A Guide to... IMPROVED YIELD! Farming Simulator 19, PS4, Tutorial.
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- čas přidán 25. 11. 2018
- A Guide to…IMPROVED YIELD! Farming Simulator 19, PS4. Want to increase the yield of your crop? Unsure about Lime? When to plow? How many times do I fertilise? And what’s the deal with weeds? Look no further than this guide to improved yield. Find out with me… MrSealyp.
- Hry
Me and my cousin just started playing. These guides you have put out have been amazing to get started. I actually took a night off of gaming just to sit and watch them all. I will make sure to double check that I like each one and I have now subscribed. Thank you!
What a lovely young man
Thank so much SealyP! I was a bit confused on the weedering/fertilizing process, thank you so much for clearing it up in a awesome and detailed video!
17:18 R1 + Triangle!!!! Ah!! I didn't know that is how you unload! I swear, this game leaves some helpful button instructions off of the lists! I just accidentally learned how to turn on my tractor lights last night. R1 + Circle. Thank you for this helpful video!
Hey SP Thank you for always your videos , its Helping a lot of people including me , ive been watching your videos for a long time , from all the videos out there yours are always the ones that gets everything nice explained , love your content keep up the good work man 👏
love theses how to's even though im a pro at farming simulator games but best videos ive seen great work ;) MrSealyp is the best
That windrow of straw was THICK AF!! LoL... Great video man, was very helpful!!
Nicely done mate, a couple of nice little touches on the hardi mega, a working top up/empty gauge on the front of the tank, and seeders auto open and close now, very nice, great guide to mate.
I'm pretty late to the party, but might as well leave something.
I'm pretty sure there is a difference between plowing and cultivating: when you start off a game in easy mode you recieve right off the bat a cultivator, not a plough, with which most people don't know what to do, along with all the equipment to plant crops from wheat to soybeans, so my guess (though I haven't tested this out) is that fields need plowing after those crops, cultivating after all the others. By the way, it's not necessary to do all these one by one, normally i sell the cultivator at the start to get a powered arrow (or however it's called) to put between the tractor and the drill, so that you do the two things toghether, while later with better tractors if I'm not mistaken you can get drills that cultivate, drill and fertilize once over a greater width.
Another excellent video M.S.P, so glad you take the time to create them as being new and a casual player, they are a constant source of reference. Best regards. Ps... I also watch your brothers bear reviews and enjoy them a great deal, he needs to broadcast from the mancave again soon as he has been on tour the last wee while. Hope the mancave is still in one piece? Cheers🍺
This showed me exactly what I have been doing wrong. Very helpful thanks
Another great video Mr.sealyp
I was bit confusing about this fertilizing and lime...etc, it was great idea to do a guide to for improving field. Thanks !!
Hi Mr Sealyp, another great video and informative as ever.
On another matter, something a leaned today is that if you have your garage page open and a machine needs repair at a given stage, (not sure when) it will prompt you to repair with a click hence saving a trip to the store or workshop.
Just thought I would share this bit of info and if it helps in any way shape or form pleased to help.
If you have periodic plowing on then you still need to plow after three harvest just like lime that’s not a bug it’s just not explained in the help menu. Also since in real life corn, potatoes and etc are harsh on soil they added the extra need to plow after those specific crops.
Fantastic video great info and great tips thanks for sharing 🚜🚜🚜🚜
Thanks for this video. Alot of questions answered.
Just getting in ti this one. Great info, thank you!
Awesome video this has helped me a lot. Thank you 🙏 👍
This is a great vid. When I finally get fs19 I will be close to an expert and I can dive right on in
Thanks this helped me also on my yield and how to get more in-depth in the game
Good video chap I was unsure how to do this thanks.
As of right now if you herbicide right after seeding and reaching a 50% fertilization state it will lighten the ground and allow the ground to be fertilized again to 100% and also more importantly it will not allow any weed growth even if you spray both at the same time before sprouting. They must have updated it, as herbicides straight away now work, at least in my testing it has been done when ground is 50% fertilized. Hope it helps everyone, I have saved a lot of time with this!
Thank you it helped a lot!
