Why do people hate Company of Heroes 3?

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  • čas přidán 19. 06. 2024
  • Patreon ▶ / zade_95
    Company of Heroes 3 has received some interesting criticism since its launch last week, as well as some very positive critic reviews - so I decided to look into what's going on with this follow up.
    My review: • Don't be lied to about...
    Graphics and audio comparison: • Company of Heroes 3 Gr...
    Company of Heroes 3 - 1 Month Later: • Video
    00:00 Introduction
    03:21 Bugs
    03:43 Graphics
    05:18 Sound
    06:56 Content
    7:55 UI
    08:33 Some things I forgot
    Twitter ▶ / zade_95
    Twitch ▶ / zade_95
    Second Channel ▶ / @zaderedux8169
    Gameplay recorded on PC | Audio recorded using a Rode NT-USB
    #companyofheroes3 #rts #realtimestrategy
  • Hry

Komentáře • 1,2K

  • @robodrome
    @robodrome Před rokem +1502

    Speaking of bugs, there was a weird one when my American mortar crew kept speaking German at me. Must be a traitor legion.

    • @stho93
      @stho93 Před rokem +61

      Or not so great spies 😂

    • @Dinnye01
      @Dinnye01 Před rokem +79

      Traitor legion? HERESY

    • @Splattedable
      @Splattedable Před rokem +110

      NEIN! Mein Name ist John Smith. Auch das ist John Smith, John Smith und John Smith. Wir sind alle loyale Amerikaner.

    • @rumpledik2254
      @rumpledik2254 Před rokem +34

      ​@@Dinnye01 Nah, it's just Alpharius

    • @adriankoch964
      @adriankoch964 Před rokem +6

      Wait until you hear their Italian!

  • @Spectre2013
    @Spectre2013 Před rokem +740

    There are also people complaining about the complete lack of a German voiceover. The german version of coh 1 and 2 has full German voiceovers for all factions and all campaigns and the voiceovers were quite good as well, for example in coh 2 the British hq voice in the German version is done by the voiceactor who also does the German voiceover of captain price in the call of duty games.
    Coh 3 has no German voiceover whatsoever.

    • @ChaplainDMK
      @ChaplainDMK Před rokem +20

      let me guess, it also doesnt have a French voiceover whatsoever?

    • @PerryKobalt
      @PerryKobalt Před rokem +3

      @@ChaplainDMK even Italian unit

    • @jamaly77
      @jamaly77 Před rokem +95

      English only. Just awful! Immersion is important in an RTS and the german voicelines are sometimes cringe af.

    • @thegamingwolf8755
      @thegamingwolf8755 Před rokem +18

      I have to agree though with that the voice overs for CoH 1 and 2 were better.
      For all factions.
      There was a number of negative reviews on steam just for the voice overs of the game for CoH3.

    • @igorokinamujika2073
      @igorokinamujika2073 Před rokem +5

      Also applies to castillian. And I guess many languages that were dubbed in the previous two games but not in this one.

  • @WuCSquad
    @WuCSquad Před rokem +279

    There's no Italian faction in a game which focuses on the Italian campaign.... but there is a shop build into the game.... It just reeks of a DLC hell to come.

    • @starcoloneldunadansonoft501
      @starcoloneldunadansonoft501 Před rokem +32

      Even worse, they're just lackeys to the Germans in one doctrine.
      I'd almost rather them be completely absent.

    • @james79ableify
      @james79ableify Před rokem +24

      Yea that in-game store... its ready to pull money in by selling cut contents

    • @kglguy
      @kglguy Před rokem +19

      Technically, Itally had thrown in the towel by the time the Italian mainland was invaded. They absolutely should be a part of battles in North Africa, though. The bulk of "Panzerarmee Afrika" was Italian, after all.

    • @CrizzyEyes
      @CrizzyEyes Před rokem +5

      @@starcoloneldunadansonoft501 They were kind of lackeys to the Germans in real life though. There wasn't any illusion about which nation was in a stronger position in the war.

    • @CrizzyEyes
      @CrizzyEyes Před rokem +1

      @@kglguy The DAK is the only faction that gets Italian battlegroups though.

  • @havoc8600
    @havoc8600 Před rokem +174

    The most egregious bug I have found, was spawning into a MP game as one faction, but receiving another faction's battle groups essentially boning me from any of those bonuses.

  • @ericgonzalez8382
    @ericgonzalez8382 Před rokem +305

    It’s weird because Relic had AoE4 to polish some of these complaints before releasing CoH3. We (AoE players) complained about the awfully close zoom, the washed out graphics with no contrast, the seemingly past-gen effects, the uninspired UI. It’s so baffling to see exactly the same issues popping up here now. It’s like they took absolutely no learnings from AoE. That’s to me the worst of it all. The game may be relatively good, but not to the standards long time CoH players expected. There is definitely a systemic problem at Relic and maybe the Essence engine is too old now and in need of a replacement. It smells a lot like a Fallout 76 situation and we all know how that went down.

    • @ninochaosdrache3189
      @ninochaosdrache3189 Před rokem +53

      And before AoE4, they had Dawn of War 3 to learn from. But alas.

    • @Rhinopotamus
      @Rhinopotamus Před rokem +38

      That’s because these are game developers who believe they know what’s best for the game, and if we, the consumer don’t like it, we should play something else. They can’t be wrong.
      That’s the problem with a lot of developers anymore. They are only focused on two things, the most possible initial sales (making games extremely casual) and themselves. No one hated the idea of AoEIV but they took no advice from their playerbase. CoH3 is being built for Console aswell so it’s inherently built for casuals and that’s the goal. Screw the tactics we original fans want to see, and screw graphical upgrades we’ve been waiting two games for… we have to make room for console losers.

    • @Glumbus1
      @Glumbus1 Před rokem +4

      you also can't save matches to play later, save match stats(atleast custom matches), save replays and no timeline scrubber for replays
      (no way to skip or go back to a point in the replay without watching the entire thing again)

    • @edgehoward4290
      @edgehoward4290 Před rokem +4

      @@Rhinopotamus While I entirely agree with what you said about developers and it makes no sense that this game is being released on consoles. I just don't understand the weird superiority complex you have against console players.

    • @ianrogers41
      @ianrogers41 Před rokem +7

      @@edgehoward4290 because a lot of people forgot that "PC Master Race" was originally an insult Yahtzee created and now wear it as a badge of honor, they think they're the real capital G "Gamers" and therefore better cause they play on pc (even though most people don't give a shit and play on what they prefer without making a big deal about it), and because it's going to be on console it's automatically going to be dumbed down cause to people with this mindset only "casuals" (Whatever that word even means anymore) play on consoles, you know if you ignore the fact that strategy games have been on console since at least the ps1.

  • @wurzelbert84wucher5
    @wurzelbert84wucher5 Před rokem +309

    It always depends on your expectations, I guess. I can understand the disappointment after 10 years for a 60€ game, CoH3 feels unambitious and unimaginative. And CoH2 with all it's content is there and won't go away, so Relic has to give the player a motivation to play this new game.

    • @Gamerznation704
      @Gamerznation704 Před rokem +12

      Kinda wild to have high expectations for things without looking at how they were introduced in the past. I don't understand how gamers have high expectations of CoH3 when if you look at the launch of the other games, they were also pretty bare at the start.
      Its like it takes time for games to iterate based on their new player base or something

    • @imperatornoinga3646
      @imperatornoinga3646 Před rokem +95

      ​@@Gamerznation704 its almost like people expect developers to get better at making the same game with sequels. Crazy I know

    • @Gamerznation704
      @Gamerznation704 Před rokem +8

      @@imperatornoinga3646 lmao the same game. That's not the same framework at all.
      Literally have Total War mechanics in a game that isn't meant to have them. And they have more mechanics than either game.
      It's like gamers don't know how games are made, oh wait they don't.

    • @ISTHATAJOJOSREFERENCE
      @ISTHATAJOJOSREFERENCE Před rokem +6

      ​@@imperatornoinga3646 It's almost like games receive updates and improve after release... craaaaazy!

    • @moosehead9706
      @moosehead9706 Před rokem +1

      Yeah, I skipped CoH2. I tried it. Thought it was terrible compared to CoH1. But this was at launch. I'm currently very much enjoying Coh3

  • @MasterSteve_117
    @MasterSteve_117 Před rokem +180

    It's not only vehicle explosions. It's also the impact explosions of artillery, mortars and howitzers. Also i noticed the ragdoll effects seem not to be present or atleast not in a satisfying interpretation. Place a bomb (satchel charge or a goliath) beside 2-3 squads of riflemen in coh2 and in coh3. The Destruction is WAY more satisfying in coh2. All in all. My biggest complaint is the lack of love for detail. I think many new players who came to the company of heroes franchise can't see the differences in detail as how the community does, because lack of knowledge/experience.

    • @Mr1van5
      @Mr1van5 Před rokem +13

      agree completely, how can it be a side hit on a vehicle and they just not move at all, or when you shoot at an AT gun is like nothing, that attention to detail in COH2 is actually what kept me there playing, seeing this is just being reminded at each step that is not as good as the other one. The shots on the mortar come out at whatever angle, just sad

    • @crowrider199
      @crowrider199 Před rokem

      ++

    • @C4kie
      @C4kie Před rokem

      I'm new to the CoH franchise and i'm loving the game - but i can see what veterans of the series are talking about after watching some comparison videos. I personally dont mind the lack of details but if that's what people have associated the franchise with then it should still be adressed by Relic.

    • @airborne_arachnid
      @airborne_arachnid Před rokem

      I half wonder if the less impressive explosions are for the benefit of competitive play/esports.
      In COH2 when it got busy (especially in team games) it could be difficult to see what was happening behind all the smoke, which looks great but is frustrating when you're trying to micro.

    • @MasterSteve_117
      @MasterSteve_117 Před rokem

      @@airborne_arachnid i think IF there is a reason why they put less effort in these things, it’s because because of the console launch. Console systems have less performance than the average PC player. To maintain a smooth performance experience for the casual players.

