An Honest Review Of The Lords Of The Fallen! (is it good?)
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- čas přidán 8. 09. 2024
- Pretty much exclusively talking about the PC version
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You ever date a really attractive person but realize you have nothing in common once you start to have a conversation? This game is *hot* but too tedious to take on an enjoyable date.
Thank ya
"You ever date a really attractive person...?"
No...lol...
Can't say the same about the character creation 🤮
@@Mykahaia 😆 🤣 same
That's me with Lies of P. Am halfway thru a 2nd playthru but still not really into it. Lords I beat about 5 or so times
41 hours and 70$ in I got 11 crashes and a corrupted save file. A complete loss of progression, time, and money 10/10
Absolutely never will I ever buy or promote a CI Hexworks game. This release was a disaster. We shouldn't have trusted them after the 1st fricken lords of the broken. Activision Rockstar and now CI games are forever banned by me 😂
this game was fun, but i wouldn't call it a great game. solid 7/10 and i enjoyed playing it.
Its not great but 7/10? 😅
100% agree. I enjoyed the game for sure but had a ton of small problems(the Devs worked hard on patching and improving though and I give them props for that).
@@RealEvilLordExdeath C grade, combat sucks much like the original.
@@botmushin8878 that the combat isnt a 1 to 1 copy of elden souls is what makes the game stand out and great.
You people learn to Adapt thats all.
Skill issue 100%
@@RealEvilLordExdeath ..the issue is that it has the same problems as the original when it comes to the state of combat and one might even say it's worse than DSII.
Enemy variety is abysmal in this game. A single mini dungeon in Elden Ring has better enemy variety than the entire Unbeal Realm, not even exaggerating.
That’s super sad. I’m so glad I had good judgement by not buying this hot pile of garbage lol
@@dsweet5859 hot pile of garbage? if you think this game is garbage, i'd like to see what you think of actual garbage games
@@hughjaenus2235 okay, maybe I was exaggerating based off of how I phrased that. It’s not the worst game in the world, it’s just not that great.
@@dsweet5859 It's not great, but it's also not horrible, a solid 7/10 imo. I'd be lying if i said i didn't refund it, but that's only because i'm gonna wait for more updates and community mods to come out. Right now Lies of P is the king. But Lords of the Fallen is a good alternative if you prefer Dark Souls/Demon Souls over Bloodborne and Sekiro themed combat.
@@hughjaenus2235 that’s fair. It could be 2x better as time goes on with future updates
The Fallen Drip in this game is top tier
Prod tryna make his voice deeper bless him 😭 😭 💕
Solid 7/10, really cool atmosphere and honestly very fun gameplay. It mostly suffers due to ganks and laggy online. I really liked how viable every build was, as well as a "make your own combo" approach and how you can parry or dodge whichever you prefer. It's definitely a shame how most weapons didn't have different movesets, hopefully a dlc or sequel can mix em up. I also loved the horror vibe from the game.
they are releasing a free dlc with more spells and weapon movesets, especially for boss weapons
5/10
@@JohnDoe-pu5gk Why would you give it such a low rating? Rn for me its an 8.5/10 and with devs fixing stuff its soon to be a 10
At first until half way in it was easily a 9/10 but the sheer number of unnecessary enemy spawns and lack of enemy variety killed the fun for me and bumped my score at the end to a 6/10
@@firstorderblade4432 cos it's an unfinished unbalanced mess. 5/10 is being generous.
my biggest cons with the game was movements and attack animation. it really felt unnatural for me. especially when u attack and u move 10 meter forward
And the lock on. If it wasn't for the gothic scenery I'd have stopped 10 hours in.
it feels like 2x speed of mortal shell.
@@Insp.CountMortisWinshipKlaw They just fixed the lock on today. Worth a replay
@@firstorderblade4432Oh shit, nice
It does feel really weird, however you get used to it
Beyond objectively good game. I usually understand most souls likes are mid and hate them, but this and lies of P have changed things recently. The tides are finally turning
After playing and finishing both Lies Of P and Lords of the Fallen i enjoyed both a lot ,but i have to give Lies Of P the edge between those two games. With that said in Lords Of The Fallen the NG+ was really bad interms of balance. Especially on mid game and after. Kinda killed the fun for me since a new game plus is always something that i like to do on games like these. I managed to finish it but in the end my feelings was to just uninstall the game which i did.
That makes sense. That's probably why they added a ng+0 option to make things fun for another playthrough
The large number of weapons sounds really cool untiil you realize all the weapons in the same category have the same move set and with no special abilities
let's be fair, most souls games have even more weapons and the same issue. Elden Ring's method of side-stepping this is giving us ashes of war, take that away and you'll find the same problem. i feel this game does ranged/magic better.