Brill video, I’m 36 hours into Ravenport map on beginner setting as I wanted to get to know fs19 over fs17. Interestingly I’ve gone through 2 complete harvests doing all necessary tasks but I’ve not seen a single weed on any field (must be a glitch) I’ve now gone onto a new save game on hardest and the weeds work. I also started a save game on estancia patcho (or however you spell it) on beginner and the weeds work on that. Mmmm, I’m sure giants will sort the issues at some point. I’m on PC by the way.
If you turn on periodic plowing you have to plow. If not you don’t have to plow.
Just started playing this. No matter what I do I get 66% fertilised. Great videos by the way.
I always really enjoy these tutorials. Another great video.
Can be so brash as to request some videos on farm equipment by type?
I think if you get the +65% bonus you will have 165% yield, however if you don't do anything you might end up with a yield below the 100%
Maybe someone can do a test: harvest with all bonuses & no maluses and compare the yield to a harvest of the same field without any bonus procedures and no malus reduction. The difference tells you how the yield actually is calculated.
My money is on:
65% if you have malus factors and you don’t remove them
100% if you do remove them or there aren’t any
165% if you add bonuses
This is what i think as well. If you do nothing no lime no plow no fertilizer and no weed remove you will end up with 100-35=65%. If you plow and remove weeds you have 100%. If you do everything you will end up with 165%. This is what i think. Otherwise you will have 0% harvest when you do nothing. Can anybody confirm my theory😂
Scenarios
1. Planted, weeded, plowed = 100% yield
2. Planted = 100% * -35% = 65% yield
3. Planted, fertilized, lime, weeded, plowed = 100% * 65% = 165% yield
4. Planted, fertilized, lime = 100% * 65% * -35% = 107% yield
Or put another way, you can never get to 0% yield, these are bonuses and negatives, you guys are trying to add these up to 100, you're already at 100 just by virtue of planting the field, these are either improving the yield or negatively impacting the yield, so the least yield you can possibly get is 65% of what you planted, and at most you can get 165% of what you planted.
So if you would normally get 1000L of oats, you can either get 650L of oats by just planting, or get 1650L of oats.
Thank you for you videos.
Big help, as usual. I wasn't sure which order to prep the field when using lime - before or after cultivating or even after seeding. Your video showed it doesn't matter.
Thanks.
FoxtrotAlphaZulu So u can put lime on the field after cultuvating or before?
hey thanks for the content
There is a setting in the "game settings" tab that makes it so you have to plow periodically.
I dont know how often you have to plow if it is on. However i imagine that is why you can randomly have 'ploughing required' appear
Great vid; I started playing the game recently. I was confused about plowing and subsoiling, and you cleared that up. I'm still wondering what they mean by "cultivating" though. When would you want to use a cultivator? I've been playing with lime and weeds both "off."
I think your uneven % are where your sprayer doesnt spray right behind where tires are. Right behind the rear tank there is 2 nozels spraying and a small gap on either side.
Here...when you sleep the night over ( 8 hours ) weeds come back.
If you don't sleep over and let it run on 120X No weeds.
Great tutorial as usual.
the only time I got weeds latter in the the crops growth was when I used the weeder, that was before the last patch though
if you go on the first page with the green tractor on the front there`s a options gui tractor volume
Actually, you can fertilize while seeding, use liquid herbicide immediately, that counts as an action so you can then immediately apply your second state of fertilizer. I do this for all my crops: seed/fertilize, apply herbicide, apply fertilizer. Zero weeds, EVER- and 100% fertilizer. Maybe these are changes since this video was done in 2018... 🤔
Note: don't use a big tractor for it, it will destroy your crops, correct me if i'm wrong.
@@Deelom100 Well, you have the option to turn crop destruction off- but moot point, I use a Hardi Rubicon that I have highly modified, for fertilizer and herbicide. It will go 100 mph, and holds 60,000 l ... 🙂
Thanks for the mathematics lesson!!!!
The percentages on the field might me weird like that because you may have to set the sprayer at a high point but I have absolutely no clue just a thought
The whole 'mystery' concerning the "Needs Plowing" messages is easily solved. It depends whether or not if one has the 'Periodic Plowing' option enabled or not. If enabled it will require you to plow every 3 harvests just like in FS17. In FS19 this means you always need to plow during the lime stage. If disabled it doesn't require you to plow during the lime stage when not using any mentioned fruittypes in the Improved Yield description in the Help section. When using any fruittype described in this Help section (i.e. Corn, Patotoes, Sugarbeets or Sugarcane) you are always required to plow after every harvest to negate/avoid the Yield malus mentioned.
