The Hardest Part of Every RobTop Level
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- čas přidán 31. 03. 2021
- The Hardest part of every main level that RobTop made in Geometry Dash 2.1 - I included both the hardest sections and the hardest jumps I thought existed. (Obviously these are my opinion but I'm curious to see how many people will relate to my opinions with these.)
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The transition in electroman adventures hurts my soul.
It took me so long to beat that level just because of that transition
@@sironell_xoxo sameee
I had to learn to immediately hold once that transition happened
Robtop levels seem unbalanced to me. They always have a ship part at the beginning that's much harder than the rest of the Level. This happens in Hexagon Force, Electroman Adventures, Geometrical Dominator, and X-step. I always found that the first non cube parts in the levels were the hardest
@@glidemusic1023 tf are you on about all those are easy
I have ~45 demons under my belt and I still get anxiety from the Stereo Madness triple spike.
Edit (7/15/2023): Wow, lot of likes. I now have ~70 demons and yes, I still get anxiety from the Stereo Madness triple spike.
Well this makes me feel better since I'm not only one that gets scared in this part 😂
Same lmao
same hahahha
ive gotten pretty good at triples since ive done alot of them yet i sitll get scared when i get there for a challenge lol
I have 124 and i feel the same 😶😶😶
For Hexagon Force, it syncs perfectly with the music so just tap to the music, the ball dual is the hardest part imo
or maybe
CLICK WHERE THE ARROWS POINT
@@noobyplayz2840 chill, you don't have to scream
at least for the dual ball I just shift my focus from the top and bottom and it's pretty easy as long as you can change your focus really quickly
You're trippin dual ball it's easy to do just double tap 2 times while the cube you gotta look for both lanes
@@noobyplayz2840Why don't you avoid every individual raindrop the next time it rains? You can clearly tell where they're coming from, it would be easy right?
Rob had no business making the last ship part in toe2 that hard
U need a good timings
Its easy lol
@@cursedkeene in relation to the rest of the level. Do you seriously think normal people can't easily beat main levels
@@tynibbs5759 all I did was said " it's easy lol"
Since when I say normal people can't beat main levels.
@@cursedkeene you don't need to brag about how easily you can beat a main level
Yeah, when I was younger, I can recall dying to every one of these places at least 5 times. But the hardest part in Deadlocked imo is the wave at like 70, its trash :^)
70 wave is a lot harder.
@@Three706x64 i never found 70 wave hard
the dual spam
The 70 wave is ez
Im stuck on 90% on deadlocked ;(
1:58 was so hard he had to cut the clip to save himself from humiliation 💀
Bro boutta die
Yeah
I was looking for this comment🤣
he was about to die, that may be why it's clipped lel
I didn't see it. Thanks LMAO
1:17 I THOUGHT I WAS THE ONLY ONE STRUGGLING THAT MUCH IN THAT TRANSITION I'M SO HAPPY NOW
It's easy asf
@@PreetiSingh-vr8fxikr
@@AshJake41ProGaming that's just a skill issue tbh I mean electroman adventures is piss easy
@@AshJake41ProGaming I can indeed confirm a skill issue bc i just completed the whole level and section in like 4 attempts (still it took more than 127 attempts) and I mean the section took me 4 att but the level took 123 attempts
@@PreetiSingh-vr8fxk
"Im close to beating clubstep"
The hardest part at the end😭
You mean the 98%
@@kaydenchan1212I’m at 95% 💀
I agree with all of these except:
- Cycles' hardest part is the ship with repeated gravity changes
- Hexagon Force's hardest part is the dual ball
- Deadlocked's hardest part is the dual wave
Hexagon force and deadlocked are very true
I agree completely with your Hexagon Force and Deadlocked hardest parts, Cycles instead have a very balanced difficulty and I don't consider there is any specific hard part
Nah for me the ship part in cycles is actually one of the easiest parts. Don't get me wrong I hated it back in the day but now it's super easy for me anyway. Hardest parts in my opinion first cube and the ball he showed in the video
No Hexagon Force ball dual part is very simple. The hardest part is the cube dual
I think the deadlocked miniwave might be harder
Naaah, the ball in cycles was one of the easiest parts for me. I remember struggling with:
- all the triple spikes at the start
- the constant gravity changes in that ship
Same
I disagree on the triples but the gravity changes was the hardest stuff ever back in the days
Same
*yes*
Cycles is surprisingly difficult
That part alone in Clubstep is why I beat Deadlocked before I beat Clubstep.
