Pokemon Red and Blue Glitches You Probably NEVER Heard Of!

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  • čas přidán 3. 04. 2020
  • Pokemon Red and Blue are filled with glitches, from the popular ones such as the Missingo and Glitch city glitches, all the way down to some more obscure glitches. Today we will be looking at some of the lesser known Pokemon Red and Blue glitches that you've never heard of! Let me know in the comments which were your favorite, or if you knew about these glitches before!
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Komentáře • 652

  • @PaPaSea
    @PaPaSea  Před 4 lety +76

    If you guys enjoyed this video, then consider clicking that like button and subscribing! Check out one of my newer videos like this one as well! czcams.com/video/oLNB6GW4AgA/video.html

    • @PaPaSea
      @PaPaSea  Před 4 lety +2

      maltese 84 that would be funny

    • @OmaeWaMoShindeiRYU
      @OmaeWaMoShindeiRYU Před 4 lety +1

      when I was a kid I swear I got the trainer next to the seafoam island entrance to turn into professor oak, but i accidentally went into the cave before i could interact with him, do you know if this has happened to anyone else?

    • @PaPaSea
      @PaPaSea  Před 4 lety +2

      David Nunez that seems possible. I remember when I was a kid seeing something similar in fuschia city with a trainer changing sprites but I have no idea how it happened

    • @OmaeWaMoShindeiRYU
      @OmaeWaMoShindeiRYU Před 4 lety +1

      @@PaPaSea I've always wanted to recreate that and see if you can battle him, seeing that the game has data for his team.

    • @monarcmonarc8881
      @monarcmonarc8881 Před 4 lety

      @@PaPaSea ur way of narrating...it's comfusing...y didnt u put like subtitle, a bit of captions etc...

  • @katze2176
    @katze2176 Před 4 lety +1277

    The spinning character made the video better 😂😂

  • @SuperGoker64
    @SuperGoker64 Před 3 lety +220

    "All you have to do is Surf normally in the water of the Gym like everywhere else"
    *proceeds to spin through the water*

  • @Ospyro3em
    @Ospyro3em Před 4 lety +383

    Imagine being cursed to spin in circles for the rest of your life!

  • @miguelzamora2011
    @miguelzamora2011 Před 4 lety +317

    I laughed so hard at the spining 360 bike jumps, and then again when you kept using the spinning character

  • @JamesPlaysGames95
    @JamesPlaysGames95 Před 4 lety +581

    as a kid i always thought the messed up noises from the low HP was just to empathise that the tired pokemon couldn't handle the stress

    • @starrrleafy
      @starrrleafy Před 4 lety +26

      SAME I always felt bad ;-;

    • @flash4354
      @flash4354 Před 4 lety +25

      E M P A T H Y

    • @kirin1230
      @kirin1230 Před 4 lety +42

      @Tweak Turnup Speak for yourself

    • @paradoxzee6834
      @paradoxzee6834 Před 4 lety +46

      Also it is not a glitch just hardware limitation.
      The gameboy is limited how much sound it can make so when you have the low health beep it was made to skip some sounds.

    • @dashiedks
      @dashiedks Před 4 lety +21

      exactly -- the NES did this too. it's due to how many separate audio channels the hardware can produce at any one time -- i believe the NES was limited to five, but i'm not 100% sure about it.

  • @TayoEXE
    @TayoEXE Před 4 lety +283

    The fun thing about being a kid in the late 90s and early 2000s was the fact that none of these glitches were easily verifiable via CZcams. I remember seeing some describe the man on Blaine's gym glitch and then I tried it myself to verify. This went on with many many glitches that were fake and a few that were real until 9 year old me finally found the real Mew Trick and tested it together with my best friend. Even 16 years later, I still don't forget how fun it was to discover new glitches.

    • @spongefan155
      @spongefan155 Před 4 lety +5

      A 9 Old Found The Mew Glitch *applause*

    • @thewtfverse9763
      @thewtfverse9763 Před 4 lety +4

      The mew glitch is unforgettable.

    • @NottJoeyOfficial
      @NottJoeyOfficial Před 4 lety +6

      I learned the Mew trick when I was like 12 or 13 online, and I thought it was fake so I tried it, then I got a Mew

    • @thewtfverse9763
      @thewtfverse9763 Před 4 lety +2

      @@NottJoeyOfficial same, after a while I even figured out how to use the glitch to finish the rest of the pokedex

    • @banodeacido666
      @banodeacido666 Před 4 lety +2

      Hell yeah bro lol. I remember going nuts when I found out how to duplicate. Rare candies for days 😂 gathering up in the lunch room trading,discovering glitches, battling man those were good times

  • @cxsss
    @cxsss Před 4 lety +99

    The Red Bar glitch isn't used for attack sounds, it's instead used for cries and level up jingles! Speed runs play with animations turned off but it also skips sounds that that *doesn't* skip :)

