The atmosphere in the first game was truly immaculate. Especially the Dark Zone. I've been tempted to get the second game on sale, but living in Northern Virginia means that DC in the summer is not as visually appealing as NYC in a blizzard.
44 years old and just got back into "proper" gaming with an Xbox Series S a few months ago. Was torn between The Division and Breakpoint and I chose this. Got the gold edition for only £8 and I love it - gives me Army of Two vibes. If you know, you know.
The division is one of my favorite games of all time. I spent so much time taking in the environments and appreciating how well crafted the world was. I loved the gameplay loop and getting gear, but I loved listening to the radio in safe houses and looking for crashed drones just as much, just because the game was so beautiful and immersive.
I remembered one day going to the dead zone. I was young, like 11 or 12. The dead zone scared me but i pushed through. Mannn it was intense. I remembered crossing paths with a group at the night time and i rolled with them. We had hella players taking out enemies. I was a low level noob so i needed to be healed alot. The on going fires, the destruction, the gunfights, the enemies, the Rouge agents, the night along with the blizzard. All these things combined with my fear as a little squeaker. Made this game stay rent freein my head. Miss those days man frl.
@@TheCouch-Co-Op still watch the seige content every once in awhile. I remember you post a video that was political in some nature(I think it was for a school final or something) maybe I’m crazy, but that’s when I realized you’d make a great broader commentary channel. Really cool to see someone grow and maintain success, I hope more will follow!
The gameplay of The Division achieves a really strange feat in the fact that (in my opinion), a LOT of the problems I have with it almost completely vanish when I play with at least one other friend. Playing through every mission on the hardest difficulties and barely scraping by, dying over and over again until something clicked and we finally pushed through to the finish. The enemies are still bullet spongy, the world still seems to fall apart in each mission, but it never mattered when me and my boy's squadded up. Loved every second of it.
I played this when it first launched, I played it online with my kid during COVID when she was at her Mom's place (shared custody), and just a few months ago I decided to play the campaign all over again from the start. I love The Division. It's a compelling story; though I do wish they kept expanding the story and even locations. It had (has) a lot of potential. Nailed it with vibe, and one aspect that I never tire of is the Soundtrack. I don't just play this game, I feel it. It makes me happy and sombre at the same time. Thanks for bringing me back to this feeling.
@@sawanlingden9292 the game is pretty dirt cheap now. I'm sure there is still a community that play the dark zone as it is still the best endgame content.
@@sawanlingden9292there’s a tiny group of players still but it’s been getting smaller and smaller. The dz is just plagued with lag switchers all the time
You should’ve mentioned the coop mechanic in Division. It’s takes the ranks of everyone in the party, calculates the average number, and assigns that rank to all the enemies and loot. This meant that when I (lvl 20+) was helping my friend (lvl 7), I was one-shotting everyone and they were one-shotting my friend. Also all the gear was worthless to me and my friend couldn’t use anything he picked up
The Division 1 was an absolute masterpiece. The Division 2 didn't live up to the first. If you had enough friends for a full squad, the Dark Zone was some of the best fun ever.
This game has had an absolute choke-hold over me the last few years. Every few months, an absolute PRIMAL desire to play The Division washes over me and I end up sinking another 100 hours into the game in the span of just a few weeks. This is one of the only games to do this to me. The game is basically perfect. The gameplay is smooth as hell, the graphics are insanely beautiful for an eight year old game, the atmosphere is better than any other game I've ever played, the music is genuine perfection, there are so many different endgame activities to sink your teeth into that it never gets boring. I could keep going, but you get the picture. The day that Ubisoft shuts the game servers down is the day that I will genuinely cry. Let's pray that that day isn't coming any time soon.
I tried out The Division after Covid once it was free, and the world building blew me away. Especially after Covid. Different factions struggling for power while all being different flavors of evil felt (as you said) very video-gamey, but the way the game delivered these malicous actions left me wanting to avenge the victims. Taking a moment from the gunplay to look at a murder scene and imagine what went down leaves a major impact on the world created. Especially later into the game when you move from Cleaners "We're burning out the plague" to the Rikers torturing captures police in horrifying ways both physically and mentally. Yes, every enemy becomes a bullet sponge. Yes, it was Ubisoft's way to justify a looter shooter. And Yes, it gor annoying when you have to empty 9 LMG magazines into Big Johnny and he's still walking towards you. But if you can look past the obvious and enjoy the setting, it feels like delivering retribution one 7.62 at a time. ALSO: now that we're post Covid, the game becomes an intriguing "What-if" situation that highlights the malicous nature of some people when push comes to shove. The Divison 2, while not as applicable, can also be considered as a "What-if" to the riots in DC 2021. In a weird sense, it feels like these games are predicting US events. Or, maybe it's making bets on what seems plausible and would make an engaging story. Simplification: World building very good. Evil groups very bad. Enemies too bullet spongy but more patriotic retribution per magazine. Imagine if it were real life.
Survival was absolutely addictive I played countless hours running it on pve or pvp. The darkzone was my other go-to with my buddies. we spent entire weekends doing landmarks, taking down rogues, and going rogue. For those who didn't see it at its best being fully populated, that sucks it was something to see and enjoy. It's actually sad that someday it will be gone. I road my way through all the waves high and low. I still go back and play and actually spend time walking and reminiscing all the hours. Great video. You nailed it all perfectly, so many players just ran through the game to just do pvp they never really played the game.
How you describe "vibe" and how it relates to the Division reminds me of how Far Cry 2's gameplay, setting, and mechanics all served to fit the vibe of being an unlucky mercenary with malaria stuck in a civil war left for dead with no choice but to complete your mission by any means necessary. The Division would have benefitted from similar "painful" game mechanics like malaria and jamming weapons.
It's a shame that ubisoft has some of the finest worldbuilding talent and the worst gameplay designers. I'll never understand how they consistently miss the mark, the division could've been one of the greats.
I think the main reason as to why i stuck with The Division, 1 and 2 for so long is because it is my first 3rd person shooter franchise so i was never truly bothered with “bullet spongy” enemies, especially considering that I was used to playing games where enemies with big ol healthbars were normal to me
I fondly remember playing this game in high school over winter break and you've perfectly summarized everything I felt during that time. The vibe was perfect. This video is definitely going on the fridge
I re-downloaded the game yesterday and helping others reach level 30+.. The city is huge and makes you feel so so small.. Everything is perfect about this game.. And I know, we will come back to it when we need to the most..
If you like the worldbuilding of The Division, you should check out World in Conflict. Made by the same developers, Massive, it’s a compelling alternate history where the Soviets invade Europe and small parts of America. A lot of the missions take place in Washington State, and it gives me chills as a native there.
i havent forgotten, I think about it often. The blizzards in the dark zones are one of the best feelings ive experienced in gaming till this day. Never forget, what couldve been.
