tyFlow CUDA Cloth FX Tutorial: Soft Bodies in 3Ds Max by

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  • čas přidán 1. 07. 2024
  • Download Your FREE tyFlow Project File Megapack by RedefineFX (20 scenes): redefinefx.com/tyflow-megapack/
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    In this new tyFlow tutorial we're covering CUDA cloth simulations to create soft bodies colliding with each other, along with many tips and tricks.
    Subscribe & don't miss future tutorials: goo.gl/TjY9Fr
    I also cover how to give birth to particles in intervals with the repeater & based on the material ID of your geometry, combine overlapping particles together with the Fuse operator, assign random colors to particles, inflate cloth with modify bindings, give distance to particles that are too close to each other with the Separation function under Position Object, add curl noise with Force operator to randomize movement and much more.
    0:00 Introduction
    0:30 Scene prep
    2:00 Material IDs
    3:13 tyFlow Start
    5:00 Assign Random colors
    5:54 Cloth bind operator
    6:55 Inflate cloth
    7:28 Find target and attract to object
    7:59 particle collisions
    10:36 Fuse operator
    12:20 add turbulence
    14:00 relax modifier
    If you'd like to keep learning how to make 3D simulations and dynamic effects in 3Ds Max, I have 70+ tyflow & phoenix FD tutorials on the channel:
    / @redefinefx
    As well as a complete course called the tyFlow Basecamp: redefinefx.com/vfx-courses
    Thank you for watching, subscribing, & hitting the bell!: goo.gl/TjY9Fr
    Tutorial inspired by this Microsoft Windows launch video which features a similar soft body FX simulation: • Your Phone app for Win...
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    #tyflow #tyflowtutorial #3dsmaxtutorial #tyflowcloth #clothsimulation #vfxtutorial #phoenixfd #vray #vfx #cgi #redefinefx #3dsmax #vfxartist #visualeffects #computergraphics #3danimation #3dartist #losangeles #rendering #tutorial
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Komentáře • 116

  • @arnod347
    @arnod347 Před 3 lety +7

    Looks sick. I'm gonna start learning this right now. Thank you for this tutorial🙏🙏🙏

  • @TankRust
    @TankRust Před 3 lety +3

    Great video Jesse! Super stoked to simulate some soft-body spheres!

  • @user-jj3sz3mk2l
    @user-jj3sz3mk2l Před 3 lety +3

    That's a really nice effect. I really enjoyed your tutorial.👍

  • @ngergihun
    @ngergihun Před 2 lety +1

    An awesome tutorial, as always! :)

  • @zizotoystv9847
    @zizotoystv9847 Před 3 lety

    Glad to see your new tutorial, i was waiting for 👍

  • @assurgent4121
    @assurgent4121 Před 3 lety

    Another fun learning video 👍

  • @Fat_to_Fit_Freelancer
    @Fat_to_Fit_Freelancer Před 3 lety

    Some of my clients wanted this effect but I couldn't make it. I have lost so much business. Now I know how to get this cool effect. Thank you so much.

  • @walkerboh39
    @walkerboh39 Před 3 lety

    Thank you Jesse! 😊

  • @kingdeanvfx
    @kingdeanvfx Před 3 lety

    this is straight fire brooo..

  • @mdesignanimationsricardomo513

    Thanks buddy! you nailed it ;)

  • @myflowerstudio
    @myflowerstudio Před 3 lety

    Thank you Jesse!

  • @gipercock
    @gipercock Před 3 lety

    It's sooooo cool!

  • @smukkegreen
    @smukkegreen Před rokem

    Am I the only one that get a craving for marshmallow when watching this?
    Great tutorial, Jesse.
    Your way of explaining why you use the different operators and settings are excellent.

  • @popeopera
    @popeopera Před 3 lety

    Quality content as usual... :)

  • @RideSeaWolf
    @RideSeaWolf Před 3 lety

    Loving u!

  • @mazin3d
    @mazin3d Před 3 lety

    Thank you Jesse 🙏 😊

  • @tonyaure
    @tonyaure Před 3 lety

    Excellent, i m a Tyflow fan. Thanks for your tuto

  • @woniepom
    @woniepom Před 3 lety

    exactly what I needed, you are great ! thanks for the video

  • @mahanslt9110
    @mahanslt9110 Před 2 lety

    You are a legend.

  • @jimmwagner
    @jimmwagner Před 3 lety

    Bubblelicious!

  • @synthbendati
    @synthbendati Před 2 lety

    Best tutorials ever, Thanks a lot

  • @victorblanchard7774
    @victorblanchard7774 Před 9 měsíci

    Thumb up for sharing!