  • @QuadDamage3
    @QuadDamage3 Před rokem +150

    Graphics isn't bad, the art direction is abysmal. Those are kinda same, but paradoxically, very different things. 3D models are essentially quite binary things - something has the shape of a real thing or it does not. It's hard to get wrong. But It's the artist that takes those real life objects, and uses color and contrast to turn them into flowing river of visual experience. And in a real-time strategy game, there's another layer of actually packaging it as separate bunches of information - the units, the map, the chokepoints, etc. It's an art. Modelling a Sherman tank is not art, even if it takes a lot of skill. It's still just matter of moving vertices of polygons until right surfaces form.
    CoH1 did it perfectly - and it looked way more subdued and "washed out". People just don't remember. But the end result looked gorgeous, fed just the right kind of information to player, and glued everything together into epic battle scenes. And that, people DO remember. CoH1 looked actually better than CoH2, artistry wise, even despite having half the polygons for models.
    Not so much here, it feels like they went with decent modelers, but forgot to hire an art director. Tanks have the shape of tanks and soldiers have heads and fingers and maps have houses and bushes and explosions have fire and smoke. But there's no (visual) cohesion at all.

    • @RemingtonSVK
      @RemingtonSVK Před rokem +20

      In CoH1 you played Saving private Ryan, in CoH3 you play new Disney movie.

    • @jrs2071
      @jrs2071 Před rokem +14

      They didn't forget the talent all left long ago and formed BBI blackbird interactive they are making homeworld 3 which is why Dow 3 and age 4 and now coh 3 art all sucks this is not the same devs relic died long ago!

    • @CrizzyEyes
      @CrizzyEyes Před rokem +12

      They had the same problem with AoE4. That game looks sterile as fuck and they presented everything like this kids' storybook tale instead of the gruesome battles that were being depicted (especially the Russian campaign with getting raided by Mongols). Relatively speaking, this is actually a massive improvement over the total lack of art direction in AoE4, which is kinda sad.

    • @Ralf0206akaHax
      @Ralf0206akaHax Před rokem +4

      I know I'm late but I gotta say I completely agree with this. This, along with tye really bad voice acting turned me off this game.
      The worst thing is that the game has lackluster mod support. Right now, you can just load a mod for CoH one and play a more diverse, balanced and good looking version of this game, for a fraction of the price.
      All they needed was to introduce a couple of quality of life changes, update the engine and introduce the Italians to have a great game.

    • @sagittariusa9012
      @sagittariusa9012 Před 11 měsíci

      @@CrizzyEyes AoE was always a colourful game and that is intendent by the developer since AoE1.

  • @adriankoch964
    @adriankoch964 Před rokem +61

    "From the people that brought you Dawn Of War 3"... 3 - Oh oh. Now in a Relic throwback we'll have to cross our fingers that Homeworld 3 won't suck when it finally releases.

    • @exilestudios9546
      @exilestudios9546 Před rokem +4

      It will

    • @Menleah
      @Menleah Před rokem +8

      Dawn of War 1 + Ultimate Apocalypse mod ended up being my DoW3 🙂.

    • @Hitman2b
      @Hitman2b Před rokem +7

      @@Menleah imagine a dawn of war game on the scale of planet annihilation or Suprem commander 2 with infinite unit , being able to bring the bigger shit (cuz dawn of war 1 is dated now )

    • @thenoobgamer95
      @thenoobgamer95 Před rokem +2

      @@Hitman2b Shut up and take my money!

    • @Lethyss
      @Lethyss Před rokem +6

      Not the same developer, Blackbird Interactive does Homeworld 3.

  • @DeviIotte
    @DeviIotte Před rokem +79

    A game shouldn't go backwards in a sequel, it should be better. This reminds me a lot of Command and Conquer towards the end where it went backwards

    • @__Mr.White__
      @__Mr.White__ Před rokem +4

      yes

    • @callum105
      @callum105 Před rokem +3

      c&c 4 what a shitshow

    • @aisakataigaa
      @aisakataigaa Před 6 měsíci +2

      @@callum105 generals is better

    • @Schaden-freude
      @Schaden-freude Před 5 měsíci +1

      It reminds me of Coh2 from Coh1. Man that launch was shit. Whats up with Relic and cursed launches? Lol

    • @DeviIotte
      @DeviIotte Před 5 měsíci +1

      @@Schaden-freude rip Dawn of war 3, lol. At least CoH2 became good...years later

  • @MijnAfspeellijst1234
    @MijnAfspeellijst1234 Před rokem +66

    The thing you need to keep in acount zade, is that company of heroes 2 is a great game, so when the developer releases a new game poeple expect improvements.
    so if you never played coh2 then yes coh3 is a great game. but the fans of coh2 expect something more

    • @Hunter_6601
      @Hunter_6601 Před rokem +17

      Lol the words of a person who never had to play coh2 pre- American expansion, because that my friend was a true shit show. Bet you didn’t even know they tried a free to play model as well with boosts that you can pay real money for. Overall, this is the most complete release for company of heros to date

    • @GermanYankeeFan1
      @GermanYankeeFan1 Před rokem +5

      @@Hunter_6601 this is absolutely true

    • @3217491
      @3217491 Před rokem +1

      @@Hunter_6601 when did the boost thing come?
      I've been playing on and off since launch, never saw that. Was it after American DLC when the game was semi dying and recieved the overhaul to the card system/drops. (My timeline is fucked since the game is so old, so I could be completely off on if that was after the AA Dlc)

    • @NuStiuFrate
      @NuStiuFrate Před rokem +30

      @@Hunter_6601 What does that have to do with anything? If coh2 sucked at launch, that's not an excuse for coh3 to suck as well. Coh3 on launch needs to be compared to everything that exists right now, that means an up to date coh2.

    • @kyle6597
      @kyle6597 Před rokem +3

      @@NuStiuFrate this is not coh2

  • @diamondninja4938
    @diamondninja4938 Před rokem +44

    I think with the graphics there is a huge style pivot from COH2, with COH3 being more vibrant and "cartoony". Also it seems like COH3 is missing some shading especially with foliage.

  • @Hanfgurkenhasser
    @Hanfgurkenhasser Před rokem +5

    9:17 Seeing shit like this reminds me why I could never get into any vanilla CoH and always preferred the Blitzkrieg Mod for CoH 1.
    These folks take way too long to kill each other while literally ontop of each other. Castrated damage has been an issue for me since CoH 2 came out and it seems part 3 continues that tradition.

    • @GladiusM222
      @GladiusM222 Před rokem +1

      It's the same for me, the damage models in Blitzkrieg feel just way better for everything, not just infantry combat. And i like the focus trees much better, it gives more variety to the game.

  • @scatterlite2266
    @scatterlite2266 Před rokem +31

    As someone who has played coh2 lot, i just dont see what this game has to offer.
    Ironically this is also a criticism coh2 received initially over coh1, however the game was improved alot over the years.
    Right now im struggling to see what coh3 does "better" than coh2 but maybe that'll change a few years down the line.

    • @suhammoodi2106
      @suhammoodi2106 Před rokem +3

      I agree, until CoH 3 gets the content it needs to stand out over 2, I'd rather just enjoy CoH 2. To think, instead of playing this game, I played 2 with some friends to celebrate the game hitting 10 years. I'll admit, I started with 2 and then played 1, so I don't know how either were like at launch. That's why I'm keeping an open mind about 3. Hope they make it good.

    • @CrizzyEyes
      @CrizzyEyes Před rokem +6

      Honestly, CoH2's launch was enraging. They released a full priced game, then when you play multiplayer you have to unlock the commanders (same as battlegroups in 3). New call-in units and abilities are locked behind these commanders. You can pay to unlock these early or grind mobile game tier hours to unlock them. I keep hearing that the game was improved after that, but I just stopped playing after a couple of online matches because I did not want to grind a million hours for the commanders, so they lost me.

    • @aleksanderolbrych9157
      @aleksanderolbrych9157 Před rokem

      This is my exact issue: Why play CoH3 if you can play 2 or 1 and both are much better games with years of content and polish while presenting basicaly nigh identical content. Currently whenever I play CoH3 I do it for a single round and then have enough because I already feel bored simply because I've spent hundreds of hours in much more polished games which were near identical to this one.
      I really hoped they'd at least change the setting to some other 20th century conflict (Korea, Nam, Gulf War come to mind) so *at least the units will be different*.

    • @aziouss2863
      @aziouss2863 Před rokem

      It is WAY MORE FUN than coh2
      Like the gameplay is just way better!

    • @suhammoodi2106
      @suhammoodi2106 Před rokem +10

      @@aziouss2863 but how so? In what way? Please tell me so I can like the game more.

