Thanks a lot for checking out the Wooting two HE! Next round you need to get the right Wootility version (4+) to use all the features - It's on the Wootility download page, right under the Lekker Edition!? header. You missed out on 0.1 to 4.0mm per key adjustable actuation point, the larger input range, and Rapid trigger 😭
I got a Wooting One a couple years ago (just before they announced the Two, unfortunately). I would say, messing with the actuation curves helps a lot with the analog usage, not just the actuation point. (the option in wootility is on the bottom under "gamepad response".) You can change the curve like you would for a fan voltage except for analog movement equivalent to actuation point.
What I wondered the whole time while watching this video but they did a bad job actually explaining anything: What happens if you play in analog mode and want to use the chat in game? Can you still type normally or does you keyboard basically turn into a controller?
@@Fynmar91 You can decide if the digital keys are registered too or not. In the first case you would need to unbind the digital keys in game, then you can use it and still chat without an issue.
@@Fynmar91 That depends on the game, from my experience. Some allow analog controls without registering the keyboard as a gamepad, others don't. Worst case scenario, it's 1 button to swap between digital and analog profiles.
You can actually have keypresses at specific actuation distances, so you can simulate multiple keypresses with one keypress, but time them as you need, which can be hard admittedly
@Quantum Fortnite pros are probably the only people who’d buy this keyboard anyway because of the double-movement ability. You might think it’s funny but it’s still very much relevant
I feel a lot of reviewers do this. Try one thing that this totally wouldn't work for, and then blame the product. BUT not try something else to test if it fits that scenario, since who plays racing games against people? I'd actually be interested in game genre ranking by popularity. I bet Racing is either in the middle or just below middle.
i might be wrong here, but maybe they do it so you cant refund the keyboard if you dont like it and just bought it for the gimmick because of some return policy and you cut up the box.
@@breakies I doubt it... But why would you even want to destroy the packaging of a product as long as you aren't sure to keep it? Did you destroy the packaging of all products you want to return?
@Thunder_Arch at my Wooting two they Had to add the Cardboard, so shipping was more Safe. And to make it more fun than only a Cardboard layer, they added the Idea of an stand. As i remember
And If you would like to Return it, the Guys at wooting are very helpful, as i had the experience. So i do Not think, that you could not Return the Keyboard because of the Cardboard layer
or if they had used the right software! they really dropped the ball on this video. like you point out it's crummy to say there is a learning curve and then also say the tech is just quirks that you will "play with for 10 minutes". he didn't have analog enabled for the Cyberpunk portion and complained about the feature! he didn't use the right software and complained about the software...
I have a Lekker edition - for the games this works well in, it works really well. As a replacement for a gamepad, meh, sure, does the job. But as a gamepad, keyboard, AND macro software? So cool. Being able to map multiple actions to different parts of the same keypress is so awesome and opens up a lot of options for functionality.
@@peterhindes56 that's one thing I would very much appreciate. My clumsy fingers always manage to catch other keys just slightly causing me to throw a grenade, pull the watch up in mw (which is a huge pain since the animation takes forever), etc.
Yeah this adjustment in actuation seems like it has a lot more potential than this guy thinks, I could think of multiple good reasons a gamer would use it in different ways
I do not want to be a fanboy, but you were probably not using the right software. There is a newer version of wootility for the Lekker edition. Hence your keyboard was not showing up correctly and there was no indication for the currently selected profile. I have been using it for a few months and it is great for anybody who already has an application for it.
They also didn't actually turn on Analog Mode in both games and couldn't change the actuation point. (You can see the default RGB lights of the Digital Profile)
I don't think he updated the Wootility software. You can set the Wooting 2 HE edition from 0.1-4.0mm. Also didn't cover the rapid trigger feature. This keyboard lets you rapidfire by resetting the key as soon as it starts travelling back to normal position. and letting you rapid press without going over the actuation point.
So uh.. .you clearly used the wrong version of Wootility at one point in that video - which doesn't work with the Lekker. Yet you claim to feel a difference. The board supports down to .1mm Maybe you uh... want to re-review that? That's a bit of an oopsie.
I think when you were playing cyberpunk you were in the digital mode so thats probably why you couldn't "feather" it. This is honestly one of the least thought through unboxings i've ever seen.
this is embarrassing, all their basic questions are on the wooting website and they had 0 idea how to use it. You are right - it was not only in digital mode but also likely still registering digital keys alongside analog - as we know because it is well explained to users and appears in the software this is the default behavior because it lets you use the analog but still type in chat in games.
@@quack6033 blew my mind the first time I tired it.. I was about 26 😂 I whistle all the time, too.. the thought of combining the 2 just never crossed my mind lol My instant reaction was _"OHH THAT'S_ how he did it!" (referring to Jim Carey's UFO/Space noise he does in The Truman show) haha
Mh.. this was a bit disappointing - maybe get to know the product before making a video about how unprepared you are and therefore how unfamiliar a product is to you personally? 🤣
WTB a keyboard with a thumbstick below the space bar. I don't remember leaving that comment a year ago ... but I now own this keyboard. I LOVE it. I don't take advantage of the analogue aspect for feathering a key, but I do max out the response time and use the rapid actuation so I don't have to return a key all the way to cancel an input or press it again. Amazing for competitive gaming.
Nice to see a bunch of us Wooting One owners here in the comments :) I was a Kickstarter backer for the "Wooting One Premium". Like other people have said, you can play with the actuation curves, and you really get used to feathering keys quite quickly. I'm not sure I could go back to digital without some disappointment.
I do not like how you do things so casually and carelessly, you missed all the big features by installing the wrong software and did not even question it. You need to be more professional.
They absolutely botched this and their video remains up with tons of misinformation in it. How can an LMG channel use the wrong software, complain about the software, and not issue any correction or retraction?
It seems many of the videos this guys in end up this way. I can't say whether that's his fault or the writing teams fault or the research teams fault or WHAT, but somebody who works on these specific keyboard reviews drops the ball literally like once a month
I am so excited about this keyboard, preordered the moment they opened for Wooting Two HE. The review seems a bit shallow. The wrong version of the software, along with limited game type selection (no FPS, RPG, platformers, not even a MOBA as demoed on the website) is kinda a bummer.
