It Was As Difficult As They Said... - Tychus Edition: Nightmare Difficulty WoL - 04

Sdílet
Vložit
  • čas přidán 29. 05. 2024
  • Blah Blah Links to Stuff:
    -I stream Friday-Saturday-Sunday: / giantgrantgames
    -You can support me on Patreon: / giantgrantgames
    -CZcams Membership: / @giantgrantgamesarchives
    -GiantGrantGames Discord: / discord
    -GGG Custom Campaign Manager: / discord
    -Main Channel: / giantgrantgames
    0:00 - Intro
    0:29 - Mission 1
  • Hry

Komentáře • 282

  • @archidonoftheorderempire
    @archidonoftheorderempire Před 22 dny +229

    Outlaw Armor and Weapons. 5th tier upgrades good

  • @yessir6919
    @yessir6919 Před 22 dny +308

    2:36 There's a fine line between 'simple' and 'easy.' Vanguards and Wrathwalkers are simple in the fact that if you let them breathe in your general direction you just die. Fighting them without losing a lot of units is hella spooky.
    22:23 Just go L5 upgrades, Perditions are gonna dig into your already small resources.

    • @korhol2065
      @korhol2065 Před 22 dny +21

      When you get them they are cool just not amazing, when the enemy gets them I suddenly start kiting like I’m playing Diablo

    • @HipomosJ
      @HipomosJ Před 22 dny +18

      me when i fight the tal'darim and my entire army disappears from existence (I blinked once)

    • @samuelbrighton1320
      @samuelbrighton1320 Před 21 dnem +2

      He’ll forget them until all in

    • @Dullstar2XQT
      @Dullstar2XQT Před 21 dnem +3

      The Vanguard is unironically my least favorite unit in the entire game simply because of the impact that it's had on custom campaigns. Everyone loves giving factions their "correct" units but you just fight so much Tal'darim it gets really old really fast. The official campaigns made a very deliberate choice to give enemy Tal'darim regular immortals even in LotV; the Vanguard was never made balanced to be used against players simply because it was never intended to be available to the AI, and as a player unit it's less broken because the player actually has to pay for their units.

  • @daskmorn
    @daskmorn Před 22 dny +126

    Plus one for the level 5 so that Grant's future economy is stretched even more thin.

  • @enderrzvx1461
    @enderrzvx1461 Před 22 dny +450

    Don't get Perdition Turrets cuz Grant will forget about Perdition Turrets until All-in !

    • @davidrossa4125
      @davidrossa4125 Před 22 dny +62

      And he will just build one perdition turret instead of two, so they don’t one shot zerglings.

    • @megamert2848
      @megamert2848 Před 22 dny +25

      Yes Grant "absolutely" shouldn't get them because he would "never" build them. "Absolutely" not.

    • @haradrimgrey6512
      @haradrimgrey6512 Před 22 dny +6

      Perdition turrets are kinda useless with that massive anti-light damage of usual turrets. If only Grant bought that +2 upgrade...

    • @matapros69
      @matapros69 Před 21 dnem +8

      He will also forget the lvl 4 and 5 of weapon and armor upgrades, so this is not the best tactic

    • @user-gt6kt3og6h
      @user-gt6kt3og6h Před 21 dnem

      Petition Turrets!

  • @Siriathion
    @Siriathion Před 21 dnem +43

    Love how you can gauge how preocupied Grant's brain is by whether or not he can maintain the "Miles 'Blaze' Lewis" joke.

  • @huynhphucm445
    @huynhphucm445 Před 22 dny +75

    5th tier upgrade let's go. The gang stand their ground and blast the Tal'darim in every direction is absolutely pure cinematic there. All In is gonna be a real masterpiece to witness ngl.

  • @Lp-gn5hx
    @Lp-gn5hx Před 22 dny +149

    This plays out like an episode of a kid show. Tychus and Pals just styling on the Tal'Darim in a hardfought battle, but their plot armor (Grant's ability) just keeps them alive.
    Love to see it.

    • @huynhphucm445
      @huynhphucm445 Před 22 dny +3

      Well in this kid show they still gonna see the scout party got vaporized one by one though

    • @Talon1124
      @Talon1124 Před 22 dny +7

      @@huynhphucm445 It's an episode of ToS Star Trek.
      The scout party are just wearing red shirts under their armour.

