Can You Outrun a Cosmic Clone in Super Mario Galaxy 2 if Mario has Infinite Speed?

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  • čas přidán 5. 03. 2022
  • Use code POGSWANKYBOX16 for up to 16 FREE MEALS + 3 surprise gifts across 6 HelloFresh boxes, plus free shipping at strms.net/SwankyboxHelloFreshYT
    Thanks to HelloFresh for sponsoring this video!
    Super Mario Galaxy 2's cosmic clones follow Mario and Luigi's movements exactly regardless of what they do. But is it possible to actually escape them if we push the game to its limits? Let's find out!
    Follow me on Twitter! ► @SwankyBoxYT
    Check out SwankyZone! ► bit.ly/2p2bwMq
    #mario #supermariogalaxy #supermariogalaxy2 #supermariobros #outofbounds #swankybox #gamingmystery #smg1
    Written and filmed by SwankyBox.
    Editing by SwankyBox.
    Music credits:
    Songs from Super Mario OST's
    "New Donk City" - SMG2
    "Lord Crump / Magnus Von Grapple Theme" - Paper Mario: TTYD
    "On My Way" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/by/4.0/
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Komentáře • 333

  • @SwankyBox
    @SwankyBox  Před 2 lety +96

    Use code POGSWANKYBOX16 for up to 16 FREE MEALS + 3 surprise gifts across 6 HelloFresh boxes, plus free shipping at strms.net/SwankyboxHelloFreshYT
    Thanks to HelloFresh for sponsoring this video! (And for keeping me healthier!)

  • @SterbsMcGurbs
    @SterbsMcGurbs Před 2 lety +407

    And that's why surpassing the speed of light as Mario's clone will always be one of my Pixel Portals.

    • @TheSpyFromTeamFortress2
      @TheSpyFromTeamFortress2 Před 2 lety +8

      The hell is a pixel portal?

    • @SterbsMcGurbs
      @SterbsMcGurbs Před 2 lety +11

      @@TheSpyFromTeamFortress2 It's an old SwankyBox series. He would say a sentence like that at the end of every video.

  • @mitchellbrown4454
    @mitchellbrown4454 Před 2 lety +274

    Cosmic clone Marios: "We're 4 parallel universes ahead of you"
    Mario: "Mama-mia!"

    • @LuigiMan2401
      @LuigiMan2401 Před 2 lety +8

      Looks like you got a stack of like if you know what I mean

    • @YouberChannel
      @YouberChannel Před 2 lety +9

      Imagine if Cosmic Mario existed on "Something elsr"

    • @FilthyWeeb1
      @FilthyWeeb1 Před 2 lety +2

      Hhahahaha that comment made laugh so much

    • @gabeyk9
      @gabeyk9 Před 2 lety +3

      Cosmic clones: Mama mia!

  • @Supergamer_SMM2
    @Supergamer_SMM2 Před 2 lety +309

    It's really surprising how everything works in that game including the cosmic clones

  • @LB_
    @LB_ Před 2 lety +414

    Looks like you ran into the floating point number imprecision issue. The position coordinates are so large that naturally gravity is not large enough to change their values, so Mario stays in roughly the same place. The camera jittering may be misleading.

    • @steepslopesmm2
      @steepslopesmm2 Před 2 lety +9

      I was just going to say that

    • @kaitlando636
      @kaitlando636 Před 2 lety +2

      Thats neat

    • @ghb323
      @ghb323 Před 2 lety +7

      mario moves down not far enough so his Y position rounds back to his current Y position

    • @Tharronis
      @Tharronis Před 2 lety +13

      Yeah it's this. Swanky isn't up on his parallel universe floating point number lore. In fact based on this video I don't think he has any idea how floating point numbers work.

