Stationeers Automatic advanced furnace build Part 1
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- čas přidán 10. 06. 2021
- The time has finally come for another furnace video. My old furnace has served me well but I have learned a lot since then and now it time for an upgrade. This is the full design and build process where I make a lot of mistakes and a lot of changes and a lot of design iterations. In this video I set up all the harware and supporting infrastructure so that I can begin the furnace automation. This is my most complex build so far.
I will do a reveal video if it actually works so feel free to skip this one if you just want to see the end result. - Hry
I didn't think I was on the spectrum until I watched a 3hrs tutorial for a video game, seriously tho this is why I love it.
What perfect timing! I am working on a new furnace setup right now on Venus. Love these videos.
Don't you just love the sound of creaking pipes.
I just came back to check out your furnace video again.
Thankfully without part two available I'll be sticking with the original and not this monstrosity. What a beast!
Awesome timing mate.
Just starting my Adv Furnace set up now, so this gives me plenty of fresh ideas.
Keep them Vids coming.
Great work
This is awesome. I've had an idea for using the regular furnace somehow as a preburner for awhile but hadn't even attempted it yet. I'm excited to see it work and also like darnit someone always has a better idea than me faster than me hahaha.
The one thing I am struggling with the most in this game. I'm going to have to watch this again in one sitting to better understand more of it. Thank you for your time and effort with this build!
Awesome video as always mate! Thanks a bunch
amazing and thx for let us watching your creative process
I grabbed the creative save you uploaded and then stripped the buhjeebus out of the build until I understood what the whole system does. An incredible thing you have created! Part brilliant.... mostly bomb! I love it. Thanks for the effort you put into sharing this mate!
p.s what is it with the pink?? You guys aren't quite as right side up as this other side!..lmao
Now we just need automated production, where you can just select a quantity and part and it uses whichever machine is best to make it.
I love this game. I hit that hitchhiker button. 👍
Nice build.
We have a french expression when something is overfill of pipes : c’est une vrai usine à gaz ! The centre Pompidou in Paris is called like that to have an idea ☺️
Nice
Hey! Thanks for this video it' svery educational. one question: I don't understand why the darkgreen waste pipe is led back into the fuel line with the filtered H2/O2? Why are we doing this?
Or perhaps what I don't understand is why we do not keep the fuel line that goes into the standard furnace free from anything that isn't mixed fuel and simply only work with the exhaust gases?
Edit: Okay went back to watch the video.. So it appears we can simply work with the output slot of the standard furnace? How does ignition happen here? Is it at right after it gets mixed? And then we get our exhaust gases immediatly? Does this save fuel consumption or is it just easier to setup? In my config I'd like to just have fuel into my input, can I make a similar setup to yours while strictly keeping fuel for the input?
There are many ways to do this. Oxygen is created from smelting some ores so I vent it back into the combustion chamber so it can be reused for fuel. You could directly feed the waste into the hot tank to regulate the temperature or you could not connect it at all and just have the hot tank fed from the basic furnace. The furnace controller will detect the tank temperature and adjust itself to what you have provided.
Is there a way to use the heat exchanger to manage temperature without adding or subtracting gasses? Perhaps just adding back from waste to manage pressure? Maybe the heat exchanger would be too slow?
The heat exchanger will only send heat to a cooler system so it can't recover heat to the hot tank.
when you do build tutorials like this, go to settings while in world and set your food and water to 0 on that slider, then it wont bother you while making these brilliant videos, 1 thing tho, do you think they intended for you to FULLY enclose a furnace in a block like that? i also do that and the weird thing is that it NEVER loses heat while enclosed, game bug/glitch/exploit? just asking lol, great video, like usual
All walls are prefect insulation. Heat transfer through walls is not calculated in the game. Call it an exploit if you like but you wouldn't be building a base on Venus if it was calculated.
@@cowsareevil7514 i dont care if it is an exploit, i do it myself lol, was just thinking from a real life point of view, would you enclose a furnace completely like that? you know what i mean lol
You came up with roughly the same solution that I use except I don't recycle the exhaust gas... It goes to my filtration system. One thing I didn't try is to check for mols quantity on the hot gas production so you don't need your filtration unit since you hit a 100% burn efficiency. One question though : Are pipe analyzers analysing the pipe directly connected to them or are they analysing the whole network ? If so, you can use your gas tanks since it's doing the same thing. If not, it could be interessting to see the difference of efficiency between the two solutions. If I recall correctly, one pipe is filled per tick and as your network is not so big, I don't think there is a huge difference. (sorry for my english, I'm not a native speaker)
The pipe analyzer reads just the pipe network to which it is attached. A tank connected to a pipe network will passively equalize, so the two data sets (i.e. pipe network and tank) can differ until they equalize. Cheers!