Yea dude this was quite the light review of the keyboard, they left out other awesome features and simply said "It's an ok keyboard with a learning curve", leaves a lot to be desired personally. But also yea so HYPE to get my own soon, they be shipping it out in a couple of days too!
This is the wrong Wootility version, that isn't compatible with that pre-production unit. Meaning all the changes aren't even saved to the keyboard. It also shows the layout for TKL (Wooting One) and not full size. Maybe v4 for Lekker will work... I agree that the controller function is more like a gimmick, but there is more: DKS (multiple actions per key depending how far a key is pressed), Rapid Trigger (fast reactivation of a key) and the customizability (changing the analog curve, having a Fortnite strafing angle). They even offer a SDK so you can write programs which read the analog values of the keys.
So if you want to use analog, the games recognize it as a controller. That will be fun... This needs to be a standard feature that's built into windows and games.
As Wooting user the biggest issue is some games force control or kb+mouse. So you can't use controller for movement and mouse for aim in a lot of games sadly.
@@ionstorm66 yeah that's the true downside to all analog products (be it stick on a keypad or abalog switches). But in games that do suppport it, it's awesome ! GTA is one of them and I can't wait to get an Azeron keypad for it
I’m buried deep in the mechanical keeb scene, this is a super interesting board! Analog is something that custom mechs are yet to have, and I think that it’s a super cool feature that can be really useful. This board also seems really nice besides the analog. I’m eager to see this tech grow :3
I think his first onscreen appearance was when he was in probation period,, so we just saw his blurred face,, during that mass gaming chair assembly video.
Even better is razers even lets you customize 2 actions on one key, so light press e for equip and press further to then use the item. All in one press of the key.
@@HappyZavulon oooor just use a controller. The point of this is that you are using a keyboard adding a joystick on the side would be a really shitty controller. I still think using a controller over this keyboard is still bettee though
@@HappyZavulon For a FPS? That might be the best option. Having granular directional control could be really fucking nice. Maybe I just want to slowly come around a corner? Would be mint.
@@dposcuro it is nice (I own a Wooting Two). As is the ability to program Macros to different depths. Their Wootility is open source. They actually made the Wooting One mentioning how it couple be used to do brush sizes in photoshop based on depth pressed. If you can code it the API allows it.
This made me remember something: I don't think many people are actively aware of this, but the DualShock 2 controller (for the PlayStation 2) actually has _pressure sensitive_ face buttons, D-pad, and shoulder buttons! It blew my mind back then when I figured out that I had actual _analog_ throttle input from the X button while playing Stuntman. :D
I own the Wooting Two Lekker Edition and have to say I love the keyboard and switches more than any other keyboard I've previously purchased or built. They are some of the best linear switches I've ever had the pleasure of typing and gaming on 👍
I think the video focused on the wrong thing. I don't play driving games at all, but love my Wooting for the customizable actuation points per key. In FPS games I have WASD keys set as extra sensitive and keys I accidentally hit while gaming (windows, L Ctrl, Caps) set to require a deeper press to trigger so they don't get pushed by accident anymore. Then when I'm typing youtube comments and not gaming I'm a different profile with all the keys set to the same sensitivity.
I think the problem is that it has linear springs, but it really needs progressive springs that get stiffer as you press down. That would probably feel really strange for normal typing, but I think modulating how hard you're pressing would be easier than just distance.
@@malakachino I'm describing the spring specifically, a normal coil spring requires relatively constant force to squeeze as you compress it. A progressive spring gets stiffer as you compress it, which I think would be good for an analog key switch as you would be able to feel how hard you're pressing.
Wow you missed so much of what is great about the keyboard. Activation height is also adjustable in digital mode, the fact that there is no physical contacts being made means no denounce which means faster reactions are possible, you can setup macros to activate one action when first pressing the key, a second action when you reach the bottom and a third action when releasing the key, their APIs are fully open source and easy to use if you want to get even more fancy with the macros, and every key is fully analog. There is so much more, but the above list I think is very significant and needs to be discussed if you are going to talk about wooting keyboards. I have one of the old wooting two keyboards and it is easily the best keyboard that I have owned. It took me a little bit of testing to figure out the best settings for me, but I have loved it ever since then.
I think you guys are running the older wootility for the old optical switch based wootings. Newer version of the software will enable more of the analog features like being able to set the actuation point to 0.1mm.
This is a bad review. He doesn't use the wootility the right way, and the wrong version. He didn't any custom profile for specific games. Also he didn't use more than a two days to get used to it. I don't like it.
I have the Corsair analogue keyboard. I bought it for use in War Thunder, can confirm for the likes of that it's great, having the ability to feather the accelerator and steering in slow moving tanks while still being able to use the mouse for aiming is amazing. I've also used it in Mass Effect LE though to a much lesser degree. Can confirm it's complete garbage for driving games though, at high speed you just don't have the amount of fine control you need. For slow paced games where you can really make use of the feathering, it's amazing!
I think he didn't realize, that he used the wrong Utility. The actual Utility has an updated UI and supports an actuation point of 0.1 mm to 4.0 mm and other stuff. This is really important, since the old Utility does not recognize the newer boards with Lekker switches. None of the changes made in the video actually influenced the keyboard. The software even shows a TKL board, because it has no clue, that a board is connected. 5:03 "yeah, so I'm barely pressing it"; "gotta push a lot further" after not really changing the actuation point... You can see him not really having to press any further. 3.6 mm is almost bottoming out (4.0 mm, which is supported, means bottoming out) There is literally a button "save to keyboard" visible, and he didn't even try to use it. (again, wouldn't have worked because it's the wrong software) This probably also explains, why all other features are never mentioned, since he probably couldn't get them to work. I don't really expect the most in depth reviews on ShortCircuit, but this was really disappointing. Makes me wonder how much bs I missed in the past.
On other hand, tbf, if you have to search for a WORKING software on discord and not on their site, like some people in comments said, that's on Wooting guys. But if it was on the site, that's a fail. Wouldn't be first for LTT honestly.