I really loved the game. And I agree with almost all of your points - with my two biggest cons being a) The radiant ending boss was super underwhelming and made beating the game not really feel like an achievement and b) I felt like a couple of the bosses were a little too easy (Though with that said, as of writing this they just updated the game to make the bosses more difficult - so I shall be trying those on my next playthrough)
Yeah the normal final boss is pretty much just Deacons of the Deep 2.0, it kinda feels like they wanted to replicate Doom Eternal's final boss with a huge enemy but since it's an action RPG not an FPS we can't really attack something that's like 100m tall. Elianne should be the default final boss. The Sundered Monarch was also comically easy after Judge Cleric. She is by far the best boss in this game IMO.
@@valentinvas6454Honestly I don’t see why they couldn’t just create a boss that’s like a vessel of Adyr.
PS5: Great review. Cut scenes & world builds are spectacular. Dev's were generous on boss enemies: 37 possible Boss fights while maybe more diverse world enemies'd be nice.Early gameplay started rough but solid patches. Tired of waiting 4 storage box or sort options. Platinum was a brutal grind: 344 Armor pieces, 217 weapons, 65 trophies & quests that are really easy to miss but overall I'd probably give it a 7.5 to 8/10. Magic is solid, melee is great (move sets R limited); characters R interesting. Invasions R fair. I personally had a bit of network issue & those long range damage issues were patched but overall I was happy when invaded. Really solidly legit souls game. Loved respect for Patches, Onion Bro, Mimic's, etc.
My short review:
Super fun single player. One of the best souls likes tbh. Fun co-op experience if you got good connection. Invasions suck, but I'm not an invader so 🤷♀️. Umbral stuff can be annoying sometimes. Bosses are way too easy. Overall 8/10 with 5 meaning average and 10 being perfect
Good that bosses r easy
Waiting for sale but this game really reminds me of and makes me wanna play a DnD souls-like game. Fighter, ranger, Wizard, healer. Walking through amazing scenery and landscape for an exciting adventure. Enduring long, tough journey. Building camp when tired, rest comfortably by a bonfire. Fight deadly enemies and challenge iconic and intimating boss with friends. This could be a new path of souls genre aside from the death, harsh and unfair centered souls series.
dragons dogma. (singleplayer though)
been waiting for this video, love to hear Prods thoughts on the game. I went radiance through this game and I gotta say, it slaps. I did a paladin idea at first and then I found the ravager great sword... and I became Ungabunga paladin and just charge attacked my way through soooo much of the game, it was a blast. However, my favorite spell would have to b e the thunder spell that rains down lightning on enemies, if only because it was just so useful and you can layer it till there are like 50 lightning bolts chunking down everythings health, and the tracking is pretty good as long as they aren't running. Honestly, I loved this game too, it was a blast, for me it's a 7.5 or 8 out of ten game that seems to be only getting better honestly.
I love that game. For picking your ending, I'd suggest to do the Adyr one on your first playthrough if you want to keep increasing your NG on each playthrough, from NG+3 vestiges are all gone except Skyrest and shrine of Adyr so running back to all the beacons without the vestiges would be boring AF. You should do all NPC quests with this ending as well (except Iron Wayfarer, do his quest when you want to get the umbral ending). With the normal ending you just activate the beacons as you go, it's simple. For the umbral ending you can just skip bosses as you don't need to clear the boss guarding each beacons, so you can fully skip the Fief of Winter’s Chill Curse area with the crow boss, there's no point going there except for talking to the Iron Wayfarer in the umbral, and he is not far off in the area. You can fully skip the Tower of penance as well (but you can get the rune tablet for Gerlinde so before killing her, have Sparky teach you how to upgrade stuff. You can get a Deralium chunk and Rebirth Chrysalis like on the first level of the tower as well so I do get them on each playthrough, it's super quick if you know what to do). You can do the Abbey of Hallowed Sisters 'till you kill the boss for the Mark of Adyr then you don't need to clear the rest, no need to get to the Empyrean.
i really like this video format, you should do more reviews :)
I went with a strength radience build at first but I also got a little into umbral magic near the end. The Hushed Saint's javelin throw was my favourite spell but I've yet to use inferno. I'm planning to do that on NG+
I did strength inf build the buffs rock with a hammer never worry about stam but I was thinking of doing rad and str with bleed or smite for ng+
NG+ sucks in this game. They take out like 90% of the vestiges so you won't be able to freely warp to any point at will. Currently at like 20% of NG+ and forgot to save the blacksmith. I realized I needed to run back all the way through 999,999,999 mobs and just said fuck it, no upgrades for me.
Ng+ is new game from beginning starting all over again just like the others accept you have your current level and equipment minus quest line items always will be such this process elden ring all graces reset same thing lol
@@kurejiakuma Nah, totally way different than Elden Ring or any souls game. Have you even played NG+ yet lol? For the most part, you can re-activate bonfires/graces/lanterns/etc. and warp to them once you do on the Souls series. In this game, you are forced to use vestige seedlings in places where there used to be vestiges during New Game+. Not to mention you can only every carry a max of 5 vestige seedlings. Then once you plant a new one, bid goodbye yo the previous one, there's no warping back there other than sprinting all the way from Skyrest Bridge.