The Division was, and in some way still is, the best game I ever played. I was absolutely absorbed by the dystopian new York. I loved the mix between story, civilians, the breakdown of a system and environment. I agree with your conclusions. I wish they would have listened to the community when the issues were current. I hope to see another game of this capacity during my game life 😃 Had some hope up a couple of years ago, but it tanked and disappeared with the money.. great video
I really think Ubisoft didn't think the game would be as big of a hit as it was when it first released. But once they saw it did well, they just put efforts into the 2nd one. It just suffered the same fate as most great games that have sequels honestly
I feel like the bullet sponge mechanic is an answer to a catch-22 problem. If they had gone with a more realistic method we would have been faced with either a zerg-like volume of bad guys (which is also immersion breaking "Welp I've just offed the population of a whole NYC borough. On to the next mission") or a much reduced number of encounters. I'm not saying I know the right answer cause I don't. I'm just saying that I can see that there would be issues with some alternative design choices. P.S. it's just as silly for a medieval game to have you wack a baddie with a sword a bunch of times as it is for the modern shooter games.
The Division is one of my favorite games, of course Division 2 is algo great, but there's something the first game had that the second one lacks of, the way NY looks and the atmosphere of the game, story and everything else makes it a great experience even nowadays I enjoy playing it, hopefully it does not die too soon and also the ambience music from the first game is unique!
I started playing this game slightly after is released, buddy of mine got me into it. I was fully immersed in it, to say the least. I skipped all of the cut scenes, I'm not big on all of the talking and just want to play the game. Glad I did because I didn't miss a thing from all of their senseless yapping. Loved playing the missions, especially when the incursions came out. Even when the game was completely broken, we all stuck around and made the best of it. A lot of us would love if Ubisoft would come back to the game, or just at least give us a GE so farming for gear wouldn't be such a chore. Div2 didn't have the same immersiveness that Div1 had, no matter how hard we tried to get into it. Thanks for making a great video for a game that I've loved playing and will continue to play until they completely just let it go
This is one of the best co-ops to play with friends and family, ran through The Division very recently with my girlfriend and her usualy palette is typically Sims 4 and Animal Crossing. The game is great right now with a small community supporting its multiplayer on Discord.
The people that complained about the visual downgrade are insanely whiny it was a slightly noticeable difference, still one of the best looking games to come out that year
Give Ubisoft a brilliant idea and it will bury it the quickest. Ubisoft apparently doesn't like developing games, quite the opposite. Gameplay-development-wise, they seem to still live in 1998(PS1). Loved the environment and the atmosphere. Looks like the environment guys worked overtime to compensate for the lack of game-design.
This game is from the peak of Ubisoft world design era. New York in The Division, Egypt in AC Origins and Bolivia in GR Wildlands. Those worlds were alive like no other. They all had character beyond what Ubi is capable today. The Division holds a special place on my heart because the winter NY setting just captivated me immensely. I loved sometimes just roaming the streets and getting into trouble. Not to mention that it actually had one of the first (and to this day probably the best) "Extraction type" game modes: Survival (long before PUBG and Tarkov)
The atmosphere in this game was literally perfect. Especially when in the dark zone. Some of my favorite gaming memories of all time happened in the DZ right after the game launched. It wasn't balanced, but it sure was chaotic and fun as hell. There was nothing better than going into the DZ with some buddies and seeing a blizzard come down while everyone fights over loot. Still the best snow effects in any game ever. If I could go back and experience it again I would.
Wonderful game. I have one and two. The feeling of moving through the snow-covered city is amazing. Gun play gets better as you start pick up better gear.
I feel that you miss the one thing that makes Div1 and 2 stand out above 90% of the games out there. The Story. In Div 1 not only are you trying to rebuild New York to a livable level, but you are also trying to find out what happened, who dunnit, and can it be stopped. In Div 2 the story is what holds the game together. All the comms, the holo's, the items tell a kind of soap opera of peoples lives. THAT is what attracted me to the entire series. The visuals and the game play were great, but i need something more than pretty pictures and big booms/pew pews to keep me coming back and that is where Tom Clancy's storyline idea hits in spades.
The Division series is a gem in my eyes, I remember playing the first one back in 2019 with my bud and just being amazed at the environment and just walking around enjoying the vibe that you were describing. Even though I didn’t make it far into the first games, I grinded the hell out of D2 with the bud from before and we loved the game so much, it brought on a lot of the greatest inside jokes that are still talked about to this day. D2 definitely did a lot of things better than D1 but the vibe of D1 is just better than D2. I hope they actually make a proper D3.
It hurts to see you not referring to Hunt: Showdown when you're talking about extraction shooters. Best one in the market by a mile, conveys its "western soulslike" world through item and hunter descriptions and its design of the map, has the best sound design I've ever experienced in any shooter. It is also getting an incredible update akin to a second installment that will change everything at least a little bit on the 15th of August, which is how they're implementing the things they could not due to low budget beforehand. That's where I will conclude today's Hunt propaganda, great video btw!
I think it's a wonderful franchise that has so much potential. There are a lot of things we didn't do in the first game that we could think about. I think there's a lot to do beyond just keeping The Division online. But I can't talk too much about it now. However, the company does not intend to abandon fans of the first part any time soon: the servers will not be removed. in 2024 the game is also still pretty I think that if Ubisoft decides to release one last big update with a DLC the game can be even more realistic
The dark Zone was amazing. First of its kind. I dont think the bugs and hackers ruined it at all. The uneasy environment. Going Manhunt with your squad and running/fighting 16 other players all while having proximity chat. It was amazing. Division 2 dropped the ball on this. The dark zone in Div2 was just a let down in comparison. The Div1 DZ for anyone who actually played it for what it is. A PvPvE zone. Enjoyed it as far as I know. Some of my favorite game interactions happened in the DZ. It really let people just be who they wanted. The sneaky solo, a helpful rogue to others, a rogue agent, etc. It really let you actually be your character the way you wanted to be IMO.
I couldnt put my finger on it, but yeah. Ubi dialogue seems to overemphasize what the objective is rather than have a character naturally react to their environment and let the visuals do part of the talking. Nothing wrong with having a formula in design its just they seem to lay their formula bare and obvious.
I still play from time to time. Mostly to just run a few Survival matches in PvE and soak up that amazing atmosphere. It's old enough now to be one of my nostalgic havens lol. I remember getting my hands on the demo, thinking it was solid but ended up waiting like 4 months to buy. It was rough going for a while but the DLC was amazing, and the piers update was incredible, and then they dropped it like it was hot for 2. Not the same atmosphere, i like 2 but dang, i really miss the unique feels of NYC in the snow with that post apocalyptic Christmas vibe lol.