  • @shie4134
    @shie4134 Před 2 lety +1

    very useful !! thanks ~~ 😫

  • @user-py2rw2si1t
    @user-py2rw2si1t Před 3 lety

    awesome..... Thank you

  • @mikegentile13
    @mikegentile13 Před 3 lety

    Thanks!

  • @9462pas
    @9462pas Před 2 lety

    Amazing tutorial! Never used 3ds Max, using C4D or Blender, but searching for best'n'fast particles effects especially for soft bodies, so I think today is a time to start learning 3ds Max... One thing, is it possible to flow them down as Falling, Bouncing outtta the floor and then Connect to a Logo?

  • @cengizaltunbas1981
    @cengizaltunbas1981 Před 3 lety

    good job thanxx..

  • @mr_vky
    @mr_vky Před 3 lety

    Nice 1

  • @moleytv
    @moleytv Před 3 lety

    Dope

  • @mikenator6682
    @mikenator6682 Před 2 lety

    you da man

  • @jdsartsofficial8975
    @jdsartsofficial8975 Před 3 lety

    This guy is tyflow God 😍

    • @RedefineFX
      @RedefineFX  Před 3 lety

      haha that would be Tyson Ibele, definitely not me

    • @jdsartsofficial8975
      @jdsartsofficial8975 Před 3 lety

      @@RedefineFX He created the plugin.. And you mastered the plugin..😍😍.. And thanks for sharing with us.... People like you always grow more and more.😍.Coz sharing is caring.. And u care for us🙂

  • @majorpaiyne2124
    @majorpaiyne2124 Před rokem

    Pretty cool. I just noticed that your logo is also animated. Pretty dope stuff. 6:30 Cuda cloth works for other cards too. I have the 1060 3G and it works just fine.

  • @rishabjain9583
    @rishabjain9583 Před 3 lety

    🔥🔥🔥🔥

  • @kamruzzaman8992
    @kamruzzaman8992 Před 3 lety

    Boss is back...🙂🙂🙂🙂🙂🙂

    • @RedefineFX
      @RedefineFX  Před 3 lety +1

      Haha the boss is Tyson Ibele. We’re all just his loyal soldiers 😃

  • @tomg1448
    @tomg1448 Před 3 lety +1

    Really cool! Thanks for sharing this.
    My spheres are squashing too much when colliding with the central object - is there anything I can do about that (please)?

  • @ronydey2696
    @ronydey2696 Před 3 lety

    Great tutorial sir these is really a much helpful hi myself Rony an VFX student from India

  • @juliakotze2741
    @juliakotze2741 Před 9 měsíci

    Awesome tutorial! Is there a way to change the ball's material ID upon collision?

    • @RedefineFX
      @RedefineFX  Před 9 měsíci

      Not in this setup. It would have to be setup differently using a collision operator which would also act as a condition test

  • @hanshubert6675
    @hanshubert6675 Před 3 lety

    thank you for sharing your tyflow knowledge i just learned of its existence ;). let me repay you with some qol tips
    1: you can specify material ids within the shell modifier
    2: if you still want to go that road of collapsing the modifier and then specifying matIDs you can select one face and then shift click an adjacent face to select the ring instead of selecting an edge then ringselect then convert the selection
    3: why bother with mat ids at all? just scalecopy the collisionbox and delete the front and back face. done

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Thank you! Love the tips. Using or not using the material IDs in this example makes no difference but just wanted to show people how to do that since it comes in handy all the time.

  • @shivavarma2329
    @shivavarma2329 Před 3 lety

    😍😍

  • @kaliakbar5036
    @kaliakbar5036 Před 3 lety

    hello sir. I do have one question: when the project is completed how to rendering. please show me because I build but I can movie render

  • @RideSeaWolf
    @RideSeaWolf Před 3 lety

    Waiting the NEW tyFlow Couse like a crazy DrugAddicT!!!!!

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Haha thank you, it’ll be up in a few hours

  • @mahbodezmodels427
    @mahbodezmodels427 Před 3 lety

    Cool tutorial! Did you use fog to achieve the final look?

    • @RedefineFX
      @RedefineFX  Před 3 lety

      No fog here, just a bit of color correction in after effects

  • @domo2725
    @domo2725 Před 3 lety

    Heya! Thanks for sharing, really great and clear tutorial! I have emailed you twice now about your paid tutorials but have not had a response.
    I have a question on your system specs. What are they?
    In this video everything you do seems super responsive. I have a Threadripper 3rd gen and an RTX2080 and a GTX 1070, once I start adding collision things take a long time to update. I have thought of adding a Cache operator to help with this but again your scene seems super smooth!

