[TF2] Ranking EVERY Sniper Weapon in MvM

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  • čas přidán 26. 06. 2024
  • Almost 10k hours on TF2, still can't headshot to save my life.
    Follow my Twitter: / weezytf2
    0:00 - Intro
    0:29 - D Tier
    3:09 - C Tier
    5:08 - B Tier
    7:00 - A Tier
    8:48 - S Tier
    Music List:
    Delfino Square - Mario Kart DS
    Gritzy Desert - Super Smash Bros Brawl
    Hyrule Field Theme - Super Smash Bros Brawl
    Dry Dry Ruins - Mario Kart Wii
    In The Space Pirate Ship - Kid Icarus Uprising
    Full Steam Ahead - Super Smash Bros 4
    Tropical Resort (Act 3) - Sonic Colors

Komentáře • 493

  • @tik7165
    @tik7165 Před 2 lety +2201

    Small detail you missed with the Heatmaker that makes it even better: the focus meter doesn't have to be full to activate it so you can get one kill to get some meter then activate it and go on your rampage (or miss every shot and get kicked)

    • @koperekhabsburdzki43
      @koperekhabsburdzki43 Před 2 lety +102

      Really? I was played sniper in mvm/casual a lot of times and didnt know it xd

    • @ianjackson4721
      @ianjackson4721 Před 2 lety +27

      That’s crazy

    • @Henrix1998
      @Henrix1998 Před 2 lety +43

      Wtf, why I have never heard about this

    • @alargeredlizard3003
      @alargeredlizard3003 Před 2 lety +19

      Wait I don't need to get 3 headshots?

    • @theshermantanker7043
      @theshermantanker7043 Před 2 lety +68

      @@alargeredlizard3003 Nope, you never had to. In fact non headshot kills (Including kills not by the rifle itself!) ALSO count towards the charge, and 1 assist is in fact all you need to use it. I don't particularly play Heatmaker sniper though, mainly use the bazaar and machina against the robots

  • @antsjp6230
    @antsjp6230 Před 2 lety +525

    Weezy: apologizes to soundsmith fans for huntsman
    Space guy online: Imagine your an orphan who saw your parents brutally die and see another loving family adopt a mouse.

    • @WeezyTF2
      @WeezyTF2  Před 2 lety +125

      This is the funniest comment I've read in a long time.

    • @maestrofeli4259
      @maestrofeli4259 Před rokem +9

      I remember that, when did he say that? was it on the saxton hale tier list?

    • @antsjp6230
      @antsjp6230 Před rokem +21

      @@maestrofeli4259 It was on his guide for MvM sniper

    • @Revan_The_Knight
      @Revan_The_Knight Před rokem +4

      After being around the what this doesn't suprise me.

  • @zenithzv
    @zenithzv Před 2 lety +516

    Ive actually learned recently that heat maker with attack speed buffs allows you to literally hold down m1 and be a sniper machine gun. It’s ridiculous

  • @fastbreak333
    @fastbreak333 Před 2 lety +769

    I don’t play the MVM tours, but I feel like this information can be really handy in general for MVM of all levels. The points you make just make sense. Thanks for the advice!

    • @zdetcatrsid
      @zdetcatrsid Před 2 lety +9

      Agreed, I haven't played tours... don't want to anytime soon, but general in boot camp does help.

    • @ruileite4579
      @ruileite4579 Před 2 lety

      same, I'm yet to play a single mvm match but it's still nice to know

    • @Creepars
      @Creepars Před 2 lety

      Boot camp is good enough

    • @adamsmasher4102
      @adamsmasher4102 Před 2 lety

      Yes try not to waste money on MVM tickets MVM tours are like slot machines but the rng is crapper

    • @TheDumbassSoldier
      @TheDumbassSoldier Před 2 lety

      Your new i recomment Two Citties ya get 80% nice prizes

  • @theotv5522
    @theotv5522 Před 2 lety +107

    A small detail regarding Huntsman bleed upgrade is the bleed will make the robot constantly targeting you, a light class, because of the constant damamge. And you're up close meaning you won't live very long, as bots will prioritise hitting things cloest to them.

  • @derekc.7689
    @derekc.7689 Před 2 lety +441

    Small nitpick at 9:56 - "The Bushwacka turns that 35% damage bonus into 300%"
    Mini-crits deal 135% and crits deal 300%, so it should either be "turns 35% into 200%" or "turns 135% into 300%"
    Anyway thanks for making all these videos, I feel like the space of content for MvM information is pretty lacking

    • @Creepars
      @Creepars Před 2 lety +5

      Yeah, I thought it was more than 35%

    • @enzoaugusto1577
      @enzoaugusto1577 Před 2 lety +2

      Luls, thanks, thought the same

  • @convolutionzz2251
    @convolutionzz2251 Před 2 lety +388

    I'm a little surprised that you didn't mention this, but the cleaner's carbine will add mini crits to explosive headshots, which makes the damage high enough to one shot soldiers with explosive headshots

    • @ghoulbuster1
      @ghoulbuster1 Před 2 lety +19

      NO WAY

    • @fractalisomega9517
      @fractalisomega9517 Před 2 lety +42

      Syndney Sleeper also used to apply Jarate to enemies hit with Explosive Headshot...