  • @Bronawix
    @Bronawix Před 22 dny +34

    Heallion...
    We've had Legacy of the Memes.
    Here comes Memes of Liberty!!

  • @lucasriley1383
    @lucasriley1383 Před 22 dny +52

    Wow, I was really scared at the end of that mission. I don't know if the Laser drill counts as a building for the "no buildings" loss condition, but I saw 1 building left standing on the minimap at the fade to black. Somehow, though, Grant pulled off the impossible and not only rushed the dig but did it first try!

    • @Luckysquirrel1256
      @Luckysquirrel1256 Před 22 dny +5

      The Laser drill is also ally owned until he hacked it. So legitimately might have lost if he didn't.

  • @iaNdaveNport.
    @iaNdaveNport. Před 22 dny +21

    You know that mineral mining idea would be a really fun idea for a meme for the laser drill

    • @riluna3695
      @riluna3695 Před 21 dnem +7

      Horner: "I'm giving you manual control of the laser drill. Try to be economical."

  • @Lucy_1701
    @Lucy_1701 Před 22 dny +62

    Grant, thank you for being such a wholesome human being 💖
    Also I def vote for lvl 5 Upgrades

  • @Mahons
    @Mahons Před 22 dny +25

    Welp we have a thing for the wings of memes the "healion"

  • @darklander9421
    @darklander9421 Před 21 dnem +9

    Don't forget everyone Sirius is not mechanical meaning it can't be healed by the medics so he'll need the scv's to repair him. XD 3:50

  • @Metoprolol50
    @Metoprolol50 Před 22 dny +24

    Damn, that was a nail-biting final stand, well done!
    My vote goes to the upgrades, we've seen enough perdition turrets over the years

  • @abaddonarts1129
    @abaddonarts1129 Před 21 dnem +6

    HUGE appreciation that the Modder had a big pop up for the Hacking Codes in the CC. That sort of stuff is usually missed even if it's a casual mention, so using red font and lots of space was super helpful to see!
    Also I have no clue what All In will be like but I fully expect the team to be against the artifact in the final stretch just doing anything they can to survive.

  • @mirjana72mb
    @mirjana72mb Před 21 dnem +10

    Grant, Tychus' ultimate isnt attack speed, its weapon damage. He does 20% more damage per other outlaw

  • @pauciloquentflibbertigibbe5217

    L5 upgrades. I think an appealing part of this campaign is seeing the fully upgraded outlaws popping off in the late campaign.

  • @ExValeFor
    @ExValeFor Před 22 dny +5

    There is NOTHING wrong with Crooked Sam. We stan Crooked Sam in this household

  • @matthewquirin3081
    @matthewquirin3081 Před 21 dnem +4

    23:38 ah yes the healion also known as the grounded medevac

    • @MrRandomson
      @MrRandomson Před 21 dnem

      no no it shoots twin beams that burst heals in a line :)

  • @pierrickbouvieraubrege5887

    Damn reverse psychology works on grant 😅 the Healion what a great idea, a long range fast moving healing. Garnt such a cool guy! He kept his nerve when taldarims hit every where. GG

  • @BenTheScoopist
    @BenTheScoopist Před 22 dny +2

    As for the upgrade, I agree with other posters. You're already so strapped for cash at any given point that the perdition turrets are probably just going to be a drain. Unless they're buffed I also don't see them being much better (if at all) than the current slate of static defense options. Go for the level 5 upgrades!

  • @IdealIdeas100
    @IdealIdeas100 Před 22 dny +4

    The detonators upgrade also gives the turrets a bomb on death effect. Its super good.

  • @shirtlessviking9225
    @shirtlessviking9225 Před 22 dny +35

    a 'cloaking' shield is bascily a thing that is in development IRL

    • @dvd1098
      @dvd1098 Před 22 dny

      It's more of micro cameras on the front to be displayed behind the shield.

    • @SolazLive
      @SolazLive Před 22 dny

      @@dvd1098 look up "invisibility shield" with a bit of Lenticular curved plastic you can even make one yourself without any electronics

  • @aleksandarlazarov9182
    @aleksandarlazarov9182 Před 21 dnem +4

    Get the "Outlaw Weapons and Armour", as it could prove useful at some point. Pettition turrents are just worse versions of the normal turret you have - shorter range and only ground attacks.