What's funny is that i got that part first try and for some reason the ufo part was the hardest for me idk why the random big spikes always get me
@@PotatoMan67890 yes, I can't get a new best just because of that part, I passed it, but half of the times I still die there
0:06 i had a heart attack
0:41 1:17 1:40
@@Watermeloncat3342Triple heart attack
The 80% of theory of everything 2 still scares me even today
same here. and i agree with his deadlocked cuz thats where i die at 99% of the time
79%* but it isn't that hard at all.
Deadlocked its the final wave
@@bvssmouq6gamingofficialytnah, IMO deadlocked is way easier
I have 94% in ToE 2...
@@Pulse116 i died at 96%. DO. NOT. DIE. WHERE. I. ONCE. DID. LOL
For electrodynamix, i think the last ship part is the hardest because the corridor is suitable for 2x or 1x speed, but you're flying in 3x speed and since the ship heavily relies on momentum, one wrong mistiming and you're done for.
For deadlocked, i think the second wave part is the hardest because it is mostly spam and most players struggle to do the spam.
I have decided to remove this comment because people cant take a simple opinion in a game in my opinion the X3 ship is the hardest part of the level if you dont agree thats completely fine but it seems that my opinion isnt worth according to these comments so i will just ignore the rest of the comments that reply to me saying "nO tHe LaSt ShIp Is HaRdEr" its dumb and annoying pls dont reply to this comment anymore unless you will say something relevant instead of the same argument. (and also since ik a lot of people wont read this and say something about the length i have to say this to you: Wow you are so lazy you cant READ and one last thing for the people that WILL complain about my spelling maybe you should think that my native language isnt english and i dont translate anything i say) Well thanks for reading this if you did
@@dante4.- yeah he's good
@@dante4.- you're not tho
Same
Nah the 2nd 3x ship is the hardest
Ship parts in Stereo Madness: 😊
Ship parts in Electrodynamix: 💀
Only one ship
Wrong two snip one. after first cube
One after triple spike evil things
First UFO in electrodynamix: 💀💀💀
Last UFO in toe 2 ☠️
Second wave in blast processing
everyone says the dual wave in deadlocked is harder, but i 100% agree with you putting the first wave as the hardest
Am I the only one that keeps dying on the mini wave
I remember doing the upside down part in Can’t Let Go perfectly every time and then dying to 95% 6 times lmao
Same
sameee bro
Seme
Rhythm heaven perfect runs be like
oof, my first time past 90% i got the completion
1:17 that kills me almost every time
OH NO MIRROR PORTAL
@@Vanillastrwqr its more the change in gravity its semi hard to react to
I am one of few who doesn't struggle at that part
@@1inspirart686 Bro stupid
Pov Me Sees Toe 2 last UFO
Sees Acheron
And Bloodbath
And Sakupen Circles
After failing several times at the 84% clubstep ship i can say it is the ABSOLUTE HARDEST PART in the entire level and because its so far into the level its a huge chokepoint
I love how you put in earrape at the moments where players would die the most at
I think the hardest part in Deadlocked is dual spam wave almost at the end of the level.
P.S Sorry if i did some mistakes, i’m russian
i died like 10 times there before i beat it
The
It is ok to Russian. I am Korean
Всё правильно, только перед dual надо the поставить
true
Apparently I'm the only one that sucked at the Geometrical Dominator blind part. rip me lol
Nope, I sucked at it a lot too
Wrong, i'm also sucks at that part too, since i have to pause inbetween jumps to process wtf is where to land/jump into next
yes you are.