  • @jace122
    @jace122 Před rokem +4

    This is a mobile version compared to coh1-2, dumbed down for consoles.
    - Victory points are very fast
    No profiles page to see stats or match history present.
    No ability to view leaderboards in-game.
    No ranked matchmaking in multiplayer.
    Fallschirmjagers missing 3D models.
    Missing surrender option.
    No inventory system - you cannot change the badge, banner, title, basically anything related to your ingame profile personalization.
    Only 3 Battlegroups per faction (same amount as in beta). As a result, there are units currently in the game that are unable to be accessed in multiplayer due to there not being a battlegroup made for them.
    Only 2 4v4 MP maps (same amount as in beta).
    Only 3 3v3 MP maps (same amount as in beta).
    No earning of credits after games, meaning no way for us to earn said free credits to later buy things in the in-game store like in COH2.
    Untitled Italian unit with Adrian helmet seen in Relic's official COH3 screenshots is nowhere to be seen in the game.
    Unable to queue capture orders on the tactical map.
    No way to view the map at the end of the game.
    No chat room server support.
    After the game ends, there is no way to chat with your opponents or teammates.
    No ability to name your multiplayer game.
    No background sounds of birds chirping, faded gunfire in the distance, etc that was present in previous entries to give off that 'COH vibe'.
    No player names showing over units when hovered over them.
    No player list in-game in multiplayer (can't tell if human teammate got replaced by AI)
    No leaderboards for pre-made teams.
    No crushing infantry with heavy vehicles.
    Not being able to ram tanks into buildings to create holes anymore (building destruction physics).
    Unit statistics not viewable in game, nor what their advantages are.
    Not being able to rebind modifier keys like Shift, Alt, and Tab. For example, this makes this a no-buy for some who are left-handed and don’t use a traditional hand placement on a keyboard.
    No scroll speed setting (edge panning speed) for those who don't use WASD or arrows as default.
    Cannot multi-select control groups with Shift + Numbers, instead it assigns multiple control groups to individual units.
    No ability to click on a dropped lmg or anti tank weapon to see exactly what kind of weapon it is.
    'Temporary' main menu UI from beta still remaining in full release.
    Tiny soundtrack compared to previous COH games.
    No ability to have the camera follow a unit you double clicked on (either the unit or it portrait). This was present in COH1/2.
    No Bulletin system.
    No Observer mode.
    Unable to see crew weapons built in post-match stats screen.
    No replays (although a workaround is available).
    Unable to invite friends from Steam, directly from the steam UI and steam overlay.
    Disappointing state of modding tools. Many possibilities were promised by Relic pre-launch in terms of modding, but it seems that turned out to be false and in reality the options are very limited.
    Only English language voice tracks.
    Bugs:
    Devil's Brigade DLC not unlocking for the launch edition of the game for everyone.
    Global Unit Control Position keeps resetting itself after each game.
    AI failing to attack you in campaign unless scripted.
    Custom game server browser broken. For example, you can only see 9 games, no sorting, no searching, no paging of the list. The top 9 games are usually never launched with an AFK host.
    Instances where crew served weapons (for example, a US MG Squad and a mortar squad) both got "stuck" in a green covered position (which they were not really stuck or surrounded since it was open behind them) after pressing retreat.
    254 Recon Tractor has the ability to call in free offmap mortars, at vet 1 it gains the ability to lock and have an improved barrage overwriting the default one.
    US Airborne troops infinite spawn glitch.
    Capture point bug. For example, the enemy did not loose tickets. We had 400, they had 39. We still held one, but we tickled down until we lost.
    Pings have several seconds of sound delay.
    Base building flashing between textures when anti-aliasing is set to high.
    Some portraits or icons may appear lower resolution or not scaling correctly to the user interface.
    Infantry units having their 'engines be broken'.
    Flickering walls bug.
    Sound and graphics begin to stutter after certain amount of playtime. Restarting the game fixes.
    Airborne models reload their carbines like they are a bolt action.
    Some team weapons have their animation speed ramped up way too fast. Example, the Brit heavy mortar.
    The Behind Enemy Lines ability for the US Airborne does not function as intended.
    When capturing a team weapon, your units adopt previous owner/faction voice lines.
    One of the US At gun voice lines is completely bugged, the voice sounds like a squeaky robot.
    Howitzers do not angle their guns correctly when firing. They do not match the angle of the shells leaving the cannon.
    Some units get stuck when exiting a building depending on surrounding geometry.
    Sometimes abilities will overlap existing abilities instead of moving to an empty square in the HUD. This often occurs when upgrading units or unlocking new Veterancy abilities.
    Not being able to click on top of the big notifications.
    Unable to save skirmish settings.
    Icons don’t show when an ability is in use. The only shown the cooldown after the ability end. For example, when I order an mortar to barrage a target out of its range i can’t tell if walked up to the fitting range and started barraging from its icon.
    Sometimes cast ability’s are ignored. For example, like when a tank isn’t in range and I cast a Panzerschrank the grenadiers just ignore the order and keep walking somewhere else.
    Unit icons inside buildings being off screen unless you can see the whole building, causing you to get suppressed without knowing from where its coming.
    No autosave in campaign.
    After match stats are hilariously broken and inaccurate.
    Minimap has no indicator of which specific unit is selected if you are tabbing through several.
    When using "walking stuka" is a circle, which doesn't fit the barrage itself which is instead an oval like shape.
    Ultra texture option is locked out for no reason (although a workaround is available).
    Pathfinding for vehicles is terrible.
    Friends who are online and in-game don’t show up as online or inviteable many times.
    Reticle/marker: when you send/direct multiple units to a spot shows only arrow, not the dots+arrow representing each group in the selection.
    Things currently in COH3 needing improvement:
    In-game visuals look too washed out/bland, require better lightning/contrast. As such, soldiers also tend to blend with the ground, sometimes not being able to instantly see where the model is standing.
    Wonky, at times brain dead in-game AI.
    Pings are still barely noticeable. COH2 it was too loud and spammy, now it makes barely any sound and hard / impossible to find.
    Tank explosions need work. For example, an exploding tank will only become static and give off a tame explosion VFX, unlike in COH2 where it would physically shake, create larger more dynamic explosion, and you would see parts and bodies flying off.
    Poor sound mixing. Extremely muffled and needs revamp.
    When upgrading some units, such as pios with flamethrower, can’t see a countdown for how long until they’re upgraded.
    Zoom level adjustments needed.
    Twitchy camera. Camera movement with the WASD keys seems a little 'jumpy'.
    Poor response of units when clicking on team weapons and weapons on the ground.
    Small unit icons. Need to be bigger, they are even smaller than COH2.
    Some of the unit icons need work. For example, the US M3 75mm halftrack still has the CoH2 Soviet SU-76 silhouette.
    Clicking on a unit should tell you how many kills it has without having to hover over a certain spot on the UI.
    Unique team colours needs fixing. For example, sometimes you can be playing as orange, and a red axis tank will be in the middle of your troops without knowing.
    - The lack of music. Seriously it’s just the main menu theme and one ingame soundtrack. Where the hell is the rest? Previous CoH titles had multiple tracks and even themes for each faction.
    - The jump scare endgame scene where you’re taken straight out of the match and can’t view the battelfield.
    - The end game statistics are a complete joke and make no sense too.
    - Once you’ve done a custom game you’re forced to reinvite everyone back to the lobby.
    - The pings on the mini map from you or allies are hard to hear and even harder to see! No difference in the pings themselves. All they had to do here was just copy the same system from CoH1.
    - The kill counters are hard to find on units now. You’ve got to hover over the experience bar. Makes it hard for viewers to tell at a glance. Just makes no sense.
    - Missing audio cues for grenades being lobbed (specifically satchel charges)
    - Units getting stuck after exiting certain houses.
    - No ingame leaderboards
    - No proper social system ingame to chat with the rest of the community
    - No option to rejoin after disconnecting (it’s 2023 we should have this option now…)
    - No observer mode
    - No proper replay system
    - No depth to ingame tips and guides/ build orders
    - The tactical map is a mess with unit cards covering other unit cards
    - Machineguns in buildings missing their face direction button.
    - Random input delay during matches making it unplayable at times.

  • @civilprotection3114
    @civilprotection3114 Před rokem +6

    My issues are
    -Placeholders still in the game showing it’s not done, like the portrait for a DAK commander is just UK Indian artillery commander and “Insert Text Here” and many icons are just from Company of Heroes 2 which is obvious since it has a different art direction.
    -Terrible AI, both in skirmish and campaigns.
    -The plethora of bugs like tanks taking rear damage when getting hit in the front and infinite spawning units.
    -Balance is terrible with Boys AT for UK being OP, DAK being OP, Flamethrowers OP and Wehrmacht building bunkers and AA positions all over the map.
    -The store is a huge red flag since they are gonna sell Commanders again and in COH2 it’s was pay to win till 2020 (came out in 2013) when they updated the standard commanders.
    -Lack of maps for VS.
    -Art direction lacking the grit of WW2 games that’s was done perfectly fine in COH and COH2.
    -Sound from weapons, vehicles and units are just bad.
    -Commanders/ units taken out of the game like Vichy French, Nashorn, German Officer, Canadians, Australians, Lefh 18 and more to be sold as DLC.
    -Lack of rewards. No rewards for completing any campaign or playing VS, in COH 2 you could get intel bulletins for getting achievements or get points to get tank skins and Ardennes Offensive rewarded Skins and bulletins for completing the game with certain commanders and the original COH you could unlock the Tiger from the Tiger missions that changed the skin of the tiger and voice lines.
    -They removed features that we begged for them to keep during the Beta like seeing inventory slots on units to see what was equipped and if they had more room and never listens to us when we complained about the lack of camera zoom

  • @tiMm01233
    @tiMm01233 Před rokem +7

    I don't understand why they didn't take the Blitzkrieg mod from CoH1 as an example.
    It graphics were (and still are) amazing, even compared with CoH2 (and now CoH3). It has a way more realistic feel to it. And the unites were amazing. The tanks actually felt like tanks and looked like it. I miss that with most RTS games, besides CoH, where it also keeps the colors of the units out of it. These colors and graphics make RTS games very cartoon-like, unfortunately.

  • @darkfireslide
    @darkfireslide Před rokem +25

    Honestly, yeah, it's buggy, they haven't fixed a decent chunk of COH2's problems like vehicle pathing, the campaign could have been better, but the multiplayer once it gets balanced will be better than COH2 by far. They really cleaned up the pacing of matches, made MG spamming less of a dominant tactic, added this really unique light vehicle focus that makes the war feel mechanized in a way it wasn't before, and each faction is excellently designed from both a tech tree perspective as well as their doctrines, which are blessedly no longer linear paths with no choices to be made.
    The graphics are fine, could be a lot better, but at least the game runs at a stable framerate and in 50 hours at least I haven't had any crashes yet

    • @milansvancara
      @milansvancara Před rokem +7

      Exactly, the multiplayer feels really good. I feel like I have finally more valid options instead of a single meta build for every single match like it was in previous CoHs, especially CoH2.
      The pacing, countering snowballing and adjustment of playstyle according to situation just works here.

    • @fishmanfairclough7530
      @fishmanfairclough7530 Před rokem +6

      I think they understand that a lot of RTS players will be older with older hardware, that is what stopped me playing battlefield the constant push towards higher system specs because the community demands it.

