Is This the FUTURE of 3D Design? Adobe Project Neo Beta Revealed!

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  • čas přidán 18. 05. 2024
  • In this video, I take a firsthand look at Adobe's exciting new 3D creation software, Project Neo Beta. As a vector artist, I've been eagerly awaiting a tool that makes 3D design more accessible, and Project Neo Beta promises to deliver just that with its user-friendly interface.
    I'll be sharing my initial impressions and reactions as I explore the various tools and features within the software. Get ready to join me on a journey through the world of 3D as I put Project Neo Beta to the test by building a delectable Neapolitan Popsicle from scratch.
    From navigating the workspace to manipulating shapes and textures, I'll walk you through the entire process, highlighting the strengths and potential areas for improvement along the way. Whether you're a seasoned 3D artist or a newcomer to the realm of digital creation, this video will provide valuable insights into the capabilities of Project Neo Beta.
    So, grab your favorite snack (maybe even a Neapolitan Popsicle!) and get ready to dive into the exciting world of Adobe's latest 3D offering. Let's see if Project Neo Beta can truly revolutionize the way vector artists approach 3D design!
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  • Jak na to + styl

Komentáře • 107

  • @blingmoney
    @blingmoney Před měsícem +49

    It's funny how they basically tried to make womp3d.
    As someone who uses illustrator for work and blender for freelance work I think this might be useful for making shapes depending on how well they export.

    • @Lloyd_2001
      @Lloyd_2001 Před měsícem +3

      Use plasticity for easier complex shape. No need for retopology if you're doing still renders.

    • @HorribleHomeVideo
      @HorribleHomeVideo Před měsícem

      womp is terrible tho

    • @DaveCardwell-yr7nv
      @DaveCardwell-yr7nv Před měsícem

      You can export vector from Neo. So easy to use.

    • @real100talk5
      @real100talk5 Před měsícem

      @@DaveCardwell-yr7nv what do you do with what you export? You just have the same pre made cartoon style to everything you make? lol

  • @pkfitnesshub
    @pkfitnesshub Před měsícem +2

    This was a very informative video man. Subscribed

  • @DXPL1C4T3
    @DXPL1C4T3 Před měsícem +18

    As a professional Designer and 3D artist, I think this is exciting in a specific type of use case. Obviously super highly detailed models like hyper realistic characters aren't gonna be possible. But for lower fidelity work, this looks amazing. Especially because it offers a non-destructive way of making scenes that can be super quickly exported to SVG and PNG formats rather than needing to wait for a render to be exported. Hell, if they implement a good obj or fbx export from it (and the topology is actually usable) this could be super handy for quickly making super simple characters. Especially for designers who don't have a traditional modeling background. Lots of potential as a tool within a larger pipeline. Definitely not a replacement for anything but still super handy

    • @limitedhangoutlive
      @limitedhangoutlive Před měsícem +1

      Right away my head goes towards product artwork. I’m a product designer so being able to create 3D cartoon like models for different angles for instructions, build guides, specification sections, etc will be awesome. Super interactive way to make everything look professional.

    • @RobAlfieInostrozaLindley
      @RobAlfieInostrozaLindley Před měsícem +1

      This can actually be a replacement for me having to do 3d illustrations in Illustrator, since I can't 😮😊

  • @too_blatant
    @too_blatant Před měsícem +10

    As an experienced blender user, everything up to the blending would be equally easy to inside of most 3d software. As for the blending, it most likely uses signed distance fields (SDF). there is a blender addon in the works that will add this exact functionality. There are several other programs that can also do this. This program looks great for beginners, but more technical users will definitely prefer more advanced programs.

    • @roofoofighter
      @roofoofighter Před měsícem

      You could do it since forever with metaballs in Blender.

    • @mao7253
      @mao7253 Před měsícem

      Which add-on?

    • @xerxestarman8207
      @xerxestarman8207 Před 26 dny

      @@roofoofighter I think metaballs are different from SDF models

  • @KingrichardDesigns
    @KingrichardDesigns Před 2 měsíci +3

    This is so dope!!!! I’m glad you did this video I knew nothing about this but now I’m about to get busy!!!!! Appreciate you keep the videos content and tutorials coming I’ve learned a lot 💪🏾

    • @KalebGonyea
      @KalebGonyea  Před 2 měsíci

      Hey really appreciate the support! More on the way 🤜🤛

  • @statikverse
    @statikverse Před měsícem +9

    If it ever gets to the point where you can download OBJ files?? Man, its game over. Adobe will have the edge yet again

  • @motioncache
    @motioncache Před 20 dny

    Great demo.
    When exporting to photoshop, if there's not an alpha channel option in Neo, just export it as any solid background color. Preferably close to the color of the background that you plan to use in Photoshop. Green isn't necessary and can lead to green edges that need to be color corrected.