    • @eterickstonely8548
      @eterickstonely8548 Před 21 dnem +1

      Especially considering that there is an upgrade to buff the turrets damage versus light.

  • @caspianvonliechtenstein6517

    The mining drill playing the exploding animation when you won the last missions was pretty funny.

  • @TheSqoad
    @TheSqoad Před 21 dnem +1

    23:38 - A Healion was something I submitted for the Memes of Liberty campaign. But who knows if it got in? xD
    I'd suggest the Level 5 upgrades over the Perdition Turret. I very much doubt the Perdition Turret will have as much value.

  • @Fr3k3
    @Fr3k3 Před 20 dny

    damn that last bit where you were, quite literally, backs against the wall? absolutely awesome haha

  • @Liam_Medieval
    @Liam_Medieval Před 22 dny +4

    New video let's go also I think you should go for level 5 armor and weapons upgrades I know the turret is good specially in this mod but I feel like making the outlaws bigger might be better

  • @fargonotic
    @fargonotic Před 22 dny +1

    I feel like those little boosts of troops that you get at the beginning are really cool so giving them the survivability and utility they need to actually be useful alongside the outlaws makes the bunker the better upgrade to me anyway

  • @Archphoenix1
    @Archphoenix1 Před 22 dny +10

    As per usual, our boy Blaze, the best unit in starcraft 2 the firebat is a hero. One day grant will see the light of the perditions tower and firebat!

  • @easymodegaming7334
    @easymodegaming7334 Před 22 dny +5

    Crooked Sam’s stun upgrade is really really bad. I think grant is slightly confused by it? Or am I missing something?Maybe he is thinking enemy gets stunned when you stick the explosive? But With the upgrade the explosion stuns the target. Almost no normal unit survives the explosion to get stunned. The explosion deals 500 damage without upgrades and literally no one has more than 500 hp in this mission. So the 700 minerals and 250 gas has literally 0 value in this mission?

    • @uc-cr7uq
      @uc-cr7uq Před 22 dny

      assume nothing change like in coop,Sam stun nade stun when you stick it in enemy, i dont sure if the mod maker change that,because if the stun is after the nade then it's quite bad

    • @easymodegaming7334
      @easymodegaming7334 Před 22 dny

      ⁠​⁠ pretty sure the mod maker didn’t change it at all. You can clearly see it doesn’t stun at all throughout the video. Very clear tell at @12:40. Vanguards blasting with the bomb attached. I’m about 95% certain the explosion actually stuns not the sticking of the bomb in coop too.

    • @uc-cr7uq
      @uc-cr7uq Před 22 dny +2

      @@easymodegaming7334 the bomb stun and disable detection when sticking in coop,it's stun even the hybrid,the only things the bomb cant stun is the ultralisk with the frenzy ability, so i think the mod maker change something in this mod or it's bugged

    • @Neometalll
      @Neometalll Před 21 dnem

      @@uc-cr7uq the mod said on discord that it doesn't work against heroic in this mod cause it would make all in and other missions piss easy so it has been changed; however it has been buggy where it didn't work at all

  • @dijerido7062
    @dijerido7062 Před 22 dny

    I like the idea that you have to pay for the laser control. It shows that there is effort in doing it and you have to make the decision when to pay for it.

  • @WonderingWanderer88
    @WonderingWanderer88 Před 21 dnem +1

    10:47 It's odd. I got the mod updated about 3 or 4 days ago, and started playing through it for the first time.
    Crooked Sam is properly rendered on my end... Maybe it's something related to a specific graphics set up?

  • @LoneWolf-kw3ol
    @LoneWolf-kw3ol Před 21 dnem

    loving this series as Tychus is genuinely my favorite coop commander; i love the "babysit your troops, not your base" style of his setup.
    Also, the main reason nobody uses the Spectre hero is because every coop mission just SPAMS detection on hard, and that is her main function.

  • @dreamghost77
    @dreamghost77 Před 21 dnem

    Grant, the final upgrade on Sirius is OP. His turrets provide an enormous DPS boost, they tank, and (I am pretty sure) they apply fear as well. On coop, with the Lone Wolf prestige, Sirius can solo every Brutal +1 mission (with a teammate).

