Unity: Good Enough for Bad Games

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  • čas přidán 24. 07. 2017
  • Disappointed to see you guys think I'm saying that Unity is bad. Watch the darn video!
    ▶️ SUBSCRIBE TO 2KLIKPSHILIP : / @2kliksphilip
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    Check out Jim's video here: • Unity Has An Image Pro...
    How much is Unity to blame for the bad games created using it? I argue they're a sign of success. Unity's good enough to let anybody make a game... it's just that most people aren't cut out for making a Steam-worthy game.
    Download my complete game collection, made using Fusion 2.5, here:
    www.mediafire.com/download/amc...
  • Hry

Komentáře • 5K

  • @ChrissieBear
    @ChrissieBear Před 5 lety +7569

    Good UNITY is like good CGI. You don't know it's UNITY.

    • @joshmoritty
      @joshmoritty Před 5 lety +248

      Underrated comment.

    • @raashidrazi5663
      @raashidrazi5663 Před 5 lety +15

      Exactly

    • @raashidrazi5663
      @raashidrazi5663 Před 5 lety +77

      Or rather you're not supposed to know it's unity, actually it's more like it doesn't matter

    • @filbencs5098
      @filbencs5098 Před 5 lety +22

      I know that Thanos is CGI

    • @Mish844
      @Mish844 Před 5 lety +138

      @@filbencs5098 There aren't too many giant purple people who speak english

  • @KoboldCommando
    @KoboldCommando Před 5 lety +1351

    This was a phenomenon before Unity even. Unreal Engine 3 games were infamous for having that slick, glossy, grease-covered look on everything which was frankly disgusting. Tons of games had it. This was a symptom of developers using the default shaders and lighting and not actually bothering to customize them significantly. Plenty of UE3 games looked just fine or even highly stylized, but they didn't get recognized as UE3 because they didn't have that look everyone was watching for.

    • @ivatigerfox2548
      @ivatigerfox2548 Před 5 lety +16

      KoboldCommando my favorite UE3 game is RiME! It has such a beautiful aesthetic!

    • @xtragames2342
      @xtragames2342 Před 5 lety +20

      UE4 is a great engine for literally any kind of 3d game, unity is best for 2d

    • @robosergTV
      @robosergTV Před 5 lety +25

      @@xtragames2342 wrong. How is UE4 better then Unity for 3d?

    • @MadScientist512
      @MadScientist512 Před 5 lety +15

      It goes back even further as UE3 was actually based around the original Unreal engine, which was also a great example both of engines leading to bad games by making them more accessible, and said supposedly bad engines being used for great games, like the original Deus Ex. It was licensed even before Unreal came out and soon became open-source, that and it's extensible nature led to a surprisingly large number of games using it for a surprisingly long time, and kliksphilip first started mapping in the Unreal Editor. Going way back three decades was STOS/AMOS for the Atari ST and the (far better:) Commodore Amiga, a gaming oriented version of BASIC that led to many crappy games and a few greats like Scorched Tanks, so this debate's been around even long before texture-mapped 3d games.

    • @FormulePoeme807
      @FormulePoeme807 Před 4 lety

      Ye the basic style is shit like the las Rare game Lukashit looks like an amateur game

  • @forestman416
    @forestman416 Před 4 lety +1893

    How to make a good Unity game:
    Step 1. Buy Unity
    Step 2. Remove the "Made with Unity"

    • @jhonvvick1289
      @jhonvvick1289 Před 4 lety +48

      Basically the entire video

    • @forestman416
      @forestman416 Před 4 lety +8

      @@jhonvvick1289 Agreed

    • @peterhobo
      @peterhobo Před 4 lety +56

      @@jhonvvick1289 that absolutely was not the point of the video. It was about not blaming unity. Whether you paid or not has no bearing on the quality inherently.

    • @jhonvvick1289
      @jhonvvick1289 Před 4 lety +8

      @@peterhobo jokes on u

    • @creatroyer2701
      @creatroyer2701 Před 4 lety +5

      I think you just need a bit more experience with Unity to make a masterpiece if you're still a beginner in game development that is.

  • @TheDragonCat99
    @TheDragonCat99 Před 4 lety +3500

    Some awesome games made with Unity:
    Cuphead
    Subnautica
    Slime Rancher
    Cities: Skylines
    Ori and the Blind Forest

    • @jokumukamikalie
      @jokumukamikalie Před 4 lety +274

      My Summer Car? Escape from Tarkov?

    • @TheDragonCat99
      @TheDragonCat99 Před 4 lety +333

      endmysuffering
      I didn’t say these were the ONLY awesome games made in Unity

    • @IFUCKINHATEY0UTUBE
      @IFUCKINHATEY0UTUBE Před 4 lety +156

      Rust

    • @captainjirk9564
      @captainjirk9564 Před 4 lety +144

      Kerbal

    • @youneskasdi
      @youneskasdi Před 4 lety +153

      There are hundreds of great games made with unity but that's not the point, unity was never limited or caused the creation of bad games it's the users and new developers who gave it that bad reputation but it's not that bad considering we all have to start somewhere and unity probably provide the friendliest environment for newbi game developers

  • @kafe9972
    @kafe9972 Před 7 lety +1542

    Those tutorials you made is where I started mapping and now I'm working as a level designer in the game industry, so they were not all that bad. and thanks!

    • @kafe9972
      @kafe9972 Před 7 lety +85

      you can fuck right off mate
      (there use to be a bot trying to scam people in the replies. but it was mercy killed. so thanks for sorting them out too!)

    • @512TheWolf512
      @512TheWolf512 Před 7 lety +7

      Bastion so who are you working for? I know NDA's n Shit, at least name the publisher

    • @kafe9972
      @kafe9972 Před 7 lety +95

      I got hired by Splash Damage, starting next month. I can tell you that but I best be cautious to keep the details there. Don't want to get fired before my first day

    • @MaxwellTornado
      @MaxwellTornado Před 7 lety +10

      What caliber of games do you work on? (Not trying to be condescending, I'm just interested in hearing actual professionals talk about their professions.)

    • @kafe9972
      @kafe9972 Před 7 lety +59

      I personally don't know which project I've been assigned to yet. But they're a AAA dev with a focus on multiplayer. Brink, Dirty bomb, enemy territory and gears 4 multiplayer. So I'll likely be in something along those lines, which is handy since my background is in custom Competitive CSGO maps and others like that.
      I'm safe telling you that since those are details they have on their website anyway

  • @Zepha21
    @Zepha21 Před 5 lety +1061

    Bad games are necessary for a student to become a professional.
    Do you think the first time you touch Unity you're going to revolutionize the market? Surely not.
    But students NEED an easy point of entry, so they have an easier time to learn the basics and get used to game making.
    Once they know how it works they can switch to more complex solutions.
    But you gotta try the easy stuff first!

    • @Lachrymogenic
      @Lachrymogenic Před 4 lety +28

      I started game making from a bad site called "Sploder" which I then moved to Scratch. I made some really bad games there and now, 5 years later. I am making my first game maker studio game with really complex game mechanics.
      Sometimes I am afraid of what others will think of that as my poor and blocky-like pixel art would probably make an experience much less enjoyable.

    • @jaybeeonyt
      @jaybeeonyt Před 4 lety +2

      @@Lachrymogenic Holy shit sploder, I remember that

    • @Lachrymogenic
      @Lachrymogenic Před 4 lety

      @@jaybeeonyt yeah lol, I looked back on my old account and it's so weird. I had the weirdest name and games.

    • @jaybeeonyt
      @jaybeeonyt Před 4 lety +1

      @@Lachrymogenic I had some weird name like "Darkshadow" or some shit

    • @cl_low7758
      @cl_low7758 Před 4 lety +7

      But that doesn’t mean you sell them for $20 on steam

  • @elektra81516
    @elektra81516 Před 4 lety +1151

    I've been a Unity developer for years. Saying unity is bad because bad things are made with it is like saying all drawings are bad because most people can't draw.

    • @Chris_Cross
      @Chris_Cross Před 4 lety +150

      No. It's more like saying a specific brand of paper, or a specific brand of pencil is bad because some people that use that brand can't draw.

    • @lesnake
      @lesnake Před 4 lety +46

      @@Chris_Cross yea.
      You cant just give a 7 year old child oil colors and canvas and expect him to draw Mona Lisa 2.0, just because the best paintings in the World was draw with them.

    • @Chris_Cross
      @Chris_Cross Před 4 lety +9

      @@lesnake Exactly.

    • @omegapointsingularity6504
      @omegapointsingularity6504 Před 4 lety +12

      @@lesnake depends on the 7 year old ;)

    • @JagiUGG
      @JagiUGG Před 3 lety +7

      Why is there no more replies to this, I wonder... perhaps all the "OoH uNiTy SuCkS cOz ItS sHiT aNd ShIt Is MaDe WiTh It" people got scared off by your great point.

