I like The Interdictor with Minister Tua and Reactive Gunnery. With the title you can get 2 uses out of reactive gunnery and your double contain suddenly becomes double salvo. Add flakk guns and SW-7s to make your salvos very consistant. Auxiliary Shields Team with the high engineering value keeps the ship around longer. You can also get 2 uses out of Admiral Piett with the title.
This is to me an exceedingly clever idea dude! I've been contemplating how I want my final Interdictor to look upgrade-wise for a RitR Campaign some friends and I are doing, and I had one idea, but I think I'm gonna have to snag this one instead. Think I'll stick to my disposable capacitors for OR though.
Currently running and Interdictor & Arquitens fleet in a RitR Campaign, and it's so very fun! GX7 and Grav Shift Reroute are incredibly fun to mess around with, and its an intimidating force! Projection Experts on the Interdictor are super fun in supporting the Arquitens, which sports advanced projectors, making it extremely difficult to take down for my opponents.
Nice set up and yeah interdictor feels like a single ship take to add some trickster elements and support your fleet. Letting other ships deal the damage and chipping away some damage as it tanks what it can past the uses of the experimental upgrades.
Would you be interested in doing one of these videos on the various squadron expansions? I’m very new to this game and have been crash watching your ship breakdowns. Great work sir!
So would it be shitty to use a interdictor with the G8 to hold someone in place while your onager sits at 0 speed using rakehell to just pop shot them.
One of my meanest builds, not necessarily best but just upsetting to play against, is double tanky ints and a romodi onager with a steep bid for second and only station objectives
How about moving asteroids into the path of moving ships? Title "Specter" When a friendly ship is defending within range 3 spend this card enemies cannot resolve critical effects for this attack.
So the Title seems pretty useless except in very specific circumstances. Because cards that you exhaust are for the more part ready at the start of the next round and are only useful during the interdictor’s activation.
This still kills me....... It's an immobilizer, not an interdictor lol. An Interdictor is actually a Star Destroyer with gravity wells. At least until disney fucked things up of course.
I like The Interdictor with Minister Tua and Reactive Gunnery. With the title you can get 2 uses out of reactive gunnery and your double contain suddenly becomes double salvo. Add flakk guns and SW-7s to make your salvos very consistant. Auxiliary Shields Team with the high engineering value keeps the ship around longer. You can also get 2 uses out of Admiral Piett with the title.
Now that is a very, very interesting build
Thinking about the commander, for more pain General Romodi, add another dice?
I just check SWAE channel, Romodi does not work with Salvo 😥
Combat Refit with tua, reactive gunnery and Falk guns would be fun.
This is to me an exceedingly clever idea dude! I've been contemplating how I want my final Interdictor to look upgrade-wise for a RitR Campaign some friends and I are doing, and I had one idea, but I think I'm gonna have to snag this one instead. Think I'll stick to my disposable capacitors for OR though.
My favorite imperial ship. The experimental slots can really let you control the battle space or at least make it as favorable for you as possible.
Currently running and Interdictor & Arquitens fleet in a RitR Campaign, and it's so very fun! GX7 and Grav Shift Reroute are incredibly fun to mess around with, and its an intimidating force! Projection Experts on the Interdictor are super fun in supporting the Arquitens, which sports advanced projectors, making it extremely difficult to take down for my opponents.
I like how interdictor can be played as so many different ways
I love running the Interdictor with Piett, allowing you to refresh Piett and get his token to a dial effect for two ships in your fleet.
Nice set up and yeah interdictor feels like a single ship take to add some trickster elements and support your fleet. Letting other ships deal the damage and chipping away some damage as it tanks what it can past the uses of the experimental upgrades.
My favourite ship has always been the classic Imperial Star Destroyer
I wish you could use multiple of the same retro fits on multiple ships. Would love to be able to stack the reduce speed.
Would you be interested in doing one of these videos on the various squadron expansions? I’m very new to this game and have been crash watching your ship breakdowns. Great work sir!
My favorite ship without a doubt is the Carrack class cruiser.
Great breakdown. Definitely my favorite ship in the game.
The interdictor is one of my all time favorite's for star wars armada and it’s the main reason I got into the game.
I don’t think I’ve ever run my interdictor. You’ve inspired me!
by 'brand new' you mean when this ship was first released?😶🌫
Did I miss something about tokens areyou saying if I would take a token on engineering it would be worth 3 token ???
Engineering tokens give half your ENG value rounded up.
@@Crabbok dam I've been playing it wrong for the last year!!! 5hanks for that
I will be adding this to my fleet now... thanks.
Yet to go against one so will be interesting to see how I do when I get to go up against one.
the lancer is my favorite ship
So would it be shitty to use a interdictor with the G8 to hold someone in place while your onager sits at 0 speed using rakehell to just pop shot them.
One of my meanest builds, not necessarily best but just upsetting to play against, is double tanky ints and a romodi onager with a steep bid for second and only station objectives
This is the content I need more of please thank you
Do targeting scramblers work against squadrons?
Do you think we'll ever see a Title upgrade (to another ship) that would grant it one (1) Experimental Upgrade slot? Like maybe the ISD or SSD?
I honestly ofte nenough dont use the retrofits, aside from the scrambler. I use them as repair ships :D
Like:
Interdictor Suppression Refit (90)
• Taskmaster Grint (5)
• Projection Experts (6)
• Targeting Scrambler (5)
= 106 Points
Interdictor Suppression Refit (90)
• Wulff Yularen (7)
• Projection Experts (6)
• Targeting Scrambler (5)
= 108 Points
^^
How about moving asteroids into the path of moving ships? Title "Specter" When a friendly ship is defending within range 3 spend this card enemies cannot resolve critical effects for this attack.
pair this with an onnegar and a gozanti and you got yourself the most anoying (if not strong) fleet possible...
Fave ship = Dreadnaught Heavy Cruiser
Nice. I love these breakdowns!
So the Title seems pretty useless except in very specific circumstances. Because cards that you exhaust are for the more part ready at the start of the next round and are only useful during the interdictor’s activation.
Such an awesome ship!
good stuff keep it up crabbok!
I love the SSD, just to many points 😢😢
Hello
Chonky hull.
This still kills me....... It's an immobilizer, not an interdictor lol. An Interdictor is actually a Star Destroyer with gravity wells. At least until disney fucked things up of course.