The issue I'm having is that the weed keeps growing back right away after I've removed it. I was about to harvest field 21 on Felsbrunn and just as I was about to start. The weed grew back in their full stage.
I'm wondering if the 65% "bonus" is actually an addition to what you would get if you didn't spread lime or fertilizer? If it is, then that makes turning on the lime feature a much more attractive option. In FS17, I believe the benefits of ploughing and 3-stage fertilization was only if you had those options enabled in the settings and doing the work just avoided a reduction in yield, rather than a bonus increase.
What I do is: when the field is harvested I fertiliz,cultivate,seed with fertilizer, if I need lime I do that between the cultivater and seeding. Gr8 vid again m8 👍😎
Have you checked your fertilizer percentage doing it this way? We've noticed that if you fertilize first, then seed with a direct seeder that also does fertilizer, the fertilizer in the seeder doesn't count towards your fertilizer percentage. So we've been fertilizing after the first stage of growth. Unless you're using a seeder that doesn't do direct seeding(cultivating at the same time as planting). Unless also the Pronto DC9 is bugged.
RootBeerTuna if you use your cultivater then it works, It don't work if you are using the cultivator on the seeder. You need a stand alone cultivator.
@@majorballss3654 oh yeah, I know that. We've just been waiting till the first growth stage to fertilize the second time. We also haven't turned on lime or weeds yet, just plowing. We're all still a little too broke to worry about doing all the extra stuff.
If a virtual farmer wants maximum effectiveness as in real life, rotate your crops to moderate plowing requirements and USE OILSEED RADISH for fertilization, it always has a low seed cost and allows an immediate 50% fertilization state on cultivation. This concept was COMPLETELY omitted from this video guide.
MrSealyp, thank you for the thorough testing. I wonder if you had the time to test the actual yield amounts?
@@MrSealyp 😂😂 no worries mate. don't we all do that? I'm also testing a lot of stuff along the way. If I get to that one I will let you know.
btw sunflowers require plowing after each harvest as incorrectly stated in the ingame help page @13:12
For PC, i can say that weeds seems to occur at a specific time daily, you can watch them fill in if your going slow time in boxes at a time from left to right on the weed map. If you leave a crop up too long (like i have withering off) and the next cycle of weeds hits it will add weeds again to your crop. Even if you herbicide or used weeder and got rid of them. But it takes quite a while so thats what i have seen (could be bug or could be that weeds just occur everywhere at that time of day) Good video explanation for sure.
On ps4, I watched the weeds fill in the map from top to bottom last night.
Crazof that’s why I gotta play with weeds off they grow like crazy regardless of what you do it’s to much
Can you do a how to on maintenance of tools and the cost of maintenance please
Your video got my curiosity going, so I decided to test out yield amounts, from just plowed, plowed & lime, plow lime 1 fert, plow lime 2 fert, and plow lime 2 fert and weeds. Bit confused by the results.
I sowed barley, the took one pass with the harvester. (Figures in litres)
Plowed - 856
Plow & lime - 902
Plow, lime, 1 fert - 1053
Plow, lime, 2 fert - 1218
Plow, lime, 2 fert with weeds - 1125
Interestingly, for gits and shiggles I collected the straw. 6725, 7098, 8275 & 9466. (Didn’t collect the straw with weeds)
My maths may be wrong with the yields but percentage wise it doesn’t add up because if just plowed is 100% yield, the 65% bonus should be 1412 litres. 1218 is nearer 142%
They can get cross with me instead now 😝 I am just happy it is actually more, and I was under the impression the straw was the same whatever, so I did learn something. And had fun doing it 👍🏼
I was confused about this info and your video did help, so thank you for that. I would say though that this was far too long. With more editing to cut out irrelevant footage and perhaps some time lapse work with a script of what you where going to say this could have been an amazing 10m concise explanation, spending 30m waiting for you to lurch between points was not desirable. Don't get me wrong, I'm grateful for the content and the answered questions I'm just saying it could have been better.
