Axis and Allies Pacific Old School: Maximum Coordination

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  • čas přidán 5. 08. 2024
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Komentáře • 6

  • @CaptainVasiliArkhipov
    @CaptainVasiliArkhipov Před 2 lety

    This one's a lot of planning, the victory conditions do put a nice time limit. Japan need only get 22 victory points, and keep them one turn, with dozens of Japanese fighters in Japan, they should be able to stop the American bombing raids and keep their victory points.

  • @nolimit7959
    @nolimit7959 Před 6 lety +2

    Back in the day, as an Allie I got frustrated with the Japanese easily getting the India capitol constantly! Didn't like how they defended less ( not including the Chinese) against Japan's first turn, but I loved the CAP rules- wish they would've kept that one for the future versions!!!

  • @siredblood
    @siredblood Před 6 lety +1

    Never tried this version, but I like the more sea zones between Hawaii and japan. I actually plan to add more on my next map edit.

    • @JonathanMeyer84
      @JonathanMeyer84  Před 6 lety

      siredblood Nice! Perhaps you will be able to find an idea or two from this map.

  • @richardpomeroy9290
    @richardpomeroy9290 Před 3 lety

    Any advice on how to slow japan?

  • @slipcapone1466
    @slipcapone1466 Před 6 lety

    Same question as the Japan Video, what are your thoughts/preferences on UK and US purchases?