  • @greenknight9000
    @greenknight9000 Před 4 lety +407

    Title: *Pokemon Red and Blue Glitches You've NEVER Heard Of!*
    Me, who has read hundreds of pages and watched countless videos of Pokémon Gen 1 Glitches for over a decade: *_I am four Parallel Universes ahead of you!_*

    • @eriks8382
      @eriks8382 Před 4 lety +9

      Dork

    • @aurafox1
      @aurafox1 Před 4 lety +59

      ​@@eriks8382 In order to explain why greenknight9000 is not a dork, we'll first have to discuss parallel universes.
      Okay, so Red's position is a floating point number. But it's converted to a short when the game uses it to test for collision with ground tiles. In short, Red's position can basically be any decimal number, but it's converted to an integer between 32,767 and -32,768 inclusive. So, any fractional numbers are truncated and any numbers too big or too small are moved into this range using a modular operator. In other words, Red's position is limited to a box within those constraints. But if Red leaves that box, then his actual position and the position used for ground detection will separate since the position used for ground detection will remain in that original box.
      So now I ask you this: If Red is standing outside of this box, but the position being used to test for collision is in the box and on a valid tile, can Red stand over there? The answer is yes. As far as the game sees it, Red is in fact on a ground tile because there is a ground tile where the numbers are pointing to. So for all intents and purposes, there is essentially land over there. A copy of the original map. And this is what we call a parallel universe. Or a PU. And this applies to every one of these boxes, so there's actually a grid of infinite PU's.
      Now, PU's aren't as glamorous as you might think. The graphics are only found on the original map, so the PU's are completely invisible. Furthermore, PU's have no sprites like NPC's or Pokemon, no trainers, no items like potions or pokeballs, and not even any walls. So really, it's pretty barren. Furthermore, the Gameboy console will actually crash if you go to a PU and let the camera follow you. But luckily, we can avoid that crash by fixing the camera in place on the original map before leaving it. Though that does make it even harder to tell what's going on in the PU's.
      So, you can travel to a PU if you have enough speed, but it's not as simple as you might think. If you have just enough speed to reach the PU over, it won't actually work. That's because the game checks for a ground tile at each quarter-step of his movement. In other words, the simplest PU movement has to be at least four PU's away. That way, each quarter-step is on a ground-tile and therefore valid. For simplicity, we call this Quadrupal-PU distance one "QPU".
      Now, at this point I've been glossing over a very important detail which I now need to clear up. What if I told you that the distance Red moves isn't necessarily equal to his speed? The distance Red travels is only a portion of his actual speed and this portion depends on the type of tile. The higher the friction, the less Red will move. Note that it only depends on the friction. Not whether Red is on a walking, surfing, biking, or even spinning. The distance Red actually moves will be called his "DeFacto Speed." Red could have the same speed but different DeFacto Speed if he's standing on tiles with different frictions. So, when we want to move one QPU, it's not sufficient just to have 1 QPU speed. We need 1 QPU DeFacto Speed, which often means our actual speed will need to be greater than 1 QPU to compensate.
      So, to reiterate, we need to increase our speed so that our DeFacto Speed synchs up to 1 QPU. The speed needed to do this is called the "Synching Speed". So, when we build up enough speed to match the Synching Speed, the quarter steps of the DeFacto Speed will synch up with PU's, and we can move. Now, if we want to travel 2 QPU, we will need to double this Synching Speed. In other general, any multiple of the lowest Synching Speed is in itself a Synching Speed and we can move multiple QPU at once. So remember, every tile has a different set of Synching Speeds.
      Because of all of this, we can conclude that greenknight9000 is no dork. Him being four Parallel Universes ahead of you means that he has dedicated a very substantial amount of time to his Pokemon Red and Blue glitching career.

    • @ReshiLuna
      @ReshiLuna Před 4 lety +16

      @@aurafox1 dayuuuuuuum, that must have taken forever to write! :3 (and, holy crap, are you a quantum physicist?)

    • @thebigbros9794
      @thebigbros9794 Před 4 lety +4

      Aura Fox dork

    • @aurafox1
      @aurafox1 Před 4 lety +5

      @@thebigbros9794 D:

  • @joshuaweiner1
    @joshuaweiner1 Před 4 lety +45

    The glitch where you keep not picking a starter Pokemon until the game freaks out was acknowledged in Pokemon Go. If you keep walking away from the 3 starter Pokemon options in Go, Pikachu will eventually become an option to start with.

  • @mono717
    @mono717 Před 4 lety +123

    I actually knew the one with the NPC manipulation! I used to do something similar all the time on my blue cartridge. In pallet town, you can manipulate one of either of the walking npcs into the grass that normally oak stops you at, and they will stand there. If you walk into the grass tile next to them, oak will approach to bring you to his lab... but will approach the npc instead. When he leads you, you will be offset one tile to the left or right depending on where the npc was. Your reward for spending 15+ minutes of your time shoving a npc around? You get stuck on an outside wall of the pokemon lab, unable to move or enter the door. Thats a softlock! Whoops!