I have the same issue with the weeds, where they re-grow. I usually use the weeder, and then they still grow back after a while (usually just before the crop is ready to harvest) it's quite annoying actually. I wonder if its maybe an issue with using the weeder?
Planting oilseed radish and letting it grow a bit any stage of growth after it sprouts is fine then you just cultivate or plow over it instead of harvesting to increase your next harvest in that field by 30%
I don't think there is a glitch with plowing. The people that have reported to you they "didn't do any of those crops" and say their fields still need plowing probably bought the field when it was already in a "needs plowing" state.
I agree. My Canola field said "needs plowing" since I first harvested it. The field was in full barley when I bought it. After plowing once, it no longer says "needs plowing" and only cues for lime.
Corn, potatoes, sugar beets and sugar canes need plowing after each cycle, all other crops need plowing after 3 cycles.
Great videos as always! I have a quick question, if you turn off the lime and fertilizer section, would you get a less of a yield or it wouldn't matter since it's off?
Thanks for the reply!!! Keep doing what you do best!!
Should try to not fertilize or weed a field and harvest it to see how much yo get then do another harvest with everything done right then harvest and see what you get if there is any change...
Love the channel dude, very informative.
I do have a question. I started off by needing to plow my field right so I had a look at subsoilers. I was going to go with the biggest but then noticed a smaller one did fertiliser aswel, cool subsoiling and fertilising in one, great, 1st fertiliser stage done.
So next I look at the planters, same again, was going to go with the biggest but noticed one of the smaller ones also does fertiliser at the same time.
Cool, so I can get both my fertiliser stages done at the same time as other field work is done, meaning I dont need a sole fertilising stage.
BUT when I completed the planting it came up with only 50% fertilised??
Did one of the stages not count somehow? Or are you suppose to do at least one stand alone fert application?
Had me confused...
MrSealyp That makes sense.
Cheers 👍🏻
Hi mate (Xbox) I’ve done weeds on, off, on etc, I ONLY get weeds in the 3rd stage of crop growth, I’ve tried different crops and it’s always in the 3rd crop growth stage and it goes from 0% weed straight to 100% weed, lol. So I sold my weeder until the weed glitch is sorted out and give it herbicide to clear it. 👍🏻
That's happened to only a part of one field for me after a couple of harvests
There should be hopefully be an update to fix a lot of the console bugs soon as there has already been an update for pc 👍🏻
So in 17 if you had periodic plowing on you had to plow after three harvests no matter the crop. In 19 if you have periodic plowing required on you need to plow after each harvest only if you are doing corn, potatoes, sugar beets and sugarcane, correct? That is what I am understanding.
Dear Mr SealyP.
Do you know if its more expensive to let a worker buy the fertilizer and seeds, than to buy it yourself?
Thx.
3 stages of harvesting, is one better then another? Should I wait till stage 3 for best harvest?
I know this was posted awhile ago and not sure if anything has changed, but does turning off "lime required" mean you don't need to lime every 3 harvests to get a full yield or do you still need to do it anyways regardless? I'm having an issue where my fields are only reaching 66%.
Can any one tell me what the squares with the numbers mean when you are buying equipment? I know it will say -3 or -21 but what does that stand for when you hit a certain amount will you not be able to buy more stuff or what
With a need to plow after sugarcane it is pointless doing the crop as it regrows from the stalks left on the field and planting sugarcane is expensive.
So that machine you used for your corn, it's inside the machine? Then you have to pour it into a bed and put it into your silo? Or sell it?? Is that how it goes ? I'm just very new lol
Do you need to plow after corn and potatoes an the rest if you have plowing off
Does the spray height play apart in fertilizer and herbicides??
Okay so I have a problem maybe you guys can help me with. So let’s say I have a plain open field that doesn’t need plowing or lime and doesn’t have any crops, fertilizer yet. So I always fertilize the field first then have the planter fertilizer finish to give me 100% yield but it’s just staying at 50%, even if I run over it again with the fertilizer sprayer it still says 50%. So I tried to plant first then run over it with the fertilizer sprayer but once again it’s still at 50%. I need help...
If there a way to fertilize to 100% without having to wait for the crops to bud?
