War Thunder's Helicopter Problem

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  • čas přidán 8. 01. 2021
  • Helicopters have been the source of a lot of frustration in War Thunder ever since they were introduced in 2018. In general, they're either completely useless or totally broken. The AH-1G, Ka-50, and Tiger UHT are notable examples. Their only real counter are SPAA like the ADATS, Stormer HVM, and Tunguska, though those leave barely any room for other helicopters to fight back. Helicopter Enduring Confrontation isn't fun for anyone that doesn't shell out 60 bucks for a Ka-50. Simply put, helicopters aren't really fun for anyone right now.
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Komentáře • 1,6K

  • @Spookston
    @Spookston  Před 3 lety +1225

    Sorry if this isn't great, I'm feeling really under the weather. I fully acknowledge that I'm not very knowledgeable on helicopters, so this is just my perspective.

    • @masol3726
      @masol3726 Před 3 lety +17

      Its a good video. I love seeing players suffer.

    • @irinashidou9524
      @irinashidou9524 Před 3 lety +24

      I agree but also helicopters are a bitch to control on console
      Helicopters just aren’t fun to play and I’d like to see the tech tree expanded
      It would maybe be interesting to see helicopters take a “side objective” besides killing other players kinda like bombers. Cargo helicopters must transport certain things from point A to point B, if they choose to transport infantry (if the helicopter itself allows it) the enemy loses less tickets, but you move faster. If you choose to transport something like a IFV (Again, if the helicopter can actually carry one) then you are slower but the enemy loses more tickets

    • @lorenwilber1354
      @lorenwilber1354 Před 3 lety +10

      Always open to your perspective. I've only ever played AH-1G and I find it fun has hell. When I dont die right away. You have to hug the earth to ambush with rockets and grenades. With the max rocket load the Cobra is a phat boi so that ain't easy. Can't speak for top tier. I'd rather go up a new tree that grind anything over 9.0. I just don't find top tier fun. Also, I too love playing AAA. Sometimes I have 2 aa in my line-up to ruin the lives of g91 pilots.

    • @Darktotaled
      @Darktotaled Před 3 lety +5

      the problem with choppers is realism. U wouldnt bring choppers to a place with very accurate SAMs as it would be wasteful. I think their br should be lower, apart from the blatantly op ones ( like the Kas), SP higher(higher than a plane cost to be precise) and spawn pads further away. I dont think the idea of " you can spawn in a chopper right away" is any good at all. Any flying vehicle has advantage over a ground one unless its an anti-air vehicle(results may vary cuz ka-50).
      TLDR: Lower br, Higher SP(no first spawning choppers), further away bases

    • @igoryst3049
      @igoryst3049 Před 3 lety +3

      in my opinion AH-1G can be somewhat OP sometimes but most of the time when you try rocket rushing you get shot down by even 7.92 rooftop MG and di doing like 2 kills. plus later in the game you HAVE to fly below treetop level due to Radar AA

  • @user-njyzcip
    @user-njyzcip Před 3 lety +3517

    Enemies: launch AA missiles
    Real helicopters: dump flares
    WT helicopters: have a seizure

    • @phobics9498
      @phobics9498 Před 3 lety +219

      @Matt Schutzman Thanks but, no one said it wasn't this way, the person commenting on the contrary actually said something that supports your argument. Thus one question, what's the point of that comment?
      Also, that's a pretty weird way to explain it. "The correct way to use blah blah blah is to confuse the heat signatures" yeeah, but flares try to do that themselves without you "using them the correct way", it's just that they aren't very good at it unless you also make evasive manoeuvres so just saying that explains it better

    • @vintzvi3406
      @vintzvi3406 Před 3 lety +19

      If those are radar SAMS and that helicopters knows where it came from, *assuming theyre not braindead* they’ll fire an atgm towards incoming missile and trigger the incoming missile’s proximity fuse and fuck you up

    • @clankplusm
      @clankplusm Před 3 lety +8

      @@vintzvi3406 inb4 type 93
      No proxy fuse and flare ignorance, just needs to hit at the end of it all but it's been buffed to be ok now

    • @somerandomusernametm1554
      @somerandomusernametm1554 Před 3 lety +2

      War thunder : we dont that here

    • @kurosumomo
      @kurosumomo Před 3 lety +30

      @Matt Schutzman in real life, helicopters have painters on the ground, if the zone is hot, or they have radar uplink and can engage from behind cover. But mostly you wont see helicopters in a SAM prone zone, and if they're going against early generation manpads they will be flying very very low and very fast, and engaging with dumb rockets just like we see in War Thunder, while dumping flares throughout the whole engagement, and then move out as quick as possible.

  • @1EthanCC
    @1EthanCC Před 3 lety +1295

    "Who could have predicted the machine designed to kill tanks would be so good at killing tanks?" -Gaijin probably

    • @allthingsanime7413
      @allthingsanime7413 Před 3 lety +23

      ikr but still the devs shouldnt have added it if it was gonna be this op you cant complain if its op but you can complain that it was added in the first place

    • @user-pc5sc7zi9j
      @user-pc5sc7zi9j Před 3 lety +57

      Next they will add submarines to naval lol.

    • @shithappens6887
      @shithappens6887 Před 3 lety +73

      @@user-pc5sc7zi9j tbh on paper that would be an amazing idea. Use them for a counter to the battleships which are litterally unstoppable unless you can make a lucky bombing run or have your own battleship. Give subs like 4 torps and a slow speed so they can KO one, and maybe cripple a second BB. It would also give light cruisers and destroyers a lot more utility. You could then actually use depth charges for something and go sub hunting protecting your battleships.

    • @biscuitdingus
      @biscuitdingus Před 3 lety +44

      Yeah but video game balance can’t mimic real life unless you really want to go with full scale milsim, which this game really isn’t.
      If that was the norm, arcade shooters like call of duty or battlefield would be 100% shotguns all the time because shotguns in the relatively small maps of those types of games would completely dominate compared to any other weapon. That’s why shotguns are nerfed into the ground compared to how they would perform in real life with mediocre range and heavy damage drop off.
      In the same sense, helicopters here are horrendously powerful irl and need either their real life hard counters in play (dedicated AA) or they need to be balanced around the actual game environment of being against nearly defenseless ground vehicles.
      IRL if you surprise a tank with an attack helicopter, helicopter always wins.
      In a video game to keep it fun, you need to balance the tank and helicopter to give the tank a fighting chance.
      They had the right idea, but this isn’t a milsim game, this is more casual and arcadey. Unlike games such as Arma, your tanks aren’t defended by infantry and anti air, and the enemies aren’t 1-2 helicopters spaced out over a few square miles of combat area. A game like that still leaves the tank near defenseless on its own, but with the required support it can handle multiple helicopters, as real life is. The US army wasn’t throwing Abrams into the desert by themselves and hoping for the best.
      For a game like war thunder you need to have teammate support to defend ground vehicles from aircraft, and without infantry that comes down to just mobile AA and that really isn’t enough for the map scale and vehicle count and realistically it would just be better to nerf the helicopters to give ground vehicles a chance.

    • @arctic3007
      @arctic3007 Před 3 lety

      @@allthingsanime7413 ,

  • @kevintan3705
    @kevintan3705 Před 3 lety +1455

    *Evaporates BMP*
    “Helicopters have been in War Thunder for a while now.”
    This has been one of the best openings for sure.

    • @TheNikoNik
      @TheNikoNik Před 3 lety +33

      Considering the insane grind to get to that point, even if I've always known about them they still wouldn't feel real to me if it wasn't for the few Ground Assault matches I played with the Leopard C2A1 MEXAS back where I got to see them in person (in swarms at that); so that statement still kinda feels like news to me.

    • @phantom4E2
      @phantom4E2 Před 3 lety +1

      funny how i use bmp1 to shoot down helis w cannon and mh

  • @streetgangtm
    @streetgangtm Před 3 lety +1536

    As a helicopter door gunner in real life: Welcome to real life.