    • @bobby1774
      @bobby1774 Před 4 lety +1

      ik

    • @PiterLauchy
      @PiterLauchy Před 3 lety +5

      That's actually a category in speedrunning, Softlock%.

  • @OtterSeaborne8901
    @OtterSeaborne8901 Před 4 lety +54

    Redbar's pretty easy to understand how it happened. Normally, the game waits until the current sound effect ends to read the next input. But the redbar sound lasts forever, so if they left that instruction in, the game would hang. So they disabled the "wait for sound effect" flag while that sound plays, which means you can skip over normally mandatory sound cues.
    Also, the time save isn't mostly in moves with sound effects, since you can skip battle animations in Settings. It's primarily about cries when pokemon enter battle, which can take several seconds per pokemon but can be skipped entirely by mashing A during redbar.

    • @ninjacell2999
      @ninjacell2999 Před 4 lety

      Also when Pokémon leave battle by fainting

  • @L._Vireo
    @L._Vireo Před 3 lety +71

    In order to stop the character from spinning, you might wanna try going on to the spinning tiles again and after you stop on a stop tile it should set the player sprite sheet back to normal.

    • @OtakuUnitedStudio
      @OtakuUnitedStudio Před rokem +9

      Exactly what I was thinking. The flag for spinning doesn't get turned off so it keeps going. Just need to turn the flag back to normal.

  • @renatatostada3318
    @renatatostada3318 Před 3 lety +22

    i swear i was laughing my ass off while your character casually spun into cerulean's gym

  • @poopyoldhag9020
    @poopyoldhag9020 Před 4 lety +16

    You forgot my favorite one:
    The one where your stats get an extra albeit temporary stat boost of +12.5% depending on the badges you have whenever your pokémon's stats get modified during the battle. The boost wears off when the stats are changed again or the battle ends.
    This information is very useful for speed runs!

    • @B3Band
      @B3Band Před 2 lety +3

      "Pokemon Glitches You've Never Heard Of"
      an intellectual: "Hey, you forgot this glitch I've heard of!"

  • @CommanderWiggins
    @CommanderWiggins Před 4 lety +28

    You can actually do the NPC manipulation on the girl in Pallet Town, and eventually get her to walk into the grass. If you then walk into the grass next to her, the Professor Oak cutscene triggers. But the girl will block you from following Oak properly, so you get stuck in the wall of Oak's Lab, soflocked. It's a joke speedrun category for Gen 1, "Softlock the Game"

  • @SeleDreams
    @SeleDreams Před 4 lety +49

    you might fix your spinning state by walking again on spinning tiles

    • @SEFSQklOR0VS
      @SEFSQklOR0VS Před 3 lety +4

      Never thought I'd find a VOCATuber here but aaaaaa I love you

  • @demoleramera
    @demoleramera Před 4 lety +8

    What I really like about the Gen I games are that they remind me of all these rumours for different games you would hear at the playground back in the day, like "if you stand on this spot for exactly x amount of time, and press this button combination, you will unlock hidden features in the game" for example. Except that in Red and Blue, a lot of those rumor-like instructions actually WORKS

  • @LucasRazorBlade
    @LucasRazorBlade Před 3 lety +9

    I don't know why, but the constantly spinning character is making me somewhat happy.

  • @Sencilia
    @Sencilia Před 3 lety +8

    I can explain the hidden PC in the hotel! Red is using a laptop, and that spot is a hot spot for wifi.

  • @elitegamer2272
    @elitegamer2272 Před 3 lety +12

    NPCS: I wonder what that trainers listening to?
    Trainer: Around the world, Around the world, Around the world, Around the 🌎

  • @petenite
    @petenite Před 4 lety +22

    The way sounds work in Pokémon RBY is this, you have 4 oscillators, basically 4 instruments. 3 that can play analog sounds and one is auxiliary that can play white noise (typically for drums). When your Pokémon reaches low hp and you have the beeping, the reason why the music cuts out is because the game only has four instruments, so one instrument has to go to so it can play the beeping sound. This also happens in Mario, same concept. Next time you play the original Mario brothers, notice what happens to the music whenever you interact with a coin, the sound card has to compromise the music for the fx of the coin being collected. I hope this was helpful 😅

    • @dizzydial8081
      @dizzydial8081 Před 3 lety +2

      Another youtuber covers this sort of thing. He talked about pokemon cries, too. A lot of the pokemon in original games shared the same cry. Only difference was the speed they played and the pitch.

  • @OrigenalDarkMew
    @OrigenalDarkMew Před 4 lety +24

    Only one I didn't know was the spinning glitch. Damn I feel old now

  • @danielbotman5341
    @danielbotman5341 Před 2 lety +4

    Usually, Rage only raises a pokemon's Attack after receiving direct damage from an opposing attack. The exception is Disable, a move that triggers Rage to raise Attack without dealing damage. Even if Disable fails, Attack is raised.
    I have not found any online footage that displays this glitch, so I guess the glitch is pretty obscure.