@@alexusman the keyboard is not released yet. I don't think you can expect software for an unreleased board on the normal download page. They have a download for the Lekker Wootility on the download page though. That should have worked. I do believe though, that they should have noticed that nothing in the tool actually works.
Dude I couldn't agree more with your point. It kind of makes me irritated how they didn't do such simple research. Glad I ain't the only one here that feels the same way
No WAY! I thought of this the first time I tried linear switches on a gaming keyboard, since they FEEL like they could be analog with the smooth linear travel. Obviously it is more than just feel there's engineering involved. But I always wondered if this would become a thing, and man is that cool!
I'm impressed by the sound! Usually it takes hours of lubing to get that kind of thock, but it just sounds like that right out of the box! I guess it makes sense since it uses magnets instead of the usual stuff. I'm tempted to grab one, but I don't need a third keyboard... do I?
I think swapping the springs of those extra switches for a stiffer/harder spring will give a little more control. But as a 200 dollars keyboard it does sound good and it has good features.. 👍🏻👍🏻
I've got the original wooting two. I switched out the switches that came with it for some black equivalents and found it much easier to apply incremental force. Also, I find it works much better with 1st and 3rd person action games. I would take a controller for driving over the keyboard as well.
I put 100g springs into my Wooting One before I got my Lekker. stock so far on the lekker. the extra force helped me learn how to make the most out of the analog. Now that my brain etc. is ready for it I like the stock springs more since it is easier to hold a given input on the stock vs on 100g springs. blacks are probably a good medium at 80g
I use the Wooting Two for my Rocket League control method. I’ve been a keyboard mouse player since day one in that game. Now I am over 2200 hours into playing the game. I am waiting for my preordered HE to arrive. :)
I have the normal Wooting 2 for more than a year and its the nicest keyboard I ever used. The normal Wooting 2 has clicky switches if you want which I prefer, the quality on these keyboards is insane. They are literally unbreakable, before I had multiple keyboards from Logitech and Corsair but they all broke or double clicked after some time. So far the Wooting is keeping up really good. Another reason for me to buy it was that it was a startup company from my country, gotta support them locals u know.
What I'm really curious about is whether it would useful for playing games like stealth games, where even if you crouch, you have to move more slowly to create less noise, or when you're trying to creep around corners by slowly moving closer to the edge of a wall and you have to be really careful with your movements.
I don't think this review goes in depth enough with the keyboard, it looks really rushed because there are a lot of features which can be played with like the tachyon mode which allows to press a key again without having fully released it yet. The rgb modes can react to the pressure on the key. It should be reviewed with the software, it's such a big part of the product.. And the three A keys are to change mode, A1 goes to analog 1 in wootility A2 to 2, etc
It's not a review, it's a first impressions. Short Circuit is basically a toss an LMG employee with a new product and give their honest thoughts. Not review the product.
u mentioned that we can use gmk sets here but be warned that these switches are northfacing and some cherry profile keycap sets can have some interference but your mileage may vary
As someone with a wheel, pedals, and a shifter, this is not why I bought my 60he. The rapid trigger, extreme touch typing to where it feels like a touch screen, the ability to set the actuation point, programmable keys, and insane rgb customization is why. This is most certainly the ultimate gaming keyboard, of course of racing games without a wheel, but for all games, typing, etc.
You also have very good granular control with your thumb on a controller thumbstick, that even with an analog keyboard is hard to match for the casual.
Trackpoints have like no travel but very analog and progressive control. It's a matter of force applied, more than travel distance. Maybe they should try implement the way midi keyboard works : velocity + aftertouch
Guys, this was a very light review of the keyboard, you missed out on other prominent features and you even got the wrong Wootility version! I guess I was expecting more of an In-depth review instead of this.
.....had a quick chat on the discord....and the conclusion is this is a bad episode. no proper review of its features in software and hardware, too lazy to read the quick start guide....come on guys. that said i do agree with the niche aspect of it. some games dont recognize controller and keyboard at the same time, YMMV. 1. expect contact from the founders of wooting 2. this review showed that chyrosran22 does a better job at keyboard reviews and that i should not use ltt videos for this kind of information 3. if the goal was to be fast, mission acomplished.....but at the cost of what quality
@@tams805 But he is kinda right. It felt like buying an Ikea desk, ignoring the instructions and beeing suprised it does not look the picture on the webpage.
Yeah actually when I was playing with the steam controller a few years ago I would take full advantage of that and I have gotten a good bit of kills by moving fast enough and without making a noise that it threw some people off. If more people took advantage of analog movement in CS:GO I'm pretty sure the community would be screaming bloody murder about it.
As a wooting one user (still using my OG one now, works perfect still!!!) it takes a lot of getting used to. But fingers are the most precise things we have on our bodies and once you practice the fine control, it starts becoming natural.
3D print a small joystick that clips onto the keyboard and pushes the WASD keys that are set to 3.6mm if the geometry is just right you should be able to get a reasonable experience, but this is a bit of a project to accomplish, but someone out there may be motivated to create such a mod.
whats more cool is the fact that you can press up and down as far as you want to get the switch to rest making for a nice bump in action speed. i dont like how they talk down on other switches on their website when its down to preference. tacticle, clicky, linear or silent switches are down to personal preference. and they boast about switch longevity lol i have ancient cherry blacks, same as linus' wife's keyboard, the 7G, and it still works and ive done some mean amount of gaming especially on the wasd keys. ive opened mine up to put in some silent tactile switches and added tape mod, bandaid mod to the primary stabilized keys, "holee" mod to my spacebar, clipped the stabs, added foam in the plastic chassis, a rubber eraser because it fit in one spot(lol), more tape in the chassis, and lubed some of the other 104 cherry blacks lol now it sounds and feels much better. totally missed opportunity to do more for Yvonne's 7G when they did a video repairing one switch. they said she doesnt even like linear switches, they coulda soldered in some tactiles for her or whatever she preferred. its tedious and annoying work and could strain a muscle in your back being slouched over and the soldering fumes arent great. i even got burned a little. and curse you steelseries for bending some of the switch contacts at the factory, it was hard to get all the solder off underneath the bent pins and bending the pins back up made me rip some of the pcb traces off because some solder was still stuck to the traces. i coulda done a better job myself tho to prevent that but this is my first keyboard i modified and learned by doing some damage. whats most unique about this keyboard i guess is the STEEL plate mount lol i doubt many out there offer steel as an option for a plate. all ive seen is aluminum, brass or some sort of plastic or even pcb mount. steel in a steelseries kb is fitting.