    • @ralphthejedimaster
      @ralphthejedimaster Před 2 lety +15

      it also guarantees medic kills, whereas normally they can sometimes be overhealed and survive an explosive headshot

    • @drivanradosivic1357
      @drivanradosivic1357 Před 2 lety +20

      @@fractalisomega9517 the old Jarate AOE on headshot could be a MVM upgrade. likewise, the Pomson should have the old penetration as a core ability while the Uber and Cloak drain is a MVM upgrade.

    • @antsjp6230
      @antsjp6230 Před 2 lety

      Rly? Damn. Sniper is way too underrated

  • @WittingStudios
    @WittingStudios Před 2 lety +129

    To add to the overpoweredness of the Hitman's Heatmaker, you can activate the focus at anytime. So you don't have to wait for it meter to be full.

    • @Creepars
      @Creepars Před 2 lety +3

      Thanks! I didn't know that!

    • @theshermantanker7043
      @theshermantanker7043 Před rokem +2

      It's not for players like me though, the fast paced heatmaker gameplay is a bit too quick. I actually like the machina over it, nothing stops a robot uprising like a jacketed piece of metal being smashed through a robot's face at Mach 10

  • @ham5366
    @ham5366 Před 2 lety +64

    Let's not forget to mention that with minicrits (from Cleaner's Carbine, Jarate, Buff Banner) you can hit an important breakpoint to one shot groups of soldiers with explosive headshots.

  • @susk5090
    @susk5090 Před 2 lety +25

    did not expect to get rickrolled 10 seconds into a tf2 mvm video

    • @theeliteofficer625
      @theeliteofficer625 Před 2 lety

      And thanks to your warning thousands now have time to prepare, thank you for your sacrifice soldier 👍

    • @susk5090
      @susk5090 Před 2 lety

      @@theeliteofficer625 "was not my intention but I shall adapt accordingly"

  • @SanixPlayz
    @SanixPlayz Před 2 lety +65

    i've been getting into mvm a lot more lately and these videos are genuinely helpful, keep up the good work man!

  • @charlieevans911
    @charlieevans911 Před 2 lety +66

    These tier lists are fantastic and are really helping me become a new player. Though one thing I'd like to see is a video dedicated to how to setup your own tour team such as what team composition to have etc., this would help me and my friends out immensely.

    • @doods_0
      @doods_0 Před 2 lety +1

      There are a lot of these team comp videos on CZcams

    • @antsjp6230
      @antsjp6230 Před 2 lety +1

      I’d recommend anything really. But I would say that there should be a good balance of power(giant killer)class aoe power(small bot killer) classtank buster(self explanatory)class and support class. The power class is best with soldier, spy,and heavy(though spy is good for med killing, it requires skill so wouldn’t recommend. I will say, you should try out training mode for mvm (in the training menu) cause their all bots).aoe power is best with engie(which is a must because he can support WHILE doing aoe).sniper and explosive classes can also do this but engie can kill real quick(again,sniper isn’t that new player friendly so try going anything else). Tank busting is best with soldier, pyro, engie and sniper. But as soldier use the beggars(watch the wheezy video explaining why),pyro use the dragon’s fury or phlog(but most of the primaries are fine if you don’t have either),engie you should use the widomaker but be carful because you don’t want to get your buildings destroyed because you wanted to get some tanks dps. Sniper should also prioritize giants but go for tank if your team needs a little support.lastly, support is well, support. Medic,engie and scout all do this and is seen as a must by high-tours(I am actually no a high-tour but play enough MvM to know what’s good).scout can collect cash and pick off individuals ,while engie can get good aoe damage, get teammates to the front lines quick and heal+disperse ammo to everyone as one person.medic is a little controversial but if you understand the ropes of medic and can get Uber quick(without going ham and dying because you went to Ubersaw a giant).crits are OP but it’s not a must. This is my opinion and I wanted to help so take this info however you want. Hope you guys do well.:)

    • @LoraLoibu
      @LoraLoibu Před 2 lety +2

      One scout, one engineer, and a medic if you're playing two cities are the strict necessary picks
      The rest is just general role fulfillment:
      Giant killer (demoman, heavy or sniper)
      AoE damage dealer (Solider, gas passer pyro [be wary of toxic players] or sniper with explosive headshot)
      Tank buster if they exist in that wave (phlog pyro, carbine + bushwacka sniper)
      All other roles are filled by the necessary picks:
      Scout collects money, throws mad milk and marks giants
      Medic shields from spam and hits people with kritz (also overheal is nice i guess)
      Engineer keeps ammo counts high and has teleporters for canteen spamming

  • @ShayyTV
    @ShayyTV Před 2 lety +14

    Back in the day I remember people used to get verbally upset if you picked Sniper in a lobby. Nowadays I find myself playing him more than anyone else in MVM, my only gripe is that the headshot hitboxes for the robots are... terrible, but other than that he's a ton of fun. Thanks for making this video as always, it's good to have easy to use resources for newer players so they can get a general understanding of what's good and what isn't, makes the whole experience a lot better and more user-friendly.

    • @mikubrot
      @mikubrot Před 7 měsíci

      what the fuck shayy undertale

  • @cellbuilder2
    @cellbuilder2 Před 2 lety +86

    My go-to Sniper loadout for Rottenburg missions is Huntsman/Fortified Compound, Cleaner's Carbine, and Bushwacka.
    Bow for farm and bleed damage on giants, and the CC and Bushwacka for tank killing. Because the computer I usually play on is too unreliable for using a regular sniper rifle, I utilize a bow so I'm not useless primary-wise.
    And the CC/Bushwacka combo can absolutely shred tanks with the Bush's swing speed fully upgraded. Together, me and a Pyro and easily duo a tank. Once I was able to outdamage a phlog pyro by killing tanks.

