Cool video, I'm always looking for new ways to do cool things with modifiers. I often fall into the trap of only using subsurf, mirror and bevel, but it's always nice to have extra ideas. Plus you make it sound fun too!
Love the video! I knew most of the modifiers but you really gave some really good in depth information on how to use them even better. Also the ocean modifier was something i was looking for but never knew that it existed until i saw your vid :)
Great tutorial. I appreciate that you jump right and get to the point. So many other Blender tutorials spend the first half of the video creating/modeling/shading some intricate scene only to spend 2 minutes on "here's the array modifier and how it works". Your videos get right to point and show the basic building blocks, allowing me use them how I see fit. Thanks for sharing. Keep up the great work.
@@KevBinge Hahaaa, I would love to do that, but my client wouldn't be so happy about it although it would make the shot much better! :D Greetings to LA I hope you are well!
Thanks this will help with my tutorials need to make some scrolls on my next tutorial. Have you got a video with a trick doing this manually takes ages.
Oh, those!! Yes, twist or spin can help! You’d want to operate on vertex groups in that instance as much of that stuff goes from orthogonal to twisted and back...
timestamps for each modifier in description would be convenient for us that want to reference specific modifiers in future that we may want to update our selves on as a reminder.
When using the array modifier is there a way to have it generate separate objects as opposed to placing all the geometry in one? I alway write my own copy tools in Python since I often want separate objects. The reason is not only for destructible behavior in games but also to have discrete elements so game engines will have entities to place colliders on. For example, each tread in stairs is best as a separate object, so a box collider can more easily be attached. So, it would be nice to have the array modifier work on objects, but I think it can't be done. Just wondered what you thought? Thank you.
It can 😀. However, it’s one and done. If you apply the array modifier, then go into edit mode, select the stairs, and choose mesh, separate by .... You can have separate objects. Does that help?
0:21 - Array
2:13 - Bevel
4:06 - Boolean
5:26 - Build
5:50 - Decimate
6:25 - Edge
6:46 - Mirror
7:52 - Remesh
8:27 - Screw
9:16 - Skin
10:10 - Solidify
11:24 - Subdivision Surface
12:10 - Triangulate
12:26 - Wireframe
13:40 - Weld
14:11 - Shrinkwrap
15:12 - Lattice
16:01 - Wave
17:24 - Displace
18:33 - Ocean
Hope it helps:)
THANK YOU!! I got hugely sidetracked and had to put this off for a few days. I’ll append this to the description with your name for credit 😀
@@KevBinge thanks!
@@SciShorts Awesome resume²!
I love you
@@KevBinge hey how do we get this walking effect? 12:25 i know im like 3 years later but pleaseeee
16:01: “Oh, that’s a pretty cool skin texture, and- *oh my god!”*
😁😁😁😁
ikr, that thing is hideous and horrific
Awesome as always!
Thanks Daniel!! Likewise always man!!!
You explain all this so well - you really are genuinely a great teacher - and all those techniques have got me so incredibly excited right now!!!
Thank you!! Sometimes I try 😀. It is exciting!
Great job explaining all of these - thank you!
Thanks!! I was hoping I did a decent job 😀
👍
@@KevBinge You did! :)
Very good !
A timeline : 0:35 array matrix 2:20 bevels colors 3:32 move 5:13 scanner slices 6:05 decimate wave pattern 6:21 wireframe modifier 6:49 mirror metaballs 8:05 Minecraft remesh 8:29 screw 9:25 skin bone system 10:35 solidify Only rim colors 11:28 subdivision Catmull 11:54 proxy cage 12:22 shortest path 12:26 nice animation 12:35 wireframe density 13:15 two materials 13:54 vertex groups weld 14:13 shrinkwarp convex envelop displacement 15:15 lattice cage 16:06 wave 17:09 array anim++++++ 17:43 displace rocks asteroids 18:33 ocean (wind effect ? )) 19:41 nice anim pixel effect Free ebook
One of the best video i ever seen for Blender. Thx a lot for bringing such great explanation.