Lime station, done on Ravenport, is much cheaper than big bags. 3049 for 14000 in the same spreader used here.
It's the same price as bags - you may have missed the fact that the big bags have 2000L, not 1000L like the other bags.
hi mate can you please put up your option so I can have a look thank you
I fertilized before I seeded and my seeder has fertilizer with it, is there a reason why the map shows I only fertilize once? Map shows light blue, but technically I fertilized twice. Not sure what im doing wrong, or if there is an order to do things.
How you got that herbicide tank from the store ...how to get items from store to farm
The weeds seem to come through after using sleep function regardless of having weeded the field.
Have you been raking them or spraying them? Because I spray them and they never grow back up.
If you plant sugar cane you don't need to replant for three harvests. It regrows. Why would they require me to plow and lose the regrow advantage.
Having had no weeds for 3 game day I turned them off and back on they then jumped from 0% to 100% over night I nearly cryed haha thanks for the vid.
Can u do a video for to feed the animals
It said that i needed lime so i drove around and spread out lime, and it didnt get that white colour on the field, it stayed the same and aftar i spread out all the lime it still said i needed lime, im i doing somthing wrong or is it a glitch?
Game mechanic update CORRECTION. "Preventative spraying" is a real working concept, although it only "sort of" works in FS19 based on requirement of seeding/planting state. Weeds do not appear and are controlled if ground is sprayed after seeding, this was an update in game.
Is anyone getting weeds on some of the edges of the fields and not being able to kill them?
Same thing with lime as well?
PS4 edition.
Yes, but not with lime
Harvesters do kill them, so when you're harvesting, harvest the edges too
Or just turn them off like i did, since they're bugged i think
Info screen says "Plow after corn, potatoes, sugar beets and sugar cane (otherwise -15%)", does this stack? i.e. harvest corn don't plow lose 15% on next harvest, regrowing and harvesting same cornfield again would lose -30% on next harvest? If so I guess this will seriously affect your regrow value of sugarcane.
Well the idea behind sugar cane was it would regrow up to 3 times without needing to be re-ploughed but I can't remember if there was a % less yield each time. If there was I'm pretty sure it wasn't 15%.
The people who didn’t grow corn but still need plowing likely bought a field that was previously plowed and didn’t plow
I also prefer subsoilers. They handle better, work faster, and require less horsepower.
I think when the weeds come at final stage is probably because they used the weeder instead of herbicides
If you turn off all the periodic settings (lime, deweeding, etc...) do you lose yield? Or do you keep the yield just without the hassle of having to do those?
MrSealyp gotchya, ok thanks!
is there an advantage to using oilseed radish, in the oilseed radish info section it says it works as fertilizer improves yield by 30 but in the improv yieled section it says each dose fertilazation dose 25 percent. so is the oilseed an addition to that or would it just mean it would just count as one fertilization stage (25 percent)?
@@MrSealyp Thanks, that's what I thought. so guess there is no real advantage to using oilseed radish as fertilizer as it takes much longer. I guess it would be cool if you get a monetary bonus for using all organic farming methods
I wish you had sown the field at needs lime and ploughing done no fertiliser and no weeding then sold the harvest.... Then did another harvest with lime, ploughing 100% fertiliser and weeding then sold the harvest.... Then we could visually see the difference... You could then take the difference and factor in the cost of 1 X lime and 2 X fertiliser so see the actual profits
What about oilseed radish? In the help menu, it said if you use oilseed radishes, it's a 30% yield improvement.
Tim Frey It May also count as a fertilizer stage as in FS17? Have not tested this myself.
Fertilizing is more like using liquids to help yield. But using Oilseed Radish is more like improving the ground by planting something.
In my experience, sub-soilers will count for plowing, but they do not change the plow state color on the map. A lot of people seem to be focusing on map stage colors, which appear to be bugged for some equipment.
subsoiler has a different use, its used after alot of plowing to get deeper soil layers up and make the gound not compacted alot like a couple years plowing will do after corn harvests etc.
@@Voliere-infoNl subsoilers in-game work just fine as plows, it gets rid of the need to plow both on the field info on the bottom right and in the map. At least it has for us on our server.