    • @CrizzyEyes
      @CrizzyEyes Před rokem

      I wouldn't say they're excellently designed. Axis (especially Wehrmacht) dominates the current meta. It is nearly impossible to deal with Panzer spam if you go into late game as Allies. 17 pounder is shit, it's way too easy for vehicles to just soak a hit and outmaneuver AT guns. They need to allow AT guns to do engine damage. Currently the only things that seem to do that are mines and AT grenades from infantry. Queue times are noticeably shorter if you pick Allies because everyone wants to play the easy strong factions.

  • @alexxu3004
    @alexxu3004 Před rokem +4

    the five criticics are literally there since the early footage from last year, there really is no freaking excuse for relic

  • @bencarlisle7241
    @bencarlisle7241 Před rokem +41

    One my main problems with the game is how many cool features that were in coh2 just weren't carried over, just loads and loads and loads of tiny details that add up to make the game feel annoying to play. However I'm still having fun its just sad to see how they could of made the game so much better but just didn't.

    • @milansvancara
      @milansvancara Před rokem +2

      Honestly, I really didn't enjoy CoH2 for some reason. It was s big let down for me. Yes, I've played the whole campaign (obviously), but it just didn't click with me, especially multiplayer.
      It felt like there is only 1 single meta build to play, and that was it. CoH3 feel like I have finally many valid options how to branch out and I'm not trolling when playing various builds...:)

    • @fishmanfairclough7530
      @fishmanfairclough7530 Před rokem +5

      @@milansvancara Glad somebody said it that is COH2 in a nutshell but that is the problem this games real problem is the existence of COH2, lets no forget that COH2's was way worse on release you can't compare a fully finished game with a newly released game. Now if someone want to compare release COH2 with release COH3 then I'm listening.

    • @bencarlisle7241
      @bencarlisle7241 Před rokem +24

      @@fishmanfairclough7530 yeah but why are they releasing a buggy game with loads of missing features for £50

    • @rkadi6540
      @rkadi6540 Před rokem

      @@bencarlisle7241 out of time?

  • @9rangar
    @9rangar Před rokem +5

    I'm too used to COH1's graphics to play the other 2 and the comparisons side by side just proves that for myself

  • @epencrep
    @epencrep Před rokem +7

    Lots of bugs but I really enjoy the game as a whole. Fatal scan error occured when I took Barri and chose focus on front lines over focus on munitions. I think this happened because I used a bombing run and accidentally wiped my teammates only company off the map while destroying the enemy company in the same turn as capturing Barri. Then I broke the winter line early and got the credits so I reloaded with resume and it took me to after I broke the winter line and the game is now having a ton of issues. I know the game is messed when save is greyed out. Always freezing when I end my turn or fights can only auto resolve or freeze when you start the battle

  • @CDBURN
    @CDBURN Před rokem +83

    For me, the only real issue have been the zoom levels (I want them waaaay further out), some weird softlocks in the early italy campaigns you can do, and the weird audio cutoff on a lot of gunshots, otherwise It's been really enjoyable and one of my surprise hits for this year. I really wasn't expecting much after the DOW3 fiasco, but as someone who skipped COH2 mostly since I'm not into the competitive side of the game, COH3 is probably gonna finally replace COH1 as my go to rts.

    • @denisflorian2431
      @denisflorian2431 Před rokem +9

      CoH2 was lit too, but I feel they tried to make the game too big so it appeals to Esports, which lost the CoH1 strategic feeling, but then again the eastern front was basically just throwing people with no thoughts at the enemy after a little while.
      CoH1 has more micromanagement and CoH3 reverted back to that, which is awesome, the small issues that are left for CoH3 are just small bugs and such that don't stop you from actually playing the game and enjoying it, though I think they could have had more diversity in skills

    • @DJ-vy7ur
      @DJ-vy7ur Před rokem +2

      Camera mod in custom games fixes the zoom level issue. Not a perfect solution, I know, but still good for multiplayer.

    • @MR-sn1fu
      @MR-sn1fu Před rokem

      COH1 and COH3 share zoom levels though. COH2 is more zoomed in actually. I think the issue people are experiencing is the use of verticality and height in buildings. This was also demoed elsewhere by showing the height of infantry units in MP start positions and in battles.

    • @ubchnfhnbh2278
      @ubchnfhnbh2278 Před rokem +2

      The close zoom level has been a part of all coh games, use the tac map of you want to see more of the map, it's what it's there for

  • @TheKid377400
    @TheKid377400 Před rokem +6

    It could be better and I hope it improves. But I had fun with the Italy campaign. I really enjoy the feeling of building up your companies. Some of the upgrades are incredible powerful and really make you feel like you've grown stronger.

  • @Beispielname1233
    @Beispielname1233 Před rokem +7

    I guess one obvious point you missed is that its supposed to be "3", the upgrade should be kinda obvious but it just isnt. Not to mention that relic expects you to pay up 60 €, (+ 40 € dlc) for this game and it just clearly is not worth it at the moment.

  • @maximus5668
    @maximus5668 Před rokem +7

    Few Things:
    - Balanced issues, many.. it being adressed by developers.
    - Devil´s Brigade decal (small icon in units) player´s battle tag cannot be changed.
    - Superposition of units in same spot, as example two riflemen units occypying same spot.
    - Multiplayer Player name cannot be visualized in the unit, so you cannot know wich player is whom.
    - Unique colours are a mess, instead of using calssical blue, yellow, cian for allied and red, purple for enemiees, now anyone could be any colour, generating a cognitive disorder in game, mostly in minimap.

  • @justmonika2345
    @justmonika2345 Před rokem +5

    I've seen people complain about animations too. What's your thoughts on the animations versus the rest of the games?

  • @CompleteAnimation
    @CompleteAnimation Před rokem +20

    I'll pass on Company of Heroes 3. Mostly because money's a bit tight, and I already backed Ratten Reich, which looks like it might scratch a similar itch when it eventually comes out.

    • @Hunter_6601
      @Hunter_6601 Před rokem

      RR looks like a downgrade from gates of hell, especially in terms on unit animation

  • @koolerpure
    @koolerpure Před rokem +5

    I’m on the fence about getting it, it looks like a step backwards and to the side from coh2 feature wise which blows. I just dunno what it is that’s keeping me away

    • @Zade_95
      @Zade_95  Před rokem

      if you're of the fence wait for a sale imo

    • @leiaorgana5098
      @leiaorgana5098 Před rokem +1

      $99 aud is what is keeping me away when i can buy sons of the forest at half the price and still have more features...

  • @Junior_Meat
    @Junior_Meat Před rokem +4

    The reverse button was literally missing on one of my vehicles the other day. It finally reappeared after selecting it multiple times. I then sent it back to base where an incoming vehicle got stuck on it, requiring me to waste precious seconds unsticking them while my infantry got wasted on the front line. I promptly quit after that. That was a week ago. I have not played since.

  • @bwigtiddygothtwap
    @bwigtiddygothtwap Před rokem +4

    My biggest issue is that before even trying to fix the larger issues, they do a sega and add virtual currencies

  • @RyanKlein15
    @RyanKlein15 Před rokem +4

    Why don't panzer grenadiers get anti-tank weapons?

  • @Brian_is_unconnected
    @Brian_is_unconnected Před rokem +6

    Visuals defo need another pass over for me but other then that im really enjoying the game

    • @sorentappe8745
      @sorentappe8745 Před rokem +3

      Same here, multiplayer is a lot of fun! People seemingly didn't like the colorful graphics back in the pre-alpha state, but instead of just changing the bright colors a bit, they downgrade the whole visuals. Not that they're bad now, but they're far worse than what they could've been at release.

    • @Brian_is_unconnected
      @Brian_is_unconnected Před rokem +1

      @@sorentappe8745 agree 100 percent Im really enjoying the multiplayer my self

    • @Hunter_6601
      @Hunter_6601 Před rokem

      @@sorentappe8745 I just think most players don’t know how vibrant the Mediterranean is in real life

  • @GameDenied
    @GameDenied Před rokem +2

    Weirdest bug I had happen a few times durring the playtest.(Could be fixed now idk havent played since personally). This crazzy bug happened in the pre lobby where you pick your army. While swapping which one I wanted to pick, they swapped on their own. So when I had one of the Germans selected, it had the British commander instead. I was able to load into the game and play as a German army with the British comander lol.

  • @epicduckeh6
    @epicduckeh6 Před rokem +5

    The most consistent bug and by far the most annoying bug I've encountered is that for some reason, the Indian arty placements become unable to fire. You'll select a position for them to fire on, and then they'll raise the gun but then nothing happens, rendering that gun position completely useless for the rest of the game and taking up precious pop.

    • @CrizzyEyes
      @CrizzyEyes Před rokem +3

      The lack of a delete key for the units is infuriating. You're forced to suicide your unit into the front lines, giving XP to your enemy. They literally made deleting your units a special ability that only the British can do and only to their vehicles... Why?

  • @debugden9172
    @debugden9172 Před rokem +4

    It's missing the grit of the earlier 2 games.
    I was stoked when they showed off the overworld grand strategy part because my ideal WW2 RTS is Gates of Hell with an overworld Total War style grand strategy map but the more I'm seeing the less I'm interested.