    • @olds86307
      @olds86307 Před 2 lety +1

      @@Tharronis yea i was 10-11 and i knew how floating point values worked

  • @MortonMcCastle
    @MortonMcCastle Před 2 lety +92

    Gingerbread Man:
    "Run, Run, as fast as you can! You can't catch me, I'm The Gingerbread Man!"
    Cosmic Gingerbread Clone:
    "Run, Run, at the pace that you set! The faster you go, the closer I get!"

  • @themidnightotaku22
    @themidnightotaku22 Před 2 lety +138

    Mario looks like he’s duking it out with his shadow clones DBZ style at that speed.

  • @clairebennett9104
    @clairebennett9104 Před 2 lety +23

    *Me Trying To Run Away From My Depression:*

  • @RyanNerdyGamer
    @RyanNerdyGamer Před 2 lety +38

    It’s just like in the Doctor Who episode “Face the Raven,” isn’t it? Cosmic Clones are analogous to Quantum Shades. Not even a TARDIS can outrun one; eventually, the Shade reaches its target the instant the timer hits 0. 👾

  • @rnggamer2459
    @rnggamer2459 Před 2 lety +124

    i know my comment means nothing, but thank you for still making mario galaxy content to this day. This game is my childhood, and honestly seeing these videos always brings back great memories.

    • @dominicbonogofski
      @dominicbonogofski Před 2 lety +15

      It means something, obviously. He gave it a like, and you and your comments mean so much more than you think. Thank you for contributing by making comments.

    • @-Atomic-Gamer
      @-Atomic-Gamer Před 2 lety +3

      @@dominicbonogofski Respect, my man.

  • @villager9874
    @villager9874 Před 2 lety +95

    Mario: *moves at infinite levels of speed*
    Speed runner Mario: are you challenging me?

    • @thatfunkingroup5930
      @thatfunkingroup5930 Před 2 lety +5

      Cosmic Sped Runner Mario: And you think you're any better?

    • @dominicbonogofski
      @dominicbonogofski Před 2 lety +6

      Luigi, who does absolutely nothing yet always wins: "Inferior little insects. I have surpassed you all without moving.

    • @givrally7634
      @givrally7634 Před 2 lety +2

      Speedrunner mario : *moves at uncountably infinite speed*

  • @pastapastajfollower2919
    @pastapastajfollower2919 Před 2 lety +5

    I KID YOU NOT I LAUGHED SO HARD AT THE ENDING CAUSE OF HOW IT WENT FROM “the past is marching and you can’t escape as it eats you whole” to “and that’s why you can’t outrun cosmic Mario!” I love Swanky so much!

  • @WiiUFan-jj3is
    @WiiUFan-jj3is Před 2 lety +74

    Imagine if Cosmic Clones existed in real life
    That would make for a good horror movie

    • @CheddarCheeseRebirthed
      @CheddarCheeseRebirthed Před 2 lety +16

      "you're outnumbered, 4 to 1"
      "you're outnumbered, 4 to 1"
      "i like those chances"
      "i like those chances"
      "no i'm supposed to say it"
      "no i'm supposed to say it"

    • @cbcgame2744
      @cbcgame2744 Před 2 lety +7

      Youre outnumbered four to on- uh i mean 5 to o- uh six... seven... Uhhhhh

    • @pumkin610
      @pumkin610 Před 2 lety +4

      Don't stop running

    • @ryanremington746
      @ryanremington746 Před 2 lety +3

      So a Faster version of It follows?

    • @uncroppedsoop
      @uncroppedsoop Před 2 lety +3

      @@ryanremington746 not exactly but similar yes

  • @turquoisepeach9105
    @turquoisepeach9105 Před 2 lety +2

    “His screaming, mangled corpse plummeted to the planet below.”
    I laughed for quite a while at that

  • @steveluvscows2490
    @steveluvscows2490 Před 2 lety +4

    Cosmic Clone: Whatever game you're playing, it won't work. You can't defeat me.
    Mario: I know... but he can.
    (Starman Luigi appears)

  • @isaacpaintsemrouboanderline.