it took me a while to learn too
yes lol
I love how 5 levels in a row are just upside-down parts
1.Last cube
2.3rd cube
3.Last cube
4.Upside down
5.Upside down
6.Upside down
7.Last upside down
8.Last upside down
9.2nd ball
10.2nd cube
11.Last cube
12.Last UFO
13.Last UFO
14.5th ship
15.Last drop
16.First dual
17.First wave
18.Last ship
19.Last cube
20.First wave
21.Last spider
I'll add Dash
22. 2nd spider
17.Second Wave (First Wave Are Easy)
20.Dual Wave
I died a painful amount of times there on Hexagon Force, _I literally thought that part was harder than the whole level_
Nah you could memorise the clicks which made it really easy for me cuz i just went through it 20+ times till it was consistent
@@einsteiner2249 I know, but as a 12 year old kid at the time, I was really stupid to understand that
Now that's one of my favorite levels since I realized that
If you ask, I'm 16 now, 17 next week
@@Real_Igor044 You could just search it on youtube, but there was a chance that everyone was also stupid
@@fan0 I remember doing that and STILL failing
_Looking back, that's hilarious_
I would change the Clutterfunk one to the first ship part. It's so precise compared to any other ship part in earlier levels! Insane how the later ship part in Clutterfunk is the easiest part of the level, tho. Genuinely 5 star difficulty
Cycles should also have been the beginning with all the triple spikes, the level is a breeze after that
Agreed
clutterfunk is more of a 6* in my eyes but ydy
nah the second ship of clutterfunk is stressful as (just mostly the little straight fly before the non mini ship)
Ive noticed its only hard on mobile for some reason
I work change it to the cube after minship
Good videos man, keep it up!
0:28 Imagine if we found coin: mey be a blind jump
1:27 gives me flash backs to where I died at 97% on electrodynamix
same i bweat it but die at 95 once the last ship is brutak
Same lol
I also died on 97 percent the day before I completed electrodynamix
True. Bc of bug.
Bro same i got soo mad
0:59 Purple part is WAY harder than ending
nah the blue orb at 91 is the hardest part
Im agree with you, the only dificult part in that part is the coin path, you need to touch the orb with timing to return to the normal path.
If that parts hard then go get the coin that’s under it
no.
3rd Coin Route In Clutterfunk Is Easier Than Normal Route (86-97%)
Hardest part in time machine was literally the beginning
Hardest part in cycles was also the beginning (before the ball got introduced)
Hardest part in xstep is definitely the last ball part
Hardest part in hexagon force is the dual ball part. That bit alone makes the level even harder for me than electrodynamix tbh 😭
The hardest part of time machine was everything
@@Cherrycokegirll nah i think it got easier by the time u go through the mirror portal
Electrodynamix is actually so hard it should be easy demon
@@I_4M_MONK3Y nahhh it’s not that hard lol
@@chibk the final transitions fr just blindly throw you into 2 triple spikes.
The audio spikes and zoom ins are amazing
For me the dual ball in hexagon force is harder than the dual cubes
Oh yeah I forgot about that, it took me so long to get past it
Both are pretty easy once you figure out the trick tbh
@@alexh1483 yeah
Just tap to the rhythm
They are both easy but I think the ball is harder imo
1:38 dual ball, HOW DID U FORGET THE GODDAMN DUAL BALL
sus
IKR like how could you NOT mess up at that part
@@nottobias482 just click on where the arrows points,it's easy
Easy af
@jamyr7449 No, it isn't. Just look at the arrows
I like how Electroman adventure doesn't have a hardest section, it has a hardest percentage.
That Clubstep-Electrodynamix transition was clean!
1:16 : if my mom doesn't wake me at 8:00AM
The 3X mini ship in Electrodynamix almost made me suicide
400+ attempts in 60% - 75%
Someone feels my pain… and the electrodynamics ufo is easy
Fr same here
The first x ship is easy
Second x ship is challenging
And 3x ship is the hardest part in electrodynamix
I think in finger it's the 2x speed wave and the spider right after it.
For deadlocked, I think its the second wave because it's 3x and waaaay too tight for a robtop level and the third wave because it's a dual
its a crime not putting the gravity ship in cycles
It's not even that hard tbh
@@Bio_2288it is for beginners
I actually agreed with all of them, but i don’t really know about xStep because I just find it very balanced
Ikr
I don't agree with 30% levels
i'd say the hardest part of xstep is actually the first ship part, i don't know why but i struggle with it
@@beanslinger2 i struggled when i was a new player
For me, the third coin path is the harder part in Xstep.
I always found cycles 74% to be pretty easy. The hardest parts for me were all the triple spikes before the beat drop and the stupid ship part too.
Also I was rebeating some RobTop levels recently and found that Polargeist is harder than Blast Processing for me
huh, to me blast processing is way harder.
@@robocatssj3theofficial Maybe it was because of that really hard coin in Polargeist
@@Endermax187 eh, maybe.
@@Endermax187 i never really go for the coins usually when replaying a level.