There is some lag as the pipe and the tank equalise so if you need accurate measurements for the pumps it is best to get the measurements directly from the pipe.
Good point for the filtration I will be replacing that with a pump.
The pipe analyzer monitors the whole network whether the network is just the 1 pipe segment to which the analyzer is attached or 100 segments. Pipe networks exist between valves and/or devices such that the analyzer will not read the pipe on both sides of a valve or pump.
@@a.k.7840 yeah I was aware of the second part. I don’t use pipe analyzers much since they use a big chunk of wattage but as I said, I didn’t know if they were analyzing the whole network. I know as well that tanks equalize pressure through the whole network. Now that you replied to me that analyzers are checking the whole network, I’ll use them more often.
🥰
is there anyway of calculating the combustion pressure and temperature based on initial conditions based on number of moles, initial temperature, pressure etc. i feel like the combustion equation the in-game stationpedia gives is leaving out information or i am i overthinking it. pls help?
It should be possible. You will need to know the gas mix and each of the heat coefficients of the gasses and the energy yield from the combustion. It would not be easy to fit the math into 128 lines. The real question is, how will you use the answer. You can't add a specific amount of gas to get a temperature because you wont get ignition until you have 5% O2 and 10% H2.
I found an oversight in your code. The Pipe Analyzer will return NaN for the ratios and that gets set to the Mixer if you don't have fuel in the pipe from the Gas Mixer before running the script.
I know this is a bit off topic and kind of basic... but how do you get chutes to go through walls?
Build the chute before building the wall.
@@cowsareevil7514 does that remove the bit of metal left in the opening?
The chute will work.
@@cowsareevil7514 thank you
Just letting you know the current world save is pulling an error; and while I am trying to follow along as closely as possible; there are a few things through the power of editing that get missed. Would love if you could update the world save!
Thanks for all your videos though! Really help me get more comfortable starting alone.
Noice
So I've been going through the build of this with a buddy of mine, and neither of us can figure out why your cold tank gasses aren't always flowing through the radiators. Why not move the digital valve to before the tank rather than between the tank and radiators? I built a cooling tower on one of our trial builds and it was able to maintain sub 100c temps even while smelting around a dozen different ingots. Your version clearly works perfectly fine, I'm just curious as to the reasoning behind the positioning here. Thank you for your time and your content.
Rewatching your design while working on my own. I guess, it is still not the right formula for the mixer. Not sure, it might be corrected in the part 2, but I'd use this =0,5/(02ratio/h2ratio)*33,3333 with max and min to limit the setting. It is wotking fine with high 02 and it's going crazy a little with 02 below 15% in the mix.
Would Love to know the stats on your video's I often go back and watch them as a references. As stats I mean actual play time, # of underwear changes, another funny things you think of your much better then me
Maybe I missed the explanation, but why use this type of setup rather than just pumping fuel directly to the advanced furnace and adjusting temp & pressure there?
what do furnaces do in the game?
I don't get why you are cooling the hot gas from the first furnace. Couldn't you just have it burn a bit at a time, dumping everything (- the fuel gasses) into the hot tank? Then just do a bit of math to mix hot and cold gas to 90% of the max temp for what you are smelting, and fill the advanced furnace until you get to a good enough pressure. Then, when you change what you are making, dump the hot air into a smelter tank.
If you want to smelt something at a cooler temperature than the furnace tank, add hot gas and repressurize with the mix. Mix with cold for a colder temp.
The cold tank gets more gas if the smelter tank is over pressure, and then only the cold stuff (colder than ambient). Pressure reliefs on everything for safety.
I guess technically you can just add hot gas to the adv furnace to heat up what's in it, then dump or add gas to adjust pressure. The cold line should only be needed if the temp is above max or you need to mix to increase pressure.
I am trying to reheat the waste gasses rather than cool hot gasses so that I can make use of the partially heated gas rather than venting it and starting completely from cold.
@@cowsareevil7514 my example did that too. It just removed it to a smelter tank if it was over pressure.
I guess I'll need to see how you set up the furnace in part 2 to see how you are handling that part. At this part I just think it would be more efficient if you had even hotter gasses for hot and even colder colds.
Think of it like the hot water in your home. If the hot was 90 c and the cold was 1 c, you could adjust the temperature much faster than 20c cold and 70c hot.
True but it takes more energy to heat and cool the gasses to extremes when you mostly mix them to a middle temperature. I think the optimum will depend on what what planet you are on and how easily you can heat and cool.
Funny that you don't really need the input on the basic furnace
No suit ? what planet are you on ? earth ?
Loulan I think it's called. It's a creative world.
Loulan was the planet that was replaced by Venus. You can still play Loulan survival through a custom game.
Nice