    • @zdetcatrsid
      @zdetcatrsid Před 2 lety +4

      I have a sniper loadout... where I can say it's rightfully called. "The piss-baby." Sydney for primary, Jarate for secondary, and Bushwacka for melee. It may be redundant, but it's actually pretty fun.

    • @wilsonweiseng6485
      @wilsonweiseng6485 Před 2 lety +2

      I don't care what they say, the huntsman is my only choice in mvm as it's my only way of shredding robots per seconds

    • @cheezkid2689
      @cheezkid2689 Před 2 lety +2

      Bleed is a lot better than this guy thinks it is. It really works.

    • @wilsonweiseng6485
      @wilsonweiseng6485 Před 2 lety +3

      @@cheezkid2689 on the big guys, yes. It's wasted on the smaller guys since Heavies, Engi's sentry, Soldier and Demoman are already shredding them in high speed.

    • @wilsonweiseng6485
      @wilsonweiseng6485 Před 2 lety +1

      @@zdetcatrsid Bushwacka +Jarate combo is the only way to be choppy

  • @thatguy6222
    @thatguy6222 Před 2 lety +58

    The Sydney sleeper was really good when it still had the Jarate explosion effect that made explosive headshot 35% better, no matter the amount of ticks. I wish it could still do that in mvm, it was fun

    • @pikachufrankie
      @pikachufrankie Před 2 lety +19

      Yeah, it having Jarate explosion made it at least A tier back before Jungle Inferno. Now it’s just kind of… bad. Scout does better at applying mini crits to a single target. Even explosive headshots doesn’t make the Sleeper apply group piss for some reason, completely butchering it’s potential. Oh well, maybe one day.

    • @concorde837
      @concorde837 Před 2 lety

      potato.tf did that in their hexadecimal horrors custom missions, and man it was great.

    • @ilikewindows3455
      @ilikewindows3455 Před 2 lety +7

      God I miss the old Sydney sleeper. The weapon was fine as it was, until Valve changed it into a pseudo body shot rifle with headshot elements designed to teach new players how to snipe...when the machina fulfilled that role just fine.

    • @theshermantanker7043
      @theshermantanker7043 Před 2 lety

      I don't get it, don't the Sydney Sleeper darts explode into a cloud of jarate when you manage to hit someone in the head? It's the only rifle I use in casual and it sure as hell still does that for me

    • @concorde837
      @concorde837 Před 2 lety

      @@theshermantanker7043 That was the case before the Blue Moon Update.

  • @DeadPanTV
    @DeadPanTV Před 2 lety +13

    Here before officially released

    • @monstructo753
      @monstructo753 Před 2 lety

      yea, weird right

    • @WeezyTF2
      @WeezyTF2  Před 2 lety +8

      Forgot that playlists still allow for people to see unlisted videos, so anyone who used that got to see this one a tad earlier.

    • @H4nd1ess
      @H4nd1ess Před 2 lety +2

      @@WeezyTF2 Opinions on friendlies?

    • @DeadPanTV
      @DeadPanTV Před 2 lety

      @@WeezyTF2 also because we are cooler than everyone else

    • @WeezyTF2
      @WeezyTF2  Před 2 lety

      @@H4nd1ess Big fan unless I'm using the Kunai/Eyelander

  • @dylanmcneill5737
    @dylanmcneill5737 Před 2 lety +6

    Don't mind me. I just found your channel today and I've watched every video. I'm happy to see people making TF2 content especially MvM. I love the game mode. Keep up the good work

  • @bounter_
    @bounter_ Před 2 lety +33

    Can't wait for Spy weapon tier list.
    Considering how hard Spy is in MvM

    • @MrLuizilla
      @MrLuizilla Před 2 lety +11

      To this day I don't understand why Spy doesn't have Scout's credit-picking perks.

    • @carolthepyro899
      @carolthepyro899 Před 2 lety +4

      @@MrLuizilla Because Spy is highly specialized. He's the best natural giant killer in the game without assists from canteens or kritz and can 1 shot samurai demos or FoS Heavies and can collect money relatively well since he's not being shot at due to disguises. giving Spy such a buff would make Scout a bit redundant and the kunai useless. Spy gives up the power to be generalized (Like damage scout for tanks and giants) to be a beast at killing giants or atleast leave them with apmost no HP (Spy does 938 per stab on giant robots with armor penetration fully upgraded).
      Spy also is one pf the few classes that benefits from heal regen as small bots aren't nearly as high of a priority as you deal more damage just stabbing a giant a few times.

    • @MrLuizilla
      @MrLuizilla Před 2 lety +3

      @@carolthepyro899 i mean, Scout has enough utility outside of collecting money to be outclassed by Spy even with that nerf. Mad Milk, mark for death, slow, and even his standard mobility making him great for picking off stragglers and snipers

    • @carolthepyro899
      @carolthepyro899 Před 2 lety +1

      @@MrLuizilla you forget that Scout also needs money to keep himself healed up. if a Spy is on the same team and steals the money scout should have would cause indirect problems. the balance of the game mode is already messy with Gas Passer and infinite refunds, buffing Spy even though he's already strong as is (limited by player skill) just to make him more accessible would be a mistake

    • @dispentryporter8621
      @dispentryporter8621 Před 2 lety +1

      @@MrLuizilla Imma be real with you, if Scout didn't have all his momey-related perks and could only do the things you mentioned here, Scout would be by far the single worst class in MvM. Obviously this isn't the case since he also has fantastic damage potential if you play him properly and upgrade his primary, but Scout's various supportive options are "pretty good" at best. Frankly I think Mark for Death is absurdly overrated as most Giants die too quickly for the minicrits to matter by like, wave 3. Better to just sholt them instead honestly, probably kills them faster that way.

