Planet Coaster College - Arrow Hyper Coaster Tutorial
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- čas přidán 27. 08. 2024
- The Arrow Hyper coaster was the first ever coaster type to break the barrier of 200 feet - with famous examples being Magnum XL 200, (Pepsi Max) Big One and Desperado. They feature no inversions, focusing instead on height, speed and airtime. In this video I'll show you how to build one yourself, and share some pointers about them.
I forgot to share statistics, but I tested this layout, giving as a result 5.98 excitement versus 0.74 nausea - not too shabby actually, for a coaster built to be realistic but not necessarily good from an ingame standpoint.
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About Planet Coaster College: PCC is a series of video guides in which I cover many aspects of making realistic and creative parks in Planet Coaster. One of my goals with the series is to make a video explaining each of the coaster types avaliable and show you how to build them, but there will also be some videos about elements of theme parks and the game in general, such as buildings and scenery. Overall, the series is directed toward already seasoned players of the games, though I do sprinkle tips that may be useful for beginners too.
I'd love a tutorial on terraforming. That's the only thing I'm still not getting the hang on. I mean, I know how to use the tools, but I just can't get natural looking shapes
I've been on the Pepsi max plenty of times, can even see it from my bedroom window. Such an awesome coaster.
mofo live in the park's hotel 💀
I'd love to see a tutorial for Eurofighters. Great vid as usual!
Oh my god yes! I was just about to comment that.
I did enjoy the video and i learned something from it.
I did enjoy the video and i learned something from it.
I did enjoy the video and i learned something from it.
:D joke aside theses videos are great keep up the good work Silvarret. Oh and the Arrow documentary was very interesting thanks.
I love that shot from 2:22 to 3:00. Something about the trees appearing and disapperaing makes it really mesmerizing.
Fond of the Big One... why? Also, you nailed the small airtime hills during the second half of the layout! :)
COASTER BOT Airtime on the big one?????
No ha ha, I meant the airtime hills on the coaster Silvarret made
IIRC there is a little bit of airtime on the first drop of the big one.
COASTER BOT hey can't hypers in vert
Love this serie! It really made me a better coaster builder...
A really great tutorial and quiet accurate, I must say! Magnum was my 100th coaster and is one of my favorites at the park because the coat-hanger shaped hills have absurd amounts of ejector airtime!
This is more morgan than arrow, i think you need to rethink that layout
I think morgan and arrow hyper coasters are nearly the same so it can probably be used interchangeably.
Honestly this series is amazing and I love your rants on these coasters!
I love the realism and history that you inject into your virtual coasters!
These are so great. I really enjoyed the triple threat send off at the end. I thought I was losing my mind for a second.
Hey Silvaret, loving the series :D But could you kindly put them all in a playlist so I'm sure I've seen them all ;)?
Love realistic ultra detailed method. You're work imo is the gold standard for this game.
Arrow coasters have 7 cars per train, use scaffolding supports and Hyper coasters are defined more by their drop over height as some hyper coasters only reach a height as low as 160 ft but have a 200+ ft drop. Magnum was my first Hyper, before that the tallest ride I had been on was Shivering Timbers at MIA. I became obsessed with roller coasters after the magic I experienced on arrows first Hyper.
Ah now you've actually mentioned a coaster I'm familiar with - the Big One, love that ride, been on it many times, it has a wicked sharp turn right at the beginning of the first steep drop. Awesome ! Very useful tutorial video once again, thanks :)
Thanks for the great tips as always
I just found your channel and I had no idea this would be a thing I'd enjoy this much. I guess it's time to binge-watch all your videos now lol.
So I guess you hope we enjoyed this video and learned something from it, huh?
Keep these up! Highlights of my day. :)
Great video, but just a heads up that you left in two outtakes of "So I hope you guys enjoyed this video and learned something from it" starting at 16:47. Anyways, keep up the awesome parks and tutorials! I look forward to every video :)
That intro (with the definition) was awesome, som any cinematics, very nice angles and a full view of the finished coaster.
You should really do this (talking about the history of the coaster type+ cinematics) more, it works so well.
If you do not like intros like this, don't do them. I just loved this and wanted to tell you. :D
Besides the fact that lift hills are a little steeper than what u made it and hyper coasters don't really have that pre drop u made, great vid
16:47...Silvabot2000 showing itself through the guise of stammering.
hey👋👋
How about a tutorial for paths? It's the only thing, i can't really handle😕
bluedragon
He's working on a paths tutorial already
AbductedSteve when did he say that?
never said I'm working on it, I have said that it's on the to do list though!
Any suggestions as to what I should talk about in a path tutorial?
Silvarret I think something like how to do good places, how to connect the paths symetrical or play with different path textures...
Cause i managed to work nearly 40 hours or so on a coaster and a little village, but i just can't handle this path-thing, it doesn't look that good, compared with the rest. I don't know why...