Can’t wait to see your take on the division franchise as they’re some of my favorite games flaws and all (except uni is making it hard with the seasons model) And your thoughts of when you finally get into the 2nd game
What I wouldn't give for The Division to have the dialogue and gameplay to match that incredible aesthetic. And the story is pretty refreshing for its genre. You aren't fighting some big bad military that is usually Russian, or some stereotypical terror group in Madeupistan. It's just regular people from the same country, and even the same state, who are doing what they can to come out on top in a terrible situation. And that lends a lot of character to the story. At least, in theory. I mainly mean for the Cleaners and LMB. The Rikers and assorted Looters aren't particularly interesting. The Looters because they're randomly assorted on purpose, and the Rikers because they don't lean nearly hard enough into the 'escaped convict' persona because this is a Ubisoft game that needs to be as morally bleached as possible to appeal to everyone and not take any risks that would make investors second-guess. There's so much missed potential here, and the game is really held back by the shoehorning of a few mechanics. The most obvious is, of course, the spongey healthbars, but it also suffers from the ability to have three weapons, which makes environmental challenges like open sightlines or close quarters almost negligible. Because any player is just going to have an assault rifle, sniper/DMR, and a pistol they never use, allowing them to be able to dominate at any range. We also have an absurd amount of ammo to compensate for the aforementioned problems. Most players are typically carrying over 1000 rounds. Most modern infantry barely carry over 200 because as it turns out, bullets are heavy. We're also able to carry multiple weapons not equipped, which is necessary due to the loot mechanics, but extremely unrealistic due to the size and weight of said weapons. And finally, the gadgets. Now in concept they aren't bad, but there is a very big flaw in their execution in that they kind of promote the player to be passive. There are some exceptions, but for the most part you press a button and watch the gadget kill the bad guys for you, which isn't very engaging. And I think the reason for this is because if you're playing alone that means you don't have anyone to use a drone to mark enemies in cover for you. Which while that somewhat makes sense it also lessens the influence the players have on the combat. I think a better implementation would have looked something like what was shown in the E3 trailer, using a gadget to supply information to the player by having a drone mark an enemy behind visual cover, and then allowing the player to use that information in an active way. This gives agency to the player, while having the gadget enhancing their capabilities and allow them to influence the battlefield without dominating it.
Ubi does their worlds very well. D1 was amazing. Sadly D2 did not capture that and the combat zones were extremely predictable. The DLC's of D1 were also really a lot of fun.
I’ve been playing the division again for a couple months. The final state of the game is amazing imo and the atmosphere is unmatched. It’s really one of a kind.
I know the division is dead but sill I play it to this day I don’t know how many game hours I have but I have been playing this game scene 2018 (I think) but I have been playing this game for a few years now and I sill find it fun I just wish they would add small updates like first person,remastered gun sounds,remastered reloads and a lot more idc if they game is dead but it will always be my favorite and I sill play it till this day (I play on PS4)
I miss the chaotic DZ hiding from people weighing for them to kill bosses and extract there items and the kill them last minute and take their loot boy that was fun
Yes, we all know the problems with Div1 and Div2. They're still good games to play to this day. I'm hoping Div3 will shock us all in a good way that will redeem Ubisoft.
The world of the Division was hands down the best one I’ve even experienced. Between small stuff like the recordings of daily life as everything fell apart to the factions which due to their motivations I could never truly bring myself to fully hate.
Although I will give it to you you made me laugh a few times which makes me think that this channel is probably pretty good and you got a new subscriber now lol
I farmed the ultra guns or whatever were called - were red. Turned out I couldn’t get them to work in my builds but the grind was great. I did all solo
I really like the first game alot more than the second one. The vibe as you mentioned is much better than the dc vibe. Still remember getting this game and playing it alot when it first came out
Div 1 was amazing for its time, and whiles its still so unique, unfortunately its not aged well. If you moved on to Div 2 its game mechanics and general character movement and realism is far better. The atmosphere in Div 2 is good, but doesn't compete with Div 1. Im a day 1 player of both and still main Div 2, Ive been back and played Div 1 from time to time but its best left as nostalgia.
We're really just throwing masterpiece around now days. It was a decent game. An absolutely beautiful, detailed world, wasted on a looter shooter full of spongey enemies and guns that felt weak and sounded tinny
Absolutely agree with what you said and I started with the second game first. A buddy of mine at the end of 2019 asked me if I really like D2. I said yes and he then stated I would probably like the 1st one. He gifted the deluxe/gold edition and ever since December 28 of 2019, I’ve been a D1 fan. It’s immensely better than the sequel and truly a great game.
I was just a teen back then, but watching the gameplay reveal for the division felt like the perfect tac shooter was about to be released. It didn't take long for the BETA with HEAVY RPG elements to discourage me from ever getting it... It was a shame too, back then we didn't have a ghost recon to content with. Wildlands only released in 2017, and the console market had a huge void after future soldier was such a hit imo. This is all my opinion, but no other game disappointed me as much as the division has, because it was advertising something that felt like it was never meant to be
I remember the first time I went to the dark zone I was scared to death like I was really there , the atmosphere in this game was something else . it's truly one of a kind
This game nailed the level 1-30 grind ,end game PvP was rough Loved the dark zone though And the environment As someone who lived in Queens most of his childhood it was so nice how well they nailed the city and the vibe But I think I what they did in Div 2 with the plate system so people didn’t feel like bullet sponges was nice I hate how they had no idea how to really balance this game lol
Don't care about none of its faults the game was phenomenal play had a great time appreciated the power to the player made the everyday average player feel like he can actually be strong and good at a game loved it 100
Great review. I loved that game, until 1 too many times a bullet spongey enemy ran up and hit me with a bat while I was hosing them down. But you are right, just amazing atmosphere and story. Just needed some polish. I have enjoyed the division 2, now hoping division 3 can recapture some magic
Picked up the game for free and just happened to play during confinement, made me realise jut how much they nailed the setting and the environment. Played the earlier missions in hard, foolishly trying to get good loot, and quickly realised that it was not fun at all and a big mistake. The dichotomy between world and gameplay is really felt, wich is unfortunate as outside of combat the game is a great experience. As for the dark zone, I wasn't verry high level, so didn't engage much with it. Despite the difficulty scaling, ennemies felt too hard and respawned too quickly, making solo play a chore. It was off to a good start tho: My verry first interaction in the DZ was meeting a player after getting in. He saw a lvl1 and must have tought I was an easy kill. While we looked at each other he started going rogue, so I audibly sighed, got behind the nearest cover and equipped my double-barrel. It was fun... well, for me at least ! Also, the line _"Thank the lord I was freezing my fuckin' nuts off !"_ caught me off-guard, well done.