I dig what they're doing and even though I'd love to try the pressure sensitivity for stealth games or Witcher 3, I think the coolest thing that got me excited was rapid trigger. I can see that being a huge benefit in competitive FPS games with not needing to allow the key to fully decompress. (Idk if I'm using the right words here, but you get what I mean lol)
I have a pair of Thrust masters for elite dangerous, one left one right. However, I also pilot in games without joystick support with a program called joy to key. it works really well in rust to fly helicopters, cause I'm an industry Lord and master raider
The ease of use with controller is that your palms provide the counter force for your fingers to work well… with a keyboard, there’s no way to accurately “half press” a key.
Should compared that controllability concept using mouse against those analog joystick rather than keyboard. It's obvious mean to press a key from a board.
Thank you for bringing this keyboard to our attention. However as a lot of reviews mentioned, this is not a complete review, in my opinion not even a good one. I would really appreciate if there was a deep dive main channel video on the analog switches and what kind of magic can you conjure up with them. That, and this review didn't even show a lot of the functionality that the Wooting can do.
Thanks a lot for checking out the Wooting two HE! Next round you need to get the right Wootility version (4+) to use all the features - It's on the Wootility download page, right under the Lekker Edition!? header.
You missed out on 0.1 to 4.0mm per key adjustable actuation point, the larger input range, and Rapid trigger 😭
I used your wooting one premium for a good 2 years or so and was Pretty satisfied until I found out about what a stabilizer was
@@zoyuu Lekker all factory pre-lubed and stabilizers pre-?greased. Keyboard times have changed :)
F
Maybe you guys could sponsor a video and make it right. So that they cover everything.
Bump so it gets to the top!
I got a Wooting One a couple years ago (just before they announced the Two, unfortunately). I would say, messing with the actuation curves helps a lot with the analog usage, not just the actuation point. (the option in wootility is on the bottom under "gamepad response".) You can change the curve like you would for a fan voltage except for analog movement equivalent to actuation point.
Oh that's interesting! I'd watch a second ShortCircuit that messes with the curve
What I wondered the whole time while watching this video but they did a bad job actually explaining anything: What happens if you play in analog mode and want to use the chat in game? Can you still type normally or does you keyboard basically turn into a controller?
I was wondering if setting exponential response curve like in remote controllers for airplane models would make it more usable.
@@Fynmar91 You can decide if the digital keys are registered too or not. In the first case you would need to unbind the digital keys in game, then you can use it and still chat without an issue.
@@Fynmar91 That depends on the game, from my experience. Some allow analog controls without registering the keyboard as a gamepad, others don't. Worst case scenario, it's 1 button to swap between digital and analog profiles.
You can actually have keypresses at specific actuation distances, so you can simulate multiple keypresses with one keypress, but time them as you need, which can be hard admittedly
Thanks for the info. I thought this was the main point of analog switches but they didn't mention it in the video.
Keyboard man goes hmmmmmm
Hmm, a wild Hipyo.
I was actually surprised how the host knew a bit more about good keyboard qualities than other tech channels, he mentioned stabs!
Precisely what I did
@@anchovies11 he is new at ltt i think (?) Maybe they hired him for keyboard stuff
Howdy hey!
"Yeah that was terrible, like 90wpm."
*Cries in less than 40wpm*
*cries in 85wpm*
Cries in 60wpm
We gamers don't need the speed of wpm :P
Cries in 2wpm
wow slow cries in 100 wpm
Try on a 3rd person game. That's where you normally would feather rather than full press and notice the effects
Especially Fortnite where joysticks allow “controller movement” (running sideways)
Or racing games
@Quantum Fortnite pros are probably the only people who’d buy this keyboard anyway because of the double-movement ability. You might think it’s funny but it’s still very much relevant
Especially Stealth games (like MGS V), where there's a lot of emphasis on how fast you move and how loud are your footsteps.
I feel a lot of reviewers do this. Try one thing that this totally wouldn't work for, and then blame the product. BUT not try something else to test if it fits that scenario, since who plays racing games against people? I'd actually be interested in game genre ranking by popularity. I bet Racing is either in the middle or just below middle.
Not gonna lie, having the box double as a stand for the keyboard is pretty smart. Also, nice Street Fighter shirt, Nick.
i might be wrong here, but maybe they do it so you cant refund the keyboard if you dont like it and just bought it for the gimmick because of some return policy and you cut up the box.
@@breakies I doubt it... But why would you even want to destroy the packaging of a product as long as you aren't sure to keep it? Did you destroy the packaging of all products you want to return?
@Fun With Minerals Fuck, you’re right
@Thunder_Arch at my Wooting two they Had to add the Cardboard, so shipping was more Safe. And to make it more fun than only a Cardboard layer, they added the Idea of an stand. As i remember
And If you would like to Return it, the Guys at wooting are very helpful, as i had the experience. So i do Not think, that you could not Return the Keyboard because of the Cardboard layer
I wonder how different this review would have been if the keyboard had been used for a few days
or if they had used the right software! they really dropped the ball on this video. like you point out it's crummy to say there is a learning curve and then also say the tech is just quirks that you will "play with for 10 minutes". he didn't have analog enabled for the Cyberpunk portion and complained about the feature! he didn't use the right software and complained about the software...
This channel is for first impressions, not reviews!
that stupid to say when he say i would get smthn else and misses the main feature about this keyboard
I have a Lekker edition - for the games this works well in, it works really well. As a replacement for a gamepad, meh, sure, does the job. But as a gamepad, keyboard, AND macro software? So cool. Being able to map multiple actions to different parts of the same keypress is so awesome and opens up a lot of options for functionality.
yeah and i find it a lot easier to avoid miss clicks on neighboring keys with the actuation set all the way to the bottom.
@@peterhindes56 that's one thing I would very much appreciate. My clumsy fingers always manage to catch other keys just slightly causing me to throw a grenade, pull the watch up in mw (which is a huge pain since the animation takes forever), etc.