  • @vinos1629
    @vinos1629 Před 4 lety +317

    I like how most ppl didnt even watch a min of the vid before commenting

    • @waleedalshammari8920
      @waleedalshammari8920 Před 4 lety +6

      I like how philip is still hearting comments on a year old video.

    • @waleedalshammari8920
      @waleedalshammari8920 Před 4 lety +1

      eyebrows it now says the video is 2 years old. CZcams approximatesed it and i commented based on that, my point still standstho.

    • @geniuz9636
      @geniuz9636 Před 3 lety

      @@lilpoop2416
      . It’s not July 26 yet so it’s not 3 years yet

  • @tylerguitar75
    @tylerguitar75 Před 6 lety +3031

    a novice blames the tools. A pro can make good use of almost anything.

    • @AbrutissementTV
      @AbrutissementTV Před 6 lety +21

      You do not have to be pro, just do not play the game properly and think about it and especially work methodically. The game engine plays a bit in the design of the game, but frankly, a story about a Ubisoft game or a game Unity, what's the difference?
      Already we can not say "Unity is bad because many make shitty games or stupid" because the number of games that comes out every day on Unity compare to other companies, if you take the best + good games come out on Unity than all the big companies put together.
      The game engines that have been most popular at the moment are public engines. It's not the big companies.
      It's probably a guy who plays Call Of Duty plus he has to camp. The guy he likes a game that when the name he knows it, even if nothing changes in it has to buy as it is an infinite moron.

    • @honkhonk8009
      @honkhonk8009 Před 6 lety +30

      nvm theres a CSGO ripoff in the game that doesnt look half bad. . Along with their version of call of duty

    • @generalwards2458
      @generalwards2458 Před 5 lety +17

      You just need to have the drive and the patience to make the engine your bitch, you could even get RPGmaker MV to do something good.

    • @meltedapple5809
      @meltedapple5809 Před 5 lety +2

      level 3 gay phantom forces is decently made... sorta.Also I'd delete your previous comment to make yourself seem less like an ass hat and or douchebag.

    • @StephenWebb1980
      @StephenWebb1980 Před 5 lety

      @Tyler Yates -A fellow Jedi amongst us we have.

  • @MrSlushpies
    @MrSlushpies Před 7 lety +379

    Damn, didn't realize that the mapping community was so salty for free content.

    • @allenqueen
      @allenqueen Před 6 lety +70

      elitists...

    • @Anthonypython
      @Anthonypython Před 6 lety +29

      mmmmh that Salty taste... man it seems the mapping community is saltier than a salt lick! Whoa free content! Must Complain for some reason find something wrong. hey,hey that tree is just a little to close to that corner would you just move it a littler further away!

    • @morte4625
      @morte4625 Před 6 lety

      I could just punish them with ads pop up every 30 sec, I get shit on either way.

  • @kajiuman1075
    @kajiuman1075 Před 4 lety +282

    "and in a few minutes you can make a playable but rubbish shooter"
    *me: spends 5+ hours just to figure out how to script a turnable camera in game mode

    • @igornowicki29
      @igornowicki29 Před 4 lety +8

      That's the first step.

    • @fearlesswindows
      @fearlesswindows Před 4 lety +12

      Took me about 2 hours to script character movements

    • @krystof7059
      @krystof7059 Před 4 lety +20

      @@fearlesswindows try c++ ... it will be 2 days

    • @MapleXD2000
      @MapleXD2000 Před 4 lety +4

      the crazy thing is keep on learning hard for 1-2 years and you can make a playable but rubbish shooter(or any other playable but rubbish game you can imagine) in a few minutes.
      these 5 hours you spent figuring out the script will shorten exponentially with each new project until the point where it takes you just 1 checkmark or 1 drag and drop to use the camera rotation script in any project you want.
      edit: that btw is what coding and game dev is about. A majority of the time you'll feel like back when you spent 5+ hours on doing the camerascript, because your problems scale with with your skill. The most time goes into learning what to do not doing it.
      Do NOT shoot for appstore or googleplay right away. if this is your first year of coding spent your time on as many diverse unity ideas/projects as possible, not 1 single game. (you can restart the same game over and over and always make it better according to what you learned last time. thats the way im learnig for 2.5 years now, and i have alot of stuff covered like story mode, physics, responsive ui, multiplayer, ingame chat, intreresting shader/lighting effects and much more, also i have 2 games published so far)

    • @toesnub9676
      @toesnub9676 Před 4 lety

      Google is your friend my man

  • @ReasonMakes
    @ReasonMakes Před 4 lety +189

    Imagine if someone said "hammers have lowered the barrier of entry to making houses. We should get rid of hammers."
    Unity is a tool like any other.

    • @punkbluntz
      @punkbluntz Před 3 lety +14

      "Nuclear Weapons have lowered the barrier of entry to Ending Warfare"

    • @not_herobrine3752
      @not_herobrine3752 Před 3 lety

      @@punkbluntz ah, you must be jeff

    • @someoneelse4811
      @someoneelse4811 Před 3 lety

      @@punkbluntz Video games don't inherently harm people.

    • @punkbluntz
      @punkbluntz Před 3 lety +2

      @@someoneelse4811 I wasn't stating that? I'm not sure where you got that I said Video games are harmful from.

    • @someoneelse4811
      @someoneelse4811 Před 3 lety +1

      @@punkbluntz I'm saying that is not a fair comparison.

  • @7ark
    @7ark Před 6 lety +1535

    As a programmer who currently uses Unity primarily, the stigma that Unity is bad because of the bad games is super annoying.

    • @IamNeighborlee
      @IamNeighborlee Před 6 lety +29

      How could that be true ? I"e seen the games coming from using Unity,,THey are a far cry from bad ;)
      People say dumb things, because it helps them foolish angry points.

    • @K3vyB
      @K3vyB Před 6 lety +25

      "programmer", cute, that trash you're coding in isn't even real C#, it's fucking unity-C.
      Real men program in unreal, which obviously is beyond a shiddo like yourself.

    • @daisukedoi9284
      @daisukedoi9284 Před 6 lety +203

      Koot Uhm, what?
      Ok child, if you had any since of decency, you would know that it wouldn't matter what coding language or engine you use if you want to make a game. All because you like an engine doesn't make you a "man" for using said engine and other people less of one.
      That's very fucking childish. So what if he's using C-? It's still a coding language. And people shouldn't be undermined because "Hurr durr, you used a language I don't use!"

    • @shaiyanmhamud7224
      @shaiyanmhamud7224 Před 6 lety +38

      I hope you're trolling, I think you're trolling?

    • @Jamination
      @Jamination Před 6 lety +21

      It's C# not C- sry

  • @Al.j.Vasquez
    @Al.j.Vasquez Před 6 lety +817

    If everyone had free access to a camera like the Sony A6500 and posted random videos on CZcams, would it mean that the camera sucks because they can't figure out proper settings?
    Blaming a tool for a crappy outcome is stupid as hell.

    • @jakob9911
      @jakob9911 Před 6 lety +7

      Did you watch the video

    • @Al.j.Vasquez
      @Al.j.Vasquez Před 6 lety +31

      jakob yeah, that's why my comment supports the video creator's perspective.

    • @jakob9911
      @jakob9911 Před 6 lety

      Khotta Bogard ok

    • @IamNeighborlee
      @IamNeighborlee Před 6 lety

      But he's not entirely right,,Unity makes it 'harder' to make games, bc the 3rd pers. charac is very unrealistic in game play, because it falls through terrain, because the script to make camera bounce around things and not go through them, isn't included.
      UE4 does include it.
      So he's wrong, at least on that point, viz:
      Unity is MUCH more a blank slate.
      no thanks.
      I, or anyone else,shouldn't have to go looking for a 'fix me' script for the out of box character..it should be all that, already, UE4's is :) hence why I use it,,I could 'get to my game' SO much faster instead of worrying about the bloody camera crud :)
      And, before you judge me if you're thinking about or anyone else is, yes, I DID try, very hard to get answers. they all went over my head as they were 'coding' answers instead of , download plugin answers.
      If they had been the latre, I 'might' still be using Unity.

    • @ahmedsiddique6318
      @ahmedsiddique6318 Před 6 lety

      but having professional mode in mobile camera is not same as dslr camera dude you guys are giving unity so much credit it just cant make optimized and good looking AAA games good for small games though but again sucks if u want to add any kind of good looks in it

  • @bobisnotaperson
    @bobisnotaperson Před 5 lety +1282

    You have not seen the games made on Roblox. They can be worse. But there are some stunningly good Roblox games.