@@ghost_1153 Ok, then just make a game called The Division, without Tom Clancy's name attached. I personally thought the game wasn't immersive at all and when I shoot someone in the head or vital organs, and they are not wearing a plate carrier or helmet on said head or torso, it breaks the immersion.
I loved the scenery with all the snow. And the technical things, like melting it on a sunny day or getting thicker when it snows again. It was amazing. Sadly, I disliked the "lootah-shootah" part of the game. Really hated it. So I only finished the story, tried some runs in the dark zone and then never touched it again
@@TheCouch-Co-Op Dont know. Im not that competetive guy. Lost way too many times in the dark zone. And since the progression was tied to success in the dark zone, I hit the ceiling pretty quick ^^
I like the dark zone in this one way better than the second one to many hateful people in the division 2 online in the dark zone bashing on players who are lower levels in the dz all we wanna do is level up but can't because everyone wants to be rogue and just take anything..
Despite the weird niche that this game has made for itself i always thought it was cool how they made an RPG work in a relatable present day setting. Instead of swords and bows you get different types of guns Instead of magical spells its skills like drones and turrets Instead of special potions giving you buffs its consuambles like first aid kits, water and energy bars.
I don't know if anything will match the anxiety of finding a great drop in the DZ and needing to get it extracted. And Survival induced the same level of anxiousness. The Hunters at the extractions were a nightmare, more often than not.
I originally played the open beta way back in 2016. I didn't play it again until today, and I have missed out on a lot of content. I think that the reason the game is mostly dead is because old players maxed out their character level and equipment and did all of the content they wanted to over the years and then moved on to another game. Ubisoft also isn't making new content for the game anymore, so players also ran out of things to do outside of pvp.
I agree that the voice acting and atmosphere and much of the backstory/lore was pretty great in the initial introductions of Division 1, and especially when comparing it to where Division 2 went, clearly those things are better accomplished in the first game. I also think Division 2 leapt to Washington as a setting WAY too quickly, and there should've been more build up first before heading to, ya know...the full-on American capital. That said, I think this franchise suffers from many of the same things other failed games, and some living games do...which is the lack of vision for the game can and should be. I recall many people calling Division a Destiny close when it released, and I argued it wasn't for many reasons. But after so many years, it's clear the devs were, in fact, mostly following Destiny's lead and many other looter games' leads when it came to how to develop it. They added systems or modes that made little to no sense, in ways that didn't fit, they tried for an open-world format that fell flat, with a freeform narrative flow that loses a ton of punch and makes the story nearly unfollowable, and most of the changes only made the community angry, with no REAL assurance that the franchise would be righting the ship. Games like this can have short-comings, all games do, but they need to at least make the core vision better and the devs need to be open to shifting direction if it makes the whole experience better.
I have a friend, who has just started playing this in the last year. I have been playing with him, which has helped me get back into it. I appreciate it now, even more than "back in the day" I hate that they stopped having Global Events, but it has been awesome playing it every week. Heck, getting ready to jump on here in a few minutes! 😅 What they did to the division 2? Freaking shame! 😡
When I knew I was done and was going to uninstall I spent about 90 minutes walking from one end of the map to the other just enjoying the scenery, remembering the good times with friends that had long since stopped playing. Only other game I did that for was Cyberpunk.
Love these games to death. I just wished it was a more single player story focused game. With a talking player character and his or her Squad mates, similar to Ghost Recon Future Soldier. No looter shooting and no health bars. One shot one kill.
Someone should mod this game to be an exploration game with very few enemies. It would be cool if you could gather materials to barricade yourself inside buildings because of really bad weather.
The atmosphere in the first game was truly immaculate. Especially the Dark Zone. I've been tempted to get the second game on sale, but living in Northern Virginia means that DC in the summer is not as visually appealing as NYC in a blizzard.
DC's my backyard. I like the idea. But it just didn't have the same impact as Manhattan during the Christmas season.
@@TheCouch-Co-Opgot the three musketeers of Virginia residents with the division right here
Crystal City represent
MD Gang out here!
Fr imagine the new york city but with division 2s lively world
44 years old and just got back into "proper" gaming with an Xbox Series S a few months ago. Was torn between The Division and Breakpoint and I chose this. Got the gold edition for only £8 and I love it - gives me Army of Two vibes. If you know, you know.
The division is one of my favorite games of all time. I spent so much time taking in the environments and appreciating how well crafted the world was. I loved the gameplay loop and getting gear, but I loved listening to the radio in safe houses and looking for crashed drones just as much, just because the game was so beautiful and immersive.
i really hope we get an offline mode... so i can still run around the city
Everybody should play it.
They got Alex!
Do what you need to do!
“Alex!”
- Alex
was dylan the other one?
I remembered one day going to the dead zone. I was young, like 11 or 12. The dead zone scared me but i pushed through. Mannn it was intense. I remembered crossing paths with a group at the night time and i rolled with them. We had hella players taking out enemies. I was a low level noob so i needed to be healed alot. The on going fires, the destruction, the gunfights, the enemies, the Rouge agents, the night along with the blizzard. All these things combined with my fear as a little squeaker. Made this game stay rent freein my head. Miss those days man frl.
Those formative years of gaming are incredible.
dark zone..... although i like your name better...
Time to watch one of my favorite "sit back and relax" youtubers talk about one of my favorite "sit back and relax" games.
Gotta put on a cup of joe.
So glad you have this channel as I’ve moved on from siege!
A lot more people will from what it seems.
@@TheCouch-Co-Op still watch the seige content every once in awhile. I remember you post a video that was political in some nature(I think it was for a school final or something) maybe I’m crazy, but that’s when I realized you’d make a great broader commentary channel. Really cool to see someone grow and maintain success, I hope more will follow!
More videos like that someday!
The gameplay of The Division achieves a really strange feat in the fact that (in my opinion), a LOT of the problems I have with it almost completely vanish when I play with at least one other friend. Playing through every mission on the hardest difficulties and barely scraping by, dying over and over again until something clicked and we finally pushed through to the finish. The enemies are still bullet spongy, the world still seems to fall apart in each mission, but it never mattered when me and my boy's squadded up. Loved every second of it.
Yeah it gets more fun with coop
Everything's better with friends! (not a bad thing)
the Division as a series should have been way bigger imo
Agreed!
3 is in development
@@LT1yes i hope and pray
Heartland cancelled in the meantime.
@@devinthierault After Outlaws is released, Div 3 is gonna be in development with Julian at the head of the project.
I played this when it first launched, I played it online with my kid during COVID when she was at her Mom's place (shared custody), and just a few months ago I decided to play the campaign all over again from the start.
I love The Division. It's a compelling story; though I do wish they kept expanding the story and even locations. It had (has) a lot of potential.
