Pioneer Days Gameplay Runthrough
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- čas přidán 13. 10. 2017
- Help Rahdo Run: / rahdo ❤️ Code of conduct: conduct.rahdo.com 🙂 And now...
A video outlining gameplay for the boardgame Pioneer Days.
For more game info, boardgamegeek.com/boardgame/2...
Part I: Gameplay Runthrough
• Pioneer Days Gameplay ...
Part II: Final Thoughts
• Pioneer Days | Rahdo's...
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This looks like my cup of tea. Really really considering pre-ordering. Thanks for sharing Richard.
Looks really cool, but I think that Bruges is more interesting when it comes to games of this weight with disaster management ;). Thank you for the gameplay!
This looks very good! fast paced medium weight euro style with assymetrical powers and a lot of replayability, plus a stunning production! Im in!
At the end of the very last day, you forgot to advance the yellow track 1 space since that yellow die was not chosen.
Timestamp around 25:40
Thanks for the Runthrough!
I really like Pioneer Days -- it's fun to build up an engine using equipment and townsfolk and there are lots of strategic paths to take.
A few goofs:
About 20 mins in, when Trent drafted the wood die, he should have earned 2 silver from his equipment.
You can fit 2 wood per wagon space (same for medicine). That's why they're 1/2 the size of the other tiles :)
(so at ~22:30, you DO have space for another medicine)
At ~24:30 you forgot to advance the yellow disaster track.
At about 26:20, Trent should have gotten 1vp from his 1 cattle.
The first and last comments were already noted... the rest will be noted now :)
damn this game looks amazing.
This is now on my look at list for Essen.
Looks like you’re costing me more money Richard.
It's Rahdo, that's what he does :)~
This is exactly what "Oregon Trail" should have been. Looks like a winner to me :)
20:46 your wagon is not full, 2 woods can take up only 1 space
TMG get it right once again.
Hi Richard. By any chance, on Thursday (~20:50) you should have received 2 silver because of the gambling equipment triggering on the wood die?
It was already noted... thanks
20:10 MOOOOOOOOO!
Should you not have got a point from your cattle before handing it in for the town bonus?
It was already noted... please turn on the Klingon subtitles to see where Richard goofs up… Thanks
I feel I would like this a lot more if it was just a tad simpler and a bit less fiddly. Seems like a game to be enjoyed during a second, third time when one understands better how all powers, town folks, goals, town rewards, disasters, favors, equipment, wagons, cattle, money...etc work together. I’m not sure it’s good enough for that. I’m going to pass.