Homeworld 3 - Campaign Gameplay (no commentary) - Mission 8 and 9

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  • čas přidán 18. 05. 2024
  • Storm Strike and Warsage Citadel
    A special Ops crew from the Khar Kushan uses the captured carries to insert a force of strike craft inside an enemy facility. They must open the way for the rest of the fleet to destroy the facility.
    This is a beautiful story driven campaign and I felt it best to let it speak for itself and not add commentary. I may do a version with it in the future.
    Homeworld 3 - Campaign Gameplay (no commentary) - Mission 8 and 9
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Komentáře • 19

  • @HeirofCarthage
    @HeirofCarthage  Před měsícem +6

    The bad pathfinding made the first part trickier. Really hope they address movement around structure. However, the only strike craft portion was fun. This mission and the next one were super fun for me over all.

  • @pawemichalski5043
    @pawemichalski5043 Před měsícem

    The smoke from destroyed ship docks going UPWARDS IN SPACE is triggering me so much!
    In space there's no up or down!

  • @synthetic240
    @synthetic240 Před měsícem +2

    The funny thing is, this is space; the dev could've oriented the mission to be more horizontal than vertical.
    Also, I think I saw you trying to figure out how to scuttle ships to free up supply for torpedo frigates, yes? It's not hard to be maxed out when they give you so many resources.
    It's been an interesting campaign so far.

    • @HeirofCarthage
      @HeirofCarthage  Před měsícem

      That is correct. I didn't see a scuttle or recycle. Wonder if there is one?

  • @DunnoWhatHandleToUse
    @DunnoWhatHandleToUse Před měsícem +2

    Imogen sounds so disappointed when you lose a resourcer lol

    • @HeirofCarthage
      @HeirofCarthage  Před měsícem +2

      I know right?!

    • @pawemichalski5043
      @pawemichalski5043 Před měsícem +1

      It's probably because people piloting resource collectors/resource controllers aren't really trained for combat. They're more engineers than real soldiers. Always working in background of a real conflict. Their ships have no real way to defend themselves against enemy attacks... Loss of a resource controller is like loss of an ambulance or a logistic vehicle during our current military conflicts.

  • @nick_alderman
    @nick_alderman Před měsícem

    Solid 2 part mission, a kick in the fork for the enemy... now run...!!!

  • @learner8509
    @learner8509 Před měsícem

    Thank you

  • @markhadley9859
    @markhadley9859 Před měsícem

    Looks nice.

  • @Seth90
    @Seth90 Před měsícem +1

    hmm... during the second mission, could you have camped the Production Zone and captured yourself a couple Incarnate Destroyers for your fleet?!?

  • @MWcrazyhorse
    @MWcrazyhorse Před měsícem

    Hey say as an heir of Carthage do you ever feel the desire to destroy Rome?

  • @KillerOrca
    @KillerOrca Před měsícem

    Oh what the hell, they get salvage corvettes now?!

    • @HeirofCarthage
      @HeirofCarthage  Před měsícem

      Higarans can capture...but they have to use resource collectors I think

    • @KillerOrca
      @KillerOrca Před měsícem

      @@HeirofCarthage They do, I was more commenting on the fact in the last two games, the enemy couldnt capture your vessels (usually; I think there were enemy Marine Frigates in Homeworld 2 but no one used them because they were just BAD)

  • @lucasradler130
    @lucasradler130 Před měsícem

    FIRST