Wow! That’s a huge compliment! Thank you!!
this 20 min video gave me ideas to acheive exactly what I needed. Something that several hour tutorials couldn't do!
Wow, that’s really cool! Thanks, and good luck!! Happy it helps!
@@KevBinge thanks for the heart and reply mate! Cheers!
Hopefully,the remaining modifiers will be explained by you in the next video ^^
I might do that 😀. Thanks!
I am stuck away from home itching for some rendering. Binging your channel for a fresh appoach and to learn and I gotta say, amazing and thanks!
Very cool!! I’m happy to help even in a small way!
Nice tutorial! I've never messed around with the ocean modifier, I'll have to check that out.
It’s fun! Thanks!
Thanks a ton! I need to re-watch the whole video a bunch of times to understand it fully, also thank you so much for the CG e-book. :)
You’re welcome Anth! I just saw this so sorry for the late reply 😀
Sooo goood Mr. Binge 😉👍
Short and crisp, right on the point.
Thx for sharing your knowledge!
Thanks, and you’re welcome!
Cool video, I'm always looking for new ways to do cool things with modifiers. I often fall into the trap of only using subsurf, mirror and bevel, but it's always nice to have extra ideas. Plus you make it sound fun too!
Thanks! I stick to a few as well but branch out and add to things as projects call for it. I find that I can do much with these 20... 18 really.
2:34 turn off clamp overlap and see why you shouldn't do that. I'm dying 😂
Lol! It has a use somewhere... haha!!
@@KevBinge yeah! And good job on winning Daniel Krafft's blender competition!
This is absolutely amazing, also the ocean modifier, how did I not know of this! Thanks for the amazing video!!
It’s fun! You’re welcome 😀
10:20 "solidify modifier" is great for 3D printing! 11:47 is an awesome modeling tool!
That’s true! I really want to get a 3D printer but I have so many other things on my plate at the moment haha. Thank you for adding value 😀😀
The edge split modifier has saved my curves SO MANY TIMES! Thanks for the vid!
Mixing the Remesh blocks modifier with the build modifier is pretty cool
Good stuff.
Thank you!!
Love the video! I knew most of the modifiers but you really gave some really good in depth information on how to use them even better. Also the ocean modifier was something i was looking for but never knew that it existed until i saw your vid :)
Thank you!! The ocean is really nice and fun, and it’s tricky to use so I thought this might help new users 😀
i do modelling using Subdivision Surface, i didn't know it was an old technique, nice.
Oh yeah! I used to use it in Lightwave years ago. It’s still a great way to build 😀
Very cool video! Thanks so much. Like your sass, makes the content light for beginners who can be overwhelmed.
I love the word saassss!! Thank you 😀😀
This time he's trying to throw things supposed to be jokes😂😂💔...
Thank you, appreciate your efforts, amazing video ❤✌🏻
Andrew Kramer
Thanks! I'm way better off the cuff... I suck at "reading" funny lol
I'll take that. He's awesome!
@@KevBinge Small fast jokes are great, keep at it
Wow. You really gave Suzanne her time in the spotlight. Thanks for the awesome and helpful video.
Thanks! She deserved it 😀😀
@@KevBinge Next to the default cube, she really is the most underrated and unappreciated model.
She is 😞. She needed attention 😀
Great tutorial. I appreciate that you jump right and get to the point. So many other Blender tutorials spend the first half of the video creating/modeling/shading some intricate scene only to spend 2 minutes on "here's the array modifier and how it works". Your videos get right to point and show the basic building blocks, allowing me use them how I see fit. Thanks for sharing. Keep up the great work.
Thanks Russ! I do my best sometimes 🤣
This is great content man, you've got a good sense of humor for this, you don't ham it on too hard and make me cringe like other tutorial videos.