  • @graphicsbyteUSA
    @graphicsbyteUSA Před měsícem

    This is insane! I thought the illustrator inflate tool was fun. But dang totally going to play with this.

  • @melsky
    @melsky Před měsícem

    The first I’ve heard about this and I can’t wait to try it! I use illustrator a lot and I’m glad they made a 3d program that works in a similar way

  • @LuisErikJM
    @LuisErikJM Před měsícem

    It's awesome!!!!
    Thanks for the video

  • @krisserold134
    @krisserold134 Před měsícem +1

    totally nerding out

  • @Talik13
    @Talik13 Před měsícem

    I'm honestly excited about this

  • @andytomkinson4648
    @andytomkinson4648 Před 2 měsíci +18

    This looks great although extremely surprised there is no option to actually export as a 3D file such as .OBJ or GLB? Or have I missed this somewhere?

    • @omariparris.design
      @omariparris.design Před měsícem +7

      This is 3d for babies

    • @federicolanzarotta9187
      @federicolanzarotta9187 Před měsícem +4

      I would assume (not a statement) that's because the software is not creating usable geometry but it's own interpretation of a three dimensional enviroment. It's not dissimilar to the way illusytator handles 3D in the latest versions, but supercharged and made so it runs in the cloud.

    • @juliankenning
      @juliankenning Před měsícem +8

      ​​@@omariparris.designNo, it's absolutely not. If Illustrations, 2d graphics like this are all you need 3d for, then this is a fantastic tool that can be used to speed up your workflow and be playfully creative with it. Complicated and overly complex doesn't equal grown up and professional, just as snobbery doesn't make one a pro.

  • @ShrikeGFX
    @ShrikeGFX Před měsícem +8

    This is SDF Signed distance field modeling

  • @tinto.marketing9759
    @tinto.marketing9759 Před měsícem

    So cool, thanks for showing it. I made something like it on Spline but it seems to be a lot easier.

  • @alexcruz6924
    @alexcruz6924 Před měsícem

    Just seeing this and didn’t know. Can’t wait to go home a play with this app lol. Thank you

  • @bobbleczar
    @bobbleczar Před měsícem +2

    Possible to export STL's for 3D Printing?

  • @bookofthoughtsx
    @bookofthoughtsx Před 2 měsíci +28

    Adobe doing the most instead of just developing Dimension.. smh.

    • @eartho
      @eartho Před měsícem +3

      Adobe tried for to develop Dimension for more than a decade and just failed miserably.

    • @thisbridgehascables
      @thisbridgehascables Před měsícem

      Adobe bought Substance which has replaced Dimensions.

  • @yogissjkaio
    @yogissjkaio Před měsícem

    totally superb stuff

  • @IvoKlerk
    @IvoKlerk Před měsícem +9

    Only for untrained Blender users this might be a quicker way to create a popsicle. But I’m all for less ‘complicated’ workflows to introduce new users to 3D :) The metaball functionality is pretty cool though!

  • @DaveCardwell-yr7nv
    @DaveCardwell-yr7nv Před měsícem

    Amazing workflow

  • @LDMTX6
    @LDMTX6 Před měsícem +16

    Adobe really needs to start combining some apps. There’s too many and some should be unified.

  • @thyongamer
    @thyongamer Před měsícem +1

    This is the fundamental modelling engine of Dreams PS4/5 and has been used for years by creators (like me) to model and make games.
    The mathematical technique underlying the modeling engine in Dreams is often referred to as "volumetric rendering" or "point-based rendering." More specifically, the method Media Molecule uses involves **signed distance fields (SDFs)**. Signed distance fields are a mathematical representation where the value at each point in space indicates the shortest distance to a surface; the sign of the value indicates whether the point is inside or outside the surface.
    This approach allows for smooth and flexible modeling, enabling complex shapes and interactions that can be manipulated in real-time. The "impressionistic" aspect you see in Dreams, where objects are built up from many small "flecks," is a practical application of these underlying principles, leveraging SDFs to create and manipulate volumetric data.