    • @neurofiedyamato8763
      @neurofiedyamato8763 Před 5 lety +216

      There's plenty of roblox games that are leagues better thought out than some of the mass produced triple A titles.

    • @GlowZoe
      @GlowZoe Před 5 lety +48

      Neurofied Yamato lol no

    • @XsylumProductions
      @XsylumProductions Před 5 lety +98

      I mean I enjoy (if not love) phantom forces (good game on roblox), a lot more so than Call of Duty

    • @neurofiedyamato8763
      @neurofiedyamato8763 Před 5 lety +142

      @@GlowZoe Lol yes. If you ever took a look on some of the ROBLOX games, they are indeed better designed than some of the shit you see being passed off as triple A titles. Not all but some triple A titles are just living off their brand-name.

    • @GlowZoe
      @GlowZoe Před 5 lety +16

      Neurofied Yamato lol no

  • @hotsauce-ud1by
    @hotsauce-ud1by Před 4 lety +92

    “Source needs a second edition for a particular good game”
    Ya got your wish.

  • @cheekmcbreek1146
    @cheekmcbreek1146 Před 7 lety +496

    0:37 Leonardo da Vinci saw this video and took his own life because he realized he can't beat Klicksphilip in drawing a vase made of shit.

    • @handbanana2831
      @handbanana2831 Před 7 lety +9

      Cheek McBreek no one can beat kliksphilip

    • @Otzkar
      @Otzkar Před 7 lety +5

      Cheek McBreek do you even know who Leonardo da vinci was?! I bet you don't even play assassins creed because that's were he's from

    • @handbanana2831
      @handbanana2831 Před 7 lety

      Wow, meme lord here. Probably use 'lol' seriously

    • @cheekmcbreek1146
      @cheekmcbreek1146 Před 7 lety +1

      Oskar Evans I hope you were joking.

    • @Otzkar
      @Otzkar Před 7 lety

      Cheek McBreek no!! Everyone and everything on the internet is serious and true!!!That's the Rule number 155376899
      Everyone knows that!!

  • @steveneven7895
    @steveneven7895 Před 7 lety +144

    If the mapping clip was recent, it means Philip is working on Dust 2 still
    DE_DUST_2_EP3 CONFIRMED!

    • @tophatsnek3347
      @tophatsnek3347 Před 7 lety +4

      Steven Even ep3 nice b8 m8 he's gonna make ep2.5

    • @joshlee35
      @joshlee35 Před 7 lety +2

      shit dude ur right

    • @phemar9722
      @phemar9722 Před 7 lety

      It wasn't. It's from an old map he's done, I think it's de_sparity.

    • @penguinlordalan
      @penguinlordalan Před 7 lety +1

      hes talking about the clip that shows him messing with dust, not the de_sparity clip

    • @TheBranchan
      @TheBranchan Před 7 lety

      And even if so, Philip is still working on a new map, called de_prettygarden at the moment

  • @VOKZEL
    @VOKZEL Před 4 lety +36

    Philip, I want you to know that your series of mapping tutorials were the ones that made me find my favorite hobby, and possible career. You are the one who showed how simple Source mapping is. I've been mapping for close to 4 years for L4D2. I cannot thank you enough, man. Cheers.

    • @noamias4897
      @noamias4897 Před 3 lety +2

      Was your maps used in the latest update by any chance? If so that’s amazing

  • @petersmythe6462
    @petersmythe6462 Před 4 lety +117

    I took a game development class where we use unity. Every time someone said it couldn't do something, someone would come in the next day after finding a way to do it.

    • @freelanceart1019
      @freelanceart1019 Před 4 lety +2

      What does that even mean? Speak sense Unity is a massive Bloatware engine like Microsoft Windows 10.

    • @kapser2210
      @kapser2210 Před 4 lety +31

      @@freelanceart1019 bloatware? how is unity a bloatware engine?

    • @mikaxms
      @mikaxms Před 4 lety +3

      Kasper Bjarke Larson You have a lot of options, which naturally means there is a lot shit you never use. Wanna make a 2D game? You have to take into account the sorting layer of the sprites (obviously). However, you also need to pay attention to the 3D position of the sprites, ui and camera (not obvious).

    • @kodicraft
      @kodicraft Před 4 lety +10

      @@mikaxms I- I mean... Unity is marketed as Unity3D. The "2D" game option is just a sample. When choosing to make a "2D" game in unity, you just put in a specific camera and that's it. Unity isn't made for 2D games.

    • @ryandowling62
      @ryandowling62 Před 3 lety

      @@kodicraft I often use Unity3D to make "2D" games. just by aligning the camera differently, it lets me put some 2D/3D aspects for certain situations

  • @pixelghostclyde8717
    @pixelghostclyde8717 Před 6 lety +80

    Wait, Titanfall 2 was developed on (a heavily modified version of) Source?
    That explains why FrostbiteArts shafted it on promotion & release...

  • @natesturm448
    @natesturm448 Před 7 lety +41

    It's kinda like blaming Ford or Chevy for your bad driving . . .

  • @gbnp5579
    @gbnp5579 Před 4 lety +82

    "I don't even blame the pepole, until they start acting immaturely to criticism."
    *Yandere Simulator intensifies*

  • @Simoxs7
    @Simoxs7 Před 8 měsíci +5

    Well well well, how the turntables

  • @dr.hendricks1053
    @dr.hendricks1053 Před 7 lety +1290

    Did you just called the hentai games bad?

    • @hatsunemiku-fu8jg
      @hatsunemiku-fu8jg Před 7 lety +209

      philip knows all about the good ones

    • @sneakysquirrel4253
      @sneakysquirrel4253 Před 7 lety +50

      Haha best response ever

    • @sneakysquirrel4253
      @sneakysquirrel4253 Před 7 lety +37

      I guess it's acceptable because it's fake? Like how it's acceptable to watch people get eaten alive by zombies in horror movies. Or how it's acceptable to physically murder people online in a video game, even children sometimes, because It's fake.

    • @Atilolzz
      @Atilolzz Před 7 lety +56

      So you want to tell me that
      Monstergirl Quest,
      games by JSK Studio,
      Kurovadis,
      Eroico,
      Vitamin Quest,
      Witchgirl/Shinobigirl,
      Violated Heroine
      and Violated Hero 1 to 4
      were bad Hentai games??????

    • @memecentral118
      @memecentral118 Před 7 lety +53

      Atilolzz It concerns me that you've played this many hentai games.

  • @user-td3uj8is5i
    @user-td3uj8is5i Před 7 lety +569

    Notepad++ is the best gamemaker...

  • @TGameDev
    @TGameDev Před 4 lety +41

    People just like to have a label for things in general, even though blaming unity for poorly made games is like blaming the pencil for the drawing not being top tier.
    At the end of the day its a skill (well, a lot of skills) and it takes time, patience, practice, and a willingness to try new things to improve upon it (just like everything else).

    • @ezramatan5233
      @ezramatan5233 Před 4 lety +1

      Well said.

    • @terner1234
      @terner1234 Před 4 lety +2

      if a pencil doesn't require you to install the graphite and eraser yourself, it's responsible for all the horrible drawing made with it. if someone isn't already a world class painter, they shouldn't have access to drawing

    • @ezramatan5233
      @ezramatan5233 Před 4 lety +6

      @@terner1234 ??? that made no sense what so ever. Unity gives you a set a of tools to use. It's how you utilize them that makes skill.

    • @terner1234
      @terner1234 Před 4 lety +2

      @@ezramatan5233 I was joking of people against lowering the barrier of emtry. זו רק בדיחה מתן

  • @NoelJasik
    @NoelJasik Před 5 lety +303

    Problem is unity is really popular and there's so many onlinie resources that are free to copy paste in, but often they are poorly made and glitchy, using your own scripts and assets takes much more skill and gives you a lot more possibilites and better performence
    Edit: lol it's still getting comments to this day, ofcourse i don't have anything to peapole publishing and using them, only to peapole that want to make some quick buck out of them

    • @alekvassinskiy1286
      @alekvassinskiy1286 Před 5 lety +1

      THIS.

    • @jasonlotito
      @jasonlotito Před 5 lety +28

      Unreal has an asset store as well with pretty much the same assets.

    • @RobotronSage
      @RobotronSage Před 5 lety +7

      not so much a problem with assets (you can easily obtain free assets anywhere on the internet wether you are making a game in C++ or unity) as much as it is a problem with the entire ease-of-access that unity is and what it is being used for.

    • @kylehart8829
      @kylehart8829 Před 5 lety +11

      Honestly once you try coding everything for yourself you'll quickly get to the point where you don't need to copy stuff directly. If you want to make a hookshot, for example, you can look at the asset store to see the basic idea of how someone else did it, and then program it yourself in the physics process you made on your own. That's much easier than trying to force pre-existing code to work with your own stuff once you get the hang of it.