    • @Armoredcompany
      @Armoredcompany Před 3 lety +437

      LOL as a fellow door gunner I can feel this comment in my soul. Like, no way a helicopter tanks a 120mm round to the core. Sorry, but thats just not real. What IS real is how fast jets and spaa absolutely disassemble you in midair.

    • @StahveySaid
      @StahveySaid Před 3 lety +57

      I remember being in basic watching the helos in the Ozarks just decimate tank, in trading mind you. Still powerful shit to watch.

    • @thedauntle55
      @thedauntle55 Před 3 lety +31

      Bro ur gonna get nerfed using a cracked weapon

    • @petersmythe6462
      @petersmythe6462 Před 3 lety +89

      @@Armoredcompany There might be some very very limited circumstance where the APFSDS (a 120mm projectile is actually just 20mm wide) goes in and out without doing much of anything. Ala canvas biplanes vs 30mm AP, but the core of a helicopter is what is known as a "target rich environment." Getting nicked by an APFSDS is gonna throw a lot of metal debris around at high speeds and possibly start fires. And if it hits anything square on, even if that thing isn't important? *boom* good way to gut a helicopter.

    • @morganthorla685
      @morganthorla685 Před 3 lety +31

      Also as a helicopter door gunner in real life, I concur😂

  • @thatsidewaysdud7623
    @thatsidewaysdud7623 Před 3 lety +1409

    Players: “Helicopters aren’t balanced very well, some are too OP”
    Gaijin: “Just use SPAA comrade ))))”
    Also Gaijin to competent SPAA: HIGHER REPAIR COST FOR YOU

    • @PLPlolol1
      @PLPlolol1 Před 3 lety +128

      flarakrad be like
      *17k repaircost*

    • @williamgearing4305
      @williamgearing4305 Před 3 lety +98

      @@PLPlolol1 and the M163 costs like 20k to take out stock ;-; how are you supposed to grind that thing out just for parts and FPE without going broke on SL ? for that matter how on earth do you do that for any SPAA? I took to just grabbing my 3.5 SPAA for no reason other than the cheaper repair cost.

    • @schuylerkandarian7325
      @schuylerkandarian7325 Před 3 lety +96

      @@PLPlolol1 Meanwhile, the Ka 50 has repair cost of 14 cents and your dignity.

    • @PLPlolol1
      @PLPlolol1 Před 3 lety +35

      @@williamgearing4305 wth didnt even notice the repaircost on the 163
      is that in rb or ab?

    • @fdenrico9861
      @fdenrico9861 Před 3 lety +57

      @@williamgearing4305 they're really that high?? how come an IFV-turned-AA repair costs are higher than a normal tank?, Repair Cost is a joke

  • @AveragePootis
    @AveragePootis Před 3 lety +1228

    "Not all the helicopters are op across the board" *Looks at Alouette* yeah... I agree

    • @AngryFrenchPenguin
      @AngryFrenchPenguin Před 3 lety +97

      the french H-34... why. just, why...

    • @man1699
      @man1699 Před 3 lety +104

      *Cries with Mi-4
      Mind you, I bought the Ka-50 pack just to skip that.

    • @SbuKs417
      @SbuKs417 Před 3 lety +77

      @@man1699 The Mi-4 is probably the worst Heli ingame

    • @DZ477
      @DZ477 Před 3 lety +22

      Alouette isn't op? They sometimes snipe right from spawn.

    • @johncole386
      @johncole386 Před 3 lety +13

      @@SbuKs417 U sure? the french H-34 only gets 2 ATGMs and 6 HVARs

  • @spookwagen-thegreat1350
    @spookwagen-thegreat1350 Před 3 lety +205

    The fact that gainin makes helis without countermeasures face AIM-9Ns and sidewinders shows how little they care

    • @meki___6881
      @meki___6881 Před 3 lety +8

      sidewinders aren't a problem they don't have proximity fuses nor do they fly very wheel see spookstons japan missile aa video

    • @vintzvi3406
      @vintzvi3406 Před 3 lety +1

      Gaijin: *proceeds to add ka-50*

    • @netanelyatsenko666
      @netanelyatsenko666 Před 3 lety +6

      @@meki___6881 what? sidewinders have proximity fuzes and track very good, you are confusing them with stingers

    • @meki___6881
      @meki___6881 Před 3 lety

      @@netanelyatsenko666 oh yea sorry about that

    • @michaelmckinnon1591
      @michaelmckinnon1591 Před 3 lety

      @@netanelyatsenko666 modern ones yeah but the first ones couldn't track for anything and up until the 1980s versions at least all you had to do was make a sharp turn or fly with your front towards them to defeat them (they track exhaust after all)

  • @dsdy1205
    @dsdy1205 Před 3 lety +140

    It's almost like the core gameplay needs to be overhauled instead of tacking on endless repair cost / BR tweaks

    • @vincea1830
      @vincea1830 Před 3 lety +4

      And not-needed engine upgrades

    • @WhatEvenIsAGoodName
      @WhatEvenIsAGoodName Před 3 lety +11

      And things that progressively make the game more and more unfriendly to the minority of console players, like unnecessary engine upgrades.

    • @aperson325
      @aperson325 Před 3 lety +6

      @@WhatEvenIsAGoodName wdym I love a graphics update that makes it impossible too see because the game doesn’t render more than 2km out

    • @MrDwarfpitcher
      @MrDwarfpitcher Před 3 lety +2

      To be fair
      Taking AA guns into Arcade is sometimes silly
      The ostwind for one does not come with good guns vs tanks so the discouragement of high repair is good
      But the repair is terrible because for Realistic, you WILL need that AA

    • @gekko434
      @gekko434 Před 3 lety +3

      yea people have been whining about tiny details for so long, like "buhu if only the APDFSTSPFBJXYZ round was correctly modelled, the game would be actually enjoyable", like hell no, the problem is these stupid ass maps with these stupid ass game modes, trying to model air/tank/ship warfare to a staggering amount of realism and then you force them into these super gamey and completely nonsensical situations.

  • @TransportSupremo
    @TransportSupremo Před 3 lety +856

    When you spawn in an spaa and get smacked from a heli that you cant see and doesnt come up on radar
    Fun

    • @Foxik58
      @Foxik58 Před 3 lety +103

      From my perspective in heli its opposite. Flying 10m from the ground at tree Level and get locked by spaa 5km away that cant even see me trough all the trees but kills me anyway while i cant see him

    • @stunboi6476
      @stunboi6476 Před 3 lety +3

      @@Foxik58 i agree

    • @stunboi6476
      @stunboi6476 Před 3 lety +15

      and its easier to get a tope tier aa than getting a top tier heil so its more pain for heils main like me

    • @CowBeatsCrow
      @CowBeatsCrow Před 3 lety +23

      @@Foxik58 And when you play the Ground Arcade Assault gamemode, you have AI SPAA shooting at you through terrain as soon as you spawn.

    • @vishalbhat8602
      @vishalbhat8602 Před 3 lety

      pain

  • @quin8037
    @quin8037 Před 3 lety +210

    I know it couldn't last, but I still love and miss the first arcade helicopter battles gamemode.

    • @jakepelletier2955
      @jakepelletier2955 Před 3 lety +24

      I remember getting 250k because i was in my Uh 1c and just capping bases because it make you broken amounts of money

    • @frisos8850
      @frisos8850 Před 3 lety +2

      First I hated it, but lookin back at it, it wasn't that bad

    • @arctic3007
      @arctic3007 Před 3 lety

      @@jakepelletier2955 please sir, can you spare some SL?

    • @jakepelletier2955
      @jakepelletier2955 Před 3 lety

      @@arctic3007 if i could my child, i too am broke now

  • @BrownFoxWarrior
    @BrownFoxWarrior Před 3 lety +237

    Next video: War Thunder's Gaijin problem.

