DungeonQuest Solo Playthrough with El-Adoran | Let's Play an Old Game | Classic Dungeon Crawler
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- čas přidán 23. 08. 2024
- Always Board Never Boring once again ventures into the darkest and most deadly of dungeons to play DungeonQuest, a classic dungeon crawl from 1987. In this solo playthrough, he puts El-Adoran Sureshot the ranger through his paces. Will El-Adoran survive to loot the dragon and bring home the spoils of his adventures?
#DungeonQuest #GamesWorkshop #playthrough
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Lol - "having spent two turns pulling on the door, I decide to push instead" - made me crack up! Damn these dungeons and their lack of door signage.
That's how you know you're in the dungeon of a truly evil overlord.
It is strangely satisfying, in this age of wildly extravagant Kickstarters, to see Dungeonquest still alive and being played. And it doesn’t look dated. Also, the streamlined rules should be a lesson to all developers. Great!
One comment; we used to use the convention of always orienting the mini towards the exit they intended to use before a new tile was drawn. Just to avoid any arguments - so no one could say the player was taking a look at the tile before deciding which empty slot to place it in.
You might like to check out the Rogue Trooper game GW produced back then. Very good fun.
Thanks for watching. DungeonQuest is great, and now I have both expansions for it too. I'm gradually gathering a collection of all the old bookshelf games from GW as part of my vintage collection, and already have DungeonQuest, Talisman, Valley of the Four Winds and Mummy's Tomb. Rogue Trooper is on the list.
@@AlwaysBoardNeverBoring Ha ha! I’d completely forgotten about Mummy’s Tomb. Great looking game, but I don’t remember loving it. I think I remember it being anticlimactic in some way. Though perhaps I just lost a lot. Only two games I could add to that list would be Blood Royale and the 2000AD Block Mania (and Mega Mania expansion). Blood Royale was perhaps too mature for my young mind to grasp. And the rules for BM/MM were unclear, but still fun.
Good luck with the RT hunt. I know it’s not canonically correct for there to be up to six troopers on the table, but I remember the games we played being tense races to be the first to confront the traitor as each player managed resources/ammo/health through mini-missions to acquire the required number of clues to reveal the traitor’s location.
@@peterdickinson4599 Mummy's Tomb is currently in a cupboard because it's a birthday gift. It's a stunning game, but not the most exciting to play. I'm planning to pick up the reprint of Block Mania and Mega Mania rather than the originals, then there's also the original Fury of Dracula and a Doctor Who game (that I'm not really interested in), and I really want a second edition Talisman rather than the first edition one because I had the second edition as a kid. Rogue Trooper is higher up the list than those, but I'm not in any hurry to collect them, I just get them when I see good deals.
I love your playthroughs! 2nd I watch. I'm hooked!
Thanks so much for the kind words. I'm really pleased you are enjoying the playthroughs.
Nice! Interesting game. I like how it plays. I like the rooms and layout too. Great stuff.
It's an amazing game. Thanks for checking out the video.
AHHH i loved playing this game back in the 80s, alas i no longer have the game.
But it was enjoyable seeing this blast from the past played through again.
I wish Games workshop would reprint it, I'd buy it again in a heartbeat.
Great vid dude 🙂👍
Thanks for watching, and for the kind words. I have a few more DungeonQuest playthroughs on the channel, including one using the two expansions, if you ever feel like another nostalgia kick!
@@AlwaysBoardNeverBoring Nice one, thanks dude 🙂
I was so outraged by how well your first video went that I went and set it up for a play myself fully expecting a hiding, but also managed to escape with full pockets. Outrageous. Must be something in the water but two in a row is pretty special. Hats off. I've been playing DQ since the 90s and can probably count my decent wins on both hands...
In fairness, I limped out with hardly any money the first time, and with no turns to spare, so while the dungeon was very kind to me (so many empty rooms), it wasn't a particularly glorious triumph. This time was much better. A pretty decent sum of cash, and with a handful of turns (and plenty of life points) to spare. I'm surprised, because I took loads of chances in an attempt to make the video as interesting as possible. Three turns in with the dragon is my absolute limit!
Who's your favourite character? I still think Volrik is the best. His stats are all in the right places. But El-Adoran's bow makes him a close second (if only he had a few more life points). I'm going to start using some of the expansion characters, and I'm particularly fond of the chaos warrior.
@@AlwaysBoardNeverBoring Volrik is a good shout but I usually take Sir Rohan or Ulf. I just like them thematically. I must confess that I do tend to play the Revised 3rd Edition these days though.