    • @lupsik1
      @lupsik1 Před 5 lety +15

      I hate how many tutorials are made for those people.
      I payed $100 for a UE4 course and it started with downloading an FPScamera template. I was mad, basically spend next 2 days learning the code by myself before starting
      I wish more people wanted to learn things from the ground up, not try to cheat their way through it.

  • @Roboardo
    @Roboardo Před 7 lety +888

    Hollow knight, Ori and the blind forest, Subnautica, Enter the gungeon are made with Unity. There are a lot of good titles already, and I could list even more.
    EDIT: I did my research so here are even more: Super Hot, Dead Core, Event [0], Inside, Monument Valley...

  • @Dxpress_
    @Dxpress_ Před 7 lety +371

    Blaming a bad game on the engine it runs on is like blaming the car that crashed into you instead of the drunk driver of said car.
    Anyone can make a bad game no matter what engine they use. Likewise, anyone can make a good game no matter what engine they use.

    • @laurisgabers1655
      @laurisgabers1655 Před 6 lety +7

      no, its like blaming a bad car with a bad driver on crashing, because a good driver would be able to contol it properly

    • @Unicarn5279
      @Unicarn5279 Před 6 lety +1

      +Dxpress Except said car's breaks failed and that's what caused the crash.

    • @luckygozer
      @luckygozer Před 6 lety +7

      Funny analogy when self driving cars aren't that far off.

    • @vintprox
      @vintprox Před 6 lety +1

      Author is too subjective. He doesn't want to talk about good games ever made on Unity and whole object-oriented structure (same with Unity's Engine and Editor itself), because of the VIDEO TITLE. He was glad to be justified and this video works like the clickbait.

    • @nuclear7622
      @nuclear7622 Před 6 lety +3

      Damoinw hm... self developing engines?

  • @weasle2904
    @weasle2904 Před 4 lety +47

    4:59 "They know so little, that there's very little they know they don't know..." That's called the Dunning Kruger effect

  • @matt92hun
    @matt92hun Před 4 lety +27

    People have always been complaining about the inevitable surge of low quality products after something became more accessible, be it printed press, weaving machines, the internet, or craft beer.

    • @comicsans1689
      @comicsans1689 Před 4 lety

      The internet was fine until Steve Jobs shat out the iPhone. Now smartphones are common and every moron with a phone can contribute to ruining the internet.

    • @matt92hun
      @matt92hun Před 4 lety +10

      @@comicsans1689 After september 1993 they said the internet was fine before AOL shat out Usenet.

  • @Sp1derFingers
    @Sp1derFingers Před 7 lety +164

    This comment is going to get buried but I wanted to leave one out of appreciation for those older tutorials you did. Back then it was very daunting and overwhelming to make anything using Hammer/source. Thanks a lot for your help.

    • @vintprox
      @vintprox Před 6 lety +1

      OH yes, I understand your pain.

    • @Boreality_
      @Boreality_ Před 6 lety

      Do you know per chance where I could find them? They sound interesting and I don't know where to look for them.

    • @Darkness251
      @Darkness251 Před 6 lety

      Yeah he was one of the mappers I followed most. His tutorials were so great and also all that troubleshooting he did. Like when your water was invisible when you had a hole anywhere in the map. That always was a pain in the ass

    • @Darkness251
      @Darkness251 Před 6 lety +1

      Boreal Wanderer, They were on 3kliksphilip, dunno if they still exist

  • @telephonedude
    @telephonedude Před 7 lety +506

    Complaining about a game because it's made in Unity is like complaining about a drawing because it's made in Photoshop.
    If the game is good, who cares how it's made? If a drawing looks nice, who cares in which software the strokes were made?

    • @mechacode8527
      @mechacode8527 Před 7 lety +7

      exactly

    • @maxv.1460
      @maxv.1460 Před 6 lety +5

      That's fully true.

    • @nariman5524
      @nariman5524 Před 6 lety +10

      Thats true my friend
      2kliksphilip is a guy how hates unity and love others to hate that as well
      but no body gives shit to him!
      u know if something is awesome we dont lock for it engine!
      U Just Play it!

    • @larryinc64
      @larryinc64 Před 6 lety +3

      Something like the NES is probably more limited than any of these major programs, yet there are TONS of great games made for it. Sometimes limitation is good for art.

    • @greenalien5509
      @greenalien5509 Před 6 lety +4

      That's just not true, though. Take Subnautica for example. The game is known for its terrible LOD pop ins do to Unitys limitations. If it was built in UE4 then the LOD and graphics would no doubt be 100x better by default. Unfortunately, the developers lacked the skills or willpower to build that game in a BETTER game engine.

  • @MegaMapper
    @MegaMapper Před 5 lety +159

    klikphilip is the last person i would suspect to have haters.

    • @SteveOnlin
      @SteveOnlin Před 5 lety +8

      What is your favourite animal

    • @SteveOnlin
      @SteveOnlin Před 5 lety +22

      @Shourya Syal Fuck refrigerators

    • @alvinulv
      @alvinulv Před 5 lety +11

      @@SteveOnlin *I love refrigerators*

    • @SteveOnlin
      @SteveOnlin Před 5 lety +7

      @@alvinulv Fuck refrigerators

    • @SteveOnlin
      @SteveOnlin Před 4 lety +9

      @@torque8047 Yeah right containing food in a refridgerator
      that's gay af

  • @Moimus
    @Moimus Před 5 lety +128

    When something is accessible to a lot of people, naturally there will be a lot of trash.

    • @shul5684
      @shul5684 Před 4 lety +16

      And when you make something accessible to a lot of people... you revolutionize the industry. That's why video games are in more demand than movies. I still remember when flappy bird was a thing...

    • @NeverEverTM
      @NeverEverTM Před 4 lety +3

      Example, literally this plataform

    • @hypsin0
      @hypsin0 Před 3 lety +1

      That's the entire point of the video -- the skill floor is so low that anyone can cobble together a garbage "game" and have the entire engine judged based on it.

    • @fulconini
      @fulconini Před 3 lety

      Yea hands are also accesible to a lot of people and they made a lot of trash....

  • @infinitesauce8206
    @infinitesauce8206 Před 6 lety +405

    It's kindof sad that people associate the personal (free) version of Unity with shit games. I have a buddy using Unity, personal (free) version, making a great game, it looks amazing, it plays amazing and it just is amazing. He openely said that he uses Unity, and got no bad feedback so far, and there are 700 people following his devlogs. Unity doesn't mean that it's going to be a bad game, and the fact that the free version was used doesn't mean no effort was put in. That's all I had to say, thanks for hearing me out, and have a great day.

    • @anotheroutlier1227
      @anotheroutlier1227 Před 5 lety +7

      Nice. What game was it?

    • @worm6820
      @worm6820 Před 5 lety +3

      i would love to know what game you're talking about.

    • @infinitesauce8206
      @infinitesauce8206 Před 5 lety +7

      @@worm6820 atmosphere. it has been canceled, it was on gamejolt buy a guy called 'dan design'

    • @infinitesauce8206
      @infinitesauce8206 Před 5 lety +1

      @@anotheroutlier1227 its called atmosphere, developed by a guy called 'dan design'. sadly, it was canceled. oh yes and it uses a bunch of default unity scripts.

    • @infinitesauce8206
      @infinitesauce8206 Před 5 lety

      @@anotheroutlier1227 also devlogs were on gamejolt.

  • @coffeebox7840
    @coffeebox7840 Před 6 lety +282

    You know, I wasn't even going to watch this, because, all people do is act like Unity3D is a crappy engine and I thought that this video was gonna be one of those. Thank you for being realistic. An engine is only as good as a person using it!

    • @spyrosdeloglou8970
      @spyrosdeloglou8970 Před 6 lety +6

      Those were my exact thoughts when I saw the title, yet something pushed me to click on the video. And I'm glad I did.

    • @kdanco6757
      @kdanco6757 Před 6 lety

      I like Unity. But of course, there are problems with it. But look! There are also good games made with it! For example: Rust.

    • @chiefcaptn1922
      @chiefcaptn1922 Před 5 lety +2

      KDanco oof.. bad example lol

    • @UserOfTheName
      @UserOfTheName Před rokem

      @@chiefcaptn1922 Tarkov

  • @DeepWeeb
    @DeepWeeb Před 9 měsíci +7

    Wanting to see a follow-up on this video right now, to tell us how Unity is no longer good enough for bad games (even cashgrab horror shovelware games like Poppy's Playtime and Garten of Banban have switched to Unreal Engine)

  • @memmoman
    @memmoman Před 9 měsíci +6

    This aged well

  • @Rainy1111
    @Rainy1111 Před 7 lety +292

    You know what i love about you? You have never clickbaited like every other youtuber does. Much respect!!