TLDR - The great majority of Vestiges are replaced with seedbeds. You can't re-activate them on NG+
Naw lol been loafting grinding a bit trying finish the other quest lines but I figured the vestiges would remain too Yea that can be a pain if we could maybe drop 3 or 4 at once that would help alot
This game does have its flaws like you mentioned but man I loved it. I hope they add dlc. I hope we get to fight the other 2 judges. Also in one of the updates it seems like they're adding special moves for boss weapons so that's gonna be exciting. But yeah definitely an 8-8.5 out of 10.
devs already said in the lore stream they are dead already lol
@@thunder_pika1783 damn that kinda sucks. Oh well
what about that fella who sits in the spikey chair? take the fight to the dark crusaders and the church of Orius? i agree with your score. after the fixes and yesterday's patch to the umbral world. i give it an 8
The problem with the umbral realm is that it basically being on a timer discourages exploration… in a game where exploration is a large part of the enjoyment.
I understand why they wanted to create that feeling of dread, but think the got things wrong.
They are working on decreasing the spawn rates in umbral, but its meant to be a risk reward. You get a vigor multiplier, but more enemies spawn overtime. That way you have an option to get easy vigor for upgrading or purchasing items without having to suffer on a boss fight for a while
@@firstorderblade4432 Yes, I get why they did it, but it doesn’t gel with one of the core game aspects, exploration.
@@maxmaxwell343 I mean the umbral progresses really slowly. It only gets annoying after like 5+ minutes. Thats plenty of time to explore. like I said, they are working on making it better tho
@@firstorderblade4432there are certain eyes and amulets that further reduce the umbral progression.
This actually reminds me of Dead Cell's final difficulty which spawns more enemies everywhere the longer you spend on a level. This makes the route focus more on speed-running a level (or finding vendors which reduce your current gauge). But it's kinda counter-intuitive to exploring the level and looking around for suitable weapons and abillities, since it's a Roguelike and all.
My opinion the start is amazing was having a blast very good take but then half way through all the enemies keep repeating nothing is new and the bosses are not difficult quite disappointing at the end
To me the game is about a 7. I don't understand the people who say it's better than "Lies of P" Both games have their flaws and good moments... but the consistency of L.o.P. it's so much better. What both games prove though is that From Software are still untouchable at this style of game.
Oh I'd give L.o.P. a solid 8.5
Radiant Ending: 1 stupid end game mob type boss battle
Inferno Ending: No boss at all, just end like that after you corrupt all 5 beacons. Though that are some extra enemies now that guard the beacons but not boss.
Umbral Ending: One secret ending boss that are like Pieta reskin but with extra attacks. This one feel like the best to go for.
Felt so ripped off when I realized Radiant ending was just Deacons of the Deep with someone yapping at you lmao
I'm not done with the game yet but there are not enough big bosses and too many reused enemies. After a few hours you are going see the same enemies for the rest of the game.
I enjoyed the game and still enjoying it. Got umbral ending first time around thanks to some mostly spoiler free tips and it had a pretty good final boss for that route. Devs keep updating the game weekly atm and have a good content roadmap that'll cover the next couple months+ currently. I hope the best for them because I want to enjoy this game more online with friends and invasions but that still needs a lot of work as well as performance improvements to FPS and other stability issues. I'd say currently the game sits at around a 7 out of 10 for me, not great but I do really enjoy it.
everything was fine to me, just the level design didn't have much visual direction. There was no focal point or light hints leading the way, yes the areas where connected but the level design was just spaghetti corridors.
Still loving this game.
Has flaws?
Yep.
But there's not 1 single flawless FromSoft game, people seem to forget. They're still awesome.
Ome thing you had wrong: there *is* a late-game area you can hit early.
Buy the key fpr the door in Pilgrim's Perch Bellroom.
Through there you have tough enemies & a straight path into end game via Manse of The Hallowed Brothers.
In fromsoft games people call Bugs, disconnects and stupid nonsensical Things that complicate coop a "Feature"
This people are just to spoilt 😅
I will say that some of the flaws from lords have been absolutely abyssmal to deal with compared to flaws of past souls games. That said Lords is really fun and I am having a blast (until my game crashes that is, sad amd gpu noises).
@@julianlowrise4981 when the issues are bad, they're really bad, that is true - but they're almost identical to souls games.
It's kind of a negative form of recency bias to think LotF is worse.
Framerate in Blight Town?
Was terrible AND unresolved for a long time.
Lag in multiplayer?
*Still* a problem in all souls games for some people.
Etc.
Good to hear you're still enjoying it overall tho
i played this game on ps5, on release. played through with a friend all the way through. honestly love the game but holy shit the frame drops were abysmal and for that reason alone i gave it a 7/10 but i have been recently playing again, and noticed that a lot of it was fixed. im glad the devs are doing their best to patch things up. great game.
