I feel like bard should be S or at least A. Even without multiclassing, pure lore bard can take spells from other classes freely and sword bard I admit I multiclassed them but the split was 9 or 10 bard. So I will say going full sword bard I won't lose much tbh. Valor bard is meh that I agree lol
@@lendial There's a solid argument for the benefit of another class after level 6 on a swords bard, which makes it B tier, but it's solid pure, so A? tier. Lore does benefit from a lot of dips with 2 levels, and is solid A if those dips are smart ones. But otherwise S. I can't see any reason to multiclass Valor, so S tier, cause it doesn't suck pure, there are just better subclass options. Of course it's like Lore if you dip smartly. (cleric for armor/weapons and/or wizard for scribing).
On my two base tactician playthroughs I had one pure wizard conjuration level 12. I had an AC21 with mage armor and the robes i found and bracers. I was able to easily deal with any encounter. There was nothing i couldn't do. No locked door no safe no hidden thing or cage that could stop me. The wizard strength is in its utility. A pure wizard is S tier if you know how to use the spells.
My PC on my first playthrough was a Beast Master Ranger. The raven companion is broken because it literally will not miss. I'd hover over a target and see a tooltip telling me I'd have a 10% chance to hit, but it would ALWAYS hit regardless. Well, almost always unless it rolled a 1 for a critical miss. I was flinging feathers at everything for 2D8 damage as a great finishing move. And was applying Bad Omen curses to the likes of Raphael and Orin which gives advantage to attack roles. This made hitting incapacitating attacks that much easier and I pretty much had them both stun locked through the entire fight.
Did rogue 1-12, even though the progression skillwise is quite poor the Damage output suprised me. Betweens level 3-6 u kinda struggle but it pick up heavy with gear itemization. Gamechangers for me was using risky ring giving u always advantage, meaning I always can ise backstab or ranged stealth attacks even out in the open. This was a major damage boost. Second is I used a feat to get medium armoir which made me hardly ever take damage with the evasion class feats. Using the justicar medium armour gave me a better stealth attack damage output which thanks to risky ring is every round. Was suprised how well it kept up an with some smar critbuilding your opening attack plus twoo offhand attack can do suprising damage. U do have to be smart about building for purpose, as a newbie when I rolled my first caracter, a rogue it felt really lackluster and deleted the campaign at lvl 5-6 and rerolled a fighter. B tier imo
Rogues are A tier. If you can agree that Arcane Trickster is a viable class, then 3 levels of wizard is the only multiclass/dip option that makes sense. Rogue assassin is A tier. SA dice plus the alpha strike really makes it a great class even at level 12 with 4 feats, but dipping two levels, especially fighter for fighting style plus action surge makes it stronger at 3 feats. Just to address the most powerful all-time best rogue multiclass ever in the history of rogue multiclassing, assassin makes gloomstalker better. Gloomstalker isn't necessary for assassin to be better. Thieves are better dual-wield archers than any class in the game, except maybe volley hunters. They do strongly benefit from dips into other classes, but a split takes away too many SA dice to make it worth it. Solid A. Leaving after 3 levels is a dip for another class and has nothing to do with a rogue ranking in this context.
Wizards are S tier. They don't get stronger from an actual multiclass at all. Dipping them with anything other than cleric, because for some reason you need armor and a SWORD? just takes away endgame spell slots, making them weaker. If you feel you need armor and a sword, you can play githyanki. If you're just looking for armor, you can do that, or a number of other races will give you armor/shield proficiencies. You don't need armor, and you certainly don't need a sword (since swords don't have useful stats/abilities built in). If you like metamagic, it's better to play a sorcerer dipping wizard than the other way around. Wizards can have any spell a bard has outside of vicious mockery cantrip and some divine spells that bards access from magical secrets. I have no idea what you meant by liking bard's magic school better. Their choices are literally all from the wizard spell list. (There may be an exception outside of vicious mockery, but I can't think of one). Wizards don't gain enough from druid to make them a good choice, although I did play a druid 2/wizard, so I could get shapeshift, but that didn't make the wizard stronger, and I missed the feat more than I liked the utility, so respecced out. Fun in act 1 for exploration, though. Early spider is tankier than a wizard plus doesn't cost a spell slot to use web, plus Aaron in the druid's grove gives you better prices for being a druid. Any dip into martial levels weakens endgame spell power. To address the armor and sword issue in a more serious manner, taking 3 levels of Eldritch Knight is cool, and arguably makes a better Eldritch Knight than the Eldritch Knight class does, but it doesn't make the wizard stronger. It just a possibility for a gish build. If you strongly value armor/weapon proficiency Wizard is A tier. Otherwise, it's S tier. 1 level of wizard is like 1-2 levels of fighter or 3 levels of thief in that it benefits almost any other class, but that has nothing to do with wizard ranking in this context.