@@robocatssj3theofficial Oh I see
I agree with everything except:
Clutterfunk: hardest part is the blind triple and all the big - mini portals and blind jumps
Electrodynamix: hardest part is the whole ending (60-100)
Hexagon Force: hardest part is the dual ball
Theory of Everything 2: hardest part is 67-94
Deadlocked: hardest part is the dual and mini wave after (I’m on mobile)
Clubstep: hardest part is the first mini ufo after the first mini ball
what about xstep? I think the ship segments are much harder than that cube, lol
@@IVaV1the ship segments have spikes except you can straight fly and it’s not that tight the cube has fake bounce pads + spikes and hard timings
@@IVaV1also the ship is easier to master
@@Lolerz-pz8se Straight flying is not easy tho, especially for newer players
My opinions on every hardest area:
Stereo Madness😃:Triple spike/red area
Back on Track↩️:At the blue area
Polargeist🧲:The last green area
Dry Out-Can't Let Go🌄🏘️🚦:Upside down area
Jumper🦘:The last two gravity change area
Time Machine⏳:Mirrored upside down area
Cycles♻️:The gravity switch ship area
Xstep❌:Fake floor&wall area
Clutterfunk:Constant switching to mini and gravity switching with fake orbs area
ToE💡:Mirrored ufo area
Electroman Adventures🥾:ufo-ship-mirrored mini ufo-mini ship transition area
Clubstep♣️:Last ship part area
Electrodynamix⚡:Triple speed area ( like the whole way through)
Hexagon Force👬:Dual ball area
Blast Processing🌊:Dual wave area
ToE2🧠:Last ship area
Geometrical Dominator🤖:Memory area
Deadlocked💀:Also the dual wave area
Fingerdash🕷️:Last spider part
I know, my opinion is cringe af-
I somehow never had issues with that specific part in Hexagon Force, although I do remember dying countless times to that one transition in Electroman Adventures
That was annoying lol
cause that part in hexagon force has been and will always be easy
@@eawragsgagaewg2731ok good for you
@@eawragsgagaewg2731hardest part in any insane
ikr
Yeah that hexagon force part is in easy, you just click in time with the song
1:44 I actually fluked this on my very first time playing this from zero. And on that same attempt, I beat TOE II.
You saved yourself from lots of pain...
I also fluked that somehow
i also fluked that somehow
I dont need to fluke that cuz its easy, cool would be if i would each run fluke 25% xD (i did 76 much on practice and each time i just did it with no problems. Maybe its just that im good at the ship?).
@@Lajtering Maybe
i love how after dry out the hardest parts 5 times in a row are just upside down parts
To all of those who can’t do the Hexagon force dual: it’s not bugged, you’re just bad at the game. Prepare for an essay about why it’s easy.
The Hexagon Force dual is a very controversial topic among the Geometry Dash community. Some people hate it, and some people tolerate it. But what makes the Hexagon Force dual so easy?
Well, if you die at the Hexagon Force dual, you’re pretty bad. The first indicator of its easiness is the arrow indicators literally telling you where to click. There’s no way you can mess up after that.
The second reason why I consider it easy is because it’s synced to the music. Sure, The Golden is click synced, but extremely hard, but Hexagon Force is an insane, not a top 25.
Finally, the third reason I consider it easy is because duals require a lot of practice when asymmetrical. Would you still consider the BuTiTi II dual hard if you actually knew what to do?
I rest my case.
Unpopular opinion, the geometrical dominator part on the video is an absolute banger part
fr
yeah that’s my favorite part of the level lmao
If it didn't require you to memorize it
@@IceYetiWinsit's not memory, there are sparkles that show where the block is
@@Tower-of-Slight-Unhappiness yeah but most people aren't going to be able to react to that fast enough, it's easier to just memorize it
From memory, I agree on:
Stereo Madness: Yes - That part requires the most jumps in the level and also includes the triple spike
Back on Track: Idk - probably the most balanced main level
Polargeist: Idk - Same with Back on Track, but it's just not too memorable
Dry Out: Yes - Definitely
Base After Base: YEs - Definitely (2)
Can't Let Go: YES - Definitely (3)
Jumper: No - I don't think so. The part after the 2nd ship is harder I think
Time Machine: No - Nah bro the mirrored part after the dark part is much harder than that
Cycles: Yes - By a little
XStep: Idk - I'm not sure, the hard parts are pretty equal in difficulty
Clutterfunk: No - Seriously? The part after the 2nd ship is so much harder. Even the 2nd ship alone is harder than that
Theory of Everything: Yes - Uhh yeah I guess
Electroman Adventures: No - The cube after that is harder I think
Clubstep: Yes - The ≈55% ufo is hard but it has a consistent click pattern so not that one.