Interesting choice. Ulf I can understand, because he's a bit of an all-rounder, but Sir Rohan is a struggle. I feel like armour doesn't get used all that much, so he suffers from having too many points in the wrong place. He's almost always going to end up falling down a bottomless pit!
@@AlwaysBoardNeverBoring I don't disagree but in a game that's so heavily dictated by pure luck, ultimately it really doesn't make much difference. In all likelihood you're going to lose no matter which character you pick. DungeonQuest isn't one to overthink, stats-wise, and to be frank that's why it's one of my favourite games. Thematically I just love the classic knight in shining armour going in to fight the dragon :D
@@AlwaysBoardNeverBoring You mentioned it in the comments of one of your other DQ videos and I agree completely that the D&D Adventure System games owe a lot to DungeonQuest. I love those too and have them all! Games like this and the DDAS ones take a lot of flack for being too 'light' and luck based, but I find them incredibly elegant and well designed. There's so much to be said for a game you can set up, play and put back in the box within 90 minutes, but that still gives you the essentials of the dungeon crawl experience. 9 times out of 10 I'd rather bust out Ashardalon or DQ for an hour than fry my brain working out all the modifiers in a combat round of Descent. No disrespect the latter, but I have to be in the mood. These, I can play any time.
Awesome old bean well done
Thanks. I was quite pleased with this run!
brilliant, thanks!!
Thanks for watching!
I would love more of these. Im invested through the whole game. :)
Thanks for watching. There are a couple more DungeonQuest playthroughs on the channel, and I might do some more in the future with expansion characters.
@@AlwaysBoardNeverBoring looking forward to it :)
Another cracking episode. You are making this game look easy, when it really isn't! This time you were lucky with the tiles on the way there, and on the way back - they came out perfectly. Staying in the Dragon's Lair for three turns was a bold move, but it worked out. Can't wait for some more episodes, especially with some different adventurers from the Heroes expansion.
Funny about Dark Future - I think I have a copy in the loft somewhere, and I've never played it. Bought it, but just never took to it somehow. I must have a look and see what condition it is in.
Tell me about it. I was lucky with the tile draws, as I don't think I've ever had such a perfect alignment of paths before, and the only room that really caused problems was the one with the portcullis and door. Also a lot of the challenges I faced were combats, and El-Adoran can handle a few fights quite handily with his bow (plus I met the most cowardly troll ever). Someone like Volrik would have had a much tougher time with the death knights. Overall, luck was really with me, even though I tried to take every risky move possible to make the playthrough interesting. It's funny because I have had those games where I've fallen in a bottomless pit on my first turn. Hopefully I can catch some of those hilarious outcomes in a playthrough one day.
@@AlwaysBoardNeverBoring - It's quite funny, you were determined to search every corpse and every crypt, yet still came out well. I'm not sure if I've ever had a game go as well as this one. You even finished with plenty of time to go, and that isn't easy. Overall I loved it.
Yeah, the dungeon really wanted to be kind, despite my best efforts to go out in a blaze of glory. As it turns out, I didn't even need the healing ring. Thanks so much for watching, and for the kind words.
The first video was good, a second is even better. You sir have earned yourself a subcription. Please do more Dungeonquest videos! Its literally my favorite youtube content (beside Dark future, which is even rarer than DungeonQuest).
Thanks so much for subscribing. I have a Heroes of DungeonQuest video in the works, and I might put some of those heroes through their paces on camera. Maybe do a little head-to-head between some of my favourites to see who survives. Dark Future is one of the few Games Workshop games I've never played. Maybe one day I'll add it to the collection!
@@AlwaysBoardNeverBoring I caught that at the end of the video. Looking forward to it! Cheers! Also I really enjoy your delivery of these videos. The format is perfect. I even like the peruvian pipe tunes in the background, very chill.
Thanks. I'm glad you like the format. The music is provided by a good friend of mine. I requested something a bit relaxed that wouldn't be too overbearing, which is his specialty!
Another fun playthrough. Thank you! 😄👍
Thanks for the kind words. I'm glad you enjoyed the videos.
This made me feel all nostalgic. Very nice and wholesome content :)
Thanks. I had fun making this.
@@AlwaysBoardNeverBoring entertaining content and easy to watch, i have to say that it's just the right lenght as well to keep it intresting and wants me want to watch more. Nice to "follow" whilst superglueing heads and random weapons to my fingers
@@Smaakakor Thanks so much. I sort of work on the assumption that I’m background noise for hobbyists, because that’s exactly how I watch CZcams!
This looks great! I'm getting it.
It's so much fun.
Another interesting play-through! It really comes across as an entertaining game.