    • @1234macro
      @1234macro Před 7 lety +10

      (NOT CLICKBAIT)

    • @Yallan
      @Yallan Před 7 lety +30

      I don't know, that thumbail is pretty sexy & hot. Seems like clickbait to me.

    • @FinSasuke
      @FinSasuke Před 7 lety +33

      +Yallan well i would call it klikbait

    • @whywhy8276
      @whywhy8276 Před 7 lety

      OH MY GOODNEESS OH WOW THAT PUN MAN UDHSGISKJLKM,DVSD

    • @FinSasuke
      @FinSasuke Před 7 lety +3

      I am literally GOD among humans biiitch

  • @mjl1966y
    @mjl1966y Před 6 lety +588

    I have a real problem with elitists who take the position that people shouldn't be allowed to fail. You know how you learn to make good games? By having the balls to make bad ones in the first place. There is nothing wrong with somebody making a bad game and posting in on Steam. Nobody buys it. So what? It's the first step on the journey to making something that will be successful.
    As for the Unity logo - it never occurred to me to associate it with bad games. Maybe that's because my first exposure to it was KSP (Which is probably the case for a very large number of aspiring game developers who try it.) I think the point of the Unity logo is to do just that - reach potential game developers. I think they understand that they are mining for gold. In the process, you will go through a lot of dirt. Lowering the barrier to entry is counterproductive to this sort of model. KSP probably would not exist without Unity. Think about that for a minute. If a game is good, it will find an audience. Unity allows the market to arbitrate directly, the purest form of democratic capitalism in existence.
    It's the same principle as Kindle Direct Publishing. While most of us who use it languish in the ether of oblivion, there are many good books written by authors who would not be able to get there work published any other way. Books that find an audience. An audience that doesn't really care that it's an indy book.
    In the meantime, if somebody like Jim Sterling wants to condemn newbie game devs for not being approved by some arbitrary standard, let him show us all the awesome games he's developed first. I don't hear Chris Carter bashing Unity.

    • @raduser4954
      @raduser4954 Před 5 lety +28

      Nope, there is a problem: when someone makes a more or less playable game and it just sinks in a sewage of barely playable "first time" games, because you do not have enough resources to promote it.
      Nowadays it is hard to find good indie game in steam that you haven't played, because you have to scroll through the tons of garbage. So the only thing that can save you is the new "personal" filter in steam, where I found some decent indie games in the last year.
      But this is steam issue, it has no incoming filters. It now just works like apple or android marketplace.

    • @cook7039
      @cook7039 Před 5 lety +3

      I can honestly I've never heard of KSP until October 2018. On the other hand, I have created amazing works with Unity over the 2 years I've been using it since January 2017. Four fully released games with 1 in-development! I only found out about Unity through a car simulator on Android and later I mentioned game developing in a message on Messenger, and Facebook popped up a "Unity: the free engine for Indie games" and I was sold.

    • @lofiking6033
      @lofiking6033 Před 5 lety +3

      Hey, Im 15 and I started coding and trying to learn unity. Are your games 2 d or 3d, did you get any money out of your games? How did you start?

    • @mynameizmaineimis1880
      @mynameizmaineimis1880 Před 5 lety +4

      At first I didn't believe Unity was bad, but then I saw Fortnight.
      EDIT: Completely wrong. Left here for the entertainment of better educated people.

    • @cook7039
      @cook7039 Před 5 lety +4

      @@mynameizmaineimis1880 Yea. Might want to do a double take. Fortnite was created with Unreal Engine, which was also created by Epic Games. It is why they have a store to compete with Valve's Steam.

  • @friendofp.24
    @friendofp.24 Před rokem +3

    My friend introduced me to your mapping tutorials in 2016 when I made my first map. I've been watching your videos ever since. Thanks for helping me discover one of my favorite hobbies and providing hundreds of hours of entertainment.

  • @spectral8240
    @spectral8240 Před 9 měsíci +10

    6 years later, and Unity has managed to make their reputation even worse

  • @KHos73
    @KHos73 Před 6 lety +290

    You can make rubbish games on any engine, even unreal!

    • @3894850943869
      @3894850943869 Před 6 lety +35

      but that's just being unreal listic

    • @3894850943869
      @3894850943869 Před 6 lety +2

      some engines are better for different types of games like unity isn't good with many physics objects but unreal is better with physics

    • @BlazertronGames
      @BlazertronGames Před 6 lety +15

      Riskteven what's biased about this video? He's showing that unity had an image problem because it's really popular, and so many cash grabbers make shit games with it.

    • @akhaysenday574
      @akhaysenday574 Před 6 lety

      Riskteven I think unreal has given money to him to criticise unity

    • @sandr_
      @sandr_ Před 5 lety +1

      @@3894850943869 but god forbid you try to make slope physics in unreal for whatever reason

  • @OffensiveFarmer
    @OffensiveFarmer Před 7 lety +31

    People shouldn't be complaining about bad games in todays game market, its not like 30 years ago when the internet was young and you had to buy a game to know what its like, every single game that comes out will have hundreds of reviews and countless youtube videos telling you all the info you could possibly need on whether to spend your money on the game. If idiots want to waste their money on shitty games then let them, the industry still grows when you spend money on a shitty game.

    • @GamingMashed
      @GamingMashed Před 7 lety

      OffensiveFarmer yes but thess people get your money

    • @OffensiveFarmer
      @OffensiveFarmer Před 7 lety

      aidannn they don't get my money because I don't spend money on games which I don't know for certain I will like. People who are so easily willing to give up their money for crap are people who weren't going to have that money for long anyway, one piece of shit or another they would have spent it and it's better for the video game industry that they buy some shitty game than spend the money in any other industry.

    • @123Juniiorr
      @123Juniiorr Před 7 lety

      the problem is the promises... you see that early game with a cool feature and buy to try it out expecting a update to complete the game...

    • @DearValentina
      @DearValentina Před 7 lety +2

      Solution: don't buy promises.

    • @123Juniiorr
      @123Juniiorr Před 7 lety

      but what about all the fair indie developers struggling with money? the ones really tryng to make a fun and complete game

  • @peacepro3286
    @peacepro3286 Před 4 lety +80

    This is extremely true on so many levels. When I heard my friend first doing unity, I was like why are u learning to make those garbage games on the web on sites like friv and stuff. Even after he explained it to me, I still had a stigma for them. 1 year later, as I gather interest in game Dev, I realise how big of a deal unity is and how good a tool it is for making games.

    • @spitzkopf2128
      @spitzkopf2128 Před 4 lety +22

      Never talk somebody down

    • @JagiUGG
      @JagiUGG Před 4 lety +18

      I would hate you forever if i was that friend. Not really, joking lol. But I would be pissed.

  • @ThisBirdHasFlown
    @ThisBirdHasFlown Před 2 lety +8

    Good God those hate comments towards you were pathetic.

  • @SgerbwdGwyn
    @SgerbwdGwyn Před 7 lety +224

    Typical gamers. They don't actually know what an engine does but they're prepared to associate it with being inherently bad, without providing a single justification.
    Engines offer a starting point, Unity is less convoluted and less controlled. I'm glad somebody's finally pointing this all out.

    • @MiauFrito
      @MiauFrito Před 7 lety +6

      It's true, allow me to present my flawless logic®:
      lower barrier of entry = more shit games = lower quality of the average game = people don't believe in indies = downfall of the gaming industry
      whereas:
      higher barrier of entry = only people who are truly dedicated can make games = excellent games everywhere
      Consider this: Would you accept doubling the amount of games on steam for one single good game and 10 billion shit games?

    • @sniffdogg420
      @sniffdogg420 Před 7 lety +47

      "higher barrier of entry = only people who are truly dedicated can make games = excellent games everywhere"
      there were NO BAD GAMES in the 80s and 90s, as we all know. there are not millions of cartridges buried in the desert.

    • @XSpamDragonX
      @XSpamDragonX Před 7 lety +8

      Zeppeli This would be so much less of a problem if critics like Jim would accept the fact that their videos encouraged this stupidity and that they need to tell their audiences both sides of the story on the Unity Engine.

    • @LeFaucheur
      @LeFaucheur Před 7 lety

      and in those days, shit games were far from free to play

    • @restlessfrager
      @restlessfrager Před 7 lety +2

      Seeing a video defending an engine that gets shown on the cover of most recent asset flips then equating gamers to being douche bags.
      Typical normie.

  • @HyperScorpio8688
    @HyperScorpio8688 Před 5 lety +54

    Loved the guy at 2:21...
    "And now, who are you gonna trust? Someone with no experience, or me?"
    Like he has experience... Moron...