    • @Veroxyde
      @Veroxyde Před 3 lety +30

      If Gaijin was historically accurate

    • @mobythelion3882
      @mobythelion3882 Před 3 lety +3

      @@Veroxyde the company farts and falls

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety +1

      @@Veroxyde were it accurate, we wouldn’t have half the bullshit we do now

    • @dumbdemolition1012
      @dumbdemolition1012 Před 3 lety +1

      @@gipsydangeramericasmonster9632 but realistically speaking, helicopters are op as fuck in real life to

  • @clonesniperese1416
    @clonesniperese1416 Před 3 lety +136

    One of the heli's the starting Japanese Huey, has only one way to kill things, mighty mouses, and requires 360,000 of reseacrch to get to the AH-1G, that has ATGMs, I put two months into it, and only have 60k done. It is poorly implemented for any nation that are not the big four.

    • @twentylush
      @twentylush Před 3 lety +36

      USSR and JPN have the worst heli starts for real. They probably made them so shitty so people get frustrated flying them and just buy the KA-50 or whatever

    • @cristobalalvarez5491
      @cristobalalvarez5491 Před 3 lety +1

      Well I played uc and got 350k rp in one game with the ah1g 40 ka50 destroyed 20 uh1b, with 23 deaths

    • @tomfrank6766
      @tomfrank6766 Před 3 lety +8

      Trust me, it isn't better for the big for either, maybe It's even better for Japan because you need less helis to grind. Germany for example has to reseach the UH first, their starter is even below that. Russia is also pretty, the MI-4AV is considered to be the worst heli of them all even tho I think there are some others that are even worse. The best starter Heli is the US one and even then it's far from good

    • @stunningandbased5516
      @stunningandbased5516 Před 3 lety +1

      @@twentylush the mi-4 beats the bruhlouette by miles, at least when it comes to heli ec and potentially tank rb too.

    • @clonesniperese1416
      @clonesniperese1416 Před 3 lety +1

      @@tomfrank6766 yes, but most starters, dont have to grind 360,000 research points, for a 9.7 heli, americans 170k, russians, 110k, and so forth, plus they get some ATGMs, or some other MGs/cannons to use, japan gets ONLY dumbfire missiles that are, "ok"

  • @masol3726
    @masol3726 Před 3 lety +118

    Gaijin should add a combined arms PvE mode.
    Helicopters escort tank columns of players while jets fly overhead in formation to do an attack on a military fortress with AIs

    • @yostupidmama1
      @yostupidmama1 Před 3 lety +10

      Then it'll turn into Armoured warfare and die off.

    • @thatsidewaysdud7623
      @thatsidewaysdud7623 Před 3 lety +33

      Sounds fun... for the first few weeks or months before Gaijin nukes the rewards into the ground and make the AI actively cheat which makes it impossible to do well.

    • @tamasrezmuves3424
      @tamasrezmuves3424 Před 3 lety +26

      @@yostupidmama1 i dont really think it would. Having a gamemode like that - given they can do a FAIR AI that's not braindead nor kills you from 20000kms - would do only good for WT imo. There are so many frustrated players who just wanna relax and are full with the grind and the ground *combined* battles where planes just obliterate you with Nords or Bullpups. Plus WT has no HP system like Armored Warfare does, it has a really good battle system - given that they fix random ricochets and stuff like that.

    • @scorchclasstitan6727
      @scorchclasstitan6727 Před 3 lety +10

      Tamás Rézműves they won’t do it because it doesn’t make them money .
      People raging and spending on premiums does .

    • @tamasrezmuves3424
      @tamasrezmuves3424 Před 3 lety +5

      @@scorchclasstitan6727 yes im totally aware that they wont do it as they wont do a TANK Realistic Battles gamemode, i just said i think it wouldnt ruin the game

  • @jeeves829
    @jeeves829 Před 3 lety +38

    One thing I'll say is that the Ka-50 actually had it's post-tail removal survivability taken away, as Gaijin changed what amount of damage aircraft and helicopters can take and still be counted as 'flyable' in Ground RB, which has lead to such interesting situations as Mi-24s losing their landing gear and being forced to bail out. Very good video over all, but helicopters actually seem to be glass cannons now, besides Sabot overpenetrating them. Hell, the Mi-24 can be downed by 7.62, and regardless of the controversy over the representation of it's armor, it most definitely could tank small arms outside of very particular areas.

  • @falco5476
    @falco5476 Před 3 lety +506

    The armored furry has blessed us with another video

  • @monteb6276
    @monteb6276 Před 3 lety +247

    (Possibly bad) idea: Helicopters br should change based on loadout

    • @Bandit4557
      @Bandit4557 Před 3 lety +37

      Ehh, not much of a disparity between BR anyways. Plus the issue of wanting a different loadout mid-game.

    • @humzaakhtar9208
      @humzaakhtar9208 Před 3 lety +4

      I think they should implement this with every vehicle that needs it, but I can't think of any examples right now but I have definitely thought about it

    • @Real_Claudy_Focan
      @Real_Claudy_Focan Před 3 lety +3

      AB.205 ; 6.7 !

    • @carlitosskater89
      @carlitosskater89 Před 3 lety

      They already do.

    • @Bandit4557
      @Bandit4557 Před 3 lety

      @@carlitosskater89 oh buddy...

  • @mr.t-7243
    @mr.t-7243 Před 3 lety +57

    Getting killed by one at the start of the game is legitimately the most annoying thing

    • @jammygamer8961
      @jammygamer8961 Před 3 lety +2

      once i spawned in a T-54 at the start and literally i died 60-90 seconds later because of a heli

    • @peterni2234
      @peterni2234 Před 3 lety +1

      Jammy Gamer lmao just spawn in another tank from your unlimited arsenal.(I mean no offense)

    • @clutchsharp2343
      @clutchsharp2343 Před 3 lety +2

      Not worse than Leopard 2A6 camping spawn though

    • @mr.t-7243
      @mr.t-7243 Před 3 lety +1

      @@peterni2234 lmao just spawn spaa, maybe get a single heli kill, then be useless bc you probably chose the shilka since that's the only good spaa in that br range.
      /s

    • @HungryHunter
      @HungryHunter Před 3 lety +1

      @@mr.t-7243 add the fact that even if you spawn as spaa... this dont mean your spawn is save and you have the time to find the heli befor the enemys MG kills you first.

  • @jtoddjb
    @jtoddjb Před 3 lety +39

    If they're going to insist on everything, boats, ships, heli's, then there should be a tank mode that is just tanks. Yes it's technically adding something by another game mode, but it can simplify things for players who want that, or just take the planes out of tank AB. I've seen other games keep adding things, tinkering, making the game "better" and some of the biggest games ever crashed and burned hard due to their constant tinkering and adding because it made the game into something completely different than it originally was. Evolving and improving is different than tinkering and changing the core structure. The biggest loser I've ever seen was world of warcraft so I use them as my example and I see some of what Gaijin is doing in what Blizz did to cut their players to almost nothing. Although later they did get back maybe a 3rd or a half, but only by changing their subscription model so basically if you played the game enough you could earn your subscription (sorta like WT does. if you're willing to grind enough you don't need premium) but take a look at Blizzard's real numbers and earnings and they basically blew that game up. Blizz spent millions driving away such a huge player base that people just make up other reasons why it happened, Blizz devs included. It was old, free to play games took over, better graphics, etc.. One of the first signs that the end is coming for most big mmo's is they branch out with different kinds of games that later make their way back into influencing the cash cow main game, we didn't know it at the time but it's the first nail in the coffin and now we see gaijin making Enlisted. I hope WT can keep it together because I love it, but it's gained some serious flaws with all this new great stuff.