Did champion fighter 1-12, their damage and utility curve is perfect. U just feel getting stronger each level. No special building needed to dish out consistent 100plus damage per round. Using illthid powers for bonus actions make u super effective. Blackhole all enemies together, fly to them and start smashing through them 😂 very satisfying My figther can clear the battlefield in a few rounds especially when hasted offcourse and is the most usefull alltime round. Never needs rest, hardly ever get damaged badly, never needed to res him. Definitely S tier, better than paladin. Paladin sucks because all u have is basically a few smites and few out of combat heals. Nice from level 6 onwards but boring in the first few levels because u have a limited smite amount. If u check the damage output over longer fights with multiple enemies my champion fighter wins overall, in encounters with few enemies the Paladin is probably better.
Over druid? We talking on pure class? Coz druid is S tier even compare to multi class. I played Spores druid and I literally SOLOed Raphael without potions with my spore Druid. Spore Druid is probably the strongest summoner in the game. Not only can you summon an army of spores but you can also cast blight without any cost of a spell (rerarded strong) and your spells are powerful, on top of being tanky WITH summons. And you can also buff your characters to the same level as a cleric light 😂. AND you do more with spores passive. I really don’t see bard competing against Druid .
As per the disclaimer, I feel like they are amazing but most people don’t go pure spec for bard (lore bard withstanding) or sorc. Multiclassing them gets a lot more out of both, hence the lower rating in this case. Basically I view it as “not multiclassing at least for 1-2 levels lowers their overall ‘power potential’ “. Of course you can dissageee. I considered putting bards higher but I felt that having 2 of 3 of their sub classes significantly sub optimized going 12 levels bard was enough to bump them down from A to B.
@@LeeroyGaming B tier seems so low given the value out of atleast college of lore and swords, but taking into account all 3 that rating can be fair. Sorcerer however is surprising since meta magic is one of the strongest ability’s in the game especially being able to twin cast. All 3 of their subclasses also provide high value. Their brokenness will definitely come from multi-classing nevertheless, it is still a very trivial class due to how easy it is to clear every encounter. Superb video regardless! that just caught me off guard lol
@rudy3418 I could see sorc and mega magic considered bumping it into A minus territory but , again, it’s true potential is reached with multi classing. If I factored in “overall power factoring in multiclassing” the sorc would be S tier all the way, same with bard. But then again if I factored in multiclassing for all classes then the video wouldn’t be very fun as half the classes would be S tier 😂
@@rudy3418you must’ve never played Druid.. lol I SOLOed Raphael with a PURE Spores Druid… with that being said.. this video is very accurate.. no potion used either..
4 minutes in and this video is already bonkers. I don’t see what grade you’re scaling these off of. It literally sounds schizophrenic. It truly sounds like you only value AC. Putting fighter in A because every class is good with action surge? If A class “does everything you want a melee to do” and has an ability so good every other class wants it how is that anything but S? Completely baffled on you bard take. These are the ramblings of a mad man.
He’s not wrong. Pure bard wouldn’t get as far as a pure druid.. I’ve soloed Raphael with a pure spore druid without potions, I doubt I can do that with a pure bard sword lol. I agree with you fighter can definitely be S tier only coz they’re strong from the beginning of the game all the way to the end and they’re easy to use.. druid doesn’t really shine until Act 3.. once you get a pure druid to act3.. you can solo the whole game.
Bard is S tier
I feel like bard should be S or at least A. Even without multiclassing, pure lore bard can take spells from other classes freely and sword bard I admit I multiclassed them but the split was 9 or 10 bard. So I will say going full sword bard I won't lose much tbh. Valor bard is meh that I agree lol
swords bard is S tier for sure
@@lendial There's a solid argument for the benefit of another class after level 6 on a swords bard, which makes it B tier, but it's solid pure, so A? tier.