Just got to find a copy (actually have found one so far, but at c. $800, I'll keep looking).
Thanks. It's a lovely game, but definitely not for $800! Even though it's out of print, you may have better luck finding a cheaper copy of the Fantasy Flight Games version. Good luck with the search.
nicely done !
Thank you for watching.
These videos are great fun, really enjoyable to watch. Your explanations and style are easy to follow and entertaining. Keep up the great work!
Thanks so much. I'm really happy you're enjoying the videos. I absolutely love doing these DungeonQuest playthroughs!
I almost always make it a requirement to exit via a different corner tower when playing solo rather than the one you entered by. It makes up for how easy it generally is when you play cautiously and don't have to beat another players gold score to win.
That’s a good rule for solo games. Of course, I play that you have to get to the dragon - no early backing out. I was hardly playing cautiously though! I threw myself at everything.
Yeah, you lose automatically if you never looted the dragon at least once.
The only yellow in this game should be the gold.
You're quite a lucky DQ player! Pretty clean run on the solo plays!
This was a crazy run. I tried everything to get the dungeon to respond to me and it wouldn't. My luck isn't always like this. Yesterday I played two games, that went very differently, but I wasn't filming. In the first I spent the whole game in the catacombs (thanks to giant worms) and then popped out next to a tower just as the sun was setting so I walked out with nothing. In the second, I stumbled through a chamber of darkness straight into a spike trap that killed me instantly!
I actually like the combat system of this version more than the current FFG Dungeon Quest, even their easier alternative combat system.
I agree. FFG also revamped (ha!) the combat in Fury of Dracula and I think that was a detriment to that game too.
I don't need complicated combats for a game of push my luck and hillarious deaths.
I wish combats were quicker and easier even. I like "Attack, wait and see, escape" the RPS is the slowest part of the game and not very central.
Enjoyed your playthrough, although it did seem to go easier than I have heard is usual for characters. It does look like a good game, did you back the heroquest fund raiser or was that want met with your ebay purchase of the original version? Another good bit of content 👍
Thanks for watching. The dungeon wanted me to have an easy time, even though I put on my red shirt and ran in waving my arms around asking for something to kill me. It was an uncommonly easy run.
After a bit of soul searching I decided against backing the new HeroQuest. My love is to embedded in nostalgia, although I was very happy to see it coming back and being accessible to more people again.
Love these dungeonquest videos. Would you consider playing with rwo characters? Thanks.
There’s already a two character game on the channel, and I will be doing more.
@@AlwaysBoardNeverBoring aah thanks, I'll hunt it down.
Checked the price of the expansions out of curiosity (I never picked them up back when) Yikes...
Yeah, they are not cheap.
That looks like great fun. Is there anything out their like Dungeon Quest that is current and still available to buy?
Yes and no, really. The last version of DungeonQuest was printed by FFG and is now out of production as well. No idea how easy it is to get a copy.
A game that seemed to draw inspiration from DungeonQuest is Drakon, also by FFG. It has a similar tile-laying system, but you're actively competing against the other heroes (only one gets out alive), and the dragon will move around the board. It's much more cut-throat, and there isn't any instant death moments. I wrote a review for it on my blog years ago.
The D&D adventure board games, like Castle Ravenloft, also seem to draw inspiration from DungeonQuest. You explore by drawing tiles, and there are arrows on the tiles that tell you which way to position them and whether they contain monsters or traps. It's a full co-op, and there are miniatures and positional combat, but it has some of the same feel.
Dungeon! from Hasbro is another old game that keeps getting reprinted. In that one you are a hero moving from room to room in a dungeon, fighting monsters to steal their loot. It has some of that DungeonQuest feel to it. I've reviewed it here on the channel if you would like to check it out.
Finally, there's Vast: The Mysterious Manor (or one of the other games in the series, like Crystal Caverns). I've never played Vast, but it looks like it might share some similarities, although it's more of a head-to-head battle.
That's some food for thought, thanks. I just ordered Dungeon Mayhem for some quick play fun with my son. Got a feeling I'm going to be getting something from your list, probably Dungeon! after watching your review 😁
@@bushmins No worries. Feel free to ask if you have any more questions and I'll do my best to help.
@@bushmins I recently got dungeon mayhem for my lad, its a household hit, even with my 17 year old daughter and her boyfriend. Great choice!! The monster expansions is awesome, you get a load more decks and the box is a storage organiser. Well worth a look
After i recreate my HeroQuest in full 3d printed board and all tiles for every expansion, i think i will recreate a DungeonQuest in full 3d if possible. I just spent the 8 bucks Canadian and bought the entire dungeon tile set from Dragon's Rest patreon, if ever you wanted a complete and very high quality dungeon tile set, have a look at Dragon's Rest you will not be disappointed.
