what are you talking about, just take a walk
7 hour war? Naah.. This is the 1 hour alone
@@Omega-jg4oq 7 hour walk
Honestly he could have just lived in city 17 by himself. Ration dispensers, water, and bedding
Gordon mentally is strong, however everyone has their breaking point.
I cant wait to see an alone version of Nova Prospekt, City 17 Uprising, and the Citadel.
I can't wait to make it
What if there is no fire left on ravenholm? The presence of it at least makes it feel as if someone ignited it recently, so itd make sense if there was no fire left and more of these light sources were turned off
That slowed down Self-Esteem Fund in the menu and the original playing during gameplay is what makes this so atmospheric and desolate
That's what I thought when making this. I new that I had to add self esteem fund into the mod
You know? You'd figure that the premise of having humanity enslaved by this hyperinvasive alien species would be terrifying enough, but it isn't in the slightest when you actually sit down and play the game. They serve as a climax to this decaying world, a signal that you've already found the root of everything wrong with this fictional story and can finally calm down.
But here you are: the city is completely empty. No bratty voice laughing at you like in Portal, which is a game that's already known to be unsettling. Here you get constant reminders something horrible definitely happened here, but you will NEVER understand what it is, how it happened or if such horror is still out there, about to get you.
Extremely simple mod in concept, but it does manage to mess with you more than any alien invasion ever could. It makes you wonder if the reason why people feel uneasy playing Gmod maps alone is they have the textures and sound effects, but no villains, no voicelines nor people interacting with you. Just a bunch of assets meant to represent the world is coming to an end.
The Combine in retail half life 2 always felt underwhelming
Nah, mod is boring 💀
Yo bro thanks for playing my mod I really appreciate it
Also for everyone wondering why the lighting is "bad" it is because the filter isnt on cause when screen recording it doesnt show up
Also 2 if yall want to play it wait till i release the next update. Thatll come with the prison section, soundscapes and other stuff
Also 3 for people wanting to know the songs at the start of the game and in the menu screen it's just self esteem func and self esteem fund slowed
Is it hard to remove the Light maps? Like for example the ones inside the canals, the little pipe-like tunnels where you take the blue plastic barrels or the warehouse you jump into with the airboat?
That's not how screen recording works, the mod just has bad lighting
@sirbirbton the setting changes the monitor gamma to make it look better and darker so it doesn't show when screen recording i think I'm not sure though
Also this mod was made to be played with the filter thing on cause when it's not on the lighting is kinda broken kinda abit
@sirbirbton and also up until the start of the water hazard I made every light darker and that kinda fucked everything up so I decided to just change the environmental lighting
@@WadDeIz Bro you made a great half life 2 alone mod i have to try it out
This is such an atmospheric mod, but there is not enough of ambient sounds such as wind, water, wood and metal creaking, maybe birds or a little bit of scary ambient
I am currently implementing soundscapes into the mod
I think the lack of atmospheric noises in some parts adds to the total isolation in some parts. But a couple ambient sounds such as wind and materials creaking would add a lot. The complete lack of ambient nature sounds like birds, tells to me that the planet is completely stripped of ALL organic life, and that Gordon Freeman is truly the last organism on the planet.
@@fameus4423 I'm also gonna add some birds ans other stuff
@@WadDeIzkeep up with the mod man, I love it.
@@Maske4 yo thanks man!
If the Combine instead of Staying on Planet Earth they Decide to Take or Relocate every Human on Earth to a Different Planet and this is what is Left of Earth from there short Occupation of Earth. Then Gordon Comes Back a Day after the Combine Left. I don’t know what I’m even saying just something that I thought about when watching this.
Now this became that spongebob episode
@@Soldadocaido_25563the future episode? Edit: ok nvm its the one everyone left because of “we hate spongebob” day
@@megapixel4664Pretty sure; it's talking about the Spongebob episode, where Spongebob was left in perpetually dark underground place.
"Expected"?
Eh. No. Gordon's whole schtick is saving Humanity. He's been the best shot they've had at freedom for years.
