Easy STEPS To Craft The BEST Component In Starfield

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  • čas přidán 24. 07. 2024
  • Hello beautiful people. Today we tackle the adaptive frames crafting system and check a far better method to get unlimited XP by crafting the best component in starfield. The Vytinium Fuel Rod is the most difficult component to craft and the one with the highest XP gained per batch. This was a highly requested video. Hope you enjoy it. Ill see you in the next video.
    As mentioned in the video, here is the guide on how to make solvent:
    • Get UNLIMITED Solvent ...
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Komentáře • 30

  • @ferrenberg
    @ferrenberg Před 9 měsíci +5

    Your explanation is way better than some of the videos floating around. Getting some outposts and putting them in your ship is way easier than doing multiple outpost links, which essentially makes the game unplayable

    • @AngryHatt
      @AngryHatt  Před 9 měsíci +1

      Yes. Heard many people claiming that links broke their save file or made the game unplayable at times. A shame really.

    • @ferrenberg
      @ferrenberg Před 9 měsíci +1

      @@AngryHatt my pc, which is a really good one, couldn't handle the interstellar links. But I also got game crashes just with this method of mining, I believe it's because of the amount of mining I did for each resource. After 4 days and many starborn stalkers killed, I went from level 123 to 157. Ran out of freaking copper 🤣

  • @scientistforscience
    @scientistforscience Před 9 měsíci +1

    Great walk through as in the previous one. I will be doing this as I enjoy the outposts with greenhouse and animal farms. Makes the planetary exploration have a purpose. Thanks!

  • @star_scream9349
    @star_scream9349 Před 9 měsíci +1

    Thanks for this manufacturing guide

  • @tonyswatchchannel755
    @tonyswatchchannel755 Před 4 měsíci +2

    Fantastic!!

  • @TeamVanBoss
    @TeamVanBoss Před 9 měsíci +1

    I built a farm for this over the course of a few days. Then automated it with fabricators. The money was all I needed this for. But the xp is very nice.

    • @AngryHatt
      @AngryHatt  Před 9 měsíci

      Yeah, these babies are very expensive😁 good call

  • @bobbh4249
    @bobbh4249 Před 28 dny +1

    Hi can you do an update date the video I find a planet called Shoza 2 near Celebrai. You can make Zero wrie.

  • @Zethai
    @Zethai Před 9 měsíci +2

    You should automage zero-G wire, since you cant spamclick them since they are in the bottom of the list. Its annoying as hell to craft. I Made them on a Gold+Silver+Copper world (lunara i think it was) and flew in antimoni so you could save a few steps and reduce link count

    • @AngryHatt
      @AngryHatt  Před 9 měsíci

      Oh yeah you could definitely automize wires, probably even semimetal wafers, the xp is negligible. Less hustle and just get xp from the big ones😁

  • @rparavicini
    @rparavicini Před 9 měsíci +2

    Could you explain what the advantage of crafting Vytinium Fuel Rods over crafting Adaptive Frames/isocentered Magnets? One is achieveable with under 1000 credits of investment and no prerequisites in perks, the other needs a ton of perks and an advanced cargo link chain or constant load screens. I severly doubt that XP per repeatable cycle is better with Vytinium Fuel Rods is even close to Adaptive Frames/isocentered Magnets, and the setup is far more complicated.

    • @AngryHatt
      @AngryHatt  Před 9 měsíci +5

      More sustainable xp at high level. Adaptive frames is very good, however when you need to bulk craft 200 to 250 times for one level i prefer 5 clicks of vytinium. It might take a little bit to setup outposts but after its all done, you basically just collect and craft. But, people level in so many different ways. I would say to enjoy the game and level the way you find it fun. Levels will come anyway.

    • @haroldbluer6221
      @haroldbluer6221 Před 9 měsíci +2

      theres a 40k xp farm vid that shows how to "fabricate zero wire". I started the 20k and then the 40k xp farm method, (separate vid) at lvl 5. Use ur lvl advances to gain said skills. On 1 planet, i believe @zethai is right with the "lunara" planet but if you do that set ur extractors linked to separate silver/copper storage containers, link both silver and copper storage to fabricators set to craft zero wire then link fabricators to "warehouse" storage. Go to venus land on the planet, sleep 24 hrs and your zero wire storage (12 horizontally x 12 vertically) will most probably be full, 24 hours on venus is 2400 hours in the rest of the universe. If you can get outposts and fabricators set up to craft the components needed for this and starlink em to where you need em all you gotta do get the remaining item ,build a crafting station n craft it. Starlink only work while you play so if you rest they stop, but fabricators work just the same as extractors, if you rest they still keep workin. So build masses of warehouse storage where you solvents been produced n starlink all ur components to that place, you might need to fly to each outpost n collect all the stuff urself once or twice just so you got loads of it but after that just go play ur game, ur starlink will bring the mats for you n anytime u wanna gain a lvl or 2 just hop bk to said site n craft ur heart out. You dont have to craft every component urself, build the fabricators to do it for you while you enjoy ur game. The xp gain from this is more than worth it, adaptive frames give 99 xp for every 99 crafted (99 xp or 108xp if well rested), polynamic conductor (i think its called) gives 298xp (or 326 xp if well rested ) for each 99 crafted, this vids crafted item will yield 3x that amount and you can get all the components (or some of) crafted for you and distributed to where you want em once you set it up.