    Mario: you cant beat me!
    Swankybox: i know. But he can.
    *Cosmic clones*

  • @taemien9219
    @taemien9219 Před 2 lety +11

    You should try being four parallel universes ahead. The scuttlebug is the key.

  • @dominicbonogofski
    @dominicbonogofski Před 2 lety +9

    Luigi HAS to be confused by whatever the hell Mario is trying to do.

  • @greenlightning6803
    @greenlightning6803 Před 2 lety +29

    Man idk why I love whenever swanky makes a cosmic clone video but I do thank you man you just made my day

  • @LamanKnight
    @LamanKnight Před 2 lety +14

    So, you didn't escape the clones... but... I think you may have accidentally created a particle accelerator/particle collider, only it's linear instead of circular. It's kind of fascinating, really.

    • @dopesickdog
      @dopesickdog Před 2 lety

      is each end a wormhole? is it a perpetual motion machine too?

    • @WaluigiisthekingASmith
      @WaluigiisthekingASmith Před 2 lety

      @@dopesickdog no. It's limited (probably) to 10^308 units.

  • @yoshidude64595
    @yoshidude64595 Před 2 lety +26

    The idea that random chance determines when mario and the shadow clones collide is very similar to the quantum physics explanation as to why fusion can occur in stars despite not mathematically having enough pressure. The particles can randomly move, or “teleport” into other atoms, fusing them together without actually physically pushing them together.

    • @cheesepop7175
      @cheesepop7175 Před 2 lety

      a game where random chance determines if you get hit
      high damage = high chance
      low damage = low chance

  • @Kitsuna_Gacha
    @Kitsuna_Gacha Před 2 lety +26

    What are the limits of the 3D Land version of the clones?

  • @5h0ckblock
    @5h0ckblock Před 2 lety +1

    I believe the reason behind why when mario stops for even a brief moment he gets hit multiple times is that the active gravity is still attempting to pull at Mario. And after being hit by the first clone, your body is steadily being pulled in the opposite direction. As a result, the clones destination is on a position in front of you, so you end up moving towards each other at insane speeds.
    This is probably why Mario's body contorts in the way it does as well. He has two separate forces, his own speed and gravity, moving him simultaneously in opposite directions. But the speed is greater than the gravitational force so it never evens out until you stop to look at him.

  • @dicyanoacetylene6220
    @dicyanoacetylene6220 Před 2 lety +15

    Ok, so half way through the vid, now that we know what you're trying to do. It sounds like you're trying to exploit a floating point number in the tracking of the clones. And that might work, but they might be able to quickly get back on course once you're position is near a number that is easy to represent with a floating point number.

  • @kaching7204
    @kaching7204 Před 2 lety +2

    I may be misremembering, but in the vanilla game (The Chompworks) there *were* some times where the clones later on the line got stuck via falling into the lava and still walking into whatever wall was blocking them.

  • @arian2745
    @arian2745 Před 2 lety +8

    Mario is masochist confirmed

  • @murphmariotwopointoh7714
    @murphmariotwopointoh7714 Před 2 lety +9

    2:26 That's odd, I don't remember Delfino Plaza Galaxy being in the game.
    (Before anyone points it out, I know what a mod is.)

    • @Soulfire702
      @Soulfire702 Před 2 lety +2

      Its a mod. 😇
      Before you point it out٫ let me remind you what a JOKE is. 😂

    • @MCAlexisYT
      @MCAlexisYT Před 2 lety +8

      Instructions unclear. No information about “joke” found.

    • @murphmariotwopointoh7714
      @murphmariotwopointoh7714 Před 2 lety

      Oh great, seems I played myself like a fiddle.

    • @billyjohnson7925
      @billyjohnson7925 Před 2 lety

      It's a mod

    • @Soulfire702
      @Soulfire702 Před 2 lety

      @@murphmariotwopointoh7714 Instructions unclear. You want me to play the fiddle?

