Creating UVs for Low Poly Mech in Maya: Complete Guide!!
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- čas přidán 10. 09. 2024
- 🔧 Join Mike, a proficient game design instructor at Trillium College, as he demonstrates the step-by-step process of creating UVs for a low poly mech in Autodesk Maya. This tutorial covers essential techniques for unwrapping and preparing your model for texturing, which is crucial for game asset development.
🛠️ What you’ll learn:
Setting up your low poly mech for UV unwrapping.
Techniques for creating efficient and clean UV maps.
Methods for ensuring minimal distortion and maximizing texture space.
Tips for preparing your UV maps for seamless texturing in Substance Painter or other texturing tools.
🎨 Perfect for beginners and experienced modellers, this guide will enhance your skills in UV mapping and help you create professional-quality game assets. Subscribe and hit the bell for Mike's more in-depth tutorials and game design tips!
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