Electrodynamix: Yes - Kinda.. only that 2nd ship part you showed is the hardest by itself
Hexagon Force: No - Again, kinda. The dual ball is just as hard
Blast Processing: No - A joke? The 65% ish ufo is the hardest part definitely
Theory of Everything 2: Yes - Maybe.. the 32% ship might be as hard
Geometrical Dominator: Yes - I mean.. yeah that part is easy but that's easily the hardest part
Deadlocked: No - Bro are you kidding me? "I like this part" maybe even harder than that and it's not even the hardest part. It's the spam at 73%
Fingerdash: Yes - I guess.
Deadlocked's I like this part is way easier than the first wave.
I agree the dual wave at the end is the hardest part but they're almost the same.
Actually, that deadlocked part is debatable, I died more times there than at 73
I think the hardest part in cycles is the ship part with the gravity portals. I’m pretty sure everyone has memories of thinking this part was impossible 😂
@@Gxhxhdh *super easy XD
@@Gxhxhdh yes, but until now, the last ball still has moderately hard timings. For the ship part you just click once every time you enter a gravity portal.
By "moderately hard timings" I'm talking about these 0:52
Electrodynamix does not belong in insane. Toss it in the demon tier for that ship part. Stolen out of clubstep and faster and tighter.
electrodynamix isn’t hard enough to be a demon
The cant let go upside down part is a demon on its own
Nah its easy
It's easy if you practice enough
I rate it hard
In Cant let Troll is easy as well.
Nooooooo, the ship in cycles was definitely the hardest part for me. The only other thing I struggled with was the mirror portal in electroman adventures, but the cycles ship was still way harder for me
Edit: also hexagon force ball dual sucked for me, which you put the first dual instead
Yes!!!!!
well the last two clicks of the cube dual are near impossible, but I agree with you on the cycles ship
@@mcleafybranch3914 It's usually that people get confused by the click pattern of that dual part, not that its near impossible (it gets super consistent if you learn it properly), but yea
@@mcleafybranch3914 i never fail at the hexagon force part lmao
@@mcleafybranch3914skill issue skill issue. I dont even know why people say 40% hard, this easier than the triple spikes in stereo madness, easier than the easy level
The transition from Back on Track to Polargeist is smooth
I keep getting jumpscared with the boosted audio moments lol
0:07 scared me
0:42 AAAAAAA
Me too
R.I.P ears
I remember struggling with almost every one of these parts mentioned when I first beat each level. However, I think the dual wave spam in Deadlocked is the hardest part of the level cause I still mess up with it today.
It is easier if you actually dont spam, on the wirst wave i do like hold, 1, hold, release, hold 1, 2, release, hold.
On the dual you just try long clicking (its still the hardest part cuz rest is memory part which is not hard)
imo the dual part is fine it’s the mini gravity switch that always gets me
Crazy how the hardest parts of dry out through Time Machine are parts where you need to be upside down for extended periods of time
I agree with all except:
-0:50 cycles hrdest part is the gravity changing ship
- 1:40 hexagon force hardest part is the daul ball but you struggle l with the normal daul because if you can do normal daul not simetrical pthan daul ball becomes nuch easier
-2:02 deadlocked wave at 70 is the hardest
i think hexagon force should be the ball part. the part you showed has always been one of the easier parts (if not the easiest) for me despite struggling with clubstep at the time
RIGHTTT???? i was struggling at that part and finally got it and almost completed the level when i died to the spike in the mini dual ship
Huh. I always thought the cube was harder cuz for me the timing was jank.