  • @StarlightNkyra
    @StarlightNkyra Před 2 lety +2

    Teacher: "What did you do for your science fair project?"
    Me: Uhhhhhhhh

  • @jamesd6920
    @jamesd6920 Před rokem

    At 6:03 when you said "His screaming mangled corpse plummeted towards the planet bellow.." I just started laughing. And at 6:48

  • @bread2374
    @bread2374 Před 2 lety +1

    As someone who grew up with the Galaxy games, it always makes me happy when I see Swanky make a video about them

  • @pastapastajfollower2919
    @pastapastajfollower2919 Před 2 lety +1

    My goodness I always find funny random moments in Swankys content that makes him so enjoyable to watch like this moment here 6:00 just so random it makes me laugh so hard and so informative!

  • @0_dearghealach_083
    @0_dearghealach_083 Před 2 lety +1

    "There is a point where we needed to stop and we have clearly passed it... but let's keep going and see what happens" - Swanky, I imagine.

  • @thehiddenninja3428
    @thehiddenninja3428 Před 2 lety +2

    So I believe what you tried to do was go far enough out for your position data to be overloaded and so cut-off when set as the path data for the clones.
    Instead, it seems both numbers have the same number of decimal points. Overloading your position puts you in 2 places at once, so the clones were also in 2 places at once, and you're able to be hit in *both* places. If one of those places is approx. where the other place was 2.5 seconds ago, then you'll be hit.

  • @fluffymoon9602
    @fluffymoon9602 Před 2 lety +2

    If Mario had infinite speed he would not be able to stop moving so they won’t catch him

    • @nicholasdaisyawesomeness1291
      @nicholasdaisyawesomeness1291 Před 2 lety

      Better yet: overloading the floating point values like that can completely crash the game! For example, if you set your speed fo infinite in Super Mario 64 (while standing still) and then jump in an underground level, the entire screen will go black and the game will cause a really bad crash. In fact, the crash is so bad that if you do it on the N64 console with the N64 hardware, or on the Wii U (for both you need hacks or glitches), you'll need to unplug the console, otherwise it won't shut down!

  • @thag_simmons
    @thag_simmons Před 2 lety +1

    I love how you incidentally end up describing the pear wiggler meme while theorizing about what's happening

  • @-Titan29-
    @-Titan29- Před 2 lety +2

    Hey Swanky! It's Titan29 from the Zardy's Maze community. Nephryte told me that you're making a video about the process of getting those last few unlisted videos, and I was the one who figured out the timestamps for the crossword section. I solved the puzzle exactly 420 days after the game came out, wrapping up just about everything. I just want to say that I really enjoy ZM, even if I am really bad at it, and between Neph working on the challenge side of things and me working on the puzzle side of things, I'm really looking forward to the next update! In the meantime, I just wanted to say thanks for the game, even if the community has gotten pretty strange over time, and I'm looking forward to new experiences with Zardy and friends ahead! Cheers! (Also out of bounds SMG2 is pretty jank)

  • @sawneytenmillion8339
    @sawneytenmillion8339 Před 2 lety

    I love your commentary so much, makes it super entertaining while also being fascinating

  • @nicholasdaisyawesomeness1291

    "This time we're going even farther! I want to see Mario shake into pieces as his remnants scatter into the stars!" - SwankyBox

  • @TheCreepypro
    @TheCreepypro Před 2 lety

    how many years have I been watching this man outrun cosmic clones? too funny buddy nice to see you find a new way to do it every time

  • @sagacious03
    @sagacious03 Před 2 lety +1

    Fun analysis video! Thanks for uploading!

  • @Patralgan
    @Patralgan Před 2 lety +2

    Wouldn't infinite speed mean Mario being omnipresent?

  • @LucasFilmtDoor
    @LucasFilmtDoor Před 2 lety +3

    Wow, that ending got really deep all of a sudden

  • @marlysalt
    @marlysalt Před 2 lety +1

    Quantum Mario looks like an electron; but here come the cosmic clones measuring his speed while you try and observe him.