  • @roymuerlunos2426
    @roymuerlunos2426 Před 21 dnem +1

    Rank 5 weapons please! It's fun to watch the outlaws cleave through entire armies, but it also makes it a skill based thing, if you take the wrong outlaw won't matter how much better their guns are, thus rewarding smart gameplay.

  • @cbrana4649
    @cbrana4649 Před 21 dnem

    Amazing work! A clean first try!

  • @ethermelt4780
    @ethermelt4780 Před 21 dnem

    Outlaw armor and weapons.
    I'm actually glad you played The Dig without grabbing the lab upgrade. I've changed my mind. The bunker is way better then the turret that gets blown through like tissue paper, and reduces the need for a health upgrade.

  • @mullerpotgieter
    @mullerpotgieter Před 22 dny +1

    Eugh. The Tychus grenade not even stripping Vanguards of all their shields is painful to watch

  • @TheNerdling
    @TheNerdling Před 22 dny

    I'm honestly shocked Grant didn't do what I did on this mission. Small numbers of those turrets really don't do much, but Rattlesnake makes a huge difference. You start with 4 turrets around the base and once tychus was built I salvaged them to instantly get rattlesnake.

  • @BenTheScoopist
    @BenTheScoopist Před 22 dny

    Constant action? No real option for static defense? I think this is the most fun Grant's had with a mod in a long time haha.

  • @TheArbieo
    @TheArbieo Před 22 dny

    I love grant's reaction to the hacking. "I love it, i hate you"

    • @GummieI
      @GummieI Před 21 dnem

      and "Great idea, you jerk"

  • @ChannelMiner
    @ChannelMiner Před 22 dny +4

    I wonder how hard it would be to kill the Tal'Darim base here, considering you need 1k 1k the target the drill haha

    • @kampa7671
      @kampa7671 Před 22 dny

      I don't think this mod gives you any scans/flying buildings for Drill vision, so you'd need actual units for that. And if you actually manage to get Outlaws inside Protoss base, they'd be able to deal with it quite efficiently on their own. Still, this would require some additional Lab upgrades, there's quite a bit of extra power in those.

    • @uc-cr7uq
      @uc-cr7uq Před 22 dny

      nearly impossible, the WW gonna melt grant army, and by the time he invest in the harden shield the wave already spawn too much to clear the base

  • @Nekoyashiki-san
    @Nekoyashiki-san Před 22 dny

    That was a close one, just one building remaining by the end.
    And it seems like Grant decided to embrace static defences. So perdition it is. x)
    Thanks for the fun and chewing bubblegum. ^^

  • @violetnred
    @violetnred Před 22 dny +1

    wow, this was super scary. with none of the usual terran safety measures this mission feels completely different. the last stand at the very end also wouldn't be possible with the usual forces.

  • @valor3221
    @valor3221 Před 21 dnem

    Hey grant. Im glad you keep pumping SC2 videos. I chavent watched your content for two months, and i wanted to apollogise for that.

  • @bismarkeugen6881
    @bismarkeugen6881 Před 22 dny

    I'd say at this point get the turret, just go all in on becoming the master of turrets.

  • @151alonso
    @151alonso Před 21 dnem

    I still wonder if the model of Crooked Sam is borked, or it's him on his Pijamas.
    Which if it is the second, it raises too many questions.

  • @gesus6613
    @gesus6613 Před 21 dnem

    Level 5 upgrades will be great for the later levels when you have tons of money, you can spam predation turrets in any other mod.

  • @f.ah.c2114
    @f.ah.c2114 Před 21 dnem

    "Heal-lion", huh? If I was any good at modding I'd make a "Wings of puns" with such a passion.

  • @user-xw5zy5wl8u
    @user-xw5zy5wl8u Před 21 dnem

    "Firebat + Burrow = Profit?"
    Profit, I say
    we need da turret

  • @Pizza7478
    @Pizza7478 Před 21 dnem

    ... The Healeon sounds like something that would be in Memes of Liberty. Too bad it's already been finalized and is in production (CAN'T WAIT)

  • @CJOmega93
    @CJOmega93 Před 21 dnem

    5th upgrade will be more used and useful for Grant's normal play style in my opinion, so naturally I will request the resource dump of the Perdition Turret because I love watching Grant struggle needlessly :)
    Love the videos and good job with the Dig, it looked very hard

  • @charlieawerbuch5352
    @charlieawerbuch5352 Před 21 dnem

    Got to love the half health hero SCV who ignored everything else going on in the base to keep the laser drill repaired. Man spent half the video doing nothing but working on that drill.