What are you playing on?
I thought pretty much the same, loved the game but had to return it on Xbox due to how bad the frame drops and lag were
Yeah me too
(Biggest Cons): I really don't like how all the weapons function the same. Every straight sword swings the same, every great axe swings the same, etc. None of the weapons feel truely unique from one another.
Also the games released was terribly pathetic.
(Biggest Pro): Armor looks really cool.
I was on the fence with this game because, on one hand, lots of people say this is the BEST soulslike. On the other hand, it looks like it's better to wait for all the issues everyone's complaining about to get fixed.
So I'm glad we got to see your perspective since, unlike lots of this game's reviewers, you're actually a souls veteran- so you can tell us what's genuinely BS or not.
Convinced me to give it a try.
You should definitely wait until at least next year to buy it
Imo Lies of P is the best soulslike and my personal goty. Lords of the Fallen is very enjoyable as well tho.
Lords of the Fallen is a 2023 Lamborghini Aventador but has the engine and transmission of a 1997 Nissan Sentra under the hood 😂. Worst $69.99 I’ve ever spent and the final boss is an even worse version of “Deacons of the Deep” from Dark Souls 3. I kid you not 😂💀
For me as a pve player this game is a blast
Gunna finnish getting my dark souls 1 platinum before I move to this one its on sale now i believe cant wait to play it tho
Your enjoyment of the game really depends on how much of a problem you think the enemy spam is, everyone agrees its there just some dont get bothered that much by it, personally I genuinly hated the game bc of it and would never even consider giving it anything higher than a 3/10, but if you can look past that, you would prob like the game
I’m still torn on this one. I want to get it but I heard there are performance issues on PS5. Also every time I watch gameplay the environment just looks really dull and generic and you are just getting mobbed by an insane amount of enemies that all look boring. I loved Lies of P but this just doesn’t look as polished. Is this worth 70$ in its current state?
Not worth $70 . Its like fighting old men. Old men umbral zombies. Old men with canes pushing you or hitting you with their canes. Old green zombies and blue that move slower than grandpa and have 1 boring attack. I had alot more fun exploring and fighting in fromsoftware games than this game.
Nope, wait for both a sale and a few months worth of patches
Its on Sale Right now for 50 bucks
@@dripfluencer5601 do you personally think it’s worth 50$? lol
@@trevorb9281 i bought it yesterday and in my opinion its a really great game so far…
My main advices for an hypothetic sequel:
- Attack animations need to be more diverse and realistic, especially dual wielding and two handed, and have more weight to them, and especially not propel your character 800 meters forward when you attack. This for both the player AND the enemies;
- Umbral and Axiom need to be two actually separated worlds: Axiom should have its own enemies and environmental puzzles that should be unique to Axiom, and they should disappear once you go in Umbral, and vice versa, because right now there isn't much to do in Axiom, and you're rewarded for playing exclusively in Umbral. This also makes Umbral asphixiating because on top of Umbral enemies, there is also the regular Axiom ones. This needs to change. Also, instead of having so much useless normal enemies, Umbral could receive DarkSouls-like player invasions, making it even more difficult but also more engaging and fun;
- Normal enemies get way too beefy and spongy in late game, making it boring to fight them, and players mostly run past them. Enemy health pools should be static, instead there should be more enemy variety. This means making more enemies that aren't dogs/crossbowmen reskins.
Bonus tip: the game looks gorgeous, but it doesn't need that much particle effects to look good. Those just make performance unnecessary worse ;)
Bonus tip 2: please work on your character creator, it's unnecessarily complicated and most of all, uneffective. Characters faces and bodies look HIDEOUS.
Other than that, I have very few complains for this game. It's the best soulslike I have played this year, and I enjoyed it a lot.
I disagree with the static health pools idea. Even Dark Souls reuses some enemies and gives them more health. I don’t mind a basic knight walking around the endgame areas with boosted health. I do want more enemy diversity, though.
People were complaining about adds because they played lies of P with 3 enemies par miles squares
Have you played the final area of the game? (Lies of p)
I'd give it 6/10 i kind of enjoyed it at the beginning/mid game but after like 45h i just wanted to finish this game and didn't even consider doing all achievements.
LotF is the Dark Souls 2 of souls-likes. In my opinion. My pros and cons are almost exactly the same in both games.
I mean just today they released another update fixing the lock on and more performance
If they keep this up, this will EASILY be the best soulslike ever aside from fromsoftware
As of right now, I would give the game an 8/10. World is the easiest 10 ever, it looks incredible and is fun to explore, plus the two world mechanic. Bosses are a 9/10, the minibosses are just mediocre for the most part but I can't really complain about a single main boss, they are all really good. Soundtrack is top tier, combat works good enough to enjoy the game, and overall it just brings a lot ot the table thats new
I'd argue Lies of P is the best soulslike to date, but you're right it has the potential to be up there
@@WhyUReadingThis Lies of P is a solid game but I prefer remnant 2, lotf, and thymesia. If lies of P had ended at the king puppet i would probably like it a lot more
@@firstorderblade4432 King of Puppets is only halfway through the game, it would be way too short if it ended there.