  • @ItsGamein
    @ItsGamein Před 4 lety +31

    “We should discourage people who are new to making games from making games and learning from the experience”

  • @8076A
    @8076A Před 4 lety +10

    I remember learning from your videos on mapping, I never had the patience though and my end results were usually bare bones maps that I just used myself for AI games as a kid

  • @R3VISION3
    @R3VISION3 Před 7 lety +331

    Literally anyone who says Unity is a bad engine has never even tried making a game in their entire lives, or simply prefers the languages other engines let you use for scripting. I've heard other devs complain about a lack of "Visual Scripting" in Unity but that seems like a non issue to me and probably anyone who is not afraid of a line of text instead of a movable box.
    The bad games are always "first games" made by asset flippers with no programming experience, and their numbers are to be expected given that Unity is one of the most accessible game engines today.
    Without the ability to make your own scripts, you simply cannot make a complicated/good game. You can use CryEngine all you want and get amazing graphics, your game will still be trash if you cant implement your own features into it.

    • @MicahangeloDev
      @MicahangeloDev Před 7 lety +34

      R3VISION completely agree. unity gets so much unnecessary hate because apparently a bad game = bad engine

    • @R3VISION3
      @R3VISION3 Před 7 lety +12

      I think what people mean when they talk about Unity games being bad is basically games that are a mishmash of Standard Assets and Asset Store stuff jammed together into a "Game".

    • @TheBcoolGuy
      @TheBcoolGuy Před 7 lety +1

      R3VISION Yes. Asset flippers.

    • @MrTortsen
      @MrTortsen Před 7 lety +13

      I am studying IT and made a game with Unity this semester. It is completely unintuitive for anybody with a programming background, as everything will be calculated per frame, instead of using things as "real" constructors, callback functions, action listeners, triggered events or events attached to a clock/queue.
      This resulted in both mine and my partner's code being completely Spaghetti, even though our code usually is quite ordered. I made another application using Qt this semester, which worked perfectly with very little overhead, because all objects have an logical order in which they are interacting with each other (it's not an engine, it's a GUI framework, though).

    • @Cara.314
      @Cara.314 Před 7 lety +5

      As someone who started with node based visual scripting, I cant stand using it anymore after learning to program.
      Node based tools are great for things like shaders, but not game logic.

  • @Ghanemq8
    @Ghanemq8 Před 7 lety +209

    that thumbnail tho XD

  • @sohamacharya171
    @sohamacharya171 Před 3 lety +5

    I dunno why, but i always expect a fusion game to have creepy animatronics running around.
    Thnx Scott.

  • @amiru.s7747
    @amiru.s7747 Před 3 lety +1

    I remember getting this
    recommendation when everytime I watch unity tutorial until year later i begin knowing 3klikphilip and this is pop up again i didn't realize this video was Philip the whole time

  • @PoopLoserDa69th
    @PoopLoserDa69th Před 7 lety +139

    It's steams fault for allowing trash on the store. They're the new apple.

    • @TheMessyCoder
      @TheMessyCoder Před 6 lety +1

      Greenlight was such a failure, even when people would comment that a game was shit or just a compiled asset demo, it would still get Greenlit.
      I have seen games with hundreds of negative feedback and yet still got greenlight

    • @RbdJellyfish
      @RbdJellyfish Před 6 lety +5

      It's also the indie game development community's fault for pushing the idea that you should try to sell every game you finish, even your crappy first projects. So many posts online titled "Just finished my first game, what's next?" are filled with replies telling them to find a store and ship it. People need to learn to be more aware and self-critical of their projects before they make the decision to put them out on the same storefront as actual experienced game devs, or this problem with shitty games saturating the market is only going to get worse.

    • @dragonfyzex1546
      @dragonfyzex1546 Před 6 lety

      RbdJellyfish that's good! We need more cheap games, I have to level up

    • @dragonfyzex1546
      @dragonfyzex1546 Před 6 lety

      RbdJellyfish that's good! We need more cheap games, I have to level up

    • @peterantonaros6461
      @peterantonaros6461 Před 6 lety +3

      Well if people didn't purchase shitty games then there wouldn't be a market for them. Unfortunately people are purchasing them inspiring more shitty devs to program their shitty games.

  • @oldi184
    @oldi184 Před 7 lety +169

    So if some developer made a bad game people should blame the engine not the producer?
    Who cares if one of the best looking games and GOTY holder - Ori has been made on Unity.

    • @Pablo1517
      @Pablo1517 Před 6 lety +1

      They had to pretty much rewrite all the core aspects of the engine to achieve that though.

    • @rafaelcalmon2858
      @rafaelcalmon2858 Před 6 lety +19

      @Pablo1517
      First, even doing all that, it's still faster and easier than writing a whole engine from scratch.
      "All" is exaggerated, but if you mean you have to rewrite most of the base aspects of the engine itself (base 2D physics almost never match what you want to do), than you are right. But not just for Unity, for any public engine.
      Overriding the base stuff is a requisite when you use a public engine if you need your game to feel different from other games made on that same engine. That is why devs usually pick an engine based on other aspects, mostly unrelated to gameplay, like the workflow, and then reshape things such as physics to fit their specific needs. That's why Unity and UE are so sought after, their workflow feels amazing to work with, something devs rarely get even from a custom made engine (though custom made means it doesn't need rewriting, which is why people still spend months of developing time making them, even though they usually won't see much reuse).
      If you ask the creators of Ori as to why Unity, they will probably highlight the fact that it's really easy to rewrite its aspects to suit your needs. So the fact that they were able to is actually one of the reasons Unity is so popular. It's extremely versatile and customizable, while offering several tools that are simply godsend.

    • @LoxagosSnake
      @LoxagosSnake Před 6 lety +8

      You know, it was very funny in an awkward way when a friend of mine was trashing Unity about the 'shit games' that are made in it, and at one point told me 'enough with this conversation, UE4 is better. G2G mate, I'm playing Hearthstone'.

    • @Paleski
      @Paleski Před 5 lety

      *tHat WaS jUsT a LUcky coInCideNCe!!!11!1!one!!*

  • @deadturret4049
    @deadturret4049 Před 4 lety +4

    Unity's built in animation tools and new render pipelines are honestly incredible. For skeleton animations I'd still pick 3DSmax or other software, but for mechanical animations like windmills, or scrolling UI, its great.
    Also its quite nice that you can bring in normal, displacement, ambient occlusion maps etc etc.

    • @deadturret4049
      @deadturret4049 Před 4 lety

      @@miksuko my best guess is that my comment talks more about some of the engine's technical details than most.
      Another thing with bad unity games btw is that they tend to abuse the update() function that runs every frame. That alone can the difference between a really good unity game and one that runs like a slideshow. Coroutines are the way to go.

  • @SexyLilSeaOtter
    @SexyLilSeaOtter Před 4 lety +9

    “Hell I don’t even blame the people making the games, until they start acting immaturely to criticism “
    *cough* Nikita at Battle state games *cough*

  • @digaddog6099
    @digaddog6099 Před 6 lety +2996

    Sees video
    Dislikes
    Watches video
    likes

    • @MLGGUY420Official
      @MLGGUY420Official Před 5 lety +126

      Sees comment
      Dislikes
      Reads comment
      likes

    • @elmoelmerson172
      @elmoelmerson172 Před 5 lety +154

      Reads comment
      Dislikes
      Don't open videos just to dislike them.

    • @faylo8958
      @faylo8958 Před 5 lety +2

      Haha same :D

    • @goldpixelgaming_pc7139
      @goldpixelgaming_pc7139 Před 5 lety +4

      sees and watches video
      likes
      sees adn watches outro
      dislikes

    • @bobsnob3073
      @bobsnob3073 Před 5 lety +9

      Sees video
      Jim Sterling, second greatest youtuber of all time
      Ew, dislikes

  • @RiainRamblez
    @RiainRamblez Před 6 lety +574

    And then Cuphead was made with Unity.

    • @babyragegekyume4132
      @babyragegekyume4132 Před 6 lety +13

      was it?

    • @babyragegekyume4132
      @babyragegekyume4132 Před 6 lety +6

      O H W E L L

    • @t.fakename-4421
      @t.fakename-4421 Před 6 lety +74

      yup, and ori and the blind forest too

    • @ibiixie
      @ibiixie Před 6 lety +144

      Escape from Tarkov, Hearthstone, Thomas was Alone, Rimworld (Though modified, barely uses the Unity base engine), Rust, The Long Dark, Unturned, The Forest, Besiege, Fallout Shelter, I am bread, Cities Skylines, Kerbal Space Program, Firewatch, Furi, Super Hot, Universe Sandbox 2. Edit: Subnautica, Hollow Knight, Inside, Return of the Obra Dinn, Ori and the Blind Forest, Pillars of Eternity.
      All of those were also made with Unity.