    • @rparavicini
      @rparavicini Před 9 měsíci +1

      @@haroldbluer6221 yes polynamic conductor give you 3 times the xp ... but: adaptive frames and isocentered magnets can be crafted without stopping, just follow these steps: 1) craft until your mats run out 2) sleep until mat storage is full 3) repeat steps 1 and 2 until you have the level you want. If you need cargo links, your speed is limited by the transfer rate of the cargo links, with adaptive frames and/or isocentered magnets you can repeat steps 1 and 2 without stopping. And if you are able to use mods/console commands, the whole 99 items limit is gone anyway (which is the only thing making adaptive frames worse than other things).

  • @skyraptor62
    @skyraptor62 Před 7 měsíci +1

    I am trying to build a control Console . What is needed to build that?

    • @AngryHatt
      @AngryHatt  Před 7 měsíci +1

      If you refer to the ship builder control console you need adaptive frames, beryllium, zero wire and iron.

  • @DarkZed89
    @DarkZed89 Před 9 měsíci +1

    Nice video 👍🏻 build an outpost network with cargo links for that too. But those cargo links are kinda troublesome 😅 maybe i should do it like you travelling and gathering

    • @AngryHatt
      @AngryHatt  Před 9 měsíci +1

      Thanks😁 yeah cargo links i hear are creating more issues than they solve. Is that true?

    • @DarkZed89
      @DarkZed89 Před 9 měsíci +1

      @@AngryHatt yeah, bad baöancing if you transport more ressources than 1 and i got a problem where it doesn't send anything although a link is connectrd and enough He3 is there to deliver

  • @TheAgentAssassin
    @TheAgentAssassin Před 5 měsíci +1

    At some point you have to ask yourself at what point does an entertainment product like a game become a job or a chore. If you can't level up by simply enjoying the game then what is the purpose?

  • @rickyjanzen6684
    @rickyjanzen6684 Před 9 měsíci +1

    On XBox, so I'll be automating the first tiers. Only at the semimetal wafers now with automated zero wire. I'll probably automate all the way up through nuclear fuel rods and just manually make the indicite and vytinium components. The hardest thing about outposts is making sure you have enough of the proper components to make your buildings. And then, if you need any transfer systems, getting the helium supply set up. The outpost management system is a MESS. Why can't storage containers just increase in capacity when joined (so 2 big 500kg containers become 1 1000kg container, etc)? Then, if you have interplanetary links, you should just need 1 location providing He-3 (scaling up the output as you add more links) and everything in the linked web should be accessible from any linked location. I feel I could've gotten more levels just farming ships in Serpentis (which is at least reasonably fun) than the time I've put in building outposts for no other purpose than xp and credits (at vendors with pocket change so I spend half the evening in wait cycles).

    • @AngryHatt
      @AngryHatt  Před 9 měsíci

      I feel you. The vendors credits are definitely laughable pocket change at this point. I have probably 20 mil sitting in cargo unable to sell. Hopefully the outpost system will get better. As of now is quite basic. However, the idea of automating low tier components and craft onky the highest for xp is pretty good 👍

  • @max2082
    @max2082 Před 9 měsíci +1

    Can you post that word document please?

    • @AngryHatt
      @AngryHatt  Před 9 měsíci

      Don't know if CZcams still allows external links but give it a try here:
      docs.google.com/document/d/1agv2TcLFCW61usSGMc7TqDop_vClZMg4xJGMu6gVTLM/edit

    • @ThomasKjeldsen
      @ThomasKjeldsen Před 9 měsíci +1

      Link works, but not public. Requires requesting access.

    • @AngryHatt
      @AngryHatt  Před 9 měsíci +1

      @@ThomasKjeldsen
      Try this one. Should have full access.
      docs.google.com/document/d/1agv2TcLFCW61usSGMc7TqDop_vClZMg4xJGMu6gVTLM/edit?usp=drivesdk

  • @notwokevikingrules401
    @notwokevikingrules401 Před 9 měsíci +1

    its easier and fasterto do the alien habitate harvest for xp