  • @ZaTimou
    @ZaTimou Před 2 lety +6

    I'm going to guess before watching the video the answer is "no".
    Edit: I was right, but not in the way I expected

  • @d2dominoes807
    @d2dominoes807 Před 2 lety +1

    hmmmm "Is it possible to beat Super Mario Galaxy 2 if there are always cosmic clones following you" sounds like a fun challenge

  • @lirehsa
    @lirehsa Před 2 lety

    6:14 Boss Magnus von Grapple music! YES!

  • @ahscott2001
    @ahscott2001 Před 2 lety

    I never thought I’d see Mario make a jump to hyperspace but there’s a first time for everything.

  • @dinonuggy130
    @dinonuggy130 Před 2 lety +5

    love your content keep up the good work

  • @Abcdefghijklmnopqrstuvwxyz1024

    8:48 this is Literally quantum mechanics

  • @jonbomb1480
    @jonbomb1480 Před 2 lety

    This video is the best crossover I've ever seen.

  • @MaximeLafreniere433
    @MaximeLafreniere433 Před 2 lety +1

    Now I want a Green Demon stye challenge with the Cosmic Clones!

  • @ManoredRed
    @ManoredRed Před 2 lety +2

    Surprise dark philosophy at the end.

    • @SwankyBox
      @SwankyBox  Před 2 lety +1

      Cosmic clones take you to dark places.

  • @Magloyr
    @Magloyr Před 2 lety

    It’s a little simpler than that, they just coded them, same as Mario, but set it so there was a delay to the control input. Them set them as an enemy that would cause damage when interacted with.

  • @Tenshi04Akuma
    @Tenshi04Akuma Před 8 měsíci

    Cosmic clone : Mario tried to avoid me using infinite speed and space alteration, how foolish...
    Mario's own shadow : I know right ?

    • @Dashiell777
      @Dashiell777 Před měsícem

      I was looking. At a video. Apparently they had a way to make it where you can do cosmic clone races

  • @Kobalent
    @Kobalent Před 2 lety +1

    9:17 So you're telling me you made a quantum mechanism inside of the game where every frame processing works as the observer collapsing each frame into one of the two states in the superposition of Mario being hit and not hit

    • @comet.x
      @comet.x Před 2 lety +2

      quantum mechanics being creepily similar to floating point errors would fit simulation theory...

  • @fatalwaffle1715
    @fatalwaffle1715 Před rokem +1

    Awesome video!

  • @paraplonk7269
    @paraplonk7269 Před 2 lety +2

    Cosmic clones would be a really cool antagonist of an anime or something. I'd love to see how the protagonist would defeat them

    • @Lokear
      @Lokear Před 2 lety

      Stand still for 2 seconds, then shoot/stab/whatever where you just were. Rinse, repeat.

    • @blaze4109
      @blaze4109 Před 2 lety +1

      just walk backwards while shooting the clone

    • @cheesepop7175
      @cheesepop7175 Před 2 lety

      NO

    • @nicholasdaisyawesomeness1291
      @nicholasdaisyawesomeness1291 Před 2 lety

      @@blaze4109 Here's the problem. They're poisonous to touch. That's why Mario takes damage!

    • @cheesepop7175
      @cheesepop7175 Před rokem

      @@nicholasdaisyawesomeness1291 if they are poisonous then why do cosmic clones keep running towards mario? thats kinda mean.

  • @2l84me8
    @2l84me8 Před 2 lety

    No! We don’t need another Speed Demon Mario ever again.
    -Something something TerminalMontage.

  • @TheRealP.S.G
    @TheRealP.S.G Před 2 lety +1

    Cool! Now try outrunning the Cosmic Clones from Super Mario 3D Land.

  • @thenonexistinghero
    @thenonexistinghero Před 2 lety

    This was strangely epic.