  • @Av-uv6xu
    @Av-uv6xu Před měsícem

    do they allow commercial use of whatever you do in it?

  • @MrBaskins2010
    @MrBaskins2010 Před měsícem +1

    as an illustrator guy, this is game changing in so many ways. can you export as STL?

  • @Hamiltron_
    @Hamiltron_ Před měsícem

    Super exciting. Opens so many doors for real.

  • @stinkleaf
    @stinkleaf Před měsícem

    It seems to be limited to that clay look? After I signed in to my account I do not have the ability to create new projects. All I can do is open an existing community project. No menu at the top. Did that happen to anyone else?

  • @MysticGroovesMusic
    @MysticGroovesMusic Před měsícem

    thats cool. Can you use it as a 3d object and take it to other apps like blender or unreal engine?

  • @Casrion
    @Casrion Před měsícem

    how is the geometry?

  • @Steezy967
    @Steezy967 Před měsícem

    This looks like a decent spline competitor, they call it Boolean rather than pathfinder but Neo looks a lot easier to use. I would like to see Neo integrate some basic interactions like hover states etc like Spline.

  • @sagigamil460
    @sagigamil460 Před měsícem

    Can you export as stl?

  • @NeonKix
    @NeonKix Před měsícem

    Can we export 3D models? Like OBJ FBX USD, etc.

  • @ajcgi
    @ajcgi Před měsícem

    The blending there is similar to Softimage's metaballs used on Terminator 2. In 1991. So there's that. Otherwise it's a bit Sketchuppy but way more up to date.

  • @feelisgood
    @feelisgood Před měsícem

    Thank you! Tell me please, what is your browser?

  • @bartcusick
    @bartcusick Před měsícem

    Can I start a project by importing an Illustrator file?

  • @noahcuroe
    @noahcuroe Před měsícem +2

    I feel like no export to obj/stl really kills this tool. Good for 2D I suppose but I feel like the average person who doesnt have any 3D experience would want beginner friendly 3D tools for 3D printing, game engine assets, etc. With the lack of export support I just question why I would bother with this over Womp3D, TinkerCad, etc. Even if I was just doing 2D graphics with this I would still prefer to avoid the vendor lock-in considering other similar tools already exist with similar quality and featureset.

  • @sumadoijode4814
    @sumadoijode4814 Před měsícem +9

    Delete cube, later inser cube

  • @eagleeyeproductions2317
    @eagleeyeproductions2317 Před měsícem

    If this will be updated to support modeling for 3D printing it should be a real game changer

  • @LifeWithTailS
    @LifeWithTailS Před měsícem

    You need to try plasticity! Super easy and very similar.

  • @aeonjoey3d
    @aeonjoey3d Před měsícem +2

    Can you export obj/stl, etc?

  • @jonagreyphoto
    @jonagreyphoto Před 2 měsíci +4

    its pretty much Womp 3D! The blending slider is a copy of the 'goop' effect in Womp

    • @davidcapuzzo
      @davidcapuzzo Před měsícem

      Womp isnt new its just metaball functionality

  • @MarcinBauer
    @MarcinBauer Před měsícem +2

    So it's like a spline clone?

  • @bagongpinoy
    @bagongpinoy Před měsícem

    If I can't download the 3d model, this is just made for graphics design. that's it. I hope they allow downloading to commonly used 3D design file types.

  • @Gabirell
    @Gabirell Před měsícem +2

    3:22 Blender has a default cube loaded at start. So it’s still faster than this.😅 and cheaper

  • @xGARIDx
    @xGARIDx Před měsícem

    Is that replica of spline?

  • @dawnsaju2779
    @dawnsaju2779 Před 2 měsíci +9

    Isn't this similar to Spline 3D?

    • @shivanimoodbidri
      @shivanimoodbidri Před 2 měsíci +2

      i think so yes

    • @KalebGonyea
      @KalebGonyea  Před 2 měsíci +6

      Looks like they share some similarities. Maybe I should make a follow up video comparing them!

    • @DAJANITORRS
      @DAJANITORRS Před 2 měsíci +2

      @@KalebGonyea yes please

    • @redfox1066
      @redfox1066 Před měsícem +2

      Can Spline export to SVG or illustrator format? I’m an illustrator so I would want it to work with a 2d vector program. I think Neo fills this need.

    • @eartho
      @eartho Před měsícem +5

      yeah, Adobe no longer innovates, they just copy whatever's popular at the moment.