@@pokimanefartcompilation Nah the game felt way too long to me, took me 40 hours to beat the whole thing. 20 hours for a super linear game like that would have been fine. The enemies and areas just got progressively worse in the second half and thats where i began to lose interest
@@firstorderblade4432 Idk man 40 hours playtime sounds like the bare minimum to me. Also I'd argue the 2nd half of the game is better than the first.
It was advertised as a Triple A when it's really just a solid AA game, that's where they messed up imo.
If Lies of P hadn't released a few weeks earlier, and totally killed it, this game might have had a chance
Lies of p is pure dirt😂
@@RealEvilLordExdeath…..sure pal
@@foosbooze263 its the perfect game for genZs, the advanture of the gay genderless puppet boy 😂🏳️🌈🌈🦄
@@RealEvilLordExdeath ..it's a boy you dingus.
@@RealEvilLordExdeathAnd this game is like the perfect repellent for GenZ - tough, dark, gothic, will get you lost, will kick your ass.
To be fair, I'm actually surprised GenZs fell in love with LoP. Yes it's all kindda fruity and goofy and everything except the bosses is easy and straightforward like baby's first soulslike, which must be super attractive to GenZs. But the bosses are actually tough as nails, at least they were on release, when I played it. How did they NOT frustrate all those 20-something blue-haired puffies in summer hats into mental collapse is beyond me.
I'm kind of desilusioned with soulslikes...that's why I still dod not buy Lies of P and this one...
I chose Lies of P over this and I cannot put it down. Absolutely in love with it.
Thanks for the kinda review prod lol. I really do like this game alot & have enjoyed the hell out of it despite issues.. I've said it countless times but feels like im playing a combination of DS 1-3 for better or worse.. kudos to the devs doing there best to make the experience smoother & better.. oh and i ran a Radiance Strength build with a Blasphemous cosplay with the bloody glory with radiant weapon, Lucent beam & Osiris lighting are my favorite spells.
I disagree a lot about radiant being better than umbral magic, Ive done a playthrough with all 3 classes and umbral I can say has by far the best AOE and single target damage when it comes to magic you just gotta know what spells to use, where to find them and have the right pendants/rings and umbral runs with the crown here easily
Great informative review for Lords of the Fallen Prod. Another excellent video with brilliant content. Many thanks for this assessment and the time it took. Cheers
Ive been gaming since Atari 2600 and Commadore 64 , dev myself , and when non devs try to criticized games it funny to me. People compliant about the smallest things, at the end of the day its a game and entertainment. Most of them proablely cant draw a circle , Gaming have come a very loong way. Enjoy it for what it is a "Game". design your own if you want perfection
damn
Really liked this video, hope we can see more of those for the new games like Lies of P and stuff.
Great job, Prod! Thanks for uploading daily and I love your streams!
When you talk about power stancing and unique combos are you taking about light and heavy attacks or the L1+R2 combos?
ill wait all the updates to get back to the game and platinum it, i have faith that it will be incredible in the future
Played on game pass. Had a good time with it. Still has some performance issues, but it's not as bad as many people say in my opinion. I am playing with the benefit of it being free with plenty of updates.
I dunno, I enjoyed it, but I also won’t sit here and suck the game off like a lot of souls CZcamsrs did when it first came out. It was kind of pathetic to be honest. Good on you prod for waiting and not just slobbering all over the game when it came out. I also feel similarly about lies of p. Where as this game couldn’t hide its euro jank very well, lies of p just felt like pg bloodborne with stupid looking armor sets and a decent sekiro style deflection system.
Remnant 2 was far better than both but there was fun to be had for sure with lords of the fallen. The dodge roll was a breath of fresh air after the somersault we got in lies of p. The dual dagger move set was great.
I feel like would have enjoyed the game a hell of a lot more if I had played it on a beefy pc instead my sons ps5, the game runs in 900p 40 fps most of the damned time it’s a huge let down.
Console version is fine
I think to me this game was an 8.5/10
I loved it and thought everything was simply really really solid. Only think that brings it down for me is the PvP
I feel like the combat is so fun that if it worked it would be something I would spend hours in.
The worst part of this game is the Umbral Ending. Super convoluted quest line that kills your blacksmith. Almost impossible without a guide, and it has the best story and boss associated to it
You can side with Sparky before killing her and still upgrade stuff and socket runes.
I mean Sekiro, Bloodborne, and Elden Ring are no different. Convulted questline to get an even more baffling ending lol BUT SO WORTH IT
@@DV-ou1yu The main questline that REALLY pissed me off was Winterberry. Doing what it looks like you should do completely fails the questline and locks you out of some important gear and multiple achievements/ trophies. She is also the most pleasant and sweet character in the game in an otherwise very hostile and harsh world and meets a gruesome end because I took the fucking elevator after killing the boss.