  • @MrDARKJAK
    @MrDARKJAK Před 21 dnem

    Sad he never tried to clear the base, i would have loved to see his reaction to the 50+ ascendants that hang out at every base lol

  • @quox3987
    @quox3987 Před 21 dnem

    Hmmm, Healion, HEAL-ion, Hea-LION.
    I’ve got an idea.
    Healion: fast support unit that heals biological units and can transform into a melee tank.
    Abilities
    Heal: heals friendly biological unit by X ho for Y energy
    Lion mode: drains energy to transform the Healion into a single target melee tank (turns it into a predator)
    Armory upgrades
    Twin-linked nano-projectors: Healion can heal two units at once for the same energy cost. You can bring half as many Healions and more real fighters in their place, or just have more healing in general.
    Lion’s pride: Healions in lion mode count as biological and passively heal biological units in a radius around them. It started out as a bug where the healers never turned off but the people alive because of it aren’t complaining, so let’s make it a feature and pretend we meant to do that.

  • @Lenny-rk8mp
    @Lenny-rk8mp Před 21 dnem

    idea, grant; if you could get this to happen? heroes only campaign. basically every time you do a hero mission, you unlock that hero, like this; but ONLY the guys you use (like Raynor at the beginning of wings, you get him for the rest of the missions. then you would get the next hero, but till then you only get Raynor)

  • @r.f.-videopriveesfamiliale3839

    half in the video and it is already à great job ! thank you very much

  • @golemgolden4670
    @golemgolden4670 Před 21 dnem

    "Serius is not mechanichal so he cant be repaired by medics"
    - SmallSimonSays

  • @jarlarchjernraua719
    @jarlarchjernraua719 Před 22 dny +1

    My vote, to maybe make it more challengy... Predition turrets all the way.

  • @ClassyHatsVT
    @ClassyHatsVT Před 21 dnem

    Wings of Tychus, or as I like to call it: "Tychus' Bizarre Adventure"

  • @Vomarsk
    @Vomarsk Před 20 dny

    2:04 actually... would make sense, would probably also be somewhat easy to make.
    For that type of Cloaking, you really just need the inside of the shield to be a display connected to a camera on the outside of the shield. keeping that camera safe would probably be the biggest issue, honestly.

  • @tabula_rosa
    @tabula_rosa Před 21 dnem

    it just occured to me that if the enemy is dropping into your backline to target down your SCV's you can just medivac the SCV's & put them right back down where you got them to give them cloak & healing so they dont die while you walk over. thats a really unique strategy to this mod

  • @srtfrostbite
    @srtfrostbite Před 22 dny +8

    2 seconds ago. My record! 😂

  • @revengedealer
    @revengedealer Před 22 dny

    Holy halibut, I think you won about a half a second before you lost! That was nuts!

  • @gregoirebasseville4797
    @gregoirebasseville4797 Před 21 dnem

    The best upgrade on Sirius' turrets are not life and damage, it's the one that makes them explode on death. It can be much stronger that even the missiles, don't forget to get it!
    It makes the turrets into very strong grenades that can also shoot if not killed.
    Edit : Oh yeah, I forgot it also makes Sirius deal that explosion.
    But wait, in coop the damage is huge ... 50 for the turrets here? Do I remember wrong or did they get nerfed?

  • @Shadow92294
    @Shadow92294 Před 21 dnem

    Hi again Grant 👋
    Just tested it, and Lt. Nikara autocast heal can heal any unit, both bio and mech; still can't heal structures though, so it can heal Sirius for sure, but idk about it's turrets

  • @Mezzying_Around
    @Mezzying_Around Před 21 dnem

    Nothing a few outlaws can barely handle.

  • @bonbondurjdr6553
    @bonbondurjdr6553 Před 22 dny +1

    I honestly hope that, just like in Heroes of the Storm, they give you the laser drill to drop and to upgrade later in this mod! GGWP!