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Hey, I’m positive I never got your emails. Don’t know why that is. I have a less powerful PC than you, however don’t forget I cut all of the pauses out of the tutorials - so you don’t see how long it takes to sim / update 😉

  • @abhilashwolffxartworks9592

    Hello Jesse. First of all thanks for the tutorial it's an awesome one. I have a question regarding Phoenix FD. Everytime simulation is done in Phoenix FD it starts from zero. Is there any way to make any simulation become active or run from like 10 in the timeline or so? The start frame and stop frame doesn't help much. Nothing gets simulated at all. Hoping you could help on this.

  • @ingameswetrust9812
    @ingameswetrust9812 Před 2 lety

    i have an issue with cuda solver :( i have gtx 1060 what i can doo ? or there is an alternative ?

  • @ediskujovic898
    @ediskujovic898 Před 2 lety

    Thank you for the awesome tutorial. When I try to put anything I modeled in shape (dounat like geometry, edited torus) it collapses on it self before reaching the "target. Would you know what would couse this? Particle bind? Thank you
    edit: Solved it by playing with Volume in ClothNod. Thank you

    • @RedefineFX
      @RedefineFX  Před 2 lety

      Try increa
      sing the inflation force much higher. Anything that is not a sphere or cube will get deformed due to the cloth binds pulling it in different directions

  • @mfkhan127
    @mfkhan127 Před 3 lety

    Excellent as usual. Quick question IS CLOTH COLLISION POSSIBLE WITHOUT CUDA GPU. Not all viewers have it I guess.

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Thank you and yes very much so it’s just not as accurate and it’s slower. You’ll need to increase the particle bind solver steps much higher (like 30-100) to get decent results.

    • @mfkhan127
      @mfkhan127 Před 3 lety

      @@RedefineFX Oh K. Thanks for taking time to reply Jesse

  • @mikbal7055
    @mikbal7055 Před 8 měsíci

    Great work! How can we achieve this without CUDA ? (Tyflow Free ).
    Particle physics node did not help much.

  • @francescomatera2904
    @francescomatera2904 Před 3 lety

    Cool tutorial! The problem whit the modifiers on tyflow is that they kill motion blur(in vray)

    • @RedefineFX
      @RedefineFX  Před 3 lety +1

      Didn’t happen for me here. Rendered with motion blur, but I do run into that issue sometimes, mainly with tysplines (which is a known issue)

    • @francescomatera2904
      @francescomatera2904 Před 3 lety

      @@RedefineFX
      I've never had a problem with tyflow + motion blur.
      Only when I add turbosmooth to the tyFlow Objecy.
      Thank you

  • @Iam-gk9jw
    @Iam-gk9jw Před 3 lety

    :D it would have been easier to select polygon and shift-click next one to create a loop

  • @24inchgamer
    @24inchgamer Před 3 lety

    Thanks Jesse, what version of MPC are you using there?

  • @GiacomoGeroldi
    @GiacomoGeroldi Před 3 lety

    Hi ! Great tutorial! If i want to use a complex model instead a sphere? i mean, i want to do this with small car (single object with multiple elements ), how can i do? i tried but without results! thanks !

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Add everything as a collision object

    • @GiacomoGeroldi
      @GiacomoGeroldi Před 3 lety

      @@RedefineFX maybe I expressed myself badly, i mean, instead of geosphere i used car model, this car is a single shape but you can select different elements of it. I added this model in Shape, but when i start animation this is SUPER slow and model crash on itself., it is as if the elements contained in the model touch each other.... i hope i explained correctly!

  • @combojerman28
    @combojerman28 Před 3 lety

    one quick question about phoenix fd.
    it is possible to make interact 2 simulations?
    one fire and one smoke in example?
    i will appreciate any information on this.
    thanks

    • @combojerman28
      @combojerman28 Před 3 lety

      missing comment from
      RedefineFX:
      "Those to always happen together"
      do you have any video or training how to combine them?
      i will love to see this in action.

  • @lucasbarcarolo6740
    @lucasbarcarolo6740 Před 3 lety

    Great video Jesse! But can you help me?... I have a quadro Rtx 4000 and i cant enable CUDA collision Solver... I Instal the last one driver and nothing.... I haven't anny idea what am I doing wrong

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Double check you’ve installed the cuda DLLs and the cuda development kit.