@AKSBSU Man that's the worst type of pain.
Hearing how easy it is to lock yourself out of endings (me being an umbral wizard) I get the sinking feeling i'm not going to be getting the Umbra ending.
Liking the game thus far for a first playthrough but it makes me sad this will probably be another Eldenring where I play through once and then dont really touch it after getting to the ending.
One of my favourite games of all time. Someone who’s put in over 1.5k hours in all souls games this has good replay ability. Unlike Elden ring for me doing 3 play throughs all at my+5 and all over 250 I can’t go back to it and enjoy it until the DLC comes out. But for LOTF. Managed to do 4 builds all lvl 250. The only major major issues is ofc the online and bosses. Could’ve added more. But the fact the devs have a road map witch is something no souls game has done makes me
Happy for the future of the game. Shame so many people on steam nippick the issues witch ain’t even bad. Half of them people moaning they can finish it. Love the fact this game makes you colour change sets to make them match. Sadly so many souls games from DS1-Elden ring. Armour sets where rough to mix. Even if a piece looks terribly using the right colour and sets can make it top notch.
The bosses are really good imo. only the minibosses are lackluster
not a fan of the game, didn't really click for me, but it's fine. But the art direction was really, really great, everything related to the visual aspect of the game was truly beautiful. Will we get a small review for Lies of P too? To compare 2 of the biggest soulslikes that came out close to each other
Game is great. I mean I had like 10 crashes over my 30 hour run and I wish the bosses weren't such pushovers but overall it was a blast. Visually stunning, top notch art, tons of builds, first class fashion, some of the best level design I've ever seen. Too bad they wheeled it out early, should've stayed a few more months in the oven to be GOTY material.
My main reasons why I hate that game but Ive managed to finish it twice just with different builds althou I wish they implement that fast switch between magic/ranged to meele to other soulslike especially fromsoftware and umbral lamp pulling enemies souls is pretty cool but all of this other things that I will mention is just dissapointing:
1.enemy population is so badly done and they just randomly put enemies without any normal strategy whatsoever.
2. checkpoints are located poorly and again randomly, you have vestige then you can have 3 checkppints in like 10m range 3. enemy variation? like tf you only fight zombies .fire zombie.skeleton zombies and again bosses that become regular enemies for 10x .umbral world what you see in first 10min you see it whole game.depressing and tedious
4. pulling leavers with lamp and jumping and opening doors with it, so fucking bad and videogamy like we are playing some 3d platforming game tf
5.jumping and dodging in general is poorly designed, you have that broken forward momentum that is wtf,you golike 3039m away
6.all weapons swings the same..whats inovative about that?
7.locking onto enemies? broken, and when ur in ranged and wanna lock you cannot sometimes it blocks you..and sometimes you can be in range and cannot lock and it always lock enemies further or in right of the screen
8.performance is obnoxious in some areas
9. enemy animation and combat is slow and sluggish
10. the thing that parry is so useless its a disaster
11.recovering your hp is not a time limited
12.bosses.every boss has a explosion - same attack shit over and over again you need to jump over,not to mention they've copied ds and bb bosses
13. ending boss? you really think thats how you put a finale on the game? what a load of crap design and lack of inovation + laziness like I see it in the whole game.
14. attacks/weapon swings that shouldnt hit the walls in the most cases.
Very honest and well written statement. All those things combined made the overall experience feel half assed. Rushed because of deadlines. Multiplayer is broken and no patch is going to fix that. 2 solutions. Independent servers or complete breakdown of how the game is built with Unreal Engine 5. Neither of which is affordable or feasible for CI and Hex Works
@@jaketinsley1987 pvp was sucha a bad thing to begin with..they made it even worse in this 202929 patches that they are pulling out every hour..Ive covered review on my channel and made 2min video as a final verdict and honestly by looking at that short video the game can look good but doesnt play good unfortunately..its like a pretty whore which will eat your dick and soul tbh xD not good
Most of these are trash takes. Mayne 2 of then are actually right
@@RealMonkeyDKirby trash takes? tf you talking about..those are facts..i have 100 hours of gameplay and ive played all the soulslike games so I know how it goes and how it should be to be good..so if you dont have arguments to say why this game is so good to you, dont blatter nonsense
its a mixed bag, i completed it but have no urge to really play it again
I am enjoying this game alot! Looking forward for new updates and dlc's. It has its problems but overal it is a great game!
Nah it's not. And they have already said that there won't be dlc.
@@JohnDoe-pu5gk atleast they put up a big road map with new spells and armours and quests so that is something.
@@JohnDoe-pu5gkThanks for sharing
@@JohnDoe-pu5gk, where did you hear that?
@@realcuondaothersidethey don't have the money for DLCs, otherwise the game wouldn't be so garbage don't you think?
You say that but the state of combat between the original LotF and this "sequel" are almost the same.