  • @martinpalm7859
    @martinpalm7859 Před měsícem

    WOMP is already here!!!!

  • @notyourtaco2076
    @notyourtaco2076 Před 2 měsíci +2

    can you export to .fbx or .obj?

    • @KalebGonyea
      @KalebGonyea  Před 2 měsíci +1

      As of today I don’t think so, but it is still in beta, so I would expect it to come in later updates.

    • @guruware8612
      @guruware8612 Před měsícem

      ... and you will notice the problem with sdf's

    • @Four1LF
      @Four1LF Před měsícem

      @@KalebGonyea No universal export types renders the program worthless.

  • @clearheart2658
    @clearheart2658 Před měsícem +1

    I will stick to spline and nomadsculpt thanks

  • @sadepennbrook
    @sadepennbrook Před měsícem

    I’m glad they’re thinking about the user who needs the occasional 3D model, but don’t want to invest too much time learning it from scratch especially if 3D is not what they do. Too complex, it defeats the purpose, but if it’s too basic it is also useless. The gallery wasn’t very encouraging. How many times can a designer have use for a bubble cartoon style model? If that is as far as they are planning, doesn’t look like something I will be using very often.

    • @sadepennbrook
      @sadepennbrook Před měsícem

      The way I use my models is in branding. Creating objects that have some semblance of realism to later layer a logo, patterns or elements to brand the object. Pending on the brand style, I may need the occasional semi-realistic or hyper realistic object. Not gonna lie, having to learn a 3D program from the ground up and model and texture for hours without end when all I really do is branding is not my cup of tea.

  • @wingmansion
    @wingmansion Před měsícem

    Well, in Blender the cube exists already by default.

  • @SavetheRepublic
    @SavetheRepublic Před měsícem

    It kind of reminds me of a better version of Tinker Cad.

  • @onylawrence2037
    @onylawrence2037 Před měsícem

    And what if … we export to firefly !!!!

  • @Lloyd_2001
    @Lloyd_2001 Před měsícem

    Why does adobe fail on every 3d front except substance painter.

  • @cristianltdb
    @cristianltdb Před měsícem

    I caught the Neo its for Neo from Matrix who can literaly alter the matrix 🤔🤔🤔

  • @HorribleHomeVideo
    @HorribleHomeVideo Před měsícem

    cone? what cone? 10:50

    • @HorribleHomeVideo
      @HorribleHomeVideo Před měsícem

      also whatever processing you use on your voice makes it sound artificial at times

  • @MrBaskins2010
    @MrBaskins2010 Před měsícem

    this is tinkercad 2.0 basically

  • @user-oc5dv7fh5y
    @user-oc5dv7fh5y Před měsícem

    Kimusan 2012

  • @RicardoDawkins
    @RicardoDawkins Před měsícem

    just a simplified Autodesk Fusion 360

  • @Agent.J
    @Agent.J Před měsícem +1

    isnt blender easier?

    • @Dumbity
      @Dumbity Před měsícem +1

      Blender is to complicated

  • @benjaminpastrana9662
    @benjaminpastrana9662 Před měsícem

    Adobe doing more similar apps clones but none last🤦🏻

  • @aa72on
    @aa72on Před měsícem

    Feels like almost a copy of Spline

  • @ThiVasss
    @ThiVasss Před měsícem +1

    Rip womp3d

  • @Dave102693
    @Dave102693 Před měsícem

    So they are abandoning After Effects?

    • @TPCDAZ
      @TPCDAZ Před měsícem

      No as this is totally different to after effects

  • @mbvvbnn
    @mbvvbnn Před měsícem

    WTF 👁💰👁

  • @TeddyLeppard
    @TeddyLeppard Před měsícem

    It's pronounced "BEH-zee-AY." It's a French name. Bézier.

  • @frankenjstein9371
    @frankenjstein9371 Před měsícem

    No

  • @LeifEliasson
    @LeifEliasson Před měsícem

    Looks like a copy of blender

  • @Four1LF
    @Four1LF Před měsícem

    No universal export types renders the program worthless.

  • @real100talk5
    @real100talk5 Před měsícem

    Is this the future of?????? No

  • @Hrkdntbsid
    @Hrkdntbsid Před měsícem +1

    Is this the future of 3d ? Do you think it is the future of 3D . The worst designers are the ones who peddle BS to other designers.

  • @AialaGarcia
    @AialaGarcia Před měsícem

    Terrible!