    • @kleozane2781
      @kleozane2781 Před 6 lety +14

      The Shroom, Exactly, I don't care how graphics on those games are, but one thing is for sure, that some of games above are known worldwide and played by the best youtubers out there, which means that they aren't shitty

  • @ZaccoOfficial
    @ZaccoOfficial Před rokem +3

    I'm very glad you payed the price for """bad""" tutorials, because it got me into mapping, and game dev.

  • @thegoose2999
    @thegoose2999 Před 3 lety +3

    Can you PLEASE make Unity tutorials?
    Your tutorials are always very clear

  • @amyshaw893
    @amyshaw893 Před 7 lety +55

    Everyone's first game is shit. The problem is people think that it is good, continuing that way and trying to publish it. If most pieces of c++ published were just a hello world, people would think that that is the only thing it can do, and give it shit for being a bad codebase

  • @roppis9258
    @roppis9258 Před 7 lety +24

    What is this? 2kliksphilip *supporting* 3kliksphilip???? You're much better than him, don't even try making his videos look good!

  • @NoelJasik
    @NoelJasik Před 4 lety +9

    Well unity built in Tools are really good if you know what most of the options do, problem is when people just use it to make asset flips because it's pretty easy there and then want money for it, there is no problem with Bad game using some orginal stuff that is only made to learn not to earn, I myself make games in unity and its easy to learn, hard to master

  • @woodybob01
    @woodybob01 Před 4 lety +11

    7:55 I thought you weren't going to say, "THAT'S JUST A THEORY!".

  • @DavidKyokushin
    @DavidKyokushin Před 7 lety +322

    Like Jim said, the main issue isn't that no good games are made with Unity, it's the fact that all the bad ones show the logo beforehand so you make an association in your brain between unity and bad games

    • @toxicityf3468
      @toxicityf3468 Před 6 lety

      Escape from Tarkov

    • @wilberscott5673
      @wilberscott5673 Před 6 lety +14

      Unturned was made on unity, and it's a pretty good game. Ironicly it's moving to unreal tho 😂

    • @lucasmalobelanger1722
      @lucasmalobelanger1722 Před 6 lety +1

      They should just remove the spash screen then lol.

    • @TheGios100
      @TheGios100 Před 6 lety +19

      Yup, Cuphead was made on unity and it blew my mind when the logo was shown at the end of the finishing credits

    • @reahs4815
      @reahs4815 Před 6 lety

      Was goin to say EFT too XD

  • @Ullmans9
    @Ullmans9 Před 6 lety +424

    0:37 IS THIS SUPPOSED TO BE POOP???? WHAT THE HECK!?

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 Před 4 lety +25

    I always thought unreal engine was just for those unreal tournament games

    • @thunderslug1066
      @thunderslug1066 Před 4 lety

      fortnite and pubg uses unreal along with hundreds of other games

  • @MeerkatChris
    @MeerkatChris Před 5 lety

    I could be wrong, but I THINK this was the video that introduced me to your channel! That must have been a year or so ago.

  • @EwanMarshall
    @EwanMarshall Před 7 lety +38

    I would personally say the unity asset store is a major source of the issue though. Seriously, a lot of these asset flippers wouldn't know how to model a simple cube without the asset store there to have done it for them.

    • @Crucial288
      @Crucial288 Před 6 lety +3

      So?

    • @EwanMarshall
      @EwanMarshall Před 6 lety +4

      Hehehe, yeah, half these idiots wouldn't even be able to find the export button, or even how to install blender. I was exaggerating a little, a cube is 12 polygons for the GPU to render, only object simpler 3D in computer graphics is a tetrahedron (4 polygons).

    • @EwanMarshall
      @EwanMarshall Před 6 lety

      Notice how 36 is a multiple of 12 ;) that said, tiling 6 triangles per a face is not really a thing, but 24 (4 per a face) and 48 (8 per face) are really easy. We can always make an object out of more triangles tessellated together where one triangle was.

    • @EwanMarshall
      @EwanMarshall Před 6 lety

      Well, that is in ARMA 3 engine, I thought we are talking about the Unity asset store and therefore the Unity engine ;). While technically we could use any polygon shape, all rendering at the GPU level is usually done with triangular polygons anyway (they have an easy natural property of defining the vertexes in a particular order to define which is the rendered/textured face).

    • @sergrojGrayFace
      @sergrojGrayFace Před 6 lety

      Thank God Unreal Marketplace is virtually non-existent. :D (after googling I found there is a "Custom UE4 Marketplace Frontend" that's usable, unlike the one by Epic. Gotta try it)

  • @YUSoDumb1
    @YUSoDumb1 Před 7 lety +544

    Rust

  • @sonatuh
    @sonatuh Před 3 lety +3

    Every tool is only as great as its user

  • @boggybolt6782
    @boggybolt6782 Před 3 lety +3

    "Unity has slippery movement"
    Me, who has never used Character Controller and always used an own system with Rigidbody: wdym? it works just fine!
    "IF you use the built-in tools"
    Nevermind then.

  • @Jalecko
    @Jalecko Před 7 lety +48

    My big problem with fusion 2.5 is that for every room/frame it has to use different objects in gamemaker studio you make a object once and you can use it in every room the same

    • @Tommyttk
      @Tommyttk Před 7 lety +10

      yeah Fusion 2.5 is secretly a piece of 1990s software updated enough times to just about be useful in 2017. Fusion 3 will hopefully be around soon.

    • @Fledron
      @Fledron Před 7 lety +5

      I love GameMaker and hate them for making GMS2 only paid >:(

    • @Jalecko
      @Jalecko Před 7 lety

      Fledron You're right

    • @tonystroemsnaes554
      @tonystroemsnaes554 Před 7 lety +1

      Fledron i use gamemaker 1.4 (paid) daily, because I haven't descided if buying gm2 is worth my money yet, though if you don't even have access to old gamemaker, i highly suggest you buy gm2. Gamemaker has provided me with more fun than any game I've ever brought

    • @TheBcoolGuy
      @TheBcoolGuy Před 7 lety

      Fledron Unity allows you almost everything for free.

  • @the48thvain
    @the48thvain Před 6 lety +40

    Unity has always been what I use since its simple and you can do a lot with it. I highly agree with Jim. People hate Unity so much because a lot of bad games are made with it. There are some good (i.e. Ravenfield, Kerbal Space Program, etc.) and every time a bad game is made and it has the Unity load up screen, people automatically assume Unity is a bad editor. It really sucks.

    • @ibiixie
      @ibiixie Před 6 lety +3

      Escape from Tarkov is another great example of Unitys capabilities :D

    • @minx9543
      @minx9543 Před 6 lety +3

      Man ravenfield is a really good game. I think the game is kind of a refined-formula single player Battlefield

    • @RobotronSage
      @RobotronSage Před 5 lety

      shovelware is the real problem here

    • @RobotronSage
      @RobotronSage Před 5 lety +1

      also the ''good'' games you are mentioning are all basically mediocre level games compared to the (former) industry standard. These would be considered single developers ''school projects'' back some 10, maybe 20 years ago.

    • @RobotronSage
      @RobotronSage Před 5 lety

      and i could show you a few old developers ''hobby'' projects from decades ago that were basically complete physics engines similar to all these space game we got buzzing around nowadays.

  • @tomtomwarwar9101
    @tomtomwarwar9101 Před 4 lety +11

    Escape from Tarkov is also made on unity, while it is sometimes buggy, it is very beautiful and shows how unity can be used to make good games with good graphics.

    • @humanbeing9140
      @humanbeing9140 Před 4 lety

      It's not buggy. but your PC is buggy.

    • @GamingOS
      @GamingOS Před 4 lety +3

      @@humanbeing9140 No, trust me, Escape from Tarkov IS buggy, I have performance issues on low settings with a 1060 and an i9, the other day the server loaded me into someone else's raid. That, being said, still a fantastic game, one of the best shooters ever made.

    • @deadturret4049
      @deadturret4049 Před 4 lety

      Its possible that Tarkov is using the experimental version of the High Definition Render Pipeline in Unity. That render pipeline is an absolute beast. Using shader graph, the existing mapping tecnniques (normal, specular, displacement, etc), and post procrssing you can get some crazy looking results

  • @spencer5949
    @spencer5949 Před 4 lety +21

    Whenever I mention unity my friends think it's a mobile game lol

    • @user-iz5wc6rc2w
      @user-iz5wc6rc2w Před 3 lety

      @Florin Iacob wonder if he still replies im gonna go look
      Edit yes, yes he is

  • @gamethecupdog
    @gamethecupdog Před 5 lety +195

    "Playable in a few minutes"
    Heh, I wish it were true :P

    • @Rectangle101
      @Rectangle101 Před 5 lety +7

      It is it’s gonna be bad but a basic concept yes within a few minutes u can do that like pong

    • @WeidzM
      @WeidzM Před 4 lety +26

      It is true;
      Open Unity, Browse Asset Store, get the free FPS sample, import, place prefabs, start.
      "LoOk MuM Im A pRoFeSsIoNaL gAmE dEvELoPeR"

    • @mejdlocraftci
      @mejdlocraftci Před 4 lety +20

      @@WeidzM to be fair as a kid you would love to be able to do that and would be proud of yourself for doing it.