This mod is genuinely a psychological horror
No humans is one thing, pretty spooky, but its to be expected in Gordon's world at some point. No Combine? No G-man? That's just horrifying.
Forget the sinistre interdimensional Bearucat Gman and the interdimensional Combine Empire
what you should be afraid of is the interdimensional loneliness 💀
Imagine the gman apparitions being replaced with a strange black figure
This is when Gordom won the battle he had no chance of wining so gman did "hire" gordon but waited 100 years instead of 20 to wake him up
I've always loved the "Self-Esteem Fund" track from Portal 1. It just encompasses how lonely and vast the Aperture Labs are for Chell. So to see this concept reimagined for Gordon is pretty cool to see!
I feel the same about self esteem fund it just gives off that lonely and empty vibe
I mean chell at least had glados
The uneasiness of everything mixed with a dark atmosphere is really unsettling that life used to be there
Most unsettling part was the tv staying plugged in even after being thrown out a window
Yeah 💀 i fixed it for the next update though
I can't really decide which is worse, occupation or pure loneliness.
I'd say both
Their both bad don't get me wrong, but at least with the combine Gordon has a purpose. In this world, he has nothing. Not even a clue.
You got Half-Life? Nah we got No-Life.
edit: mom i'm famous.
💀
Half-Alone
You're on tv
Alone Life..
Holy shit that’s alot of likes
The G-Man overslept, and forgot to wake Gordon in the process.
Lowkey I think it would be much more unsettling without the menu music and background music. I think it makes things more tense
I'll make the menu musics volume like 1
@@WadDeIzthat or having them echo in the distance aswell.
@lolchipperson11person12 what echoing in the distance
@@WadDeIz music.
@lolchipperson11person12 alright I'll try to do something like that
Это очень интересный концепт. Предлагаю небольшую идею: Где то за углами, редко, и незаметно милькают тени. И с каждой главой все.ближе и ближе. Пока в цитадели гордон не сталкивается с ними лицом к лицу... Жду мод!
Не труъ
🇷🇺🤡💩🚽
You know it doesn't feel like it's at night time but like the lights are off.
It feels like you're at an empty Stadium or at a theme park after hours.
It doesn't feel abandoned just closed for the day.
Not entirely a liminal space but very close.
It would help to make some places overgrown by nature and plants or make combine's machinery rusty
Very interesting indeed. Of all HL2 mods this one caught my eye so much.
:)
This is probably my favorite mod for half-life 2 so far. You're just left exploring the last traces of the combine empire and the torn visages of the human race.
Yooo I really appreciate it
I think Gordon arrived a little too late. City 17 is abandoned, with no signs of life except gordon. Who knows what happened to other people around the world? This probably takes place in the Portal Error universe.
I wonder if alyx is walking through the half-life alyx areas alone, searching gordon
imagine suddenly hearing a citizens voice, or the cremator.
"Sometimes, I'm dreaming about cheese..."
@@bibrick228Gordon would be shitting bricks if he heard that
Tell me. How terrifying would it be if there were foot steps or doors closing like theres SOMETHING there. But there isn't...its just Gordon's mind confusing itself whilst trying to cope with the never ending loneliness...he was abandoned...black mesa East is abandoned....the combine moved the humans and abandoned it all...G-man abandoned gordon on earth, and now Gordon just roams....hoping for at least some form of life to accompany him...
I might make gorden Schizophrenic
I think it's scarier there's absolutely no sings of life (apart from the lights and fires). Adding something to hint it's following or stalking you is just... old.
Having it ported to VR would be an interesting playthrough. Since you'll be seeing it for your eye view.
I think this mod needs more ambience. Sure there's no living thing around, but I imagine the citadel is still running and making *some* noise. Some wind, thunder. Alarms going off maybe? It's *too* quiet where it's not immersive.
I'm adding ambience in the next update
@@WadDeIz Oh sweet, nice! Where will you be uploading this mod? Moddb?
@HZLTS the 1st couple of demo's are on moddb and I'll be releasing versions in the future on moddb
This honestly feels like something from the Interloper arg series tbh!!!