  • @otto3509
    @otto3509 Před 2 lety +3

    Wow! You’ve grown so much. I’ve been here since 80 subscribers it’s awesome to see how much you’ve grown.

  • @benjakill
    @benjakill Před 2 lety +21

    there was a time the sydney sleeper actually had aoe jarate on headshots, and if i recall correctly, it made explosive headshots do minicrit damage

    • @dinodan1214
      @dinodan1214 Před rokem

      Kinda sad they removed that. I thought that came with Jungle inferno. You can still extinguish teammates at range right?

    • @theshermantanker7043
      @theshermantanker7043 Před rokem

      @@dinodan1214 yes, you can

  • @TheJosiahTurner
    @TheJosiahTurner Před 2 lety +10

    i think the huntsman can go right under the sydney tbh, the large and penetrating projectile is useful for spamming down a choke, and it allows you to play a more frontliney sniper, being able to get 360's to several giant's heads in very quick succession due to its fast reload and charge time , and the bleeding effect allows it to finish off a 125 hp bot after bodyshotting it without having to take a 2nd shot
    yes, explosive headshot is broken but the huntsman's ability to get that arrow to whatever you want it to with no fear of being blocked by another bot is pretty good. ALSO the huntsman is crazy good with the carbine as you can put out constant waves of mini crit assisted arrows into bots and giants, its damage against giants is pretty much unmatched (apart from the focus heatmaker)
    its speed, lack of tunnel vision or restricted movement and penetration is what makes it good, not its bleeding perk

  • @CrashHeelin
    @CrashHeelin Před 2 lety +9

    I remember back when the syndney sleeper had its jarate explosion on headshot. It was super janky with the explosive headshot and made it a really funny weapon to use to make a whole squad of bots disappear

  • @FNicky91
    @FNicky91 Před 2 lety +4

    Hitman's Heatmaker, Cleaner's Carbine, Bushwhacka
    this simple loadout has managed to get us to win a wave where the engie stubbornly kept using the gunslinger
    pretty satisfying to land head after head, and take giants out all by yourself - because your ENTIRE team is focused on taking out the bloody tank in the back

  • @flowersflowing
    @flowersflowing Před 2 lety

    Again with my amazing expectations, good job Weezy.

  • @maverick6106
    @maverick6106 Před 2 lety

    Thanks, I've been waiting for this

  • @RIPXD-ef4fq
    @RIPXD-ef4fq Před 2 lety

    Your videos are so damn good and what makes it even better is the banana hat

  • @Bub8les
    @Bub8les Před 2 lety +3

    Weezy, continue making these amazing videos. you're doing amazing with these types of videos and i can't wait for what you make in the future.

  • @XxguaxinimxX.
    @XxguaxinimxX. Před 2 lety

    your videos are really nice to watch!

  • @basyastribog3145
    @basyastribog3145 Před 2 lety

    Thanks for video! I'm like MVM and your info is very helpful!

  • @Waais
    @Waais Před 2 lety

    I somehow missed this yesterday, but boy am I happy to see this. Can't wait for the Spy one!

  • @DoctorSpacebar
    @DoctorSpacebar Před rokem +2

    I've been thinking of a few ideas for making the Huntsman better for MVM, and here's what came to mind:
    -Explosive Headshot: While it'd definitely make it usable, just giving Huntsman Explosive Headshot seems... boring? It would be appreciated, though.
    -"He punched out ALL my blood!": As Weezy alluded to, jacking up the bleed upgrade's damage to stupid levels would make the Huntsman anywhere from "eh, 's all right I guess" to Gas Passer 2: Australian Boogaloo depending on how much it adds.
    -Arrow Spam: Either a drastic increase to firing rate upgrades or a straight-up multiple-arrow-per-shot upgrade; either way, giving Huntsman Sniper the ability to turn a map into that scene from 300 would probably give him a niche. The Multi-Arrow could potentially shoot through a line of Uber Medics too, and if you land two or more headshots with one shot, those damage numbers would be juicy.
    -Crit From Behind: Sniper is Spy! This is the one I'm most fond of, as it leans into the name a lot. If your team has the enemy's attention, sneaking in from behind and shooting a crit arrow through a line of robots could be a cool idea. Alternatively, make it a flat damage bonus so you can Headshot the back of a giant's head for stupid amounts of damage. You could also tack a reduction in passive aggro on to this upgrade, to better lean into the "sneaky Sniper" role.

  • @AkitaSilverfang
    @AkitaSilverfang Před 2 lety +1

    Hey man, i would just like to let you know, that i appreciate what you do, it actualy helps a lot!

  • @DustD.Reaper
    @DustD.Reaper Před 2 lety +3

    The Jarate can actually help the Huntsman bleed by causing it to mini-crit aswell. Granted I only did it on Ghost Town where you can make almost anything work, but its pretty funny to shoot a piercing arrow onto a group of robots covered in piss.