  • @drinkyourwater1039
    @drinkyourwater1039 Před 3 lety +9

    so nobody is gonna talk about that C L E A N transition? 2:33

  • @mouser7436
    @mouser7436 Před 3 lety +154

    If the amx-13 was historically accurate

    • @mouser7436
      @mouser7436 Před 3 lety +10

      No the amx-13 tank series plus the anti air variant and armored car version

    • @urdnotwrex6969
      @urdnotwrex6969 Před 3 lety +3

      @@mouser7436 if Tiger 2 105 was historicaly accurate and not given because some germans cried on forums that their tanks are shit :D

    • @mouser7436
      @mouser7436 Před 3 lety +1

      The tiger 105 is one of the most hard to kill tanks at it's br y are people complaining?

    • @urdnotwrex6969
      @urdnotwrex6969 Před 3 lety

      @@mouser7436 at earliest tank battles, when T 34s and IS 1s were demolishing Tigers aswell as Pershings were versing Panthers and King Tigers, German mains cried on forums for Gaijin to give Germans something which could defeat Soviets and Allies since Germans are coherent blatant skilless kids. So Gaijin gave Germans KT 2 with 105mm cannon which never existed, Kugelblitz AA with wooden turret on Panther chasis which never existed and aswell Panther 2 which never existed. Never existed means that not even prototype was created (Kugelblitz was just panther chasis with wooden mock up turret, thats all). And thats why after 4 years or so, Gaijin finally take it out from them and suddenly they are crying why they cant obtain it. If Russian were about to get something which never existed, you can already hear them bullshiting and crying on forums once more.

    • @Jan_372
      @Jan_372 Před 3 lety

      @@urdnotwrex6969 Coelian is the one on Panther chassis with the wooden turret-mockup, Kugelblitz was built and a turret still survives, Panther 2 only had a hull completed as no turrets of it were ever built, Tiger 2 105 is purely a blueprint-only tank in the style of WarGaming 😁 (that is multiple blueprints thrown together, as the rangefinder and 105mm irl were not same blueprint ever)

  • @willus567
    @willus567 Před 3 lety +171

    Ka50 is op everything else is borderline useless( well helibattles atleast)

    • @thegamingcat3202
      @thegamingcat3202 Před 3 lety +5

      The Ka-52 is no where near useless.....

    • @ZeFluffyKnight
      @ZeFluffyKnight Před 3 lety +54

      @@thegamingcat3202 It's the same thing, don't be pedantic.

    • @thegamingcat3202
      @thegamingcat3202 Před 3 lety +5

      @@ZeFluffyKnight the Ka-52 is its own vehicle is better than the Ka-50, so i feel it should be mentioned.

    • @willus567
      @willus567 Před 3 lety +22

      @@thegamingcat3202 you know what I meant

    • @stilpa1
      @stilpa1 Před 3 lety +2

      Ah-64D is more meta, as well as tiger. The only good thing about ka-50 is ATGM range

  • @PineCone227_
    @PineCone227_ Před 3 lety +39

    You didn't mention that the Ka-52 also has an air-ground and air-air radar, thermal imaging, and more air-air missiles. Also that the Vikhrs used by the Ka-50/52 are dual-purpose due to having a proximity fuze.

    • @jyralnadreth4442
      @jyralnadreth4442 Před 3 lety

      Jesus thats a lot of stuff...I have the Tiged HAP...what I consider good, it gets blown out of the Sky by the KA52 😯😯😯

    • @PineCone227_
      @PineCone227_ Před 3 lety +1

      @@jyralnadreth4442 Imo the Ka-52 is the 2nd best helicopter in the game, the first being the Tiger UHT with it's PARS 3 missiles.

    • @stunningandbased5516
      @stunningandbased5516 Před 3 lety +6

      @@PineCone227_ The Tiger is significantly better against tanks but is incredibly lacking when it comes to Air-defences, the Ka-52 is pretty much an airborne ADATS.

    • @nuckerball1259
      @nuckerball1259 Před 3 lety +2

      @@stunningandbased5516 ka52 is still better overall especially now that pars3 is nerfed and bugged rn

    • @Leon_der_Luftige
      @Leon_der_Luftige Před 3 lety +1

      @@PineCone227_ The Tiger can't even defend itself when the enemy gets closer than ~3km because it 9/10 times won't have machine guns, the stingers and PARS are both useless at ranges closer than that.
      And the Tiger is really slow so if you sneak up on one there's nothing it can do. THE UHT is still fun and really balanced actually. The possible multikills are satisfying while you're always highly aware of your limitations.
      Meanwhile...
      The Ka52 can do EVERYTHING.
      Even the Ka50 can do MOST.
      Those 2 Russian helicopters should both go up to BR 11.0 ASAP and even then they'd still be Superior by far.

  • @zachhowe98
    @zachhowe98 Před 3 lety +16

    I think heli's issue is that early versions just get blasted by enemy AA with little to no struggle while later heli just sit in the back like the Tiger or they immediately die.

  • @nicholasstrohm9223
    @nicholasstrohm9223 Před 3 lety +256

    Always nice to hear Spook’s soothing voice talk about anything.

  • @josephheuer4540
    @josephheuer4540 Před 3 lety +34

    AH-1G is a menace. Can't spawn without one already being in our spawn. So an increase in Spawn cost would be great. Make it similar to the cost of spawning an aircraft

    • @tamasrezmuves3424
      @tamasrezmuves3424 Před 3 lety +1

      Especially since it can kill like anything *cough* Maus *cough*

    • @MB-fe6ly
      @MB-fe6ly Před 3 lety +7

      I think what makes it worse is that you can go into a tank battle and never spawn into a tank

    • @epion660
      @epion660 Před 3 lety +4

      @@tamasrezmuves3424 I almost never kill anything with armor. The rockets don't do jack shit to anything heavier than a BMP, unless you get extremely lucky. That's my experience.

    • @tamasrezmuves3424
      @tamasrezmuves3424 Před 3 lety +2

      @@epion660 yeah same. Rockets suck but i played only the Mi-4 in Ground RB but i think the grenade launcher is something else bc you attack from directly above but i domt really know..

    • @epion660
      @epion660 Před 3 lety +5

      @@tamasrezmuves3424 The launcher is really hard to get on target, and can be extremely unreliable at times. Hell, it fires a form of HE, and it still fails to kill BMPs and armored cars sometimes.

  • @robadc
    @robadc Před 3 lety +59

    I'd say the entire RB system needs a rework, for Anti air to have its place it needs air targets to fire at, whether they be AI or players who get to deploy right from the start of the match in air units.
    If the AA role can be made consistently viable then the Air role becomes less of a freak accident mid way through a match and more of a staple of actual gameplay.

    • @samwagner7837
      @samwagner7837 Před rokem

      I totally agree with this

    • @petn8211
      @petn8211 Před 9 měsíci +1

      @@robertharris6092 especially not when its never a hard counter anyways, sucks to sit in a 40mm bofors shtter and being not only luck based against the most retarded of plane pilots but also completely worthless against atgm helis. even with radar gun spaa around 8.3 its still infuriating to watch some baby barely touch A and D to effectively avoid anti air fire (if it can even reach 3-4km before auto detonating or despawning) while at the same time guiding atgm after atgm.
      its not game design, its just a powertrip. its so rarely competition and essentially always just a question of who can cheese the most and ruin as much gameplay for others as possible.

  • @taihou6427
    @taihou6427 Před 3 lety +14

    The amount of times I have killed a KA-50 without killing it's pilot and still being killed by it while it's going down is unimaginable, literally ruins high tier matches

  • @vaguevtx5090
    @vaguevtx5090 Před 3 lety +41

    The UH1B sits too high, so does the UH1C. Helicopters can work but there needs to be nuance. I think scout helis, thin the huey, scout, H34, shoud get scouting and be cheaper, while attack helis, AH64, UHT, KA50-2, cost more sp since their ordinance is greater.