@@peteryeeterson5766 timing isn’t janky you just suck
Dry Out, Base After Base, Can’t Let Go, Jumper and Time Machine : *”It’s always the upside down part”*
The blast processing part got me dying lmfaooo
You died on that geometrical dominator part at the end i can tell hahahahaa
1:58 you died
shhhhhh
@@ETMGames :o
0:41 Me: (max volume) OUCH
Also me: *turns volume down*
I've beaten several demons, including 3 extremes, and I'm still not very confident about this transition 1:16
I swear that jump when your upside down on dry out when your about to get to regular gravity, that used to kill me. Every once in a while I still do
i HUGELY agree with electrodynamix. You can entirely disregard the first ship from the clip, and the ball in the clip. that second ship is still challenging after beating several insane demons (and im probably good enough for extreme demons, i just dont like any of the easiest ones. i cant bring myself to put more than 1000 attempts or so into them because i just dont like the levels.)
That’s wild. I’ve never beaten anything harder than an easy demon and I can complete the mini ship in electrodynamix 95% of the time. Then again ship is definitely my strongest point.
@@medogerty6013 yea i kinda suck at ship, also i left this comment over a year ago lol
what insane demons are you playing ☠️
@@borgnut7243 my skill was extremely unbalanced at the time of the comment, im better at ship now
The hardest part of deadlocked is without a doubt the 79-86% ship… those moving objects always kill me man I cannot control my ship properly, not only that, the fast wave before that…
true
It still makes me mad that people say the hexagon force dual part is bugged because ITS NOT. It’s one of the easiest parts of the level. You just look at the top and click where the arrows are.
Bro that purple jump pad in the upsideown section of cant let go always used to throw me off
The transition from xstep to clutterfunk was near perfect
The hardest part in Hexagon Force is not the first dual cube, but the dual ball.
Yes exactly
Dual ball is free wdym. Dual cube is just annoying timing
@@longofire236 I beg to differ
Dual cube is as easy as 1-2-3 if you focus at the bottom and at the part where it inverses gravity, jump and hit the orb as late as possible and spam click and voila, easy
100% works lmfao
I needed the music sync in dual ball to do it XD
The click pattern for the dual ball is so easy tho
Bruh, the cube used to kill me alot, but pattern to learn for easy, the ball isn't, it's way too fast & wonky, hear me?
Clutterfunk’s is the blind jump after the ball part always got me
IMO:
Stereo Madness: triple spike
Back on track: 69
Polargeist: near the end
Dry Out: Long anti- gravity section
Base after base: same situation as dry out
Can't let go: 87 onwards
Jumper: same situation as can't let go
Time Machine: every triple spike in existance
Cycles: the part that has the ball mirror portal
Xtep: Same reasons with back on track
Clutter funk: last mini cube section
TOE 1: PATHS
electroman adventures: flappy bird section
Clubstep: 90
Electodynamix: upside down ship
Hexagon Force: last dual
Blast Processing: 2nd wave section
TOE 2: 1st upside down UFO and last upside down ship
Geometrical Dominator: M E M O R Y
Deadlocked: every wave part
Fingerdash: a wave part that consists of getting 10 mini coins
Dash: same situation as Can't let go and Jumper
Video idea: you should beat a level of each star star rating but you can’t use practice mode.
Ya especially the demon
Evw did this
@@jacobestgaming yeah but evw used practice mode
AdamBomb true
@@adambomb3619 but hebeated ut in norma;l
Noobs: Can't let go upside down block
Pros: ToE 2 70% ship
Chads: Stereo Madness old 3rd coin path
0:46 I’d say this is the easiest part of the whole level since the game sets up the triple jumps for you with the falls.
Time Machine, Cycles, and deadlocked were bogus but everything else was spot on.
blast processing was also bogus, it should have been the final part of the level where you have to memorize which block to jump on
@@lol-uo7itI think blast processing was just a troll tbh
@@osully459 yeah this entire video is just a joke to be honest
For those who don’t know why it gets loud:
The loudness means it is really tight and hard right there
It's not even tight lol
@@WojtekXD-bx7jb well the tightest part I guess
You know what else is tight and hard?
🫥
In deadlocked, the wave dual is harder than the first wave
What's funny is that part in Geomtrical Doninator was super easy for me, yet I can't beat clubstep
same
1:59 wow bro definitely did not die there good job.