  • @QuantumApple
    @QuantumApple Před 2 lety +22

    Overall, nice video. I have a few nitpicks however.
    Explosive headshots is the broken thing about sniper, not the heat maker. The heat maker is just able to abuse explosive headshots even harder compared to the other rifles.
    The bazaar bargain's charge rate from heads does not stack with upgrades, other rifles with charge rate upgraded will perform similarly.
    I feel that you are greatly underestimating sniper's power even without explosive headshots. Without explosive headshots, sniper functions as a powerful giant killer with little risk. While obviously weaker than playing sniper with explosive headshots, this means weapons such as the huntsman and classic are not "dogshit", you can still perform very well with them.

    • @gamerdomain6618
      @gamerdomain6618 Před 2 lety +8

      In defense of the video from these nitpicks, as I feel they are a bit unfair:
      - The highest ability to abuse explosive headshots is still specific to the Heat Maker, and it therefore applies to it specifically. Explosive headshots are the type of upgrade you'll always want to have as Sniper, so the ability to make the most of them opens up far more potential.
      - The Bazaar Bargain's charge rate buff is entirely free, opening credits up for entirely different upgrades that could help increase value to the team.
      - Just because a weapon isn't the best doesn't mean it isn't functional and viable; all of Sniper's weapons can be used somewhere in MvM, but that doesn't make *all* of them good. Some will have less prominant and useful niches compared to other weapons, which is not only to be expected, but perfectly fine and natural. The point of the tier list is to specifically designate what value certain niches have and showcase the creator's opinion on what works better than others on a *dynamic* scale, not what is unusable and what is not.

    • @sev1120
      @sev1120 Před 2 lety

      One thing about sniper I like is the Machina. The machina is able to pierce robots without needing the upgrade, and each of those can be a headshot, meaning you can potentially wipe out dozens of robots with a single bullet.
      Granted, the Machina can't noscope, but hardscoping is more potent in MVM anyway, and the bonus damage when fully charged means that it deals the most damage out of any sniper rifle

    • @QuantumApple
      @QuantumApple Před 2 lety

      @@gamerdomain6618 I'm not arguing with the placement of the weapons, the classic and huntsman are definitely weaker than the other sniper rifles. What I'm saying is that they are not terrible weapons, contrary to weezy's description of them (e.g. 2:07), calling them "garbage". They are not the best, but definitely not useless.

    • @QuantumApple
      @QuantumApple Před 2 lety

      @@sev1120 The Machina is my favorite rifle to use when playing without explosive headshots. The pierce helps deal with crowds and the bonus damage is very helpful against giants.

    • @theshermantanker7043
      @theshermantanker7043 Před 2 lety

      I have a confession to make: I'm a sniper that doesn't use explosive headshot in MVM, instead preferring the penetration upgrade. And holy hell he still dominates even without explosive headshots because the small robots always bunch up together so tightly that I often end up getting 3 unintentional but welcome headshots with 1 bullet by just doing normal sniper things

  • @starfishif9103
    @starfishif9103 Před 2 lety

    you are literally the best mvm channel on youtube.

  • @mrsmoothspaz8631
    @mrsmoothspaz8631 Před 2 lety +3

    Weezy. I was playing expert with someone that had the gamer tag “Weezy” and if it was you I apologize for my horrid job as scout.

  • @SpittingSEA
    @SpittingSEA Před 2 lety

    Thank you so much for all this MVM info. I can finally play as a decent TF2 Sniper now

  • @werpax1446
    @werpax1446 Před 2 lety +4

    Yo what, I just watched your medic vid

  • @DEWILL
    @DEWILL Před 2 lety +6

    I'd swap Kukri and Bushwacka, though. Kukri is a general tool, and Bushwacka is a situation-specific tool. I think weapons that are generally applicable should be placed higher on the list.
    Other than that, pretty nice tier list.

    • @pootis_gaming
      @pootis_gaming Před 2 lety +1

      I'm quite curious on what situation the bushwacka is bad

    • @DEWILL
      @DEWILL Před 2 lety +1

      @@pootis_gaming Unless you go up against a tank, Kukri is a superior option. Especially against Spies. And there are more Spy waves than Tank waves, at least in the Two Cities.

    • @pootis_gaming
      @pootis_gaming Před 2 lety

      @@DEWILL ah thanks for clarifying

    • @abriam3199
      @abriam3199 Před 2 lety

      But sond smit said bow good

  • @matheusvasiliauskassoares4361

    I have a soft spot fot the heatmaker, being my go to rifle in casual since it's good for helping you form good habits. Early on on MvM's life cycle I went with it by default and just.... carried
    Then I realized how busted the thing is in mvm

  • @Syntheus
    @Syntheus Před 2 lety

    You sound like a chill dude to play with tbh. wish i had people like u to play with.

  • @DudeTheNinja
    @DudeTheNinja Před 2 lety +2

    >classic in d tier
    >still uses it anyway, gets australium after using it for a full tour
    memes aside, this is a pretty quick and snappy guide for each sniper weapon in mvm, nice vid

  • @h17b0x9
    @h17b0x9 Před 2 lety

    RNGesus christ you post these fast

  • @charmaster2458
    @charmaster2458 Před 2 lety +1

    Weezy: "makes a Sniper tier list"
    Me who doesn't play sniper: Intresting

  • @Spanishdog17
    @Spanishdog17 Před 2 lety

    Great list! I think the Shahansha can actually be pretty decent when you don’t have the Jarate/Cleaners equipped. Sniper’s melee will be critting often in MVM due to all of your explosive headshot kills. Also sometimes it’s best to buy jump height and perch on a safer spot where the spies can’t reach you rather than use the Razorback.