  • @teadrinkerfication9160
    @teadrinkerfication9160 Před 4 lety +9

    I think that’s the first time I’ve seen Onix’s gen 1 backsprite 🤯

  • @kyled00m
    @kyled00m Před 3 lety +5

    I'm guessing Misty's gym started as a water area and was reduced to include the statues. The state's tiles weren't checked after adding the statues and then those statues were copy-pasted on every other gym.
    The Celadon hotel was probably the same-a copy-pasted version of the Pokecenter. They deleted the PC but forgot to delete the script.

  • @TrainerDLYellow
    @TrainerDLYellow Před 4 lety +92

    I don't think the sound glitch you mentioned is a glitch. The Game Boy only has 4 channels for sound. The sound indicating low HP has to take up one of those channels in order to get around this limitation, hence parts of the music stopping when HP is low.

    • @Echidneys
      @Echidneys Před 4 lety +6

      Correctamundo

    • @TrainerDLYellow
      @TrainerDLYellow Před 4 lety +4

      @@Echidneys And they said watching CZcams all day wasn't beneficial

    • @winnipeginstinct
      @winnipeginstinct Před 4 lety +5

      its an "exploit" or else speedrunners wouldnt be allowed to use it

    • @reason9262
      @reason9262 Před 4 lety +3

      @@winnipeginstinct speedrunners use glitches all the time

    • @TrainerDLYellow
      @TrainerDLYellow Před 4 lety +7

      @@winnipeginstinct I'm not sure I understand your point. To clarify my point, glitches are an unintended consequence of programming, like MissingNo. The Game Boy having four channels is a design feature. The low HP sound can be exploited for sure, but it is an intended feature functioning as it should. It's all a little semantically, but I hope that clarifies.

  • @TheBlueWizzrobe
    @TheBlueWizzrobe Před 3 lety +10

    I already knew about all of these _except_ for the spin tile glitch with the safari zone. That's a really fun one, and I'm certainly glad to be able to add that to my repertoire of gen 1 glitches! As for the stone evolution glitch, if I recall correctly that glitch works with each of those specific Pokemon because the species index values of those Pokemon are the same as the item index values of the corresponding stones in the game's code.

  • @halstinton3451
    @halstinton3451 Před 2 lety +4

    The spinning glitch is so awesome 😂 I can't believe I'm still learning new things about this game to this day, I played it when it first came out! That's incredible 👏

  • @Deebofreebo
    @Deebofreebo Před 3 lety +2

    “Surf like you normally would” *violently spins*

  • @dudono1744
    @dudono1744 Před 4 lety +19

    There are useful unknown glitches such as arbitrary code execution

  • @user-yn4eg8re9r
    @user-yn4eg8re9r Před 4 lety +30

    the title: you have never heard of these!
    the ZZAZZ glitch: are you kidding me? i know every red and blue glitch to ever exist!

    • @thecollectorsinged113
      @thecollectorsinged113 Před 3 lety

      Item manipulation(red & green): yeah right

    • @user-yn4eg8re9r
      @user-yn4eg8re9r Před 3 lety

      @@thecollectorsinged113 dude you cant read or smthn

    • @thecollectorsinged113
      @thecollectorsinged113 Před 3 lety

      @@user-yn4eg8re9r welp looks like you don't get it, foget about it

    • @user-yn4eg8re9r
      @user-yn4eg8re9r Před 3 lety

      @@thecollectorsinged113 jeez frickin idiot i said red and blue and you said red and green how dumb are you

  • @Str8Edge_
    @Str8Edge_ Před 4 lety +16

    The Pokémon Yellow glitch where we can complete the whole game is *AWESOME*!!

    • @thewitheredsoul8897
      @thewitheredsoul8897 Před 4 lety +1

      The completing the game isn't the glitch. The glitch is getting out of bounds in the menu to access glitched items. Calling it the glitch where we can complete the whole game is more pointing to the result of the item manipulation in glitch menu. The menu is the glitch because completing the game isn't the only result. In fact, by trashing specific amounts of items like you do you are setting up warps in the game to take you to different places. Just saying

  • @Blood-PawWerewolf
    @Blood-PawWerewolf Před 4 lety +33

    3:51 SPEEEEEEN!!

  • @cvf4ever
    @cvf4ever Před 4 lety +21

    Great video! When I was a kid, I used to do the perpetual spinning glitch but instead of letting the Safari Zone alert happen while I was spinning, I would let it happen while I was in the middle of a ledge jump. Turns out that doing this glitches your game to make you keep "flying" while a very glitchy shadow (for me it was some numbers and signs that kept changing to other sprites). So it's like an alternative to the Perpetual Spinning glitch. I wonder if there are another places available to find out where to let the Safari Zone time run out to discover new glitches xD

    • @thelegendkillersshittyduff1335
      @thelegendkillersshittyduff1335 Před 4 lety +5

      How did you even know this as a kid when i played this as a kid i didnt know how to get flash lol

    • @thelegendkillersshittyduff1335
      @thelegendkillersshittyduff1335 Před 4 lety +1

      So not gonna get a answer i ask you a question

    • @cvf4ever
      @cvf4ever Před 4 lety +3

      @@thelegendkillersshittyduff1335 sorry imma cat person lmao

    • @aaronjames3228
      @aaronjames3228 Před 4 lety

      @@cvf4ever dang you just gonna not answer

    • @mitchellslaughter2963
      @mitchellslaughter2963 Před 3 lety

      iirc if you do the trainer-escape glitch after the safari zone glitch, and manage to reach the glitch encounter before your timer runs out, you can use Safari Balls against the glitch-encounter mon as if you encounterd it in the safari zone

  • @astrouphel
    @astrouphel Před 4 lety +3

    Nice to see some other glitches get some light besides the usual Mew glitch, glitch city, Missingno glitch, etc.