  • @shawdou3327
    @shawdou3327 Před 22 dny

    I think at 9:30 grant picked SCV with medivac. Because once he unload it, around 9:36 you can see SCV with stealth. And only way to get it would be the medivac effect. So it maybe picks all units, but you need at least one hero in it to activate?

  • @nopenope7136
    @nopenope7136 Před 21 dnem

    The D99 detonator ability also makes the turrets deal damage on death

  • @wednesdayboy7390
    @wednesdayboy7390 Před 22 dny +2

    I think that Sam's grenade never actually stunned anyone, the team always just kills the enemy before the 5 second trigger
    i wanna see the full might potential of the gang so definitely 5 lvl upgrades!

    • @codegavran
      @codegavran Před 22 dny +4

      At least in Co-op, Sam's upgraded charges stun *until* they explode not when.

    • @glenmcgillivray4707
      @glenmcgillivray4707 Před 22 dny

      Sam is in some ways the least useful outlaw once you build the deathball. might have been better with Nikara.

    • @uc-cr7uq
      @uc-cr7uq Před 22 dny

      @@glenmcgillivray4707 Sam dps is really high tho,only after tychus when he get all his upgrade,but his range and the low hp make him less useful when you got someone like Nux to simply blow the wave combine with tychus nade,and if grant pick Nikara then he can't clear the wave fast enough to defend other side

    • @wednesdayboy7390
      @wednesdayboy7390 Před 21 dnem

      @@codegavran huh strange, didn't know that thx for clearance, i watched the video once more and it seems that they trully stop attacking, but still move around

  • @Sanguinerose2324
    @Sanguinerose2324 Před 21 dnem

    you know those bunkers might have come in handy in the dig lol

  • @student76543
    @student76543 Před 22 dny

    The best videos are always when you have fun, Grant. Prime example today. I comparatively don't even like the Tychus mod that much, but today's video was totally great.

  • @hijiriyukari
    @hijiriyukari Před 22 dny

    that end
    Last Objective: Survive

  • @daddysempaichan
    @daddysempaichan Před 22 dny

    I'm genuinely shocked that Grant chose the Bunker over Outlaw HP. Felt like Grant's distaste of Static Defense would've swung the vote to Outlaw HP.
    Anyways, Pros and Cons of the Research Upgrades
    LV5 upgrades
    Pros: It's LV5 upgrades
    Cons: It's expensive and time consuming to get
    Perdition Turrets
    Pros: Massive AoE and burrow, good survivability
    Cons: Auto-Turrets already covers Anti-Light, and Burrow means it can't tank ranged damage for the Auto-Turrets like the Bunker can.
    Honestly, I, that is myself, would get Perdition Turret mainly because, aside from my(very real) Perdition Bias, I'm not familiar with how strong Tychus is, and I don't know if spending the time and resources to get 5/5 is worth it compare to just getting Gear Upgrades and blitzing the mission faster, that is, if you even have the time to research 5/5 upgrades in the first place.
    If you're patient or confident enough in Tychus's strength, go for 5/5 upgrades, but if you're being more aggressive and out there with Tychus's "army", Perdition would be the safer choice. Even then given how money hungry Tychus is it's going to be difficult even building some semblance of Static Defense, as we've seen just now, on this video.
    Still, given that the Missile Turret is salvageable, I presume Perdition are also salvageable as well. Not sure how good or important that is, but it's still good to note.
    tl;dr The option to get 5/5 is a bit of a commitment in both resources and time to even unlock it, let alone research it, while Perdition is always ready to be build, even if Tychus doesn't want to be spending money on Static D.

  • @the.6891
    @the.6891 Před 21 dnem

    so glad you got the bunkers. it was fated
    also forgot that part but do get perditions, does MASSIVE area damage sounds very seducing.

  • @muggs105
    @muggs105 Před 22 dny

    That was hectic! The ending, damn.

  • @zeppelinled3967
    @zeppelinled3967 Před 21 dnem

    Perdition turret. because grant isnt gonna remember that bunkers exist before all in.

  • @alcatraz160
    @alcatraz160 Před 22 dny

    Since we already went for bunkers, I think we'll have more to benefit from the extra upgrade levels especially on long missions like all in.