Lore does benefit from a lot of dips with 2 levels, and is solid A if those dips are smart ones. But otherwise S.
I can't see any reason to multiclass Valor, so S tier, cause it doesn't suck pure, there are just better subclass options. Of course it's like Lore if you dip smartly. (cleric for armor/weapons and/or wizard for scribing).
I’m really dumb. This is definitely the class guide for me. 😂
On my two base tactician playthroughs I had one pure wizard conjuration level 12. I had an AC21 with mage armor and the robes i found and bracers. I was able to easily deal with any encounter. There was nothing i couldn't do. No locked door no safe no hidden thing or cage that could stop me. The wizard strength is in its utility. A pure wizard is S tier if you know how to use the spells.
There are safes in act3 that are safe from a wizard, lol. But you're right.
@@senexiratus973 dimension door past the glyph then use knock.
My PC on my first playthrough was a Beast Master Ranger. The raven companion is broken because it literally will not miss. I'd hover over a target and see a tooltip telling me I'd have a 10% chance to hit, but it would ALWAYS hit regardless. Well, almost always unless it rolled a 1 for a critical miss. I was flinging feathers at everything for 2D8 damage as a great finishing move. And was applying Bad Omen curses to the likes of Raphael and Orin which gives advantage to attack roles. This made hitting incapacitating attacks that much easier and I pretty much had them both stun locked through the entire fight.
Did rogue 1-12, even though the progression skillwise is quite poor the Damage output suprised me. Betweens level 3-6 u kinda struggle but it pick up heavy with gear itemization.
Gamechangers for me was using risky ring giving u always advantage, meaning I always can ise backstab or ranged stealth attacks even out in the open. This was a major damage boost.
Second is I used a feat to get medium armoir which made me hardly ever take damage with the evasion class feats. Using the justicar medium armour gave me a better stealth attack damage output which thanks to risky ring is every round.
Was suprised how well it kept up an with some smar critbuilding your opening attack plus twoo offhand attack can do suprising damage.
U do have to be smart about building for purpose, as a newbie when I rolled my first caracter, a rogue it felt really lackluster and deleted the campaign at lvl 5-6 and rerolled a fighter.
B tier imo
I love the way you’re speaking
Your audio is peaking
Don’t like that bard is B
But imma like what’s underneath it
Bard is getting a lot of love from people. I do like seeing that!
Please swap Bard with Druid
You sound smart. But you seem to be too concerned about armor
Rogues are A tier.
If you can agree that Arcane Trickster is a viable class, then 3 levels of wizard is the only multiclass/dip option that makes sense.
Rogue assassin is A tier. SA dice plus the alpha strike really makes it a great class even at level 12 with 4 feats, but dipping two levels, especially fighter for fighting style plus action surge makes it stronger at 3 feats. Just to address the most powerful all-time best rogue multiclass ever in the history of rogue multiclassing, assassin makes gloomstalker better. Gloomstalker isn't necessary for assassin to be better.
Thieves are better dual-wield archers than any class in the game, except maybe volley hunters. They do strongly benefit from dips into other classes, but a split takes away too many SA dice to make it worth it. Solid A.
Leaving after 3 levels is a dip for another class and has nothing to do with a rogue ranking in this context.
Wizards are S tier. They don't get stronger from an actual multiclass at all.
Dipping them with anything other than cleric, because for some reason you need armor and a SWORD? just takes away endgame spell slots, making them weaker. If you feel you need armor and a sword, you can play githyanki. If you're just looking for armor, you can do that, or a number of other races will give you armor/shield proficiencies. You don't need armor, and you certainly don't need a sword (since swords don't have useful stats/abilities built in).
If you like metamagic, it's better to play a sorcerer dipping wizard than the other way around.
Wizards can have any spell a bard has outside of vicious mockery cantrip and some divine spells that bards access from magical secrets. I have no idea what you meant by liking bard's magic school better. Their choices are literally all from the wizard spell list. (There may be an exception outside of vicious mockery, but I can't think of one).
Wizards don't gain enough from druid to make them a good choice, although I did play a druid 2/wizard, so I could get shapeshift, but that didn't make the wizard stronger, and I missed the feat more than I liked the utility, so respecced out. Fun in act 1 for exploration, though. Early spider is tankier than a wizard plus doesn't cost a spell slot to use web, plus Aaron in the druid's grove gives you better prices for being a druid.