That entity creating a alternate version of Half Life 2 and replacing the person’s normal Half Life 2 with just this empty version
When G-Man accidentally lets you sleep 200 years instead of 20
10:51 The barrel moving by itself scared me..
My god always the comments please add spoilers if you can
Chúc mừng bro nhé, tính ra video này là video cao nhất của kênh luôn, t theo dõi kênh bro lâu rồi, nay vô tình thấy đề xuất video này rồi nhìn tên kênh mới biết là của bro up lên, mod hay lắm, mà xem nó cứ rợn rợn sao ấy
57:34 you know what would fit this skybox? A sunset skybox.
I'm planning on adding a skybox changer where you can change the skyboz to some other skyboxes
That's sn actual horror game now
Lol I was new someone would say that
skybox looks really cool, gives me hl2 beta vibes a little
It uses that half life 2 beta Borealis skybox
@@WadDeIz thats very epic
@kequam yeah the skybox was actually the inspiration for this mod kinda. I was looking through the hl2 skybox textures and decided to see how the maps would look with this skybox, then I thought "hey let's remove the entities" and yeah
The borealis skybox and wasteland02 skybox are still in hl2 files and fully work in hammer
@@denifnaf5874 I know that's what I used
30:35 bro needed to triple check
In this timeline Combine has already taken every human to it's army and the Combine didn't see a reason to stay on earth so they got off to attack other planets. Some months later Gordon Freeman appears in city but he sees that there is no one in the city so he tries to find an alive human but he cannot. Gordon doesn't understand why he has appeared in this empty russian city
This is Bulgarian city ....
@arsikiceman1832 how do you know that? The billboard with the inscription "XCCR" is Russian and some signs even in Half Life Alyx are written in Russian
@@Nikodem8378Simple, City 17 was inspired by the city of Sofia in bulgaria, alot of the reference pictures that valve took also originate from city 17. Bulgarians also write in acrylic (the funny looking russian letters)
im not sure
Imagine turning this into a horror mod. Where you can go through these as haunted places with ghosts of citizens and undead that were left after experimenting with human limitations.
the only way this mod could’ve been more unsettling is if Father Grigori was still there
This is why I wouldn't wish to be immortal from a Genie. Horrifying.
My toxic trait is that if I were the last man on earth I would be fine as long as technology was always working.
I would like to imagine this being someone's first experience with half life 2.
They just finished half life 1 or maybe Black Masa and download half life 2 off of steam, never seeing anything about the game before this point.
And this is the experience that follows.
They go on the internet confused and gain no understanding of what he experienced, seeing nothing but normal half life 2 that everyone else has played.
He shows someone else their version of the game and when he boots it up its normal half life 2 with no sign of what they had experienced.
Pov: gman was busy plaing rust and forgot to wake up freeman in time
Accurate representation of kenopsia in games like Garry's Mod
the anxiety and fear it generates in me is incredible
Not enough ferns, 8/10
I tried to add ferns but failed
There is still power so maybe someone could be watching.
So basically Half-Life 2 without all the dialogue, very nice
Seems like I wasn't the only one who had that idea, was going to have a similar premise and call it Kenopsia. But you've added an interesting twist to have it entirely in perpetual night, certainly makes it feel just that extra ominous! And the silence, the ever-so deafening silence is what messes with me the most, which for some unknown reason I completely didn't pick up on until much later.
Furthermore, it surprised me to see that not even the toxic waters are even toxic anymore. It's just.. dead? Yet the airboat section appears to be much more harder to traverse through now however, simply because you've largely eliminated what we've relied on, that being sight. It's incredibly dark without the sunlight, and the airboat's light just barely penetrates the darkness, making it just that little bit more difficult to avoid crashing into any obstructions, or even locating your next destination. It completely throws off my sense of direction, and I think I love it?
Then came Black Mesa East & Ravenholm. Somehow it never crossed my mind that you'd end up going through that area without the Gravity Gun, which makes me wonder what the later levels will entail, now that you've removed a key component to progressing levels that would normally require this device.