0:00 1) Stereo Madness (Easy)
0:08 2) Back on Track (Easy)
0:11 3) Polargeist (Normal)
0:15 4) Dry Out (Normal)
0:21 5) Base After Base (Hard)
0:26 6) Can't Let Go (Hard)
0:38 7) Jumper (Harder)
0:43 8) Time Machine (Harder)
0:50 9) Cycles (Harder)
0:54 10) xStep (Insane)
0:59 11) Clutterfunk (Insane)
1:12 12) Theory of Everything (Insane)
1:16 13) Electroman Adventures (Insane)
1:19 14) Clubstep (Demon)
1:26 15) Electrodynamix (Insane)
1:38 16) Hexagon Force (Insane)
1:41 17) Blast Processing (Harder)
1:42 18) Theory of Everything 2 (Demon)
1:47 19) Geometrical Dominator (Harder)
2:00 20) Deadlocked (Demon)
2:04 21) Fingerdash (Insane)
lol
Replace clutterfunk with epic ez
Thought you were rating the parts' difficulty not the levels'
nice but why
1:34 I don’t think I have any criticism for this part that hasn’t already been said…
70 percent on stereo madness: 🙂
70 percent on geometrical dominator: 💀
nah
70% on stereo madness: 😊
70% on geometrical dominator: 😰
70% on cant let go: 💀
I have to say that the Geometrical Dominator invisible part is probably one of the best designed invisible platform sequences ever. While it will almost always take at least a few attempts for newer players to beat, more experienced ones can beat it first try with a bit of focus.
I agree with most of these, except for the hexagon force part. By far the hardest part in my opinion is the duel ball closer to the end. I beat many demons but that part is still insanely difficult for me
There is a patern to that, that makes it ultra easy
@@LajteringI don't even pay attention to what the balls are doing, It's just automatic at some point
@@LajteringI mean yeah but it's still the hardest part
@@kidneywormgaming4659 the hardest part is the slow flying section tho hexagon force itself is easy
@@Lajtering can see where your coming from due to stress
The deadlocked first wave became easy as frick all the sudden and I can still do it first try.
However on mobile the first part with all the orbs is a bit bulky and I die a lot thanks to the inaccurate orb spam jumps
Skill issue bro I never die at the first orb bits on mobile
the transition to dual ship in hexagon force still kills me after 4 years of playing
wow you really are terrible
1:17 that janky transition to ship with the mirror inflated my attempt count to like 1700
I never understood the huge pain over the last 25% of Clutterfunk. I suffered through the first 75, then when I finally got to mini cube beat the level in 1 attempt.
Specially the ship before the ball lol
I’d argue the ship before that part in Clutterfunk to be harder with the control required, but I can understand saying that part’s harder too
Also isnt the other wave in BP just outright harder or am I delusional
not like it matters much lol
Also the dual wave spam on Deadlocked is tighter than the first wave
Same the last mini cube in clutterfunk wasn’t that bad for me, I thought the tight dodgeing of the spikes in ship before the ball was harder🤣
@@theoneandonlycj78 true and also if you get the 3rd coin it’s easier
Yup same i agree on clitterfunk i kept dyibg at 2 small saws up and down
I think we can all agree, robtop loves making the endings the hardest
The hard part in "Geometrical Dominator" where everything is dark is the best part of the song.
CHANGE MY MIND.
For hexagon force, it’s not hard. Just synchronize the music with your clicks
I agree with so many of these! I remember that ship part in toe 2 ALWAYS killed me.
TOE 2 ship is the hardest part in official levels
@@WojtekXD-bx7jb the 3rd coin route from stereo madness (1.6) is also the hardest since there is also straight fly
Idk but i dont have problems with the toe 2 76% ship part, I have the most problem with the cursed 25% ufo where i click more than 3 times and after that is a little spam (all in 25%)
I can't believe you didn't choose the ball dual as the hardest part of Hexagon Force. That part is one of the biggest difficulty spikes in a Robtop level.
I remember back in the day, what I did to pass the upside down parts was pause the game right before I entered the gravity portal. Turn my screen rotate off, then just play the part like it was in mirror mode.
THATS how hard that was to me when I started playing, lol.
I’ve always thought that the hardest part of Jumper is the triple spike after the ship part around 75%. If it wasn’t for that I could easily beat the level first try every time.
I died to that triple twice and i yelled oh that STUPID JUMP !
His opinion on Jumper is completly unbased, the first 2 coins are the entire difficulty of the level lol
@@WojtekXD-bx7jb Imo the second coin is one of the easiest parts of the whole level lmao
@@Season411 But the jump right after isn't... It's surely harder than that upside down part where you just look at which philars are taller than the one you are on
@@WojtekXD-bx7jb I disagree, I've never died there before