  • @funnyvideos-funnyoutloud2618

    it's not about the faded colors, it's about the .gif 2 fps ppt animations

  • @DeutscherKaiser
    @DeutscherKaiser Před rokem +1

    This is my list of things they have to improve. If they change that stuff it could be a really good game. they just need to take the right steps now.
    -Camera too close
    -Graphics too washy
    -Sound is cheap
    -Matches are too fast
    -Disappointing state of modding tools
    -No other voicelines than English (CoH2 had several other languages)
    -No Ranking System
    -No Unlockables
    -No Replay function?
    -No ingame Achievements
    -No ingame Stats
    -No Customization yet (CoH2 had it at release)
    -No Playernames shown on other factions
    -No SteamFriends Overlay
    -No Gameplay feautures from previous titles like forward HQ or retreat point
    -No tank crushing
    -No aftermatch chat
    -No rejoining Lobbies
    -No off-map abilities can be fired to enemy base even in annihilation mode
    -No Profile page to view stats
    -No Surrender option
    -No Inventory Option (cant change faceplate, banner, title etc.)
    -No earning of Credits to buy stuff
    -No way to view the map at the end of a match
    -No chatroom server support
    -No ability to name your Custom Lobby
    -No Playerlist in Multiplayermatches
    -No leadboards for premade teams
    -No ability to have the camera follow a unit
    -No Observermode
    -Unable to queue capture orders on the tactical map
    -Only few battlegroups
    -Battlegroup abilities have no resource cost info until you confirm them
    -UI is still confusing
    -Some Portraits and Icons arent correct
    -Flashing Textures
    -Unclear Notifications
    -Pathfinding is not that good
    -Mod support doesnt work as intended yet
    -Custom matches arent always shown in the lobby browser
    -Menu Options are very limited
    -Cant choose the difficulty and gamemode in coop skirmish random lobbies
    -Very few units
    -Base building is too easy and you dont have much options
    -AI is not that strong as in CoH2
    -Many Icons recycled
    -Many Animations doesnt look that well
    -Chat is trashy made
    -Inviting friends is a clickfest
    -Not that much progress from beta build recognisable
    -Ingame Killcounter hard to access
    -Match colors are random
    -Pings on minimap are too unrecognizable (also no extra sound)
    -Plane and Vehicle animations are cheap
    -Unprecise Unitnames
    -Missing ability and unit descriptions
    -Campaign Savegames doesnt work
    -Ability activation is unclear
    -Healing, repair and many other unit status icons are ugly
    -Fuel and ammo point icon colors are faded for no reason
    -Unique sound ques missing for many abilities (all you hear is "ability activated")
    -Poor barbed wire building, units get to both sides of the wire when completed too often and sometimes you can just pass through
    -Poor emplacement/bunker building in general, sometimes you are shown "you can build here" and when you attempt, nothing happens
    -Units stand on mines after placed and not moving aside automatically
    -Getting units to heavy cover too often gives them negative cover forcing you to retreat

  • @paniccheck
    @paniccheck Před rokem +16

    I overall enjoy the game. The core gameplay is fun. My big complaint are UI issues. There are no replays (without substandard workarounds), no spectator mode, and I can't even tell whose units are who in multiplayer. No player names show up, just color. Building parties and chat is also painful as all the notifications, invites, menus are crammed in the same corner. These are pretty basic things that were solved in RTS's over 30 years ago but not implemented in a 2023 release. They are all supposedly planned for implementation later, but it saddens me that basic and potentially core gameplay features are no longer present when games release.

  • @jaredgup6537
    @jaredgup6537 Před rokem +15

    Ironically I know a friend who played the Beta and has a few thousand hours in CoH2 who's trying out the game so he and his mates can make the decision to buy the game when it comes out on sale.
    His gripes were mostly the controls. (They felt laggy and somewhat unresponsive, could be hardware) Sounds and bugs (which he admitted were annoying but patchable, it's much better than it was during the open beta but even then it was passable given how early it is.) I saw his flak 36 freak out and whiplash when being towed on stream and that was amusing.
    His biggest complaint was actually how the game frame locks him to 30FPS so he can't run the game in different settings to properly test it out.
    Just some observations second hand really. I don't play CoH style RTS. Hopefully the players will be satisfied with the games state eventually.

    • @general-thehero182
      @general-thehero182 Před rokem +4

      Well i play at uncapped FPS and my friends also play withouth no problems . noone is locked at 30fps so idk what kind of setup your friend has.
      for us atleast everything is smooth as butter i havent crashed and i saw 1 bug some units that where stuck after breaching , and im already 17 hours in only multiplayer tho dont know about singleplayer.
      this game still needs alot of work so the only thing i understand is that people are angry for the high price for a incomplete game and i agree .
      but the game is fun once the balance changes and problems get adressed and patched . as a coh2 player i approve this game just not the price for the state it is in now .

    • @GermanYankeeFan1
      @GermanYankeeFan1 Před rokem

      bro its not the game xD its the shit setup of your friend ngl

    • @jaredgup6537
      @jaredgup6537 Před rokem +1

      Hey man I'm not the one running this, I don't know.

  • @Historyfan476AD
    @Historyfan476AD Před rokem +2

    I think the biggest problem with the game for most fans is the price tag of £50, for a game that feels to many is just meh-okay nothing special. The game is also lacking quite a few serious things for it's own setting: No main Italian faction, AI needs more work, limited maps, the game visuals and colours' looked a bit washed out and could do with refinement, nothing wrong with the bright colourful world itself, but it could do with being less "blurry". The game has a good basis and premise, gameplay it seems many people do actually enjoy and support minus a few needed tweaks here and there and rebalancing. But the issue is that it feels for the moment overpriced and needed a bit more time to stew in development before being released.
    If Relic keep supporting the game and fixing the issues fans have, the game could have a long term bright future. But Relic need to dig deep and keep the support going and not bolt and abandon the game like they did with DAW3.

  • @Xsawerus
    @Xsawerus Před rokem +18

    I think the most important question is "is this game really better than coh 2?".
    If our expectations are really like new games should be just remakes of old games so we can get online servers working and I'm ready to pay 60 dollars to play on matchmaking again, i think we have a problem .

  • @Deckaio
    @Deckaio Před rokem +3

    7:50 I get the argument, and games should get a bit of leeway in this regards. But, the new release are not competing against the game (market) of 2013, it's against the versions and games which are available today.
    And at this price-point it does not bring enough to the table, to convince me to overlook it's flaws. I will either wait for a price drop, or see if any updates improve what the game has to offer ... other than a upcoming micro transaction store ...

    • @Zade_95
      @Zade_95  Před rokem +1

      Totally fair. We'll see about the store!

  • @centuriosupernumerarius1625

    The problem is that CoH3 is in many points worse than its predecessors. There are a number of things, that are often mentioned, such as the bad menu or UI, which looks as it would be 17+ years old, even CoH1 did it better, reused icons and there are also a lot of missing features, which were part of previous games, simple things like missing playernames, confusing post game statistics or teamcolours, missing ladders or ranks, badges or achievments, player aren't able to select difficulties when searching for co-op games, the sound mixing and the sound effects are often weird and muffeld, pathfinding, AI, damage, blobs, nerfs and buffs (=bad balance in general), audio is only in english and not always very good either, bug and many many more. Everyone who wants to know why CoH3 has so many bad reviews, just read through the threats on the official forum for CoH3. In fact, CoH3 did so many things wrong, which the previous games did rigth, so it is not understandable why it doesn't work in CoH3.

  • @hp4j92
    @hp4j92 Před 8 měsíci

    What are the two other games shown towards the end of the video?

  • @MSDGAMEZ
    @MSDGAMEZ Před rokem +2

    And my troops keep getting stuck behind obstacles and cover

  • @kingprawnsct
    @kingprawnsct Před rokem +3

    I'm enjoying the gameplay for the most part but can't say I'm massively into the campaign. The desert fox campaign was decent but I'm not yet sold in the Italian campaign mode

    • @pact-md5wp
      @pact-md5wp Před rokem

      The italy campaign would be far better if you had more strategic options. Even the beta test a year ago had more options for the campaign

  • @andreapradella9011
    @andreapradella9011 Před rokem +13

    I just tested the alpha but I won't buy the full game:
    I still think it's a good game overall, but it feels the same as usual, with even less of what made me fall in love with CoH 1... The UI, the colours etc. remind me so much I'm playing a game and not having an immersive experience! Letting realism aside, for which people wait for modders to become the heroes, I wanted to "care" about the points, the battle and the soldiers.
    The Italy campaing side was what most excited me about it all! A bit of strategy, planning, choosing where to fight and making troops matter, finally! Sadly from what I played and what I see now I don't feel any enthusiasm... I think I'd rather play a CoH1 with a well refined French campaign map than the 3 in Italy as of now

    • @CrizzyEyes
      @CrizzyEyes Před rokem +2

      Yeah, it's baffling. Like there's a "health bar" above towns in the Italy map, but WTF does it even do? You can blast it with artillery and it goes down... for what purpose? What are the company health bars for except for auto resolve? Why does it matter when I can heal for free every turn?

  • @balikbayan832
    @balikbayan832 Před 10 měsíci +2

    I played COH 2. What i really hope is that they make a Pacific War campaign. I want something new.

  • @ktoto4665
    @ktoto4665 Před rokem +1

    did they make the same sound for browning and mg-42?
    6:13 and 6:21

  • @Marinealver
    @Marinealver Před rokem +4

    It might not be bad, but it isn't great and we did have better.
    I mean 2 is better, and while 3 might have statistically better graphics, it doesn't look that way thanks to the art design.
    At least it isn't Blood Bowl 3.

  • @CallsignArclight
    @CallsignArclight Před 11 měsíci +4

    my biggest complaint about the game is the appalling lack of an Italian faction in a game focused on the war in north Africa and Italy itself! it's incredibly disappointing to have a game like this where the only playable axis factions are Germany and Germany 2(TM).

  • @TheDgamesD
    @TheDgamesD Před rokem +2

    for me it’s simple. they base so much of the game on Italy but they get sideline shafted into the DAK in the MP. it’s a downright insult.
    For the longest time since the original teasers i’ve been excited and hoping for a full proper Italian Faction ever since CoH2, and the one, single, fucking, thing i wanted to see gets completely disregarded by the devs and tossed as supports into the germans.

    • @stevieC11Hanworth
      @stevieC11Hanworth Před rokem +1

      It’s a disgrace Italy produced some of the best ships weapons aircraft in ww2

  • @Bigmonkey34mn
    @Bigmonkey34mn Před rokem +3

    I never buy games on release anymore. It's best to just wait a year or 2 when there's a sale and most of the bugs are cleaned up.

    • @RyanJosepher
      @RyanJosepher Před rokem +2

      That is very sad. Thought indeed. I'm sorry that you think this way, but it is true and it's sad that it's true. We'd really do need to set the bar higher for these people that need to keep their lights on but we'll say and do anything to sell their absurdly overly priced games. So don't buy them ever. Until they make an apology and label their game early access, I will not be buying this game.

