once again fast video showing how to cause an ai to move using a player activated trigger ai: variable name: a1 init: a1 disableAI"MOVE"; trigger: on activation: a1 enableAI"MOVE";
You can do that or if you group units to one group leader and set him the waypoints and the disableAI commands the units will wait until the group leader can move and follow him
Exactly what I was looking for, thanks for the short simple video!
Extremely helpful, thanks for the video!
Grazie amico, mi hai aiutato un casino
Excellent!!!!
Fast and easy thanks!
Hi man, can you make a tutorial for detect units from OPFOR outside trigger area? Thanks :)
How do I disable a plane from moving?
Walking w
brother what is a variable name, how do i find it, I want multiple people to move at once which means i need a different variable name per npc right?
You can do that or if you group units to one group leader and set him the waypoints and the disableAI commands the units will wait until the group leader can move and follow him
can you do the same thing with a group? like a convoy?
no, you need to make a trigger for each vehicle