Nailed it with vibe, and one aspect that I never tire of is the Soundtrack. I don't just play this game, I feel it. It makes me happy and sombre at the same time.
Thanks for bringing me back to this feeling.
The OST is so good !
This video is gonna hurt as the nostalgia hits hard
Do many people still play the dark zone on console anymore? Been thinking about buying it again but worried ill waste my money on empty servers
@@sawanlingden9292 the game is pretty dirt cheap now. I'm sure there is still a community that play the dark zone as it is still the best endgame content.
@@sawanlingden9292 i kno pc darkzone still has players till dis day, so I'm sure console will as well
@@sawanlingden9292there’s a tiny group of players still but it’s been getting smaller and smaller. The dz is just plagued with lag switchers all the time
@@sawanlingden9292 its dead
You should’ve mentioned the coop mechanic in Division. It’s takes the ranks of everyone in the party, calculates the average number, and assigns that rank to all the enemies and loot.
This meant that when I (lvl 20+) was helping my friend (lvl 7), I was one-shotting everyone and they were one-shotting my friend. Also all the gear was worthless to me and my friend couldn’t use anything he picked up
That was a great mechanic.
The Division 1 was an absolute masterpiece. The Division 2 didn't live up to the first.
If you had enough friends for a full squad, the Dark Zone was some of the best fun ever.
For the "MAJORTIY" of the player base they hate the dark zone and the absolute piece of shit people farming them right out the gate.
Real
This game has had an absolute choke-hold over me the last few years. Every few months, an absolute PRIMAL desire to play The Division washes over me and I end up sinking another 100 hours into the game in the span of just a few weeks. This is one of the only games to do this to me. The game is basically perfect. The gameplay is smooth as hell, the graphics are insanely beautiful for an eight year old game, the atmosphere is better than any other game I've ever played, the music is genuine perfection, there are so many different endgame activities to sink your teeth into that it never gets boring. I could keep going, but you get the picture.
The day that Ubisoft shuts the game servers down is the day that I will genuinely cry. Let's pray that that day isn't coming any time soon.
So true same here this the only game I come back to every couple months or so I wish division 3 is as good as this one and bring back strafing in dz’s
Real
I tried out The Division after Covid once it was free, and the world building blew me away. Especially after Covid. Different factions struggling for power while all being different flavors of evil felt (as you said) very video-gamey, but the way the game delivered these malicous actions left me wanting to avenge the victims.
Taking a moment from the gunplay to look at a murder scene and imagine what went down leaves a major impact on the world created. Especially later into the game when you move from Cleaners "We're burning out the plague" to the Rikers torturing captures police in horrifying ways both physically and mentally.
Yes, every enemy becomes a bullet sponge. Yes, it was Ubisoft's way to justify a looter shooter. And Yes, it gor annoying when you have to empty 9 LMG magazines into Big Johnny and he's still walking towards you. But if you can look past the obvious and enjoy the setting, it feels like delivering retribution one 7.62 at a time.
ALSO: now that we're post Covid, the game becomes an intriguing "What-if" situation that highlights the malicous nature of some people when push comes to shove. The Divison 2, while not as applicable, can also be considered as a "What-if" to the riots in DC 2021. In a weird sense, it feels like these games are predicting US events. Or, maybe it's making bets on what seems plausible and would make an engaging story.
Simplification: World building very good. Evil groups very bad. Enemies too bullet spongy but more patriotic retribution per magazine. Imagine if it were real life.
Yes it's crazy how on point it was.
Survival was absolutely addictive I played countless hours running it on pve or pvp. The darkzone was my other go-to with my buddies. we spent entire weekends doing landmarks, taking down rogues, and going rogue. For those who didn't see it at its best being fully populated, that sucks it was something to see and enjoy. It's actually sad that someday it will be gone. I road my way through all the waves high and low. I still go back and play and actually spend time walking and reminiscing all the hours. Great video. You nailed it all perfectly, so many players just ran through the game to just do pvp they never really played the game.
Thank you. Knowing Ubisoft it may be shut down one day so it's worth checking out.
How you describe "vibe" and how it relates to the Division reminds me of how Far Cry 2's gameplay, setting, and mechanics all served to fit the vibe of being an unlucky mercenary with malaria stuck in a civil war left for dead with no choice but to complete your mission by any means necessary.
The Division would have benefitted from similar "painful" game mechanics like malaria and jamming weapons.
We wouldn't mind doing a Far Cry video.
Like the survival mechanics with cold and disease timer?
They have that in the dlc called survival has a cold mechanism,illness and hunger
I disagree. Those pills and the CONSTANT respawning enemies ruined the game for me.
Every game is better without those limiters like FC2's Malaria.
It's a shame that ubisoft has some of the finest worldbuilding talent and the worst gameplay designers. I'll never understand how they consistently miss the mark, the division could've been one of the greats.
Mechanics
so true. Recently picked up Breakpoint, the world is cool but some of the gameplay design is straight up awful
I think the main reason as to why i stuck with The Division, 1 and 2 for so long is because it is my first 3rd person shooter franchise so i was never truly bothered with “bullet spongy” enemies, especially considering that I was used to playing games where enemies with big ol healthbars were normal to me
Fair.
Just started playing my third player, lvl 10 now. Just love playing through the campaign. The atmosphere is too unique.
I fondly remember playing this game in high school over winter break and you've perfectly summarized everything I felt during that time. The vibe was perfect. This video is definitely going on the fridge
Thanks!
I re-downloaded the game yesterday and helping others reach level 30+.. The city is huge and makes you feel so so small.. Everything is perfect about this game.. And I know, we will come back to it when we need to the most..
until ubisoft takes it away like the crew..............
It does such a good job with its immersive environments.
If you like the worldbuilding of The Division, you should check out World in Conflict. Made by the same developers, Massive, it’s a compelling alternate history where the Soviets invade Europe and small parts of America. A lot of the missions take place in Washington State, and it gives me chills as a native there.
I'll check it out!
@@TheCouch-Co-Op WiC is an RTS, but it’s not difficult. You could just watch a playthrough, but actually playing it is an immersive experience.
The lobby was my favorite place to pause and take a nap before the next run, hearing the radio and people walking in and out doing weird stuffs
i havent forgotten, I think about it often. The blizzards in the dark zones are one of the best feelings ive experienced in gaming till this day. Never forget, what couldve been.
100%
The Division was, and in some way still is, the best game I ever played. I was absolutely absorbed by the dystopian new York. I loved the mix between story, civilians, the breakdown of a system and environment. I agree with your conclusions. I wish they would have listened to the community when the issues were current. I hope to see another game of this capacity during my game life 😃 Had some hope up a couple of years ago, but it tanked and disappeared with the money.. great video
I really think Ubisoft didn't think the game would be as big of a hit as it was when it first released. But once they saw it did well, they just put efforts into the 2nd one. It just suffered the same fate as most great games that have sequels honestly
I feel like the bullet sponge mechanic is an answer to a catch-22 problem. If they had gone with a more realistic method we would have been faced with either a zerg-like volume of bad guys (which is also immersion breaking "Welp I've just offed the population of a whole NYC borough. On to the next mission") or a much reduced number of encounters.