Thanks! That makes my day, as I can’t listen to myself half the time haha!!
it's so nice to see your videos ... With this amazed side of the vision of a child mixed with a lot of didactics ... very playful, thank you!
Thank you! I try to keep it playful and not too annoying lol. 😁
So many great tips. Worth watching to the end!
Thank you!!!
This video is insane! Absolutely mind-blowing
One of the rare Blender Modifier-Tip-Video which i really like. Its very useful and even kinda funny. Good Work!
Thank you! I try not to be too annoying. Once in a while I pull it off lol 😀
20 minutes of video, 20 years of ideas, infinite possibilities of which ones will eventually turn into something
That’s my hope 😀
20 thank yous!
20 you’re welcomes!
@@KevBinge 😂😂
🤣🤣🤣
This is indeed very helpful. I've just used 2 modifiers so far in Blender and your explanations of the other ones are very appreciated. Thanks!
Excellent! I’m happy it’s helping you! Now add some crazy animated stuff to your awesome drone shots! 👍
@@KevBinge Hahaaa, I would love to do that, but my client wouldn't be so happy about it although it would make the shot much better! :D
Greetings to LA I hope you are well!
Lol! I get that about the clients haha!! So far we are ok here in LA. How are you guys over there? Thanks!!
@@KevBinge We are hanging in there. So far we are good. A friend of mine is making us masks with his 3d printer. That's pretty cool.
Really nice to explain those modifiers ! Thanks ;-)
You’re welcome. Thanks for watching!
Good stuff. Thank You.
You’re welcome, and thank you 😀😀
For me this is best blender tutorial, your channel is so underrated and also congratulation on winning 3d wars round!
Thank you so much! It was a fun battle, and Derek did a great job too! So did Daniel for putting it together!
What a great video. Thank you so much
You’re welcome! Thank you for watching it.
You had me at "check those corners"
Stay frosty 😀
Wow ,great video dude . I love your channel
Thanks!!! I’m very glad to hear that!!
if ryan Reynolds decides to try 3D art I have feeling you two would be best buds
nice tutorial man keep the fire burning
Thanks! I like Ryan so it would be awesome!!
You good sir, just gained a sub! Brilliant video, Thank you!
Thanks! Welcome to the channel!!
quite an eye opener
Thanks!
Great explanation of these modifiers! Your great! Say no to Clamp Overlap! lol
Thanks!! Yes, yes, you’re right 😀
Best tutorial and easy to understand.
Thanks a lot.
Thank you! I’m glad it helps 😀
Thank you, now I can finally make a video of Connor mcgregor sailing majestically in the ocean
Sounds good to me lol 😀😀. Go for it!
Visting your site for the first time after listening to Blender Nest. 👍💕
Great tutorial, thanks!
Thank you!!
Yes, oui,ja ,ya si,da...well done! Big thanks
Big You’re welcome 😀😀
I wish I could like this video twice!
Thank you so much!
Awesome video man
Thank you!!
thanks for the inspiration boost! keep up the great work man.
You’re welcome, and I will!! Stay healthy!
Thanks for the vid really helped me out (I'm pretty new to blender)
You’re welcome. I had mainly new users in mind 😀
Woah guys it’s the real tiger woods, this is crazy
Chuckmcwippy Sorry i couldn't reply earlier I was busy winning the PGA
Thank you man that made my day
This was both fun and informative. I love it!
Thank you!!!
Very very useful and practical video tutorial indeed! Thanks for sharing it mate!
You’re welcome, and thank you!!
Amazing video man, very helpful for me since I just started!
Thanks!!
Awesome👍 you answer my questions thank you
Great video. I've learned a lot from you.
Thanks!!
This is an amazingly helpful video, "I'd reckon".
I’m happy it helps 😀
excellent guide, thank you 🙏🏻
Thanks, and you’re welcome!
Yay. i made it to the end!!!!