  • @newponysnewhome
    @newponysnewhome Před 2 lety +7

    Actually, I'd bump the Machina up a tier. The damage bonus actually applies to headshots as well, which allows you to hit 1000+ damage headshots with a full charge. Really great for dealing with giants.

    • @lsdave42
      @lsdave42 Před 2 lety

      Nah. The Bazaar Bargain is going to charge much more quickly, pumping out twice as many shots, and being far better overall for dealing with giants. And if you have enough money to max out charge speed (a low-priority upgrade), then you might need to up the difficulty because any of your options will be overkill.

    • @theshermantanker7043
      @theshermantanker7043 Před rokem

      @@lsdave42 If you upgrade charge speed and damage to the max nothing can beat the machina in terms of sheer single shot damage, if the bazaar didn't have the dumb charge speed cap and was allowed to have a 300% charge speed the head count stacked with the charge upgrades then maybe, but as it stands now nothing, not even the rapid fire heatmaker, can beat a machina when it comes to destroying single robots with massive amounts of hitpoints rather than a horde of them

  • @AffyMoon
    @AffyMoon Před 2 lety

    Getting into mvm lately, these videos are a godsend. Thanks mate!
    (Also small nitpick which can be ignored, kukuri is pronounced khu-ku-ri and shahanshah is pronounced shah-han-shah)

  • @ccjr.allsorts
    @ccjr.allsorts Před rokem +1

    Small correction on the Machina.
    Full charges increase the damage of the shot for both bodyshots AND headshots. Quickscoping remains the same, but those times with a full charge will slightly increase your DPS on headshots, and it's compounded with damage upgrades and charge time upgrades. With full upgrades, you'll do 1035 damage on a full charge (which you actually show in the video during the Machina segment), and that plus maxed charge rate means you can reap the benefits of that more often, mostly on later waves. This technically does beat out stock on giants in later waves in terms of raw DPS. It doesn't change much, but I'd think it moves it from 'roughly on par with stock' to 'slightly better than stock, but not by much.'

  • @zdetcatrsid
    @zdetcatrsid Před 2 lety

    Other than that, thanks for changing my opinion on a lot of weapons I used to use in MvM. Now I see why the heatmaker is good.

  • @NontheNinja
    @NontheNinja Před 2 lety +1

    Because you didn't mention it in the video, and its my sworn duty to shill the heatmaker, another big upside is that you can activate focus at any charge level. So you can get one kill, activate focus, then continually extend it with more kills. Not its biggest draw for sure, but it boosts the heatmaker even more since focus becomes pretty much completely free. It also gives you a faster charge speed to boot (from 2 seconds to 1.5 seconds before upgrades) which lets you prioritize other upgrades over charge rate in the early game.
    Learned a lot from the video, will try out the cozy camper next time I play!

  • @jackal1313
    @jackal1313 Před 2 lety +2

    Here before the videos length

  • @cowserthekhelinace
    @cowserthekhelinace Před 2 lety +12

    In my experience of using the Huntsman, however little it is, the Huntsman's best upgrade isn't the bleed, it's the penetration. Sure, get a single point of bleed just to have the ability, but you're gonna want max damage and the penetration upgrade. After only a couple damage upgrades, you can one shot Uber Medics with a decently charged BODYSHOT, and the penetration lets you shoot through the giant and other medics you're ohkoing.
    Of course, it is more expensive, buggier (I didn't even know about the reload speed bug or how it wasn't actually 25% damage, and in Rottenburg, there's one spot in front of the spikes that eats your arrows), but it's also more fun than standing in one spot and clicking heads!

    • @cellbuilder2
      @cellbuilder2 Před 2 lety +3

      I was wondering why my arrows would break on absolutely nothing while standing in front of those spikes...

    • @averagefanenjoyer8696
      @averagefanenjoyer8696 Před 2 lety

      Killing entire groups of robots with just one explosive headshot is incredibly fun. Huntsman can't do that

  • @ZeroHourProductions407
    @ZeroHourProductions407 Před 2 lety +2

    Even though I've not played a single tour in the years I've owned tf2, these videos have been invaluable in revitalizing my desire to experiment and enjoy MvM again. And even though I'm far from the greatest sniper, this video helped me find new appreciation for the heatmaker.

  • @voraciouslatias
    @voraciouslatias Před 2 lety

    One thing to note about the Sydney is that Jarate slow upgrades apply to the shots too

  • @thisbox
    @thisbox Před 2 lety +1

    Almost time for this series to conclude, and more focus on other topics to commence.

  • @Man-nw9kp
    @Man-nw9kp Před 2 lety +1

    Once you are done this series, all robots ranked in difficulty would be cool

  • @discordmemes1231
    @discordmemes1231 Před 2 lety

    Such underated channel

  • @DESMal
    @DESMal Před 2 lety

    Hey Weezy, I was just wondering, if you could give every weapon in the game a unique upgrade, what would you give them?
    I've thought up a few possible upgrades to some weaker weapons to make them slightely better in the meta, like Natascha getting increased damage fall off range, so it can be used from further away, or just something like increased splash range of mad milk. or heck for the Sidney sleeper, AOE Jarate head shots

  • @rightfulfuture4
    @rightfulfuture4 Před 2 lety +2

    Mans literally pulled the smoothest rickroll

  • @lalramthangi1584
    @lalramthangi1584 Před 2 lety +1

    Now the last one: [TF2] Ranking EVERY Spy Weapon in MvM

  • @TheSearcherer
    @TheSearcherer Před 2 lety

    There is a small amount of viability in the huntsman and that is thru projectile penetration. It works for the catwalk in Mannhattan and for the gateway in Rottenburg. It's a weapon to shred choke points and deal with a large amount of scouts but scouts can be handled by a sentry

  • @MARKILL99
    @MARKILL99 Před 2 lety

    Heya I was wondering if you could make a video on agro mechanics? I don't know if there's enough content on it for a full one but it's something I feel would be helpful to go into!