  • @Zharmonic
    @Zharmonic Před rokem

    Hi would it be possible to share project files? Would be extremely helpful while following the tutorial

    • @RedefineFX
      @RedefineFX  Před rokem

      The project file is included in my tyFlow Basecamp course.

  • @johnk5994
    @johnk5994 Před 6 měsíci

    Hi, is it possible for the balls to fuse into one bigger ball instead of collide ? Thank you

    • @RedefineFX
      @RedefineFX  Před 5 měsíci

      Cell splitting has been covered in the Tyflow Facebook group

  • @zelimhanhamitsaev4604
    @zelimhanhamitsaev4604 Před 3 lety

    Is there an alternative way to get rid of geosphere intersections if I have an AMD graphics card?

    • @RedefineFX
      @RedefineFX  Před 3 lety

      Yes and it’s covered in my earlier cloth tuts

  • @maulive9142
    @maulive9142 Před 2 lety

    Damn, how do you solve cloth collisions without the Cuda options ?

    • @RedefineFX
      @RedefineFX  Před 2 lety

      It still works but slower and less accurate

  • @naseral-deen6294
    @naseral-deen6294 Před 2 lety

    hi jessie
    I have a question, how can digging with a pick can be done using Ty Flo

    • @RedefineFX
      @RedefineFX  Před 2 lety

      destruction setup with pieces getting activated if they're within certain distance to pick, then breaking further

  • @variousinformationsenterta8352

    Dear Sir,
    I have no option for PNG file settings for save. Can you please guide me how to set it?
    I have only alpha and RGB color channels for saving to the renders file. other channels are not showing and whenever I am trying to save in a PNG file showing error. in 3ds max

  • @ArcturusMinsk
    @ArcturusMinsk Před 3 lety

    what's the best way to cache the results? I wouldn't want to submit this to the renderfarm and end up waiting for each system to re-calculate.

    • @RedefineFX
      @RedefineFX  Před 3 lety

      export operator

    • @ArcturusMinsk
      @ArcturusMinsk Před 3 lety

      @@RedefineFX yeah, but do you use Alembic or just tyCache? Or is there some other format?

  • @JoepSwagemakers
    @JoepSwagemakers Před 2 lety

    For some reason the spheres shrink when they touch the collider box that keeps them together. They shrink to a very small dot. Can someone tell why this is?

    • @RedefineFX
      @RedefineFX  Před 2 lety

      Possibly your scene scale is way off

    • @JoepSwagemakers
      @JoepSwagemakers Před 2 lety

      @@RedefineFX My scene is not abnormally large, like 5 meters or so. It only happens when the spheres touch the collider box, before that they simulate fine.

    • @RedefineFX
      @RedefineFX  Před 2 lety

      @@JoepSwagemakers no idea then but if you message me on facebook I can send you the project file.

    • @JoepSwagemakers
      @JoepSwagemakers Před 2 lety

      @@RedefineFX thanks but that's oke, I doubt I can solve it with that while having your video. I'm just going to start from scratch on a smaller scale

  • @user-jj3sz3mk2l
    @user-jj3sz3mk2l Před 3 lety

    My GPU is Nvidia Quadro K2200.
    "Enable CUDA collision solver" is not working.
    Any solutions?

    • @RedefineFX
      @RedefineFX  Před 3 lety

      I've only tested on 1070 and 2080 and worked fine on both

    • @RedefineFX
      @RedefineFX  Před 3 lety +1

      You also need to install the cuda DLLs in your max plugins folder

    • @user-jj3sz3mk2l
      @user-jj3sz3mk2l Před 3 lety

      @@RedefineFX Thank you!

  • @user-zk6pu6sm6h
    @user-zk6pu6sm6h Před 3 lety

    Why so many light sources?)))

    • @RedefineFX
      @RedefineFX  Před 3 lety +1

      I had to exclude the logo from a few lights and then added more where only the logo is illuminated (but with lower intensity) Still don’t need this many lights but was lazy to clean it up 😙

  • @imrankhan6957
    @imrankhan6957 Před rokem

    I don't have the CUDA cloth collision. It says need tyflow pro license. 🥲

    • @RedefineFX
      @RedefineFX  Před rokem

      This tutorial was made before tyflow pro came out. You now need it to make this happen, correct.

    • @imrankhan6957
      @imrankhan6957 Před rokem

      @@RedefineFX is there any other way to do it now?

    • @RedefineFX
      @RedefineFX  Před rokem

      @@imrankhan6957 negative

  • @natalia8257
    @natalia8257 Před 3 lety

    🔥Thanks for your tutorials, great as always👏🏻👏🏻👏🏻