    • @stevieC11Hanworth
      @stevieC11Hanworth Před rokem

      @@RyanJosepher 😂

  • @arcturus64
    @arcturus64 Před rokem +7

    Imo it's a fine game just not a 60$ one. Yeah it'll need some ironing before it becomes enjoyable for most people but I found myself surprisingly liking most of the new stuff (auto vault, auto reinforce etc) heck even the 'tactical pause' which I like to call the 'I can't micro button' is really useful if you want to chill.

  • @jessiegunther1079
    @jessiegunther1079 Před rokem +35

    Glad to see someone doing this! I can't complain, I enjoy it and while having a few softlock bugs in the Italy campaign, I did my part and reported it. I find the new infantry animations are a neat detail and the fact vehicles might now cook off when destroyed and roll before coming to a stop, looks way more realistic than exploding into a pre made wreck. Just dislike the lack of german voices, it makes me cringe when hearing the german units, plus with the accent, its hard to understand them at times

  • @hailwrath
    @hailwrath Před rokem +1

    The new Tactical Pause option allows for more realistic military decision making procedure, wich is another way to play the game. I made some videos featuring this way to play.

    • @Chevelle602
      @Chevelle602 Před rokem +1

      There is no tactical pause IRL lololol.

  • @Eliphaser
    @Eliphaser Před rokem +2

    My issues with the game is that for a third title in the franchise, made 10 years later, it's not different enough from the other games than it should've been.
    Think of another series of games from Relic; Dawn of War. Dawn of War 1 was a standard base-builder RTS with its own twist, involving a squad system, and was a fantastic game in itself. However, Dawn of War 2, while also keeping the squad system, was much closer to Company of Heroes than the original title, and in the end with a completely different scale more reminiscent of Tabletop 40k. It was also a really solid game, and was strikingly different. Dawn of War 3 was weird and strongly disliked, but it also tried to have something somewhat different.
    Company of heroes has more or less been the same formula with the same mechanics, with not nearly as much change, for three games straight, and across 17 years. Sure, there's a bit more to it, but it doesn't really try anything significant. It's not significantly larger scale, not more realistic, it's the same goofy arcade RTS with a visual theme of WWII.
    It's maybe not bad by itself, but the issue comes when you compare it to a 10 year older game of the same franchise, where the visual difference isn't that significant barring COH3 being desaturated, and the gameplay being very similar. The core of the problem is that it's an unimaginative, "safe" play from Relic, which hasn't really tried to innovate the RTS genre in basically a decade. It's a mediocre game as a result, because you can get COH2 for a third of the price, or COH1 for almost a fifth without a sale on Steam, and get a fairly similar, if maybe slightly worse looking experience, with quite similar gameplay. Sure, these games had content released for them and updates over time, which COH3 didn't have the chance to get yet as it's brand new, but it's just ridiculously expensive for not much more than what the older titles offer, without providing any actual major gameplay overhaul or change of scale really justifying the purchase for wary customers.
    To me, this game is a symptom of the stagnation present in the RTS genre, with Paradox barely but at least innovating, Relic doing mostly cosmetic innovation but essentially not doing as much as Paradox (which is rather sad), leaving only smaller companies like SHIRO games, sometimes Petroglyph, and a few solo indie devs with communities being a dozen people or so as the only ones trying to actually make unique and interesting RTS games.
    That said, I also just don't like company of heroes much, only having played the 2 because friends I had did, but my usual gaming group just has everyone hating the gameplay of it (the camera being way too close to the ground in basically every Relic game being one issue) and preferring the much more realistic and VIOLENT (violence is funny) Men of War: Assault Squad 2, and its many mods. So I may have biases against the franchise showing there.

  • @Agentcoolguy1
    @Agentcoolguy1 Před rokem +12

    As someone who didn't play much of CoH 1 or 2, I'm really enjoying it. Fun campaign, tight gameplay, lot's of WW2 history to gush over etc. It's interesting playing this as a relative noob to CoH, as I'm not seeing any of the issues series vets are talking about.

    • @diego2817
      @diego2817 Před rokem +5

      Yes for people that never played COH is a fun game but for us veterans is a broken game, coh3 game play is still better than any other generic RTS out there but is not superior to coh1-2

    • @general-thehero182
      @general-thehero182 Před rokem

      @@diego2817 Not yet and it will be . and people have to stop comparing to DOW3 .
      if they balance the game more out and patches keep coming this game will be the greatest .
      the only thing im complaining about is that the price is too steep for how the state of the game is . but this game will start flourish even more if the problems get patched out or balanced out .
      i was sceptical with the reviews but as a avid coh2 fan i bought it and yh its def 30 or 40 euro worth but for the rest its damn fun and yh the explosions need to be more heavy , but so far no crashes for me a smooth experience . audio hasnt been a problem neither so idk .

  • @sorentappe8745
    @sorentappe8745 Před rokem +13

    The graphics part is very sad... I liked the more colorful mediterranean theme but seemingly a lot of people didn't, or at least a very loud minority. If you compare old pre-alpha footage to the release version, you can see a bigger graphics downgrade than just the colors. I really wonder why Relic went from one extreme to the other, without trying small changes first. Especially "Twin Beaches" pre-alpha footage looks like it's from a completely different game.
    Besides that, I love your comparison with DaVinci Resolve. The game looks so much better and even the unit readability is improved. I guess it would help a lot if Relic just puts sliders for these things into the game, so people can customize the game to their liking, without the need for an external software like re-shade.

    • @jandamz1119
      @jandamz1119 Před rokem +3

      the loud majority wanted grey and gritty for a game set in the Mediterranean, so hey they got their wish for a less colorful game sadly.

    • @smolpp585
      @smolpp585 Před rokem

      @@jandamz1119 then they wonder why the graphics look worse...blows my mind.
      Having a reshade on right now to sort of get that look back, it's not bad but I hope Relic brings the original look back.

    • @ninochaosdrache3189
      @ninochaosdrache3189 Před rokem +1

      The thing is, it doesn't look realistic. CoH 1&2 looked gritty and serious and this game doesn't. And those things aren't mutual exclusive, Dead Island for example was colorful, yet gritty. But Relic missed the mark.

  • @ablibaba6423
    @ablibaba6423 Před rokem +2

    What CoH3 is missing is the polish. You can't surrender, can't pick maps you want to play in matchmaking, colouring of players is random and lack of different battlegroups.

  • @MBKill3rCat
    @MBKill3rCat Před rokem +1

    The main problem with CoH3 is that besides a couple new units, we're paying full price for a game which is still mostly just reskinned CoH2, but with worse balance and mediocre audio. Oh and they decided to change up all the UI and keybinds just to fuck with people's micro (imagine not having customisable keybinds in 2023!). It doesn't bring anything new to the franchise besides some minor improvements like side armour and terrain blocking LOS.

  • @INSANESUICIDE
    @INSANESUICIDE Před rokem +10

    My main complaints is the lack of an Italy faction at the launch of the game, and the amount of bugs from texture to infantry squad models not having guns and not being able to do anything. The Italy campaign is fun and has some interesting mechanics I enjoyed, the Afrika korps cmpaign is the polar opposite. Overall it is a decent game, it definitely needed some polish before launch but the industry norm these days is to release unfinished games.
    The issue with the game is that it is building on a legacy, if it were a game unrelated to the series it would get a higher score, due to it building on a legacy the starting point expectations are higher. There are more expectations to live up to, and it needs to be at least as good as the prior title.

  • @golgol4903
    @golgol4903 Před rokem +3

    I mean, why wouldn't people compare coh3 to coh2 post-updates? After all they had already updated coh2 and should have learnt from that? And about the lack of content: well, there are 4 2v2 maps. And I understand the game is new and all but only 4 maps in the 3rd instalment of teh series?
    I played coh3 mp with my mate for like 2 days and then we decided to go back to coh2 until coh3 gets proper fixes, updates, content, balance figured out. Why would I play this unpolished game when i got coh2 which is in a pretty good (and definitely much much better state than coh3).
    Also, escept for bugs etc. I don't like some "downgrades" compared to the previous games.
    1. base building being basically the same for all fractions and being 100% automated. it's like they got rid of one of CoH's unique features.
    2. auto-replenishing squads - it automates yet another thing and lowers the skill-gap
    3. UI, but I also think that coh2 overall had worse UI than coh1. Unfortunately coh3 is even worse. I'm mostly referring the the in-game HUD but main menu in coh3 is absolutely terrible.
    4. No chat rooms in main menu???
    I don't like being a "pro bono" beta tester (who also had to purrchase the game for the full price) so I'm gonna wait till the game's finally complete.

  • @needmorebrain
    @needmorebrain Před rokem +2

    If you consider to make one more video, I'd like to see a comparison beteen CoH3 and DoW3. Especially on presentation, graphics + sounds. In my opinion. CoH3 is a huge step back. Of course, gameplay wise we are all happy to see that CoH3 got that one right. But the sounds, music, the explosive effects in DoW3 are so much better. What happened over there at Relic/SEGA? Are they on a budget? It's worth to take a look, what changes were made in SEGAs management. Since 2016 or so, it's going downhill from a customer's perspective.

    • @zbigniew2628
      @zbigniew2628 Před rokem

      It's fine enough, until you play only a single player mode... 5.5 artylery is great.

  • @harrybuttery2447
    @harrybuttery2447 Před rokem +1

    I have not played it yet.
    I like the idea of the Total War style campaign but I don't like that it lack one for the Axis side. It feels like half a game.
    If they add it then I might try it.

  • @hamawang
    @hamawang Před rokem +3

    When CoH2 came out it was criticised a lot for being a mess - although brought in the true sight los and UI stuff, new commander model etc. It was imbalanced and buggy, and bugsplats still are a common problem in that game.The fact is, CoH2 was never welcomed with open arms.
    Everyone was upset about it being a mess, and not up to par with CoH1 experience, but that's why I think many have it backwards in regards of thinking critics of CoH3 having short memories; the people who experienced it then, do not want to another mess in their hands, hoping it gets fixed. The cult of the new will obviously hop onto whatever the new thing is but, nonetheless, it is ok to criticise the new game for not being up to par compared to the earlier one.
    If they took a look at the game and asked "what's wrong with it and what do the players want to change" and built upon that, then you'd have a banger on your hands. Here they seem to have started the whole cycle again from scratch.