  • @christopherg2347
    @christopherg2347 Před 21 dnem

    2:05 Not cloaked, but can't you do that with a few cameras and a screen?
    Samsung Safety trucks were introduced 8 years ago. Wireless camera in front, screens on the backside. Showing drivers behind if they can overtake.
    Should be applicable to a shield.
    16:15 Have you ever tried toggling Auto cast on an upgrade or Outlaw? Basically instead of waiting and clicking, you toggle it to happen the game tick it is ready.
    23:10 The turrets also get it, making them grenades.

  • @DaHermitGamer
    @DaHermitGamer Před 22 dny

    Definitely want Perdition Turrets so that Lewis, Miles, middle name, Blaze, can have some pets/friends

  • @MiYoha
    @MiYoha Před 21 dnem

    Just a little reminder that the last Tychus upgrade gives damage, not attack speed :O

  • @blacklight76873
    @blacklight76873 Před 21 dnem

    sirius's dps comes from the turrets, not from the hero - you can usually let sirius tank a bit, but you may need a bit more micro to move him forward

  • @alamei
    @alamei Před 20 dny

    We just cleared one doom mission, so clearly the next location should be the other challenge run doom mission: Trains!

  • @ripedroxx
    @ripedroxx Před 22 dny

    Rattlesnake heal also heals buildings and since its a %hp heal it completely trivializes repairs on big buildings lol

  • @justanoman6497
    @justanoman6497 Před 22 dny

    L5 weapon/armor, cause why would you build the perdition turret when you already have a turret... and Sirius.
    And on that note. Fully upgraded Sirius is amazing, he can hold the fort down all by his lonesome (note that due to the charge, cd and duration of the turret, you can pre-place them such that you have like 8-10 online for a fight). This will allow you to do a 4-1 split and not have to constantly go back and forth.
    The normal turret range upgrade is a nice combo with it, as you can have those in the back. It's the reason I didn't get bunker as well, Sirius turret can do all the tanking in terms of defense.

  • @relagob8380
    @relagob8380 Před 22 dny

    You should get the Third last upgrade for the Reaper. Makes him survive like 80% more often.

  • @Basically_Anybody
    @Basically_Anybody Před 21 dnem

    Grant forgot to even redeem the bunker, of course hey going to forget to use Perdition ever

  • @TrixterTheFemboy
    @TrixterTheFemboy Před 21 dnem

    I'm honestly voting for Perditions, having static defense that actually does something to zerglings will be huge.

  • @DAKRACKEN123
    @DAKRACKEN123 Před 21 dnem

    The MEDIVAC works on the SCVs! 9:30 I didn't see the scv picked up the first watch but the cloaked scv seconds later stood out like a sore thumb to me. Lv 5 upgrades are best because they are proper Tychus mechanic

  • @Nepto148
    @Nepto148 Před 22 dny

    I think grant was also down to the final building of his too

  • @MadArcherJr
    @MadArcherJr Před 21 dnem

    Level 5 upgrades are probably going to be super helpful. Let's get that.

  • @Ricardo_Rick
    @Ricardo_Rick Před 21 dnem +1

    As for the lab choices, i'd say perdition, because at least you won't forget to build those until all in...right? XD
    Also, does the turret armory upgrade affects the sirius one? if so you should grab it, and the sirius explosion is great for zerglings because the turret also explodes

  • @diseabronx5075
    @diseabronx5075 Před 22 dny

    The healion could work like the Queen transfusion in the other mod that is running.

  • @thest0mpa
    @thest0mpa Před 22 dny

    sirus's ult is nice as one of the last ones to grab just to make the turrets better at tanking but probably not worth it for more than that

  • @kanpucta2489
    @kanpucta2489 Před 21 dnem

    Sirius is my most liked character, he is not that durable but he got Turrets which can distract enemies and does damage which is cool

  • @phattank5403
    @phattank5403 Před 21 dnem

    Lvl 5 armor is so huge. Think about the dmg of hydras, roaches, and mutas. Each armor reduces more damage percenrile wise so 6 total armor is huge. It brings so much survivability. The damage is nice because more dmg lesds to less getting hit

  • @kennysalvana4582
    @kennysalvana4582 Před 22 dny

    Grant, Rattlesnake's abilittncan heal buildings, and Tychus' ultimate is for 20% damage per outlaw. Not attack speed. Cheers!

  • @AlephTTM
    @AlephTTM Před 21 dnem

    Get the level 5 upgrades. We've already seen perdition turrets hundreds of times.