  • @StateBlaze1989
    @StateBlaze1989 Před 2 lety +3

    To this day one of the coolest glitches I remember from red and blue is the starter evolution glitch. Basically you nicknamed your final evo starter a specific name (for example, Rainer for blastoise and charcoal for charizard) and leveled them up. After which, they would start to evolve. I can't remember the entire process since it's been like 25 years, but that one still sticks out to me and I never seem to see anyone mention it in these glitch videos.

    • @thesye1014
      @thesye1014 Před rokem

      That kinda sounds like the eevee trick on pokemon go or a nod to it

    • @StateBlaze1989
      @StateBlaze1989 Před rokem +2

      @@thesye1014 The eevee thing in Go is more coincidence.

  • @DanielLeonis
    @DanielLeonis Před 4 lety +3

    Awesome video! My favorite was the spinning glitch. The idea of Red doing bike tricks off a ledge is hilarious.

  • @FoxGalahHasMovedToNewAccounts

    You spin me right round round like a record baby right round round round

  • @rumiyano
    @rumiyano Před 4 lety +15

    I like this video, by now I would have seen so many glitches for the game already. However, I still love seeing these videos to prove me wrong of my knowledge!

  • @fatcerberus
    @fatcerberus Před 4 lety +4

    I’ve known about the invisible PC for a long time, it was one of the better-known “minor” glitches back in the day; I remember first reading about it on one of those old Pokémon fan sites (Pojo I think?). I didn’t know about any of the other ones here, though! Nice to see a video like this where the title actually isn’t clickbait for once!

    • @thewitheredsoul8897
      @thewitheredsoul8897 Před 4 lety

      The invisible PC is not a glitch. The map is a copy and pasted Pokémon center and they simply forgot to remove the tile where you can interact with a PC in a Pokémon center

  • @tetrisgoat
    @tetrisgoat Před 3 lety +2

    The visual glitch from Cycling Road was actually new to me. I knew the others, but I didn't expect to see a new one. Cool!

  • @bellbottomblues8351
    @bellbottomblues8351 Před 2 lety +1

    i genuinely had to pause the video and walk away and come back because i couldn’t stop laughing at the fact your character just kept spinning- i cannot explain why that’s so funny

  • @MarcoFD
    @MarcoFD Před rokem +3

    i remember the cool thing about the missingno glitch was that it depended on the players name which set of high level pokemon would appear on the coastline at cinnabar. if you named ur player default Red for example on pokemon red, mewtwo would appear. the glitch i wish i knew back then was the one where udd actually could get mew through a series of steps above cerulian city.

  • @chibbysadventures5555
    @chibbysadventures5555 Před 4 lety +9

    I feel so bad I watched this just to see how many of them I didn’t know (I hyperfixated on Pokémon glitches for a long time) but I stayed for the enjoyable video and spinning character lol

    • @PaPaSea
      @PaPaSea  Před 4 lety +1

      I thought people would be annoyed by the character spinning for no reason in a few clips but people loved it

  • @Exrier
    @Exrier Před 2 lety +1

    When you use a stone outside of battle, it stores the item used on the same place in memory that the species of the active Pokemon would be stored in during battle. It then runs the same "try to evolve Pokemon" subroutine that the game is runs on each Pokemon that leveled at the end of battle. And so after battle, it will try to check to see if you've used a stone, but the ID of the last active Pokémon will come up instead of an actual item used. Also, not any missingno will work as a stand in for a fire stone, it must be one with the correct index number.

  • @faerylnhiikira1053
    @faerylnhiikira1053 Před 3 lety

    Neat video! I had only heard of the fishing/surfing statues before.

  • @Moucheron1990
    @Moucheron1990 Před 3 lety +5

    That was actually a 1080 off that ledge.

  • @ASMRDoodlez
    @ASMRDoodlez Před 3 lety +1

    For the second one, it looks like your rival is wondering where everyone went.

  • @NickThomasVocals
    @NickThomasVocals Před 3 lety +1

    Great video, subscribed

  • @ProfesorTeto2
    @ProfesorTeto2 Před 4 lety +16

    Lmao, i love this permaspinner glitch

  • @justsomejojo
    @justsomejojo Před 3 lety +2

    I knew about the PC in Celadon and the fishing statue. Everything else, though, was new to me. The funny thing is that the evolution stone glitch explains how a friend of mine years ago (must have been a decade by now) was adamant about his Staryu evolving by level up. I thought he was just misremembering all this time.