I'm not saying I know the right answer cause I don't. I'm just saying that I can see that there would be issues with some alternative design choices.
P.S. it's just as silly for a medieval game to have you wack a baddie with a sword a bunch of times as it is for the modern shooter games.
Fair enough.
The Division is one of my favorite games, of course Division 2 is algo great, but there's something the first game had that the second one lacks of, the way NY looks and the atmosphere of the game, story and everything else makes it a great experience even nowadays I enjoy playing it, hopefully it does not die too soon and also the ambience music from the first game is unique!
That's the most commonly cited difference between the two games and it's such a real statement.
I started playing this game slightly after is released, buddy of mine got me into it. I was fully immersed in it, to say the least. I skipped all of the cut scenes, I'm not big on all of the talking and just want to play the game. Glad I did because I didn't miss a thing from all of their senseless yapping. Loved playing the missions, especially when the incursions came out. Even when the game was completely broken, we all stuck around and made the best of it. A lot of us would love if Ubisoft would come back to the game, or just at least give us a GE so farming for gear wouldn't be such a chore. Div2 didn't have the same immersiveness that Div1 had, no matter how hard we tried to get into it. Thanks for making a great video for a game that I've loved playing and will continue to play until they completely just let it go
This is one of the best co-ops to play with friends and family, ran through The Division very recently with my girlfriend and her usualy palette is typically Sims 4 and Animal Crossing. The game is great right now with a small community supporting its multiplayer on Discord.
Yes it's cool how it's still kicking!
The people that complained about the visual downgrade are insanely whiny it was a slightly noticeable difference, still one of the best looking games to come out that year
Agreed
This was so well written man well done.
You nailed this video
Thank you!
Give Ubisoft a brilliant idea and it will bury it the quickest. Ubisoft apparently doesn't like developing games, quite the opposite. Gameplay-development-wise, they seem to still live in 1998(PS1). Loved the environment and the atmosphere. Looks like the environment guys worked overtime to compensate for the lack of game-design.
This game is from the peak of Ubisoft world design era.
New York in The Division, Egypt in AC Origins and Bolivia in GR Wildlands.
Those worlds were alive like no other. They all had character beyond what Ubi is capable today.
The Division holds a special place on my heart because the winter NY setting just captivated me immensely. I loved sometimes just roaming the streets and getting into trouble.
Not to mention that it actually had one of the first (and to this day probably the best) "Extraction type" game modes: Survival (long before PUBG and Tarkov)
100%
The atmosphere in this game was literally perfect. Especially when in the dark zone. Some of my favorite gaming memories of all time happened in the DZ right after the game launched. It wasn't balanced, but it sure was chaotic and fun as hell. There was nothing better than going into the DZ with some buddies and seeing a blizzard come down while everyone fights over loot. Still the best snow effects in any game ever. If I could go back and experience it again I would.
The Dark Zone is so foreboding and cool.
Last Man Battalion - security you can count on!
Those guys were sus
Wonderful game. I have one and two. The feeling of moving through the snow-covered city is amazing. Gun play gets better as you start pick up better gear.
Still playing the end game with friends.
That's so real.
I feel that you miss the one thing that makes Div1 and 2 stand out above 90% of the games out there. The Story.
In Div 1 not only are you trying to rebuild New York to a livable level, but you are also trying to find out what happened, who dunnit, and can it be stopped. In Div 2 the story is what holds the game together.
All the comms, the holo's, the items tell a kind of soap opera of peoples lives. THAT is what attracted me to the entire series. The visuals and the game play were great, but i need something more than pretty pictures and big booms/pew pews to keep me coming back and that is where Tom Clancy's storyline idea hits in spades.
The Division series is a gem in my eyes, I remember playing the first one back in 2019 with my bud and just being amazed at the environment and just walking around enjoying the vibe that you were describing. Even though I didn’t make it far into the first games, I grinded the hell out of D2 with the bud from before and we loved the game so much, it brought on a lot of the greatest inside jokes that are still talked about to this day. D2 definitely did a lot of things better than D1 but the vibe of D1 is just better than D2.
I hope they actually make a proper D3.
I think they will!
The gunplay of wildlands with the atmosphere of the division would be epic.
It hurts to see you not referring to Hunt: Showdown when you're talking about extraction shooters. Best one in the market by a mile, conveys its "western soulslike" world through item and hunter descriptions and its design of the map, has the best sound design I've ever experienced in any shooter. It is also getting an incredible update akin to a second installment that will change everything at least a little bit on the 15th of August, which is how they're implementing the things they could not due to low budget beforehand. That's where I will conclude today's Hunt propaganda, great video btw!
Wouldn't be a bad idea to try a hunt showdown video!
I think it's a wonderful franchise that has so much potential. There are a lot of things we didn't do in the first game that we could think about. I think there's a lot to do beyond just keeping The Division online. But I can't talk too much about it now.
However, the company does not intend to abandon fans of the first part any time soon: the servers will not be removed. in 2024 the game is also still pretty I think that if Ubisoft decides to release one last big update with a DLC the game can be even more realistic
The dark Zone was amazing. First of its kind. I dont think the bugs and hackers ruined it at all. The uneasy environment. Going Manhunt with your squad and running/fighting 16 other players all while having proximity chat. It was amazing. Division 2 dropped the ball on this. The dark zone in Div2 was just a let down in comparison. The Div1 DZ for anyone who actually played it for what it is. A PvPvE zone. Enjoyed it as far as I know. Some of my favorite game interactions happened in the DZ. It really let people just be who they wanted. The sneaky solo, a helpful rogue to others, a rogue agent, etc. It really let you actually be your character the way you wanted to be IMO.
I couldnt put my finger on it, but yeah. Ubi dialogue seems to overemphasize what the objective is rather than have a character naturally react to their environment and let the visuals do part of the talking.
Nothing wrong with having a formula in design its just they seem to lay their formula bare and obvious.
In the biz it's called "window dressing," or overacting. They just gotta let it breathe a little bit.
Survival Mode in The Division 1 is the most underrated thing in gaming.
It is the best version of BRs.
Ubisoft drove this series to the ground with constant bugs, nerfs and lack of a solid endgame in the beginning. Great concept, truly awful developers
Lack of Endgame ? You have no idea obviously
Real
I still play from time to time. Mostly to just run a few Survival matches in PvE and soak up that amazing atmosphere. It's old enough now to be one of my nostalgic havens lol. I remember getting my hands on the demo, thinking it was solid but ended up waiting like 4 months to buy. It was rough going for a while but the DLC was amazing, and the piers update was incredible, and then they dropped it like it was hot for 2.