I have a Lekker edition too! It's such a great keyboard.
Yeah this adjustment in actuation seems like it has a lot more potential than this guy thinks, I could think of multiple good reasons a gamer would use it in different ways
I do not want to be a fanboy, but you were probably not using the right software. There is a newer version of wootility for the Lekker edition.
Hence your keyboard was not showing up correctly and there was no indication for the currently selected profile.
I have been using it for a few months and it is great for anybody who already has an application for it.
They also didn't actually turn on Analog Mode in both games and couldn't change the actuation point. (You can see the default RGB lights of the Digital Profile)
Yes thank you! Someone else here.noticed as well, quite a light review tbh
I don't think he updated the Wootility software. You can set the Wooting 2 HE edition from 0.1-4.0mm. Also didn't cover the rapid trigger feature. This keyboard lets you rapidfire by resetting the key as soon as it starts travelling back to normal position. and letting you rapid press without going over the actuation point.
yeah, though to be fair its a bit of a pain to search for the beta on their discord.
@@peterhindes56 yeah to be fair it's kind of their job to cover it properly
@@mikeycracksonWow if that's the case then I should've went elsewhere like Chyrosan22
@@budokisuit chrys recieved a lekker edition and reviewed it well
@@furniksadventures9660 Most certainly. 100x more professional than this.
Petition to have Nick host a Tech Linked episode.
No
He’ll get there.
@@Wahid_on_youtobe Dude your name is literally longer than your argument.
Only if he curses like a sailor, so they have to bleep out half of the episode.
@@MrElbarto75 LMAO
So uh.. .you clearly used the wrong version of Wootility at one point in that video - which doesn't work with the Lekker. Yet you claim to feel a difference. The board supports down to .1mm
Maybe you uh... want to re-review that? That's a bit of an oopsie.
I think when you were playing cyberpunk you were in the digital mode so thats probably why you couldn't "feather" it. This is honestly one of the least thought through unboxings i've ever seen.
this is embarrassing, all their basic questions are on the wooting website and they had 0 idea how to use it. You are right - it was not only in digital mode but also likely still registering digital keys alongside analog - as we know because it is well explained to users and appears in the software this is the default behavior because it lets you use the analog but still type in chat in games.
Haven't seen Nicholas on Short Circuit yet!
They have a third nick? Is there minimum requirement of nicks at LMG ?
@@munjee2 is there a max is the bigger question
@@Wesrl there was a max but she left years ago.
@@WayStedYou Well played, friend. Well played xD
@@WayStedYou bravo
Another feature of Hall Effect switches is that they have a much longer lifetime than other types of switches.
2:50 in primary school, I used to impress my friends with that water drop noise
But _have_ you ever whistled and hummed at the same time before...?
@@unbearifiedbear1885 I have before lol
@@quack6033 blew my mind the first time I tired it.. I was about 26 😂
I whistle all the time, too.. the thought of combining the 2 just never crossed my mind lol
My instant reaction was
_"OHH THAT'S_ how he did it!"
(referring to Jim Carey's UFO/Space noise he does in The Truman show) haha
Mh.. this was a bit disappointing - maybe get to know the product before making a video about how unprepared you are and therefore how unfamiliar a product is to you personally? 🤣
WTB a keyboard with a thumbstick below the space bar.
I don't remember leaving that comment a year ago ... but I now own this keyboard. I LOVE it. I don't take advantage of the analogue aspect for feathering a key, but I do max out the response time and use the rapid actuation so I don't have to return a key all the way to cancel an input or press it again. Amazing for competitive gaming.
Nice to see a bunch of us Wooting One owners here in the comments :) I was a Kickstarter backer for the "Wooting One Premium". Like other people have said, you can play with the actuation curves, and you really get used to feathering keys quite quickly. I'm not sure I could go back to digital without some disappointment.
"Analogue keyboard, it's linear" I would hope so.
the previous wooting two had analog clicky switches
@@skynikkidj Guess they got smarter. This also means that this terrrrrible review is a little less terrible. 😄
I thought it was Lew from Unbox Therapy lol
So you're telling me that I'm not the only one?
Haha
I do not like how you do things so casually and carelessly, you missed all the big features by installing the wrong software and did not even question it. You need to be more professional.
I'm glad some people here understand how infuriating this is, preach my guy preach, such a light review this is
They absolutely botched this and their video remains up with tons of misinformation in it. How can an LMG channel use the wrong software, complain about the software, and not issue any correction or retraction?
It seems many of the videos this guys in end up this way. I can't say whether that's his fault or the writing teams fault or the research teams fault or WHAT, but somebody who works on these specific keyboard reviews drops the ball literally like once a month
I’m going back to older LTT videos to see the complaints after the recent controversy
Even several years ago they’re prevalent looks like
Well these comments aged well
I am so excited about this keyboard, preordered the moment they opened for Wooting Two HE. The review seems a bit shallow. The wrong version of the software, along with limited game type selection (no FPS, RPG, platformers, not even a MOBA as demoed on the website) is kinda a bummer.
Yea dude this was quite the light review of the keyboard, they left out other awesome features and simply said "It's an ok keyboard with a learning curve", leaves a lot to be desired personally. But also yea so HYPE to get my own soon, they be shipping it out in a couple of days too!
Racing aside, this would be so good for adventure games and such. The ability to walk and run on the same key is insane!
This is the wrong Wootility version, that isn't compatible with that pre-production unit. Meaning all the changes aren't even saved to the keyboard. It also shows the layout for TKL (Wooting One) and not full size. Maybe v4 for Lekker will work...
I agree that the controller function is more like a gimmick, but there is more: DKS (multiple actions per key depending how far a key is pressed), Rapid Trigger (fast reactivation of a key) and the customizability (changing the analog curve, having a Fortnite strafing angle). They even offer a SDK so you can write programs which read the analog values of the keys.
Yes, this! There were a ton of features missed because of incompatibility in software
So if you want to use analog, the games recognize it as a controller. That will be fun...
This needs to be a standard feature that's built into windows and games.
Closest we can get is Steam's controller support.