  • @bazingamycheeks
    @bazingamycheeks Před 2 lety +2

    The Tribalman's Shiv due to it's bleed nature, actually drops blood money like all of sniper's primaries, even though it may suck balls in every other way, the credits have already been collected...

  • @storygloade5811
    @storygloade5811 Před 2 lety

    love the spirit tracks music

  • @DappyFroggy
    @DappyFroggy Před 2 lety

    Thanks for the tips

  • @onyx_gabriel
    @onyx_gabriel Před 2 lety +2

    I like using the Huntsman on Bigrock, since there’s a narrow sight line in the front and the tunnel entrance. Max damage with penetration and bleed is good. I top damaged TWICE

  • @maguflech7583
    @maguflech7583 Před 2 lety

    good short informative good tier list

  • @GrayKnightVA
    @GrayKnightVA Před 2 lety

    Back when the razorback was bugged, (giving you overheal on backstab, which scaled with your crit resistance) I remember actively trying to get stabbed, dispatching the spy, then surviving heavy hits from another bot next time I got flanked. That was fun.

  • @EL_Grapes
    @EL_Grapes Před 2 lety +1

    You don't even imagine how powerful huntsman could be. We played 6 snipers on expert difficulty. There was a Mannworks, wave 1. Guys with riffles couldn't do anything with scouts. Absolutly anything (well, they did some good headshots, but that was not enough). A that moment I got the spot and by upgrading projectile penetration and bleeding (ye, bleeding, on the first wave) I save the game just by spamming arrows at one place half of the wave. Actually, boys with riffles did a good job when pyros came out at the wave beginning.
    What I want to say. Huntsman isn't that bad you say. Even huntsman could be a great damage dealer. It helps destruct lines of enemies while the riffle only covers not very big sphere.

  • @piratavicius5262
    @piratavicius5262 Před 2 lety

    Still doin mvm content in 2022? I love you man....

  • @zdetcatrsid
    @zdetcatrsid Před 2 lety

    Hold on one fresh hell... I remember watching this yesterday... but it didn't say you posted it in uploads... but it gets posted now... and I do remember seeing it last night before I went to bed, before I took my melatonin... checking out some MvM, liked it... and now
    it's here... the fuck??

  • @samuelchung1150
    @samuelchung1150 Před rokem

    Interesting take on cozy camper and jarate.
    I use jarate in mvm as damage support for others, which a fan o war scout could do, and for slowing down super scouts, which mad milk scouts can do. For me it's rare to find them though, thus my preference of jarate.
    I guess I've become too used to flinching and grabbing health kits to consider using the cozy camper, but I guess it's worth a try.

  • @davidhong1934
    @davidhong1934 Před 2 lety +5

    Most powerful Sniper item is the neon pink Anger
    Even bots instinctively cringe at it, giving your team valuable time to stall

    • @BanermanArthropide
      @BanermanArthropide Před 2 lety +2

      Will lime green work as well?

    • @Pururut
      @Pururut Před 2 lety +2

      @@BanermanArthropide i think thats more effective on scouts

    • @BanermanArthropide
      @BanermanArthropide Před 2 lety

      @@Pururut Not completely clear, do you mean against scout bots or on the scout player?

  • @davitdavid7165
    @davitdavid7165 Před 2 lety

    I have not really thought about the jaraty in such a way. I might try the camper-bargain combo for fun too!
    One use i found for the shahanshah is you can kill a light class in a no scope-melee combo. The situation of being low on hp is far more common in casual and the cozy camper makes things even worse, but its a cool situation nonetheless. In all modes, you can use it with the razorback and stock. sniper/ bazaar bargain to kill gunspies.
    Edit: i used heatmaker- camper( changing to the carbine for tanks)-bushwacka in wave 666 and got 134k damage. Damn!

  • @Davtwan
    @Davtwan Před 2 lety

    The nice thing about The Darwin’s Danger Shield is that you can switch to it without having to worry about spending credits for it. Just put it on when you need it and then go back to the secondary you already invested money into.

  • @Ze_dummkopf
    @Ze_dummkopf Před 2 lety

    This is a noice video

  • @pladislide9573
    @pladislide9573 Před rokem

    Huntsman and karate is a good combo due to you being closer to the action most of the time which allows you to use it more effectively

  • @modelvp2405
    @modelvp2405 Před 2 lety +5

    One other use for the razorback is an exploit you can use to get literally infinite overheal. I’ve played rounds where I literally have millions of health’s as sniper.
    Granted, the bug is pretty hard to pull of reliably and needs to be done a few times before the overheal bonus really gets overpowered since the amount of health you gain grows exponentially with activation of the bug, but it’s still something I’ve found to be somewhat effective on later waves (unless they patched, but I kinda doubt that since this game gets updates once a century)

    • @kawaii.jarate
      @kawaii.jarate Před 2 lety +5

      They actually patched that out recently.... "Fixed an infinite health exploit for Snipers using The Razorback" :((((

    • @modelvp2405
      @modelvp2405 Před 2 lety +4

      @@kawaii.jarate Aww man

  • @princesscadance197
    @princesscadance197 Před rokem

    I remember last night, a random Sniper and I (I was playing Scout) were chasing one another around the MVM map, throwing Jarate and Mad Milk at one another. This game is a gem. What other game allows such insanity?