    • @vaguevtx5090
      @vaguevtx5090 Před 3 lety +4

      For ground rb, helis should have their own capture points that act as refuel stations and have better anti air capabilities, these points provide no tickets, but they make support better. Maps should take place in more diverse climates, Vietnam, as bad as it is in general, works fairly well for helicopters.

    • @pbjman5809
      @pbjman5809 Před 3 lety

      It would still just be an even more overpowered form of CAS. It just doesn’t work in WT

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety

      @@pbjman5809 could be worse. Could have an a-10 ripping 30mms through your tank, or just targeting everything.

    • @pbjman5809
      @pbjman5809 Před 3 lety

      @@gipsydangeramericasmonster9632 Yeah, because no other plane can kill tanks with guns... it’s not like we just got the A7 or anything

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety

      @@pbjman5809 you know I was just giving an example, right? Not saying it was the ONLY plane that can do it?

  • @dankovac1609
    @dankovac1609 Před 3 lety +11

    Title correction:
    Helicopters. One of Warthunder's many problems.

  • @judedeschamps2369
    @judedeschamps2369 Před 3 lety +12

    Spookston: "AH-1G is the most OP heli"
    Me: *laughs in begleitpanzer 57*

    • @psychoticbreda7135
      @psychoticbreda7135 Před 3 lety +4

      Don't say anything or gaijin will consider it an aa vehicle with atgms and bump it to 10.7

    • @davidty2006
      @davidty2006 Před 3 lety +1

      as a person who has tried to pla ythe AH 1G. It is decent. When fully upgraded...........

    • @PhanchaiSiam555
      @PhanchaiSiam555 Před 2 lety

      Yes, every machine gun and take this chopper down.

  • @folfielukather8083
    @folfielukather8083 Před 3 lety +9

    gaijin needs to make a seperate combined arms gamemode, that way there can be ground vs ground, air vs air, etc

  • @banana45137
    @banana45137 Před 3 lety +35

    The naval problema could be next

    • @CaptainGhost1331
      @CaptainGhost1331 Před 3 lety +2

      Naval battles problem is no one plays Naval battle lol

    • @Oof_2nd
      @Oof_2nd Před 3 lety +2

      @@CaptainGhost1331 I play naval a lot and I tell people to never play it because it's trash when you get Destroyers.

    • @furinick
      @furinick Před 3 lety

      Map design mostly

    • @nahuelleandroarroyo
      @nahuelleandroarroyo Před 3 lety

      I'll argue balance, low tier/coastal is fine till you have to face SF40s or a PG02 in close range, even some russian gunboats with ridiculous turret armour.
      I like torpedo attacks, love using a US naval airplane and doing andas attack run, using islands as cover to reduce gunners time on target

    • @dessertfoxo4096
      @dessertfoxo4096 Před 3 lety

      Eyy stop cruisers spawn capping everyone all the time at least.

  • @user-fq6wy1tp9q
    @user-fq6wy1tp9q Před 3 lety +6

    ,,Helicopters should be more fragile"
    Me playing Mi-4:

  • @SnepLeo
    @SnepLeo Před 3 lety +21

    Lets just remove gaijin and let the community update the game what could go wrong?

    • @Oof_2nd
      @Oof_2nd Před 3 lety +1

      Maybe we can start a revolution?

    • @SnepLeo
      @SnepLeo Před 3 lety +1

      @@Oof_2nd Good suggestion! Any plans on how?

    • @davidty2006
      @davidty2006 Před 3 lety +2

      Theres already modders right? lets see how they will continue the game.

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety +1

      @@SnepLeo go to russia and challenge them all to a slapping competition. Whoever wins gets the rights to war thunder

    • @SnepLeo
      @SnepLeo Před 3 lety

      @@gipsydangeramericasmonster9632 Well im Serbian i have it in my blood. But you guys are paying for the plane ticket!

  • @forzaf1gtaracingandmore824
    @forzaf1gtaracingandmore824 Před 3 lety +10

    Helicopter: Exists
    Me: “Cries in APC”

  • @fotisst8886
    @fotisst8886 Před 3 lety +39

    Yeah but how reliable is their suspension?

  • @xcolonist4799
    @xcolonist4799 Před 3 lety +7

    Forget it. That's what I say. They gave up balancing navel and they gave up balancing helis. You can tell them what they could do but it so low on their list they don't even bother with the possibly one developer working on it alone to fix it.

  • @tigersympathiser2265
    @tigersympathiser2265 Před 3 lety +2

    I've tried to get into them twice, the Alouette was like having a terminal illness. Lynx was a slightly better illness at most

  • @warwave60
    @warwave60 Před 3 lety +5

    Me: *Laughs in low tier*

  • @victoriousv5565
    @victoriousv5565 Před 3 lety +13

    I have Mi-4av and AH-1G and they aren’t on the same level as starter helis.

    • @pogomais
      @pogomais Před 3 lety

      Grinding for ever to get tha fucking atgm

  • @spicynoodle7419
    @spicynoodle7419 Před 3 lety +8

    I like how a 105 HESH almost never 1-shots a heli

    • @jyralnadreth4442
      @jyralnadreth4442 Před 3 lety +3

      105 Hesh should be instant hull break death....no chopper can take that abuse in RL...no way in hell

    • @spicynoodle7419
      @spicynoodle7419 Před 3 lety +1

      @@jyralnadreth4442 yeah, I mainly use HESH on my Leo 1 and helis rarely get 1-shot by it... it has 15kg of explosive mass. No way a low tier heli should be able to survive that

    • @jyralnadreth4442
      @jyralnadreth4442 Před 3 lety +4

      @@spicynoodle7419 no way ANY heli should survive 😉 105 HESH would be a massive threat to a 747

  • @crucial3267
    @crucial3267 Před 3 lety +5

    Counterstrat: Introduce Vietnamese Trees

  • @austenquagliero8320
    @austenquagliero8320 Před 3 lety +11

    Pavlov Vr now has tanks. Might be something to check out.

  • @Brandon_J
    @Brandon_J Před 3 lety +6

    Thanks for opening up on this. Its an issue IMO that needs to be addressed, and most of all, balanced.

  • @vintzvi3406
    @vintzvi3406 Před 3 lety +13

    If you’re planning to grind helicopters, specially as beginners, dont play helicopter EC, *play tank assault instead*

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety +3

      Some better advice: just don’t grind them at all. You’re better off getting a jet, boat or tank. Even then, that’s pushing it.

    • @pearlysplayhouse7761
      @pearlysplayhouse7761 Před 2 lety

      Or play arma 3, ain't the best at physics but no grindnng required from heli stuff!

    • @pancake5830
      @pancake5830 Před 2 lety

      @@gipsydangeramericasmonster9632 some better advice: stop playing war thunder and play dcs instead

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 2 lety

      @@pancake5830 the best advice to give a war thunder player, if only it could cure the crippling addiction some have

    • @pancake5830
      @pancake5830 Před 2 lety

      @@gipsydangeramericasmonster9632 yeah, its like war thunder but no grind and better gameplay + graphics
      only downside is less aircraft

  • @jiahmiller3861
    @jiahmiller3861 Před 4 měsíci

    Ah yes, another Spookston video that makes me go "holy crap he got so much content and background into this and it's so short" thank you Spookston for another banger! This was straight to the point! :))

  • @vizzy61
    @vizzy61 Před 3 lety

    Oh man, I didn't expect the Halo 3 ODST music here. Thanks for the nostalgia hit, I gotta go play that now.

  • @DarkWolper
    @DarkWolper Před 3 měsíci +3

    Helicopters are the same as Snipers in every FPS ... how the hell am I supposed to defend myself against a shot froma cross the map?

  • @SidoniusX
    @SidoniusX Před 3 lety +15

    Killing Tiger he is going down when second, later his rocket slaps you? How can you kill it without dying and how can Huey take APFSDS from 105mm gun right into face and get no dmg, not even hit??