Thanks!!! So did I, after editing it for way too long haha!
Can't thank you enough for this!
You’re welcome!
awsome and very knowledgeable
you should make some more on like drivers , animation node , node editor
Thanks! I’m working on some 😀
Thanks Kev!
You’re welcome Jonathan.
Great one !!
Thanks!
Some nice tips, thank you!
You’re welcome, I hope they help 😀
Thanks this will help with my tutorials need to make some scrolls on my next tutorial. Have you got a video with a trick doing this manually takes ages.
Thanks! I don’t but there was one on toilet paper recently. It was a brute force technique but fun 😀
I started blender only week ago and this tutorial is SOOO EPIKKKKK :O
Thanks!!
veeery nice and fun.. Thanks!!
Thank you!!
Awesome resume!
Thanks!!
I see your a fan of IanHubert as well!
Some neat tricks in there
I like him, and he seems like a really cool guy too. I like the quick delivery, but I can’t do it as well haha!
Good stuff, thanks!
You’re welcome, thanks!!
This video is gold thanks man
Thank you! 😀😀
Definitely worth like and sub!!
Thank you! Welcome to the channel!!
Now this is something I needed to see
Thanks!!
Downloaded the book.🙂
Thanks! I hope it’s useful 😀
ive learned so much, thaaanks
You’re welcome, and I’m happy to help!
Very useful
Thank you very much
Really helped with my knowledge. I have a better understanding now
Subscribed
Awesome!! Welcome to the channel 😀😀
Thanks I'll look but the scrolls I want to mimic are the cast iron ones you get on victorian ornately decorated garden furniture thanks for the reply.
Oh, those!! Yes, twist or spin can help! You’d want to operate on vertex groups in that instance as much of that stuff goes from orthogonal to twisted and back...
You are awesome keep up 💪
Thanks!! I intend to 😀
Thanks, really good tutorial..... All the best
Thank you, and likewise 😀
this is great. thanks.
You’re welcome! Thank you!! 😀
Great tuto ! thanks :)
Thanks!!
fast and good, thanks
You’re welcome, and thank you!
Hmm.. Looks like I've found another cool blender channel=)
Glad to hear it!! Thanks!
Very informative! Thank you!
You’re welcome, thanks!!
Excellent Bro...
Thanks!!
Loving you videos..♥️
timestamps for each modifier in description would be convenient for us that want to reference specific modifiers in future that we may want to update our selves on as a reminder.
I’ll do that later today. That’s a really good idea. Thanks!!
thanks Dude!
You’re welcome!!
How did you get that window at 3:31?
Shift + Spacebar
Thanks!!!
Skin modifier also lets you scale the vertices with ctrl+a i believe.
Yes, I’d glossed over it in this video but it can do a bit more 😀. Thanks!
helpful. Thank you
You’re welcome 😀
Booom! Thx again - Love it :)
Thanks Roland!!
When using the array modifier is there a way to have it generate separate objects as opposed to placing all the geometry in one? I alway write my own copy tools in Python since I often want separate objects. The reason is not only for destructible behavior in games but also to have discrete elements so game engines will have entities to place colliders on. For example, each tread in stairs is best as a separate object, so a box collider can more easily be attached. So, it would be nice to have the array modifier work on objects, but I think it can't be done. Just wondered what you thought? Thank you.
It can 😀. However, it’s one and done. If you apply the array modifier, then go into edit mode, select the stairs, and choose mesh, separate by .... You can have separate objects. Does that help?
Thank u so much!
You’re welcome 😀
15:00 maybe use for snow effects?
That would be cool!! Thanks!
Well Done
Thanks!
I feel this energy
Thanks!!
All this time I've been using blender as a toaster, thank- you
Me too... it’s a real wake up call when it begins to act like a 3D application. 😁
blenderBinge I’ll wait for your tutorial on that, tbh this video is so helpful in my next modelling project thx.