Next up was Highway 17, which was _interesting_ to say the least. What I've said during the Airboat section could be partially or even fully said here as well. Just the lack of a light from the vehicle is what seems to be missing here. Though I know it's not easy to implement that.
As for the last part of the video, the complete lack of any antlions and atmosphere is just even more deafening, only interupted by the player's movement, interaction & actions. Besides that, there's just no distant noises, no ambience, no wind, nothing. It's as if the entire world itself died in a way, all that we took as granted is now gone, and all that it leaves us with is a disturbing feeling that something just isn't right.
And I think that's fantastic.
Some things I noticed:
- Despite the lack of *_any_* lifesigns, there's still the presence of blood to be found on occasion, possibly implying that something must've happened very recently.
- This statement is further backed-up, considering all the electricity still exists, obviously allowing all the lights, machines and so on to continue functioning as expected, at least for a while.
Also holy shit your framerate. Shouldn't you limit that to your monitor's refreshrate? 👀
the fact that not even the corpses are there anymore, its so disturbing
thêm tí trời mưa nữa thì mod này thành mod cho người trầm cảm rồi =))))
I was actually thinking about adding rain
@@WadDeIz hmm ok
@HoangLeDanny yeah I kinda tried but failed horrible so idk if I'll add it. If I do it'll be a setting to turn the rain on and off
@@WadDeIz oh that's cool
portal OST fits well
looks like freeman woke up a little too early
I’d imagine this is what City 17 would look like if the Combine won
Everybody took the 7 hour walk. 😭
Father Grigori like this
This is what gordon did in limbo for like 20 years
Cool! But I would add something: I would change all the words on the textures to gibberish with unreadable letters. It would be a very psychedelic and scary empty game, like a quiet nightmare.
One of the more interesting ideas here! How have you arrived to it?
@@littlehorn0063 One day I watched the cartoon 'Hey Arnold!'. In one of the episodes, Uncle Oscar tried to learn to read, but he couldn’t. And he was shown walking around a city and looking at street signs, but in his eyes all the signs looked like non-existent weird scribbles. I then thought: 'wow! it looks very fascinating and disturbing; it would be cool if anyone created a new game like Silent Hill, where there would be a ghost town with the usual signs/books/posters, and then turns into dark otherworldly version with different nature laws and scribbles instead of all letters'. That's how I came up with this idea.
this kinda reminds me of the newer arg of Fallout New Vagas outside the mojave outpost. except without the slow decent into hell. highly recommend checking out
just came from that one and thought this was a arg like that one
nice touch that you cand do sandtraps with the buggie too
"That's why I called you, Leon. I was hoping you still had the scout car we left with you last summer. The one my Dad rigged with the Tau Cannon."
―Alyx Vance[src]----------The Scout Car,[1][2] also known as the Buggy (its model name), is a scrappy, rough terrain vehicle used on the Coast by the Resistance. It was probably used by individual Resistance members to scout enemy movements along the Coast.
A barren planet. Not even a hint of wildlife.
Quick question: Does the suppression field only affect mammals?
If there are still micro-biology, how long until they evolve? Although I doubt they'll evolve fast enough to witness any landmarks, let alone anything made by intelligence before they get eroded by time and weather.
This mod looks super creepy, loving it so far! I think you should add like little anomalies that mess with the player or something like that, like hidden ghost faces or props that follow you etc.
its 4am and I should be sleeping, and now im getting distracted by this video ☠
Now try to go outside and take a walk, you will be all alone 💀💀💀
To tell the truth, this looks very scary and causes kenopsia for some reason
I feel the kenopsia. This mod is dark and scary.
For a second i remembered driver san francisco, when entire town became empty
Half life 2 but Gordon went to a suspicious cave
Lights are on but no one’s home
The right man.
The wrong place.
*But just too late.*
Imagine playtesting this as a dev and then shitting your pants because you missed some zombie scream vfx trigger.
That happened once before. I was playing and some random sound started playing
This is what happens when Gman doesn't rise and shine
Why does this seem good for a half life 2 fan game horror game
Half life 2 if Gordon was put into stasis for 70 years instead of 20
This is what it's like to play gmod alone