  • @builder396
    @builder396 Před 3 lety +2

    Helis tanking tank rounds? You clearly havent seen them eat entire ATGMs or 105mm HESH rounds.

  • @Yeeter_Inbound
    @Yeeter_Inbound Před 3 lety +2

    Hey! I saw you in one of the Heli AB matches a few days ago! I finally unlocked the huey and god it was awful. You bring up a lot of good points here and i hope gaijin can get the nerve to fix some of these issues.

  • @joellb2918
    @joellb2918 Před 3 lety +20

    as a player who often plays the spaa as a first spawn to cleanse the cancer, one of the most frustrating thing is to destroy a chopper only for them to lunch a flurry of atgm (after being classed as destroyed) and still kill you....a good 20sec after being destroyed....because they stupidly hover in the air coz physics overated.

    • @OhKnow379
      @OhKnow379 Před 2 lety +1

      Exactly. Once the engine is gone the helicopter has to . You won't be able to slow down unless you automotive.

  • @darkfunewolfcoop6768
    @darkfunewolfcoop6768 Před 3 lety +12

    Just need new game mode, not "capture point"

  • @slavtanker9596
    @slavtanker9596 Před 3 lety +1

    Theres always atleast 1 helicopter in custom battles camping in the air and killing everyone like it's the last day on earth. And whenever someone kills him, they just whip out their SPAA and A-7D and go nuts.

  • @sergeantdornan3833
    @sergeantdornan3833 Před 3 lety +2

    Im watching this while "test flying" the ka 50 and I'm hearing how op it is while I can't lift it off the ground

  • @avtomat6471
    @avtomat6471 Před 3 lety +4

    Spike NLOS for Apaches should even things up.

  • @dolghistefan2202
    @dolghistefan2202 Před 3 lety +8

    War thunder is so tedious and grinding, i want to get to the helicopter tech-tree, but it's so tiring, i'll probably leave the soviets and grind to the panther on the german side

    • @spiritmoon5998
      @spiritmoon5998 Před 3 lety +2

      I feel like getting WT, but the grinding complaint always comes up and I hate games where you need to grind. Are the starting vehicles good enough for WT to be worth the download?

    • @dolghistefan2202
      @dolghistefan2202 Před 3 lety +1

      @@spiritmoon5998, You could get some low tier premium vehicles If a video is sponsored by war thunder, and then joining through the link

    • @MB-fe6ly
      @MB-fe6ly Před 3 lety

      @@spiritmoon5998 i dont think the grinding per say is that bad, its a relatively short time to play to get the next vehicle, the problem is, is that you have to play quite a lot of vehicles to get to the top teir

    • @vintzvi3406
      @vintzvi3406 Před 3 lety +1

      You think grinding that is tiring and tedious? Wait till you see what’s it’s like to grind helicopters tech tree.

    • @Phoenixia0
      @Phoenixia0 Před 3 lety +1

      @@spiritmoon5998 As long as you don't go beyond late WW2 (mid tiers), it's pretty manageable.

  • @BruceLeeroy94
    @BruceLeeroy94 Před 3 lety +1

    The problem is Ground battles and the way they are designed, and how Gaijin let's a mouse fly for people. Removing the 3rd person camera also makes it harder to spot targets. I play a lot of Sim in helicopters, and rocket helicopters are not that bad in Sim for several reasons.
    1. You don't have spotting or blue berry icons, which means planning attack runs and knowing where to attack in the 1st place is difficult.
    2. No 3rd person means you can't look around corners, over buildings/hills, and you can't hear tanks as easily.
    3. No mouse flying means you can't just point at something and press a button to kill it. Aiming a helicopter with joysticks is much harder.
    While removing blue berry icons for RB is next to impossible to implement at the current moment, they could implement it if they lock nations to 1 of 2 sides.
    Removing 3rd person for helicopters isn't a fantastic solution, but it will definitely make helicopters much less situationally aware.
    As for the mouse flying, idk if Gaijin would ever remove that. I would be willing to bet most people have used an xbox or playstation controller, so it wouldn't be unfamiliar to them, but mouse joystick is also a thing that I know many use. I would also be willing to bet that removing mouse flying entirely would make aircraft more fun and also balanced.
    If you think the game isn't playable with a controller, you are mostly wrong. I will say aiming a turret with a joystick is difficult compared to a mouse, but it probably makes it more realistic too (would be funny if you had to spin the joysticks like a mario party game to rotate and elevate your gun). Hell, I even use a mouse when I switch to tanks, boats, or gunners, but when it comes to flying, it isn't difficult to fly with just a controller. I have full sim controls for all types of vehicles (minus engine controls like oil and what not) mapped to just an xbox controller.

    • @L1mp1nB1zk1t
      @L1mp1nB1zk1t Před 3 lety

      As a former PC player and now console player, I don't enjoy using a controller and would rather use a mouse and keyboard. The control schemes for all vehicle types were ported extremely poorly by Gaijin, and controllers have much less to work with for mappings. War Thunder is absolutely a game best played with a Mouse and Keyboard, as much as I hate to say it.

    • @BruceLeeroy94
      @BruceLeeroy94 Před 3 lety

      @@L1mp1nB1zk1t If you can memorize button combos, controller is better. If you can't press more than 2 buttons to activate something, than keyboard is for you, but you can use a controller and a mouse at the same time.

    • @L1mp1nB1zk1t
      @L1mp1nB1zk1t Před 3 lety

      @@BruceLeeroy94 For each vehicle there are at minimum 2 dozen things you can do with button combinations. You really want to use controllers to map that all out? That's a headache and a half. I'd rather use M&K, personally.

  • @XenoContact
    @XenoContact Před 3 lety

    that's the most chill outro I have seen on youtube so far

  • @zahwa242
    @zahwa242 Před 3 lety +7

    I spent 200 ge just to get the mi-4av's atgm, i regret it

  • @gato_capitalista
    @gato_capitalista Před 3 lety +6

    Ive tried to grind helis, but getting sniped at helipad by a ka50 while i only have an mi4 isnt fun

    • @wesley2146
      @wesley2146 Před 3 lety +1

      I know that event they have for heli's is broken i joined once the whole team was ka-50 and the premium in the U.S. tree

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 Před 3 lety +1

      @@wesley2146 nobody has any real reason to grind for anything else when it’s so broken. Gaijin won’t fix it though, because they want money and damn it if this isn’t a way to get it

  • @Bert0311
    @Bert0311 Před 3 lety +2

    Agree with the ideas you have for improvement. Another thought I’ve had is increasing map size, or having an dynamic map/game mode that encourages certain strategies for using helis, ie.. pushing a final objective to help drive opposing spawns backwards, similar to bf rush modes or even hell let loose, or even having helis as a reward for winning some territory of the map in a large battle. Example.. this team pushed this area, they get the logistics for heli support, or this team pushed this area they get arty now, etc. The current game modes are too TDM mode in my opinion.

  • @philc.352
    @philc.352 Před 3 lety

    Feel better brother! Thx for the upload

  • @Samuel-td8lu
    @Samuel-td8lu Před 3 lety +32

    Noo, I watched all your videos again, now theres nothing to watch

  • @hombrejavajr.5964
    @hombrejavajr.5964 Před 3 lety +7

    Here's the thing about attack helicopters in real-life: they were always meant to do a lot of damage, far in excess to what they were worth. Wikipedia quotes that "an attack helicopter is projected to destroy targets worthing[sic] around 17 times its own production cost before being destroyed." An example, based off this info, would be an AH-64E helicopter destroying approximately 67 M1A2 Abrams in the course of its life expectancy.
    The problem with War Thunder is that it does a good job recreating this real life scenario. In a video game. A game that should, by its nature, try to be as fun and fair as much as possible for all parties involved. I have to wonder if the only way to make the helicopter problem not so painful would be to severely limit the number of helicopters that a game could ever see throughout the course of a match. But then you run into the problem of denying people opportunities to play helicopters in the first place.