    • @macaconuu
      @macaconuu Před rokem

      Coh2 was bugged but hooked me since the first day, with this one I forced myself to play the demo, and I quite after 30 minutes.

  • @patheticbread6861
    @patheticbread6861 Před rokem +3

    I DESPISE there is no replay feature, that's honestly a huge drawback for me, especially for a $60 game

  • @a.s.2322
    @a.s.2322 Před rokem

    I think all those things mentioned in the video are fine or not that bad but why is there no spectator mode, no replays and no reconnect feature for the multiplayer?

  • @otgunz
    @otgunz Před rokem +1

    Well I can't even run it, it says go online and log in to Steam.
    Which is how I end up with that screen by the way. I wake up, wash my face, make some coffee, pull a few nice hits from my ecigarette, power up the PC, click on Steam, it opens my account since I have internet, and click the game I want to play. There is zero probability that I opened the game offline or out of Steam and I didn't sip my coffee. Ridiculous.

  • @starcoloneldunadansonoft501

    No Italian faction in a theater and period of the war where Italy was heavily involved.
    There, that's it. It's been fun, folks. Thanks for watching.

    • @arthurjeanne4893
      @arthurjeanne4893 Před rokem

      CoH 2 there was no troups from Poland or France while a good part of it took place in those 2 countries...

    • @starcoloneldunadansonoft501
      @starcoloneldunadansonoft501 Před rokem +2

      @@arthurjeanne4893 Because those countries weren't involved nearly as much at that point. Hell, the Polish People's Army didn't become the army of Communist Poland until after the war. The Free French would have been cool, but basically just reusing American and British assets for vehicles. I wouldn't mind seeing them in the previous games, but it's not as big a deal.
      You cannot say the same for Italy, with their own vehicles, aircraft, and other assets. And even after Italy's government collapsed after Husky, Mussolini's Saló Republic continued to fight. There's absolutely no excuse not to include Italy as its own playable faction in this game...unless Relic plan to charge money for them as a DLC faction down the road, which I can unfortunately see them doing, considering the scummy practices they've adopted recently.

    • @arthurjeanne4893
      @arthurjeanne4893 Před rokem

      @@starcoloneldunadansonoft501 Fair point that, it's true that those two armies were not as big as Italy was. But I was trying to compare to say that they probably won't add it...
      Hoping that if they make a DLC there are at least 2 nations in it, just like the western front in CoH 2

  • @dnaseb9214
    @dnaseb9214 Před rokem +3

    I like it. Its a good successor to Desert Rats vs Afrika Corps.
    Wish they made the North African campagnes way longer and gave the British one too.
    Also well done to keep the "message" to a minimum. Wish it was entirely removed.

    • @dnaseb9214
      @dnaseb9214 Před rokem

      Where are the italian tankets ? 1/10 bad game

    • @starcoloneldunadansonoft501
      @starcoloneldunadansonoft501 Před rokem +2

      There's no British campaign?! In an RTS revolving around the North African theater of WWII?!
      🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
      Oh man, this game is an even bigger shitshow than I thought!

    • @dnaseb9214
      @dnaseb9214 Před rokem

      @@starcoloneldunadansonoft501
      You only get Afrika Corps that feels too short. And a bizarre Italian US campagne that I am not a fan of. Its a total war style game.

  • @myriad9597
    @myriad9597 Před rokem +7

    1:01 Game reviewers are payed off to give good scores, taking their "opinions" on games is akin to trusting politicians.

  • @MrCoolguy425
    @MrCoolguy425 Před rokem +2

    the biggest problem i have is actually the UI.
    A number of key items are simply in the wrong place, the unit "roster" ill call it which has all of your active units is wierdly smashed between the minimap and the command card, which is simply awkward, the top right of the screen is completely absent of any UI elements in contrast to the cluttered bottom quarter of the screen. Icons in the bottom right seem bland and the unit panel shows a lot of information but does it in a poor way. health of soldiers in a squad for example can be shown, but requires you to mouse over the element which is very annoying to do while checking the health of your unit. Also, the open space between the command card bottom right and the minimap in the bottom left feels awkward from an artistic sense.
    Overall, I find the UI to be clunky, with both large quantities of wasted space, as well as being too cluttered in certain areas. it honestly feels as a straight worse option as compared to the COH2 UI despite its flaws, and personally I just don't like the art direction with the UI.
    Quick edit: I actually noticed at 10:17, the panzergrienadiers "tooltip" on the bottom description of the unit goes off the panel. just a funny little thing.

  • @fallensith
    @fallensith Před 6 měsíci

    I think I would agree with you in terms of graphics but more of a problem with contrasting colors and things such as more plants, specifically small plants so essentially small details and contrasting colors that pair well

  • @jacksheldon8566
    @jacksheldon8566 Před rokem +5

    First few games a friend streamed me:
    _ pixelated German flag.
    _ transport truck without sound nor animations.
    _ corpses with Parkinson stuck in walls.
    _ too low dezoom that makes the camera hit the roof of the cathedral in the campaign mission.
    _ infantry throw a grenade on the side of a wall, explosion inside the building from all windows.
    _ scout plane going through tall buildings,
    Going around in a tight circle.
    _ a whole side of the map with flickering light on all buildings on one map.
    _ tanks missing their barrels when seeing them inside the fog of war.
    It feels like the game isn't finished.
    That said, sound design is meh.
    Smoke effect are bizarre.
    Explosion effect are the worst of all 3 games.
    Infantry animation are kinda static when engaging a fight.
    It honestly feels like a downgraded Coh 1 but with better light and texture.
    With a bonus gun towing feature.
    Maybe it is not a bad game, even if unfinished. But it doesn't have what it takes to replace the previous ones.

  • @robreich6881
    @robreich6881 Před rokem +12

    People hate it because when you make a sequel and have 10 years to work on it people expect massive improvements, design changes, evolution, bigger scale, better graphics, polish and building off prior games.
    COH3 has almost none of that stuff, even if it’s technically a decent game. Whenever I play it I just have a desire to play COH2.

    • @Tarquin47
      @Tarquin47 Před rokem +2

      People are stupid 'waaah why doesn't the game released yesterday have as much content as the nearly decade old one despite having at least twice as much content than it at launch'

    • @johnhighway7399
      @johnhighway7399 Před rokem

      @@Tarquin47
      Being a consumerist fanboy with 0 standards is even more stupid. Have fun wasting your money on literal trash.

    • @Tarquin47
      @Tarquin47 Před rokem +2

      @@johnhighway7399 how many dlcs did 2 have again? Nice projection though

  • @e21big
    @e21big Před rokem +2

    Damn, I really wish this game succeed. CoH has the best RTS mechanic in any game, period, and I would hate for them to go the way DoW3 did.

    • @Menleah
      @Menleah Před rokem

      I'm still maintaining some faith this wont be a DoW3 situation. But not enough faith that I'm buying it yet.

  • @nunyabuziness9622
    @nunyabuziness9622 Před rokem

    appreciate this vid, been holding off on the purchase, that mixed score made me hesitate been buying a lot of full price games lately 😅

    • @Zade_95
      @Zade_95  Před rokem

      thanks for watching! :)

  • @draxx85
    @draxx85 Před rokem +8

    I think the biggest gripe i had with the game is a lack of replays which i think is a base required feature for RTS games. Other than that, I also think it should of had in game leaderboards or at least in game player profile/stats but that was less important i think.

    • @e21big
      @e21big Před rokem

      it doesn't come with a skirmish mode?

  • @immature1992
    @immature1992 Před rokem +11

    Solid review sir, couldnt agree more. I think you touch most relevant points. Would love the mg42 to sound like the mg42 again tho and the end of game stat screen to be improved. But thats QoL things that i hope the game will improve in time. The foundation it self in the game is still great. Looking forward to seeing this game improve in updates to come

    • @cptcrytech71
      @cptcrytech71 Před rokem

      Just a note that was the mg34 not the 42 in the video

    • @immature1992
      @immature1992 Před rokem

      @@cptcrytech71 thats cool thats cool i was refering to the 42 for the whermact tho

    • @cptcrytech71
      @cptcrytech71 Před rokem +1

      @Immature I figured you were haha just making sure you knew the vid one was the 34

    • @immature1992
      @immature1992 Před rokem

      @@cptcrytech71 too easy bless you lad

    • @Zade_95
      @Zade_95  Před rokem +1

      love the rare positive interaction in CZcams comments, pat yourselves on the back lads

  • @raimahk
    @raimahk Před rokem

    What's the name of the space combat game @ 9:42? Ty.

    • @NM-wd7kx
      @NM-wd7kx Před rokem

      It looks like homeworld to me

    • @Zade_95
      @Zade_95  Před rokem +1

      Homeworld Remastered Yup

  • @SnakeyOshio
    @SnakeyOshio Před rokem

    in tha campaign, zoom level and game save issues, other than that im liking it, not knowing if i can reload my saves is a bit offputting though.

  • @SirArtanis7
    @SirArtanis7 Před rokem +3

    Don't know how to tell you this but, most gamers don't look at the main stream reviews. We're look at mostly CZcams and other niche reviewers to tell if they're good. I figured it was going to be mixed based on your and Arch's review of the game. Still need to get it by the way, didn't realize this weekend was a Big Run

  • @paleo-bites-podcast
    @paleo-bites-podcast Před rokem +101

    I'm sure there are some valid criticisms, but honestly this seems like another example of how toxic online discourse has become in the last few years. People love complaining about everything, whether it be games, movies, shows, people, etc., and again, valid criticism is fine, but so many people have made hating things their whole personality lately. Warcraft 3 Reforged this ain't, haha.