As Wooting user the biggest issue is some games force control or kb+mouse. So you can't use controller for movement and mouse for aim in a lot of games sadly.
@@ionstorm66 yeah that's the true downside to all analog products (be it stick on a keypad or abalog switches). But in games that do suppport it, it's awesome ! GTA is one of them and I can't wait to get an Azeron keypad for it
@@guillaumejoop6437 does Azeron provide "native Steam's controller support" with the thumb stick?
Some games simply don't accept simultaneous direct input and x-input.
Look at you, 'Sleeping Dogs'.
I’m buried deep in the mechanical keeb scene, this is a super interesting board!
Analog is something that custom mechs are yet to have, and I think that it’s a super cool feature that can be really useful. This board also seems really nice besides the analog. I’m eager to see this tech grow :3
I read that as "mechanical kebab" about 4 times
Bedtime
fun fact hall effect used to be super popular in keyboards
and its better than linear contact based switches
1:56 what kind of _psychopath_ starts *there?!*
First time seeing this guy but he did a great job! Hope to see more of him.
I thought this was Unbox Therapy for a sec
Whose this new guy ? Cant wait to see his 5000 dollar intel extreme upgrade !
Something tells me he'll have a custom keyboard in his setup
I thought it was Jon when I saw the thumbnail 😂
I think his first onscreen appearance was when he was in probation period,, so we just saw his blurred face,, during that mass gaming chair assembly video.
Thank you for having someone who actually knows the mech keyboard world review this!
He thought it had 5mm travel. I think he is confused.
He should review the huntsman from razed. It’s mechanical with great custom curves.
@@philiplubduck6107 wooting had that 3 years ago, razer basically just made a wooting 2 and charged $250 for it
Even better is razers even lets you customize 2 actions on one key, so light press e for equip and press further to then use the item. All in one press of the key.
@@philiplubduck6107 wooting had that too, like I said, when analog popped off in fortnite razer just copied the wooting two feature for feature
I think IBM had more refinement with the nipple
Seriously, just add an analogue stick to the keyboard on the side and bam, problem solved/
@@HappyZavulon oooor just use a controller. The point of this is that you are using a keyboard adding a joystick on the side would be a really shitty controller. I still think using a controller over this keyboard is still bettee though
@@HappyZavulon For a FPS? That might be the best option. Having granular directional control could be really fucking nice. Maybe I just want to slowly come around a corner? Would be mint.
@@dposcuro it is nice (I own a Wooting Two). As is the ability to program Macros to different depths. Their Wootility is open source. They actually made the Wooting One mentioning how it couple be used to do brush sizes in photoshop based on depth pressed. If you can code it the API allows it.
@@dposcuro
Having a Wii Nunchuck style controller for analog movements and a mouse for precise aiming is probably the best of both worlds.
This made me remember something: I don't think many people are actively aware of this, but the DualShock 2 controller (for the PlayStation 2) actually has _pressure sensitive_ face buttons, D-pad, and shoulder buttons! It blew my mind back then when I figured out that I had actual _analog_ throttle input from the X button while playing Stuntman. :D
also ds3 support pressure sensitive
Got the Wooting one some years ago and is still a fantastic keyboard which I adore
I own the Wooting Two Lekker Edition and have to say I love the keyboard and switches more than any other keyboard I've previously purchased or built. They are some of the best linear switches I've ever had the pleasure of typing and gaming on 👍
2:02 yeah I don't think anyone with GMK sets are gonna put it in this board.
using gmk lazer on my lekker just gotta flip the switch around. less rgb but could care less.
Its a bad keyboard so nobody with a gmk's would want to downgrade
@@henryrussell7392 frankenswitches copium "oh no a new jwk recolour time to spend another $100"
@@henryrussell7392 clearly you haven't used one before :D
yeah i mean who would do that? *looks around nervously* n..nobody right?
I think the video focused on the wrong thing. I don't play driving games at all, but love my Wooting for the customizable actuation points per key. In FPS games I have WASD keys set as extra sensitive and keys I accidentally hit while gaming (windows, L Ctrl, Caps) set to require a deeper press to trigger so they don't get pushed by accident anymore. Then when I'm typing youtube comments and not gaming I'm a different profile with all the keys set to the same sensitivity.
I think the problem is that it has linear springs, but it really needs progressive springs that get stiffer as you press down. That would probably feel really strange for normal typing, but I think modulating how hard you're pressing would be easier than just distance.
You just described what a linear switch does though?
@@malakachino I'm describing the spring specifically, a normal coil spring requires relatively constant force to squeeze as you compress it. A progressive spring gets stiffer as you compress it, which I think would be good for an analog key switch as you would be able to feel how hard you're pressing.
Wow you missed so much of what is great about the keyboard. Activation height is also adjustable in digital mode, the fact that there is no physical contacts being made means no denounce which means faster reactions are possible, you can setup macros to activate one action when first pressing the key, a second action when you reach the bottom and a third action when releasing the key, their APIs are fully open source and easy to use if you want to get even more fancy with the macros, and every key is fully analog. There is so much more, but the above list I think is very significant and needs to be discussed if you are going to talk about wooting keyboards. I have one of the old wooting two keyboards and it is easily the best keyboard that I have owned. It took me a little bit of testing to figure out the best settings for me, but I have loved it ever since then.
I agree they absolutely left out other great features for instead a general "yea its an ok keyboard with a learning curve"
"Its an OK keyboard." This review aged poorly lol. Does anyone at LTT know what they're talking about anymore?
I think you guys are running the older wootility for the old optical switch based wootings. Newer version of the software will enable more of the analog features like being able to set the actuation point to 0.1mm.
Glad to see I wasn't the only one who noticed
This is a bad review. He doesn't use the wootility the right way, and the wrong version. He didn't any custom profile for specific games. Also he didn't use more than a two days to get used to it.
I don't like it.
He also tested Analog input in Digital Mode...
I so agree too, this was quite a light review that it kind of infuriates me they left out the other great features
I have the Corsair analogue keyboard. I bought it for use in War Thunder, can confirm for the likes of that it's great, having the ability to feather the accelerator and steering in slow moving tanks while still being able to use the mouse for aiming is amazing. I've also used it in Mass Effect LE though to a much lesser degree. Can confirm it's complete garbage for driving games though, at high speed you just don't have the amount of fine control you need.