    • @aleky98
      @aleky98 Před 3 lety +2

      There was a time when no more than 4 M1 Abrams could be on a team at any given moment so limiting heli numbers ain't a problem.

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange Před 3 lety

      Gaijin isn’t LucasArts or DICE tho so we get no well balanced gamemodes or team lineups

  • @Fred-eg9sx
    @Fred-eg9sx Před rokem +1

    Simple solution. On Every map, for both sides, have a dedicated Anti-Air spawn. It should be an elevated place, like a hill, with a hardcover or concealment from other tanks. So imagine a hill with a large foxhole, a hill with a concrete bunker that can house 3 to 4 anti-air vehicles. This way, SPAAs won't be decimated by tanks en route to their spot, or be used against tanks. A dedicated SPAA spawn with protected terrain will add actual SEAD dynamics into gameplay. And also, just give us more advanced AA. Wouldn't mind a patriote PAC 3 cell.

  • @BugattiONE666
    @BugattiONE666 Před 3 lety

    You know what fair play Spook this was way more ballanced then i thought it would be, good job
    apart from stayign the Stormer is a counter, is horrrendous xD

  • @EricH_1983
    @EricH_1983 Před 3 lety +5

    I resigned my self to the AB game mode now, have done for the last year when these helicopters arrived, RB is no longer fun or profitable and if like me you play primarily in tanks, its forcing me to play aircraft which I don't want to use or have any interest in..

    • @bagelmaster2498
      @bagelmaster2498 Před 3 lety

      Get good

    • @jarskil8862
      @jarskil8862 Před 3 lety +1

      @@bagelmaster2498 Didnt you read his comment? Your comment isnt anyway related to his.

    • @nahuelleandroarroyo
      @nahuelleandroarroyo Před 3 lety

      @@jarskil8862 oh no, now we have try hards, elite gamurs on WT

    • @EricH_1983
      @EricH_1983 Před 3 lety

      @@bagelmaster2498 Worthless reply, because your argument is invalid..

  • @nathaniel5756
    @nathaniel5756 Před 3 lety +8

    Theres a couple of helis that I actually really enjoy. The KA 50 on some maps, where you can fly low and use the terrian to keep attacking from unexpected locations. Can normally get a few kills until someone salty comes back in a plane and your options are limited.
    I also really enjoy the Scout Mk 1, again I love clinging to the terrain to launch unexpected strikes and at this BR you face less instakill missile AA.
    The issue is that allowing helis at the start of the game is just brutal, and then for a lot of people it turns into a 2 way static missile range rather than intelligent gameplay. I dont think thats the fault of the helis though.

  • @the_flying_doggo4221
    @the_flying_doggo4221 Před 3 lety +1

    Fun fact: The KA-50 in EC has active protection systems. You can take ATGM's and Unguided rockets in tandem, and when the enemy fires an ATGM you fire a handful of rockets and more often than not it will hit the enemy ATGM

  • @tylerborman4067
    @tylerborman4067 Před 6 měsíci +1

    Spookston keep up the good work and don't give up😊😊😊

  • @eosss9864
    @eosss9864 Před 3 lety +3

    I just got to helicopters (ah -1g), ground rb I couldn't get any consistent results yet (for just starting I think it's fine), I also tried ec to spade it, I spawnd like 3 times but I got smack by ka-50s before even seeing tham

  • @Napswhilewatchin
    @Napswhilewatchin Před 3 lety +7

    PvE ECish Helicopter would be nice or mission based PvE.

    • @Karpiu_lel
      @Karpiu_lel Před 3 lety

      That's true and this is why i only grind helis in tank pve. It still suck, especially overpowered ai spaa, but at least you don't face Ka-50

    • @fdenrico9861
      @fdenrico9861 Před 3 lety

      Yess! or make separate Heli EC match for Ka-50/52 players, since i see them all the time in every single match i went to, it won't reduce the matching time that much, hell it'd improve it instead since people actually had a chance to play Heli EC

    • @westernspy561
      @westernspy561 Před 3 lety +1

      Well you have Arcade Ground Assault but imo 5k xp for 25mins with bots isn't worth it.....it's also pretty boring.

    • @fdenrico9861
      @fdenrico9861 Před 3 lety

      @@westernspy561 well... rather than getting killed dozens time by a vikhrs in Heli EC, or spawncamped by a jets on Ground RB, i'd play ground assault, it gave me a chance to calm & relax myself from the regular WT matches

  • @Calbeck
    @Calbeck Před 3 lety +2

    The training for an Abrams tanker, when dealing with a Hind-D, is to nail it with a 120mm sabot. One shot, one kill. This also applies to all other armored attack helicopters; the range, accuracy, and striking power of the 120mm Rheinmetall does the job every time (of course, this all assumes gun elevation can reach, which generally is true of treetop-level choppers). For all other helicopters, the TC's .50 cal. is the engagement mode. Beyond that, you're hoping you have tac-air or AA support.
    The notion of ANY chopper tanking main gun rounds from an MBT is laughable.

    • @doktork3406
      @doktork3406 Před 3 lety +1

      A COM shot would basically wreck the computer systems it needs to fly and shoot and more behind it.
      No more controls , no more flying assist so you're back to hardware pedals and stuff if they're even there and not everything is electronic, no more being able to fire a few last shots while going down.
      Heli pilots claim "But it's realistic, helis kill tanks, it's fair and realistic". Up to the point you talk about what a shot would do to their internals if they were modeled in and how AA webs would be all over them the moment they poke up. Won't even bother talking about infantry concealed all over the place with MANPADS

    • @ravenstarver1360
      @ravenstarver1360 Před 2 lety

      @@doktork3406 I know it's a year later but this is an underrated comment. If they want every element on the battlefield they are missing infantry 😆

  • @charakiga
    @charakiga Před 3 lety +1

    Me, a 4,7 br tank player and a 3br plane player: « joke on you, I don’t have any of these problems, OH NO A BIPLANE, HELP, HEEEEEELP »

  • @topphantom1173
    @topphantom1173 Před 3 lety +7

    Spookston what do you think of the new prototype tanks the US is designing?

  • @iustinr3221
    @iustinr3221 Před 3 lety +16

    I always die in the AH1G, getting killed by .50cals and Sidams

    • @lorentzcoffin4957
      @lorentzcoffin4957 Před 3 lety +7

      AH-1G rules: 1) never fly above 100 feet in altitude (can vary with terrain and foliage), 2) never carry x72 rockets since it's heavy and pushes the silver cost too high, 3) use the x32 hydra, x2 miniguns, and 40mm which gives increased utility, mobility (vs x72), and puts a hard cap on your time over the ground map (and is cheaper) without sacrificing lethality, 4) never make more than 2 passes over the ground map since you lose surprise speed and stealth usually after 1 pass and definitively after 2, 5) study the terrain features and come up with flight paths that you can repeatedly use to enter pass over and exit the battlefield while not exceeding the altitude limit and netting kills at the same time, last but not least 6) Stop for nothing once you begin a pass, don't make high energy turns unless you see an spaa that will kill you unless you kill it. Also use it as your first spawn since spawning anytime later is begging to be shredded by SIDAMs. I almost always get enough kills/assists to break even in the 1g following these rules and by liking Karelia, (Fields of) Poland, the Second Battle of El Alamein, Sweden, Normandy, Italy, Carpathians, Cargo, and Kuban (they all have excellent terrain for heli gameplay). Avoid maps like Kursk, Novorossiysk, American Desert and Alaska (wide flat terrain with little in the way of usable cover). Getting shot down is inevitable because you have no armor except the gunner who is your pilot's meat shield but this advice may help a bit.

