Her Talent Card is Very Spectacular | Lynette Genshin TCG | Genshin Impact TCG

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  • čas přidán 14. 06. 2024
  • TIMESTAMP :
    00:00 Game 1
    05:55 Game 2
    11:23 Decklist
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    Lynette Double Pyro Deck. At first glance about her, I think she is not as strong as Wanderer but she has a pretty high damage with her talent cards and also she can heal herself by doing her skill for the first time every round. A bit ahead for survivability matters compared to Wanderer. With the help of double pyro and Bennett, she can do one shot to the enemy with ease. What do you think about her? As usual the decklist is at the end of the video and the deck code is in the pinned comment. And last but not least, thank you for watching.
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    Soundtrack used :
    1. Lyney: Secret Inside the Hat - Remix Cover (Genshin Impact) by ‪@Vetrom‬
    • Lyney: Secret Inside t...
    2. Fischl Glanz der Nacht Fischl Outfit Teaser Teyvat Style EXTENDED Genshin impact by ‪@AtharvaMohiteMusic‬
    • Fischl: Glanz der Nach...
    3. Fontaine Battle Theme Metal Remix by ‪@FarabiHasanMusic‬ , ‪@mntxchords‬ , and ‪@sumes‬
    • Fontaine Battle Theme ...
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Komentáře • 29

  • @ZenithAvila
    @ZenithAvila  Před 5 měsíci +14

    ATAxwxoMAZCQyU8NBODw41UOBTBR5CMOEkAw+JAPCYEAC5cQCeFwD7UQDPEQE8ERDDAA

  • @SilverViewRaven
    @SilverViewRaven Před 5 měsíci +21

    I love your videos so much! I'm from Russia, but for most ru genshin players don't like TCG and no one is posts videos about TCG here..😢

    • @user-ed5wn7fc1p
      @user-ed5wn7fc1p Před 5 měsíci +2

      Да, согласен, а хотелось бы

    • @LisaP-gf4pn
      @LisaP-gf4pn Před 5 měsíci +2

      плюсую

    • @ZenithAvila
      @ZenithAvila  Před 5 měsíci +4

      Same here, almost player from my region said they're just casual player and not taking shit with this competitive mode. Anyway thank you

    • @user-ty8ds3yg9d
      @user-ty8ds3yg9d Před 5 měsíci +4

      Да! Я так люблю карточки и даже вечные реворки мне нравятся, хотя и не всегда читаю все обновления патча. Есть свое веселье в том, чтобы обнаружить изменение в процессе игры и офигеть хд (я так приятно удивилась, когда увидела ульту Емы за 3, а не 4 дайса).
      Картишки одна из моих любимых активностей в геншине. Жаль они не идут в счёт дейликов как исследование мира теперь :(

  • @mikereissdesign
    @mikereissdesign Před 5 měsíci +2

    Amazing team comp and strategic game play! Very impressive!

  • @bangmalf
    @bangmalf Před 5 měsíci

    videos keep getting better and better, keep the good work up

  • @nunnena5456
    @nunnena5456 Před 5 měsíci

    Always impressive

  • @erie208
    @erie208 Před 5 měsíci

    Когда наконец то нашла годный канал по картам в Ютубе

  • @Mimintea
    @Mimintea Před 5 měsíci

    wow! impressive

  • @abdulrahman59232
    @abdulrahman59232 Před 5 měsíci +1

    it's interesting how both benny and dehya dying were convenient cuz you didn't overload 10:45

    • @ZenithAvila
      @ZenithAvila  Před 5 měsíci +1

      That's why i'm sacrifice them both. Beside they already tanking the damage for Lynette, if they die there's no problem with force to switching

  • @kylanrashid6002
    @kylanrashid6002 Před 5 měsíci +2

    Very cool deck! Been looking for a spot to use Dehya so I'll definitely try it out.

  • @beta2029
    @beta2029 Před 5 měsíci

    0:57 just wondering why you didnt use the pyro dice to proc liben

    • @ZenithAvila
      @ZenithAvila  Před 5 měsíci +1

      I'm usually prioritize woven to being use when the sweep round start. But sometimes i'm use it if necessary

  • @rodrigosampaio9928
    @rodrigosampaio9928 Před 5 měsíci +5

    Do you believe she will be nerfed? Amazing single target anemo dmg

    • @BluecoreG
      @BluecoreG Před 5 měsíci

      Was wanderer nerf'd?

    • @ChristianKessler4185
      @ChristianKessler4185 Před 5 měsíci +1

      that, or they increase finally the HP of cards.. so far they have always ever only lowered HP (to the point that the lowest weakest card has only laughable 6 HP ...this makes it literally instant killable by just a freaking single overload reaction ...).. but this games balance needs finally the increase of HP for some cards to be better balancedand there needs to be added cards, which can increase the maximum HP of cards finally. The burst damage many builds can reach ranging from like 8-11+ damage is just absurd.
      Something that could be also combined with how active you play the game, to further diversify the player range between experienced and rather inexperienced players, by adding a Constellation System, that rewards players for winning far more matches than just 10 with a card. Feels otherwise just pointless why the counter goes past 10 won matches, because you get nothing for it so far and nobody else, than you does see it anyways, so basically the counter could also just be removed, once you unlock the Glitter Effect, if MHY would never intend to add there more rewards for winning matches beyond just 10.
      10 Wins = Unlocks Constellation Glitter Effect
      20 Wins = Card Constellation 1 unlocked
      30 Wins = Card Constellation 2 unlocked
      40 Wins = Max HP of Card increased by +2
      50 Wins = Card Constellation 3 unlocked
      60 Wins = Max HP of Card increased by +3
      70 Wins = Card Constellation 4 unlocked
      That way could get all Cards that have Base 10 HP after 60 won matches to 15 HP max base, without using any methods that raise the Max HP higher. But this would safe then atleast cards from gettting basically instant defeated with such overpowered synergies from cards. Sure, it would make matches also longer, but that would make them in the end more interesting, than way too easy fast wins due to massively overpowered build synergies, if you ask me. And its in the end a little progression reward for playing actively with all of your Cards and not staying too focused on only one Meta Build Deck literally forever, because players will want then to play with all their cards up to 70 won matches , in order to unlock the Constellations, that would make the cards more interesting..
      The game could match then players together based on their average Constellation Rank of their 3 used cards.

    • @ImPotata
      @ImPotata Před 5 měsíci +8

      @@ChristianKessler4185 Wouldn't this system be a hindrance to newer players then? I believe a point of TCG is to make battles more fair. You don't need to build your cards or level them up. Everyone can have any card without having to do things like wishing. By adding this system, wouldn't that defeat its purpose of "fair"?
      Plus, TCG is just meant to be a 'side game'. Locking the fullest potential of fun in TCG behind an amount as large as 70 wins would probably just make it more enraging for newer and casual players. The game already gets stepped on by many Genshin players, and if you also consider the fact that it doesn't give many rewards, it would most likely demotivate TCG players.

    • @al5vin964
      @al5vin964 Před 5 měsíci

      @@ChristianKessler4185 look at clash royale, they have a history of balancing card every update but theres always a broken card and the current tcg system is quite balance imo

    • @al5vin964
      @al5vin964 Před 5 měsíci

      Dont think so cuz the dmg comes from talent only