The world is great though and even though I can already see the struggles of dealing with the combat, I'll still end up giving it a try.
My biggest pro would be the visual design and my biggest con the music. I always crank up the music in souls games to feel the epicness while fighting but in this one it didn’t too anything for me. Mostly felt way too quiet, out of place or the rhythm/tone wasn’t matching with what is happening at the moment. There were some expectations like judge cleric or the monarch but overall the OST didn’t impress me at all. Overall pretty nice game tho.
Although I also felt sometimes they were too quiet I personnally realy liked the soundtrack! Better than the LoP soundtrack for comparaisons (aside some disks of course, but it's a shame they're optionnal and almost no boss themes reach their level)
i wont lie, this game is a HUGE step up from the original but i still put it down after something like ten hours. i think there's still a mountain of cons and not nearly enough pros. level design is uninspiring and i have not yet had a sense of knowing where i'm going, and the difficulty is reliant on ganking you with enemies that are a pain in the ass on their own. a lot of the bosses, at least as far as i got, were ganky as well. i did really enjoy the customization and i found some really dope weapons, but i just can't bring myself to enjoy the game. good soulslikes can balance out frustration with satisfaction, but in my ten hours of play i think it's safe to say i've experienced 90% frustration and 10% very mild satisfaction
Bro what you mean bad hits due ro connection? I hardly could get connected to a player, servers are straight up broken and dont work half the time
Multiplayer on consoles especially Xbox don't work 90% of the time. 90% chance of disconnects. Then it sends you back to your world twice. 😅
First one is better toolbag, slow heavy combat is satisfying.
6-7/10 with potential to still get better. I like the game, they just buffed the bosses more but hey we said they were too easy lol
Funny how people complain about enemy density and difficulty in Lords of the Fallen. That's precisely the reason I'm enjoying it way more than I did Lies of P (we'll see about NG+).
Lies of P had entire areas of the map that were a breeze to get through, enemies would barely react to you, had terribly telegraphed attacks and posed no real threat apart from a couple mini bosses. They then tried to balance that by making boss fights extremely difficult, which turned out to be the only memorable part of the game, but still doesn't make it good game design.
I'd rather play something that constantly keeps me on my toes and has fairly balanced boss fights, rather than something that is easy 95% of the time, only to crank up the difficulty to 11 during boss fights.
So far, I feel like Lords of the Fallen is a proper soulslike.
2:20 Lords of the fashion was RIGHT THERE
Sure the game is not perfect but it sure is fresh, I love the art. The best I have seen in a game and I really enjoyed the game. Also played Elden Ring, Dark souls 1. Lords of the Fallen does not deserve the hate it gets.
My biggest complaint are the enemies. There aren’t enough variety in the fodder enemies to set the areas apart. Instead, you fight all the same guys then a boss battle just to realize that now that boss is the common enemy in the next area but they’re such a pain in the ass to fight that you just run past them And I’ve found out that most of the game can just be run past until you get to the next boss area and that’s really the only progression there seems to be I just wish there were more variety in the common enemies
I wouldnt say the game is "MILES" better than the original, its animations as clunky as the original, at least for the original we can say they had little to no experience in this genre, but after all this time to see them flop this hard on the animation is absolutely unacceptable.
The enemy placement in some areas is just bad, the feedback when you get hit is none existent.
People keep saying "its better than the original", as a movie ? sure it has amazing graphics and concepts but as a game ? its just as bad if not worst.
Nice fair review, love this game and there is still so much potential.
Game finished with 0 spells used and 0 points invested into any of those stats
Bosses were 80% gank crap, but 2-3 were kind of cool
Placing 20 previous bosses as the regular enemies between the checkpoints was a cheap way of extending the playtime
The only actually awesome thing was level design
5/10 with zero wish to play again
But the DS itch was cured for a week or so I guess it's fine
LORDS OF THE FASHION
This game seems more popular with streamers and content creators. It wasn’t for me because I don’t like being uncomfortable when I get home from work.
They need a souls-like game with Angels and Demons. Kind of like Dante’s Inferno. But with a Dark, Gothic style. Not too Fantasy styled like these games. Kind of want it on the vibes of that movie Legion and the movie Priest. And access to Hell, Earth, and Heaven. I’m no game developer so I hope I inspire one of you out there to make that a thing.
the umbral system is legit a good upgrade on DS1's humanity system
Great video Prod, you should def do more gam reviews, I think it will do good for you and your channel, Cookie would agree.
Very fair review. Its a great game held back by a bunch of problems (first and foremost performance related thanks to UE5). I do think that rather than mob density being the big problem that basic enemy health and damage are more of the issue. 2-3 hits to kill one of the umbral zombies seems excessive as does dying in 2-3 hits from basic mook x-bow guys.