    • @iustinr3221
      @iustinr3221 Před 3 lety +3

      @@lorentzcoffin4957 tf is 100feet? And Russia tanks with heavy machines guns and BMPs always kill me, and some people spawn Sidam first spawn just because of that, and im stock

    • @lorentzcoffin4957
      @lorentzcoffin4957 Před 3 lety +4

      @@iustinr3221 like 30 meters. AH-1Gs are glass cannons, you will get killed the goal is to take some folks with you. Usually because you're skimming the ground and they can't see you until you're literally on top of them you can make a clean entrance and get a few kills, and even with radar spaa's usually won't fire if they can't see you so putting a tree between you and the aa can sometimes save you long enough to kill them and escape. Prioritize your performance equipment over weapons for unlocking since the AH-1G survives off of it's mobility (if you're unlocking by RB). For Arcade assault you have leeway to unlock the firepower first because survivability isn't as much of a problem there.

  • @lol500000
    @lol500000 Před 3 lety +1

    helicopters where added so people could pay to get a few free kills. That is why even SS.11s are mouse guided in them, the normal game mechanics would get in the way of the free kills.
    The only way to make a fun game mode that involves helis would be a PVE missions, SteelxWolf made a pretty cool one so it could be done.

  • @Xeemix
    @Xeemix Před 3 lety

    i'm glad you touched on the issue, as someone who enjoys helicopters everything around them is pain, grinding 390k rp in games where on average you could just die in the beginning of the match or maybe even scrap away with a single kill and get like 500rp a game its impossible to get anywhere, I haven't unlocked a single helicopter beyond the starters in any tree since they've been released, the grind is so horrid.

  • @meppy5585
    @meppy5585 Před 3 lety +12

    I've got an idea... how about create a new game mode called "Combined Arms RB" or some shit idfc that has tanks and helis/aircraft in mixed battles, that way the tank players can drive tanks and fight tanks in Tank RB, and the players who enjoy being defenseless against aircraft can have their own special place to play

  • @anthony4331
    @anthony4331 Před 3 lety +14

    I think this problem can be generalised to “anything that flies”

    • @CrazyDutchguys
      @CrazyDutchguys Před 3 lety +1

      most aircraft arent even that OP as long as your team has AA up. In a wirbelwind you can create a 800m area no fly zone no problem, which on most maps is like 1/3 of the map. Theres a small gap around 9.0 where you dont have missile AA yet, but you have things like Nords, which can easily outrange gun SPAA. Missile SPAA can clap a jet from 8km away if its not paying attention/doesnt have a radar warning system. which can be combatteed by flying at tree top level where radar SPAA cant lock you or have enough time to engage.

  • @slaytonbrooks8558
    @slaytonbrooks8558 Před 2 lety +1

    “Need to make heli’s more fragile” me getting 1 shot by some random mbt’s 50 cal from across the map

  • @jasoncrawford4929
    @jasoncrawford4929 Před 3 lety

    Good video and glad someone is talking about this instead of the "well if you hate the grind so much just buy it." As for EC, I believe gaijin stated its "working as intended"

  • @ishiddddd4783
    @ishiddddd4783 Před 3 lety +4

    don´t forget that helis with tail rotor are still able to control even without a tail for enough time to get kills or the fact of being able to spawn at the start of a GROUND rb match with an helicopter just kills the point of that gamemode

  • @timkorytnyuk3156
    @timkorytnyuk3156 Před 2 lety +3

    They need to fucking remove helicopters right now this shit makes no fucking sense

  • @crusader-j4126
    @crusader-j4126 Před 2 lety +2

    Still a Problem in Q2 2022. This video is still quite relevant. Great Vid Spookston
    HELI's are still a problem, Point and Click adventure
    Missle AAA is still clapping heli's first spawn
    I tend not to touch Heli's as of the moment since its a Toss up if you get a kill or die instantly

  • @JJ-cx6ro
    @JJ-cx6ro Před 3 lety +1

    It only takes one SPAA to make the early dumb fire rocket helos completely useless. If you restrict them behind spawn costs, thereby making them arrive only in the mid-to-late game - they're even more useless because many players will be taking their SPAAGs out after dying once or twice.

    • @GENERICNICK-kj4lm
      @GENERICNICK-kj4lm Před 3 lety

      Exactly they should be available from the start

    • @MB-fe6ly
      @MB-fe6ly Před 3 lety

      @@GENERICNICK-kj4lm yes but if they spawn from the start they still get lots of kills,

    • @JJ-cx6ro
      @JJ-cx6ro Před 3 lety

      @@MB-fe6ly it's very random. You either do very well or get killed without spotting a tank.

  • @konnigkratz
    @konnigkratz Před 3 lety +4

    Glad I haven't gone up the tech tree to see this shit yet

    • @eliatzarortiz8048
      @eliatzarortiz8048 Před 3 lety

      9.0 would be the perfect br tbh, Helis are just brain dead, and most tanks barely have armor

    • @konnigkratz
      @konnigkratz Před 3 lety

      @@eliatzarortiz8048 the highest BR I have researched is 6.7 in the US & UK tree, and I haven't played that yet as I'm trying to have a full lineup before I go for it. I do not expect to have much enjoyment at all due to it being stock, and for the kinda spam I will endure.

    • @nookambient7052
      @nookambient7052 Před 3 lety

      @@eliatzarortiz8048 8.0-9.0 is the missile boogaloo and it feels like cock cancer.

  • @thxcomeagain9552
    @thxcomeagain9552 Před 3 lety +5

    Here's an idea... Remove them lol, the game was not suffering without them, I would at least like to see a tanks only game mode.

    • @Henry-uq1hl
      @Henry-uq1hl Před 3 lety

      Tell that to thousands of people who already spent money on helicopters. It's way too late for that.

  • @bloxmaster2623
    @bloxmaster2623 Před 2 lety +1

    I saw a video of a guy playing helicopters in vr and he just goes at high speed with unguided rockets and low altitude through buildings and hillsides and it looks far more fun than highest tier heli atgm stuff. I’ve never used Helis myself but I will definitely do what that guy is doing as it seems far more fun

  • @tamasfekete4124
    @tamasfekete4124 Před 3 lety +1

    The Warhammer 40K Mechanicus Soundtrack makes the video more enjoyable. Great constructive critic as always.

  • @pofuno
    @pofuno Před 2 lety +3

    Kinda just seems like u have a crying problem

  • @theDarkside798
    @theDarkside798 Před 3 lety +5

    Helis are bs, at least how they are right now. KA-50s spawn at the beginning of an Match and Rip appart your whole Team 20 sec. after the Match started is just pure bs

  • @ZacksPLs
    @ZacksPLs Před 3 lety +1

    I have had several times where I have ricochet a 125mm apfsds round off the flat side of a gun ship or even armed troop transport heli, and the atgm helis plus the slug fest have ruined top tier for me

  • @ImStiglitz
    @ImStiglitz Před 2 lety

    Nothing like landing a 125mm shell from 4000m away and only taking out the “tail”, as it still sits in its position, fires another rocket and kills me

  • @randomdeath9207
    @randomdeath9207 Před rokem

    Here two years later were a video of a ka-50 flying without a tail was just posted to reddit, World is full of strange conicidences

  • @rodgemic
    @rodgemic Před rokem +1

    The fact that any of the helicopters can survive main battle tank shots at all is ridiculous. Most are only armored up to maybe 30 mm. And the reward for killing them isn't worth playing AA vehicles normally

  • @chonk4197
    @chonk4197 Před 3 lety +2

    They should make a feature that any atgm, rocket or even rounds get destroyed if its enter the spawn area. Im getting insane bcs ka50 spawnkilling from 3km away

  • @jeremycripps9316
    @jeremycripps9316 Před 2 lety +1

    I have never heard someone call the tiger overpowered it actually surprised me alot