  • @salinaember9527
    @salinaember9527 Před 4 lety +3

    nice glitches! these games are what got me into glitches and creepypastas and stuff. lots to uncover and very strange discoveries exist :p

  • @victorystarsaber7807
    @victorystarsaber7807 Před 4 lety +1

    Thanks love the video keep up the great work

  • @RobotnikPlays
    @RobotnikPlays Před 3 lety +2

    5:23 - Those are trees, not boulders. The white section on the underside of the sprite is a trunk, the rest of the 'boulder' shapes are leaves.
    Kinda changes the outlook of the original Pokemon games being set in some extremely rocky region, but makes a lot more sense thematically.
    Later games that visit the region (GSC, FR/LG) make it more obvious they are trees.

    • @drake7754
      @drake7754 Před rokem

      Yup! You can tell they're trees in Pokémon Yellow as well as on Red/Blue if you're using the Super Gameboy or SGB2 (there are also videos on CZcams showcasing this)

  • @reddragoon2423
    @reddragoon2423 Před 4 lety +3

    Fun fact, if yo manipulate npc movement in pallet town, and get one on route 1 just right, then activate prof oak, the npc blocks the route you take and some funny pathing can happen

    • @drake7754
      @drake7754 Před rokem

      I remember doing this back in the day on Yellow. What a blast from the past!

  • @coheedbeast2113
    @coheedbeast2113 Před 3 lety +1

    Who would ever try and fish in front of the gym statues? 7 year old me in 1999! This video reminded me that I figured out you could fish in the statues as a kid.
    My 7 year old brain rationalized it as water somehow being underneath the statues and the little square placque thing being a window to fish inside the statue!

  • @Terashi
    @Terashi Před 3 lety +3

    I heard about the ghost PC back when Red and Blue were new. Also, I didn't know about the stone evolution glitch, but that does explain why my Pikacho tried to evolve in Lavender Tower that one time. It was on the brick Gameboy so I coudln't see what it was trying to evolve into that clearly, and because of the location I thought it might have been a ghost thing (Pikachu may or may not have fainted during that fight) so I canceled the evolution out of childish fear. (Well, adolescent fear, but you know what I mean.)

  • @fatcerberus
    @fatcerberus Před 4 lety +5

    I don’t think the low HP sound overriding other sounds is a glitch - just an inherent limitation of the Game Boy’s sound hardware. The GB couldn’t play more than one sound effect at once; I guess they figured the warning sound should take priority.

    • @PaPaSea
      @PaPaSea  Před 4 lety +1

      yeah it’s not really a glitch, quite a few people already commented that already

    • @vasudoesstuff
      @vasudoesstuff Před 4 lety

      @@PaPaSea You gave a heart to every other comment😂😂

    • @PaPaSea
      @PaPaSea  Před 4 lety

      Vasu Mathur yeah I give a heart to comments I don’t have a reply to but sometimes CZcams glitches and removes the heart

  • @ShockInazuma
    @ShockInazuma Před 8 měsíci

    Fun Fact about that second glitch, sometimes if you do it, the sprites with get all glitchy. I believe it only happens if you check your menu every time you go down, though.
    For the classic statue glitch, an important thing to note is it only works on the bottom tile for some reason, as the top tile remains unaffected.

  • @Anonix123
    @Anonix123 Před 4 lety

    I havent heard about most of these. Pretty cool video brother

  • @glitchhunter09
    @glitchhunter09 Před 4 lety

    The glitch at 1:54 you can bring Oak and yourself back by pressing Start. It results in a lot of A's appearing on screen but after you close the start menu, you and oak come back and the game can be played normally.

  • @simpleasliam657
    @simpleasliam657 Před 4 lety +1

    That spinning character Sprite is amazing Haha! I knew the floating bike owner and the visual effects on the bike path, I heard a rumour when I was younger about the fishing the statues too but I never tried it or believed it

  • @SwiftCreationStudio
    @SwiftCreationStudio Před 4 lety +3

    "Surf like you normally would" *proceeds to spin while surfing*
    "Okay sort of like you normally would"
    I'm honestly surprised certain events like walking through doors, surfing, getting on the bike or on the ledge didn't stop the spinning.

    • @PaPaSea
      @PaPaSea  Před 4 lety +3

      I was more surprised that resetting the game didn't even fix it

    • @ninjaguyYT
      @ninjaguyYT Před 4 lety

      Programmer here. I bet they have a flag called "rotate = True" (but in assembly) and it gets set to False when you touch a stopping point. Since you can't save while being forced to move, there's no point in resetting that flag when turning the game off. Or at least they thought

    • @SwiftCreationStudio
      @SwiftCreationStudio Před 4 lety

      @@ninjaguyYT I did some programming myself but forget 90% because I preferred the visual end. But yeah that sounds about right.