Personally, I prefer when mini boss come back as a posed to more bosses. It feels better, like what was a special challenge from early is now the standard, versus important entity has copies somewhere for additional challenge
most of the issues are due to the dev team being new to making AAA games, they are learning as they go
I feel like this game just had very unfortunate timing. Lies of P coming out so close to it didn't help it's case. Lies of P feels like a great Bloodborne sequel, but Lords of the Fallen feels like a great Dark Souls 2 sequel
Even though I personally have a much lower opinion of LotF, that is a good way of putting it.
After those couple updates games works perfect for me and I'm really enjoying it.
And I bought it for 35e on sale which is really worth it. Love games in this kind of environment and it does great job in gameplay
Got it for chritsmas and I'm having a blast. Amazing game.
Man, Radience strength build was insane. you actually feel like a proper Paladin. my favorite spell was the Healing radiance + sanctify and the piercing light
i went with super heavy armor and the devotions might with the Blacksmith only rune which reduces weight to 0 for the weapon:D
With the healing you will mostly be full HP all the time + the lloyds sword right or whatever it is called, you hit like a truck
Dont forget the eye of loash which converts physical damage to wither damage and while doing a charge attack your posture cant be broken, its seriously OP
@@mattb9054 yeah i added that later :D it was, glorious, i even used the Crafters rune to reduce the ravagers sword to 0 weight and dual wielded Devotions might and the ravagers sword haha
Dude I really love you going back a forth between pros and cons. I hate when reviews do pros then cons because it pretty much amounts to praising it for 5 minutes and shitting on it for 10 minutes. 10/10 review 🤘 btw I love this game. One of my favorite games this year. Even though it has some big flaws.
So basically Dark Souls 2 again
Except no weapon variety but more enjoyable bosses
So the 2nd best souls game?
I agree with everything but 1 thing.
1 mimics are amazing I love them. I laugh every time I fall for it even though I know the tell. Because it's entirely my own fault. I love that they move locations it's a wonderful mechanic.
Also i do think enemy density is a bit high but only in late game areas. I think all the mobs or enemy's are well made except for the flying moth lady's. They are way too tanky and need an HP nerf. Well into the end game at full build it's still hard to delete them.
Lord's of fashion
5/10. Only got up to the main boss of the snow area and dropped it because of how laughably low effort it was. Literally a gank fight with the same enemies you’ve been fighting the past 20 minutes. The boss in the beginning of that region was utter garage as well.
Apparently one of the final bosses is like it as well 😂
Can't wait for the game to go on sale. Definitely gonna pick it up then.
I just want to beat this game so i can be done with it, im about 80% of the way done
I actually love the game, yeh it has issues like lag all am experiencing. I really hope in the future there be DLC if there’s a popular demand for it
The original got me into souls. I had tried and fell off the first dark souls multiple times, dark souls 3 was around the corner, and lords of the fallen was a way easier and more accessible way into the genre then bashing your head against a wall trying to figure out what in the fuck to do in the og dark souls with no guide. It was simple and not complicated instead of all these ridiculously hard and complicated souls-likes that come out intended primarily for veterans of multiple similar games
Honestly, I have just started playing and I like it a lot, It has many issues but so do Fromsofts games. I think people are trying to compare it, too harshly and too much to newer fromsoft titles, I believe that is way to unfair for a few reasons. Fromsoft invented the genre and has had over a decade of experience making this type of game they have perfected the formula. Where as Hexworks Made one other game in souls-like genre. People shouldn’t call it a bad game when it isn’t as refined as Elden ring or ds3 or Bb, its just not giving the game a fair shot honestly. Im about 15hrs in and I think LOTF is very similar in many ways to ds2, they both do thing better than the other they both suffer from very similar problems with the in game systems, Animations, Enemies, Movement, difficulty. Both of games are still Good games they just are the same quality as The Gold standard Soulslike Games
It’s going to be hard to pick this up after platinuming Lies of P, that game exceeded my expectations. I’m still on the fence about this one.
I went with a strength build and enjoyed one shot killing those umbral enemies with my greatsword
Really liked your style of review here, very professional and very much cutting to the chase. Souls fans who wanted to like the original want to know if this one is good and you deliver.
I'd say, it doesn't even make sense to compare this game with the first LotF.
Not like new one is "better", "above" old one and so on - they just have nothing in common at all.
First game had kinda interesting ideas here and there, it had something own and unique. Too bad it fcked it all up in almost every aspect) From huge optimizaton issues, and to things like broken timings, when you open up shielded enemy with a kick, and he restores faster than you can land a hit 😕
Everything was broken. But at least I can appreciate an attempt to create something new.
This new game, on the other hand, is a generic soulslike. Nothing less, nothing more.
Feature with two worlds is cool, it adds a lot to exploring, and time to time creates fun combat situations. But in general, in terms of game mechanics, how it plays - it is absolutely generic, default soluslike which we have seen in dozens already. It's just "yet another one". Which is disappointing, because combat and progression in default souls games is boring as hell.
I'd like to see much more steps away from default souls formula. With progression like in Sekiro, and a fast-paced engaging combat.