  • @justinburchette
    @justinburchette Před rokem +1

    *You see:* these are the *REAL* questions that everyone needs to be asking!
    Thank you, SwankyBox - for giving us all the answers we _desperately_ needed... nay, the answers we _deserve!_ 🙂

  • @nope69420.
    @nope69420. Před 2 lety

    Your average speedrunner: ah yes, what you call fast is what we call slow.

  • @Drazamuffin
    @Drazamuffin Před 2 lety

    I wasn’t expecting to watch a video where Mario is turned into an electron

  • @CowboyHimself
    @CowboyHimself Před 2 lety

    This man went from making a mod about his game to see what Mario clones do

  • @gizmosandgadgets5751
    @gizmosandgadgets5751 Před 2 lety +2

    Judging from a programming standpoint, I do believe the 50 clone limit is the strict limit of how many Mario actions are recorded into some sort of memory, thus when the 51st clone is created, it tries to access an action outside of the memory, causing an out of bounds error.

  • @petir_but_wierd
    @petir_but_wierd Před 2 lety +1

    i did a similar experiment but i ran from the clones for 17 hours and the thing that stopped my expiriment was the point of hitting the shadow realm itself in distance where the console went on fire

  • @NightBread
    @NightBread Před 2 lety

    If a game lets me do it, testing a games floating point is my favorite thing to do.

  • @dzeppetto3143
    @dzeppetto3143 Před 2 lety +2

    U can't escape by going faster... BUT CAN U ESCAPE BY GOING SLOWER?

  • @NippleTwist115
    @NippleTwist115 Před rokem

    I don't know why but I'm genuinely mad that super mario galaxy 2 has a better fucking quantum tunneling example than any college physics professor has ever taught

  • @Ryu_D
    @Ryu_D Před 2 lety

    Thank you for the video.

  • @DaCaptainDerpy
    @DaCaptainDerpy Před 2 lety

    You know something I want to see? With all the modding and such you can do, can you make a horror level out of the assets in Galaxy or Sunshine?

  • @Mimikyu_Lov3r
    @Mimikyu_Lov3r Před 2 lety

    4:00 TFW you beat the the whole game of Super Mario Galaxy 2 after getting every single Power Star and 9,999 Starbits, then you have a Mario Party

  • @PieJee1
    @PieJee1 Před 2 lety

    At the start of the movie i expected the result because with large numbers the accuracy of least significant numbers is dropped resulting in the same number in memory eventually

  • @loganator3565
    @loganator3565 Před 2 lety

    9:37 My theory for here is actually pretty simple. The reason they don't hit Mario immediately after he takes damage and falls is because immediately after taking damage, Mario has a couple seconds of Invincibility Frames where he can't take damage. This is so the player isn't killed immediately if they get swarmed by goombas or kameks or in this case, cosmic clones

  • @randomnessrules4971
    @randomnessrules4971 Před 2 lety +12

    Is there a way to measure Mario's speed after 17 minutes?

  • @JoboGamezzz
    @JoboGamezzz Před 2 lety

    Mario Mario and the RAIDERS OF THE LOST ARK face melting begins

  • @justsans.
    @justsans. Před 2 lety

    I’m using this before I watch, and I don’t plant on editing it afterwards, but I feel like since the Cosmic Clones are basically just ghosts, then they would do the same as you.

  • @mengespong
    @mengespong Před rokem

    I like that one of the the clones in the thumbnail look mad

  • @doodlebug47
    @doodlebug47 Před 2 lety

    Wow that was cool

  • @1specified
    @1specified Před 2 lety

    I didn't know where to ask this, but I was watching Gray Fruit play this game and while he was fighting King Kaliente is dawned on me that King Kaliente always turns to face you when you're in his fight. You can still walk under the plantet which puts him out of the players view, but it made me think about what happens in that situation. Does he look down at you under the planet and awkwardly turn while looking down?

  • @SterbsMcGurbs
    @SterbsMcGurbs Před 2 lety

    It would be pretty neat if SwankyBox made a new Pixel Portals video since I comment about it in every video.

