Basic 3D lighting concepts, Ray Tracing and Global Illumination

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  • čas přidán 10. 09. 2024
  • The basics of 3D lighting: direct light, indirect light, ray tracing, shadows, Global Illumination and Final Gather.

Komentáře • 7

  • @bobveltman
    @bobveltman Před rokem +6

    excellently explained. this deserves way more views, it's a must-know basic of 3D rendering.

  • @muratturhan2184
    @muratturhan2184 Před rokem +5

    Absolutely perfect explanation. many Thanks !

  • @BarryLester
    @BarryLester Před rokem +2

    this really helps me understand AOVs

  • @seyma3324
    @seyma3324 Před 6 měsíci +1

    it was such a perfect video. clear explaination, letting us a time space to analyse and understand the things said

  • @vanshsingh7270
    @vanshsingh7270 Před 2 lety +1

    You Cleared my so many doubts.