That intro is beautiful :D
Giga coasters next please!
You are extremely talented at this. Bravo. I should see if I can make one of those horrid Arrow loops somehow in PC.
I define a "hypercoaster" as a tall, lift-driven coaster featuring relatively open train design and focused on airtime and height. A gigacoaster, on the other hand, is focused on speed above all. Hypercoasters can include inversions, but inversions should be used sparingly (think Flying Aces and Flash @ Lewa Adventure).
The supports in game look really good on this one
Silv man thanks for these helpful guides. Waiting for the more modern ones now
I have the pleasure of being a coaster enthusiast, I'm watching this to pass time
Lovely ending
thanks so much for the education on coasters. It's really appreciated.
I know there aren't many of these videos yet (hopefully more to come) but it'd be fantastic if you could add them to a Planet Coaster College playlist on your channel. I switch back and forth referencing them when I'm trying to build coasters, and I certainly can't be the only one! :) It'd be really helpful to have them all in one place.
So long story short, Arrow built their rides like Roller Coaster Tycoon 1.
Interesting that the development of theme park games, mirrors the development of theme parks themselves. Most if not all of the coasters in the original RCT were Arrow rides, weren't they? Same with the water rides and some gentle rides. It wasn't until the expansions and RCT 2 that other newer rides were added. And now, the Arrow rides are categorically "older" "Simpler" rides, using "old school ride construction techniques".
Great video! I really enjoy learning about the company and coaster type history. Looking forward to more of these!
Can we get a tutorial on general park planning? Layout and coaster/flat ride placement and numbers?
I just wanted to point out that a hyper coaster can have inversions, (typicaly not with the trains in Planet Coaster tho). Take Kärnan or Flash of example, they are both hypercoasters but have inversions.
Most people don't count those as hypers, they count them as loopers. Most people don't count B&M dives as hypers, nor do they count Infinity coasters.
But if they are good... I'm talking about you
Big Apple Coaster at the New York New York hotel in Vegas.
I was always under the impression that a hyper coaster had to have a drop of at least 200+ feet. Meaning a coaster could be for example 210 feet tall but not be a hyper coaster because it's largest drop was only, 180 feet. Same thing with a giga coaster, the biggest drop has to be 300+ feet, not how tall the coaster ultimately is.
But I guess, it's left to interpretation.
Either way, keep up with the good work.
so i hope you guys liked the video and learnt something from it :)
Just to say a hyper coaster (Original definition not style) is a coaster that has a maximum height between 200 and 299 FT. Then 300 to 399 FT is a GIGA like Fury 325 and 400 to 499 FT is a Strata like TTD or Kingda Ka
What about giga coaster?
It's basically the same but taller, with maybe a few more helixes rather than airtime
Silvarret,
You forgot the definition drop definition.
If the height of the drop > 200 ft
An example is Apollo's Chariot. It's height is 170 ft, but it's drop is 210 feet into a ravine.
Wait.. What Magnum XL coaster that opened before Magnum XL 200? The only coaster with a name like that is Magnum XL 200 which was the first hyper coaster still standing to be called a hyper. Now, some people might argue that Moonsalt Scramble which once operated at Nagashima Spa Land was the first hyper. But, Moonsalt Scramble was never actually classified as a hyper coaster, and it was demolished. Also hyper coasters are mainly focused on airtime and turns, not inversions. That’s why something like Valravn at Cedar Point is not considered a hyper coaster.
Reminds me a bit of the Goliath coaster!
wich one?
i think itd be really cool if you built small areas around your tutorial coasters maybe a restraunt and few flats or something make a mini park out of the tutorial coasters bc each coaster you build is pretty sweet make the final footage as if it was cut out of its area in a park
Equalizer has probably my top 1 favorite cars.
you should do B&M Dive Coaster next, I like them since riding Valravn this past summer
Not to be a coaster snob, but Magnum XL-200 is the original hyper coaster, and always will be. It is still very popular, usually enthusing 1.5mill plus riders per year. The best concept of arrow coasters is their simple design. They rely heavily on gravity and less on mechanical movement. This allows them to operate and be extremely reliable even in today's computer operated world. Magnums capacity tents to hover around 1800pph which is very high, which is why the line seems small and give the false sense of it being unpopular. Still on of the best and an icon among coaster enthusiasts everywhere.
Along these same lines, you need to check out Goliath at 6 Flags Over Georgia (video on their website). It's 200' tall and reaches speeds of over 70mph. I built one in game and got over 7 for excitement.
There's a really weird edit at 8:04, you seem to skip miles into the future and skip the whole turnaround section. Was that intentional or did a bit of the video get missed?