    • @maritimeyoutubeengineer3354
      @maritimeyoutubeengineer3354 Před 4 lety +2

      Use standard assets and make a parkour course with some cubes

    • @Gamer-uf1kl
      @Gamer-uf1kl Před 4 lety +3

      @@mejdlocraftci even as a 13 y/o i prefer codinh myself

  • @DemOnicxFEAR
    @DemOnicxFEAR Před 6 lety +21

    Obviously everyone saying that unity has no potential haven't heard of installation 01

  • @PascalAchermann
    @PascalAchermann Před 5 lety

    cool! finally a mature Talk about this topics! Thanks for sharing!

  • @ed-uh9sh
    @ed-uh9sh Před 2 lety +4

    1:00 dude that’s not true at all... most of the bad games just stupid assets flips. I can tell you that making a full playable fps game in unity whitout any assets take weeks/month to be made

  • @darkshadowsx5949
    @darkshadowsx5949 Před 6 lety +34

    has anyone made the same game in unity and unreal? that would be a good comparison.
    side note:
    I personally prefer unity. although I can never get around to finishing 10% of a game...
    in unity / C++ / rpg maker / etc... i'm not disciplined enough to stick with it.

    • @ibiixie
      @ibiixie Před 6 lety +7

      I can relate to the not finishing part lol

    • @BlazertronGames
      @BlazertronGames Před 6 lety +6

      DarkShadowsX5 I can't even get around to learning. I really want to learn unity but always end up bored. I've even got a reminder that reminds me to learn unity everyday, but it doesn't really help.

    • @DnBastard
      @DnBastard Před 5 lety +8

      dude, instead of aiming to "learn" unity, aim to make something.
      I felt like making a physics based dog fighting game with explosions so that's exactly what I did. you wanna make a guided rocket? go ahead and code one.
      You'll never be bored if you learn like this. just play with it as if it were lego!

    • @user-qp3qj2jv6f
      @user-qp3qj2jv6f Před 5 lety

      there is some benchmark made in UE and Unity. Not sure about it's name.

    • @user-qp3qj2jv6f
      @user-qp3qj2jv6f Před 5 lety +1

      Lego fucks your feet.

  • @BlackMesaEmployee
    @BlackMesaEmployee Před 6 lety +7

    Gonna be honest here: the built in movement in unity is actually really good, complex physics with the rigidbody, or more ‘character-y’ movement with the character controller (and no the character controller is not what let’s you move around, it’s simply the physics for it)

  • @DyingTiger
    @DyingTiger Před 4 lety +1

    Made 50+ games. Always make my own engine. However, I have never finished a single one of my projects. Next time is gonna be different... or so I keep telling myself.

  • @LukeVilent
    @LukeVilent Před 5 lety

    This is the first video of yours I saw, but you talk about it in such a right way that I consider watching your videos about level design.

  • @Bruno-wg1ct
    @Bruno-wg1ct Před 7 lety +129

    Unity is great, it introduces programming to a lot of people!!

    • @TheBcoolGuy
      @TheBcoolGuy Před 7 lety +1

      Bruwitz // SASAGEYO And it's a genuine, respectable, fully functional game engine, be it for small, simple gimmicks or giant epics.

    • @prajaybasu
      @prajaybasu Před 7 lety +4

      Cannot agree more. I learned programming in 8th grade properly when a game jam organizer came to our school and took just a day to train us with Unity 4. And the final games were crappy, but considering that no one in our team had used any programming language like C# or even Java (we started that in 9th grade) before, it was an amazing feat to have 200-300 8th grade kids (IN INDIA) spend 7 days making a game ON THEIR SCHOOL COMPUTERS. I don't think I would have learned ASP.NET / .NET / WPF / WinForms / UWP later in 10th grade if I hadn't started with Unity back then. The guys who participated in the Game Jam, excelled later in the Java course, while the other guys struggled to understand simple if-else logic. Unity allows you to rotate visible, 3D/2D objects and translate them as you like. This let's you "see" what you have programmed, rather than simple text output. It's nothing like using Unreal with C++ or even Blueprint. Our school PCs would not be able to handle Unreal anyway. 3 years after starting with Unity at school, I am now practicing competitive programming and I hope to get in my country's team for the Informatics Olympiad. So Unity has only done good for me. This Unity bashing is done by people who have never tried to make a game. It's just Steam/Google Play/iOS Store's fault that thousands of shitty games get uploaded every day.
      One day I hope that I get to work with Unity making awesome games like Cities:Skylines or Hearthstone.

    • @DrPepe666G
      @DrPepe666G Před 7 lety

      Yeah, but is not prepared for large scale projects...

    • @Henrik0x7F
      @Henrik0x7F Před 7 lety

      RagePower2000 C# is about as hard as c++, which are OK as first language, but not the best choice, either. Starting with lua or python is always a good idea.

    • @internetexplorer3558
      @internetexplorer3558 Před 7 lety +6

      C# is pretty easy to learn once you get the structure down if your a beginner don't focus solely on trying to learn the language, but more of trying to make small complete games with it by following tutorials.

  • @nn6380
    @nn6380 Před 6 lety +109

    Im making a terrible game, with unity :D

  • @LopkaUna
    @LopkaUna Před 9 měsíci +3

    well now that not enough good even for this

  • @golevka
    @golevka Před 3 lety +2

    That was my experience at Facepunch as well. I began as someone who got yelled at for being an '06er, then later when the forums migrated I was yelled at for "joining just to shill my videos" in 2018. Same account. I miss the community because of the thing I learned, but not because of the community itself

  • @goofboy413
    @goofboy413 Před 7 lety +43

    Sturgeon's Law: 95% of everything ever made is crap. Unity games are no exception to this.

  • @GoldenGrenadier
    @GoldenGrenadier Před 7 lety +8

    This reminds me of the Atari 2600. Atari's image was wrecked by a flood of terrible games because they had no control over their platform. Nintendo went to the other extreme and micromanaged their platform. It was good for their image but the industry as a whole suffered a bit. Sega was the happy medium. Unity needs that happy medium.

    • @dubsy1026
      @dubsy1026 Před 6 lety

      Golden Grenadier but unity cannot refuse to grant the engine to anyone with a poor game, because they don't have the engine to make the game!

    • @chetri100
      @chetri100 Před 6 lety

      instead steam shouldn't allow shit games to be published on the store

  • @simoncodrington
    @simoncodrington Před 5 lety +3

    Nice video mate, a pretty solid option on unity and game markers overall.
    I've heard plenty of people bemoan about using unity (performance, general look and feel etc), but it's up to each Dev to produce something polished and using unity at a scapegoat is just poor form.

  • @Jmcgee1125
    @Jmcgee1125 Před 5 lety

    When I was a kid I used Multimedia Fusion 2 (a precursor to what you're using now). Have moved on to Unity and, while I haven't made anything commercially available, I'm glad I got past the limitations of Fusion. Got something in the works but I doubt it will ever get past the initial proof of concept phase.

  • @ignemuton5500
    @ignemuton5500 Před 7 lety +3

    5:00 it's called the dunning kruger effect, that's what you are talking about.

  • @akselnedergaardlund5505
    @akselnedergaardlund5505 Před 6 lety +17

    Thank you for explaining this issue Philip. I think a lot of gamer hypocritical assholes who criticize games without god of war standards could learn from this.

  • @Adiih
    @Adiih Před 4 lety +22

    Firewatch
    Amazing story, experience, beautiful sound effects, perfect graphics... wait, Unity? Pff.. Garbage!

    • @JR-mk6ow
      @JR-mk6ow Před 4 lety +2

      It was a small and limited game, so it was hard to screw that up

    • @GamingOS
      @GamingOS Před 4 lety +8

      @@okie9025 but he didn't hate on it?

    • @nobody1510
      @nobody1510 Před 3 lety

      @@okie9025 you better have watched the entire video in the 8 months that pased

  • @MakotoIchinose
    @MakotoIchinose Před rokem +1

    On other side, Unreal Engine doesn't enforce devs to put the logo in their games, if anything require you to sign trademark agreement to include it.
    I know bad Unreal Engine games popping up on itch and alike, picked up by some YTers, and they mistakenly thought it's a Unity asset flip.