Any dip into martial levels weakens endgame spell power. To address the armor and sword issue in a more serious manner, taking 3 levels of Eldritch Knight is cool, and arguably makes a better Eldritch Knight than the Eldritch Knight class does, but it doesn't make the wizard stronger. It just a possibility for a gish build.
If you strongly value armor/weapon proficiency Wizard is A tier. Otherwise, it's S tier.
1 level of wizard is like 1-2 levels of fighter or 3 levels of thief in that it benefits almost any other class, but that has nothing to do with wizard ranking in this context.
Looks like Paladin/Druid/Warlock /Cleric party
Did champion fighter 1-12, their damage and utility curve is perfect. U just feel getting stronger each level. No special building needed to dish out consistent 100plus damage per round. Using illthid powers for bonus actions make u super effective. Blackhole all enemies together, fly to them and start smashing through them 😂 very satisfying
My figther can clear the battlefield in a few rounds especially when hasted offcourse and is the most usefull alltime round.
Never needs rest, hardly ever get damaged badly, never needed to res him.
Definitely S tier, better than paladin. Paladin sucks because all u have is basically a few smites and few out of combat heals. Nice from level 6 onwards but boring in the first few levels because u have a limited smite amount.
If u check the damage output over longer fights with multiple enemies my champion fighter wins overall, in encounters with few enemies the Paladin is probably better.
Bard is S😂
Over druid? We talking on pure class? Coz druid is S tier even compare to multi class. I played Spores druid and I literally SOLOed Raphael without potions with my spore Druid. Spore Druid is probably the strongest summoner in the game. Not only can you summon an army of spores but you can also cast blight without any cost of a spell (rerarded strong) and your spells are powerful, on top of being tanky WITH summons. And you can also buff your characters to the same level as a cleric light 😂. AND you do more with spores passive. I really don’t see bard competing against Druid .
Let’s not forget. Druid also has morph abilities.. but you’re so OP that you don’t need it
Dude you're all over the place with this list figure out how you want to grade these classes because you have contradicted yourself so many times
sorcerer and bard in b tier? man what
As per the disclaimer, I feel like they are amazing but most people don’t go pure spec for bard (lore bard withstanding) or sorc. Multiclassing them gets a lot more out of both, hence the lower rating in this case. Basically I view it as “not multiclassing at least for 1-2 levels lowers their overall ‘power potential’ “. Of course you can dissageee. I considered putting bards higher but I felt that having 2 of 3 of their sub classes significantly sub optimized going 12 levels bard was enough to bump them down from A to B.
@@LeeroyGaming B tier seems so low given the value out of atleast college of lore and swords, but taking into account all 3 that rating can be fair. Sorcerer however is surprising since meta magic is one of the strongest ability’s in the game especially being able to twin cast. All 3 of their subclasses also provide high value. Their brokenness will definitely come from multi-classing nevertheless, it is still a very trivial class due to how easy it is to clear every encounter. Superb video regardless! that just caught me off guard lol
@rudy3418 I could see sorc and mega magic considered bumping it into A minus territory but , again, it’s true potential is reached with multi classing. If I factored in “overall power factoring in multiclassing” the sorc would be S tier all the way, same with bard. But then again if I factored in multiclassing for all classes then the video wouldn’t be very fun as half the classes would be S tier 😂
@@rudy3418you must’ve never played Druid.. lol I SOLOed Raphael with a PURE Spores Druid… with that being said.. this video is very accurate.. no potion used either..
4 minutes in and this video is already bonkers.
I don’t see what grade you’re scaling these off of. It literally sounds schizophrenic.
It truly sounds like you only value AC. Putting fighter in A because every class is good with action surge? If A class “does everything you want a melee to do” and has an ability so good every other class wants it how is that anything but S?
Completely baffled on you bard take. These are the ramblings of a mad man.
He’s not wrong. Pure bard wouldn’t get as far as a pure druid.. I’ve soloed Raphael with a pure spore druid without potions, I doubt I can do that with a pure bard sword lol. I agree with you fighter can definitely be S tier only coz they’re strong from the beginning of the game all the way to the end and they’re easy to use.. druid doesn’t really shine until Act 3.. once you get a pure druid to act3.. you can solo the whole game.