For slow paced games where you can really make use of the feathering, it's amazing!
I think he didn't realize, that he used the wrong Utility. The actual Utility has an updated UI and supports an actuation point of 0.1 mm to 4.0 mm and other stuff. This is really important, since the old Utility does not recognize the newer boards with Lekker switches. None of the changes made in the video actually influenced the keyboard. The software even shows a TKL board, because it has no clue, that a board is connected.
5:03 "yeah, so I'm barely pressing it"; "gotta push a lot further" after not really changing the actuation point...
You can see him not really having to press any further. 3.6 mm is almost bottoming out (4.0 mm, which is supported, means bottoming out)
There is literally a button "save to keyboard" visible, and he didn't even try to use it. (again, wouldn't have worked because it's the wrong software)
This probably also explains, why all other features are never mentioned, since he probably couldn't get them to work.
I don't really expect the most in depth reviews on ShortCircuit, but this was really disappointing.
Makes me wonder how much bs I missed in the past.
On other hand, tbf, if you have to search for a WORKING software on discord and not on their site, like some people in comments said, that's on Wooting guys.
But if it was on the site, that's a fail. Wouldn't be first for LTT honestly.
@@alexusman the keyboard is not released yet. I don't think you can expect software for an unreleased board on the normal download page. They have a download for the Lekker Wootility on the download page though. That should have worked.
I do believe though, that they should have noticed that nothing in the tool actually works.
I just realized that he wasn't using analog mode when trying out CD...
You can clearly see that its in the digital profile because of the RGB.
@@alexusman They did give reviewers a quickstart guide, so it most definitely is up to them if they are too lazy to read through it.
Dude I couldn't agree more with your point. It kind of makes me irritated how they didn't do such simple research. Glad I ain't the only one here that feels the same way
2:12 duh how would you implement analog sensing without linear switches 😅
Wrong game, this would've been better represented in an fps or a platformer
No WAY! I thought of this the first time I tried linear switches on a gaming keyboard, since they FEEL like they could be analog with the smooth linear travel. Obviously it is more than just feel there's engineering involved. But I always wondered if this would become a thing, and man is that cool!
That’s the best keyboard for Trackmania tbh.
I'm impressed by the sound! Usually it takes hours of lubing to get that kind of thock, but it just sounds like that right out of the box! I guess it makes sense since it uses magnets instead of the usual stuff. I'm tempted to grab one, but I don't need a third keyboard... do I?
they do sound really overlubed
The Belgian Trackmania player Soulja is using the Wooting two analog keyboard for racing.
He ended top 16 in de World Cup!
I think swapping the springs of those extra switches for a stiffer/harder spring will give a little more control. But as a 200 dollars keyboard it does sound good and it has good features.. 👍🏻👍🏻
yeah i had the wooring two and with the black keys it is a bit better, but personally it gives me wrist strain because the keys are too heavy.
@@peterhindes56 what i was trying to say was keep extra keys with stiffer springs and use them only when using/utilising the analogue functionality. 🙂
the switches already have higher than normal resistance
@@fotoschopro1230 why not make them even more? 😁
@@bishhnutosh because you wont be able to type anymore
I've got the original wooting two. I switched out the switches that came with it for some black equivalents and found it much easier to apply incremental force. Also, I find it works much better with 1st and 3rd person action games. I would take a controller for driving over the keyboard as well.
I put 100g springs into my Wooting One before I got my Lekker. stock so far on the lekker. the extra force helped me learn how to make the most out of the analog. Now that my brain etc. is ready for it I like the stock springs more since it is easier to hold a given input on the stock vs on 100g springs. blacks are probably a good medium at 80g
Love this new guy ! Refreshing.
I use the Wooting Two for my Rocket League control method. I’ve been a keyboard mouse player since day one in that game. Now I am over 2200 hours into playing the game. I am waiting for my preordered HE to arrive. :)
2:01 Ah yes. Jam K keycaps, really well known in the custom mechanical keyboard community.
The Wooting One sees a lot of use in the Trackmania scene which is played on keyboard a lot of the time.
"5 millimeters or something?" And you talk about key feeling and sounding as if you know what you're talking about?
Nice, i looked for something like this!
Being a flight sim and space sim enthusiasts, you can never have enough axis.
I just feel how middle finger is gonna be in pain if you will try to feather W key all the time
P.s This guy is great
I feel like you missed the point of the key feature for this keyboard, which is the accuracy and speed for FPS games.
THE WORST REVIEW EVER?
I have the normal Wooting 2 for more than a year and its the nicest keyboard I ever used. The normal Wooting 2 has clicky switches if you want which I prefer, the quality on these keyboards is insane. They are literally unbreakable, before I had multiple keyboards from Logitech and Corsair but they all broke or double clicked after some time. So far the Wooting is keeping up really good. Another reason for me to buy it was that it was a startup company from my country, gotta support them locals u know.
YO! Y'all got your hands on a Wooting! Woohoo!
What I'm really curious about is whether it would useful for playing games like stealth games, where even if you crouch, you have to move more slowly to create less noise, or when you're trying to creep around corners by slowly moving closer to the edge of a wall and you have to be really careful with your movements.
I don't think this review goes in depth enough with the keyboard, it looks really rushed because there are a lot of features which can be played with like the tachyon mode which allows to press a key again without having fully released it yet. The rgb modes can react to the pressure on the key. It should be reviewed with the software, it's such a big part of the product..
And the three A keys are to change mode, A1 goes to analog 1 in wootility A2 to 2, etc
It's not a review, it's a first impressions. Short Circuit is basically a toss an LMG employee with a new product and give their honest thoughts. Not review the product.
That's true, but it still feels rushed and frustating to watch
u mentioned that we can use gmk sets here but be warned that these switches are northfacing and some cherry profile keycap sets can have some interference but your mileage may vary
From the factory, yes, but you can switch the orientation of the switches around.
Oh. New guy. Writer I guess?