@@RootBeerTuna you clearly don't farm IRL ;)
@@Voliere-infoNl no, I do not, but that's not the point here. The point is this is a videogame, and this is a video about how to increase yield in a game. This has no bearing on real life. It might be called Farm SIM, but I know it's not a full simulation, there are ways around doing it the way it's "supposed" to be done.
@@RootBeerTuna wasn't meant personal. But a deep plow/deep soiler is used to pull deep layers (mostly old sand) up to loosen the clay soil. Its done alot here in the Netherlands due to thick clay layers wich will compress alot over the years under the plow range ( 30-60cm deep). that compressed layer that the plow doesn't reach will eventually decrease water througput downards and so will keep fields very wet. Off course it counts as plowing, after doing it IRL just put the rotoplow over it and you can seed just like normal.
If you fertilize 1st then plant and fertilizer the same time it only comes up as one time fertilizing so plant and fertilize at the same time then when it grows fertilize unless it's a glitch
On my farm, if I fertilise and seed at the same time, I need to wait until the 1st growth stage before I get get the 2nd stage fertiliser to register.
Yeah don't Fertilize 1st Just plant and fertilize at the same time then on the 1st Growth stage then fertilize again
@@carlwolf6604 Another thing I found after I sold my seeder that could fertilize and decided to cultivate > 1st fertilize > seed > 2nd fertilize. The 2nd stage fertilizer can be done straight after seeding without having to wait for the crop to start growing.
But if you Fertilize then Plow then you can seed and fertilizer at the same time and that will count as your 2nd fertilization
Plz test if it really give u more yeild
Here's my theory on the variable percentages on the field state. I think the game shows you an average over a radius around your position, so if you are near a boundary between where it's been fertilized twice and fertilized once you'll see a number in between. This would also happen if you're near a field edge and are getting a few bits of unplowed land in the circle.
I agree
The reason you are noticing a drop in % after the herbicide and liquid fert stages as you walk around is due to the sprayer you are using. If you look carefully at the back of it as it is spraying you will notice that there are two small bits that are not getting sprayed (they are in the same location where your wheels tracks generally are). You will notice that the larger sprayers have extra little spray heads right where the wheels are to cover this part.
If I use the Bednar Fb3000 it plows and fertilizes in one pass, spread lime, then use the pronto 9 DC to seed and fertilize on one pass will that get me the 65% bonus?
Update: Method I described above will work, only downside is the Bednar Fb3000 has to be run manually. It won't fertilize when a worker is hired.
I think the weeds start growing after you harvest, like planted with you harvester. But they start growing (when they are done seeding) I think from where the sun is.
Regardless of the end of the field you start harvesting
The game makes a “weed check” after an amount of time I can’t be bothered to go check on the wiki, it will scan the whole map from one side to the other and any field that both (1) has crops planted (2) hasn’t been sprayed or had young weeds removed during the growth of this particular crop and apply weeds to that field
So you have to plow after every three harvest and additional you have to plow after those certain crops
I think you only have to do it after the crops listed. Though I use a subsoiler/seeder combo too make a budget direct drill.
I want this game
if you turn of weeds and plowing do you not get as much money
With the slot count on console the first number is how many you have used not how many you have left. Great vid
CharlieT724 for some reason even on start from stratch I have 471 slots used before I buy anything so almost 1/3 of my slots
Toshiro Yamada oh
@@toshiroyamada2443 its cuss the starting options affect it. Like start from scratch. Farm manager.
You can't go past 100%
To obtain 65%:
You have to Fertilize twice, 25%x2=50%.
You have to spread lime every 3rd harvest, 15%.
That's your 65%
If you weed that's another 20%.
If you plow That's another 15%.
That's your 100%
NOTE:
If you turn off lime, the game will give you 15%.
If you turn off weeds the game will give you 20%.
If you turn off plowing, the game will give you 15%.
NOTE:
With everything turned off the game will give you 50%, the other 50% comes from fertilizing, that's your 100%
Hope this helps. BC144601
BC 144601 Thanks!! So helpful
Can you make a video on Oilseed Radish?
Well I don't know exactly how it works. Do you just plant it, let it grow, then cultivate it in for fertilizer? How much of a fertilizer level does it give? Does it count toward the need to spread lime or to plow? Will cultivating it in with a subsoiler work?