Not the same atmosphere, i like 2 but dang, i really miss the unique feels of NYC in the snow with that post apocalyptic Christmas vibe lol.
Can’t wait to see your take on the division franchise as they’re some of my favorite games flaws and all (except uni is making it hard with the seasons model) And your thoughts of when you finally get into the 2nd game
I'd love to pick up the 2nd game. Hopefully The Division 3 turns out to be good.
I came to Division very late and that made the DZ a total no-go zone. I was a loot farmer for the bigger boys
Remember when I bought the second episode as my introduction to the series?
Money spent well. Ton of fun for 10€, beautiful music, stunning graphics
real
What I wouldn't give for The Division to have the dialogue and gameplay to match that incredible aesthetic. And the story is pretty refreshing for its genre. You aren't fighting some big bad military that is usually Russian, or some stereotypical terror group in Madeupistan. It's just regular people from the same country, and even the same state, who are doing what they can to come out on top in a terrible situation. And that lends a lot of character to the story. At least, in theory. I mainly mean for the Cleaners and LMB. The Rikers and assorted Looters aren't particularly interesting. The Looters because they're randomly assorted on purpose, and the Rikers because they don't lean nearly hard enough into the 'escaped convict' persona because this is a Ubisoft game that needs to be as morally bleached as possible to appeal to everyone and not take any risks that would make investors second-guess.
There's so much missed potential here, and the game is really held back by the shoehorning of a few mechanics. The most obvious is, of course, the spongey healthbars, but it also suffers from the ability to have three weapons, which makes environmental challenges like open sightlines or close quarters almost negligible. Because any player is just going to have an assault rifle, sniper/DMR, and a pistol they never use, allowing them to be able to dominate at any range. We also have an absurd amount of ammo to compensate for the aforementioned problems. Most players are typically carrying over 1000 rounds. Most modern infantry barely carry over 200 because as it turns out, bullets are heavy. We're also able to carry multiple weapons not equipped, which is necessary due to the loot mechanics, but extremely unrealistic due to the size and weight of said weapons. And finally, the gadgets. Now in concept they aren't bad, but there is a very big flaw in their execution in that they kind of promote the player to be passive.
There are some exceptions, but for the most part you press a button and watch the gadget kill the bad guys for you, which isn't very engaging. And I think the reason for this is because if you're playing alone that means you don't have anyone to use a drone to mark enemies in cover for you. Which while that somewhat makes sense it also lessens the influence the players have on the combat. I think a better implementation would have looked something like what was shown in the E3 trailer, using a gadget to supply information to the player by having a drone mark an enemy behind visual cover, and then allowing the player to use that information in an active way. This gives agency to the player, while having the gadget enhancing their capabilities and allow them to influence the battlefield without dominating it.
Ubi does their worlds very well. D1 was amazing. Sadly D2 did not capture that and the combat zones were extremely predictable. The DLC's of D1 were also really a lot of fun.
I’ve been playing the division again for a couple months. The final state of the game is amazing imo and the atmosphere is unmatched. It’s really one of a kind.
Agreed
I was totally addicted to this on ps4 way back.
It was a great time.
I know the division is dead but sill I play it to this day I don’t know how many game hours I have but I have been playing this game scene 2018 (I think) but I have been playing this game for a few years now and I sill find it fun I just wish they would add small updates like first person,remastered gun sounds,remastered reloads and a lot more idc if they game is dead but it will always be my favorite and I sill play it till this day (I play on PS4)
I agree
We need a "X days since G used "sauce" in a video" 😂
girls can have a little sauce
as a treat
The sauce is the boss.
Hearing gregor outside of his main channel was a shock
not gregor
@@TheCouch-Co-Opyou’re lying people keep calling you G and you respond this is a LIE
I miss the chaotic DZ hiding from people weighing for them to kill bosses and extract there items and the kill them last minute and take their loot boy that was fun
Great Vid G! hope the algo takes this one also
Me too
The amount of rollbacks and nerfs of fun builds they did in 2 was what killed my will to keep playing it.
Yes, we all know the problems with Div1 and Div2. They're still good games to play to this day. I'm hoping Div3 will shock us all in a good way that will redeem Ubisoft.
The world of the Division was hands down the best one I’ve even experienced. Between small stuff like the recordings of daily life as everything fell apart to the factions which due to their motivations I could never truly bring myself to fully hate.
Pretty much
Although I will give it to you you made me laugh a few times which makes me think that this channel is probably pretty good and you got a new subscriber now lol
I farmed the ultra guns or whatever were called - were red. Turned out I couldn’t get them to work in my builds but the grind was great. I did all solo
Nice
Any one remember the co-op glitch that enables players to up ward to 18 on a mission!? Ahhhhh the 1.04 days❤❤❤❤
I really like the first game alot more than the second one. The vibe as you mentioned is much better than the dc vibe. Still remember getting this game and playing it alot when it first came out
100%
Div 1 was amazing for its time, and whiles its still so unique, unfortunately its not aged well. If you moved on to Div 2 its game mechanics and general character movement and realism is far better. The atmosphere in Div 2 is good, but doesn't compete with Div 1. Im a day 1 player of both and still main Div 2, Ive been back and played Div 1 from time to time but its best left as nostalgia.
Pretty much.
That is because the division 2 came out which is alive and well.
fair
I hope Division 3 brings back a lot of what Division 1 was.
We're really just throwing masterpiece around now days. It was a decent game. An absolutely beautiful, detailed world, wasted on a looter shooter full of spongey enemies and guns that felt weak and sounded tinny
Absolutely agree with what you said and I started with the second game first. A buddy of mine at the end of 2019 asked me if I really like D2. I said yes and he then stated I would probably like the 1st one. He gifted the deluxe/gold edition and ever since December 28 of 2019, I’ve been a D1 fan. It’s immensely better than the sequel and truly a great game.
Real
I was just a teen back then, but watching the gameplay reveal for the division felt like the perfect tac shooter was about to be released. It didn't take long for the BETA with HEAVY RPG elements to discourage me from ever getting it... It was a shame too, back then we didn't have a ghost recon to content with. Wildlands only released in 2017, and the console market had a huge void after future soldier was such a hit imo.
This is all my opinion, but no other game disappointed me as much as the division has, because it was advertising something that felt like it was never meant to be
Bizarre marketing.
I played it with my buddies years ago who are now are busy with their daily lives. Good memory
Great memories to have.
I remember the first time I went to the dark zone I was scared to death like I was really there , the atmosphere in this game was something else . it's truly one of a kind
The Dark Zone is so well done.