As someone with a wheel, pedals, and a shifter, this is not why I bought my 60he. The rapid trigger, extreme touch typing to where it feels like a touch screen, the ability to set the actuation point, programmable keys, and insane rgb customization is why. This is most certainly the ultimate gaming keyboard, of course of racing games without a wheel, but for all games, typing, etc.
Wait a minute... Its the first time I see Nick but he is so natural :o
Cant wait till I get mine. Looking for some analog synth control
There gonna ship out soon!
I think WASD should be slightly taller to give you more distance for pressure.
Those keyboard clicks sound juicy.
"they dont rattle"
r/mechanical keyboards would like to know your location
Looooll
They really don't rattle
Finally! Been seeing these on Chyrosran's channel for a long time
He got a review of this board (lekker edition) on his channel uploaded recently!
Wow I was actually here early lol
still are
You also have very good granular control with your thumb on a controller thumbstick, that even with an analog keyboard is hard to match for the casual.
Hey look, an lmg keyboard video where the person hosting actually seems to know what they're talking about!
Without installing the right version software and therefor not being able to use the best points of it 👍
Great sarcastic remark xD
Did we watch the same video?
Super relax men that did this unboxing. More videos with him please. Nicholas good job
Terrible reviewer
Trackpoints have like no travel but very analog and progressive control. It's a matter of force applied, more than travel distance. Maybe they should try implement the way midi keyboard works : velocity + aftertouch
This guy knows nothing about keyboards lol
What makes you say that?
Guys, this was a very light review of the keyboard, you missed out on other prominent features and you even got the wrong Wootility version! I guess I was expecting more of an In-depth review instead of this.
I have a keyboard from Cooler Master that does the same thing. It's a gimmick, and not a very good way to play games.
You can do quite a bit more with the software but they only talked about the analogstick part.
One thing he forgot is multi macros per key. Like my w key is set to w half press then shift w full press to sprint in most of my games.
.....had a quick chat on the discord....and the conclusion is this is a bad episode. no proper review of its features in software and hardware, too lazy to read the quick start guide....come on guys. that said i do agree with the niche aspect of it. some games dont recognize controller and keyboard at the same time, YMMV.
1. expect contact from the founders of wooting
2. this review showed that chyrosran22 does a better job at keyboard reviews and that i should not use ltt videos for this kind of information
3. if the goal was to be fast, mission acomplished.....but at the cost of what quality
This isn't a review channel.
They look at stuff as it comes to them.
@@tams805 But he is kinda right. It felt like buying an Ikea desk, ignoring the instructions and beeing suprised it does not look the picture on the webpage.
pre-ordered that beauty back in march, thanks for hyping me up even more!
U can walk faster in csgo without making noise.. thats an advantage ..
Nope - They fixed that a long time ago. After it WAS an advantage for a bit.
Yeah actually when I was playing with the steam controller a few years ago I would take full advantage of that and I have gotten a good bit of kills by moving fast enough and without making a noise that it threw some people off. If more people took advantage of analog movement in CS:GO I'm pretty sure the community would be screaming bloody murder about it.
As a wooting one user (still using my OG one now, works perfect still!!!) it takes a lot of getting used to. But fingers are the most precise things we have on our bodies and once you practice the fine control, it starts becoming natural.
3D print a small joystick that clips onto the keyboard and pushes the WASD keys that are set to 3.6mm if the geometry is just right you should be able to get a reasonable experience, but this is a bit of a project to accomplish, but someone out there may be motivated to create such a mod.
whats more cool is the fact that you can press up and down as far as you want to get the switch to rest making for a nice bump in action speed.
i dont like how they talk down on other switches on their website when its down to preference. tacticle, clicky, linear or silent switches are down to personal preference. and they boast about switch longevity lol i have ancient cherry blacks, same as linus' wife's keyboard, the 7G, and it still works and ive done some mean amount of gaming especially on the wasd keys. ive opened mine up to put in some silent tactile switches and added tape mod, bandaid mod to the primary stabilized keys, "holee" mod to my spacebar, clipped the stabs, added foam in the plastic chassis, a rubber eraser because it fit in one spot(lol), more tape in the chassis, and lubed some of the other 104 cherry blacks lol now it sounds and feels much better. totally missed opportunity to do more for Yvonne's 7G when they did a video repairing one switch. they said she doesnt even like linear switches, they coulda soldered in some tactiles for her or whatever she preferred. its tedious and annoying work and could strain a muscle in your back being slouched over and the soldering fumes arent great. i even got burned a little. and curse you steelseries for bending some of the switch contacts at the factory, it was hard to get all the solder off underneath the bent pins and bending the pins back up made me rip some of the pcb traces off because some solder was still stuck to the traces. i coulda done a better job myself tho to prevent that but this is my first keyboard i modified and learned by doing some damage.
whats most unique about this keyboard i guess is the STEEL plate mount lol i doubt many out there offer steel as an option for a plate. all ive seen is aluminum, brass or some sort of plastic or even pcb mount. steel in a steelseries kb is fitting.
Got a Lekker edition coming in the mail, so I'm really excited to see this
I dig what they're doing and even though I'd love to try the pressure sensitivity for stealth games or Witcher 3, I think the coolest thing that got me excited was rapid trigger. I can see that being a huge benefit in competitive FPS games with not needing to allow the key to fully decompress. (Idk if I'm using the right words here, but you get what I mean lol)
I have a pair of Thrust masters for elite dangerous, one left one right. However, I also pilot in games without joystick support with a program called joy to key.
it works really well in rust to fly helicopters, cause I'm an industry Lord and master raider
The ease of use with controller is that your palms provide the counter force for your fingers to work well… with a keyboard, there’s no way to accurately “half press” a key.
Not analogue enough is my favorite phrase now.
it sounds nice and quiet which I like
Should compared that controllability concept using mouse against those analog joystick rather than keyboard. It's obvious mean to press a key from a board.
Thank you for bringing this keyboard to our attention. However as a lot of reviews mentioned, this is not a complete review, in my opinion not even a good one. I would really appreciate if there was a deep dive main channel video on the analog switches and what kind of magic can you conjure up with them.
That, and this review didn't even show a lot of the functionality that the Wooting can do.
Thank you! God I'm glad I ain't the only one that noticed how lackluster this video was, really left out some other fantastic features