    • @diego2817
      @diego2817 Před rokem +19

      Lol what? Is ok if ignore it but this game is a early access charging 60$, do you know that single player campaign is broken? Do you know that some icons are copy fromm coh2, have you seen plane animations? Have you see the horrible UI? The tanks don't even sound in IDLe is a broken game, not worth 60$ may be in 1 year

    • @easymoneeey
      @easymoneeey Před rokem +9

      When you have that nice mix of dishonest devs, predatory micro transactions, unfinished live service games with content locked behind preorders, it's no wonder why toxic online discourse is the norm. They deserve it tbh. Feel like the critique towards this game is fair considering its the third in the series and they've had 10 years to make it.

    • @ericgonzalez8382
      @ericgonzalez8382 Před rokem +10

      It’s weird because Relic had AoE4 to polish some of these complaints before releasing CoH3. We (AoE players) complained about the awfully close zoom, the washed out graphics with no contrast, the seemingly past-gen effects, the uninspired UI. It’s so baffling to see exactly the same issues popping up here now. It’s like they took absolutely no learnings from AoE. That’s to me the worst of it all. The game may be relatively good, but not to the standards long time CoH players expected. There is definitely a systemic problem at Relic and maybe the Essence engine is too old now and in need of a replacement. It smells a lot like a Fallout 76 situation and we all know how that went down.

    • @magnusred2945
      @magnusred2945 Před rokem +1

      You're a bad person if you support this game

    • @user-ui8my9zs7o
      @user-ui8my9zs7o Před rokem

      The issue for me. The game works it is fun, but there's not a lot of maps, UI sucks, same / similar factions, and only 3 commander types per faction. The single player is a cool idea and it'd be cool if we could do that in multiplayer. Sure all of the issues above + sound and graphics can be fixed but they should have fixed them before release. Do I hate the game? No but it does annoy me.

  • @Nacalal
    @Nacalal Před 2 měsíci

    Well my personal gripe was the DRM, pre-purchased the special edition on steam, downloaded it, tried to start it on launch day, and got an error saying my purchase couldn't be authneticated and I had to wait 24 hours.
    Refunded it on the spot.
    Been playing relic's titles since Impossible Creatures, ended up paying $100+ for an experience worse than someone that didn't pay anything.
    That more than any balance issue or bug is what made me genuinely not want to touch anything they release from now on.

  • @giazadag1348
    @giazadag1348 Před rokem +1

    for the content point i think what you have missed is the multiplayer content . we are used to a lot of maps on 4 v 4 , 3 v 3 . and we are used to a lot of commnders that make the multiplayer really versatile . i think this is the only flow ... of the game they need more maps and more commnders can w8 to buy some .
    maybe some balance OP Axis's ...

  • @MrMustang13
    @MrMustang13 Před rokem +8

    I’ve been loving it. Been playing since Coh1. I’m liking it more than 2 and once they iron everything out in the coming months I’m sure it’s going to be stellar.

  • @StormKnight1
    @StormKnight1 Před rokem +5

    Hello dear Zade, I was busy for some time but decided to watch this video.
    I have to say that, when looking at the footage represented while you were addressing this apparent backlash by the people, I do agree with you that these don't seem like major problems.
    However I will highlight 2 things that you might want to even consider incorporating into the thought process of your future videos.
    1 - It's true that previous coh's probably released with issues or less content however it is my opinion that depending on the type of game and the situation it's in, it can be very lethal for a community to survive if a company screws up the games initial release.
    And also, I've come to conclude that the way in which people expect a sequel to be better than the original, people also expect the process of releasing and executing said sequel is better than the original.
    But sadly, in some cases even if games end up being "better" or equal to their predecessors, they regress in terms of the quality of release.
    With releasing sequel after sequel that is more buggy at release than previously even if it does eventually get patched out.
    On the topic of this being different depending on the type of game and the situation it's in, some games only ever get one real last shot at getting the attention they deserve with a good remaster or sequel, and the fact that some companies completely burn this chance out without careful consideration is incredibly disrespectful to it's fanbase.
    Luckily this last part doesn't apply to coh because the series never needed remasters nor were any of them made to be the black sheep of the series to then have drama around it.
    2 - Performance and optimization should be given more care and respect in general, not just for people with moderate to high end computers, but with people who have low spec computers. Because it makes the game more accessible.
    It is up to debate that which criteria should be used to judge this but a criteria can often be dynamically made for the year based on people's average income, cost of hardware and inflation rates of countries.
    And how well the game runs on which hardware is often not about directly screwing with how the game looks by making it look "worse"... But also about the quality of how it's medium and low settings are done.
    Salutations, nerdy knight signing out.

    • @jrjuaneza3643
      @jrjuaneza3643 Před rokem

      This a very well thought out comment, and I mean it sincerely.

    • @StormKnight1
      @StormKnight1 Před rokem

      @@jrjuaneza3643 Thank you, I did another pass and fixed some grammar errors and awkward sentences so it reads better.

  • @thirstyserpent1079
    @thirstyserpent1079 Před rokem +1

    Having played it and the first(The best) and 2 I can think of a number of reasons. One is the underwhelming singleplayer of 3 compared to the fantastic campaign of 1. The other is the general game design and appearance. It took me a bit to determine exactly what it was but one would be the scale, the maps feel a lot smaller and this combined what feels like a camera that is far more zoomed in compared to 1 and 2 makes things harder to notice and control.
    Second would be the UI design, it has things like off maps and call in shoved allover the place instead of 1 central location which can lead to people completely forgetting about them when juggling stuff.
    The graphics and sound is shameful compared to the first game that came out in 2006.
    The last would probably be the average time a match takes. In 1 and 2 matches could take a long ass time and be very interesting. In 3 I have yet to see a team game that goes longer than a few minutes, by the time it gets to 10-15 minutes the game is more than likely already over and often times you can tell who will win 5-10 minutes in.

  • @plasmadrone3123
    @plasmadrone3123 Před rokem

    what I'm glad about is that the achievements in CoH 3 isn't as many and has as stupid requirements as CoH 2 (yet, hopefully stays this way).
    I don't want to imagine myself having to spend close to 150 hours making and troubleshooting Achievement Maps for the Steam Workshop all over again @__@ T__T
    (the series of Achievement Maps I made is called "Cheevo Cheese" in CoH 2 Steam Workshop, by the way :D :D )

  • @KaoticReach1999
    @KaoticReach1999 Před rokem +3

    This was gonna be the first game I spent full price for in over a year, was looking forward to it
    Everything I heard put me off of it, which is sad, after DoW 3 I really thought they'd do everything to be perfect as possible
    Lack of content and depth is my main problem I suppose, gotta wait till they add the rest of the actions and units
    CoH 2 with the all unit mod it is for now still, the Store worries me, I hope they don't get greedy and prevent such mods so people will HAVE to get the battlegroups

  • @danielsvids7325
    @danielsvids7325 Před rokem +3

    Idk why people think the graphics are worse, they are waaaay better over the previous two cames :/

    • @Hunter_6601
      @Hunter_6601 Před rokem

      Mostly people watching compressed CZcams videos instead of playing the game

    • @macaconuu
      @macaconuu Před rokem

      ​@@Hunter_6601 Most people play the Alfa and the Beta,the graphics are the same.

  • @carlotheemo
    @carlotheemo Před rokem +1

    My biggest issue is modding.
    I've been working at All Units Mod discord as an ai tester.
    And after relic announced the modding wont be supported. Everyone got pissed including me

  • @9Nifty
    @9Nifty Před rokem

    I can understand the frustration. My first look at gameplay was great it's Coh 1 again, then I heard a mortar go off and it sounded like a light fart and didn't toss infantry or deform the territory. Just chuncked squad hp a bit.

  • @Kalakakku_
    @Kalakakku_ Před rokem +4

    This video felt very defensive. Like you were trying to justify your previous review

  • @suhammoodi2106
    @suhammoodi2106 Před rokem +3

    I personally like the game, and hope that I will love it later. But at the moment, I just want to play CoH 2 every time I play 3. If a sequel makes you want to play the previous game in the series, there's a problem. Overall, I'll probably edit my review when the game gets good.

  • @edinramadanovic6996
    @edinramadanovic6996 Před rokem +1

    COH vet here... after the patch
    1. Bugs: There is a lot of em present, mostly units getting stuck on things or things refusing to build when double-clicked
    2. Graphics: They are not bad, just excepted more
    3. Sound: It's still not great, it's good but not great, voice lines are lazy and there is very few of them, I personally expected native voices toggles like in some rts games but it was never a coh feature u had to download in the language u wanted.
    4. Content: Personally it is way to little content, they preached and hyped it but everyone is playing multiplayer even the singleplayer guys since if u did a few skirmishes and did the campaign once that is it, and the AI in skirmish is broken and just bad.
    5. Missing content: To tie into the 4th... there are obvious placeholder units and menus such as the shop but others too, just empty boxses...
    Closure game is still in alpha and it needs at least 2 more years before it can be called finished.

  • @YourTamedLion
    @YourTamedLion Před rokem +2

    I love RTS.
    Played AGE 1,2 and 4 ( also tried the other 2 )
    Played WC3, SC2 and all expansions for both. Campagne and PvP and custom Games
    I also played Halo wars and Halo wars 2 and loved both.
    But I could not at all find appeal in the CoH series. And the CoH 3 looks not even fun when I watch players who I like to watch from Age 4.
    Happy for those who get enjoyment out of this. But I feel it lacks the good things of the before mentioned RTS games.
    It does it's own thing in terms of economy, combat and win conditions.
    I just came to this Video because I am curious why it has so bad reception from others.
    So I will stick to Aoe 4 and hope Stormgate can deliver quality, excitement for RTS fans.
    The Launch of Age 4 had ppl from all sorts of RTS coming together for the first big tournament shortly after launch.
    I am sure it will be the same for Stormgate.

  • @lyra1255
    @lyra1255 Před rokem +4

    It's mind-blowing to me that people don't think the explosions in Coh3 are good. They are leagues apart, the older titles were way too cartoonish, and 3's look stunning with the fire and heat waves.
    I feel similarly about the sound design as well, I can agree that there is room for balance improvements but honestly 3's just sounds so much nicer being that they are more faithful to the real weapons.