I Don't Like Sand | Zelda: Skyward Sword HD | Ep11

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  • čas přidán 21. 05. 2024
  • It's also used to make glass, which can break into tiny shards when you drop it, and then you get those little tiny pieces stuck in your feet and its really annoying, like not incredibly super painful but just enough every time you take a step to be like "Ah, goddammit, I need this out of my epidermis now please" and then you try to get it out with tweezers like a splinter but its just too damn small and slid up in just the perfect way to avoid a good gripping.
    Wait, what was I talking about?
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  • Hry

Komentáře • 2

  • @Redboots
    @Redboots Před 26 dny +1

    ah yes.. the sand temple...it's defo the sand temple, nothing to see here... defo no references to other games...nanyway the ampulis (those snail enemies) are the Worst, shield bash timing them takes practice and they're stupid hard to fight. I fought two and then trued my damn hardest to avoid them afterwards, but you can't avoid them because you use them for platforming of all things! but it's worthwhile because the moment where you make the tree lush and alive again is so pretty!

    • @squidplushy
      @squidplushy  Před 25 dny +1

      Everything you said was EXACTLY my feelings too! xD I do really love their design (the enemy design in general has this appealing quality to it that matches the "feel" of the game near perfectly) but they really do remind me of those annoying skeleton wheels in Dark Souls; like they would spin at you SO FAST, come out of nowhere, and at times their steering/tracking felt unreal :') I liked the design of the area overall tho, despite the sands and snail lobsters providing a very tiny bit of tedium for me xD