  • @generalderpscout5393
    @generalderpscout5393 Před 2 lety +2

    F2p sniper 1000x mvm: Guys don't bother me, I'm using my favourite Machina
    The server: *Ded. Not big soup rice*

  • @UpgradedHumanCybernetics

    For the bazaar bargain, you can still buy faster charge upgrades. So, not only does the slower charge penalty get undone, after a few headshot kills, you can do fully charged shots instantly.

  • @MostBoredMan
    @MostBoredMan Před 2 lety +1

    "you know the rules and so do I"
    Me:
    *you know the rules and so do I! SAY GOODBYE!*

  • @SMOG8
    @SMOG8 Před 2 lety

    The Sydney Sleeper is currently the only primary I have besides stock. I have found it to be useful because of the jarate affect. It allows me to support my team without requiring me to swap my smg for jarate which is important for me because that’s what I use to deal damage to anything I can’t headshot and tanks. With the faster charge time I can still take out the weaker bots easily with explosive headshot. The jarate let’s me still do consistent damage to giants without needing to rely on headshots and give the rest of my team more damage too.

  • @airliner7478
    @airliner7478 Před 2 lety

    0:08 DAMMIT! RICK-ROLLED AGAIN...

  • @mk7875
    @mk7875 Před 2 lety

    1:10 dear god that single quote if misunderstood...

  • @preyasmanthedemopan2854

    One thing you should also know about the jarate bushwacker combo; it's not just good at tank busting, it's the best at tank busting!
    Seriously, with max swing speed you'll be getting crits so often you'll be able to out-tank a phlog pyro!

  • @dingding12321
    @dingding12321 Před rokem

    Huntsman seems pretty great to me after completing a few Advanced Boot Camps with it. With core upgrades and a little headshot luck I'm getting top DPS in the later waves of most games I'm in! It's way more involved than just standing still and aiming at heads, but it's still really fun to use.
    Huntsman has less potential DPS on clumped groups than rifles (unless all of them are in a line facing you and none of the bots are Pyro), but it doesn't require standing still, plus it doesn't need nearly as many upgrades as most weapons (just the first levels of Bleed and Ammo are good). This lets you max out movespeed after Reload and Penetration to help maneuver; then Damage, crit resists and bullet/blast resist as you see fit. All Huntsman actually NEEDS is Reload Speed x3 and Penetration; Bleed is just a one-point wonder that works like a cheap Damage upgrade, but two charged shots+Bleed takes care of most small things and a headshot takes care of nearly everything.
    An actually significant downside to Huntsman is it's an ammo hog, but you can spare teammates by using canteen points because again Huntsman really doesn't genuinely need any other points in it beyond 1150 for good damage which is great. And once you've maxed movespeed and have a point or two in Ammo it stops being troublesome at all. Earlier on if there's no Engi, you can be less troublesome to Heavies by staying back a bit and always going for the further away ammo packs (and figuring out where they are before the wave starts lol).

  • @smallestbread820
    @smallestbread820 Před 2 lety +2

    we dont talk on how i realized i got rick rolled at the start

  • @azpsz
    @azpsz Před 2 lety

    I love your content

  • @chillplayerstw2876
    @chillplayerstw2876 Před 2 lety +1

    Babe wake up, weezy released a new MVM video

  • @snowdrop9810
    @snowdrop9810 Před 2 lety

    I just realized, you rickrolled us at the start!

    • @snowdrop9810
      @snowdrop9810 Před 2 lety

      “You know the rules, and so do I”

  • @connormcconnell7805
    @connormcconnell7805 Před rokem +1

    It's funny how effective sets are in mvm
    Sniper: Urban professional set + bushwaka
    Heavy: Sleeping bear set
    Spy: Saharan spy(before the nerf where it took time to apply the disguise) + deadringer

  • @sirpikapika1129
    @sirpikapika1129 Před rokem

    Are regen items (conch and camper) bugged in mvm? The regen doesn't seem to reset on taking damage

  • @tobiaswerner4418
    @tobiaswerner4418 Před 2 lety

    There it is!

  • @lsdave42
    @lsdave42 Před 2 lety +1

    Correct tier list:
    S-Tier: Being able to hit your headshots
    A-Tier: Heatmaker, Bazaar Bargain ( situationally )
    B-F Tiers: everything else

  • @milkmangreg871
    @milkmangreg871 Před rokem

    I legit forgot the Cozy Camper existed, I was so confused when Piss Bottle was A Tier because I didn't think there was anything left

  • @nibbit6607
    @nibbit6607 Před 2 lety

    can u make a list to what upgrade first in mvm for sniper ?

  • @saladix9836
    @saladix9836 Před 2 lety

    nice video

  • @Stoopid726
    @Stoopid726 Před 5 měsíci

    The hitman’s heatmaker is basically an automatic sniper rifle when using focus.

  • @LordRemiem
    @LordRemiem Před 4 měsíci

    4:25 the Sydney Sleeper has always looked like a strange case to me (semicit.)