  • @sofiabent9129
    @sofiabent9129 Před 3 měsíci +1

    I tried the mew glitch, I got mew and then kept doing the same thing only with different trainers and each time a different pokemon showed up on the bridge. One of the battles I lost but a pokemon still appeared on the bridge anyway and I didn't expect that. Scyther, rhyhorn, nidoran, nidoqueen, lapras and gengar all showed up on the bridge one at a time depending on which trainer I battled. The gengar was a total surprise and made me happy.

  • @MAZZ0Murder
    @MAZZ0Murder Před 3 lety +1

    lol wow, that no-stone evolving glitch is pretty neat! Never knew about the spinning glitch either...
    Trapping NPCs on a door was always entertaining, surfing/fishing on the statues were entertaining,. You can surf into the out of bounds areas in Lances room and make your way back to Agitha... not that it does much, but it's amusing! I can't remember if you can bypass Lance altogether or not though...
    I knew of the invisible PC as well.

  • @ookamiko9500
    @ookamiko9500 Před 8 měsíci

    Fun fact, the safari zone glitch can be used in another way. Instead of going on the movement pads, run the timer down until you have 1 on the timer. If you were to jump over a fence as the timer hits zero, you will be in a perpetual jumping state. It can be used to bypass walls and scenery like the GameShark.

  • @dervertica
    @dervertica Před 4 lety +1

    There are also 'Invisible PCs' in some Safari Zone houses assuming you can go out of bounds though.

  • @seandavidniemann4563
    @seandavidniemann4563 Před 4 lety

    Great video, you should make some more!

    • @PaPaSea
      @PaPaSea  Před 4 lety

      Thanks! I'm working on a glitch video right now, but for some reason I can't get the glitches to work right

  • @dexterdextrow7248
    @dexterdextrow7248 Před 4 lety

    Not sure why CZcams recommended a obscure little video covering pokemon glitches,but I'm happy it did. Your video was actually rather pleasant, maybe not as "comical" and "funny" as some other, but as a result it's also not annoying and screamy, so I much prefer this.

    • @PaPaSea
      @PaPaSea  Před 4 lety

      Thanks, I just don't like forcing excitement or talking to viewers like I'm hosting a show on Nick Jr

  • @LunarWingCloud
    @LunarWingCloud Před 4 lety +1

    At first I thought you were gonna just talk about Glitch City or something when you talked about the Safari Zone part but the perpetual spinning, that I did not see coming

  • @MissAshley42
    @MissAshley42 Před 3 lety +1

    Spinning Surf > Spinning Bike
    Fish go "Weeee!"

  • @TheAlan136
    @TheAlan136 Před 3 lety +1

    The constant spinning is super funny.

  • @aurafox1
    @aurafox1 Před 4 lety +1

    To stop the perpetual spinning, did you ever try going back into Viridian Gym and stepping on the spinning tile again? It's possible that hitting one of the stop tiles would restore your original non-spinning status.
    Also, I could be remembering things wrong, but I seem to recall that bullying an NPC into a doorway can be used for some glitch related to Cinnabar Gym. If I had to guess, perhaps it's possible to get into the gym early by stepping onto the tile where you're normally turned away from the door, but talking to an NPC on the same frame, canceling the automatic movement and allowing you to step into the door.

    • @PaPaSea
      @PaPaSea  Před 4 lety +1

      I haven't tried going back on a spinning tile. As for the NPC bullying there probably are a few glitches that can be done with it, I just don't know of any others

  • @RariYork
    @RariYork Před 3 lety +1

    You spin me right round baby right round like a record baby right round round!

  • @joelmavity1467
    @joelmavity1467 Před 3 lety +1

    The fishing/surfing statue and invisible PC I knew about. But my favorite one is catching Pokémon outside of the Safari zone on Seafoam Island.

  • @tuoli3072
    @tuoli3072 Před 11 měsíci +1

    You can cancel the spinning by going on the arrow tile that spins you in the first place

  • @micahqgecko
    @micahqgecko Před 2 lety +1

    The spinning one is weird, I only knew that you can walk through walls using the safari zone PA

  • @B3Band
    @B3Band Před 2 lety +1

    OMG even the surf was spinning...this is hilarious!

  • @Kevin-gg2bl
    @Kevin-gg2bl Před 3 lety

    A lesser known glitch video that actually covers lesser known glitches? I actually didn't know a few of these!

  • @jeiku5041
    @jeiku5041 Před 4 lety +2

    I knew of all of these. I'm not sure whether to be happy or disappointed in myself.

    • @PaPaSea
      @PaPaSea  Před 4 lety +1

      Jeiku Furame nothing wrong with being interested in lesser known glitches. I used to read up on them and watch videos about glitches all the time a few years ago

  • @UnusualPete
    @UnusualPete Před 4 lety +1

    The invisible PC is actually well known.
    As for the rest, I only knew the Cycling Road block glitch and the "fish in statues" (I didn't know you could surf on them).

  • @LITTLE1994
    @LITTLE1994 Před 4 lety +1

    Being a veteran of those games for over 20 years, known some myself and done some things with a Gameshark, some of them are indeed interesting.