That would be quite an undertaking. I like to stick to original components where possible, but Dragon's Rest do good work and I'm sure it would look great when you had it all done. Good luck!
@@AlwaysBoardNeverBoring you sir are on the list of names to get pics and perhaps a video sent to you when i finish my HQ recreation project, the list is made for everyone who has inspired me and givin me the teachins i needed to do this project, ABNB, Black Magic Craft, Squidmar, Miniac, Gaming Geek to name a few, all amazing Humans.
Awesome. Thanks for including me in a list with such great CZcamsrs! I'm really looking forward to seeing what you've come up with.
One sub for snoring dog!!
I'm used to that. All my mates only hang out with me because of my dog.
This has nothing to do with your video but I'm looking for a board game I saw demoed in a video a while back and I think it might have been one of yours but I can't find it now. I'm looking for a board game that had you going through basically a ruined city with tiles and there was a timer for each map where if you didn't make it to the other end in time a darkness or something would start chasing you. Honestly main reason I'm looking isn't for the rules but the tiles and models. I'm trying to find really good map tiles for games like DnD that look like dark and semi-ruined cities because I'm doing a mordheim style game and the player preference is board game not terrain. Zombicide Black Plague is ok but the tiles are a little too bright and they want something a bit darker so I've been mostly using OrcQuest inside the castle tiles but there is only so much I can do with those repeatedly.
If it's something you saw on my channel it sounds like you might be talking about Warhammer Quest Cursed City. In that game there is a day tracker, and once the token has gone once around the tracker night falls and the monsters get stronger.
The main issue with Cursed City is the spaces on the board are oversized, so if you were looking for something with a 25mm grid (or thereabouts) those tiles might not be ideal. The miniatures are also oversized compared to ranges like official D&D minis.
I doubt it, but you may also be thinking of DragonStrike, which has a doom clock and if it runs out a dragon starts chasing you, but rather than tiles that game has four fixed boards (wilderness, cave, castle, and village).
Other games with useful board tiles and miniatures that you might find helpful are the Dungeons and Dragon Adventure Game titles (Wrath of Ashardalon, etc.) and Dungeon Saga.
Hope this helps.
@@AlwaysBoardNeverBoringThanks, it was Warhammer Quest: cursed city I was thinking about. This game really is a co-op style game I'm playing with wife and trying to get a friend to join. Our core rules is Savage Worlds, we like that the risk is high with the system while also allowing a lot of flexibility with characters and it's pretty good at being miniature friendly. The challenge is both we are doing co-op, no DM so using DM Emulator while also trying to find a good way to handle scenery/board. So far boards like Hero Quest and OrcQuest work great and even Zombicide plays in well. I think the WQ: Cursed City would be great and I'd even like the miniatures but that is a lot of money for it. Main reason I like it is that the tiles to feel the vibe we are going for and also unlike HQ can be put how ever you want.
I assume if you know about WQ: Cursed City you also know some of the lore of places like Mordheim. We have something like that in our custom world where we found a full fledged city with weird stuff going on and lots of investigating and fighting in the streets.
This must be an older copy of Dungeon Quest? Mine looks different
Yeah, I mentioned this in my previous video. This is the first English language edition from Games Workshop, released in 1987. It was later reprinted (twice) by Fantasy Flight Games, under licence from Games Workshop, so you might have one of those versions. The original game was called Drakborgen, and came out in 1985.
@@AlwaysBoardNeverBoring I thought it looked very much like "Drakborgen", it being Swedish as well as I.made me feel super nostalgic.
What's this game like multiple players?
It's really good fun; mainly because there are people to laugh at your misfortunes. There's not a lot of direct interaction, because you can't fight each other and you come into the dungeon on different corners; but there are little things that can happen. For example, you aren't allowed to enter a space with another hero, so it's possible to block people who are trying to get by, and with more players you cycle through the small decks quickly so it's important to keep track of the cards that the other heroes are pulling.
Another fun thing is that if there are multiple players in the dragon's space (the only space where this is allowed), they all draw a dragon token on their turn, and the sleeping dragon tokens only get replaced once all the heroes have left. That can get tense!
The biggest difference is that when playing solo the combat is resolved with dice. You just throw a dice and look up the result on a chart. When you play against other people there's a cool modified rock-paper-scissors combat system where you have to try to bluff and double-bluff your opponent.
@@AlwaysBoardNeverBoring Very interesting.