I watched the arrow documentary after you mentioned it in your last video, it was fantastic! Thanks for the tip =p
Great video as always but you said some wrong things such as hypers aren’t compact but look at raging bull it is compact twister layout you also said hypers don’t have inversions but steel vengeance and say valraven has multiple inversions
thanks this really helped me hey and you should make a recreation series
I want a good pc to handle this game
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great outro ; )
Hey Silvarret, I think you forgot something in the final 20 seconds of the video. XD Great video non the less. Groeten uit Zuid-Holland!
I don't believe it's made by arrow, but this brings back memories of riding Steel Force in Dorney Park as a kid growing up! I remember finally being 48" tall so I could ride it...
Brett Laramee what age where you when you where tall enough to ride it. I was 9
I have mopped your backyard, Master Coaster, what is next in my training?
Thank you for these videos, Silv! Any plans for a building tutorial?
great! Now i can make magnum xl200!!
Do a loony turns tutorial I really struggle building those so you will help massively
I hope you guys enjoyed this video and learned something from it...
The tutorials on how to create 'old' style coasters are great, but could you also post tutorials on how to create the smoother, more modern equivalents? (e.g. Intamin/B+M style airtime coasters)
From some of the rides I've seen uploaded to CZcams, the last thing people need is more encouragement to build coasters RCT-style with straight drops and 'blocky' transitions...
Hi Silvarret, please build a small Christmas park as a side series, I think it would be great. :D
The most accurate part about this is how you see the car slam back onto the track at the crest of the hill lmfao. magnum xl flashbacks. Those bunny hills are leg killers
Is Apollo's Chariot at Busch Gardens a hyper-coaster?
Becca Bruner Yes but it is built by B&M instead.
legend has it these things were actually designed in rollercoaster tycoon
Merry Christmas 🎄😺
Were is Koali Beach Part 4? :'(
I just saw your join date, and it was on my 5th birthday! 😀 PS. Where ru from?
do the dragon coaster next please
your tutorials are great
Did you model your coaster after Steel Force in Dorney Park, Pennsylvania? Because your coaster and your layout is extremely similar to Steel Force.
nicely done dude
Silv, can you please do a tutorial on Dive and Floorless coasters?
hey dude, your videos are amazing. So well explained :) What about a tutorial for scenery? Like what building materials fit together and so on. I always see you building extremely detailed decoration but can't even think about doing it myself. I'm pretty good with coaster layouts but without proper scenery its not the same.. You get what i mean? :D
as a minetrain coaster fan, I have to kindly ask you if you may do a college video on them too...
I wish the supports look more like they do on The Big One. Box column kind of look
For some reason I keep reading it as Planet Coaster Challenge
Hey Silv,
This is not really planet coaster related but its kinda connected to it,can you make a tutorial to make a Coaster POV video? im kinda confused...
This guy is great
When will you get back to the beach series silver?
I´m picking it up again this week - video's up either today or tomorrow!
Where Koali beach?
is it just me that immediately thought of the big one when he showed the finished build at the start of the video?
It's Saturday 10:34 Midwestern time USA and STILL no Koali Beach!!!!
Why would anyone hate on you. 13 mins uploaded and already a dislike
One word: envy
Well, there are people out there who absolutely hate it when people say that Magnum XL-200 is rough (even though it's true).
How can anyone look at those transitions and deny that it's rough... come on xD
yep most likely. Probably the same 3 every time too, pathetic
ITheEric
Well, what can I say? Some people will fanboy over anything.
How do u turn on the height when u r building a coaster. I am building but it doesn't show me the height
You should re create Cedar Point Amusement Park!!!!!!!!!!!!!
MillenniumCough, that'd be awesome!
Japan heeft ook nog een Arrow hyper, titan max als ik het goed heb. Alleen sluit het park volgend jaar de deuren en de achtbaan wordt dus waarschijnlijk gesloopt.
En dat is erg zonde
I’m pretty sure the magnum XL is a large men’s prophylactic
There is an editing error at the end, the outro is repeated a couple of times
Could you make one about Launched Coasters?
Its not called Pepsi Max anymore silvarret. Just The Big One. I live like right next to it
Do you have a floorless coaster tutorial if you don't can you do one
Could you make a tutorial on something else than coasters please?
How do you get the pov from the nose and not the seat?
Build mine up to 478ft and hit bottom at 109mph took me a while with bends turns n hills airtime good too, had to smooth it alot too, so I. Got a 8.46 for excitement, sadly got 6.43 for fear but in green 2.34 nausea how do I get the fear down? Smooth out more even put bloody trim breaks down the hill ( the main hill)
These coasters massive back in 90s like big one at Blackpool oops no longer big one but great coasters good looking too
Please, please, please! A building tutorial. Mine always suck!
could you do an el loco and a eurofighter?
hei Silvarret. yesterday was Saturday right?... koali I Miss you