This game nailed the level 1-30 grind ,end game PvP was rough
Loved the dark zone though
And the environment
As someone who lived in Queens most of his childhood it was so nice how well they nailed the city and the vibe
But I think I what they did in Div 2 with the plate system so people didn’t feel like bullet sponges was nice
I hate how they had no idea how to really balance this game lol
I enjoyed the Dark Zone as well
Division one by far the best division Game
Yessir!
Don't care about none of its faults the game was phenomenal play had a great time appreciated the power to the player made the everyday average player feel like he can actually be strong and good at a game loved it 100
Super fun game despite its issues.
Great review. I loved that game, until 1 too many times a bullet spongey enemy ran up and hit me with a bat while I was hosing them down. But you are right, just amazing atmosphere and story. Just needed some polish. I have enjoyed the division 2, now hoping division 3 can recapture some magic
always wanted to play it when it came out but i was stuck on old-gen hardware until 2019
Now's the perfect time!
Picked up the game for free and just happened to play during confinement, made me realise jut how much they nailed the setting and the environment.
Played the earlier missions in hard, foolishly trying to get good loot, and quickly realised that it was not fun at all and a big mistake. The dichotomy between world and gameplay is really felt, wich is unfortunate as outside of combat the game is a great experience.
As for the dark zone, I wasn't verry high level, so didn't engage much with it. Despite the difficulty scaling, ennemies felt too hard and respawned too quickly, making solo play a chore.
It was off to a good start tho: My verry first interaction in the DZ was meeting a player after getting in. He saw a lvl1 and must have tought I was an easy kill. While we looked at each other he started going rogue, so I audibly sighed, got behind the nearest cover and equipped my double-barrel. It was fun... well, for me at least !
Also, the line _"Thank the lord I was freezing my fuckin' nuts off !"_ caught me off-guard, well done.
Sometimes the enemy difficulty is strange.
If they just removed the bullet sponge enemies, it would've been great.
Agreed
That was part of the fun and character of the game
that is literally part of the fun, removing that loses some of division's identity
I prefer spongy enemies on Division and less on Ghost Recon. Imagine division gameplay but on Ghost Recon
@@ghost_1153 Ok, then just make a game called The Division, without Tom Clancy's name attached. I personally thought the game wasn't immersive at all and when I shoot someone in the head or vital organs, and they are not wearing a plate carrier or helmet on said head or torso, it breaks the immersion.
Division 1 and 2 is the best game ever... they could do so much more with it
Real
I loved the scenery with all the snow. And the technical things, like melting it on a sunny day or getting thicker when it snows again.
It was amazing.
Sadly, I disliked the "lootah-shootah" part of the game. Really hated it. So I only finished the story, tried some runs in the dark zone and then never touched it again
That sounds like how a lot of people played it.
@@TheCouch-Co-Op Dont know. Im not that competetive guy. Lost way too many times in the dark zone. And since the progression was tied to success in the dark zone, I hit the ceiling pretty quick ^^
I’m a fan of D1 & D2 but Ubisoft needs to be brought up on charges for killing the fan’s enthusiasm for this title!
Yes
Beautiful video, especially how you describe the atmosphere and environment. Great job!
Thank you! My favorite parts of the game.
I like the dark zone in this one way better than the second one to many hateful people in the division 2 online in the dark zone bashing on players who are lower levels in the dz all we wanna do is level up but can't because everyone wants to be rogue and just take anything..
Cant wait for division 3😍
Same!
Despite the weird niche that this game has made for itself i always thought it was cool how they made an RPG work in a relatable present day setting.
Instead of swords and bows you get different types of guns
Instead of magical spells its skills like drones and turrets
Instead of special potions giving you buffs its consuambles like first aid kits, water and energy bars.
It is a little interesting how it works that way.
I don't know if anything will match the anxiety of finding a great drop in the DZ and needing to get it extracted. And Survival induced the same level of anxiousness. The Hunters at the extractions were a nightmare, more often than not.
For sure.
I originally played the open beta way back in 2016. I didn't play it again until today, and I have missed out on a lot of content.
I think that the reason the game is mostly dead is because old players maxed out their character level and equipment and did all of the content they wanted to over the years and then moved on to another game. Ubisoft also isn't making new content for the game anymore, so players also ran out of things to do outside of pvp.
Yes the RPG mechanics got in the way.
I agree that the voice acting and atmosphere and much of the backstory/lore was pretty great in the initial introductions of Division 1, and especially when comparing it to where Division 2 went, clearly those things are better accomplished in the first game. I also think Division 2 leapt to Washington as a setting WAY too quickly, and there should've been more build up first before heading to, ya know...the full-on American capital.
That said, I think this franchise suffers from many of the same things other failed games, and some living games do...which is the lack of vision for the game can and should be. I recall many people calling Division a Destiny close when it released, and I argued it wasn't for many reasons. But after so many years, it's clear the devs were, in fact, mostly following Destiny's lead and many other looter games' leads when it came to how to develop it. They added systems or modes that made little to no sense, in ways that didn't fit, they tried for an open-world format that fell flat, with a freeform narrative flow that loses a ton of punch and makes the story nearly unfollowable, and most of the changes only made the community angry, with no REAL assurance that the franchise would be righting the ship.
Games like this can have short-comings, all games do, but they need to at least make the core vision better and the devs need to be open to shifting direction if it makes the whole experience better.
Yes the game just needed some more clear direction
I have a friend, who has just started playing this in the last year. I have been playing with him, which has helped me get back into it. I appreciate it now, even more than "back in the day" I hate that they stopped having Global Events, but it has been awesome playing it every week. Heck, getting ready to jump on here in a few minutes! 😅
What they did to the division 2? Freaking shame! 😡
Real
When I knew I was done and was going to uninstall I spent about 90 minutes walking from one end of the map to the other just enjoying the scenery, remembering the good times with friends that had long since stopped playing. Only other game I did that for was Cyberpunk.
That's real as shit man
Honestly the snow is what made me so hooked with the division. I was disappointed when division 2 was not Christmas season 😂😂😂
Thought you said show and realized a John Wick style Division show would go crazy
Love these games to death. I just wished it was a more single player story focused game. With a talking player character and his or her Squad mates, similar to Ghost Recon Future Soldier. No looter shooting and no health bars. One shot one kill.
real
The only other game I put many hours in. Tried to enjoy TD2 but just wasn't the same. It's said things happened the way they did.
I don’t care if The Division is dead, it’s still the best game ever.
Someone should mod this game to be an exploration game with very few enemies. It would be cool if you could gather materials to barricade yourself inside buildings because of really bad weather.
That would have been a great idea.
Hopefully they won’t take down the servers anytime soon still prefer this over the sequel.