  • @zaccwalker3098
    @zaccwalker3098 Před 2 lety +1

    Gah, the spinning is HILARIOUS.

  • @raziyatheseeker
    @raziyatheseeker Před 4 lety

    Okay, you got me. I only knew the fishing-in-gym-statues and Glitch City ones, wow. :o

  • @MofoMan2000
    @MofoMan2000 Před 4 lety +1

    One of my favorites is the ZZAZZ glitch, but that one's extremely destructive.

  • @HellHathNoFuryAtAll8
    @HellHathNoFuryAtAll8 Před 3 lety

    I knew about all of these, except I didn’t realize the bike owner also got incorrectly placed like the Cinnabar Island glitch. One of my favorite glitches not covered here is the glitch where you can form hybrid Pokemon using a glitch Pokemon called Q (there are also glitch characters around the Q). Using this glitch, you can get a surfing Pikachu in Yellow, no event required, and play the surfing minigame.

  • @samhayes-astrion
    @samhayes-astrion Před 4 lety +1

    No one:
    Nobody in the entire world:
    Not a single trainer in the history of the franchise:
    Red: BUT FIRST WE MUST DANCE!

  • @j.ackermann9110
    @j.ackermann9110 Před 3 lety +2

    With that many glitches I'm surprised the game even runs and was such a success...

  • @wfow1448
    @wfow1448 Před 4 lety +1

    One relatively obscure fact about the Gen I glitches concerns two of the more well known glitches. Did you know you can combine the Mew and the Lv. 100 Overflow Glitch? If you do it right, you can have a Lv. 100 Mew before Misty, since Cerulean is the earliest point in which you can catch an Abra. It's extremely hard to pull off, because EVERYTHING needs to go right, but it's fun.

    • @PaPaSea
      @PaPaSea  Před 4 lety

      I heard about that glitch before and a similar one with getting a level 100 Pokemon in viridian forest

  • @Sicklarry310
    @Sicklarry310 Před 2 měsíci

    The 360 spin on the bike, had me dying lol

  • @megamuffin15
    @megamuffin15 Před 4 lety

    The first one happened to me with a Shellder and an Onix as a kid! I'm so glad to finally know that it really happened and I wasn't imagining it.

  • @chrisschurke4151
    @chrisschurke4151 Před 3 lety +1

    I used to manipulate the NPCs movement all the time in the game. Unfortunately they seem to be incapable of leaving the town or route they are in, so I couldn't take them on adventures.

  • @CD-Gaming
    @CD-Gaming Před 3 lety

    I already knew about the Gym Statues and the hotel's invisible PC, the jumping sprites I actually encountered when I did the Prof Oak Challenge series for Blue Version, the most noteable being the Gym Guide in Vermilion (I even reacted to it)! One I'd actually never seen before and is near the end of Part 1 sees NPCs talking to you... but not actually LOOKING AT you! It happens again in the Finale and I saw it with the Dig TM Grunt in Cerulean, but buggered up on recording and lost it...
    Speaking of jumping sprites, the old man on Cinnabar Gym's roof appears there ONLY if you walk up to the Gym without the Secret Key in your Inventory! Although, if you try the Encounter Glitch, as shown in my three Special episodes, when you step on Nugget Bridge at the end for the Pokémon, that first Bug Catcher shoots off towards the far shore there!

  • @Teifling
    @Teifling Před 4 lety +1

    Back when I was 11 playing these games, I noticed the water/rocks thing. Probably because I grew up playing old NES/SNES games that were notorious for have bizarre rendering issues, I didn't think much of it after noticing it.
    The Man on the roof was another one I caught on back in the day.
    The PC I heard about much later in life.
    There rest here are news to me :D

    • @PaPaSea
      @PaPaSea  Před 4 lety +1

      I remember my sister showing me the man on the cinnabar gym roof glitch and it was one of the first glitches I've ever seen. I was so confused

    • @Richtofen-gy9cj
      @Richtofen-gy9cj Před 3 lety

      @@PaPaSea could've mentioned the more destructive glitches as well

  • @gemwolfz2860
    @gemwolfz2860 Před 4 lety

    not only can the amazing man show up at the gym in cinnabar, but he also occurs if you get on land from surfing on the right tile! i had it happen while messing with my boy missingno- it was a neat double feature!

  • @Chloethepikachu100
    @Chloethepikachu100 Před 4 lety

    Wow, I've actually never heard of some of these. Colour me impressed. :)

  • @WinVisten
    @WinVisten Před 2 lety +1

    the glitch at Cycling Road where the boulder and water mix like that i called Coastal Flooding. XD

  • @dethbyneckbeard2435
    @dethbyneckbeard2435 Před 2 lety +1

    Found that Hotel PC when I was a kid in Pokemon Red.

  • @macuser7048
    @macuser7048 Před rokem

    That fishing on the statue trick has been known since at least 1998. I know from an old unofficial strategy guide. It actually mentioned glitches.