Tactics Ogre Reborn: Shields and Offhands

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  • čas přidán 12. 12. 2023
  • Sometimes you just need that little bit extra to stay safe. This can take many forms, but they all have a purpose.
    / coffeepotato
    Current folks keeping the lights on over here:
    justsomejojo
    jon s
    Brainwright
    Jared
    Liza Wong
    HerSleepyWarrick
    Mr.Aufziehvogel
    Dagar
    SomeBiscuitName
    Ennokos
    VicariousBrian
    Terenius
    Devin Connell
    Stephen Solarek
  • Hry

Komentáře • 20

  • @jamesk2325
    @jamesk2325 Před 7 měsíci +8

    shoving a sticker in the offhand of mages/archers is so insanely good. 1 RT for a chance to take zero damage is mega worth.
    I had never thought of that before you mentioned it in a prior video, you've helped make this nigh-impenetrable game exceedingly accessible to me. Thanks so much!

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci

      Glad to help, and it's a setup that helps even later with the one handed elemental bow and Dragon Fang synergy. You get the counter poison, you get the Parry, it's a fun synergy.

  • @corieschwartz888
    @corieschwartz888 Před 7 měsíci +9

    I just wanna dual wield tower shields. Not for any purpose. I just want to do it. And i did it. Regretfully

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci +1

      That slight defense bonus though 👌

  • @professorpenne9962
    @professorpenne9962 Před 7 měsíci +4

    there's a lot to digest when it comes to a units offhand. imo if anyone is unsure it's a pretty safe bet to give them a shield or a dagger and you did a great job in explaining why. nice video!

  • @fordusfiresoul
    @fordusfiresoul Před 7 měsíci +1

    the long awaited video!

  • @Joey3264
    @Joey3264 Před 7 měsíci +2

    shields are cool, they can add extra type/element resistance + the almost guaranteed knockback of a shield bash has helped so many times
    brb: checking each of my 2-weapon units to assign the one with better stats/attributes to dominant hand (i remember one of my clerics has caldia & a wand.. "why isnt his spell range increased?")

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci +1

      We've all done the wrong slot range increase, I forgot to mention that, right, dang it!

    • @Joey3264
      @Joey3264 Před 7 měsíci

      @@CoffeePotato funny thing is i have at least 2 magic units that wield a wand & book, tried to get greedy with extra spell range

  • @benedict6962
    @benedict6962 Před 7 měsíci +1

    The shield manual

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci +1

      But the team was a shield automatic 😮

  • @poodlesftw123
    @poodlesftw123 Před 7 měsíci +3

    When using a blowgun for the stats does it have to be the primary weapon to "use" all the stats? like a beast tamer with blowgun/axe would theoretically outdamage Axe/blowgun in early game with the provided stats being higher with the blowgun?

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci

      It would be active when the weapon is involved, so the axe wouldn't have those bonuses when attacking itself.

  • @Ehins
    @Ehins Před 7 měsíci +1

    Weird question if I may: as shield are considered weapon with attack values, does shield work with dual wield (or double attack) ? As in an attack with the weapon follow by a shield bash.
    And I'm curious about the triple combo you spoke of (with mighty strike + dragon slayer) as I had that idea as well.

    • @CoffeePotato
      @CoffeePotato  Před 7 měsíci +1

      Shields specifically don't use skills, making them useful for "banking" those skills for later. They attack normally with a Knockback of it's possible, but otherwise count as their own separate attack.

  • @hmoov5145
    @hmoov5145 Před 7 měsíci +2

    1st