  • @huyphan7825
    @huyphan7825 Před 2 lety

    Cosmic Clone be all like: "ThE oNlY tHiNg FaStEr ThAn ThE sPeEd Of LiGhT iS tHe SpEeD oF dArK"

  • @elleenoel512
    @elleenoel512 Před rokem

    Mario's terrified eyes as he attempts to turn into a skin parachute, though. Lol.

  • @mariomuncher44
    @mariomuncher44 Před 2 lety

    Is it possible to take a closer look at Comet Observatory in the cutscene, in which Mario is launched towards the planet he's going to, just before the star select?

  • @irwizard5065
    @irwizard5065 Před rokem

    you make life worth living.

  • @sirnoodle1068
    @sirnoodle1068 Před 2 lety

    6:01 why is this so funny? XD

  • @10thletter40
    @10thletter40 Před 2 lety +2

    Cosmic Clones are the best!

  • @hopebrings1541
    @hopebrings1541 Před 2 lety

    I think the reason Mario gets hit so quickly is because the clones fallowing Mario's directional speed data and any speed hacks applied to the clones as a side effect, one that has one small flaw, it doesn't change the speed until the previous ones 2.5 seconds are up, and if a clone overshoots the expected position from the data, it's warped to Mario's x,y coordinates yet it's z coordinate stays the same and it's new directional speed is towards Mario yet still at its previous speed until the 2.5 second window between the clone actions is completed.

  • @austin-ee4tp
    @austin-ee4tp Před 2 lety +4

    it's probably something to do with interpolation of hitboxes in my game i use capsules for that so it might be making a capsule from the current position to the position + velocity thus making tons of cosmic clones able to hit you if you stop maybe (there might be some flaws with this thought) and also imperfect floats would probably work in tandem with the capsules to do that too mario galaxy is probably similar on the capsule thing since every hitbox is a sphere for entities

  • @thatgamernoob5186
    @thatgamernoob5186 Před 2 lety

    You should leave this on overnight, endlessly going faster and faster... It would be so overloaded it would probably crash, bit if it didnt it might work.

  • @scarymeunster9095
    @scarymeunster9095 Před 2 lety +2

    I’m trying Hello Fresh, boys. Gonna see how worth it this thing really is.

  • @carecacabeludoblehb
    @carecacabeludoblehb Před 2 lety

    that's terminalmontage's speedrunner mario's greatest fear

  • @SilentVinyl
    @SilentVinyl Před 2 lety

    cosmic clones in every level mod would be cool

  • @jeremyjasonpage5863
    @jeremyjasonpage5863 Před 2 lety

    Theory time!🧩

  • @KornersquaredMike
    @KornersquaredMike Před 2 lety

    Boy what did Mario ever do to swankybox to deserve this hahahha

  • @echoesofthemind2211
    @echoesofthemind2211 Před 2 lety

    Dread it, run from it, the clones arrive all the same.

  • @DAVO360
    @DAVO360 Před 2 lety

    Your descriptions of Mario’s corpse 😂 A skin PARACHUTE?

  • @RoyFlush716
    @RoyFlush716 Před 2 lety

    "HEY I'M MR. COSMIC CLONE, LOOK AT MEEEEE!!!"

  • @LuigiMan2401
    @LuigiMan2401 Před 2 lety

    So speaking about this cosmic clone stuff, there is a cool mod for gmod that give you a trail of cosmic clones! Well it mimics literally every move, I change my player model, it changes.

  • @noahgladdish2007
    @noahgladdish2007 Před 2 lety

    What if you found a way to trap the cosmic clones while it's mimicking Mario's movement? Like maybe some box falls on top of the cosmic clones (but not Mario) and interrupting the movement

    • @viniless5201
      @viniless5201 Před 2 lety +1

      Cosmic clones pass through obstacles and can walk on platforms that are no longer there.